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- Warning: [CpuId] ht/smt/cmt detection for AMD is not implemented! Using processor number reported by OS.
- [ParseCmdLine] command-line args: "C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe "C:\Users\Santiago\AppData\Roaming\springlobby\script.txt""
- Using configuration source: "C:\Users\Santiago\Documents\My Games\Spring\springsettings.cfg"
- ============== <User Config> ==============
- 3DTrees = 0
- AdvUnitShading = 0
- BumpWaterReflection = 0
- BumpWaterRefraction = 0
- BumpWaterShoreWaves = 0
- BumpWaterTexSizeReflection = 0
- BumpWaterUseDepthTexture = 0
- CamMode = 3
- GrassDetail = 0
- GroundDecals = 0
- GroundDetail = 20
- InputTextGeo = 0.26 0.73 0.02 0.028
- LastSelectedMap = 1944_Road_To_Rome_V3
- LastSelectedMod = Player's Scenario 1
- LastSelectedScript = Player vs. AI: NullAI 0.1
- LinkIncomingMaxPacketRate = 64000
- LinkIncomingMaxWaitingPackets = 512000
- LinkIncomingPeakBandwidth = 32768000
- LinkIncomingSustainedBandwidth = 2048000
- LinkOutgoingBandwidth = 65536000
- LuaShaders = 0
- MaxNanoParticles = 100
- MaxParticles = 100
- MaxSounds = 20
- ReflectiveWater = 0
- RotOverheadScrollSpeed = 25
- ShadowMapSize = 1024
- Shadows = 0
- ShowFPS = 1
- SmoothLines = 0
- SmoothPoints = 0
- TreeRadius = 600
- UnitIconDist = 250
- UnitLodDist = 100
- VSync = -1
- WindowState = 0
- XResolution = 1366
- XResolutionWindowed = 1366
- YResolution = 768
- YResolutionWindowed = 768
- ============== </User Config> ==============
- Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 100.0
- Build Environment: boost-105500, GNU libstdc++ version 20130531
- Compiler Version: gcc-4.8.1
- Operating System: Microsoft Windows
- Microsoft Windows 7 Home Basic Edition, 64-bit Service Pack 1 (build 7601)
- AMD A4-3305M APU with Radeon(tm) HD Graphics; 7657MB RAM, 15312MB pagefile
- Word Size: 32-bit (emulated)
- CPU Clock: win32::TimeGetTime
- Physical CPU Cores: 2
- Logical CPU Cores: 2
- [CMyMath::Init] CPU SSE mask: 888, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 0
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 1, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes on Display 1 x:0 y:0 1366x768:
- 640x480, 800x480, 800x600, 1024x600, 1024x768, 1280x720, 1280x768, 1360x768, 1366x768
- SDL version: linked 2.0.3; compiled 2.0.2
- GL version: 4.5.13399 Compatibility Profile Context 15.200.1062.1004
- GL vendor: ATI Technologies Inc.
- GL renderer: AMD Radeon(TM) HD 6480G
- GLSL version: 4.40
- GLEW version: 1.5.8
- Video RAM: unknown
- SwapInterval: 0
- GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 16384, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
- maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
- number of UniformBufferBindings: 90 (64kB)
- VSync disabled
- [InitOpenGL] video mode set to 1366x768:24bit @60Hz
- [WatchDogInstall] Installed (HangTimeout: 10sec)
- [ThreadPool::SetThreadCount][1] #wanted=2 #current=1 #max=2
- [ThreadPool::SetThreadCount][2] #threads=1
- Using read-write data directory: C:\Users\Santiago\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\
- Scanning: C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\base
- Scanning: C:\Users\Santiago\Documents\My Games\Spring\maps
- Scanning: C:\Users\Santiago\Documents\My Games\Spring\games
- Scanning: C:\Users\Santiago\Documents\My Games\Spring\packages
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] Altavoces y auriculares (IDT High Definition Audio CODEC)
- [f=0000000] [Sound] Device: OpenAL Soft
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 20
- [f=0000000] Joysticks found: 0
- [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=2 #current=2 #max=2
- [f=0000000] [ThreadPool::SetThreadCount][2] #threads=1
- [f=0000000] [Threading] Main thread CPU affinity mask set: 2
- [f=0000000] [StartScript] Loading StartScript from: C:\Users\Santiago\AppData\Roaming\springlobby\script.txt
- [f=0000000] Hosting on: :8452
- [f=0000000] Connecting to local server
- [f=0000000] [AddGameSetupArchivesToVFS] using map: 1944_Caucasus_Skirmish_V4
- [f=0000000] Binding UDP socket to IP (v6) :: port 8452
- [f=0000000] [UDPListener] successfully bound socket on port 8452
- [f=0000000] PreGame::StartServer: 166 ms
- [f=0000000] [InitOpenGL] video mode set to 1366x768:24bit @60Hz
- [f=0000000] [AddGameSetupArchivesToVFS] using map: 1944_Caucasus_Skirmish_V4
- [f=0000000] [AddGameSetupArchivesToVFS] using game: Spring: 1944 $VERSION (archive: S44Main.sdd)
- [f=0000000] Recording demo to: C:\Users\Santiago\Documents\My Games\Spring\demos\20160426_083048_1944_Caucasus_Skirmish_V4_100.sdf
- [f=0000000] PreGame::GameDataReceived: 1925 ms
- [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 1, allyteam 0)
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (14 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed PvLv m/40 AT Tripod
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Towed Type 90 75mm Gun
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed MG42 Heavy Machinegun
- [f=0000000] [unitdefs post] Warning: No turret turn speed for SdKfz 162 JagdPanzer IV/70(V)
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Carro Protetto A.S. 37
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Kulsprutegevär m/36 Heavy Machinegun
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Towed Cannone da 75/32
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Wasp Mk.II
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 44M Buzogányvető
- [f=0000000] [unitdefs post] Warning: No turret turn speed for M3A1 Halftrack
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Q.F. 17 Pounder
- [f=0000000] [unitdefs post] Warning: No turret turn speed for SdKfz 142/1 StuG III Ausf. G
- [f=0000000] [unitdefs post] Warning: No turret turn speed for T-70/M42
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 1 Ho-Ni I
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Autocannone 90/53 su Lancia 3Ro
- [f=0000000] [unitdefs post] Warning: No turret turn speed for SdKfz 138 Panzerjäger Marder III Ausf. M
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 15cm Nebelwerfer 41
- [f=0000000] [unitdefs post] Warning: No turret turn speed for SdKfz 10/5
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Semovente da 75/18
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 7.5cm PaK 40
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Ram Kangaroo
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Autocannone da 100/17
- [f=0000000] [unitdefs post] Warning: No turret turn speed for M5A1 Halftrack
- [f=0000000] [unitdefs post] Warning: No turret turn speed for M16 MGMC
- [f=0000000] [unitdefs post] Warning: No turret turn speed for M5A1 Halftrack
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Semovente da 90/53
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 97 Te-Ke
- [f=0000000] [unitdefs post] Warning: No turret turn speed for LVT(A)-4
- [f=0000000] [unitdefs post] Warning: Cost (2050) and time (25000) mismatch on Hungarian HQ Bunker
- [f=0000000] [unitdefs post] Warning: No turret turn speed for SU-85
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 57mm ZiS-2
- [f=0000000] [unitdefs post] Warning: No turret turn speed for M7 HMC Priest
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Type 92 Heavy Machinegun
- [f=0000000] [unitdefs post] Warning: No turret turn speed for SU-100
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Vickers Mk I Heavy Machinegun
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Vickers Mk I Heavy Machinegun
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 3-Inch M5
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 105mm M2
- [f=0000000] [unitdefs post] Warning: No turret turn speed for 41.M Turan II
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Schwarzlose 07/31M heavy machinegun
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Sd.Kfz. 138/2 JagdPanzer 38 Hetzer
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Autocannone Breda da 20 mm A/A su Fiat-SPA Dovunque 35
- [f=0000000] [unitdefs post] Warning: No turret turn speed for PBil m/40 Lynx
- [f=0000000] [unitdefs post] Warning: No turret turn speed for PBil m/31f Command Car
- [f=0000000] [unitdefs post] Warning: No turret turn speed for PBil m/31 w/ 20mm Bofors m/40
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Stridsvagn m/42
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Stridsvagn m/41 SII
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Stridsvagn m/40
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Stridsvagn m/37
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 76mm ZiS-3
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 97 Chi-Ha
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 97 Chi-Ha
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 5.7cm PvKan m/43
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Obice da 100/22
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 7,5cm Kanon m/02-33
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 10.5cm Haubits m/39
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Cannone da 47/32
- [f=0000000] [unitdefs post] Warning: No turret turn speed for M4 GAZ-AAA
- [f=0000000] [unitdefs post] Warning: No turret turn speed for BA-64
- [f=0000000] [unitdefs post] Warning: No turret turn speed for T-60/M41
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Maxim PM 1910 Heavy Machinegun
- [f=0000000] [unitdefs post] Warning: No turret turn speed for 40.M Turan
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Carro Mediuo M15/42
- [f=0000000] [unitdefs post] Warning: Cost (2050) and time (40000) mismatch on Wehrmacht HQ Bunker
- [f=0000000] [unitdefs post] Warning: No turret turn speed for SU-76
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 122mm M-30
- [f=0000000] [unitdefs post] Warning: No turret turn speed for ISU-152
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Breda M37 Heavy Machinegun
- [f=0000000] [unitdefs post] Warning: No turret turn speed for 25pdr SP Sexton Mk. II
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 97 Te-Ke
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 2 Ka-Mi
- [f=0000000] [unitdefs post] Warning: No turret turn speed for PzKpfw III Ausf L
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 3 Ho-Ni III
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 1 Chi-He
- [f=0000000] [unitdefs post] Warning: No turret turn speed for 43.M Turan III
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 97 Shinhoto Chi-Ha
- [f=0000000] [unitdefs post] Warning: No turret turn speed for L6/40 Lancia Flamme
- [f=0000000] [unitdefs post] Warning: No turret turn speed for SdKfz 173 JagdPanther
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 4 Ka-Tsu
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Type 91 105mm Howitzer
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 7.5cm PaK 40
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 3 Chi-Nu
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 10.5cm LeFH 18M
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 2 Ho-Ni II
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Autoblinda AB-41
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Carro Pesante P26/40
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 95 Ha-Go
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Semovente da 75/46
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Semovente da 47/32
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Semovente da 105/25
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Type 1 47mm Gun
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Vickers Mk I Heavy Machinegun
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed 10.5cm LeFH 18M
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Autocannone da 75/27
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Deployed Q.F. 25 Pounder
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 4 Ho-Ro
- [f=0000000] [unitdefs post] Warning: No turret turn speed for SdKfz 124 Wespe
- [f=0000000] [unitdefs post] Warning: No turret turn speed for 40.M Nimrod
- [f=0000000] [unitdefs post] Warning: No turret turn speed for SAV m/43
- [f=0000000] [unitdefs post] Warning: No turret turn speed for 43.M Zrynyi II
- [f=0000000] [unitdefs post] Warning: No turret turn speed for SdKfz 251/1 Halftrack
- [f=0000000] [unitdefs post] Warning: No turret turn speed for Type 94 Isuzu w/ Type 98 20mm AA
- [f=0000000] [weapondefs_post] Warning: mismatch in weapon costs (swepbilm31, boforsm40_20mmhe [8 (current) vs. 4(new)])
- [f=0000000] Loading all definitions: 5.540000
- [f=0000000] Game::LoadDefs (GameData): 5651 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 6 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 39 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 29 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 17
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Warning: WeaponDefs: Unknown tag "manualbombsettings" in "a_tkbomb"
- [f=0000000] Warning: WeaponDefs: Unknown tag "selfexplode" in "a_tkbomb"
- [f=0000000] Warning: WeaponDefs: Unknown tag "manualbombsettings" in "bomb"
- [f=0000000] Warning: WeaponDefs: Unknown tag "manualbombsettings" in "bomb160kg"
- [f=0000000] Warning: WeaponDefs: Unknown tag "manualbombsettings" in "bomb50kg"
- [f=0000000] Warning: WeaponDefs: Unknown tag "manualbombsettings" in "ptab"
- [f=0000000] Warning: WeaponDefs: Unknown tag "selfexplode" in "ptab"
- [f=0000000] Warning: WeaponDefs: Unknown tag "manualbombsettings" in "rus_partisandrop"
- [f=0000000] Warning: WeaponDefs: Unknown tag "manualbombsettings" in "us_paratrooper"
- [f=0000000] Warning: WeaponDefs: Unknown tag "manualbombsettings" in "v1"
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] FBO::maxSamples: 8
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 116 ms
- [f=0000000] Game::LoadInterface (Console): 21 ms
- [f=0000000] InfoTexture: shaders
- [f=0000000] Loading LuaRules
- [f=0000000] Loaded SYNCED gadget: 1944 Custom Command Handler <0_api_customcmdhandler.lua>
- [f=0000000] Loaded SYNCED gadget: Texture preloader <game_texpreload.lua>
- [f=0000000] Loaded SYNCED gadget: Gadget/Widget remover <remover.lua>
- [f=0000000] Loaded SYNCED gadget: Commands API <api_cmdqueue.lua>
- [f=0000000] Loaded SYNCED gadget: Delay API <api_delay.lua>
- [f=0000000] Loaded SYNCED gadget: Util API <api_util.lua>
- [f=0000000] Loaded SYNCED gadget: Vector API <api_vector.lua>
- [f=0000000] Loaded SYNCED gadget: Cruise Missiles <game_cruisemissile.lua>
- [f=0000000] Loaded SYNCED gadget: Flag Manager <game_flagmanager.lua>
- [f=0000000] Loaded SYNCED gadget: LockCamera <camera_broadcast.lua>
- [f=0000000] Loaded SYNCED gadget: Partisan Spawner <game_partisanspawn.lua>
- [f=0000000] Loaded SYNCED gadget: Spring: 1944 Paratroopers <game_paratroopers.lua>
- [f=0000000] Loaded SYNCED gadget: Spring: 1944 Planes <game_planes.lua>
- [f=0000000] Loaded SYNCED gadget: Squad Spawner <unit_squadspawner.lua>
- [f=0000000] Loaded SYNCED gadget: Storage Dies Penalty <unit_storage_dies_penalty.lua>
- [f=0000000] Loaded SYNCED gadget: Turn Command <unit_turn.lua>
- [f=0000000] Loaded SYNCED gadget: Developer commands <dev_cheats.lua>
- [f=0000000] Loaded SYNCED gadget: LUS Helper <lus_helper.lua>
- [f=0000000] Loaded SYNCED gadget: Ammo Limiter <game_ammo.lua>
- [f=0000000] Loaded SYNCED gadget: Armour Hit Volumes <unit_armourhitvols.lua>
- [f=0000000] Loaded SYNCED gadget: Base Command Income <game_basecommandincome.lua>
- [f=0000000] Loaded SYNCED gadget: Binocs for Scouts <unit_scoutbinocs.lua>
- [f=0000000] Loaded SYNCED gadget: Button Manipulator <cmd_fixbuttons.lua>
- [f=0000000] Loaded SYNCED gadget: Command Controller <game_notreereclaim.lua>
- [f=0000000] Loaded SYNCED gadget: Composite Ships Helper <unit_compositeships.lua>
- [f=0000000] Loaded SYNCED gadget: Corpse cleaner <game_corpsecleaner.lua>
- [f=0000000] Loaded SYNCED gadget: Feature CEG <feature_ceg.lua>
- [f=0000000] Loaded SYNCED gadget: Flag Returns <game_handleflagreturns.lua>
- [f=0000000] Loaded SYNCED gadget: Indirect Fire Accuracy Manager <unit_indirectfireaccuracy.lua>
- [f=0000000] Loaded SYNCED gadget: Infantry supply rules <game_infsupply.lua>
- [f=0000000] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded SYNCED gadget: Minefield spawner <game_minefields.lua>
- [f=0000000] Loaded SYNCED gadget: Plane Fear <game_planefear.lua>
- [f=0000000] Loaded SYNCED gadget: Satchels for Commandos <unit_commandossatchel.lua>
- [f=0000000] Loaded SYNCED gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded SYNCED gadget: Spawn <game_setup.lua>
- [f=0000000] Loaded SYNCED gadget: Spring 1944 Armor <game_armor.lua>
- [f=0000000] Loaded SYNCED gadget: Target on the move <unit_target_on_the_move.lua>
- [f=0000000] Loaded SYNCED gadget: Transport Helper <unit_hidetransported.lua>
- [f=0000000] Loaded SYNCED gadget: UnitFortify <unit_fortify.lua>
- [f=0000000] Loaded SYNCED gadget: UnitMorph <unit_morph.lua>
- [f=0000000] Loaded SYNCED gadget: lups_nano_spray.lua <lups_nano_spray.lua>
- [f=0000000] Loaded SYNCED gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=0000000] Loaded SYNCED gadget: Beaching Command <cmd_lcgm.lua>
- [f=0000000] Loaded SYNCED gadget: C.R.A.I.G. <craig.lua>
- [f=0000000] Loaded SYNCED gadget: Clear Path <cmd_clearpath.lua>
- [f=0000000] Loaded SYNCED gadget: Communism mode <game_communismmode.lua>
- [f=0000000] Loaded SYNCED gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=0000000] Loaded SYNCED gadget: Detonate Button <cmd_detonate.lua>
- [f=0000000] Loaded SYNCED gadget: Game Over <game_end.lua>
- [f=0000000] Loaded SYNCED gadget: Game Sensors <game_sensors.lua>
- [f=0000000] Loaded SYNCED gadget: Logistics Supply <game_logisticssupply.lua>
- [f=0000000] Loaded SYNCED gadget: Spring: 1944 Damage Over Time <game_damageovertime.lua>
- [f=0000000] Loaded SYNCED gadget: Spring: 1944 Visible Cover Areas <game_visiblecover.lua>
- [f=0000000] Loaded SYNCED gadget: Target Priorities for LUS vehicles <unit_targetpriorities.lua>
- [f=0000000] Loaded SYNCED gadget: Tracers <gfx_tracers.lua>
- [f=0000000] Loaded SYNCED gadget: Fake fire state <unit_fakefirestate.lua>
- [f=0000000] Loaded SYNCED gadget: Infantry Suppression <game_fearhandler.lua>
- [f=0000000] Loaded SYNCED gadget: LUS weapon toggle <unit_weapontoggle.lua>
- [f=0000000] Loaded SYNCED gadget: Area Attack <cmd_areaattack.lua>
- [f=0000000] Loaded SYNCED gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded SYNCED gadget: Smoke shells and generators <unit_smokeshells.lua>
- [f=0000000] Loaded SYNCED gadget: 1944 Unit Kill Voice <game_killvoice.lua>
- [f=0000000] Loaded SYNCED gadget: Profiler <dbg_profiler.lua>
- [f=0000000] Switching to Overview style camera
- [f=0000000] Switching to Spring style camera
- [f=0000000] Switching to Free style camera
- [f=0000000] Switching to Rotatable overhead camera
- [f=0000000] Switching to Overhead (TA) style camera
- [f=0000000] Switching to FPS style camera
- [f=0000000] Switching to Rotatable overhead camera
- [f=0000000] Loaded UNSYNCED gadget: 1944 Custom Command Handler <0_api_customcmdhandler.lua>
- [f=0000000] Loaded UNSYNCED gadget: Texture preloader <game_texpreload.lua>
- [f=0000000] Loaded UNSYNCED gadget: Gadget/Widget remover <remover.lua>
- [f=0000000] Loaded UNSYNCED gadget: Commands API <api_cmdqueue.lua>
- [f=0000000] Loaded UNSYNCED gadget: Delay API <api_delay.lua>
- [f=0000000] Loaded UNSYNCED gadget: Util API <api_util.lua>
- [f=0000000] Loaded UNSYNCED gadget: Vector API <api_vector.lua>
- [f=0000000] Loaded UNSYNCED gadget: Cruise Missiles <game_cruisemissile.lua>
- [f=0000000] Loaded UNSYNCED gadget: Flag Manager <game_flagmanager.lua>
- [f=0000000] Loaded UNSYNCED gadget: LockCamera <camera_broadcast.lua>
- [f=0000000] Loaded UNSYNCED gadget: Partisan Spawner <game_partisanspawn.lua>
- [f=0000000] Loaded UNSYNCED gadget: Spring: 1944 Paratroopers <game_paratroopers.lua>
- [f=0000000] Loaded UNSYNCED gadget: Spring: 1944 Planes <game_planes.lua>
- [f=0000000] Loaded UNSYNCED gadget: Storage Dies Penalty <unit_storage_dies_penalty.lua>
- [f=0000000] Loaded UNSYNCED gadget: Turn Command <unit_turn.lua>
- [f=0000000] Loaded UNSYNCED gadget: Developer commands <dev_cheats.lua>
- [f=0000000] Loaded UNSYNCED gadget: LUS Helper <lus_helper.lua>
- [f=0000000] Loaded UNSYNCED gadget: Ammo Limiter <game_ammo.lua>
- [f=0000000] Loaded UNSYNCED gadget: Armour Hit Volumes <unit_armourhitvols.lua>
- [f=0000000] Loaded UNSYNCED gadget: Base Command Income <game_basecommandincome.lua>
- [f=0000000] Loaded UNSYNCED gadget: Binocs for Scouts <unit_scoutbinocs.lua>
- [f=0000000] Loaded UNSYNCED gadget: Button Manipulator <cmd_fixbuttons.lua>
- [f=0000000] Loaded UNSYNCED gadget: Command Controller <game_notreereclaim.lua>
- [f=0000000] Loaded UNSYNCED gadget: Composite Ships Helper <unit_compositeships.lua>
- [f=0000000] Loaded UNSYNCED gadget: Corpse cleaner <game_corpsecleaner.lua>
- [f=0000000] Loaded UNSYNCED gadget: Flag Returns <game_handleflagreturns.lua>
- [f=0000000] Loaded UNSYNCED gadget: Infantry supply rules <game_infsupply.lua>
- [f=0000000] Loaded UNSYNCED gadget: Minefield spawner <game_minefields.lua>
- [f=0000000] Loaded UNSYNCED gadget: Plane Fear <game_planefear.lua>
- [f=0000000] Loaded UNSYNCED gadget: Satchels for Commandos <unit_commandossatchel.lua>
- [f=0000000] Loaded UNSYNCED gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded UNSYNCED gadget: Target on the move <unit_target_on_the_move.lua>
- [f=0000000] Loaded UNSYNCED gadget: Transport Helper <unit_hidetransported.lua>
- [f=0000000] Loaded UNSYNCED gadget: UnitFortify <unit_fortify.lua>
- [f=0000000] Loaded UNSYNCED gadget: UnitMorph <unit_morph.lua>
- [f=0000000] Loaded UNSYNCED gadget: game_end.lua <game_end.lua>
- [f=0000000] Loaded UNSYNCED gadget: lups_nano_spray.lua <lups_nano_spray.lua>
- [f=0000000] Loaded UNSYNCED gadget: C.R.A.I.G. <craig.lua>
- [f=0000000] Loaded UNSYNCED gadget: Clear Path <cmd_clearpath.lua>
- [f=0000000] Loaded UNSYNCED gadget: Communism mode <game_communismmode.lua>
- [f=0000000] Loaded UNSYNCED gadget: Detonate Button <cmd_detonate.lua>
- [f=0000000] Loaded UNSYNCED gadget: Game Sensors <game_sensors.lua>
- [f=0000000] Loaded UNSYNCED gadget: Logistics Supply <game_logisticssupply.lua>
- [f=0000000] Loaded UNSYNCED gadget: Target Priorities for LUS vehicles <unit_targetpriorities.lua>
- [f=0000000] Loaded UNSYNCED gadget: Tracers <gfx_tracers.lua>
- [f=0000000] Loaded UNSYNCED gadget: Infantry Suppression <game_fearhandler.lua>
- [f=0000000] Loaded UNSYNCED gadget: Area Attack <cmd_areaattack.lua>
- [f=0000000] Loaded UNSYNCED gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded UNSYNCED gadget: Lups <lups_wrapper.lua>
- [f=0000000] Loaded UNSYNCED gadget: 1944 Unit Kill Voice <game_killvoice.lua>
- [f=0000000] Loaded UNSYNCED gadget: Profiler <dbg_profiler.lua>
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Switching to Overview style camera
- [f=0000000] Switching to Spring style camera
- [f=0000000] Switching to Free style camera
- [f=0000000] Switching to Rotatable overhead camera
- [f=0000000] Switching to Overhead (TA) style camera
- [f=0000000] Switching to FPS style camera
- [f=0000000] Switching to Rotatable overhead camera
- [f=0000000] CMDIDs in keeptarget:, 1054, 1055
- [f=0000000] Set UnitIconDist to 250
- [f=0000000] S44 Widgets Only disabling non-S44 widgets...
- [f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
- [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0000000] LuaUI v1.0
- [f=0000000] C.R.A.I.G.: Map waypoint profile found. Loading waypoints.
- [f=0000000] C.R.A.I.G.: Map waypoint profile found. Loading waypoints.
- [f=0000000] [LoadFinalize] finalizing PFS
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=2920122722
- [f=0000000] PathCosts: creating PE8 cache with 2 PF threads (5 MB)
- [f=0000000] PathCosts: precached 1 of 2304 blocks
- [f=0000000] PathCosts: precached 146 of 2304 blocks
- [f=0000000] PathCosts: precached 290 of 2304 blocks
- [f=0000000] PathCosts: precached 434 of 2304 blocks
- [f=0000000] PathCosts: precached 578 of 2304 blocks
- [f=0000000] PathCosts: precached 728 of 2304 blocks
- [f=0000000] PathCosts: precached 872 of 2304 blocks
- [f=0000000] PathCosts: precached 1017 of 2304 blocks
- [f=0000000] PathCosts: precached 1162 of 2304 blocks
- [f=0000000] PathCosts: precached 1306 of 2304 blocks
- [f=0000000] PathCosts: precached 1450 of 2304 blocks
- [f=0000000] PathCosts: precached 1595 of 2304 blocks
- [f=0000000] PathCosts: precached 1739 of 2304 blocks
- [f=0000000] PathCosts: precached 1883 of 2304 blocks
- [f=0000000] PathCosts: precached 2028 of 2304 blocks
- [f=0000000] PathCosts: precached 2173 of 2304 blocks
- [f=0000000] PathCosts: writing
- [f=0000000] [Path] [PathEstimator::WriteFile] hash=2920122722
- [f=0000000] PathCosts: written
- [f=0000000] [Path] [PathEstimator::ReadFile] hash=2920122746
- [f=0000000] PathCosts: creating PE32 cache with 2 PF threads (2 MB)
- [f=0000000] PathCosts: precached 0 of 144 blocks
- [f=0000000] PathCosts: precached 9 of 144 blocks
- [f=0000000] PathCosts: precached 18 of 144 blocks
- [f=0000000] PathCosts: precached 27 of 144 blocks
- [f=0000000] PathCosts: precached 36 of 144 blocks
- [f=0000000] PathCosts: precached 45 of 144 blocks
- [f=0000000] PathCosts: precached 54 of 144 blocks
- [f=0000000] PathCosts: precached 63 of 144 blocks
- [f=0000000] PathCosts: precached 72 of 144 blocks
- [f=0000000] PathCosts: precached 81 of 144 blocks
- [f=0000000] PathCosts: precached 90 of 144 blocks
- [f=0000000] PathCosts: precached 101 of 144 blocks
- [f=0000000] PathCosts: precached 110 of 144 blocks
- [f=0000000] PathCosts: precached 122 of 144 blocks
- [f=0000000] PathCosts: precached 131 of 144 blocks
- [f=0000000] PathCosts: precached 140 of 144 blocks
- [f=0000000] PathCosts: writing
- [f=0000000] [Path] [PathEstimator::WriteFile] hash=2920122746
- [f=0000000] PathCosts: written
- [f=0000000] [LoadFinalize] finalized PFS (2454ms, checksum c8e524c2)
- [f=0000000] Loading Skirmish AIs
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] Reloaded ctrlpanel from file: panel.txt
- [f=0000000] GameID: 866d1f57652c1ee505eb5ac29b5e087a
- [f=0000000] Connection attempt from Player
- [f=0000000] -> Version: 100.0
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Skirmish AI "Bot1" (ID:0, Short-Name:"C.R.A.I.G.", Version:"<not-versioned>") took over control of team 0
- [f=0000000] Player Player finished loading and is now ingame
- [f=0000000] STATS:plist,Player
- [f=0000000] Reloaded ctrlpanel from file: panel.txt
- [f=0000016] [Sound] Error: Unable to open audio file: sounds/cloak.wav
- [f=0000016] [Sound] Error: CSound::GetSoundId: could not find sound: sounds/cloak.wav
- [f=0000174] Buildings set to face South
- [f=0001089] Saved: screenshots/screen00000.png
- [f=0001356] Recon Sortie ordered. ETE 15s.
- [f=0001806] Recon Sortie arrived.
- [f=0012947] Player added point: AP Minefield!
- [f=0014198] Player added point: AP Minefield!
- [f=0014678] Player added point: AP Minefield!
- [f=0019330] Error: Spring 100.0 has crashed.
- [f=0019330] Error: DLL information:
- [f=0019330] Error: 0x00400000 spring
- [f=0019330] Error: 0x77100000 ntdll
- [f=0019330] Error: 0x76230000 kernel32
- [f=0019330] Error: 0x767e0000 KERNELBASE
- [f=0019330] Error: 0x74f80000 ADVAPI32
- [f=0019330] Error: 0x76840000 msvcrt
- [f=0019330] Error: 0x74f50000 sechost
- [f=0019330] Error: 0x753f0000 RPCRT4
- [f=0019330] Error: 0x74b50000 SspiCli
- [f=0019330] Error: 0x74b40000 CRYPTBASE
- [f=0019330] Error: 0x72490000 GLU32
- [f=0019330] Error: 0x724c0000 OPENGL32
- [f=0019330] Error: 0x74d80000 GDI32
- [f=0019330] Error: 0x76350000 USER32
- [f=0019330] Error: 0x76190000 LPK
- [f=0019330] Error: 0x74cd0000 USP10
- [f=0019330] Error: 0x723a0000 DDRAW
- [f=0019330] Error: 0x72390000 DCIMAN32
- [f=0019330] Error: 0x76960000 SETUPAPI
- [f=0019330] Error: 0x750a0000 CFGMGR32
- [f=0019330] Error: 0x76480000 OLEAUT32
- [f=0019330] Error: 0x75290000 ole32
- [f=0019330] Error: 0x766c0000 DEVOBJ
- [f=0019330] Error: 0x72370000 dwmapi
- [f=0019330] Error: 0x76450000 IMAGEHLP
- [f=0019330] Error: 0x75540000 SHELL32
- [f=0019330] Error: 0x76520000 SHLWAPI
- [f=0019330] Error: 0x68990000 WINMM
- [f=0019330] Error: 0x74f10000 WS2_32
- [f=0019330] Error: 0x770d0000 NSI
- [f=0019330] Error: 0x10000000 DevIL
- [f=0019330] Error: 0x646c0000 MSVCP80
- [f=0019330] Error: 0x73a70000 MSVCR80
- [f=0019330] Error: 0x6b600000 OpenAL32
- [f=0019330] Error: 0x6cec0000 libgcc_s_sjlj-1
- [f=0019330] Error: 0x70780000 vorbisfile
- [f=0019330] Error: 0x68140000 ogg
- [f=0019330] Error: 0x64cc0000 vorbis
- [f=0019330] Error: 0x62e80000 zlib1
- [f=0019330] Error: 0x70e40000 libfreetype-6
- [f=0019330] Error: 0x64f80000 libfontconfig-1
- [f=0019330] Error: 0x68f40000 libexpat-1
- [f=0019330] Error: 0x62aa0000 glew32
- [f=0019330] Error: 0x6c740000 SDL2
- [f=0019330] Error: 0x74ea0000 IMM32
- [f=0019330] Error: 0x76710000 MSCTF
- [f=0019330] Error: 0x72d30000 VERSION
- [f=0019330] Error: 0x64380000 gameoverlayrenderer
- [f=0019330] Error: 0x74f00000 PSAPI
- [f=0019330] Error: 0x68960000 profapi
- [f=0019330] Error: 0x68c60000 atiglpxx
- [f=0019330] Error: 0x04610000 atioglxx
- [f=0019330] Error: 0x639c0000 atiadlxy
- [f=0019330] Error: 0x64160000 PROPSYS
- [f=0019330] Error: 0x74580000 USERENV
- [f=0019330] Error: 0x6d540000 WTSAPI32
- [f=0019330] Error: 0x6f920000 IPHLPAPI
- [f=0019330] Error: 0x6f910000 WINNSI
- [f=0019330] Error: 0x766e0000 WINTRUST
- [f=0019330] Error: 0x74bb0000 CRYPT32
- [f=0019330] Error: 0x75530000 MSASN1
- [f=0019330] Error: 0x00f90000 atigktxx
- [f=0019330] Error: 0x74e10000 CLBCatQ
- [f=0019330] Error: 0x6dd00000 MMDevApi
- [f=0019330] Error: 0x6e0a0000 AUDIOSES
- [f=0019330] Error: 0x6b9c0000 shfolder
- [f=0019330] Error: 0x6d550000 dsound
- [f=0019330] Error: 0x72d00000 POWRPROF
- [f=0019330] Error: 0x6de90000 dinput8
- [f=0019330] Error: 0x74540000 HID
- [f=0019330] Error: 0x09d20000 XInput1_3
- [f=0019330] Error: 0x6fa30000 mswsock
- [f=0019330] Error: 0x6f8f0000 wship6
- [f=0019330] Error: 0x6f9f0000 wshtcpip
- [f=0019330] Error: 0x6d880000 dbghelp
- [f=0019330] Error: Exception: Access violation (0xc0000005)
- [f=0019330] Error: Exception Address: 0x768543f9
- [f=0019330] Error: Stacktrace for Spring 100.0:
- [f=0019330] Error: (0) C:\Windows\syswow64\msvcrt.dll(strlen+0x26) [0x768543F9]
- [f=0019330] Error: (1) Unknown [0x13E71168]
- [f=0019330] Error: (2) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe [0x00573285]
- [f=0019330] Error: (3) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x69100) [0x008148C0]
- [f=0019330] Error: (4) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6d124) [0x008188E4]
- [f=0019330] Error: (5) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6c4e9) [0x00817CA9]
- [f=0019330] Error: (6) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x25fe18) [0x00A0B5D8]
- [f=0019330] Error: (7) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6887c) [0x0081403C]
- [f=0019330] Error: (8) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x60ea5) [0x0080C665]
- [f=0019330] Error: (9) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x69461) [0x00814C21]
- [f=0019330] Error: (10) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x60f69) [0x0080C729]
- [f=0019330] Error: (11) C:\Users\Santiago\Documents\My Games\Spring\engine\100.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5d575) [0x00808D35]
- [f=0019330] Error: [ErrorMessageBox][1] msg="Spring has crashed:
- Access violation.
- A stacktrace has been written to:
- C:\Users\Santiago\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
- [f=0019330] Error: [ErrorMessageBox][2]
- [f=0019330] [SpringApp::ShutDown][1]
- [f=0019330] [ThreadPool::SetThreadCount][1] #wanted=0 #current=2 #max=2
- [f=0019330] [ThreadPool::SetThreadCount][2] #threads=0
- [f=0019330] [SpringApp::ShutDown][2]
- [f=0019330] [KillLua][1]
- [f=0019330] [KillLua][2]
- [f=0019330] [KillLua][3]
- [f=0019330] Reloaded ctrlpanel from file: LuaUI/panel.txt
- [f=0019330] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0019330] [KillLua][4]
- [f=0019330] [~CGame]1]
- [f=0019330] [KillLua][1]
- [f=0019330] [KillLua][2]
- [f=0019330] [KillLua][3]
- [f=0019330] [KillLua][4]
- [f=0019330] [KillMisc][1]
- [f=0019330] [KillMisc][2]
- [f=0019330] [KillRendering][1]
- [f=0019330] [KillInterface][1]
- [f=0019330] [KillInterface][2]
- [f=0019330] [KillSimulation][1]
- [f=0019330] [KillSimulation][2]
- [f=0019330] [CCollisionHandler] dis-/continuous tests: 0/15073267
- [f=0019330] [KillSimulation][3]
- [f=0019330] [KillSimulation][4]
- [f=0019330] [~CPathCache(12x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0019330] [~CPathCache(12x12)] cacheHits=421 hitPercentage=61% numHashColls=0 maxCacheSize=15
- [f=0019330] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0019330] [~CPathCache(48x48)] cacheHits=2596 hitPercentage=14% numHashColls=0 maxCacheSize=201
- [f=0019330] Statistics for RectangleOptimizer: 0%
- [f=0019330] Statistics for RectangleOptimizer: 0%
- [f=0019330] [KillSimulation][5]
- [f=0019330] [~CGame][2]
- [f=0019330] [~CGame][3]
- [f=0019330] [SpringApp::ShutDown][3]
- [f=0019330] Statistics for local connection:
- Received: 76137 bytes
- Sent: 247119 bytes
- [f=0019330] Writing demo: C:\Users\Santiago\Documents\My Games\Spring\demos\20160426_083048_1944_Caucasus_Skirmish_V4_100.sdf
- [f=0019330] [SpringApp::ShutDown][4]
- [f=0019330] [SpringApp::ShutDown][5]
- [f=0019330] [SpringApp::ShutDown][6]
- [f=0019330] [SpringApp::ShutDown][7]
- [LuaSocket] Dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW * -1
- [LuaSocket] TCP_LISTEN ALLOW * -1
- [LuaSocket] UDP_LISTEN ALLOW * -1
- [SpringApp::ShutDown][8]
- [WatchDog::Uninstall][1] hangDetectorThread=02ECE218
- [WatchDog::Uninstall][2]
- [WatchDog::Uninstall][3]
- [SpringApp::ShutDown][9]
- Error: [ErrorMessageBox][3]
- Error: [ErrorMessageBox][4]
- Fatal: Spring: Unhandled exception
- Spring has crashed:
- Access violation.
- A stacktrace has been written to:
- C:\Users\Santiago\Documents\My Games\Spring\infolog.txt
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