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  1. 12:05:53.41    -- DOW2 Warnings Log --
  2. 12:05:53.41    c:\program files (x86)\steam\steamapps\common\dawn of war 2\dow2.exe started at 2012-04-14 12:05
  3. 12:05:53.41    OS NT 6.0, 4095 MB Physical Memory, 2089 Mb Physical Available, 3317 Mb Virtual Available
  4. 12:05:53.41    RUN OPTIONS: -logs
  5. 12:05:53.41    WORKING DIR: 'c:\program files (x86)\steam\steamapps\common\dawn of war 2'
  6. 12:05:53.41    USER: 'Murdoch'
  7. 12:05:53.45    MOD -- Initializing mod 'DOW2', version '2.6.0', locale 'english'.
  8. 12:05:53.49    APP - Multi-threading Enabled
  9. 12:05:53.49    XTHREAD: Detected 3 core(s) with 3 hardware thread(s)
  10. 12:05:53.50    ParentalControls: Games Explorer found.
  11. 12:05:53.50    ParentalControls: Module found.
  12. 12:05:53.53    ParentalControls: Dawn of War II IGameExplorer::VerifyAccess() call succeeded (0x00000001).
  13. 12:05:53.53    ParentalControls: Dawn of War II access granted.
  14. 12:05:53.65    NetworkManager::Create - creating network manager
  15. 12:05:55.74    Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
  16. 12:05:55.74    Transport::Connection request to live://0.0.0.1,0.0.0.0?port=1000?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
  17. 12:05:55.74    MessageInternal::CreateChannel: Created channel GSTP
  18. 12:05:55.74    Net::ThreadFunction - Entering network thread function...
  19. 12:05:55.74    Session::Initialize - info, initializing session object, using threads.
  20. 12:05:55.74    Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
  21. 12:05:55.74    AutomatchInternal: Instantiating
  22. 12:05:55.74    PartyInternal: Instantiating
  23. 12:05:55.74    MessageInternal::CreateChannel: Created channel PRTY
  24. 12:05:55.74    MessageInternal::CreateChannel: Created channel QCKM
  25. 12:05:55.74    Session::Initialize - info, initializing session object, using threads.
  26. 12:05:55.74    Transport::Connection request to live://255.255.255.255,0.0.0.0?port=1001?mac=AAAAAAAA?abOnline=AAAAAAAAAAAAAAAAAAAAAAAAAAA=?XnKid=AAAAAAAAAAA=?XnKey=AAAAAAAAAAAAAAAAAAAAAA==
  27. 12:05:55.75    MessageInternal::CreateChannel: Created channel STEM
  28. 12:05:55.75    GAME -- Dawn of War 2, EXE Version: 2.6, Build 5628
  29. 12:05:56.32    Detected Device Vendor:0x1002 DeviceID:0x68B8, Product:0x0008, Version:0x0011, Subversion:0x000A, Build:1119
  30. 12:05:56.42    ShaderDatabase : shader [DATA:Shaders\TERRAINOVERLAY.SHADER] specifies an undefined inputlayout terrainbasemesh.
  31. 12:05:56.47    VIDEO -- Driver Name = aticfx32.dll  Desc = ATI Radeon HD 5700 Series
  32. 12:05:56.47    VIDEO -- Driver Vendor = 0x1002  Device = 0x68B8  SubSys = 0x200B1787  Rev = 0x0000
  33. 12:05:56.47    VIDEO -- Driver Version  Product = 0x0008  Version = 0x0011  SubVersion = 0x000A  Build = 0x045F (1119)
  34. 12:05:56.47    VIDEO -- Driver GUID = {D7B71EE2-2BF8-11CF-6870-0100BEC2C535}
  35. 12:05:58.27    VIDEO -- Detected Display Video Memory [2805 MB]
  36. 12:05:58.27    VIDEO -- 64bit OS Detected
  37. 12:05:58.27    VIDEO -- Calculating real dedicated video memory amount using Vista 64 code path
  38. 12:05:58.28    VIDEO - (DXGI) - Description: ATI Radeon HD 5700 Series
  39. 12:05:58.28    VIDEO - (DXGI) - DedicatedVideoMemory: 1014
  40. 12:05:58.28    VIDEO - (DXGI) - DedicatedSystemMemory: 0
  41. 12:05:58.28    VIDEO - (DXGI) - SharedSystemMemory: 1791
  42. 12:05:58.28    VIDEO -- Dedicated Video Memory (DXGI) [2805MB]
  43. 12:05:58.28    VIDEO -- Dedicated Video Memory [2805 MB]
  44. 12:05:58.28    VIDEO -- Graphics Card Memory [2805 MB] Texture Memory Available [2782 MB].
  45. 12:05:58.28    RTREF - Creating RenderTarget <worldscene render target>
  46. 12:05:58.28    RTREF - Found Reservation
  47. 12:05:58.28    RTREF - Creating RenderTarget <depth pre-pass render target>
  48. 12:05:58.28    RTREF - Found Reservation
  49. 12:05:58.28    RTREF - Creating RenderTargetTexture worldscene render target texture
  50. 12:05:58.28    RTREF - Found RTT Reservation
  51. 12:05:58.28    RTREF - Creating RenderTargetTexture post process bright pass texture
  52. 12:05:58.28    RTREF - Found RTT Reservation
  53. 12:05:58.28    RTREF - Creating RenderTargetTexture depth pre-pass render target texture
  54. 12:05:58.28    RTREF - Found RTT Reservation
  55. 12:05:58.28    VIDEO - Using shader profile 'sm3'
  56. 12:05:58.34    SHADER -- variable [g_bPostProcessingEnabled] declared in [effectpool.shader] but not in .fx.
  57. 12:05:58.34    SHADER -- variable [g_useTerrainLightmap] declared in [effectpool.shader] but not in .fx.
  58. 12:05:58.36    SHADER -- variable [textureSize] declared in [terrain_splatongeometry.shader] but not in .fx.
  59. 12:05:58.65    VIDEO -- Texture Memory Start Device Reset: Video  [2805MB] Total [2782MB] Available [2731MB] Used [51MB].
  60. 12:05:58.69    VIDEO -- Texture Memory End Device Reset: Video  [2805MB] Total [2782MB] Available [2726MB] Used [56MB].
  61. 12:05:59.00    Largest sent is now 56
  62. 12:05:59.18    RTREF - Creating RenderTarget <shadow texture dummy>
  63. 12:05:59.80    SOUND -- FMOD System Initializing...
  64. 12:05:59.81    SOUND -- Speaker output configuration set to 5.1
  65. 12:05:59.87    SOUND -- FMOD System Initialized on device Speakers (Realtek High Definition Audio).
  66. 12:05:59.97    SOUND -- SIR Filter 1 initialized
  67. 12:05:59.97    SOUND -- SIR Filter 2 initialized
  68. 12:05:59.97    SOUND -- Initializing ...
  69. 12:05:59.98    SOUND -- 96 voices selected, using 96 LOD settings
  70. 12:06:00.19    SOUND -- Initialization completed!
  71. 12:06:00.22    1 GameObj::m_loadState = LOAD_None
  72. 12:06:00.22    GAME -- Beginning FE
  73. 12:06:00.23    starting fe
  74. 12:06:00.23    ScaleformFrontEnd - Loading Front End
  75. 12:06:01.26    starting fe done
  76. 12:06:01.26    APP -- Resetting fp control word.
  77. 12:06:01.51    HttpRequestAsync::Initialization - sending 0 bytes to dow2stats.relic.com///reports/get_statslevel.php?name=DOW2
  78. 12:06:03.16    XNetGetTitleXnAddr changed our reporting address
  79. 12:06:05.75    LiveAccountService:OnSignInChanged, clearing profile settings.
  80. 12:06:05.75    OnLogin: no previous login, auto selecting profile not required
  81. 12:06:05.96    OnConnect: successful connection established, enabling reconnect
  82. 12:06:05.96    OnConnect: this wasnt a reconnect, no need for autologin
  83. 12:06:06.73    Profile [00090000:01c10dc4] selected on controller#0
  84. 12:06:06.73    LastStandManager -- Connect/SelectProfile -- Begin Loading.
  85. 12:06:07.94    LiveGetUserTitleData::OnComplete: success=1, error=0x00000000
  86. 12:06:07.94    LastStandManager -- Begin GetUserTitleData.
  87. 12:06:07.94    LastStandManager -- Processing.
  88. 12:06:07.94    LastStandManager -- UserTitleData Event Successful.
  89. 12:06:07.98    LastStandManager -- Load UserTitleData Success.
  90. 12:06:07.98    LastStandManager -- End GetUserTitleData.
  91. 12:06:08.13    LiveGetProfileSettingsAsync - setting profile settings.
  92. 12:06:10.92    LastStandManager -- Load StatsData Success.
  93. 12:06:12.04    LastStandManager -- Load RankData Success.
  94. 12:06:55.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  95. 12:07:48.27    RTREF - Releasing RenderTarget
  96. 12:07:48.69    VIDEO -- Texture Memory Start Device Reset: Video  [2805MB] Total [2782MB] Available [2782MB] Used [0MB].
  97. 12:07:48.74    VIDEO -- Texture Memory End Device Reset: Video  [2805MB] Total [2782MB] Available [2706MB] Used [76MB].
  98. 12:07:53.59    LastStand -- Adding heroPBG sbps\core\race_eldar\survive\farseer_hero at index 0.
  99. 12:07:53.59    LastStand -- Adding heroPBG sbps\core\race_ork\survive\mekboy_hero at index 1.
  100. 12:07:53.60    LastStand -- Adding heroPBG sbps\core\race_marine\survive\tactical_marine_hero at index 2.
  101. 12:07:53.60    LastStand -- Adding heroPBG sbps\core\race_tyranid\survive\hive_tyrant_hero at index 3.
  102. 12:07:53.60    LastStand -- Adding heroPBG sbps\core\race_chaos\survive\chaos_sorcerer_hero at index 4.
  103. 12:07:55.95    PBGM Loaded in 5.814000 seconds.
  104. 12:07:56.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  105. 12:07:56.05    GAME -- Using player profile MURDOCH-PC
  106. 12:07:58.97    FactoryT - CreateForm transition_movie
  107. 12:07:58.98    FactoryT - CreateForm main_menu
  108. 12:07:58.98    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2700MB] Used [82MB].
  109. 12:07:59.04    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2704MB] Used [78MB].
  110. 12:07:59.05    RTREF - Creating RenderTarget <worldscene render target>
  111. 12:07:59.05    RTREF - Found Reservation
  112. 12:07:59.05    RTREF - Reservation is available, allocating
  113. 12:07:59.05    RTREF - Creating RenderTargetTexture WorldScene render target texture
  114. 12:07:59.05    RTREF - Found RTT Reservation
  115. 12:07:59.05    RTREF - RTT Reservation is Avaliable! Allocating!
  116. 12:07:59.05    RTREF - Creating RenderTargetTexture FronEndVis render target
  117. 12:07:59.05    RTREF - Creating RenderTargetTexture Post Process bright pass texture
  118. 12:07:59.05    RTREF - Found RTT Reservation
  119. 12:07:59.05    RTREF - RTT Reservation is Avaliable! Allocating!
  120. 12:07:59.05    RTREF - Creating RenderTargetTexture Post Process blur texture 1
  121. 12:07:59.05    RTREF - Creating RenderTargetTexture Post Process blur texture 2
  122. 12:07:59.05    RTREF - Creating RenderTargetTexture Post Process blur texture 3
  123. 12:07:59.05    RTREF - Creating RenderTargetTexture Post Process blur texture 4
  124. 12:07:59.25    FactoryT - CreateForm news
  125. 12:07:59.34    RTREF - Creating RenderTarget <depth pre-pass render target>
  126. 12:07:59.35    RTREF - Found Reservation
  127. 12:07:59.35    RTREF - Reservation is available, allocating
  128. 12:07:59.35    RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
  129. 12:07:59.35    RTREF - Found RTT Reservation
  130. 12:07:59.35    RTREF - RTT Reservation is Avaliable! Allocating!
  131. 12:07:59.82    LiveGetNewsAsync::Initialization - download [server:dow2news.relic.com], [path:/relic/dow2/news/english.xhtml]
  132. 12:07:59.83    HttpRequestAsync::Initialization - sending 0 bytes to dow2news.relic.com///relic/dow2/news/english.xhtml
  133. 12:08:01.73    MessageInternal::CreateChannel: Created channel CAMP
  134. 12:08:02.77    FactoryT - CreateForm campaign_selection_form
  135. 12:08:04.88    MessageInternal::DestroyChannel: Destroyed channel CAMP
  136. 12:08:04.88    MessageInternal::CreateChannel: Created channel CAMP
  137. 12:08:05.94    FEHelper::PrepToHost: appbinary=345554431, data=2047767160, moddll=1612087578, nat=1, joinable=1, skill=0
  138. 12:08:05.96    FactoryT - CreateForm campaign_save_game_selection_form
  139. 12:08:06.09    FactoryT - CreateForm campaign_party_panel
  140. 12:08:06.09    Slot size does not match GameInfo::MAX_COOP_PLAYERS, did we accept an invite?
  141. 12:08:06.10    FactoryT - CreateForm chat_panel
  142. 12:08:06.10    Created Matchinfo
  143. 12:08:06.10    Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
  144. 12:08:06.10    Creation callback for for user [00090000:01c10dc4] - steam [01100001:0002505c] -
  145. 12:08:06.10    starting online hosting
  146. 12:08:06.10    Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
  147. 12:08:20.99    LiveGetNewsAsync::InProgress - retval [response:4294967246]
  148. 12:08:20.99    LiveNewsService::ParseData - begin parse
  149. 12:08:20.99    
  150. 12:08:25.97    LiveCall: LiveGetStatsAsync failed : ([0x8015000a] - )
  151. 12:08:27.37    OnJoinAdvertisementSuccess - joined online match, server leave notification required
  152. 12:08:27.37    starting local hosting
  153. 12:08:27.37    Transport::Connection request to live://192.168.2.2,83.217.173.215?port=524?mac=AF9IEgNp?abOnline=Cv6XAADVtNQ2YaoAAAAA+wIAAAA=?XnKid=gAEB+UnzJ+4=?XnKey=gBCJRYy3UwFWGO7RxVy76w==
  154. 12:08:27.37    ValidateCustomData: called with 249 bytes of custom data
  155. 12:08:27.37    Validation callback for user [00090000:01c10dc4] - steam [01100001:0002505c] - host 1 - match type 0
  156. 12:08:27.37    Steam ID is not registered [01100001:0002505c]
  157. 12:08:27.37    Host accepted Peer 1 into the match at address live://192.168.2.2,83.217.173.215?port=524?mac=AF9IEgNp?abOnline=Cv6XAADVtNQ2YaoAAAAA+wIAAAA=?XnKid=gAEB+UnzJ+4=?XnKey=gBCJRYy3UwFWGO7RxVy76w==
  158. 12:08:27.37    AdvertisementInternal::Process - EVENT_NEWPEER
  159. 12:08:27.37    LiveOnPeerAddAsync added playerID 2533274819825092 as Local player in index 0
  160. 12:08:27.37    Registering steamID [01100001:0002505c] with userID [00090000:01c10dc4]
  161. 12:08:27.37    Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
  162. 12:08:27.39    Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
  163. 12:08:27.39    hosting - Session is connected
  164. 12:08:27.39    Net::Session::SetHostGameStarted - session is set to SETUP.
  165. 12:08:27.39    Net::Session::SetVisible - session is set to VISIBLE.
  166. 12:08:27.40    hosting completed successfully
  167. 12:08:27.40    HostAsync - completed with HostResult = 0
  168. 12:08:27.40    AutomatchInternal::OnHostComplete - Completed Host with success=1
  169. 12:08:27.40    AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
  170. 12:08:27.40    QuickMatchInternal::OnHostComplete - Host complete.
  171. 12:08:27.40    QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
  172. 12:08:27.41    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  173. 12:08:27.42    destLen = 298
  174. 12:08:42.15    RTREF - Releasing RenderTarget
  175. 12:08:42.15    RTREF - Found Reserved RenderTarget by Name <worldscene render target>
  176. 12:08:42.15    RTREF - Found Matching RenderTarget, ref count is <2>
  177. 12:08:42.15    RTREF - Releasing Matching RenderTarget
  178. 12:08:42.15    RTREF - Found Reserved RTT By Name <worldscene render target texture>
  179. 12:08:42.15    RTREF - Found Matching RTT, ref count is <2>
  180. 12:08:42.15    RTREF - Releasing Matching RTT
  181. 12:08:42.15    RTREF - Found Reserved RTT By Name <post process bright pass texture>
  182. 12:08:42.15    RTREF - Found Matching RTT, ref count is <2>
  183. 12:08:42.15    RTREF - Releasing Matching RTT
  184. 12:08:42.15    RTREF - Releasing RenderTarget
  185. 12:08:42.15    RTREF - Releasing RenderTarget
  186. 12:08:42.15    RTREF - Releasing RenderTarget
  187. 12:08:42.15    RTREF - Releasing RenderTarget
  188. 12:08:42.15    RTREF - Releasing RenderTarget
  189. 12:08:42.15    RTREF - Releasing RenderTarget
  190. 12:08:42.15    RTREF - Releasing RenderTarget
  191. 12:08:42.15    RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
  192. 12:08:42.15    RTREF - Found Matching RenderTarget, ref count is <2>
  193. 12:08:42.15    RTREF - Releasing Matching RenderTarget
  194. 12:08:42.15    RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
  195. 12:08:42.15    RTREF - Found Matching RTT, ref count is <2>
  196. 12:08:42.15    RTREF - Releasing Matching RTT
  197. 12:08:42.15    MessageInternal::CreateChannel: Created channel SMSG
  198. 12:08:42.24    destLen = 298
  199. 12:08:43.72    APP -- Game Start
  200. 12:08:43.72    MessageInternal::CreateChannel: Created channel PPGM
  201. 12:08:43.73    GAME -- Ending FE
  202. 12:08:43.73    ScaleformFrontEnd - Unloading Front End
  203. 12:08:43.75    MessageInternal::DestroyChannel: Destroyed channel SMSG
  204. 12:08:44.05    GAME -- *** Beginning mission sep (1 Humans, 7 Computers) ***
  205. 12:08:44.11    GameLoadPanel::Activate(true)
  206. 12:08:44.11    2 GameObj::m_loadState = LOAD_Game
  207. 12:08:44.11    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2557MB] Used [225MB].
  208. 12:08:44.17    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2697MB] Used [85MB].
  209. 12:08:44.23    destLen = 298
  210. 12:08:44.32    GAME -- Precaching Action
  211. 12:08:45.24    GAME -- Loading Animators
  212. 12:08:57.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  213. 12:08:57.16    ImpassMap Load CRC
  214. 12:08:57.16      :  1056964608
  215. 12:08:57.16      :  1059892375
  216. 12:08:57.16      :  1053609165
  217. 12:08:57.16      :  0
  218. 12:08:57.16      g: 425632575
  219. 12:08:57.16      f: 425632575
  220. 12:08:58.17    MessageInternal::CreateChannel: Created channel GMCC
  221. 12:08:58.56    Regenerating CanBuildMap data...
  222. 12:08:58.72    Generating PathSectorMap...
  223. 12:08:58.94    Finished GeneratePathfinding...
  224. 12:08:59.03    Error: trying execute a Health command but the entity (ebps\world_objects\urban_terrain\bridges\bridge_rusty_30x22_01) doesn't have a HealthExt
  225. 12:09:00.04    MessageInternal::CreateChannel: Created channel MODM
  226. 12:09:00.05    MOD UI - Error loading key bindings file settings:keydefaults.lua
  227. 12:09:02.25    GAME -- Loading completed (18 seconds)
  228. 12:09:02.25    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2698MB] Used [84MB].
  229. 12:09:02.41    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2698MB] Used [84MB].
  230. 12:09:02.41    SIM -- Setting SyncErrorChecking level to None
  231. 12:09:02.42    GameLoadPanel::SetPressAnyKey
  232. 12:09:02.42    3 GameObj::m_loadState = LOAD_Wait
  233. 12:09:26.33    4 GameObj::m_loadState = LOAD_Done
  234. 12:09:26.37    5 GameObj::m_loadState = LOAD_Animatic
  235. 12:09:28.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  236. 12:09:58.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  237. 12:10:10.25    6 GameObj::m_loadState = LOAD_Done
  238. 12:10:10.26    7 GameObj::m_loadState = LOAD_None
  239. 12:10:10.26    RTREF - Creating RenderTargetTexture Water render target texture
  240. 12:10:10.26    RTREF - Creating RenderTarget <worldscene render target>
  241. 12:10:10.26    RTREF - Found Reservation
  242. 12:10:10.26    RTREF - Reservation is available, allocating
  243. 12:10:10.26    RTREF - Creating RenderTargetTexture WorldScene render target texture
  244. 12:10:10.26    RTREF - Found RTT Reservation
  245. 12:10:10.26    RTREF - RTT Reservation is Avaliable! Allocating!
  246. 12:10:10.26    RTREF - Creating RenderTarget <depth pre-pass render target>
  247. 12:10:10.26    RTREF - Found Reservation
  248. 12:10:10.26    RTREF - Reservation is available, allocating
  249. 12:10:10.26    RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
  250. 12:10:10.26    RTREF - Found RTT Reservation
  251. 12:10:10.26    RTREF - RTT Reservation is Avaliable! Allocating!
  252. 12:10:10.26    RTREF - Creating RenderTargetTexture Post Process bright pass texture
  253. 12:10:10.26    RTREF - Found RTT Reservation
  254. 12:10:10.26    RTREF - RTT Reservation is Avaliable! Allocating!
  255. 12:10:10.26    RTREF - Creating RenderTargetTexture Post Process blur texture 1
  256. 12:10:10.26    RTREF - Creating RenderTargetTexture Post Process blur texture 2
  257. 12:10:10.26    RTREF - Creating RenderTargetTexture Post Process blur texture 3
  258. 12:10:10.26    RTREF - Creating RenderTargetTexture Post Process blur texture 4
  259. 12:10:10.26    PerformanceRecorder::StartRecording for game size 8
  260. 12:10:10.26    GAME -- Starting mission...
  261. 12:10:10.51    RTREF - Creating RenderTargetTexture MiniMapScene render target texture
  262. 12:10:29.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  263. 12:10:48.98    NIS: App Timer override restored.
  264. 12:10:59.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  265. 12:11:30.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  266. 12:11:56.62    Re-winding a compressed stream for file 'sound:wav\ambiences\ambiences_streamed\distant_battle\offscfeen_battle_06.fsb'.  Expensive operation
  267. 12:12:00.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  268. 12:12:31.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  269. 12:13:01.05    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  270. 12:13:32.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  271. 12:14:02.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  272. 12:14:33.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  273. 12:15:03.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  274. 12:15:34.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  275. 12:16:04.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  276. 12:16:33.29    WorldViewSM::ProcessWVEvents - setting pause to 1
  277. 12:16:33.30    GAME -- SimulationController::Pause 1 (was 0), peer 0
  278. 12:16:35.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  279. 12:17:05.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  280. 12:17:36.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  281. 12:18:06.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  282. 12:18:37.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  283. 12:19:07.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  284. 12:19:38.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  285. 12:20:08.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  286. 12:20:39.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  287. 12:21:09.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  288. 12:21:40.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  289. 12:22:06.91    RTREF - Releasing RenderTarget
  290. 12:22:07.43    VIDEO -- Texture Memory Start Device Reset: Video  [2805MB] Total [2782MB] Available [2782MB] Used [0MB].
  291. 12:22:07.50    VIDEO -- Texture Memory End Device Reset: Video  [2805MB] Total [2782MB] Available [2694MB] Used [88MB].
  292. 12:22:10.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  293. 12:22:11.72    GAME -- SimulationController::Pause 0 (was 1), peer 0
  294. 12:22:41.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  295. 12:22:41.93    WorldViewSM::ProcessWVEvents - setting pause to 1
  296. 12:22:41.94    GAME -- SimulationController::Pause 1 (was 0), peer 0
  297. 12:22:49.35    GAME -- SimulationController::Pause 0 (was 1), peer 0
  298. 12:23:11.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  299. 12:23:42.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  300. 12:23:51.86    MOD -- Could not find win condition 'sp_win'
  301. 12:23:51.86    MOD -- Game Over at frame 4719
  302. 12:23:51.87    MatchInternal::SetMatchState - state 0 unchanged ignoring
  303. 12:23:51.89    PartyProgresser PrintStatus size [1]
  304. 12:23:51.89    PartyProgresser Status user[[00000000:00000000]], status[2]
  305. 12:23:51.89    ReportMatchStats - Campaign game, nothing to do
  306. 12:23:51.89    ReportSimStats - storing simulation results for match 0:0
  307. 12:24:04.12    ReportMatchStats - Campaign game, nothing to do
  308. 12:24:04.12    ReportSimStats - storing simulation results for match 0:0
  309. 12:24:04.13    APP -- Game Stop To Bridge
  310. 12:24:04.13    GameApp::TransitionGameStop
  311. 12:24:04.13    GameApp::TransitionQuitCommon
  312. 12:24:04.13    PerformanceRecorder: Updating profile history
  313. 12:24:04.13    GetMaxFrameTimeFromProfile: players=8 expected FPS=22.376217, bars=5, max avg=0.036, sd=0.009, 5 samples =  0.05 0.03 0.03 0.03 0.03
  314. 12:24:04.13    PerformanceRecorder::EndRecording - game size=8, max average=0.052997, worst frame=0.044690
  315. 12:24:04.13     Recording: No [8 players]
  316.  
  317. 12:24:04.13     Total frame time: 13.22 sec
  318.  
  319. 12:24:04.13     Total frame count: 916
  320.  
  321. 12:24:04.13     Max/Avg: 0.05, 0.03 sec (fps=18.87, 32.25) (40 samples)
  322.  
  323. 12:24:04.13     Bars: 5
  324.  
  325. 12:24:04.13    Profile Max Performance[8 players] =  0.05 0.03 0.03 0.03 0.03
  326. 12:24:04.13    Profile Avg Performance[8 players] =  0.03 0.02 0.02 0.02 0.02
  327. 12:24:04.13    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2426MB] Used [356MB].
  328. 12:24:04.20    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2685MB] Used [97MB].
  329. 12:24:04.20    GameObj::ShutdownGameObj
  330. 12:24:04.20    GAME -- Ending mission - 'Abort'
  331. 12:24:04.24    MatchInternal::SetMatchState - state 0 unchanged ignoring
  332. 12:24:04.24    RTREF - Releasing RenderTarget
  333. 12:24:04.24    RTREF - Releasing RenderTarget
  334. 12:24:04.24    RTREF - Found Reserved RenderTarget by Name <worldscene render target>
  335. 12:24:04.24    RTREF - Found Matching RenderTarget, ref count is <2>
  336. 12:24:04.24    RTREF - Releasing Matching RenderTarget
  337. 12:24:04.24    RTREF - Found Reserved RTT By Name <worldscene render target texture>
  338. 12:24:04.24    RTREF - Found Matching RTT, ref count is <2>
  339. 12:24:04.24    RTREF - Releasing Matching RTT
  340. 12:24:04.24    RTREF - Found Reserved RTT By Name <post process bright pass texture>
  341. 12:24:04.24    RTREF - Found Matching RTT, ref count is <2>
  342. 12:24:04.24    RTREF - Releasing Matching RTT
  343. 12:24:04.24    RTREF - Releasing RenderTarget
  344. 12:24:04.24    RTREF - Releasing RenderTarget
  345. 12:24:04.24    RTREF - Releasing RenderTarget
  346. 12:24:04.24    RTREF - Releasing RenderTarget
  347. 12:24:04.24    RTREF - Releasing RenderTarget
  348. 12:24:04.24    RTREF - Releasing RenderTarget
  349. 12:24:04.24    RTREF - Releasing RenderTarget
  350. 12:24:04.24    RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
  351. 12:24:04.24    RTREF - Found Matching RenderTarget, ref count is <2>
  352. 12:24:04.24    RTREF - Releasing Matching RenderTarget
  353. 12:24:04.24    RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
  354. 12:24:04.24    RTREF - Found Matching RTT, ref count is <2>
  355. 12:24:04.24    RTREF - Releasing Matching RTT
  356. 12:24:04.48    MessageInternal::DestroyChannel: Destroyed channel MODM
  357. 12:24:05.60    SOUND -- Flushing cache ...
  358. 12:24:05.74    SOUND -- Flush complete!
  359. 12:24:05.74    CRCBlockManager Max Count: 13
  360. 12:24:05.74    MessageInternal::DestroyChannel: Destroyed channel GMCC
  361. 12:24:06.48    GAME -- Beginning FE
  362. 12:24:06.49    starting fe
  363. 12:24:06.49    ScaleformFrontEnd - Loading Front End
  364. 12:24:09.46    starting fe done
  365. 12:24:10.18    MessageInternal::CreateChannel: Created channel SMSG
  366. 12:24:10.31    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2692MB] Used [90MB].
  367. 12:24:10.39    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2692MB] Used [90MB].
  368. 12:24:10.40    FactoryT - CreateForm transition_movie
  369. 12:24:10.46    destLen = 298
  370. 12:24:12.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  371. 12:24:34.27    RTREF - Creating RenderTarget <worldscene render target>
  372. 12:24:34.27    RTREF - Found Reservation
  373. 12:24:34.27    RTREF - Reservation is available, allocating
  374. 12:24:34.27    RTREF - Creating RenderTargetTexture WorldScene render target texture
  375. 12:24:34.27    RTREF - Found RTT Reservation
  376. 12:24:34.27    RTREF - RTT Reservation is Avaliable! Allocating!
  377. 12:24:34.27    RTREF - Creating RenderTargetTexture FronEndVis render target
  378. 12:24:34.27    RTREF - Creating RenderTargetTexture Post Process bright pass texture
  379. 12:24:34.27    RTREF - Found RTT Reservation
  380. 12:24:34.27    RTREF - RTT Reservation is Avaliable! Allocating!
  381. 12:24:34.27    RTREF - Creating RenderTargetTexture Post Process blur texture 1
  382. 12:24:34.27    RTREF - Creating RenderTargetTexture Post Process blur texture 2
  383. 12:24:34.27    RTREF - Creating RenderTargetTexture Post Process blur texture 3
  384. 12:24:34.27    RTREF - Creating RenderTargetTexture Post Process blur texture 4
  385. 12:24:34.50    RTREF - Creating RenderTarget <depth pre-pass render target>
  386. 12:24:34.50    RTREF - Found Reservation
  387. 12:24:34.50    RTREF - Reservation is available, allocating
  388. 12:24:34.50    RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
  389. 12:24:34.50    RTREF - Found RTT Reservation
  390. 12:24:34.50    RTREF - RTT Reservation is Avaliable! Allocating!
  391. 12:24:43.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  392. 12:25:13.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  393. 12:25:44.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  394. 12:26:14.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  395. 12:26:45.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  396. 12:26:46.30    RTREF - Releasing RenderTarget
  397. 12:26:46.30    RTREF - Found Reserved RenderTarget by Name <worldscene render target>
  398. 12:26:46.30    RTREF - Found Matching RenderTarget, ref count is <2>
  399. 12:26:46.30    RTREF - Releasing Matching RenderTarget
  400. 12:26:46.30    RTREF - Found Reserved RTT By Name <worldscene render target texture>
  401. 12:26:46.30    RTREF - Found Matching RTT, ref count is <2>
  402. 12:26:46.30    RTREF - Releasing Matching RTT
  403. 12:26:46.30    RTREF - Found Reserved RTT By Name <post process bright pass texture>
  404. 12:26:46.30    RTREF - Found Matching RTT, ref count is <2>
  405. 12:26:46.30    RTREF - Releasing Matching RTT
  406. 12:26:46.30    RTREF - Releasing RenderTarget
  407. 12:26:46.30    RTREF - Releasing RenderTarget
  408. 12:26:46.30    RTREF - Releasing RenderTarget
  409. 12:26:46.30    RTREF - Releasing RenderTarget
  410. 12:26:46.30    RTREF - Releasing RenderTarget
  411. 12:26:46.30    RTREF - Releasing RenderTarget
  412. 12:26:46.30    RTREF - Releasing RenderTarget
  413. 12:26:46.30    RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
  414. 12:26:46.30    RTREF - Found Matching RenderTarget, ref count is <2>
  415. 12:26:46.30    RTREF - Releasing Matching RenderTarget
  416. 12:26:46.30    RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
  417. 12:26:46.30    RTREF - Found Matching RTT, ref count is <2>
  418. 12:26:46.30    RTREF - Releasing Matching RTT
  419. 12:26:50.12    APP -- Game Start
  420. 12:26:50.12    MessageInternal::DestroyChannel: Destroyed channel SMSG
  421. 12:26:50.14    GAME -- Ending FE
  422. 12:26:50.14    ScaleformFrontEnd - Unloading Front End
  423. 12:26:50.47    GAME -- *** Beginning mission sep (1 Humans, 7 Computers) ***
  424. 12:26:50.52    GameLoadPanel::Activate(true)
  425. 12:26:50.52    2 GameObj::m_loadState = LOAD_Game
  426. 12:26:50.52    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2546MB] Used [236MB].
  427. 12:26:50.57    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2694MB] Used [88MB].
  428. 12:26:50.79    GAME -- Precaching Action
  429. 12:26:51.69    GAME -- Loading Animators
  430. 12:27:03.04    ImpassMap Load CRC
  431. 12:27:03.04      :  1056964608
  432. 12:27:03.04      :  1059892375
  433. 12:27:03.04      :  1053609165
  434. 12:27:03.04      :  0
  435. 12:27:03.04      g: 425632575
  436. 12:27:03.04      f: 425632575
  437. 12:27:03.95    MessageInternal::CreateChannel: Created channel GMCC
  438. 12:27:04.34    Regenerating CanBuildMap data...
  439. 12:27:04.51    Generating PathSectorMap...
  440. 12:27:04.73    Finished GeneratePathfinding...
  441. 12:27:04.81    Error: trying execute a Health command but the entity (ebps\world_objects\urban_terrain\bridges\bridge_rusty_30x22_01) doesn't have a HealthExt
  442. 12:27:05.93    MessageInternal::CreateChannel: Created channel MODM
  443. 12:27:05.93    MOD UI - Error loading key bindings file settings:keydefaults.lua
  444. 12:27:07.98    GAME -- Loading completed (17 seconds)
  445. 12:27:07.98    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2697MB] Used [85MB].
  446. 12:27:08.14    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2697MB] Used [85MB].
  447. 12:27:08.14    SIM -- Setting SyncErrorChecking level to None
  448. 12:27:08.14    GameLoadPanel::SetPressAnyKey
  449. 12:27:08.14    3 GameObj::m_loadState = LOAD_Wait
  450. 12:27:15.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  451. 12:27:18.36    4 GameObj::m_loadState = LOAD_Done
  452. 12:27:18.38    7 GameObj::m_loadState = LOAD_None
  453. 12:27:18.38    RTREF - Creating RenderTargetTexture Water render target texture
  454. 12:27:18.38    RTREF - Creating RenderTarget <worldscene render target>
  455. 12:27:18.38    RTREF - Found Reservation
  456. 12:27:18.38    RTREF - Reservation is available, allocating
  457. 12:27:18.38    RTREF - Creating RenderTargetTexture WorldScene render target texture
  458. 12:27:18.38    RTREF - Found RTT Reservation
  459. 12:27:18.38    RTREF - RTT Reservation is Avaliable! Allocating!
  460. 12:27:18.38    RTREF - Creating RenderTarget <depth pre-pass render target>
  461. 12:27:18.38    RTREF - Found Reservation
  462. 12:27:18.38    RTREF - Reservation is available, allocating
  463. 12:27:18.38    RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
  464. 12:27:18.38    RTREF - Found RTT Reservation
  465. 12:27:18.38    RTREF - RTT Reservation is Avaliable! Allocating!
  466. 12:27:18.38    RTREF - Creating RenderTargetTexture Post Process bright pass texture
  467. 12:27:18.38    RTREF - Found RTT Reservation
  468. 12:27:18.38    RTREF - RTT Reservation is Avaliable! Allocating!
  469. 12:27:18.38    RTREF - Creating RenderTargetTexture Post Process blur texture 1
  470. 12:27:18.38    RTREF - Creating RenderTargetTexture Post Process blur texture 2
  471. 12:27:18.38    RTREF - Creating RenderTargetTexture Post Process blur texture 3
  472. 12:27:18.38    RTREF - Creating RenderTargetTexture Post Process blur texture 4
  473. 12:27:18.38    PerformanceRecorder::StartRecording for game size 8
  474. 12:27:18.38    GAME -- Starting mission...
  475. 12:27:18.59    RTREF - Creating RenderTargetTexture MiniMapScene render target texture
  476. 12:27:46.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  477. 12:28:16.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  478. 12:28:47.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  479. 12:29:17.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  480. 12:29:48.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  481. 12:30:18.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  482. 12:30:49.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  483. 12:31:19.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  484. 12:31:50.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  485. 12:32:20.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  486. 12:32:51.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  487. 12:33:21.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  488. 12:33:52.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  489. 12:34:22.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  490. 12:34:53.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  491. 12:35:23.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  492. 12:35:34.94    MOD -- Could not find win condition 'sp_win'
  493. 12:35:34.94    MOD -- Game Over at frame 4959
  494. 12:35:34.96    MatchInternal::SetMatchState - state 0 unchanged ignoring
  495. 12:35:34.98    PartyProgresser PrintStatus size [1]
  496. 12:35:34.98    PartyProgresser Status user[[00000000:00000000]], status[2]
  497. 12:35:34.98    ReportMatchStats - Campaign game, nothing to do
  498. 12:35:34.98    ReportSimStats - storing simulation results for match 0:0
  499. 12:35:43.34    ReportMatchStats - Campaign game, nothing to do
  500. 12:35:43.34    ReportSimStats - storing simulation results for match 0:0
  501. 12:35:43.34    APP -- Game Stop To Bridge
  502. 12:35:43.34    GameApp::TransitionGameStop
  503. 12:35:43.34    GameApp::TransitionQuitCommon
  504. 12:35:43.34    PerformanceRecorder: Updating profile history
  505. 12:35:43.34    GetMaxFrameTimeFromProfile: players=8 expected FPS=22.369665, bars=5, max avg=0.035, sd=0.010, 5 samples =  0.02 0.05 0.03 0.03 0.03
  506. 12:35:43.34    PerformanceRecorder::EndRecording - game size=8, max average=0.023106, worst frame=0.044703
  507. 12:35:43.34     Recording: No [8 players]
  508.  
  509. 12:35:43.34     Total frame time: 4.73 sec
  510.  
  511. 12:35:43.34     Total frame count: 239
  512.  
  513. 12:35:43.34     Max/Avg: 0.02, 0.02 sec (fps=43.28, 50.58) (24 samples)
  514.  
  515. 12:35:43.34     Bars: 5
  516.  
  517. 12:35:43.34    Profile Max Performance[8 players] =  0.02 0.05 0.03 0.03 0.03
  518. 12:35:43.35    Profile Avg Performance[8 players] =  0.02 0.03 0.02 0.02 0.02
  519. 12:35:43.35    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2396MB] Used [386MB].
  520. 12:35:43.43    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2684MB] Used [98MB].
  521. 12:35:43.43    GameObj::ShutdownGameObj
  522. 12:35:43.43    GAME -- Ending mission - 'Abort'
  523. 12:35:43.48    MatchInternal::SetMatchState - state 0 unchanged ignoring
  524. 12:35:43.48    RTREF - Releasing RenderTarget
  525. 12:35:43.48    RTREF - Releasing RenderTarget
  526. 12:35:43.48    RTREF - Found Reserved RenderTarget by Name <worldscene render target>
  527. 12:35:43.48    RTREF - Found Matching RenderTarget, ref count is <2>
  528. 12:35:43.48    RTREF - Releasing Matching RenderTarget
  529. 12:35:43.48    RTREF - Found Reserved RTT By Name <worldscene render target texture>
  530. 12:35:43.48    RTREF - Found Matching RTT, ref count is <2>
  531. 12:35:43.48    RTREF - Releasing Matching RTT
  532. 12:35:43.48    RTREF - Found Reserved RTT By Name <post process bright pass texture>
  533. 12:35:43.48    RTREF - Found Matching RTT, ref count is <2>
  534. 12:35:43.48    RTREF - Releasing Matching RTT
  535. 12:35:43.48    RTREF - Releasing RenderTarget
  536. 12:35:43.48    RTREF - Releasing RenderTarget
  537. 12:35:43.48    RTREF - Releasing RenderTarget
  538. 12:35:43.48    RTREF - Releasing RenderTarget
  539. 12:35:43.48    RTREF - Releasing RenderTarget
  540. 12:35:43.48    RTREF - Releasing RenderTarget
  541. 12:35:43.48    RTREF - Releasing RenderTarget
  542. 12:35:43.48    RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
  543. 12:35:43.48    RTREF - Found Matching RenderTarget, ref count is <2>
  544. 12:35:43.48    RTREF - Releasing Matching RenderTarget
  545. 12:35:43.48    RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
  546. 12:35:43.48    RTREF - Found Matching RTT, ref count is <2>
  547. 12:35:43.48    RTREF - Releasing Matching RTT
  548. 12:35:43.75    MessageInternal::DestroyChannel: Destroyed channel MODM
  549. 12:35:44.89    SOUND -- Flushing cache ...
  550. 12:35:45.00    SOUND -- Flush complete!
  551. 12:35:45.00    CRCBlockManager Max Count: 13
  552. 12:35:45.00    MessageInternal::DestroyChannel: Destroyed channel GMCC
  553. 12:35:45.69    GAME -- Beginning FE
  554. 12:35:45.70    starting fe
  555. 12:35:45.70    ScaleformFrontEnd - Loading Front End
  556. 12:35:48.75    starting fe done
  557. 12:35:49.58    MessageInternal::CreateChannel: Created channel SMSG
  558. 12:35:49.62    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2690MB] Used [92MB].
  559. 12:35:49.71    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2690MB] Used [92MB].
  560. 12:35:49.72    FactoryT - CreateForm transition_movie
  561. 12:35:49.79    destLen = 298
  562. 12:35:54.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  563. 12:35:55.42    RTREF - Creating RenderTarget <worldscene render target>
  564. 12:35:55.42    RTREF - Found Reservation
  565. 12:35:55.42    RTREF - Reservation is available, allocating
  566. 12:35:55.42    RTREF - Creating RenderTargetTexture WorldScene render target texture
  567. 12:35:55.42    RTREF - Found RTT Reservation
  568. 12:35:55.42    RTREF - RTT Reservation is Avaliable! Allocating!
  569. 12:35:55.42    RTREF - Creating RenderTargetTexture FronEndVis render target
  570. 12:35:55.42    RTREF - Creating RenderTargetTexture Post Process bright pass texture
  571. 12:35:55.42    RTREF - Found RTT Reservation
  572. 12:35:55.42    RTREF - RTT Reservation is Avaliable! Allocating!
  573. 12:35:55.42    RTREF - Creating RenderTargetTexture Post Process blur texture 1
  574. 12:35:55.42    RTREF - Creating RenderTargetTexture Post Process blur texture 2
  575. 12:35:55.42    RTREF - Creating RenderTargetTexture Post Process blur texture 3
  576. 12:35:55.42    RTREF - Creating RenderTargetTexture Post Process blur texture 4
  577. 12:35:55.52    RTREF - Creating RenderTarget <depth pre-pass render target>
  578. 12:35:55.52    RTREF - Found Reservation
  579. 12:35:55.52    RTREF - Reservation is available, allocating
  580. 12:35:55.52    RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
  581. 12:35:55.52    RTREF - Found RTT Reservation
  582. 12:35:55.52    RTREF - RTT Reservation is Avaliable! Allocating!
  583. 12:36:24.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  584. 12:36:54.74    RTREF - Releasing RenderTarget
  585. 12:36:54.74    RTREF - Found Reserved RenderTarget by Name <worldscene render target>
  586. 12:36:54.74    RTREF - Found Matching RenderTarget, ref count is <2>
  587. 12:36:54.74    RTREF - Releasing Matching RenderTarget
  588. 12:36:54.74    RTREF - Found Reserved RTT By Name <worldscene render target texture>
  589. 12:36:54.74    RTREF - Found Matching RTT, ref count is <2>
  590. 12:36:54.74    RTREF - Releasing Matching RTT
  591. 12:36:54.74    RTREF - Found Reserved RTT By Name <post process bright pass texture>
  592. 12:36:54.74    RTREF - Found Matching RTT, ref count is <2>
  593. 12:36:54.74    RTREF - Releasing Matching RTT
  594. 12:36:54.74    RTREF - Releasing RenderTarget
  595. 12:36:54.74    RTREF - Releasing RenderTarget
  596. 12:36:54.74    RTREF - Releasing RenderTarget
  597. 12:36:54.74    RTREF - Releasing RenderTarget
  598. 12:36:54.74    RTREF - Releasing RenderTarget
  599. 12:36:54.74    RTREF - Releasing RenderTarget
  600. 12:36:54.74    RTREF - Releasing RenderTarget
  601. 12:36:54.74    RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
  602. 12:36:54.74    RTREF - Found Matching RenderTarget, ref count is <2>
  603. 12:36:54.74    RTREF - Releasing Matching RenderTarget
  604. 12:36:54.74    RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
  605. 12:36:54.74    RTREF - Found Matching RTT, ref count is <2>
  606. 12:36:54.74    RTREF - Releasing Matching RTT
  607. 12:36:55.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  608. 12:37:04.81    APP -- Game Start
  609. 12:37:04.81    MessageInternal::DestroyChannel: Destroyed channel SMSG
  610. 12:37:04.83    GAME -- Ending FE
  611. 12:37:04.83    ScaleformFrontEnd - Unloading Front End
  612. 12:37:05.23    GAME -- *** Beginning mission calderissettlement (1 Humans, 7 Computers) ***
  613. 12:37:05.29    GameLoadPanel::Activate(true)
  614. 12:37:05.29    2 GameObj::m_loadState = LOAD_Game
  615. 12:37:05.29    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2543MB] Used [239MB].
  616. 12:37:05.34    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2690MB] Used [92MB].
  617. 12:37:05.51    GAME -- Precaching Action
  618. 12:37:06.43    GAME -- Loading Animators
  619. 12:37:18.85    ImpassMap Load CRC
  620. 12:37:18.85      :  1056964608
  621. 12:37:18.85      :  1059892375
  622. 12:37:18.85      :  1053609165
  623. 12:37:18.85      :  0
  624. 12:37:18.85      g: 425632575
  625. 12:37:18.85      f: 425632575
  626. 12:37:19.73    MessageInternal::CreateChannel: Created channel GMCC
  627. 12:37:20.03    Regenerating CanBuildMap data...
  628. 12:37:20.09    Generating PathSectorMap...
  629. 12:37:20.14    Finished GeneratePathfinding...
  630. 12:37:20.63    MessageInternal::CreateChannel: Created channel MODM
  631. 12:37:20.63    MOD UI - Error loading key bindings file settings:keydefaults.lua
  632. 12:37:22.58    GAME -- Loading completed (17 seconds)
  633. 12:37:22.58    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2695MB] Used [87MB].
  634. 12:37:22.75    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2695MB] Used [87MB].
  635. 12:37:22.75    SIM -- Setting SyncErrorChecking level to None
  636. 12:37:22.75    GameLoadPanel::SetPressAnyKey
  637. 12:37:22.75    3 GameObj::m_loadState = LOAD_Wait
  638. 12:37:25.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  639. 12:37:28.40    4 GameObj::m_loadState = LOAD_Done
  640. 12:37:28.46    5 GameObj::m_loadState = LOAD_Animatic
  641. 12:37:39.89    6 GameObj::m_loadState = LOAD_Done
  642. 12:37:39.90    7 GameObj::m_loadState = LOAD_None
  643. 12:37:39.90    RTREF - Creating RenderTargetTexture Water render target texture
  644. 12:37:39.90    RTREF - Creating RenderTarget <worldscene render target>
  645. 12:37:39.90    RTREF - Found Reservation
  646. 12:37:39.90    RTREF - Reservation is available, allocating
  647. 12:37:39.90    RTREF - Creating RenderTargetTexture WorldScene render target texture
  648. 12:37:39.90    RTREF - Found RTT Reservation
  649. 12:37:39.90    RTREF - RTT Reservation is Avaliable! Allocating!
  650. 12:37:39.90    RTREF - Creating RenderTarget <depth pre-pass render target>
  651. 12:37:39.90    RTREF - Found Reservation
  652. 12:37:39.90    RTREF - Reservation is available, allocating
  653. 12:37:39.90    RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
  654. 12:37:39.90    RTREF - Found RTT Reservation
  655. 12:37:39.90    RTREF - RTT Reservation is Avaliable! Allocating!
  656. 12:37:39.90    RTREF - Creating RenderTargetTexture Post Process bright pass texture
  657. 12:37:39.90    RTREF - Found RTT Reservation
  658. 12:37:39.90    RTREF - RTT Reservation is Avaliable! Allocating!
  659. 12:37:39.90    RTREF - Creating RenderTargetTexture Post Process blur texture 1
  660. 12:37:39.90    RTREF - Creating RenderTargetTexture Post Process blur texture 2
  661. 12:37:39.90    RTREF - Creating RenderTargetTexture Post Process blur texture 3
  662. 12:37:39.90    RTREF - Creating RenderTargetTexture Post Process blur texture 4
  663. 12:37:39.90    PerformanceRecorder::StartRecording for game size 8
  664. 12:37:39.90    GAME -- Starting mission...
  665. 12:37:40.08    RTREF - Creating RenderTargetTexture MiniMapScene render target texture
  666. 12:37:56.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  667. 12:38:02.95    NIS: App Timer override restored.
  668. 12:38:12.82    WorldViewSM::ProcessWVEvents - setting pause to 1
  669. 12:38:12.85    GAME -- SimulationController::Pause 1 (was 0), peer 0
  670. 12:38:14.77    ReportMatchStats - Campaign game, nothing to do
  671. 12:38:14.77    ReportSimStats - storing simulation results for match 0:0
  672. 12:38:14.77    APP -- Game Stop To Bridge
  673. 12:38:14.77    GameApp::TransitionGameStop
  674. 12:38:14.77    GameApp::TransitionQuitCommon
  675. 12:38:14.77    PerformanceRecorder: Not enough game time to update profile history
  676. 12:38:14.77    GetMaxFrameTimeFromProfile: players=8 expected FPS=22.369665, bars=5, max avg=0.035, sd=0.010, 5 samples =  0.02 0.05 0.03 0.03 0.03
  677. 12:38:14.77    PerformanceRecorder::EndRecording - game size=8, max average=0.000000, worst frame=0.044703
  678. 12:38:14.77     Recording: No [8 players]
  679.  
  680. 12:38:14.77     Total frame time: 14.86 sec
  681.  
  682. 12:38:14.77     Total frame count: 938
  683.  
  684. 12:38:14.77     Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (0 samples)
  685.  
  686. 12:38:14.77     Bars: 0
  687.  
  688. 12:38:14.77    Profile Max Performance[8 players] =  0.02 0.05 0.03 0.03 0.03
  689. 12:38:14.77    Profile Avg Performance[8 players] =  0.02 0.03 0.02 0.02 0.02
  690. 12:38:14.77    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2411MB] Used [371MB].
  691. 12:38:14.87    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2688MB] Used [94MB].
  692. 12:38:14.87    GameObj::ShutdownGameObj
  693. 12:38:14.87    GAME -- Ending mission - 'Abort'
  694. 12:38:14.91    MatchInternal::SetMatchState - state 0 unchanged ignoring
  695. 12:38:14.91    RTREF - Releasing RenderTarget
  696. 12:38:14.91    RTREF - Releasing RenderTarget
  697. 12:38:14.91    RTREF - Found Reserved RenderTarget by Name <worldscene render target>
  698. 12:38:14.91    RTREF - Found Matching RenderTarget, ref count is <2>
  699. 12:38:14.91    RTREF - Releasing Matching RenderTarget
  700. 12:38:14.91    RTREF - Found Reserved RTT By Name <worldscene render target texture>
  701. 12:38:14.91    RTREF - Found Matching RTT, ref count is <2>
  702. 12:38:14.91    RTREF - Releasing Matching RTT
  703. 12:38:14.91    RTREF - Found Reserved RTT By Name <post process bright pass texture>
  704. 12:38:14.91    RTREF - Found Matching RTT, ref count is <2>
  705. 12:38:14.91    RTREF - Releasing Matching RTT
  706. 12:38:14.91    RTREF - Releasing RenderTarget
  707. 12:38:14.91    RTREF - Releasing RenderTarget
  708. 12:38:14.91    RTREF - Releasing RenderTarget
  709. 12:38:14.92    RTREF - Releasing RenderTarget
  710. 12:38:14.92    RTREF - Releasing RenderTarget
  711. 12:38:14.92    RTREF - Releasing RenderTarget
  712. 12:38:14.92    RTREF - Releasing RenderTarget
  713. 12:38:14.92    RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
  714. 12:38:14.92    RTREF - Found Matching RenderTarget, ref count is <2>
  715. 12:38:14.92    RTREF - Releasing Matching RenderTarget
  716. 12:38:14.92    RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
  717. 12:38:14.92    RTREF - Found Matching RTT, ref count is <2>
  718. 12:38:14.92    RTREF - Releasing Matching RTT
  719. 12:38:15.15    MessageInternal::DestroyChannel: Destroyed channel MODM
  720. 12:38:15.96    SOUND -- Flushing cache ...
  721. 12:38:16.00    SOUND -- Flush complete!
  722. 12:38:16.00    CRCBlockManager Max Count: 13
  723. 12:38:16.00    MessageInternal::DestroyChannel: Destroyed channel GMCC
  724. 12:38:16.73    GAME -- Beginning FE
  725. 12:38:16.74    starting fe
  726. 12:38:16.74    ScaleformFrontEnd - Loading Front End
  727. 12:38:19.72    starting fe done
  728. 12:38:20.54    MessageInternal::CreateChannel: Created channel SMSG
  729. 12:38:20.58    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2693MB] Used [89MB].
  730. 12:38:20.66    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2693MB] Used [89MB].
  731. 12:38:20.67    FactoryT - CreateForm transition_movie
  732. 12:38:20.78    destLen = 298
  733. 12:38:24.28    RTREF - Creating RenderTarget <worldscene render target>
  734. 12:38:24.28    RTREF - Found Reservation
  735. 12:38:24.28    RTREF - Reservation is available, allocating
  736. 12:38:24.28    RTREF - Creating RenderTargetTexture WorldScene render target texture
  737. 12:38:24.28    RTREF - Found RTT Reservation
  738. 12:38:24.28    RTREF - RTT Reservation is Avaliable! Allocating!
  739. 12:38:24.28    RTREF - Creating RenderTargetTexture FronEndVis render target
  740. 12:38:24.28    RTREF - Creating RenderTargetTexture Post Process bright pass texture
  741. 12:38:24.28    RTREF - Found RTT Reservation
  742. 12:38:24.28    RTREF - RTT Reservation is Avaliable! Allocating!
  743. 12:38:24.28    RTREF - Creating RenderTargetTexture Post Process blur texture 1
  744. 12:38:24.28    RTREF - Creating RenderTargetTexture Post Process blur texture 2
  745. 12:38:24.28    RTREF - Creating RenderTargetTexture Post Process blur texture 3
  746. 12:38:24.28    RTREF - Creating RenderTargetTexture Post Process blur texture 4
  747. 12:38:24.40    MessageInternal::DestroyChannel: Destroyed channel CAMP
  748. 12:38:24.40    MessageInternal::DestroyChannel: Destroyed channel SMSG
  749. 12:38:24.50    Session is marking the local peer PeerID 1 for death
  750. 12:38:24.50    Closed connection for PeerID 1 at live://192.168.2.2,83.217.173.215?port=524?mac=AF9IEgNp?abOnline=Cv6XAADVtNQ2YaoAAAAA+wIAAAA=?XnKid=gAEB+UnzJ+4=?XnKey=gBCJRYy3UwFWGO7RxVy76w==
  751. 12:38:24.50    AdvertisementInternal::Process - EVENT_DESTROYPEER
  752. 12:38:24.50    Removing steamID [01100001:0002505c] with userID [00090000:01c10dc4]
  753. 12:38:24.50    LeaveMatchInternal - no action taken, needLeave=0, service=0
  754. 12:38:24.50    Destroyed Matchinfo
  755. 12:38:24.50    RTREF - Creating RenderTarget <depth pre-pass render target>
  756. 12:38:24.51    RTREF - Found Reservation
  757. 12:38:24.51    RTREF - Reservation is available, allocating
  758. 12:38:24.51    RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
  759. 12:38:24.51    RTREF - Found RTT Reservation
  760. 12:38:24.51    RTREF - RTT Reservation is Avaliable! Allocating!
  761. 12:38:24.54    Largest received is now 9
  762. 12:38:24.65    FactoryT - CreateForm main_menu
  763. 12:38:24.65    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2530MB] Used [252MB].
  764. 12:38:24.68    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2683MB] Used [99MB].
  765. 12:38:24.69    FactoryT - CreateForm news
  766. 12:38:24.69    LiveOnPeerRemoveAsync removed playerID 2533274819825092 as Local player in index 0
  767. 12:38:25.38    Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
  768. 12:38:25.38    PeerRemoveAll - flushing local session peer data
  769. 12:38:25.38    Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
  770. 12:38:25.75    MessageInternal::CreateChannel: Created channel CAMP
  771. 12:38:26.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  772. 12:38:26.14    FactoryT - CreateForm campaign_selection_form
  773. 12:38:26.80    MessageInternal::DestroyChannel: Destroyed channel CAMP
  774. 12:38:26.81    MessageInternal::CreateChannel: Created channel CAMP
  775. 12:38:27.18    FEHelper::PrepToHost: appbinary=345554431, data=2047767160, moddll=1612087578, nat=1, joinable=1, skill=0
  776. 12:38:27.19    FactoryT - CreateForm campaign_save_game_selection_form
  777. 12:38:27.22    FactoryT - CreateForm campaign_party_panel
  778. 12:38:27.22    Slot size does not match GameInfo::MAX_COOP_PLAYERS, did we accept an invite?
  779. 12:38:27.22    FactoryT - CreateForm chat_panel
  780. 12:38:27.22    Created Matchinfo
  781. 12:38:27.22    Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
  782. 12:38:27.22    Creation callback for for user [00090000:01c10dc4] - steam [01100001:0002505c] -
  783. 12:38:27.22    starting online hosting
  784. 12:38:27.72    OnJoinAdvertisementSuccess - joined online match, server leave notification required
  785. 12:38:27.72    starting local hosting
  786. 12:38:27.72    Transport::Connection request to live://192.168.2.2,83.217.173.215?port=524?mac=AF9IEgNp?abOnline=Cv6XAADVtNQ2YaoAAAAA+wIAAAA=?XnKid=gAGJppX8plM=?XnKey=rg+dp+9QagoGtxwlSi9vTw==
  787. 12:38:27.72    ValidateCustomData: called with 434 bytes of custom data
  788. 12:38:27.72    Validation callback for user [00090000:01c10dc4] - steam [01100001:0002505c] - host 1 - match type 0
  789. 12:38:27.72    Steam ID is not registered [01100001:0002505c]
  790. 12:38:27.72    Host accepted Peer 1 into the match at address live://192.168.2.2,83.217.173.215?port=524?mac=AF9IEgNp?abOnline=Cv6XAADVtNQ2YaoAAAAA+wIAAAA=?XnKid=gAGJppX8plM=?XnKey=rg+dp+9QagoGtxwlSi9vTw==
  791. 12:38:27.72    AdvertisementInternal::Process - EVENT_NEWPEER
  792. 12:38:27.72    LiveOnPeerAddAsync added playerID 2533274819825092 as Local player in index 0
  793. 12:38:27.72    Registering steamID [01100001:0002505c] with userID [00090000:01c10dc4]
  794. 12:38:27.72    Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
  795. 12:38:27.74    Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
  796. 12:38:27.74    hosting - Session is connected
  797. 12:38:27.74    Net::Session::SetHostGameStarted - session is set to SETUP.
  798. 12:38:27.74    Net::Session::SetVisible - session is set to VISIBLE.
  799. 12:38:27.75    hosting completed successfully
  800. 12:38:27.75    HostAsync - completed with HostResult = 0
  801. 12:38:27.75    AutomatchInternal::OnHostComplete - Completed Host with success=1
  802. 12:38:27.75    AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
  803. 12:38:27.75    QuickMatchInternal::OnHostComplete - Host complete.
  804. 12:38:27.75    QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
  805. 12:38:27.76    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  806. 12:38:27.76    destLen = 297
  807. 12:38:35.65    RTREF - Releasing RenderTarget
  808. 12:38:35.65    RTREF - Found Reserved RenderTarget by Name <worldscene render target>
  809. 12:38:35.65    RTREF - Found Matching RenderTarget, ref count is <2>
  810. 12:38:35.65    RTREF - Releasing Matching RenderTarget
  811. 12:38:35.65    RTREF - Found Reserved RTT By Name <worldscene render target texture>
  812. 12:38:35.65    RTREF - Found Matching RTT, ref count is <2>
  813. 12:38:35.65    RTREF - Releasing Matching RTT
  814. 12:38:35.65    RTREF - Found Reserved RTT By Name <post process bright pass texture>
  815. 12:38:35.65    RTREF - Found Matching RTT, ref count is <2>
  816. 12:38:35.65    RTREF - Releasing Matching RTT
  817. 12:38:35.65    RTREF - Releasing RenderTarget
  818. 12:38:35.65    RTREF - Releasing RenderTarget
  819. 12:38:35.65    RTREF - Releasing RenderTarget
  820. 12:38:35.65    RTREF - Releasing RenderTarget
  821. 12:38:35.65    RTREF - Releasing RenderTarget
  822. 12:38:35.65    RTREF - Releasing RenderTarget
  823. 12:38:35.65    RTREF - Releasing RenderTarget
  824. 12:38:35.65    RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
  825. 12:38:35.65    RTREF - Found Matching RenderTarget, ref count is <2>
  826. 12:38:35.65    RTREF - Releasing Matching RenderTarget
  827. 12:38:35.65    RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
  828. 12:38:35.65    RTREF - Found Matching RTT, ref count is <2>
  829. 12:38:35.65    RTREF - Releasing Matching RTT
  830. 12:38:35.66    MessageInternal::CreateChannel: Created channel SMSG
  831. 12:38:35.70    destLen = 296
  832. 12:38:36.81    APP -- Game Start
  833. 12:38:36.82    GAME -- Ending FE
  834. 12:38:36.82    ScaleformFrontEnd - Unloading Front End
  835. 12:38:36.84    MessageInternal::DestroyChannel: Destroyed channel SMSG
  836. 12:38:37.18    GAME -- *** Beginning mission sep (1 Humans, 7 Computers) ***
  837. 12:38:37.23    GameLoadPanel::Activate(true)
  838. 12:38:37.24    2 GameObj::m_loadState = LOAD_Game
  839. 12:38:37.24    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2554MB] Used [228MB].
  840. 12:38:37.30    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2693MB] Used [89MB].
  841. 12:38:37.36    destLen = 296
  842. 12:38:37.55    GAME -- Precaching Action
  843. 12:38:38.44    GAME -- Loading Animators
  844. 12:38:50.02    ImpassMap Load CRC
  845. 12:38:50.02      :  1056964608
  846. 12:38:50.02      :  1059892375
  847. 12:38:50.02      :  1053609165
  848. 12:38:50.02      :  0
  849. 12:38:50.02      g: 425632575
  850. 12:38:50.02      f: 425632575
  851. 12:38:50.88    MessageInternal::CreateChannel: Created channel GMCC
  852. 12:38:51.28    Regenerating CanBuildMap data...
  853. 12:38:51.44    Generating PathSectorMap...
  854. 12:38:51.66    Finished GeneratePathfinding...
  855. 12:38:51.75    Error: trying execute a Health command but the entity (ebps\world_objects\urban_terrain\bridges\bridge_rusty_30x22_01) doesn't have a HealthExt
  856. 12:38:52.76    MessageInternal::CreateChannel: Created channel MODM
  857. 12:38:52.77    MOD UI - Error loading key bindings file settings:keydefaults.lua
  858. 12:38:54.87    GAME -- Loading completed (18 seconds)
  859. 12:38:54.87    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2695MB] Used [87MB].
  860. 12:38:55.04    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2695MB] Used [87MB].
  861. 12:38:55.04    SIM -- Setting SyncErrorChecking level to None
  862. 12:38:55.04    GameLoadPanel::SetPressAnyKey
  863. 12:38:55.04    3 GameObj::m_loadState = LOAD_Wait
  864. 12:39:01.30    4 GameObj::m_loadState = LOAD_Done
  865. 12:39:01.35    5 GameObj::m_loadState = LOAD_Animatic
  866. 12:39:06.35    6 GameObj::m_loadState = LOAD_Done
  867. 12:39:06.36    7 GameObj::m_loadState = LOAD_None
  868. 12:39:06.36    RTREF - Creating RenderTargetTexture Water render target texture
  869. 12:39:06.36    RTREF - Creating RenderTarget <worldscene render target>
  870. 12:39:06.36    RTREF - Found Reservation
  871. 12:39:06.36    RTREF - Reservation is available, allocating
  872. 12:39:06.36    RTREF - Creating RenderTargetTexture WorldScene render target texture
  873. 12:39:06.36    RTREF - Found RTT Reservation
  874. 12:39:06.36    RTREF - RTT Reservation is Avaliable! Allocating!
  875. 12:39:06.36    RTREF - Creating RenderTarget <depth pre-pass render target>
  876. 12:39:06.36    RTREF - Found Reservation
  877. 12:39:06.36    RTREF - Reservation is available, allocating
  878. 12:39:06.36    RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
  879. 12:39:06.36    RTREF - Found RTT Reservation
  880. 12:39:06.36    RTREF - RTT Reservation is Avaliable! Allocating!
  881. 12:39:06.36    RTREF - Creating RenderTargetTexture Post Process bright pass texture
  882. 12:39:06.36    RTREF - Found RTT Reservation
  883. 12:39:06.36    RTREF - RTT Reservation is Avaliable! Allocating!
  884. 12:39:06.36    RTREF - Creating RenderTargetTexture Post Process blur texture 1
  885. 12:39:06.36    RTREF - Creating RenderTargetTexture Post Process blur texture 2
  886. 12:39:06.36    RTREF - Creating RenderTargetTexture Post Process blur texture 3
  887. 12:39:06.36    RTREF - Creating RenderTargetTexture Post Process blur texture 4
  888. 12:39:06.36    PerformanceRecorder::StartRecording for game size 8
  889. 12:39:06.36    GAME -- Starting mission...
  890. 12:39:06.61    RTREF - Creating RenderTargetTexture MiniMapScene render target texture
  891. 12:39:08.62    NIS: App Timer override restored.
  892. 12:39:12.16    Re-winding a compressed stream for file 'sound:wav\ambiences\ambiences_streamed\distant_battle\offscfeen_battle_01.fsb'.  Expensive operation
  893. 12:39:27.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  894. 12:39:28.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  895. 12:40:28.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  896. 12:40:29.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  897. 12:40:59.13    WorldViewSM::ProcessWVEvents - setting pause to 1
  898. 12:40:59.15    GAME -- SimulationController::Pause 1 (was 0), peer 0
  899. 12:41:09.98    GAME -- SimulationController::Pause 0 (was 1), peer 0
  900. 12:41:17.18    WorldViewSM::ProcessWVEvents - setting pause to 1
  901. 12:41:17.19    GAME -- SimulationController::Pause 1 (was 0), peer 0
  902. 12:41:21.96    GAME -- SimulationController::Pause 0 (was 1), peer 0
  903. 12:41:29.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  904. 12:41:30.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  905. 12:42:04.95    Re-winding a compressed stream for file 'sound:wav\ambiences\ambiences_streamed\distant_battle\offscfeen_battle_10.fsb'.  Expensive operation
  906. 12:42:30.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  907. 12:42:31.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  908. 12:43:31.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  909. 12:43:32.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  910. 12:43:42.89    WorldViewSM::ProcessWVEvents - setting pause to 1
  911. 12:43:42.90    GAME -- SimulationController::Pause 1 (was 0), peer 0
  912. 12:43:48.07    GAME -- SimulationController::Pause 0 (was 1), peer 0
  913. 12:44:20.56    WorldViewSM::ProcessWVEvents - setting pause to 1
  914. 12:44:20.57    GAME -- SimulationController::Pause 1 (was 0), peer 0
  915. 12:44:32.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  916. 12:44:33.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  917. 12:44:42.38    GAME -- SimulationController::Pause 0 (was 1), peer 0
  918. 12:44:42.55    Re-winding a compressed stream for file 'sound:wav\sfx\destruction\creaks\metal\x_x_dest_creak_metallrg_01.fsb'.  Expensive operation
  919. 12:44:59.61    MOD -- Could not find win condition 'sp_win'
  920. 12:44:59.61    MOD -- Game Over at frame 3099
  921. 12:44:59.63    MatchInternal::SetMatchState - state 0 unchanged ignoring
  922. 12:44:59.65    PartyProgresser PrintStatus size [1]
  923. 12:44:59.65    PartyProgresser Status user[[00000000:00000000]], status[2]
  924. 12:44:59.65    ReportMatchStats - Campaign game, nothing to do
  925. 12:44:59.65    ReportSimStats - storing simulation results for match 0:0
  926. 12:45:03.81    ReportMatchStats - Campaign game, nothing to do
  927. 12:45:03.81    ReportSimStats - storing simulation results for match 0:0
  928. 12:45:03.82    APP -- Game Stop To Bridge
  929. 12:45:03.82    GameApp::TransitionGameStop
  930. 12:45:03.82    GameApp::TransitionQuitCommon
  931. 12:45:03.82    PerformanceRecorder: Updating profile history
  932. 12:45:03.82    GetMaxFrameTimeFromProfile: players=8 expected FPS=22.512709, bars=5, max avg=0.034, sd=0.011, 5 samples =  0.03 0.02 0.05 0.03 0.03
  933. 12:45:03.82    PerformanceRecorder::EndRecording - game size=8, max average=0.025253, worst frame=0.044419
  934. 12:45:03.82     Recording: No [8 players]
  935.  
  936. 12:45:03.82     Total frame time: 17.29 sec
  937.  
  938. 12:45:03.82     Total frame count: 1022
  939.  
  940. 12:45:03.82     Max/Avg: 0.03, 0.02 sec (fps=39.60, 50.27) (16 samples)
  941.  
  942. 12:45:03.82     Bars: 5
  943.  
  944. 12:45:03.82    Profile Max Performance[8 players] =  0.03 0.02 0.05 0.03 0.03
  945. 12:45:03.82    Profile Avg Performance[8 players] =  0.02 0.02 0.03 0.02 0.02
  946. 12:45:03.82    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2348MB] Used [434MB].
  947. 12:45:03.92    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2681MB] Used [101MB].
  948. 12:45:03.92    GameObj::ShutdownGameObj
  949. 12:45:03.92    GAME -- Ending mission - 'Abort'
  950. 12:45:03.96    MatchInternal::SetMatchState - state 0 unchanged ignoring
  951. 12:45:03.96    RTREF - Releasing RenderTarget
  952. 12:45:03.96    RTREF - Releasing RenderTarget
  953. 12:45:03.96    RTREF - Found Reserved RenderTarget by Name <worldscene render target>
  954. 12:45:03.96    RTREF - Found Matching RenderTarget, ref count is <2>
  955. 12:45:03.96    RTREF - Releasing Matching RenderTarget
  956. 12:45:03.96    RTREF - Found Reserved RTT By Name <worldscene render target texture>
  957. 12:45:03.96    RTREF - Found Matching RTT, ref count is <2>
  958. 12:45:03.96    RTREF - Releasing Matching RTT
  959. 12:45:03.96    RTREF - Found Reserved RTT By Name <post process bright pass texture>
  960. 12:45:03.96    RTREF - Found Matching RTT, ref count is <2>
  961. 12:45:03.96    RTREF - Releasing Matching RTT
  962. 12:45:03.96    RTREF - Releasing RenderTarget
  963. 12:45:03.96    RTREF - Releasing RenderTarget
  964. 12:45:03.96    RTREF - Releasing RenderTarget
  965. 12:45:03.96    RTREF - Releasing RenderTarget
  966. 12:45:03.96    RTREF - Releasing RenderTarget
  967. 12:45:03.96    RTREF - Releasing RenderTarget
  968. 12:45:03.96    RTREF - Releasing RenderTarget
  969. 12:45:03.96    RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
  970. 12:45:03.96    RTREF - Found Matching RenderTarget, ref count is <2>
  971. 12:45:03.96    RTREF - Releasing Matching RenderTarget
  972. 12:45:03.96    RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
  973. 12:45:03.96    RTREF - Found Matching RTT, ref count is <2>
  974. 12:45:03.96    RTREF - Releasing Matching RTT
  975. 12:45:04.24    MessageInternal::DestroyChannel: Destroyed channel MODM
  976. 12:45:05.38    SOUND -- Flushing cache ...
  977. 12:45:05.49    SOUND -- Flush complete!
  978. 12:45:05.49    CRCBlockManager Max Count: 13
  979. 12:45:05.49    MessageInternal::DestroyChannel: Destroyed channel GMCC
  980. 12:45:06.18    GAME -- Beginning FE
  981. 12:45:06.19    starting fe
  982. 12:45:06.19    ScaleformFrontEnd - Loading Front End
  983. 12:45:09.16    starting fe done
  984. 12:45:09.88    MessageInternal::CreateChannel: Created channel SMSG
  985. 12:45:09.92    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2689MB] Used [93MB].
  986. 12:45:10.00    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2689MB] Used [93MB].
  987. 12:45:10.01    FactoryT - CreateForm transition_movie
  988. 12:45:10.08    destLen = 297
  989. 12:45:11.82    RTREF - Creating RenderTarget <worldscene render target>
  990. 12:45:11.82    RTREF - Found Reservation
  991. 12:45:11.82    RTREF - Reservation is available, allocating
  992. 12:45:11.82    RTREF - Creating RenderTargetTexture WorldScene render target texture
  993. 12:45:11.82    RTREF - Found RTT Reservation
  994. 12:45:11.82    RTREF - RTT Reservation is Avaliable! Allocating!
  995. 12:45:11.82    RTREF - Creating RenderTargetTexture FronEndVis render target
  996. 12:45:11.82    RTREF - Creating RenderTargetTexture Post Process bright pass texture
  997. 12:45:11.82    RTREF - Found RTT Reservation
  998. 12:45:11.82    RTREF - RTT Reservation is Avaliable! Allocating!
  999. 12:45:11.82    RTREF - Creating RenderTargetTexture Post Process blur texture 1
  1000. 12:45:11.82    RTREF - Creating RenderTargetTexture Post Process blur texture 2
  1001. 12:45:11.82    RTREF - Creating RenderTargetTexture Post Process blur texture 3
  1002. 12:45:11.82    RTREF - Creating RenderTargetTexture Post Process blur texture 4
  1003. 12:45:11.93    RTREF - Creating RenderTarget <depth pre-pass render target>
  1004. 12:45:11.93    RTREF - Found Reservation
  1005. 12:45:11.93    RTREF - Reservation is available, allocating
  1006. 12:45:11.93    RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
  1007. 12:45:11.93    RTREF - Found RTT Reservation
  1008. 12:45:11.93    RTREF - RTT Reservation is Avaliable! Allocating!
  1009. 12:45:33.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1010. 12:45:34.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1011. 12:45:37.52    RTREF - Releasing RenderTarget
  1012. 12:45:37.52    RTREF - Found Reserved RenderTarget by Name <worldscene render target>
  1013. 12:45:37.52    RTREF - Found Matching RenderTarget, ref count is <2>
  1014. 12:45:37.52    RTREF - Releasing Matching RenderTarget
  1015. 12:45:37.52    RTREF - Found Reserved RTT By Name <worldscene render target texture>
  1016. 12:45:37.52    RTREF - Found Matching RTT, ref count is <2>
  1017. 12:45:37.52    RTREF - Releasing Matching RTT
  1018. 12:45:37.52    RTREF - Found Reserved RTT By Name <post process bright pass texture>
  1019. 12:45:37.52    RTREF - Found Matching RTT, ref count is <2>
  1020. 12:45:37.52    RTREF - Releasing Matching RTT
  1021. 12:45:37.52    RTREF - Releasing RenderTarget
  1022. 12:45:37.52    RTREF - Releasing RenderTarget
  1023. 12:45:37.52    RTREF - Releasing RenderTarget
  1024. 12:45:37.52    RTREF - Releasing RenderTarget
  1025. 12:45:37.52    RTREF - Releasing RenderTarget
  1026. 12:45:37.52    RTREF - Releasing RenderTarget
  1027. 12:45:37.52    RTREF - Releasing RenderTarget
  1028. 12:45:37.52    RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
  1029. 12:45:37.52    RTREF - Found Matching RenderTarget, ref count is <2>
  1030. 12:45:37.52    RTREF - Releasing Matching RenderTarget
  1031. 12:45:37.52    RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
  1032. 12:45:37.52    RTREF - Found Matching RTT, ref count is <2>
  1033. 12:45:37.52    RTREF - Releasing Matching RTT
  1034. 12:45:39.42    APP -- Game Start
  1035. 12:45:39.42    MessageInternal::DestroyChannel: Destroyed channel SMSG
  1036. 12:45:39.45    GAME -- Ending FE
  1037. 12:45:39.45    ScaleformFrontEnd - Unloading Front End
  1038. 12:45:39.79    GAME -- *** Beginning mission sep (1 Humans, 7 Computers) ***
  1039. 12:45:39.84    GameLoadPanel::Activate(true)
  1040. 12:45:39.84    2 GameObj::m_loadState = LOAD_Game
  1041. 12:45:39.84    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2544MB] Used [238MB].
  1042. 12:45:39.90    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2691MB] Used [91MB].
  1043. 12:45:40.11    GAME -- Precaching Action
  1044. 12:45:41.03    GAME -- Loading Animators
  1045. 12:45:52.37    ImpassMap Load CRC
  1046. 12:45:52.37      :  1056964608
  1047. 12:45:52.37      :  1059892375
  1048. 12:45:52.37      :  1053609165
  1049. 12:45:52.37      :  0
  1050. 12:45:52.37      g: 425632575
  1051. 12:45:52.37      f: 425632575
  1052. 12:45:53.29    MessageInternal::CreateChannel: Created channel GMCC
  1053. 12:45:53.68    Regenerating CanBuildMap data...
  1054. 12:45:53.85    Generating PathSectorMap...
  1055. 12:45:54.06    Finished GeneratePathfinding...
  1056. 12:45:54.15    Error: trying execute a Health command but the entity (ebps\world_objects\urban_terrain\bridges\bridge_rusty_30x22_01) doesn't have a HealthExt
  1057. 12:45:55.16    MessageInternal::CreateChannel: Created channel MODM
  1058. 12:45:55.16    MOD UI - Error loading key bindings file settings:keydefaults.lua
  1059. 12:45:57.24    GAME -- Loading completed (17 seconds)
  1060. 12:45:57.24    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2695MB] Used [87MB].
  1061. 12:45:57.39    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2695MB] Used [87MB].
  1062. 12:45:57.39    SIM -- Setting SyncErrorChecking level to None
  1063. 12:45:57.39    GameLoadPanel::SetPressAnyKey
  1064. 12:45:57.39    3 GameObj::m_loadState = LOAD_Wait
  1065. 12:46:06.06    4 GameObj::m_loadState = LOAD_Done
  1066. 12:46:06.07    7 GameObj::m_loadState = LOAD_None
  1067. 12:46:06.07    RTREF - Creating RenderTargetTexture Water render target texture
  1068. 12:46:06.07    RTREF - Creating RenderTarget <worldscene render target>
  1069. 12:46:06.07    RTREF - Found Reservation
  1070. 12:46:06.07    RTREF - Reservation is available, allocating
  1071. 12:46:06.07    RTREF - Creating RenderTargetTexture WorldScene render target texture
  1072. 12:46:06.07    RTREF - Found RTT Reservation
  1073. 12:46:06.07    RTREF - RTT Reservation is Avaliable! Allocating!
  1074. 12:46:06.07    RTREF - Creating RenderTarget <depth pre-pass render target>
  1075. 12:46:06.07    RTREF - Found Reservation
  1076. 12:46:06.07    RTREF - Reservation is available, allocating
  1077. 12:46:06.07    RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
  1078. 12:46:06.07    RTREF - Found RTT Reservation
  1079. 12:46:06.07    RTREF - RTT Reservation is Avaliable! Allocating!
  1080. 12:46:06.07    RTREF - Creating RenderTargetTexture Post Process bright pass texture
  1081. 12:46:06.07    RTREF - Found RTT Reservation
  1082. 12:46:06.07    RTREF - RTT Reservation is Avaliable! Allocating!
  1083. 12:46:06.07    RTREF - Creating RenderTargetTexture Post Process blur texture 1
  1084. 12:46:06.07    RTREF - Creating RenderTargetTexture Post Process blur texture 2
  1085. 12:46:06.07    RTREF - Creating RenderTargetTexture Post Process blur texture 3
  1086. 12:46:06.07    RTREF - Creating RenderTargetTexture Post Process blur texture 4
  1087. 12:46:06.07    PerformanceRecorder::StartRecording for game size 8
  1088. 12:46:06.07    GAME -- Starting mission...
  1089. 12:46:06.29    RTREF - Creating RenderTargetTexture MiniMapScene render target texture
  1090. 12:46:34.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1091. 12:46:35.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1092. 12:47:35.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1093. 12:47:36.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1094. 12:48:14.60    WorldViewSM::ProcessWVEvents - setting pause to 1
  1095. 12:48:14.62    GAME -- SimulationController::Pause 1 (was 0), peer 0
  1096. 12:48:36.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1097. 12:48:37.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1098. 12:48:47.03    GAME -- SimulationController::Pause 0 (was 1), peer 0
  1099. 12:49:37.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1100. 12:49:38.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1101. 12:50:38.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1102. 12:50:39.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1103. 12:51:39.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1104. 12:51:40.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1105. 12:52:40.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1106. 12:52:41.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1107. 12:52:41.71    MOD -- Could not find win condition 'sp_win'
  1108. 12:52:41.71    MOD -- Game Over at frame 3629
  1109. 12:52:41.72    MatchInternal::SetMatchState - state 0 unchanged ignoring
  1110. 12:52:41.74    PartyProgresser PrintStatus size [1]
  1111. 12:52:41.74    PartyProgresser Status user[[00000000:00000000]], status[2]
  1112. 12:52:41.74    ReportMatchStats - Campaign game, nothing to do
  1113. 12:52:41.74    ReportSimStats - storing simulation results for match 0:0
  1114. 12:52:54.23    ReportMatchStats - Campaign game, nothing to do
  1115. 12:52:54.23    ReportSimStats - storing simulation results for match 0:0
  1116. 12:52:54.24    APP -- Game Stop To Bridge
  1117. 12:52:54.24    GameApp::TransitionGameStop
  1118. 12:52:54.24    GameApp::TransitionQuitCommon
  1119. 12:52:54.24    PerformanceRecorder: Updating profile history
  1120. 12:52:54.24    GetMaxFrameTimeFromProfile: players=8 expected FPS=23.206167, bars=5, max avg=0.032, sd=0.012, 5 samples =  0.02 0.03 0.02 0.05 0.03
  1121. 12:52:54.24    PerformanceRecorder::EndRecording - game size=8, max average=0.022198, worst frame=0.043092
  1122. 12:52:54.24     Recording: No [8 players]
  1123.  
  1124. 12:52:54.24     Total frame time: 7.94 sec
  1125.  
  1126. 12:52:54.24     Total frame count: 390
  1127.  
  1128. 12:52:54.24     Max/Avg: 0.02, 0.02 sec (fps=45.05, 49.84) (19 samples)
  1129.  
  1130. 12:52:54.24     Bars: 5
  1131.  
  1132. 12:52:54.24    Profile Max Performance[8 players] =  0.02 0.03 0.02 0.05 0.03
  1133. 12:52:54.24    Profile Avg Performance[8 players] =  0.02 0.02 0.02 0.03 0.02
  1134. 12:52:54.24    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2401MB] Used [381MB].
  1135. 12:52:54.34    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2682MB] Used [100MB].
  1136. 12:52:54.34    GameObj::ShutdownGameObj
  1137. 12:52:54.34    GAME -- Ending mission - 'Abort'
  1138. 12:52:54.39    MatchInternal::SetMatchState - state 0 unchanged ignoring
  1139. 12:52:54.39    RTREF - Releasing RenderTarget
  1140. 12:52:54.39    RTREF - Releasing RenderTarget
  1141. 12:52:54.39    RTREF - Found Reserved RenderTarget by Name <worldscene render target>
  1142. 12:52:54.39    RTREF - Found Matching RenderTarget, ref count is <2>
  1143. 12:52:54.39    RTREF - Releasing Matching RenderTarget
  1144. 12:52:54.39    RTREF - Found Reserved RTT By Name <worldscene render target texture>
  1145. 12:52:54.39    RTREF - Found Matching RTT, ref count is <2>
  1146. 12:52:54.39    RTREF - Releasing Matching RTT
  1147. 12:52:54.39    RTREF - Found Reserved RTT By Name <post process bright pass texture>
  1148. 12:52:54.39    RTREF - Found Matching RTT, ref count is <2>
  1149. 12:52:54.39    RTREF - Releasing Matching RTT
  1150. 12:52:54.39    RTREF - Releasing RenderTarget
  1151. 12:52:54.39    RTREF - Releasing RenderTarget
  1152. 12:52:54.39    RTREF - Releasing RenderTarget
  1153. 12:52:54.39    RTREF - Releasing RenderTarget
  1154. 12:52:54.39    RTREF - Releasing RenderTarget
  1155. 12:52:54.39    RTREF - Releasing RenderTarget
  1156. 12:52:54.39    RTREF - Releasing RenderTarget
  1157. 12:52:54.39    RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
  1158. 12:52:54.39    RTREF - Found Matching RenderTarget, ref count is <2>
  1159. 12:52:54.39    RTREF - Releasing Matching RenderTarget
  1160. 12:52:54.39    RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
  1161. 12:52:54.39    RTREF - Found Matching RTT, ref count is <2>
  1162. 12:52:54.39    RTREF - Releasing Matching RTT
  1163. 12:52:54.66    MessageInternal::DestroyChannel: Destroyed channel MODM
  1164. 12:52:55.82    SOUND -- Flushing cache ...
  1165. 12:52:55.91    SOUND -- Flush complete!
  1166. 12:52:55.91    CRCBlockManager Max Count: 13
  1167. 12:52:55.91    MessageInternal::DestroyChannel: Destroyed channel GMCC
  1168. 12:52:56.57    GAME -- Beginning FE
  1169. 12:52:56.58    starting fe
  1170. 12:52:56.58    ScaleformFrontEnd - Loading Front End
  1171. 12:52:59.56    starting fe done
  1172. 12:53:00.42    MessageInternal::CreateChannel: Created channel SMSG
  1173. 12:53:00.46    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2688MB] Used [94MB].
  1174. 12:53:00.55    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2688MB] Used [94MB].
  1175. 12:53:00.56    FactoryT - CreateForm transition_movie
  1176. 12:53:00.63    destLen = 297
  1177. 12:53:01.48    RTREF - Creating RenderTarget <worldscene render target>
  1178. 12:53:01.48    RTREF - Found Reservation
  1179. 12:53:01.48    RTREF - Reservation is available, allocating
  1180. 12:53:01.48    RTREF - Creating RenderTargetTexture WorldScene render target texture
  1181. 12:53:01.48    RTREF - Found RTT Reservation
  1182. 12:53:01.48    RTREF - RTT Reservation is Avaliable! Allocating!
  1183. 12:53:01.48    RTREF - Creating RenderTargetTexture FronEndVis render target
  1184. 12:53:01.48    RTREF - Creating RenderTargetTexture Post Process bright pass texture
  1185. 12:53:01.48    RTREF - Found RTT Reservation
  1186. 12:53:01.48    RTREF - RTT Reservation is Avaliable! Allocating!
  1187. 12:53:01.48    RTREF - Creating RenderTargetTexture Post Process blur texture 1
  1188. 12:53:01.48    RTREF - Creating RenderTargetTexture Post Process blur texture 2
  1189. 12:53:01.48    RTREF - Creating RenderTargetTexture Post Process blur texture 3
  1190. 12:53:01.48    RTREF - Creating RenderTargetTexture Post Process blur texture 4
  1191. 12:53:01.59    RTREF - Creating RenderTarget <depth pre-pass render target>
  1192. 12:53:01.59    RTREF - Found Reservation
  1193. 12:53:01.59    RTREF - Reservation is available, allocating
  1194. 12:53:01.59    RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
  1195. 12:53:01.59    RTREF - Found RTT Reservation
  1196. 12:53:01.60    RTREF - RTT Reservation is Avaliable! Allocating!
  1197. 12:53:21.00    RTREF - Releasing RenderTarget
  1198. 12:53:21.00    RTREF - Found Reserved RenderTarget by Name <worldscene render target>
  1199. 12:53:21.00    RTREF - Found Matching RenderTarget, ref count is <2>
  1200. 12:53:21.00    RTREF - Releasing Matching RenderTarget
  1201. 12:53:21.00    RTREF - Found Reserved RTT By Name <worldscene render target texture>
  1202. 12:53:21.00    RTREF - Found Matching RTT, ref count is <2>
  1203. 12:53:21.00    RTREF - Releasing Matching RTT
  1204. 12:53:21.00    RTREF - Found Reserved RTT By Name <post process bright pass texture>
  1205. 12:53:21.00    RTREF - Found Matching RTT, ref count is <2>
  1206. 12:53:21.00    RTREF - Releasing Matching RTT
  1207. 12:53:21.00    RTREF - Releasing RenderTarget
  1208. 12:53:21.00    RTREF - Releasing RenderTarget
  1209. 12:53:21.00    RTREF - Releasing RenderTarget
  1210. 12:53:21.00    RTREF - Releasing RenderTarget
  1211. 12:53:21.00    RTREF - Releasing RenderTarget
  1212. 12:53:21.00    RTREF - Releasing RenderTarget
  1213. 12:53:21.00    RTREF - Releasing RenderTarget
  1214. 12:53:21.00    RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
  1215. 12:53:21.00    RTREF - Found Matching RenderTarget, ref count is <2>
  1216. 12:53:21.00    RTREF - Releasing Matching RenderTarget
  1217. 12:53:21.00    RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
  1218. 12:53:21.00    RTREF - Found Matching RTT, ref count is <2>
  1219. 12:53:21.00    RTREF - Releasing Matching RTT
  1220. 12:53:32.35    APP -- Game Start
  1221. 12:53:32.35    MessageInternal::DestroyChannel: Destroyed channel SMSG
  1222. 12:53:32.37    GAME -- Ending FE
  1223. 12:53:32.37    ScaleformFrontEnd - Unloading Front End
  1224. 12:53:32.74    GAME -- *** Beginning mission calderissettlement (1 Humans, 7 Computers) ***
  1225. 12:53:32.79    GameLoadPanel::Activate(true)
  1226. 12:53:32.79    2 GameObj::m_loadState = LOAD_Game
  1227. 12:53:32.79    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2543MB] Used [239MB].
  1228. 12:53:32.86    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2691MB] Used [91MB].
  1229. 12:53:33.02    GAME -- Precaching Action
  1230. 12:53:33.94    GAME -- Loading Animators
  1231. 12:53:41.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1232. 12:53:42.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1233. 12:53:43.41    ImpassMap Load CRC
  1234. 12:53:43.41      :  1056964608
  1235. 12:53:43.41      :  1059892375
  1236. 12:53:43.41      :  1053609165
  1237. 12:53:43.41      :  0
  1238. 12:53:43.41      g: 425632575
  1239. 12:53:43.41      f: 425632575
  1240. 12:53:44.27    MessageInternal::CreateChannel: Created channel GMCC
  1241. 12:53:44.55    Regenerating CanBuildMap data...
  1242. 12:53:44.61    Generating PathSectorMap...
  1243. 12:53:44.67    Finished GeneratePathfinding...
  1244. 12:53:45.08    MessageInternal::CreateChannel: Created channel MODM
  1245. 12:53:45.08    MOD UI - Error loading key bindings file settings:keydefaults.lua
  1246. 12:53:47.02    GAME -- Loading completed (14 seconds)
  1247. 12:53:47.02    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2695MB] Used [87MB].
  1248. 12:53:47.17    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2695MB] Used [87MB].
  1249. 12:53:47.17    SIM -- Setting SyncErrorChecking level to None
  1250. 12:53:47.17    GameLoadPanel::SetPressAnyKey
  1251. 12:53:47.17    3 GameObj::m_loadState = LOAD_Wait
  1252. 12:53:52.62    4 GameObj::m_loadState = LOAD_Done
  1253. 12:53:52.68    5 GameObj::m_loadState = LOAD_Animatic
  1254. 12:53:54.55    6 GameObj::m_loadState = LOAD_Done
  1255. 12:53:54.56    7 GameObj::m_loadState = LOAD_None
  1256. 12:53:54.56    RTREF - Creating RenderTargetTexture Water render target texture
  1257. 12:53:54.56    RTREF - Creating RenderTarget <worldscene render target>
  1258. 12:53:54.56    RTREF - Found Reservation
  1259. 12:53:54.56    RTREF - Reservation is available, allocating
  1260. 12:53:54.56    RTREF - Creating RenderTargetTexture WorldScene render target texture
  1261. 12:53:54.56    RTREF - Found RTT Reservation
  1262. 12:53:54.56    RTREF - RTT Reservation is Avaliable! Allocating!
  1263. 12:53:54.56    RTREF - Creating RenderTarget <depth pre-pass render target>
  1264. 12:53:54.56    RTREF - Found Reservation
  1265. 12:53:54.56    RTREF - Reservation is available, allocating
  1266. 12:53:54.56    RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
  1267. 12:53:54.56    RTREF - Found RTT Reservation
  1268. 12:53:54.56    RTREF - RTT Reservation is Avaliable! Allocating!
  1269. 12:53:54.56    RTREF - Creating RenderTargetTexture Post Process bright pass texture
  1270. 12:53:54.56    RTREF - Found RTT Reservation
  1271. 12:53:54.56    RTREF - RTT Reservation is Avaliable! Allocating!
  1272. 12:53:54.56    RTREF - Creating RenderTargetTexture Post Process blur texture 1
  1273. 12:53:54.56    RTREF - Creating RenderTargetTexture Post Process blur texture 2
  1274. 12:53:54.56    RTREF - Creating RenderTargetTexture Post Process blur texture 3
  1275. 12:53:54.56    RTREF - Creating RenderTargetTexture Post Process blur texture 4
  1276. 12:53:54.56    PerformanceRecorder::StartRecording for game size 8
  1277. 12:53:54.56    GAME -- Starting mission...
  1278. 12:53:54.76    RTREF - Creating RenderTargetTexture MiniMapScene render target texture
  1279. 12:53:57.67    NIS: App Timer override restored.
  1280. 12:54:42.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1281. 12:54:43.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1282. 12:55:43.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1283. 12:55:44.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1284. 12:56:44.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1285. 12:56:45.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1286. 12:57:45.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1287. 12:57:46.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1288. 12:58:46.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1289. 12:58:47.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1290. 12:59:47.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1291. 12:59:48.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1292. 13:00:48.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1293. 13:00:49.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1294. 13:01:49.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1295. 13:01:50.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1296. 13:02:50.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1297. 13:02:51.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1298. 13:03:51.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1299. 13:03:52.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1300. 13:04:52.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1301. 13:04:53.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1302. 13:04:57.93    MOD -- Could not find win condition 'sp_win'
  1303. 13:04:57.93    MOD -- Game Over at frame 6629
  1304. 13:04:57.94    MatchInternal::SetMatchState - state 0 unchanged ignoring
  1305. 13:04:57.97    PartyProgresser PrintStatus size [1]
  1306. 13:04:57.97    PartyProgresser Status user[[00000000:00000000]], status[2]
  1307. 13:04:57.97    ReportMatchStats - Campaign game, nothing to do
  1308. 13:04:57.97    ReportSimStats - storing simulation results for match 0:0
  1309. 13:05:16.44    ReportMatchStats - Campaign game, nothing to do
  1310. 13:05:16.44    ReportSimStats - storing simulation results for match 0:0
  1311. 13:05:16.45    APP -- Game Stop To Bridge
  1312. 13:05:16.45    GameApp::TransitionGameStop
  1313. 13:05:16.45    GameApp::TransitionQuitCommon
  1314. 13:05:16.45    PerformanceRecorder: Updating profile history
  1315. 13:05:16.45    GetMaxFrameTimeFromProfile: players=8 expected FPS=23.042524, bars=5, max avg=0.032, sd=0.012, 5 samples =  0.04 0.02 0.03 0.02 0.05
  1316. 13:05:16.45    PerformanceRecorder::EndRecording - game size=8, max average=0.035423, worst frame=0.043398
  1317. 13:05:16.45     Recording: No [8 players]
  1318.  
  1319. 13:05:16.45     Total frame time: 1.47 sec
  1320.  
  1321. 13:05:16.45     Total frame count: 100
  1322.  
  1323. 13:05:16.45     Max/Avg: 0.04, 0.02 sec (fps=28.23, 42.98) (33 samples)
  1324.  
  1325. 13:05:16.45     Bars: 5
  1326.  
  1327. 13:05:16.45    Profile Max Performance[8 players] =  0.04 0.02 0.03 0.02 0.05
  1328. 13:05:16.45    Profile Avg Performance[8 players] =  0.02 0.02 0.02 0.02 0.03
  1329. 13:05:16.45    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2366MB] Used [416MB].
  1330. 13:05:16.54    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2684MB] Used [98MB].
  1331. 13:05:16.54    GameObj::ShutdownGameObj
  1332. 13:05:16.54    GAME -- Ending mission - 'Abort'
  1333. 13:05:16.59    MatchInternal::SetMatchState - state 0 unchanged ignoring
  1334. 13:05:16.59    RTREF - Releasing RenderTarget
  1335. 13:05:16.59    RTREF - Releasing RenderTarget
  1336. 13:05:16.59    RTREF - Found Reserved RenderTarget by Name <worldscene render target>
  1337. 13:05:16.59    RTREF - Found Matching RenderTarget, ref count is <2>
  1338. 13:05:16.59    RTREF - Releasing Matching RenderTarget
  1339. 13:05:16.59    RTREF - Found Reserved RTT By Name <worldscene render target texture>
  1340. 13:05:16.59    RTREF - Found Matching RTT, ref count is <2>
  1341. 13:05:16.59    RTREF - Releasing Matching RTT
  1342. 13:05:16.59    RTREF - Found Reserved RTT By Name <post process bright pass texture>
  1343. 13:05:16.59    RTREF - Found Matching RTT, ref count is <2>
  1344. 13:05:16.59    RTREF - Releasing Matching RTT
  1345. 13:05:16.59    RTREF - Releasing RenderTarget
  1346. 13:05:16.59    RTREF - Releasing RenderTarget
  1347. 13:05:16.59    RTREF - Releasing RenderTarget
  1348. 13:05:16.59    RTREF - Releasing RenderTarget
  1349. 13:05:16.59    RTREF - Releasing RenderTarget
  1350. 13:05:16.59    RTREF - Releasing RenderTarget
  1351. 13:05:16.59    RTREF - Releasing RenderTarget
  1352. 13:05:16.59    RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
  1353. 13:05:16.59    RTREF - Found Matching RenderTarget, ref count is <2>
  1354. 13:05:16.59    RTREF - Releasing Matching RenderTarget
  1355. 13:05:16.59    RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
  1356. 13:05:16.59    RTREF - Found Matching RTT, ref count is <2>
  1357. 13:05:16.59    RTREF - Releasing Matching RTT
  1358. 13:05:16.87    MessageInternal::DestroyChannel: Destroyed channel MODM
  1359. 13:05:17.69    SOUND -- Flushing cache ...
  1360. 13:05:17.85    SOUND -- Flush complete!
  1361. 13:05:17.85    CRCBlockManager Max Count: 13
  1362. 13:05:17.85    MessageInternal::DestroyChannel: Destroyed channel GMCC
  1363. 13:05:18.59    GAME -- Beginning FE
  1364. 13:05:18.60    starting fe
  1365. 13:05:18.60    ScaleformFrontEnd - Loading Front End
  1366. 13:05:21.58    starting fe done
  1367. 13:05:22.43    MessageInternal::CreateChannel: Created channel SMSG
  1368. 13:05:22.47    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2689MB] Used [93MB].
  1369. 13:05:22.55    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2689MB] Used [93MB].
  1370. 13:05:22.56    FactoryT - CreateForm transition_movie
  1371. 13:05:22.63    destLen = 297
  1372. 13:05:24.58    RTREF - Creating RenderTarget <worldscene render target>
  1373. 13:05:24.58    RTREF - Found Reservation
  1374. 13:05:24.58    RTREF - Reservation is available, allocating
  1375. 13:05:24.58    RTREF - Creating RenderTargetTexture WorldScene render target texture
  1376. 13:05:24.58    RTREF - Found RTT Reservation
  1377. 13:05:24.58    RTREF - RTT Reservation is Avaliable! Allocating!
  1378. 13:05:24.58    RTREF - Creating RenderTargetTexture FronEndVis render target
  1379. 13:05:24.58    RTREF - Creating RenderTargetTexture Post Process bright pass texture
  1380. 13:05:24.58    RTREF - Found RTT Reservation
  1381. 13:05:24.58    RTREF - RTT Reservation is Avaliable! Allocating!
  1382. 13:05:24.58    RTREF - Creating RenderTargetTexture Post Process blur texture 1
  1383. 13:05:24.58    RTREF - Creating RenderTargetTexture Post Process blur texture 2
  1384. 13:05:24.58    RTREF - Creating RenderTargetTexture Post Process blur texture 3
  1385. 13:05:24.58    RTREF - Creating RenderTargetTexture Post Process blur texture 4
  1386. 13:05:24.69    RTREF - Creating RenderTarget <depth pre-pass render target>
  1387. 13:05:24.69    RTREF - Found Reservation
  1388. 13:05:24.69    RTREF - Reservation is available, allocating
  1389. 13:05:24.69    RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
  1390. 13:05:24.69    RTREF - Found RTT Reservation
  1391. 13:05:24.69    RTREF - RTT Reservation is Avaliable! Allocating!
  1392. 13:05:53.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1393. 13:05:54.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1394. 13:06:22.04    RTREF - Releasing RenderTarget
  1395. 13:06:22.04    RTREF - Found Reserved RenderTarget by Name <worldscene render target>
  1396. 13:06:22.04    RTREF - Found Matching RenderTarget, ref count is <2>
  1397. 13:06:22.04    RTREF - Releasing Matching RenderTarget
  1398. 13:06:22.04    RTREF - Found Reserved RTT By Name <worldscene render target texture>
  1399. 13:06:22.04    RTREF - Found Matching RTT, ref count is <2>
  1400. 13:06:22.04    RTREF - Releasing Matching RTT
  1401. 13:06:22.04    RTREF - Found Reserved RTT By Name <post process bright pass texture>
  1402. 13:06:22.04    RTREF - Found Matching RTT, ref count is <2>
  1403. 13:06:22.04    RTREF - Releasing Matching RTT
  1404. 13:06:22.04    RTREF - Releasing RenderTarget
  1405. 13:06:22.04    RTREF - Releasing RenderTarget
  1406. 13:06:22.04    RTREF - Releasing RenderTarget
  1407. 13:06:22.04    RTREF - Releasing RenderTarget
  1408. 13:06:22.04    RTREF - Releasing RenderTarget
  1409. 13:06:22.04    RTREF - Releasing RenderTarget
  1410. 13:06:22.04    RTREF - Releasing RenderTarget
  1411. 13:06:22.04    RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
  1412. 13:06:22.04    RTREF - Found Matching RenderTarget, ref count is <2>
  1413. 13:06:22.04    RTREF - Releasing Matching RenderTarget
  1414. 13:06:22.04    RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
  1415. 13:06:22.04    RTREF - Found Matching RTT, ref count is <2>
  1416. 13:06:22.04    RTREF - Releasing Matching RTT
  1417. 13:06:54.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1418. 13:06:55.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1419. 13:06:55.75    APP -- Game Start
  1420. 13:06:55.76    MessageInternal::DestroyChannel: Destroyed channel SMSG
  1421. 13:06:55.78    GAME -- Ending FE
  1422. 13:06:55.78    ScaleformFrontEnd - Unloading Front End
  1423. 13:06:56.17    GAME -- *** Beginning mission calderisbloodmesa (1 Humans, 7 Computers) ***
  1424. 13:06:56.23    GameLoadPanel::Activate(true)
  1425. 13:06:56.23    2 GameObj::m_loadState = LOAD_Game
  1426. 13:06:56.23    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2544MB] Used [238MB].
  1427. 13:06:56.28    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2691MB] Used [91MB].
  1428. 13:06:56.43    GAME -- Precaching Action
  1429. 13:06:57.36    GAME -- Loading Animators
  1430. 13:07:08.49    ImpassMap Load CRC
  1431. 13:07:08.49      :  1056964608
  1432. 13:07:08.49      :  1059892375
  1433. 13:07:08.49      :  1053609165
  1434. 13:07:08.49      :  0
  1435. 13:07:08.49      g: 425632575
  1436. 13:07:08.49      f: 425632575
  1437. 13:07:09.37    MessageInternal::CreateChannel: Created channel GMCC
  1438. 13:07:09.88    MessageInternal::CreateChannel: Created channel MODM
  1439. 13:07:09.88    MOD UI - Error loading key bindings file settings:keydefaults.lua
  1440. 13:07:11.91    GAME -- Loading completed (16 seconds)
  1441. 13:07:11.91    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2695MB] Used [87MB].
  1442. 13:07:12.07    VIDEO -- Texture Memory Before Shrink Memory: Video  [2805MB] Total [2782MB] Available [2695MB] Used [87MB].
  1443. 13:07:12.07    SIM -- Setting SyncErrorChecking level to None
  1444. 13:07:12.07    GameLoadPanel::SetPressAnyKey
  1445. 13:07:12.07    3 GameObj::m_loadState = LOAD_Wait
  1446. 13:07:27.61    4 GameObj::m_loadState = LOAD_Done
  1447. 13:07:27.62    7 GameObj::m_loadState = LOAD_None
  1448. 13:07:27.62    RTREF - Creating RenderTarget <worldscene render target>
  1449. 13:07:27.62    RTREF - Found Reservation
  1450. 13:07:27.62    RTREF - Reservation is available, allocating
  1451. 13:07:27.62    RTREF - Creating RenderTargetTexture WorldScene render target texture
  1452. 13:07:27.62    RTREF - Found RTT Reservation
  1453. 13:07:27.62    RTREF - RTT Reservation is Avaliable! Allocating!
  1454. 13:07:27.62    RTREF - Creating RenderTarget <depth pre-pass render target>
  1455. 13:07:27.62    RTREF - Found Reservation
  1456. 13:07:27.62    RTREF - Reservation is available, allocating
  1457. 13:07:27.62    RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
  1458. 13:07:27.62    RTREF - Found RTT Reservation
  1459. 13:07:27.62    RTREF - RTT Reservation is Avaliable! Allocating!
  1460. 13:07:27.62    RTREF - Creating RenderTargetTexture Post Process bright pass texture
  1461. 13:07:27.62    RTREF - Found RTT Reservation
  1462. 13:07:27.62    RTREF - RTT Reservation is Avaliable! Allocating!
  1463. 13:07:27.62    RTREF - Creating RenderTargetTexture Post Process blur texture 1
  1464. 13:07:27.62    RTREF - Creating RenderTargetTexture Post Process blur texture 2
  1465. 13:07:27.62    RTREF - Creating RenderTargetTexture Post Process blur texture 3
  1466. 13:07:27.62    RTREF - Creating RenderTargetTexture Post Process blur texture 4
  1467. 13:07:27.62    PerformanceRecorder::StartRecording for game size 8
  1468. 13:07:27.62    GAME -- Starting mission...
  1469. 13:07:27.83    RTREF - Creating RenderTargetTexture MiniMapScene render target texture
  1470. 13:07:47.68    NIS: App Timer override restored.
  1471. 13:07:55.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1472. 13:07:56.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1473. 13:08:56.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1474. 13:08:57.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1475. 13:09:57.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1476. 13:09:58.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1477. 13:10:58.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1478. 13:10:59.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1479. 13:11:59.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1480. 13:12:00.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1481. 13:13:00.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1482. 13:13:01.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1483. 13:14:01.01    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1484. 13:14:02.01    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
  1485. 13:15:02.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
  1486. 13:15:03.00    PeerID 1 is CONNECTED and has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0