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Jan 24th, 2017
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  1. Weapon LegolasBow
  2. AttackRange = LEGOLAS_BOW_RANGE
  3.  
  4. RangeBonusMinHeight = 10
  5. RangeBonus = 1
  6. RangeBonusPerFoot = #MULTIPLY( LEGOLAS_BOW_RANGE .01 )
  7.  
  8. WeaponSpeed = 321 ; dist/sec
  9. MinWeaponSpeed = 241
  10. MaxWeaponSpeed = 481 ; dist/sec Upper limit on scaling, when attacking past nominal "max" range
  11. FireFX = FX_RohanArcherBowWeapon
  12. ScaleWeaponSpeed = Yes ; Used for lob weapons, scales speed proportional to range
  13. HitPercentage = 100 ;When this weapon is used it will hit exactly 100% of the time.
  14. ScatterRadius = 5.0 ;When this weapon misses it can randomly miss by as much as this distance.
  15.  
  16. AcceptableAimDelta = 20 ; prevent twitchy reaiming in horde on horde
  17. DelayBetweenShots = LEGOLAS_DELAYBETWEENSHOTS ; time between shots, msec
  18. PreAttackDelay = LEGOLAS_PREATTACKDELAY ; 1467 is the prep time for archer.
  19. PreAttackType = PER_POSITION ; Do the delay each time we attack a new target
  20. FiringDuration = LEGOLAS_FIRINGDURATION ; Duration of the archer firing shot is 500ms.
  21.  
  22. ClipSize = 1
  23. AutoReloadsClip = Yes
  24. AutoReloadWhenIdle = 1
  25. ClipReloadTime = Min:LEGOLAS_RELOADTIME_MIN Max:LEGOLAS_RELOADTIME_MAX
  26. ContinuousFireOne = 0
  27. ContinuousFireCoast = LEGOLAS_RELOADTIME_MAX
  28.  
  29. AntiAirborneVehicle = Yes
  30. AntiAirborneMonster = Yes
  31. CanFireWhileMoving = Yes
  32.  
  33. ProjectileNugget ; Default Arrow
  34. ProjectileTemplateName = GoodFactionArrow
  35. WarheadTemplateName = LegolasBowWarhead
  36. End
  37. End
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