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Camilla Faust & Q'shaalt

Dec 5th, 2016
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  1. ==(Camilla Faust)==
  2.  
  3. Name: Camilla Faust
  4. Race: Female Half Elf
  5. Age: 18
  6. Size: Medium
  7. Alignment: Neutral Evil
  8. Speed: 30 ft
  9. Level and Class: Warlock LVL 5 (6650/14000)
  10. Language: Common, Elvish, Draconic, Infernal
  11. Background: Mad Enchantress (Entertainer)
  12. EXP Points: 6650/14000
  13.  
  14. Appearance:
  15. http://orig00.deviantart.net/8963/f/2012/262/e/c/undead_female_warlock_by_drakefrog-d5f7rz1.jpg (Her clothes are pink and black colored)
  16.  
  17. =Ability Score=
  18.  
  19. STR 8 (0) + 0 = 8 (-1)
  20. DEX 13 (9) + 3 = 16 (+3)
  21. CON 15 (9) + 1 = 16 (+3)
  22. INT 8 (0) + 0 = 8 (-1)
  23. WIS 12 (4) + 0 = 12 (+1)
  24. CHA 15 (9) + 3 = 18 (+4)
  25.  
  26. =Traits=
  27.  
  28. Darkvision
  29.  
  30. Fey Ancestry
  31.  
  32. =Stats=
  33.  
  34. HP: 43 = 11 (LVL 1 + CON Modifier) + 8 (LVL 2 + CON Modifier) + 8 + 8 + 8
  35. AC: 14 = 11 (Leather Armor) + 3 (DEX Modifier)
  36. Weapon: Rapier (1d8 + 3, Piercing, Ammunition [Range: 80/320], loading, Two-Handed)
  37.  
  38. =Proficiencies= (+3)
  39.  
  40. Saving Throws: VS CHA & WIS
  41. Armor: Light Armor
  42. Weapon: Simple Weapons
  43. Tools: Thieves Tools, One Gaming Set (Playing Card Set)
  44. Skill: Performance, Persuasion, Deception, Acrobatic, Stealth, Insight
  45.  
  46. =Feats=
  47.  
  48. Actor:
  49. - You have advantage on Charisma (Deception) and Charisma (Performance) checks when trying to pass yourself off as a different person.
  50. - You can mimic the speech of another person or the sounds made by other creatures. you must have heard the person speaking, or heard the creature make the sound, for at least 1 minute. A successful Wisdom (Insight) check contested by your Charisma (Deception) check allows a listener to determine that the effect is faked.
  51.  
  52. =Features (Warlock)=
  53.  
  54. Pact Magic
  55. Otherworldly Patrons: The Great Old One (Nyarlathotep)
  56. Eldritch Invocation
  57. Pact Boon (Pact Of The Chain)
  58.  
  59. =Features (The Great Old One)=
  60.  
  61. Awakened Mind (Telepathy stuff)
  62.  
  63. =Features (Eldritch Invocation)=
  64.  
  65. Agonizing Blast (+CHA Modifier to Eldritch Blast damage)
  66. Mask Of Many Faces (Free Disguise Self casting)
  67. Mire The Mind (1x Slow casting, until long rest)
  68.  
  69. =Pact Magic=
  70.  
  71. Cantrips: Eldritch Blast, Friends, Minor Illusion
  72. Spell Slot: 3rd (Twice)
  73. Spells Known: 6
  74. - Charm Person
  75. - Counterspell
  76. - Darkness
  77. - Hellish Rebuke
  78. - Hex
  79. - Shatter
  80. Spell DCs: 8 + 3 + 4 = 15
  81. Spell Attacks: 3 + 4 = 7
  82.  
  83. =Equipment=
  84. Light Crossbow
  85. 20 Bolts
  86. Leather Armor
  87. Arcane Focus (Crystal [Emerald] necklace)
  88. Scholar’s Pack
  89. Violin
  90. A mysteriously dark-colored letter that's sealed shut
  91. Costume (Barnyard Costume)
  92. Pouch (113 gp)
  93.  
  94. ==(Q'Shaalt The Imp)==
  95.  
  96. Name: Q'shaalt, Loyal Servant Of Nyarlathothep
  97. Race: Male Fiend
  98. Age: ???
  99. Size: Small
  100. Alignment: Lawful Evil
  101. Speed: 20 ft. if land, 40 ft. if flying
  102. Languages: Common, Infernal
  103.  
  104.  
  105. =Ability Score=
  106.  
  107. STR 6 (-2)
  108. DEX 17 (+3)
  109. CON 13 (+1)
  110. INT 11 (+0)
  111. WIS 12 (+1)
  112. CHA 14 (+2)
  113.  
  114. =Traits=
  115.  
  116. Darkvision (120 ft.)
  117.  
  118. Shapechanger: The imp can use its action to Polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a Spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any Equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
  119.  
  120. Devil's Sight: Magical Darkness doesn't impede the imp's Darkvision.
  121.  
  122. Magic Resistance: The imp has advantage on saving throws against Spells and other magical effects.
  123.  
  124. =Stats=
  125. HP: 10
  126. AC: 13
  127. Attack: Sting (Bite in Beast Form): Melee Weapon Attack: +5 to hit, reach 5 ft. , one target. Hit: 5 (1d4 + 3) piercing damage, and the target must make on a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.
  128.  
  129. Invisibility: The imp magically turns Invisible until it attacks, or until its Concentration ends (as if concentrating on a spell). Any Equipment the imp wears or carries is Invisible with it.
  130.  
  131. =Proficiencies (+2)=
  132. Skills: Deception, Insight, Persuasion, Stealth
  133. Immunities: Fire, Poison
  134. Condition Immunities: Poisoned
  135. Resistances: Cold; Bludgeoning, Piercing, And Slashing From Non-Magical/Non-Silver weapons
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