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- # ===============================================
- # == Default Configuration File of 'ShopChest' ==
- # ===============================================
- #
- # Lines starting with '#' are comments and are ignored by the server.
- #
- # Color Codes:
- # &0 = Black
- # &1 = Dark Blue
- # &2 = Dark Green
- # &3 = Dark Aqua
- # &4 = Dark Red
- # &5 = Dark Purple
- # &6 = Gold
- # &7 = Gray
- # &8 = Dark Gray
- # &9 = Blue
- # &a = Green
- # &b = Aqua
- # &c = Red
- # &d = Light Purple
- # &e = Yellow
- # &f = White
- #
- # Formatting Codes:
- # &k = Obfuscated
- # &l = Bold
- # &m = Strikethrough
- # &n = Underline
- # &o = Italic
- # &r = Reset
- # \n = Extra line
- # Set the main command you have to enter to manage the shops (default: "/shop ...")
- # DO NOT USE COLOR-/FORMATTING CODES HERE!
- main-command-name: "Magasin"
- # Set the maximal distance to the shop where the player can see the hologram.
- # Value MUST be a number (e.g. 1, 1.5, 2.75, ...)
- maximal-distance: 5
- # Set the currency symbol after price values
- currency-symbol: $
- # Set the minimum prices for each individual Item. Not per Stack, per single Item!
- # To add an item DELETE THE '[]' after 'minimum-prices:' and follow the format below.
- # Important: You must have exactly 2 spaces between the text and the edge (Just like the other properties)
- # You can find the item names in the 'item_names.txt' file.
- minimum-prices: []
- # "STONE:1": 0.5
- # "DIAMOND_SWORD": 100
- messages:
- # Set the message when a shop is created at the clicked chest.
- shop-created: "&6Magasin créer."
- # Set the message when the clicked chest already is a shop.
- chest-already-shop: "&cLe coffre est déjà un magasin."
- # Set the message when the clicked shop is removed.
- shop-removed: "&6Magasin supprimér."
- # Set the message when the clicked chest is not a shop.
- chest-no-shop: "&cLe coffre n'est pas un magasin."
- shop-info:
- # Set the message the player gets in the first row after entering '/shop info'.
- # Usable regex: %VENDOR%
- vendor: "&6Vendeur: %VENDOR%"
- # Set the message the player gets in the second row after entering '/shop info'.
- # Usable regex: %AMOUNT%, %ITEMNAME%
- product: "&6Produit: %AMOUNT% x %ITEMNAME%"
- # Set the message the player gets in the third row after entering '/shop info' if the item is enchanted
- # Usable regex: %ENCHANTMENT%
- enchantments: "&6Enchantements: %ENCHANTMENT%"
- # Set the message the player gets in the third/fourth row after entering '/shop info'.
- # Usable regex: %BUY-PRICE%, %SELL-PRICE%, %CURRENCY-SYMBOL%
- price: "&6Prix: Achat: %BUY-PRICE%%CURRENCY-SYMBOL%, Vente: %SELL-PRICE%%CURRENCY-SYMBOL%"
- # If the sell price or buy price is disabled, this message will be displayed instead of the price and the currency symbol in the message above.
- disabled: "&7Désactiver&6"
- # Set the message the player gets in the fourth/fifth row after entering '/shop info'...
- # ...when the shop is infinite.
- is-infinite: "&6Type: Infini"
- # ...when the shop is not infinite.
- is-not-infinite: "&6Type: Normal"
- # Set the message when the clicked block is not a chest.
- block-no-chest: "&cLe bloc n'est pas un magasin."
- # Set the message when the player tries to create a shop with sell price and buy price set to 0
- buy-and-sell-disabled: "&cImpossible de créer un magasin avec l'achat et la vente désactivée."
- # Set the message when the player successfully bought something.
- # Usable regex: %AMOUNT%, %ITEMNAME%, %BUY-PRICE%, %CURRENCY-SYMBOL%, %VENDOR%
- buy-success: "&aVous avez acheter &6%AMOUNT% x %ITEMNAME%&a pour &6%BUY-PRICE%%CURRENCY-SYMBOL%&a a &6%VENDOR%&a."
- # Set the message when the player successfully bought something.
- # Usable regex: %AMOUNT%, %ITEMNAME%, %SELL-PRICE%, %CURRENCY-SYMBOL%, %VENDOR%
- sell-success: "&aVous avez vendu &6%AMOUNT% x %ITEMNAME%&a pour &6%SELL-PRICE%%CURRENCY-SYMBOL%&a a &6%VENDOR%&a."
- # Set the message when the inventory is full when the player is buying something.
- not-enough-inventory-space: "&cIl n'y a pas assez d'espace dans votre inventaire."
- # Set the message when the shops' inventory is full when the player is selling something.
- chest-not-enough-inventory-space: "&cLe magasin n'a plus assez d'espace."
- # Set the message when the player doesn't have enough money to buy something.
- not-enough-money: "&cVous n'avez pas assez d'argent."
- # Set the message when the player doesn't have enough items to sell.
- not-enough-items: "&cVous n'avez pas assez d'items."
- # Set the message when the shop is out of stock.
- out-of-stock: "&cLe magasin n'a plus de stock."
- # Set the message when an error occurred.
- # Usable regex: %ERROR%
- error-occurred: "&cERREUR: %ERROR%"
- # Set the message when the arguments <AMOUNT> and <PRICE> of '/shop create' are not a number.
- amount-and-price-not-number: "&cLe montant du prix doit être en chiffre."
- # Set the message when the player doesn't hold an item in the hand.
- no-item-in-hand: "&cPas d'item en main."
- # Set the message when the player must click a chest to create a shop.
- click-chest-to-create-shop: "&aCliquez sur un coffre pour créer le magasin."
- # Set the message when the player must click a shop to remove it.
- click-chest-to-remove-shop: "&aCliquez sur le coffre pour supprimé le magasin."
- # Set the message when the player must click a shop to retrieve information.
- click-chest-for-info: "&aCliquez sur le magasin pour voir les infos."
- # Set the message when the player opened a shop.
- # Usable regex: %VENDOR%
- opened-shop: "&aVous ouvrez le magasin de %VENDOR%."
- # Set the message when the player tries to break a shop.
- cannot-break-shop: "&cImpossible de detruire le magasin."
- # Set the message when the player tries to sell a broken item.
- cannot-sell-broken-item: "&cImpossible de vendre un item casse."
- # Set the message when the entered buy price is below the minimum price.
- # Usable regex: %MIN-PRICE%, %CURRENCY-SYMBOL%
- buy-price-too-low: "&cLe prix d'achat doit être plus élevé que %MIN-PRICE%%CURRENCY-SYMBOL%."
- # Set the message when the entered sell price is below the minimum price.
- # Usable regex: %MIN-PRICE%, %CURRENCY-SYMBOL%
- sell-price-too-low: "&cTLe prix de vente doit être plus élevé que %MIN-PRICE%%CURRENCY-SYMBOL%."
- # Set the message when buying is disabled at the shop.
- buying-disabled: "&cL'achat est desactive dans ce magasin."
- # Set the message when selling is disabled at the shop.
- selling-disabled: "&cLa vente est desactive dans ce magasin."
- # Set the message when reloading is done.
- # Usable regex: %AMOUNT% (Amount of shops)
- reloaded-shops: "&aRechargement de %AMOUNT% magasins."
- update:
- # Set the message when an update is available.
- # Unfortunately only the last colored part of the text (if you have multiple colors) becomes clickable (default: only '&chere' is clickable).
- # Usable regex: %VERSION%
- update-available: "&l&6Version &c%VERSION% &6of &cShopChest &6is available &chere."
- # Set the message you get when hovering over the available message.
- click-to-download: "Click to download"
- # Set the message when no update is available.
- no-update: "&l&6No new update available."
- # Set the message when the update checker is started.
- checking: "&l&6Checking for Updates..."
- hologram:
- # Set the message in the second row of the shops' hologram when the player can buy and sell an item.
- # Usable regex: %BUY-PRICE%, %SELL-PRICE%, %CURRENCY-SYMBOL%
- buy-and-sell: "Achat %BUY-PRICE%%CURRENCY-SYMBOL% | %SELL-PRICE%%CURRENCY-SYMBOL% Vente"
- # Set the message in the second row of the shops' hologram when the player can only buy an item.
- # Usable regex: %BUY-PRICE%, %CURRENCY-SYMBOL%
- only-buy: "Achat %BUY-PRICE%%CURRENCY-SYMBOL%"
- # Set the message in the second row of the shops' hologram when the player can only sell an item.
- # Usable regex: %SELL-PRICE%, %CURRENCY-SYMBOL%
- only-sell: "Vente %SELL-PRICE%%CURRENCY-SYMBOL%"
- no-permission:
- # Set the message when a not permitted player tries to create a shop.
- create: "&cVous n'avez pas la permission de créer un magasin."
- # Set the message when a not permitted player tries to create an infinite shop.
- create-infinite: "&cVous n'avez pas la permission de créer un magasin infini."
- # Set the message when a not permitted player tries to open another players' shop.
- open-others: "&cVous n'avez pas la permission d'ouvrir ce coffre."
- # Set the message when a not permitted player tries to buy something.
- buy: "&cVous n'avez pas la permission d'acheter quelque chose."
- # Set the message when a not permitted player tries to sell something.
- sell: "&cVous n'avez pas la permission de vendre quelque chose."
- # Set the message when a not permitted player tries to remove another players' shop.
- remove-others: "&cVous n'avez pas la permission de retirer ce magasin."
- # Set the message when a not permitted player tries to reload the shops.
- reload: "&cVous n'avez pas la permission de recharger les magasins."
- # Set the message when a not permitted player tries to check for updates.
- update: "&cVous n'avez pas la permission de voir les mises a jour."
- command-description:
- # Set the command description message for '/<main-command> create' when you type '/<main-command>'.
- create: "créer un magasin."
- # Set the command description message for '/<main-command> remove' when you type '/<main-command>'.
- remove: "supprimer un magasin."
- # Set the command description message for '/<main-command> info' when you type '/<main-command>'.
- info: "Voir les informations du magasin."
- # Set the command description message for '/<main-command> reload' when you type '/<main-command>'.
- reload: "Recharger les magasins."
- # Set the command description message for '/<main-command> update' when you type '/<main-command>'.
- update: "Voir les mises a jour."
- # End of file.
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