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- Map key:
- # = neutral territory
- d = dimir territory
- i = izzet territory
- s = simic territory
- o = orzhov territory
- e = selesnya territory
- r = rakdos territory
- a = azorius territory
- Upper case letters of the above represent the locations of the guildmages. For example, D would indicate the position of Suudsu, the Dimir guildmage. I will put asterisks around these spaces to make them easier to notice
- Your initial positions will be determined by random number generation. Have fun!
- 1 # # # # # # # # # # # # # # # # # *D* # #
- 2 # # # # # # # # # # # # # # # # # # # #
- 3 # # # # # # *O* # # # # # # # # # # *S* # #
- 4 # # # # # # # # # # # # # # # # # # # #
- 5 # # # # # # # # # # # # # # # # # # # #
- 6 # # # # # # # # *R* # # # # # # # # # # #
- 7 # # # # # # # # # # # # # # # # # # # #
- 8 # # # # # # # # # # # # # # # # # # # #
- 9 # # # # # # # # # # # # # # # # # # # #
- 10 # # # # # # # # # # # # # # # # # # # #
- 11 # # # # # # # # # # # # # # # # # # # #
- 12 # # # # # # # *A* # # # # # # # # # # # #
- 13 # # # # # # # *E* # # # # # # # # # # # #
- 14 # # # # # # # # # # # # # # # # # # # #
- 15 # # # # # # # # # # # # # # # # # *I* # #
- 16 # # # # # # # # # # # # # # # # # # # #
- 17 # # # # # # # # # # # # # # # # # # # #
- 18 # # # # # # # # # # # # # # # # # # # #
- 19 # # # # # # # # # # # # # # # # # # # #
- 20 # # # # # # # # # # # # # # # # # # # #
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
- Guild, player: life/mana, actions last turn
- Dimir, Suudsu: 20/10 n/a
- Izzet, themoti: 20/10 n/a
- Orzhov, sage: 20/10 n/a
- Simic, Morgotha: 22/10 n/a
- Selesnya, Rubik: 20/10 n/a
- Rakdos, keeper: 20/10 n/a
- Azorius, isaic: 20/10 n/a
- Have fun!
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