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May 25th, 2015
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  1. version: 0.20
  2. #
  3. # Default template for "Normal" environment worlds (deftemplatesuffix="lhires")
  4. # Uses the HDMap renderer with view from the SE with the "hires" resolution (16 pixels per block edge)
  5. #
  6. # This file MAY need to be replaced during an upgrade - rename file to 'custom-normal-hires.txt' if you wish to customize it
  7. #
  8. templates:
  9. # Template for normal world (HDMap hires)
  10. normal-hires:
  11. enabled: true
  12. # Number of extra zoom-out levels for world (each level is twice as big as the previous one)
  13. extrazoomout: 2
  14. #center:
  15. # x: 0
  16. # y: 64
  17. # z: 0
  18. maps:
  19. - class: org.dynmap.hdmap.HDMap
  20. name: flat
  21. title: "Flat"
  22. prefix: flat
  23. perspective: iso_S_90_lowres
  24. shader: stdtexture
  25. lighting: shadows
  26. mapzoomin: 1
  27. - class: org.dynmap.hdmap.HDMap
  28. name: surface
  29. title: "Surface"
  30. prefix: t
  31. perspective: iso_SE_30_hires
  32. shader: stdtexture
  33. lighting: shadows
  34. mapzoomin: 1
  35. - class: org.dynmap.hdmap.HDMap
  36. name: cave
  37. title: "Cave"
  38. prefix: ct
  39. perspective: iso_SE_60_lowres
  40. shader: cave
  41. lighting: default
  42. mapzoomin: 3
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