Advertisement
Guest User

Winewod uljepsanje

a guest
Oct 31st, 2014
149
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 15.75 KB | None | 0 0
  1. CreateDynamicObject(7662,1291.80004883,-1144.90002441,23.39999962,0.00000000,0.00000000,270.00000000); //object(miragehedge14)(2)
  2. CreateDynamicObject(7662,1278.00000000,-1144.90002441,23.39999962,0.00000000,0.00000000,270.00000000); //object(miragehedge14)(3)
  3. CreateDynamicObject(7662,1243.50000000,-1144.90002441,23.39999962,0.00000000,0.00000000,270.00000000); //object(miragehedge14)(4)
  4. CreateDynamicObject(7662,1200.19995117,-1144.90002441,23.39999962,0.00000000,0.00000000,270.00000000); //object(miragehedge14)(5)
  5. CreateDynamicObject(7662,1198.19995117,-1144.90002441,23.39999962,0.00000000,0.00000000,270.00000000); //object(miragehedge14)(6)
  6. CreateDynamicObject(7662,1150.80004883,-1144.90002441,23.39999962,0.00000000,0.00000000,270.00000000); //object(miragehedge14)(7)
  7. CreateDynamicObject(7662,1137.59997559,-1144.90002441,23.39999962,0.00000000,0.00000000,270.00000000); //object(miragehedge14)(8)
  8. CreateDynamicObject(7662,1125.19995117,-1144.90002441,23.39999962,0.00000000,0.00000000,270.00000000); //object(miragehedge14)(9)
  9. CreateDynamicObject(7662,1112.59997559,-1144.90002441,23.39999962,0.00000000,0.00000000,270.00000000); //object(miragehedge14)(11)
  10. CreateDynamicObject(7662,1099.59997559,-1144.90002441,23.39999962,0.00000000,0.00000000,270.00000000); //object(miragehedge14)(12)
  11. CreateDynamicObject(7662,1003.00000000,-1145.09997559,23.39999962,0.00000000,0.00000000,270.00000000); //object(miragehedge14)(13)
  12. CreateDynamicObject(7662,989.00000000,-1145.09997559,23.39999962,0.00000000,0.00000000,270.00000000); //object(miragehedge14)(14)
  13. CreateDynamicObject(7662,976.40002441,-1145.09997559,23.39999962,0.00000000,0.00000000,270.00000000); //object(miragehedge14)(15)
  14. CreateDynamicObject(982,1085.50000000,-1154.80004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(1)
  15. CreateDynamicObject(982,1111.09997559,-1154.80004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(2)
  16. CreateDynamicObject(982,1136.69995117,-1154.80004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(3)
  17. CreateDynamicObject(982,1162.30004883,-1154.80004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(4)
  18. CreateDynamicObject(982,1239.09997559,-1154.69995117,23.20000076,1.00000000,0.00000000,270.00000000); //object(fenceshit)(5)
  19. CreateDynamicObject(982,1264.69995117,-1154.69995117,23.39999962,0.00000000,0.00000000,270.00000000); //object(fenceshit)(6)
  20. CreateDynamicObject(982,1309.40002441,-1154.90002441,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(7)
  21. CreateDynamicObject(982,1319.00000000,-1154.90002441,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(8)
  22. CreateDynamicObject(982,1319.69995117,-1135.30004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(9)
  23. CreateDynamicObject(982,1294.09997559,-1135.30004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(10)
  24. CreateDynamicObject(982,1286.09997559,-1135.30004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(11)
  25. CreateDynamicObject(982,1239.69995117,-1135.40002441,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(12)
  26. CreateDynamicObject(982,1214.09997559,-1135.40002441,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(13)
  27. CreateDynamicObject(982,1188.50000000,-1135.30004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(14)
  28. CreateDynamicObject(982,1185.30004883,-1135.30004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(15)
  29. CreateDynamicObject(982,1139.80004883,-1135.40002441,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(16)
  30. CreateDynamicObject(982,1114.19995117,-1135.40002441,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(17)
  31. CreateDynamicObject(982,1106.19995117,-1135.40002441,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(18)
  32. CreateDynamicObject(982,1059.80004883,-1135.30004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(19)
  33. CreateDynamicObject(982,1051.80004883,-1135.30004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(20)
  34. CreateDynamicObject(982,999.59997559,-1135.30004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(21)
  35. CreateDynamicObject(982,985.20001221,-1135.30004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(22)
  36. CreateDynamicObject(982,965.50000000,-1154.80004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(23)
  37. CreateDynamicObject(982,991.09997559,-1154.80004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(24)
  38. CreateDynamicObject(982,1016.70001221,-1154.80004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(25)
  39. CreateDynamicObject(982,1031.09997559,-1154.80004883,23.50000000,0.00000000,0.00000000,270.00000000); //object(fenceshit)(26)
  40. CreateDynamicObject(3472,1094.69995117,-1144.90002441,23.29999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03)(1)
  41. CreateDynamicObject(3472,1129.59997559,-1144.90002441,23.29999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03)(2)
  42. CreateDynamicObject(3472,1155.09997559,-1145.00000000,23.29999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03)(3)
  43. CreateDynamicObject(3472,1183.50000000,-1145.00000000,23.29999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03)(4)
  44. CreateDynamicObject(3472,1205.19995117,-1144.90002441,23.29999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03)(5)
  45. CreateDynamicObject(3472,1227.59997559,-1144.80004883,23.29999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03)(6)
  46. CreateDynamicObject(3472,1252.59997559,-1144.80004883,23.29999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03)(7)
  47. CreateDynamicObject(3472,1276.59997559,-1145.00000000,23.29999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03)(8)
  48. CreateDynamicObject(3472,1295.90002441,-1144.90002441,23.29999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03)(9)
  49. CreateDynamicObject(3472,1312.00000000,-1145.00000000,23.29999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03)(10)
  50. CreateDynamicObject(3472,1330.69995117,-1145.00000000,23.29999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03)(11)
  51. CreateDynamicObject(3472,1042.19995117,-1145.19995117,23.29999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03)(12)
  52. CreateDynamicObject(3472,1018.09997559,-1145.00000000,23.29999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03)(13)
  53. CreateDynamicObject(3472,993.29998779,-1145.09997559,23.29999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03)(14)
  54. CreateDynamicObject(3472,972.50000000,-1145.00000000,23.29999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03)(15)
  55. CreateDynamicObject(2773,1014.29998779,-1139.19995117,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(1)
  56. CreateDynamicObject(2773,1017.20001221,-1139.30004883,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(2)
  57. CreateDynamicObject(2773,1020.29998779,-1139.30004883,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(3)
  58. CreateDynamicObject(2773,1031.00000000,-1139.30004883,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(4)
  59. CreateDynamicObject(2773,1034.19995117,-1139.40002441,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(5)
  60. CreateDynamicObject(2773,1037.40002441,-1139.40002441,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(6)
  61. CreateDynamicObject(984,1189.50000000,-1154.80004883,23.39999962,0.00000000,0.00000000,270.00000000); //object(fenceshit2)(1)
  62. CreateDynamicObject(984,1199.09997559,-1154.80004883,23.39999962,0.00000000,0.00000000,270.00000000); //object(fenceshit2)(2)
  63. CreateDynamicObject(2773,1174.09997559,-1151.00000000,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(7)
  64. CreateDynamicObject(2773,1177.50000000,-1151.00000000,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(8)
  65. CreateDynamicObject(2773,1180.80004883,-1151.00000000,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(9)
  66. CreateDynamicObject(2773,1183.80004883,-1151.00000000,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(10)
  67. CreateDynamicObject(2773,1277.30004883,-1151.30004883,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(11)
  68. CreateDynamicObject(2773,1280.59997559,-1151.30004883,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(12)
  69. CreateDynamicObject(2773,1284.09997559,-1151.30004883,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(13)
  70. CreateDynamicObject(2773,1287.50000000,-1151.30004883,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(14)
  71. CreateDynamicObject(2773,1290.90002441,-1151.30004883,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(15)
  72. CreateDynamicObject(2773,1294.40002441,-1151.30004883,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(16)
  73. CreateDynamicObject(2773,1297.69995117,-1151.30004883,23.20000076,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(17)
  74. CreateDynamicObject(971,1256.59997559,-1159.40002441,26.39999962,0.00000000,0.00000000,0.00000000); //object(subwaygate)(1)
  75. CreateDynamicObject(971,1120.09997559,-1160.30004883,25.70000076,0.00000000,0.00000000,0.00000000); //object(subwaygate)(2)
  76. CreateDynamicObject(971,1185.00000000,-1131.00000000,26.39999962,0.00000000,0.00000000,180.00000000); //object(subwaygate)(3)
  77. CreateDynamicObject(3578,1301.69995117,-1144.40002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la)(1)
  78. CreateDynamicObject(3578,1301.69995117,-1144.59997559,22.00000000,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la)(2)
  79. CreateDynamicObject(3578,1301.69995117,-1144.90002441,22.10000038,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la)(3)
  80. CreateDynamicObject(3578,1301.69995117,-1145.19995117,22.00000000,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la)(5)
  81. CreateDynamicObject(3578,1301.69995117,-1145.40002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la)(6)
  82. CreateDynamicObject(3578,1277.59997559,-1140.00000000,22.00000000,0.00000000,0.00000000,270.00000000); //object(dockbarr1_la)(10)
  83. CreateDynamicObject(3578,1278.80004883,-1140.00000000,22.00000000,0.00000000,0.00000000,270.00000000); //object(dockbarr1_la)(11)
  84. CreateDynamicObject(3578,1248.50000000,-1150.09997559,21.89999962,0.00000000,0.00000000,270.00000000); //object(dockbarr1_la)(12)
  85. CreateDynamicObject(3578,1247.30004883,-1150.09997559,21.89999962,0.00000000,0.00000000,270.00000000); //object(dockbarr1_la)(13)
  86. CreateDynamicObject(3578,1227.40002441,-1140.09997559,21.89999962,0.00000000,1.50000000,270.00000000); //object(dockbarr1_la)(14)
  87. CreateDynamicObject(3578,1228.50000000,-1140.09997559,21.89999962,0.00000000,1.49963379,270.00000000); //object(dockbarr1_la)(15)
  88. CreateDynamicObject(3578,1206.09997559,-1150.59997559,21.79999924,0.00000000,0.99963379,270.00000000); //object(dockbarr1_la)(16)
  89. CreateDynamicObject(3578,1205.09997559,-1150.50000000,21.79999924,0.00000000,0.99426270,270.00000000); //object(dockbarr1_la)(17)
  90. CreateDynamicObject(3578,1173.50000000,-1140.30004883,22.00000000,0.00000000,0.24426270,270.00000000); //object(dockbarr1_la)(18)
  91. CreateDynamicObject(3578,1174.50000000,-1140.30004883,22.00000000,0.00000000,0.24169922,270.00000000); //object(dockbarr1_la)(19)
  92. CreateDynamicObject(3578,1093.69995117,-1139.90002441,22.00000000,0.00000000,0.24169922,270.00000000); //object(dockbarr1_la)(20)
  93. CreateDynamicObject(3578,1094.59997559,-1139.90002441,22.00000000,0.00000000,0.24169922,270.00000000); //object(dockbarr1_la)(21)
  94. CreateDynamicObject(3578,1042.69995117,-1149.69995117,22.00000000,0.00000000,0.24169922,270.00000000); //object(dockbarr1_la)(22)
  95. CreateDynamicObject(3578,1041.69995117,-1149.69995117,22.00000000,0.00000000,0.24169922,270.00000000); //object(dockbarr1_la)(23)
  96. CreateDynamicObject(3578,973.20001221,-1140.50000000,22.29999924,0.00000000,356.99169922,268.75000000); //object(dockbarr1_la)(24)
  97. CreateDynamicObject(3578,974.29998779,-1140.40002441,22.29999924,0.00000000,356.98974609,268.74707031); //object(dockbarr1_la)(25)
  98. CreateDynamicObject(6965,1007.59997559,-1120.59997559,26.20000076,0.00000000,0.00000000,0.00000000); //object(venefountain02)(2)
  99. CreateDynamicObject(6965,1037.09997559,-1120.69995117,26.20000076,0.00000000,0.00000000,0.00000000); //object(venefountain02)(3)
  100. CreateDynamicObject(4206,1005.20001221,-1118.00000000,23.00000000,0.00000000,0.00000000,0.00000000); //object(pershingpool_lan)(1)
  101. CreateDynamicObject(4206,1039.09997559,-1118.09997559,23.00000000,0.00000000,0.00000000,0.00000000); //object(pershingpool_lan)(2)
  102. CreateDynamicObject(1215,1012.59997559,-1139.19995117,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(1)
  103. CreateDynamicObject(1215,1015.70001221,-1139.19995117,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(2)
  104. CreateDynamicObject(1215,1018.70001221,-1139.19995117,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(3)
  105. CreateDynamicObject(1215,1021.90002441,-1139.19995117,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(4)
  106. CreateDynamicObject(1215,1029.50000000,-1139.30004883,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(5)
  107. CreateDynamicObject(1215,1032.59997559,-1139.30004883,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(6)
  108. CreateDynamicObject(1215,1035.80004883,-1139.30004883,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(7)
  109. CreateDynamicObject(1215,1039.00000000,-1139.30004883,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(8)
  110. CreateDynamicObject(1215,1172.50000000,-1151.09997559,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(9)
  111. CreateDynamicObject(1215,1175.80004883,-1151.09997559,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(10)
  112. CreateDynamicObject(1215,1179.09997559,-1151.09997559,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(11)
  113. CreateDynamicObject(1215,1182.19995117,-1151.00000000,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(12)
  114. CreateDynamicObject(1215,1275.59997559,-1151.30004883,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(13)
  115. CreateDynamicObject(1215,1278.90002441,-1151.30004883,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(14)
  116. CreateDynamicObject(1215,1282.40002441,-1151.30004883,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(15)
  117. CreateDynamicObject(1215,1285.69995117,-1151.30004883,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(16)
  118. CreateDynamicObject(1215,1289.19995117,-1151.30004883,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(17)
  119. CreateDynamicObject(1215,1292.59997559,-1151.30004883,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(18)
  120. CreateDynamicObject(1215,1296.00000000,-1151.30004883,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(19)
  121. CreateDynamicObject(1215,1299.30004883,-1151.30004883,23.20000076,0.00000000,0.00000000,0.00000000); //object(bollardlight)(20)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement