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Mar 26th, 2017
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  1. patch
  2. {
  3. include "materials/models/survivors/survivors_it_shared.vmt"
  4. insert
  5. {
  6. $baseTexture "models\survivors\Amanda/Body"
  7. $bumpmap "models\survivors\Amanda/Body_Bump"
  8. $halflambert 0
  9. $phong 1
  10. $allowdiffusemodulation 0
  11. $diffuseexp 1
  12. $ambientocclusion 1
  13. $ambientocclusiontexture "models\survivors\Amanda/Lightmap"
  14.  
  15. $lightwarptexture "models\survivors\gambler\gambler_head_wrp"
  16.  
  17. $phongfresnelrange_0 ".01"
  18. $phongfresnelrange_1 ".15"
  19. $phongfresnelrange_2 1
  20. $phongfresnelranges "[.01 .15 1]"
  21. $phongtint "[0.8 0.8 1]"
  22. $phongboost 30
  23. "$phongexponenttexture" "models/Infected/Scorpion/Body_SPEC"
  24. $phongexponent 20
  25. $ambientocclusion 1
  26. $detail "models/infected/common/l4d2/ci_burning"
  27. $seamless_detail 1
  28. $seamless_scale ".005"
  29.  
  30. $detailblendfactor .001
  31. $detailblendmode 2
  32.  
  33. $bbqamount 1
  34.  
  35. vertexlitgeneric_dx8
  36. {
  37. $envmaptint "[.05 .03 .01]"
  38. $envmap env_cubemap
  39. $envmapmask "Models\Infected\Scorpion/Body_Spec"
  40. }
  41. vertexlitgeneric_HDR_dx8
  42. {
  43. $envmaptint "[.22 .12 .07]"
  44. $envmap env_cubemap
  45. $envmapmask "Models\Infected\Scorpion/Body_Spec"
  46. }
  47.  
  48.  
  49. $BurnLevel 0
  50. Proxies
  51. {
  52. BBQLevel
  53. {
  54. resultVar $bbqamount
  55. }
  56. BurnLevel
  57. {
  58. resultVar $burnlevel
  59. }
  60. Multiply
  61. {
  62. srcVar1 $phongfresnelrange_0
  63. srcVar2 $bbqamount
  64. resultVar "$phongfresnelranges[0]"
  65. }
  66. Multiply
  67. {
  68. srcVar1 $phongfresnelrange_1
  69. srcVar2 $bbqamount
  70. resultVar "$phongfresnelranges[1]"
  71. }
  72. Multiply
  73. {
  74. srcVar1 $phongfresnelrange_2
  75. srcVar2 $bbqamount
  76. resultVar "$phongfresnelranges[2]"
  77. }
  78. Equals
  79. {
  80. srcVar1 $BurnLevel
  81. resultVar $detailblendfactor
  82. }
  83. }
  84. }
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