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rocket league crash on loading map

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Mar 23rd, 2017
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  1. Log: Log file open, 23/03/2017 21:53:44
  2. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  3. Log: ... running in INSTALLED mode
  4. Warning: Warning, Unknown language extension . Defaulting to INT
  5. Init: Language extension: INT
  6. Init: Language extension: INT
  7. DevConfig: GConfig::LoadFile associated file: ..\..\TAGame\Config\TAUI.ini
  8. Init: Version: 170316.47017.154572
  9. Init: Compiled (32-bit): Mar 8 2017 15:33:03
  10. Init: Command line:
  11. Init: Base directory: F:\SteamLibrary\steamapps\common\rocketleague\Binaries\Win32\
  12. [0000.44] Log: Deleting old log file Launch-backup-2017.03.20-21.12.59.log
  13. [0000.44] Init: Computer: AADIL-PC
  14. [0000.44] Init: User: Aadil
  15. [0000.44] Init: CPU Page size=4096, Processors=4
  16. [0000.44] Init: High frequency timer resolution =3.320313 MHz
  17. [0000.44] Init: Memory total: Physical=16.0GB (16GB approx) Pagefile=32.0GB Virtual=4.0GB
  18. [0001.05] Log: Steam Client API initialized 1
  19. [0001.21] Log: Steam Game Server API initialized 1
  20. [0001.21] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  21. [0001.21] Init: Object subsystem initialized
  22. [0001.46] Log: Using feature set 'Breakout'
  23. [0002.02] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 970
  24. [0002.02] Log: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory
  25. [0002.05] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
  26. [0002.05] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4095MB of shared system memory
  27. [0002.06] Log: Shader platform (RHI): PC-D3D-SM3
  28. [0002.06] Log: Using Secure UDP
  29. [0002.06] Log: Using Secure UDP
  30. [0002.06] Log: Using Secure UDP
  31. [0002.07] Log: Using Secure UDP
  32. [0002.07] Log: Using Secure UDP
  33. [0002.11] Log: PhysX GPU Support: DISABLED
  34. [0005.11] Log: 95418 objects as part of root set at end of initial load.
  35. [0005.11] Log: 0 out of 0 bytes used by permanent object pool.
  36. [0005.11] Log: Initializing Engine...
  37. [0005.11] Log: BuildID: -1677331153 from GPsyonixBuildID
  38. [0005.11] Log: Using Secure UDP
  39. [0005.11] Log: Using Secure UDP
  40. [0005.11] Log: Using Secure UDP
  41. [0005.11] Log: Using Secure UDP
  42. [0005.12] Log: Using Secure UDP
  43. [0005.12] SystemSettings: Loading PC Settings
  44. [0005.18] DevAudio: Allocated 32 sources
  45. [0005.18] DevAudio: CommonAudioPoolSize is set to 0 - disabling persistent pool for audio data
  46. [0005.19] Log: Wwise(R) SDK Version 2016.2.0 Build 5972. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
  47. [0006.89] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
  48. [0006.89] Log: Initializing Steamworks
  49. [0006.90] DevOnline: Steam ID: 76561198030140021
  50. [0006.90] DevOnline: Steam universe: PUBLIC
  51. [0006.90] DevOnline: Steam appid: 252950
  52. [0006.90] DevOnline: Steam IsSubscribed: 1
  53. [0006.90] DevOnline: Steam IsLowViolence: 0
  54. [0006.90] DevOnline: Steam IsCybercafe: 0
  55. [0006.90] DevOnline: Steam IsVACBanned: 0
  56. [0006.90] DevOnline: Steam IP country: GB
  57. [0006.90] DevOnline: Steam official server time: 1490306021
  58. [0006.90] DevOnline: Steam Cloud quota: 99597032 / 100000000
  59. [0006.90] DevOnline: Steam original app owner: 76561198030140021
  60. [0006.90] DevOnline: Logged in as 'AF1'
  61. [0006.90] VoiceChat: The desired playback sample rate is 11000.
  62. [0006.90] PsyNet: Using environment DBE_Production Prod
  63. [0006.90] Matchmaking: Build Unique ID: -1677331153
  64. [0006.90] DevOnline: Logged in as 'AF1'
  65. [0006.90] Auth: (OnlinePlayerAuthentication_TA_0) OnlinePlayerAuthentication_X::OnlinePlayerAuthentication_TA:HandleLocalPlayerLoginStatusChanged Name=AF1 LoggedIn=True SendingLogin=False RequiresAuth=True AuthStatus=AUS_NotStarted
  66. [0006.90] Auth: RequestAuthorizationCode
  67. [0006.90] Auth: AuthInterface.RequestAuthorizationCode
  68. [0006.90] DevOnline: Issuing request for auth session ticket
  69. [0006.90] DevOnline: Issuing request for encrypted app ticket
  70. [0006.90] Auth: AuthStatus=AUS_Pending
  71. [0006.90] DevOnline: Successfully set the friend join URL:
  72. [0006.91] Party: HandleLocalPlayerLoginStatusChanged PlayerName=AF1 PlayerID=Steam|76561198030140021|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  73. [0006.91] Matchmaking: Cancel matchmaking because party size changed from 0 to 1
  74. [0006.91] SaveGame: Savedata Load ControllerId=0 File=..\..\TAGame\SaveData\DBE_Production\76561198030140021.save
  75. [0006.91] Log: SaveDataImport(0): Mount
  76. [0006.92] SaveGame: LoadGameData(): Result.Code:'BasicLoadResult_Success'
  77. [0006.93] SignIn: Profile OnLoaded LocalID=0
  78. [0006.93] ScriptLog: UpdateProfileVersion 12
  79. [0006.93] SignIn: Profile OnLoaded LocalID=1
  80. [0006.93] ScriptLog: UpdateProfileVersion 12
  81. [0006.93] SignIn: Profile OnLoaded LocalID=2
  82. [0006.93] ScriptLog: UpdateProfileVersion 12
  83. [0006.93] ScriptLog: GetDLCProducts, UnlockedDLCList=SuperSonic,GreyCar
  84. [0006.93] SignIn: SetProfile Profile=Profile_TA_0 ProfileName=AF1
  85. [0006.96] Log: Flushing async loaders.
  86. [0007.02] Log: Flushed async loaders.
  87. [0007.02] Log: LoadMap: MENU_Main_p
  88. [0007.26] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_GFxMenu_SF.upk
  89. [0007.37] Log: Game class is 'GameInfo_GFxMenu_TA'
  90. [0007.44] Log: Bringing World menu_main_p.TheWorld up for play (0) at 2017.03.23-21.53.51
  91. [0007.44] Log: Bringing up level for play took: 0.065958
  92. [0007.44] DevOnline: RegisterRemoteTalker(0x01100001042A3275) returned 0x00000000
  93. [0007.45] Log: Flushing async loaders.
  94. [0007.47] Log: Flushed async loaders.
  95. [0007.47] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
  96. [0007.47] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
  97. [0007.76] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
  98. [0007.76] DevOnline: Set rich presence to: Main Menu data: Menu
  99. [0007.76] Log: ########### Finished loading level: 0.738848 seconds
  100. [0007.99] Log: Flushing async loaders.
  101. [0008.41] Log: Flushed async loaders.
  102. [0008.41] Log: Initializing Engine Completed
  103. [0008.41] Log: >>>>>>>>>>>>>> Initial startup: 8.41s <<<<<<<<<<<<<<<
  104. [0008.45] Auth: HandleReceivedAuthorizationCode bSuccess:'True'
  105. [0008.52] DevOnline: Obtained steam user stats, user: 76561198030140021
  106. [0008.55] Log: FSaveDataExportTask(0) wrote 403544 bytes to memory
  107. [0008.55] Log: SaveDataExport(0): Mount
  108. [0008.55] Auth: SendLoginRequest
  109. [0008.56] Warning: Warning, Failed to load 'SwfMovie GFX_StartMenu.StartMenu': Failed to find object 'SwfMovie GFX_StartMenu.StartMenu'
  110. [0008.68] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198030140021_2.save
  111. [0008.68] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198030140021.save
  112. [0008.68] Log: SaveDataExport(0): Finished - File:[(null)] Result:[1051627264]
  113. [0008.68] DevAudio: UAudioDevice::ApplySoundMode(): Default
  114. [0008.68] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198030140021.save
  115. [0008.68] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198030140021.save
  116. [0008.70] Log: Detected new XInput controller 0
  117. [0009.53] Log: FJsonStructReader - could not find property AddProperties in struct OnlineSaveData_TA.
  118. [0009.53] Log: FJsonStructReader - could not find property SetProperties in struct OnlineProfile_TA.
  119. [0011.57] StartMenu: ControllerIndex:'0'
  120. [0011.57] DevOnline: Set rich presence to: Main Menu data: Menu
  121. [0011.59] Warning: Warning, Failed to load 'SwfMovie GFX_MainMenu.MainMenu': Failed to find object 'SwfMovie GFX_MainMenu.MainMenu'
  122. [0011.79] ScriptLog: GetAppPriceInfo http://store.steampowered.com/api/dlcforapp?appid=252950 Transient.GFxData_DLC_TA_0.HandleGetAppPriceInfoComplete
  123. [0011.87] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_scallop' Price:'$1.99'
  124. [0011.87] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_bone' Price:'$1.99'
  125. [0011.87] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_gilliam' Price:'$1.99'
  126. [0011.87] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_Number6' Price:'$1.99'
  127. [0011.87] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_cannonboy' Price:'$1.99'
  128. [0011.87] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_Aftershock' Price:'$1.99'
  129. [0011.87] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_Marauder' Price:'$1.99'
  130. [0011.87] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_NeoBike' Price:'$1.99'
  131. [0011.87] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_NeoCar' Price:'$1.99'
  132. [0011.87] ScriptLog: HandleGetAppPriceInfoComplete AppName:'NBA' Price:'$1.99'
  133. [0011.87] ScriptLog: HandleGetAppPriceInfoComplete AppName:'DarkCar' Price:'$1.99'
  134. [0011.87] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Wasteland' Price:'$3.99'
  135. [0011.87] ScriptLog: HandleGetAppPriceInfoComplete AppName:'GreyCar' Price:'$1.99'
  136. [0011.87] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Revenge' Price:'$3.99'
  137. [0011.87] ScriptLog: HandleGetAppPriceInfoComplete AppName:'SuperSonic' Price:'$3.99'
  138. [0011.88] Log: FSaveDataExportTask(0) wrote 403448 bytes to memory
  139. [0011.89] Log: SaveDataExport(0): Mount
  140. [0011.89] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198030140021_1.save
  141. [0011.89] Log: SaveDataExport(0): Finished - File:[(null)] Result:[251482752]
  142. [0011.89] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198030140021.save
  143. [0011.89] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198030140021.save
  144. [0013.27] JoinGame: StartJoin ip108-61-178-255.datahound.com:7826 JoinSettings.PlaylistID:'0' JoinSettings.bFriendJoin:'False' JoinSettings.bMigration:'False' JoinSettings.MatchType:'JMT_Public'
  145. [0013.27] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198030140021 -SteamConnectIP=ip108-61-178-255.datahound.com:7826
  146. [0013.27] Online: TryToPlayOnline ControllerID:'-1'
  147. [0013.27] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_0.CheckPrivilege'
  148. [0013.27] Online: CheckPrivilege Privilege:'FP_BrowseInternet'
  149. [0013.27] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_BrowseInternet' Level:'FPL_Enabled'
  150. [0013.27] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_0.CheckInternet'
  151. [0013.27] Online: CheckInternet
  152. [0013.27] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_0.CheckPsyNet'
  153. [0013.27] Online: CheckPsyNet
  154. [0013.27] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_0.CheckPrivilege'
  155. [0013.27] Online: CheckPrivilege Privilege:'FP_OnlinePlay'
  156. [0013.27] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_OnlinePlay' Level:'FPL_Enabled'
  157. [0013.27] Online: StartNextCheck OnFinished
  158. [0013.27] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction:'False'
  159. [0013.45] Log: FJsonStructReader - could not find property bServerKey in struct RPC_GenerateKeys_X.
  160. [0013.45] JoinGame: Sending Reservation to server
  161. [0013.45] Log: Using Secure Websockets
  162. [0013.45] ScriptWarning: ScriptWarning, Accessed None 'Playlist'
  163. OnlinePlayer_TA Transient.GameEngine_TA_0:LocalPlayer_TA_0.OnlinePlayer_TA_0
  164. Function TAGame.OnlinePlayer_TA:GetPlayersLikesDislikes:0122
  165. Script call stack:
  166. Function ProjectX.OnlineGameJoinGame_X:ReservingServer.BeginState
  167. Function ProjectX.OnlineGameJoinGame_X:ReservingServer.SendReservation
  168. Function ProjectX.OnlineGameJoinGame_X:ReservingServer.SendReservationMessage
  169. Function TAGame.OnlineGameJoinGame_TA:ReservingServerForMatchmaking.CreateReservationMessage
  170. Function ProjectX.OnlineGameJoinGame_X:ReservingServerForMatchmaking.CreateReservationMessage
  171. Function ProjectX.AddReservationMessagePublic_X:AddPlayers
  172. Function ProjectX.AddReservationMessagePublic_X:SetPlayerPref
  173. Function TAGame.OnlinePlayer_TA:GetPlayersLikesDislikes
  174.  
  175. [0013.96] JoinGame: Server could not verify keys
  176. [0013.96] JoinGame: OnJoinGameComplete bSuccess:'False' FailReason:'Unable to connect to Game Server. (Error: 82)' BugItReason:''
  177. [0013.96] DevOnline: Successfully set the friend join URL:
  178. [0015.71] Log: FSaveDataExportTask(0) wrote 403448 bytes to memory
  179. [0015.74] Log: SaveDataExport(0): Mount
  180. [0015.74] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198030140021_3.save
  181. [0015.74] Log: SaveDataExport(0): Finished - File:[(null)] Result:[251481600]
  182. [0015.74] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198030140021.save
  183. [0015.74] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198030140021.save
  184. [0015.77] Log: FSaveDataExportTask(0) wrote 403448 bytes to memory
  185. [0015.77] Log: SaveDataExport(0): Mount
  186. [0015.78] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198030140021.save
  187. [0015.78] Log: SaveDataExport(0): Finished - File:[(null)] Result:[251481472]
  188. [0015.78] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198030140021.save
  189. [0015.78] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198030140021.save
  190. [0015.91] Log: Using Secure Websockets
  191. [0015.91] Log: Using Secure Websockets
  192. [0015.91] Log: Using Secure Websockets
  193. [0015.91] Log: Using Secure Websockets
  194. [0015.91] Log: Using Secure Websockets
  195. [0015.91] Log: Using Secure Websockets
  196. [0015.91] Log: Using Secure Websockets
  197. [0015.91] Log: Using Secure Websockets
  198. [0015.93] Log: FSaveDataExportTask(0) wrote 403448 bytes to memory
  199. [0015.94] Log: SaveDataExport(0): Mount
  200. [0015.94] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198030140021_1.save
  201. [0015.94] Log: SaveDataExport(0): Finished - File:[(null)] Result:[251480832]
  202. [0015.94] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198030140021.save
  203. [0015.94] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198030140021.save
  204. [0016.18] Matchmaking: Ping Received EU 0.2742
  205. [0016.34] Matchmaking: Ping Received EU 0.1613
  206. [0016.46] Matchmaking: Ping Received EU 0.1129
  207. [0016.81] Matchmaking: Ping Received USW 0.9032
  208. [0017.00] Matchmaking: Ping Received USW 0.1936
  209. [0017.02] Matchmaking: Ping Received ME 1.1129
  210. [0017.21] Matchmaking: Ping Received ME 0.1936
  211. [0017.25] Matchmaking: Ping Received USW 0.2419
  212. [0017.41] Matchmaking: Ping Received ME 0.1936
  213. [0017.44] Matchmaking: Ping Received ASC 1.5323
  214. [0017.75] Matchmaking: Ping Received ASC 0.3065
  215. [0017.75] Matchmaking: Ping Received OCE 1.8387
  216. [0018.00] Matchmaking: Ping Received JPN 2.0968
  217. [0018.04] Matchmaking: Ping Received USE 2.1291
  218. [0018.07] Matchmaking: Ping Received ASC 0.3226
  219. [0018.12] Matchmaking: Ping Received OCE 0.3710
  220. [0018.20] Matchmaking: Ping Received USE 0.1613
  221. [0018.22] Online: TryToPlayOnline ControllerID:'-1'
  222. [0018.22] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_1.CheckPrivilege'
  223. [0018.22] Online: CheckPrivilege Privilege:'FP_BrowseInternet'
  224. [0018.22] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_BrowseInternet' Level:'FPL_Enabled'
  225. [0018.22] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_1.CheckInternet'
  226. [0018.22] Online: CheckInternet
  227. [0018.22] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_1.CheckPsyNet'
  228. [0018.22] Online: CheckPsyNet
  229. [0018.22] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_1.CheckPrivilege'
  230. [0018.22] Online: CheckPrivilege Privilege:'FP_OnlinePlay'
  231. [0018.22] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_OnlinePlay' Level:'FPL_Enabled'
  232. [0018.22] Online: StartNextCheck OnFinished
  233. [0018.22] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction:'False'
  234. [0018.22] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction:'False'
  235. [0018.22] Matchmaking: StartMatchmaking IsSearching=False OnlineStatusError=
  236. [0018.22] ScriptLog: GFxData_OnlineMatchStatus_TA_0 StatusOwner is now StatusOwner_Matchmaking
  237. [0018.38] Matchmaking: Ping Received USE 0.1774
  238. [0018.42] Matchmaking: Ping Received JPN 0.4194
  239. [0018.54] Matchmaking: Ping Received OCE 0.4194
  240. [0018.84] Matchmaking: Ping Received JPN 0.4194
  241. [0020.91] Matchmaking: All Regions Pinged: ASC (0.3065), EU (0.1129), JPN (0.4194), ME (0.1936), OCE (0.3710), SAM (1000.0000), USE (0.1613), USW (0.1936)
  242. [0020.91] Matchmaking: PlayerStartMatchmaking 47-02-21 15-43-49
  243. [0020.91] Matchmaking: Searching in EU for playlists 11 on game server 0
  244. [0021.15] Matchmaking: (On
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