- var _A;
- _A = instance_create(x, y, obj_arrow);
- _A.z = z + 12;
- _A.dir = dir;
- _A.grav = -0.06;
- _A.yang = obj_camera.zdir;
- var _SPD;
- _SPD = 10 + charge;
- _A.hspd = lengthdir_x(_SPD, _A.dir) * lengthdir_x(_SPD, _A.yang);
- _A.vspd = lengthdir_y(_SPD, _A.dir) * lengthdir_x(_SPD, _A.yang);
- _A.zspd = lengthdir_y(_SPD, _A.dir);