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- //VW_pgmforever
- //typedef for the shopping cart (player's guid and item's entryid). if he confirms, he buys the desired item id
- typedef std::map<uint64, uint32> ShoppingCart;
- //end VW_pgmforever
- struct CharacterNameData
- {
- std::string m_name;
- uint8 m_class;
- uint8 m_race;
- uint8 m_gender;
- uint8 m_level;
- };
- /// The World
- class World
- {
- public:
- static ACE_Atomic_Op<ACE_Thread_Mutex, uint32> m_worldLoopCounter;
- //VW_pgmforever
- //declare the shopping cart
- ShoppingCart m_VW_shopping_cart;
- //end VW_pgmforever
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