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World.h

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Aug 4th, 2014
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  1. //VW_pgmforever
  2. //typedef for the shopping cart (player's guid and item's entryid). if he confirms, he buys the desired item id
  3. typedef std::map<uint64, uint32> ShoppingCart;
  4. //end VW_pgmforever
  5.  
  6. struct CharacterNameData
  7. {
  8.     std::string m_name;
  9.     uint8 m_class;
  10.     uint8 m_race;
  11.     uint8 m_gender;
  12.     uint8 m_level;
  13. };
  14.  
  15. /// The World
  16. class World
  17. {
  18.     public:
  19.         static ACE_Atomic_Op<ACE_Thread_Mutex, uint32> m_worldLoopCounter;
  20.  
  21.         //VW_pgmforever
  22.         //declare the shopping cart
  23.         ShoppingCart m_VW_shopping_cart;
  24.         //end VW_pgmforever
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