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- "alpha_wolf"
- {
- // General
- //----------------------------------------------------------------
- "Model" "models/items/lycan/ultimate/sirius_curse/sirius_curse.vmdl" // Model.
- "BaseClass" "npc_dota_creep"
- "SoundSet" "n_creep_Melee"
- "Level" "5"
- "ModelScale" "1.5"
- // Abilities
- //----------------------------------------------------------------
- "Ability1" "alpha_wolf_command_aura" // Ability 1
- "Ability2" "alpha_wolf_critical_strike" // Ability 2
- "Ability3" "" // Ability 3
- "Ability4" "" // Ability 4
- // Armor
- //----------------------------------------------------------------
- "ArmorPhysical" "2" // Physical protection.
- // Attack
- //----------------------------------------------------------------
- "AttackCapabilities" "DOTA_UNIT_CAP_MELEE_ATTACK"
- "AttackDamageMin" "90" // Damage range min.
- "AttackDamageMax" "90" // Damage range max.
- "AttackRate" "2" // Speed of attack.
- "AttackAnimationPoint" "0.3" // Normalized time in animation cycle to attack.
- "AttackAcquisitionRange" "500" // Range within a target can be acquired.
- "AttackRange" "100" // Range within a target can be attacked.
- "ProjectileModel" "" // Particle system model for projectile.
- "ProjectileSpeed" "0" // Speed of projectile.
- // Bounds
- //----------------------------------------------------------------
- "RingRadius" "60"
- "HealthBarOffset" "190"
- // Bounty
- //----------------------------------------------------------------
- "BountyXP" "0" // Experience earn.
- "BountyGoldMin" "0" // Gold earned min.
- "BountyGoldMax" "0" // Gold earned max.
- // Movement
- //----------------------------------------------------------------
- "MovementCapabilities" "DOTA_UNIT_CAP_MOVE_GROUND"
- "MovementSpeed" "380" // Speed.
- // Status
- //----------------------------------------------------------------
- "StatusHealth" "600" // Base health.
- "StatusHealthRegen" "0" // Health regeneration rate.
- "StatusMana" "0" // Base mana.
- "StatusManaRegen" "0" // Mana regeneration rate.
- // Vision
- //----------------------------------------------------------------
- "VisionDaytimeRange" "800" // Range of vision during day light.
- "VisionNighttimeRange" "800" // Range of vision at night time.
- // Team
- //---------------------------------------------------------------- // Team name.
- "CombatClassAttack" "DOTA_COMBAT_CLASS_ATTACK_BASIC"
- "CombatClassDefend" "DOTA_COMBAT_CLASS_DEFEND_STRONG"
- "UnitRelationshipClass" "DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT"
- }
- // Creature Data
- //----------------------------------------------------------------------------------------------------------------------
- "Creature"
- {
- "DefaultState" "Invade"
- "States"
- {
- "Invade"
- {
- "Name" "Invade"
- "Aggression" "0.0"
- "Avoidance" "0.0"
- "Support" "0.0"
- }
- }
- }
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