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Sep 23rd, 2014
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  1.  
  2. GFXGLShader::initShader - Error compiling shader!
  3. Program shadergen:/3bfe8241c26a118f_P.glsl: 0(459) : error C1101: ambiguous overloaded function reference "textureCubeLod(samplerCube, vec3, float)"
  4. (0) : fpf gpf vpf tpf hpf gp4 fp50 vp50 cp50 gp50 uvec4 textureCubeLod(usamplerCube, vec3, float)
  5. (0) : fpf gpf vpf tpf hpf gp4 fp50 vp50 cp50 gp50 ivec4 textureCubeLod(isamplerCube, vec3, float)
  6. (0) : vec4 textureCubeLod(samplerCube, vec3, float)
  7.  
  8. Failed to initialize material 'BlackSkyMat'
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