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- GFXGLShader::initShader - Error compiling shader!
- Program shadergen:/3bfe8241c26a118f_P.glsl: 0(459) : error C1101: ambiguous overloaded function reference "textureCubeLod(samplerCube, vec3, float)"
- (0) : fpf gpf vpf tpf hpf gp4 fp50 vp50 cp50 gp50 uvec4 textureCubeLod(usamplerCube, vec3, float)
- (0) : fpf gpf vpf tpf hpf gp4 fp50 vp50 cp50 gp50 ivec4 textureCubeLod(isamplerCube, vec3, float)
- (0) : vec4 textureCubeLod(samplerCube, vec3, float)
- Failed to initialize material 'BlackSkyMat'
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