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DivineDragoonKain

Abigail

Mar 2nd, 2014
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  1. Abigail (Totally not http://safebooru.org/index.php?page=post&s=view&id=235027 )
  2.  
  3. Level 14 <strikethrough>Black Mage/Dork Knight/Scholar</strikethrough> VOODOO PRACTITIONER
  4.  
  5. Destiny: 3
  6.  
  7. Power: 23
  8. Res: 6
  9. Dex: 1
  10. Mind: 17
  11.  
  12. Force: 6
  13. Finesse: 4
  14.  
  15. Acc: 7
  16. Avd: 4
  17.  
  18. Arm: 40/70/100
  19. M.Arm: 100/70/40
  20.  
  21. HP: 280/280
  22. MP: 350/350
  23.  
  24. Base: Voodoo (As a standard action, Abigail makes an opposed force check against the enemy. On a success, she removes the enemy's immunity to one status effect, plus one more for every 2 she beats the opponent's check by.)
  25. Origin: Black Sky
  26. 1: Deteriorate
  27. 2: Deteriorate
  28. 4: Deteriorate (Enemy has total -6 to opposed rolls vs status effects and Voodoo)
  29. 6: Status Specialization (Abigail deals an additional damage step with the Virulent property, and whenever she rolls 6,6 on an opposed check to inflict status, she may apply Virulent even when successful)
  30. 8: Undead Bloodline (Cannot be permanently killed without special intervention, but takes damage from HP healing that isn't regeneration)
  31. 10: Arcane Conversion (Arcane Conversion may be used as an Instant Action per session, even if it is not the Black Mage's turn. The Black Mage swaps his current HP and MP values. This may not cause their HP or MP to exceed their maximum values.)
  32. 12: Grimoire (Gains an Grimoire with an extra Novice, Intermediate and Expert white or black spell in it. Once per session she can cast a spell from the grimoire.)
  33. 14: Occult Acumen (Whenever you successfully inflict a status effect on or deal elemental damage to a target, you may roll an opposed Finesse check against it. On a success, you may choose to learn one of the following about the target: one elemental weakness, one elemental resistance/immunity/absorbency, one status vulnerability, or one combat ability. You choose the category, and the GM chooses what you learn.)
  34.  
  35. Limit 5: Osmose
  36. Limit 10: Bad Breath (merely fails on 1,1 instead of backfiring)
  37.  
  38. Weapon: Pins of Anguish (Tier 7 Arcane, Virulent, Accurate (+4 to opposed), Piercing)
  39. Weapon: Doll of the Damned (Tier 7 Arcane, Zombie-Touch, Poison-Touch, Humanoid Killer)
  40. Armor: Minerva's Plate (Tier 7 Light/Medium/Heavy, Restore HP(That does count as Regen))
  41. Add-On: Jug of Moonshine (Auto-Regen, +2 Res)
  42.  
  43. Inventory: Ancient Tribal Apparel (Tier 7 Light, Auto-Protect)
  44.  
  45. Spells: Poison, Sleep, Hex, Twilight, Bio, Melt, Zombie, Arise, Sleepaga, Berserk, Virus, Malediction, Scourge, Scathe
  46. Grimoire: Banish, Seal, Transform
  47.  
  48. Skills: ???
  49.  
  50. Limit Break: ???
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