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Guile Notes (Mika-centric)

May 1st, 2016
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  1. Guile Notes (Mika-centric)
  2.  
  3. his vtrigger is 3 bars, must mean his vskill is legit
  4.  
  5.  
  6. VSkill
  7. - can't activate while boom is on screen
  8. - can setup to hit meaty, easy side switch
  9. - disappears on hit
  10.  
  11. the input for flash kick to super is way easier than in sf4
  12. s.LK > s.MK Target combo pretty fast, builds charge
  13.  
  14. + on block
  15. s.MP
  16. s.LK
  17. s.LP
  18.  
  19. Neutral
  20. c.LK
  21. c.MP
  22. b.LK (spaced)
  23. f.HK
  24.  
  25. - on block
  26. s.HP
  27. f.MP
  28. c.MK
  29.  
  30. unsafe
  31. b.LK (point blank)
  32. c.HK
  33.  
  34. Antiairs
  35. s.LP? (crossunder)
  36. c.HP
  37. s.HP
  38. s.MK
  39. c.MK?
  40.  
  41. Throws
  42. can't dash in after front throw
  43. strong advantage after back throw
  44.  
  45. ------------
  46. vs Mika
  47. Dropkick
  48. * w/Charge, easy flash kick
  49. * b.HP on reaction
  50. * f.HP as a poke cc's the charge
  51. * HP leads to the most damage, can cc on reaction
  52.  
  53. c.HP
  54. * Whiff punish with flash kick
  55. * Dodges guile's f.HP
  56.  
  57. f.MK
  58. * whiff punish low with sweep or c.MK
  59. * Whiff punish with f.MK
  60.  
  61. EX Peach
  62. * Absorbs flash kick; second hit of EX whiffs
  63. * Can go through Vskill before guile can throw boom
  64. * If armors through boom, Guile can cancel into VTrigger and EX Flash Kick/Super
  65.  
  66. Peach
  67. * Eats normals, or trades favorably for Mika
  68. * Peach can poke guile through VSkill, but Guile can block and force mika to get hit by the mark
  69.  
  70.  
  71. AntiAirs
  72. c.HP/s.HP
  73. * Trades with j.HP, beats j.HK
  74. * Can be baited by divebomb
  75.  
  76.  
  77. Airthrow
  78. * Good against most options if close enough
  79. * Divebomb may cause it to miss if guile jumps back
  80.  
  81.  
  82. Flash Kick
  83. * Does it's job, HK somersault can cover jump ins made from less than half screen
  84.  
  85.  
  86. Punishes
  87. Stomp Chop TC
  88. * LK Flash kick can only punish upclose
  89. * EX Flash kick works from more ranges, but not max range
  90.  
  91. EX Peach
  92. * Full punish with s.HP into link combos
  93.  
  94. Peach
  95. * Punish with s.HP if blocked during upward arc
  96. * Punish with c.MP if blocked during peak
  97. * If Blocked during downward arc, can only punish with c.LP xx Flash kick
  98.  
  99. Wingless Escape
  100. * Guile can airthrow EX wingless
  101.  
  102. Divebomb
  103. * On Block, Punish with s.LK TC or c.LP
  104.  
  105. Defending Vtrigger Mixups
  106.  
  107. * c.HP activation on guard
  108. * Normal flash kick can escape throw and trade/w nadeshiko vs crossup attempts
  109. * EX flash kick can escape throw and beat crossup attempts
  110.  
  111. * Corner
  112. * Has to guess like the rest of the cast, but has the option to EX flashkick
  113. * Mika-side dropkick assist will hit any version of Flashkick
  114.  
  115.  
  116. Sonic Booms
  117. * React-able with EX Peach or Slide, but have to be close
  118. * Peach can hop over but requires a hard read
  119. * Dropkick goes over but requires a hard read
  120. * Extended hurtbox allows slide to catch Guile from further out. Goes under booms and can check Guile's advances
  121. * Full screen jab Sonic boom leaves time for Mika to whiff Typhoon for meter gain
  122. * VSkill can be safely used fullscreen to absorb Fierce boom if Guile doesn't have meter to EX Boom
  123.  
  124. Sonic Cross
  125.  
  126. * Beats Dropkick, Peach, and EX Peach
  127. * Breaks armor from VSkill
  128. * Can still slide underneath
  129.  
  130.  
  131. Fighting Guile
  132.  
  133. Effective Whiff Punishes
  134. b.HP backfist
  135.  
  136. * Standing normals can whiff punish from more ranges
  137. * c.MK works but Mika has to be just outside of range to catch it
  138.  
  139. c.MK
  140.  
  141. * Can't be whiffed punished by s.HP
  142. * Hard to low crush with f.MK
  143. * whiff punishable with c.MK with careful spacing
  144.  
  145. Anti Airs
  146. c.MP
  147.  
  148. * Reliable against all frontal jump ins. j.LK can potentially trade in Mika's favor
  149.  
  150. c.HK
  151.  
  152. * Risky; loses to j.HK
  153. * Beats j.LK, j.HP and rewards with knockdown
  154.  
  155. c.MK
  156.  
  157. * Risky; loses to j.HK
  158.  
  159. s.HP
  160.  
  161. * Reliable against all frontal jump ins, but gives less advantage than c.MP
  162.  
  163. Wingless
  164.  
  165. * LK version is very reliable against closer jump ins
  166.  
  167. Ex Wingless
  168.  
  169. * Also reliable against jump ins from further out
  170.  
  171.  
  172. Punishes
  173. s.HK
  174.  
  175. * Low jab punish if in recovers range
  176. * Super Punish from any range
  177.  
  178. Sweep
  179.  
  180. * Most reliable punishes: c.HK or EX Peach
  181. * Closer range: c.HP or Passion Press
  182.  
  183. Flash Kick
  184.  
  185. * Crush Counters on recovery; even for non-EX
  186. * Charged Dropkick can punish all versions if done right after blocking
  187. * EX can be punished with neutral jump combo or charged HK after blocking
  188.  
  189. Super
  190.  
  191. * Punish with jump in combo
  192.  
  193. VT Super
  194.  
  195. * safe on block
  196. * Always pulls Mika in range to v-reversal
  197.  
  198. VTrigger
  199.  
  200. * Don't stand fullscreen or Guile can spam to setup offense
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