- Important Keybinding Change
- * The Level up spell hotkey has been changed to holding down Cntrl + pressing the spell hotkey. It is no longer Alt. This can be changed in the keybinding menu.
- * Holding down Alt and pressing a spell hotkey will now cast the spell on yourself if it is self-castable, or cast the spell under your mouse cursor if applicable.
- New Framerate Normalization Settings
- There’s a new video option available to players called “Frame Rate Cap.” This allows player who experience unexpected dips in framerate to attempt to smooth out the performance.
- By default, the option is set to “Benchmark” which means that the framerate smoothing is disabled, and the game will run normally. The different settings have the following behaviors:
- * Benchmark – This option makes the game run at its unaltered state with smoothing technology turned off.
- * Stable – This attempt to detect and maintain a stable framerate above 25fps. Players may experience a slightly lower maximum framerate, but fluctuations should be less.
- * High Framerate – This option also detects the low and high framerates and attempts to normalize the performance, but at a higher rate than the “Stable” option.
- * 25/30/60/80 – This option allows the player to control the target framerate the smoothing process will attempt to achieve.
- Note: These modes are still being tweaked and evaluated as we attempt to improve the framerate of the game. Different settings may produce different results for different CPU and video card/driver configurations.
- PVP.net
- * Improved the profanity filter in PVP.net as well as added an in game filter. Both of these use whole word filtering instead of partial word filtering. There is now a shared option in PVP.net that will enable / disable the filter for both PVP.net and the game.
- * Fixed an issue where it was possible to be left behind when an arranged team joins the queue
- * Fixed an issue with Logout that was keeping chat logged in, causing you to still appear online to friends
- * Fixed an issue that was causing some games to go to the "Skip Waiting for Stats" screen when someone would leave after the countdown timer hit "0"
- * Fixed a few issues where the LeaverBuster Queue Dodging messaging was being displayed incorrectly
- * Fixed an issue that was occasionally causing a delay when fulfilling purchases from the store to an inventory
- * Fixed an issue that was causing presence inaccuracies for friends in an Arranged Team
- * Fixed an issue where some friends would show up as offline but were still able to chat
- * Fixed an issue that would cause remaining team members to not be able to requeue if one member of the team had just queue dodged
- * Fixed an issue where logging out and back in with a different account would causes invites to come from the first account
- * Fixed an issue where the "Cancel" button wasn't always removing players from the queue
- * Fixed an issue that was causing tooltips to be truncated when the Friends List was undocked from PVP.net
- * Fixed an issue where if you had chat rooms on autojoin, you sometimes would not see all of your friends online when first logging in.
- * Fixed an issue where the doors in the arranged team lobby sometimes would not open.
- * Fixed an issue where if you logged out or exited PVP.net while in queue, it would not always correctly remove you from the queue.
- League of Legends
- Ezreal, The Prodigal Explorer
- * Mystic Shot: Ezreal fires a bolt of energy, if it strikes an enemy unit it reduces all of Ezreal's cooldowns by 1 second.
- * Essence Flux: Ezreal fires a fluctuating wave of energy, damaging and reducing enemy champions attack speed, as well as healing and increasing allied champions attack speed.
- * Arcane Shift: Ezreal teleports to a target nearby location and fires a homing arrow which strikes the nearest enemy unit.
- * Trueshot Barrage: Ezreal channels for 1 second to fire a powerful barrage of energy missiles which do massive damage to each unit they pass through (deals 8% less damage to each unit it passes through).
- * Rising Spell Force (passive): Hitting a target with any of Ezreal's abilities increases his attack speed by 15% for 5 seconds (Max Stacks: 5).
- Annie
- * Increased the missile speed for Disintegrate
- Alistar
- * Triumphant Roar cooldown reduction by nearby death reduced to 2 from 4
- * Unbreakable Will duration reduced to 6/7/8 from 6/8/10
- * Unbreakable Will damage bonus increased to 60/75/90 from 60/60/60
- Amumu
- * Bandage Toss mana cost to 80/90/100/110/120 from 90/100/110/120/130
- Cho'Gath
- * Feast no longer appears to deal excessive damage in Death Recap
- * Updated the Feast tooltip to reflect the functionality that it damages the target and if it kills them, you gain health. (Reverted to the old functionality of Feast)
- Fiddlesticks
- * Dark Wind silence duration reduced to 1.5 from 2
- Janna
- * Fixed a bug where Eye of the Storm was not adding Janna's correct AP ratio
- Jax
- * Equipment Mastery health bonus reduced to 4 HP per damage and 2 HP per ability power
- * Empower base damage reduced to 40/60/80/100/120 from 45/65/85/105/125
- * Empower now gains 20% of both attack power and ability power as bonus damage
- Katarina
- * Death Lotus tooltip updated to reflect that it gains 50% of her bonus attack damage rather than item damage.
- * Killer Instinct bonus damage is no longer lost when you switch targets
- * Killer Instinct bonus damage now triggers on spell casts as well as attacks
- * Killer Instinct bonus damage no longer triggers on misses or dodges
- Malphite
- * Updated recommended items to better account for his passive
- Morgana
- * Tormented Soil cooldown reduced to 10 from 12
- Nidalee
- * Primal Surge mana cost increased to 55/60/65/70/75 from 50/50/50/50/50
- * Prowl movement speed bonus reduced to 15% from 25%
- * Javelin Toss Ability Power ration increased to .55 from .4
- Nunu
- Consume cooldown reduced to 30/26/22/18/14 from 35/30/35/20/15
- Ryze
- * Spell Flux Magic Resistance reduction on hit reduced to 12 from 15 per hit
- Sivir
- * Attack range reduced to 400 from 450
- Shaco
- * Activating Two-Shiv Poison on a target while Shaco is in stealth will cause him to become visible
- * Two-Shiv Poison cooldown reduced to 8 from 13
- * Two-Shiv Poison mana cost reduced to 70 from 80
- * Deceive crit bonus reduced to 40/60/80/100/120 from 50/70/90/110/130%
- * Jack In The Box damage per hit reduced to 35/55/75/95/115 from 35/60/80/100/125
- * Jack In The Box damage AP ratio reduced to 25% from 35%
- * Jack In The Box mana cost reduced to 50/55/60/65/70 from 70/70/70/70/70
- Twisted Fate
- * Wild Cards AP ratio reduced to 0.5 from 0.75
- * Wild Cards cooldown increased to 6 from 5
- * Pick a Card - Blue Card:
- o Blue Card now deals 40/60/80/100/120 bonus damage plus a 0.4 AP coefficient.
- o Blue Card now restores mana equivalent to the bonus damage
- * Pick a Card - Red Card:
- o Red Card now deals 30/45/60/75/90 bonus damage plus Twisted Fate's attack damage and a 0.4 AP Coefficient to an area
- o Red Card now applies a 30/35/40/45/50 percent slow for 2.5 seconds
- o The attack speed reduction from Red Cards has been removed
- * Pick a Card - Gold Card:
- o Gold Card now deals 15/22.5/30/37.5/45 bonus damage plus a 0.4 AP coefficient.
- o The target of Gold Card is stunned for 1.2/1.4/1.6/1.8/2.0 seconds
- o Gold Card cooldown increased to 6 from 5
- * Pick a Card effects will no longer trigger if a target is missed or dodged the hit.
- * Fixed a bug where a card's effect or part of the effects would still apply upon hitting a spell shield
- * Added different colored icons in the spell slot to display which card you can lock while it's rotating
- * Stacked Deck *New Spell*: Every 4th attack, Twisted Fate deals 90/120/150/180/210 bonus damage plus a 0.3 AP coefficient. In addition, Twisted Fate's attack speed is increased 6/12/18/24/30 % and cooldowns are reduced 3/6/9/12/15 %.
- * Gate - Removed as a basic spell, and linked to Destiny's new implementation
- * Destiny:
- o While Destiny is active, Twisted Fate can teleport to any location on the map.
- o Removed the slow from Destiny.
- o Destiny duration increased to 6 seconds from 4/5/6 seconds
- o Cooldown increased to 150/135/120 from 130/110/90
- o Mana cost reduced to 150/125/100 from 150 at all ranks
- * Loaded Dice *New Passive*: Twisted Fate and his allies receive an additional 2 gold per kill
- * Second Sight removed
- Udyr
- * Bear Stance: If Udyr hits a spell shield, the target cannot be stunned for 5 seconds as if they had been hit.
- * Base movement speed increased to 320 from 315
- * Turtle Stance mana restore increased to 9/10.5/12/13.5/15 from 6/7/8/9/10
- Veigar
- * Increased the missile speed for Primordial Burst
- * Event Horizon should now stun unit's correctly regardless of movement speed
- Warwick
- * Infinite Duress now gains an additional 30% lifesteal bonus
- Zilean
- * Fixed a particle issue with Time Bomb
- Items
- * Decreased the cost of Giant's Belt to 1110 from 1150
- * HP and Mana potion effect will now no longer be removed upon reaching full health or mana, and remain for it's intended duration.
- * Zhonya's Ring remake:
- o Component items changed to 3 Blasting Wands plus 1000 gold
- o Now gives 120 Ability Power, +25% Ability Power, and has an active spell that places you in stasis for 2 seconds, making you invulnerable and non-targetable
- * Executioner's Calling cooldown reduced to 45 from 60
- * Reduced the AP gain per stack on Mejai's Soulstealer to 8 from 9
- * Levithian now grants 2 stacks per kill or assist, rather than 2 stacks per kill and 1 stack per assist
- * Sword of the Occult critical damage bonus removed
- * Sword of the Occult attack damage per stack increased to 5 from 2
- * Sword of the Occult recipe cost increased to 954
- General
- * Improved the profanity filter in PVP.net as well as added an in game filter. Both of these use whole word filtering instead of partial word filtering. There is now a shared option in PVP.net that will enable / disable the filter for both PVP.net and the game.
- * Positive buffs are no longer lost on pseudo-death. (Chronoshift/Guardian Angel)
- * Reduced the difficulty in selecting various champions or units
- * Fixed an issue where certain abilities were not appearing properly in Death Recap
- * Even level champion kills now provide 50% of the XP needed to level as opposed to 40%
- * Users can now scroll the camera by pressing in the middle mouse button (by default) and moving the mouse.
- * Fixed an issue that was causing units to stutter as they appear on screen
- * Fixed several issues that were occasionally causing game server crashes
- * Fixed an issue that was causing some champions and characters to have incorrect selection box sizes
- * Split all Slows with multiple effects into separate buffs. This will cause immunity or reduction to the slow to have no effect on the other portion of the spell.
- * Fixed an issue with the HUD that was causing Mana/Energy bars to occasionally display even though the actual value was 0
- * Fixed an issue with the Energy System that was occasionally causing some characters to display a full bar at spawning even though the actual value was 0
- * Fixed a spelling error in the Launcher
- * Changed the word "Spawning" to "Summoning" on the game loading screen
- * Added the ability to turn off the target bar automatically popping up when you attack a hero in the 'more options' section.
- * Fixed an issue where skillshots would sometimes appear to go through targets they hit, if you are spamming right click.
- * F1 -> F5 keys can now be used to cast spells on yourself or your allies. Click the spell, then use one of the F1 (self) through F5 buttons (allies).
- * F1->F5 keys can now be clicked or held down to center the camera on yourself or your allies
- Audio
- * Sound effects added to team chat, all chat, and system chat
- Misc
- * Updated character tips
