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Nov 24th, 2014
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  1. Name: RM-STAR
  2. Campaign: Traver's Campaign
  3. Refresh 2/2
  4.  
  5. Description: A 10 foot tall metal behemoth modeled after a mix of a bipedal humanoid and a
  6.  
  7. mantis shrimp. He has eight arms, two regular sized ones and six small ones that are
  8.  
  9. normally tucked away in his exoskeleton. He two very long additional "spearers" portruding
  10.  
  11. from his 'face', giving the illusion of a long mustache. His eyes are constantly shifting
  12.  
  13. in color.
  14. Aspects:
  15. High Concept: Self-Adapting Killing Machine
  16. Trouble: Emotionally Stunted
  17.  
  18.  
  19. Skills:
  20. Great(+4): Fighting
  21. Good(+3): Athletics, Physique
  22. Fair(+2): Provoke, Stealth, Notice, Will
  23. Average(+1): Investigate, Lore, Drive, Crafts, Burglary
  24.  
  25. Stunts:
  26.  
  27. Whiplash(Passive): When STAR succeeds with style on a defend action against an opponent's
  28.  
  29. attack roll, he may counter with an attack roll on the same turn.
  30.  
  31. Subsystems - Built-In Targeting System(Passive): RM-STAR may use his Fighting skill in place
  32.  
  33. of his Shoot skill as long as he is firing with his own weapons.
  34.  
  35. Subsystems - Tactical Logistics Analyzer: RM-STAR calculates what attack the enemy is going
  36.  
  37. to perform next. He gains a +2 boost to his next defense roll, and if the attack is blocked,
  38.  
  39. he stuns the enemy for one round.
  40.  
  41. Subsystems - Voice Stress Level Analyzer: RM-STAR calculates the amount of stress in the
  42.  
  43. subjects responses, determining if they are lying or not. The subject can attempt to make a
  44.  
  45. Deceive roll if they are aware of this scanning function beforehand to mess up or trick the
  46.  
  47. scan. Note: The scan is silent and covert, not obvious and loud.
  48.  
  49. Stress & Consequences:
  50. Physical Stress
  51. 1[_]2[_]3[_]4[_]
  52. Mental Stress
  53. 1[_]2[_]3[_]4[_]
  54. 2: Mild Consequence
  55. 4: Moderate Consequence
  56. 6: Severe Consequence
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