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- Name: RM-STAR
- Campaign: Traver's Campaign
- Refresh 2/2
- Description: A 10 foot tall metal behemoth modeled after a mix of a bipedal humanoid and a
- mantis shrimp. He has eight arms, two regular sized ones and six small ones that are
- normally tucked away in his exoskeleton. He two very long additional "spearers" portruding
- from his 'face', giving the illusion of a long mustache. His eyes are constantly shifting
- in color.
- Aspects:
- High Concept: Self-Adapting Killing Machine
- Trouble: Emotionally Stunted
- Skills:
- Great(+4): Fighting
- Good(+3): Athletics, Physique
- Fair(+2): Provoke, Stealth, Notice, Will
- Average(+1): Investigate, Lore, Drive, Crafts, Burglary
- Stunts:
- Whiplash(Passive): When STAR succeeds with style on a defend action against an opponent's
- attack roll, he may counter with an attack roll on the same turn.
- Subsystems - Built-In Targeting System(Passive): RM-STAR may use his Fighting skill in place
- of his Shoot skill as long as he is firing with his own weapons.
- Subsystems - Tactical Logistics Analyzer: RM-STAR calculates what attack the enemy is going
- to perform next. He gains a +2 boost to his next defense roll, and if the attack is blocked,
- he stuns the enemy for one round.
- Subsystems - Voice Stress Level Analyzer: RM-STAR calculates the amount of stress in the
- subjects responses, determining if they are lying or not. The subject can attempt to make a
- Deceive roll if they are aware of this scanning function beforehand to mess up or trick the
- scan. Note: The scan is silent and covert, not obvious and loud.
- Stress & Consequences:
- Physical Stress
- 1[_]2[_]3[_]4[_]
- Mental Stress
- 1[_]2[_]3[_]4[_]
- 2: Mild Consequence
- 4: Moderate Consequence
- 6: Severe Consequence
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