- [07/18/2013 - 10:14:41PM] Papyrus log opened (PC)
- [07/18/2013 - 10:14:41PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
- [07/18/2013 - 10:14:41PM] Memory page: 128 (min) 512 (max) 76800 (max total)
- [07/18/2013 - 10:14:50PM] Cannot open store for class "dlc1scwispwallscript", missing file?
- [07/18/2013 - 10:14:50PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file?
- [07/18/2013 - 10:16:07PM] error: Unable to bind script DLC2WaterScript to alias Water on quest DLC2TTF2 (0301AAC8) because their base types do not match
- [07/18/2013 - 10:16:07PM] warning: Property AshSpawnAttachChancePercent on script DLC2AshSpawnAttackChanceScript attached to alias Player on quest DLC2Init (03016E02) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027110) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027112) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027113) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027117) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property DLC1VampireChangeEffect on script dlc1playervampirechangescript attached to DLC1PlayerVampireQuest (020071D0) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027115) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027114) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property Alias_LevitationTarget on script DLC2_QF_DLC2DialogueTelMithry_02017E85 attached to DLC2DialogueTelMithryn (03017E85) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property DismissedFollower on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property FollowerDismissMessageWait on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property FollowerDismissMessageCompanionsFemale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property FollowerDismissMessageCompanionsMale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property FollowerDismissMessage on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property FollowerDismissMessageCompanions on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property FollowerDismissMessageWedding on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property DLC2RRTeldrynSero on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027111) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (03027116) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (0302710F) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property Axe on script DLC2DBAncientDragonbornSCRIPT attached to (0301DC33) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property AugmentedFrost on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property WindWalker on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property Necromancy on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property MagicResistance30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property Bladesman90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property HackAndSlash60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property MageArmor30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property DarkSouls on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property SavageStrike on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property HackAndSlash90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property MageArmor50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property Bladesman60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property MagicResistance50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:07PM] [DLC2PillarBuilderActorScript < (030177DD)>]OnPackageStart()
- [07/18/2013 - 10:16:07PM] [DLC2PillarBuilderActorScript < (0301843D)>]OnPackageStart()
- [07/18/2013 - 10:16:07PM] [DLC2PillarBuilderActorScript < (03018FA1)>]OnPackageStart()
- [07/18/2013 - 10:16:07PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:16:07PM] [DLC2PillarBuilderActorScript < (03018FC3)>]OnPackageStart()
- [07/18/2013 - 10:16:07PM] [DLC2PillarBuilderActorScript < (03018FCF)>]OnPackageStart()
- [07/18/2013 - 10:16:07PM] [DLC2PillarBuilderActorScript < (03018FD0)>]OnPackageStart()
- [07/18/2013 - 10:16:07PM] [DLC1VQ03ManageFactions <DLC1VQ03Hunter (020098CB)>]manage factions
- [07/18/2013 - 10:16:07PM] [byohhousescript <BYOHHouseFalkreath (0400305E)>]OnInit
- [07/18/2013 - 10:16:08PM] [DLC1VQ03ManageFactions <DLC1VQ03Vampire (02004C3D)>]manage factions
- [07/18/2013 - 10:16:08PM] [byohhousescript <BYOHHousePale (04010BEE)>]OnInit
- [07/18/2013 - 10:16:08PM] [byohhousescript <BYOHHouseHjaalmarch (0400BE09)>]OnInit
- [07/18/2013 - 10:16:15PM] ---BYOH Adoption System has started.---
- [07/18/2013 - 10:16:15PM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (03016E02)>] DLC2Init quest START
- [07/18/2013 - 10:16:15PM] DLC1: Starting DLC1 Initialization quest.
- [07/18/2013 - 10:16:15PM] PATCH 1.5 QUEST HAS STARTED
- [07/18/2013 - 10:16:15PM] PATCH 1.6 QUEST HAS STARTED
- [07/18/2013 - 10:16:15PM] PATCH 1.9 QUEST HAS STARTED
- [07/18/2013 - 10:16:16PM] [defaultSetStageTRIGSpecificActor < (00100CD9)>] didn't trigger for base actor [ActorBase < (0001363E)>] <> [ActorBase < (000B9E1D)>]
- [07/18/2013 - 10:16:16PM] error: (00033482): cannot enable an object with an enable state parent.
- stack:
- [ (00033482)].lvlpredatorscript.Enable() - "<native>" Line ?
- [ (00033482)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
- [07/18/2013 - 10:16:16PM] [defaultSetStageTRIGSpecificActor < (00100CD9)>] didn't trigger for base actor [ActorBase < (0001363F)>] <> [ActorBase < (000B9E1D)>]
- [07/18/2013 - 10:16:16PM] [DLC2PillarBuilderActorScript < (030177DD)>]OnPackageStart()
- [07/18/2013 - 10:16:16PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:16:18PM] DLC2InitCrossDLCScript found: [QF_DLC01VQ01_0100352A <DLC1VQ01 (0200352A)>], [BYOH_QF_BYOHRelationshipAdopt_010042B4 <BYOHRelationshipAdoption (040042B4)>]
- [07/18/2013 - 10:16:18PM] Arvak: Adding [WorldSpace <DLC2SolstheimWorld (03000800)>] to [FormList < (0100099B)>]
- [07/18/2013 - 10:16:18PM] [DLC2InitCrossDLCScript <alias Player on quest DLC2Init (03016E02)>] found Durnehviir in Dawnguard.esm
- [07/18/2013 - 10:16:18PM] Now updating Hearthfire content.
- [07/18/2013 - 10:16:18PM] [[Actor < (0001A66B)>], [Actor < (0001A6AC)>], [Actor < (00019A2D)>], [Actor < (00013484)>], [Actor < (0001C18F)>], [Actor < (000199B4)>], [Actor < (0001348B)>], [Actor < (00019E10)>], [Actor < (0001B08F)>], [Actor < (000198DB)>], [Actor < (000198A4)>], [Actor < (0001A6AE)>], [Actor < (000199D0)>], [Actor < (0001A636)>], None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] 100
- [07/18/2013 - 10:16:18PM] Now checking: [Actor < (0001A66B)>]
- [07/18/2013 - 10:16:18PM] Now checking: [Actor < (0001A6AC)>]
- [07/18/2013 - 10:16:18PM] Now checking: [Actor < (00019A2D)>]
- [07/18/2013 - 10:16:18PM] Now checking: [Actor < (00013484)>]
- [07/18/2013 - 10:16:18PM] Now checking: [Actor < (0001C18F)>]
- [07/18/2013 - 10:16:18PM] Now checking: [Actor < (000199B4)>]
- [07/18/2013 - 10:16:18PM] Now checking: [Actor < (0001348B)>]
- [07/18/2013 - 10:16:18PM] Now checking: [Actor < (00019E10)>]
- [07/18/2013 - 10:16:18PM] Now checking: [Actor < (0001B08F)>]
- [07/18/2013 - 10:16:18PM] Now checking: [Actor < (000198DB)>]
- [07/18/2013 - 10:16:18PM] Now checking: [Actor < (000198A4)>]
- [07/18/2013 - 10:16:18PM] Now checking: [Actor < (0001A6AE)>]
- [07/18/2013 - 10:16:18PM] Now checking: [Actor < (000199D0)>]
- [07/18/2013 - 10:16:18PM] Now checking: [Actor < (0001A636)>]
- [07/18/2013 - 10:16:18PM] Now checking: None
- [07/18/2013 - 10:16:18PM] Done updating Hearthfire content.
- [07/18/2013 - 10:16:22PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:16:22PM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (03016E02)>] DLC2Init quest DONE
- [07/18/2013 - 10:16:24PM] PATCH 1.4 QUEST HAS STARTED
- [07/18/2013 - 10:16:24PM] [DLC1_2StateActivatorWithGlobal < (02017D59)>]: SetOpen called with abOpen = False
- [07/18/2013 - 10:16:24PM] Patch Script is working
- [07/18/2013 - 10:16:24PM] RNPC: Initiating NPC mental model.
- [07/18/2013 - 10:16:24PM] warning: Property DismissedFollower on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:24PM] warning: Property FollowerDismissMessageWait on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:24PM] warning: Property FollowerDismissMessageCompanionsFemale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:24PM] warning: Property FollowerDismissMessageCompanionsMale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:24PM] warning: Property FollowerDismissMessage on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:24PM] warning: Property FollowerDismissMessageCompanions on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:24PM] warning: Property FollowerDismissMessageWedding on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:24PM] warning: Property DLC2RRTeldrynSero on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (03038566) cannot be initialized because the script no longer contains that property
- [07/18/2013 - 10:16:25PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:16:25PM] [byohhousescript <BYOHHousePale (04010BEE)>]OnInit
- [07/18/2013 - 10:16:25PM] [byohhousescript <BYOHHouseHjaalmarch (0400BE09)>]OnInit
- [07/18/2013 - 10:16:25PM] [DLC1InitScript <DLC1Init (02002C09)>]: appending explosive gas formlists
- [07/18/2013 - 10:16:25PM] [DLC1InitScript <DLC1Init (02002C09)>]: [Form < (0200F1B5)>] is being added to list [FormList < (00082E17)>]
- [07/18/2013 - 10:16:25PM] [byohhousescript <BYOHHouseFalkreath (0400305E)>]OnInit
- [07/18/2013 - 10:16:25PM] [DLC1InitScript <DLC1Init (02002C09)>]: [Form < (0200F1B0)>] is being added to list [FormList < (00082E17)>]
- [07/18/2013 - 10:16:25PM] [DLC1InitScript <DLC1Init (02002C09)>]: [Form < (0200F1BA)>] is being added to list [FormList < (00082E17)>]
- [07/18/2013 - 10:16:25PM] Updating Orphanables Status: ------------------------
- [07/18/2013 - 10:16:25PM] [DLC1InitScript <DLC1Init (02002C09)>]: [Form < (0200F1B5)>] is being added to list [FormList < (00109E7B)>]
- [07/18/2013 - 10:16:25PM] error: Cannot add a None inventory event filter to this reference alias
- stack:
- [alias Player on quest BYOHHouseBuilding (0400305D)].BYOHHouseBuildingPlayerScript.AddInventoryEventFilter() - "<native>" Line ?
- [BYOHHouseBuilding (0400305D)].BYOH_QF_BYOHHouseBuilding_0100305D.Fragment_0() - "BYOH_QF_BYOHHouseBuilding_0100305D.psc" Line 177
- [07/18/2013 - 10:16:27PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:16:28PM] -------------------
- [07/18/2013 - 10:16:30PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:16:38PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:16:41PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:16:54PM] RNPC: Periodic update check.
- [07/18/2013 - 10:17:02PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:17:05PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:17:08PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:17:11PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:17:14PM] error: (000EC188): cannot enable an object with an enable state parent.
- stack:
- [ (000EC188)].lvlpredatorscript.Enable() - "<native>" Line ?
- [ (000EC188)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
- [07/18/2013 - 10:17:19PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:17:21PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:17:24PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:17:25PM] RNPC: Periodic update check.
- [07/18/2013 - 10:17:30PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:17:35PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:17:37PM] AbWisp Effect Start on: None
- [07/18/2013 - 10:17:38PM] Sending EVP to self and witchlight children ([Actor < (00108FD6)>])
- [07/18/2013 - 10:17:38PM] Witchlights are the Following:
- [07/18/2013 - 10:17:38PM] --------------------------------
- [07/18/2013 - 10:17:38PM] [WitchlightActorScript < (00108FD3)>]
- [07/18/2013 - 10:17:38PM] [WitchlightActorScript < (00108FD5)>]
- [07/18/2013 - 10:17:38PM] [WitchlightActorScript < (00108FD4)>]
- [07/18/2013 - 10:17:38PM] --------------------------------
- [07/18/2013 - 10:17:38PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:17:40PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:17:43PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000654E5)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 10:17:43PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:17:44PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0001327E)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 10:17:45PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000B9E1D)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 10:17:46PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:17:47PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (001098A1)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 10:17:47PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000CD6BD)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 10:17:47PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000CD6BC)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 10:17:47PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000F778F)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 10:17:47PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (00047CBA)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 10:17:49PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:17:51PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000B9E1D)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 10:17:53PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0002BF9D)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 10:17:54PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0001414D)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 10:17:54PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (00047CBA)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 10:17:54PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0004679A)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 10:17:54PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 10:17:54PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:17:55PM] RNPC: Periodic update check.
- [07/18/2013 - 10:17:57PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:17:57PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000654E5)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 10:17:58PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0002BF9F)>] <> [ActorBase < (00032B94)>]
- [07/18/2013 - 10:18:21PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:18:21PM] [defaultSetStageTRIGSpecificActor < (00084058)>] triggered by [Actor < (000A9DE7)>]
- [07/18/2013 - 10:18:25PM] RNPC: Periodic update check.
- [07/18/2013 - 10:18:27PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:18:29PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:18:30PM] [defaultSetStageTRIGSpecificActor < (000C1F80)>] triggered by [Actor < (000A9DE7)>]
- [07/18/2013 - 10:18:32PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:18:33PM] [defaultSetStageTRIGSpecificActor < (000AA79E)>] triggered by [Actor < (000A9DE7)>]
- [07/18/2013 - 10:18:35PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:18:38PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:18:42PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000B9E1D)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 10:18:44PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0400305D)>]: None, [Location < (00018A4A)>]
- [07/18/2013 - 10:18:44PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] PlayerChangeLocation: oldloc=None, newloc=[Location < (00018A4A)>]
- [07/18/2013 - 10:18:44PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
- [07/18/2013 - 10:18:44PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00018A4A)>])
- [07/18/2013 - 10:18:44PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00018A4A)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
- [07/18/2013 - 10:18:45PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000F778F)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 10:18:45PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000CD6BC)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 10:18:45PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (001098A1)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 10:18:45PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000CD6BD)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 10:18:45PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (00047CBA)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 10:18:48PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:18:50PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000B9E1D)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 10:18:51PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:18:53PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 10:18:53PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (0002BF9D)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 10:18:53PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (0004679A)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 10:18:53PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (0001414D)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 10:18:53PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (00047CBA)>] <> [ActorBase < (000654E5)>]
- [07/18/2013 - 10:18:55PM] RNPC: Periodic update check.
- [07/18/2013 - 10:18:57PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:18:59PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] triggered by [Actor < (000654E1)>]
- [07/18/2013 - 10:19:01PM] [defaultSetStageTRIGSpecificActor < (000C1F83)>] triggered by [Actor < (000B9DF2)>]
- [07/18/2013 - 10:19:02PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:19:05PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:19:07PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:19:10PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:19:13PM] [DLC2PillarBuilderActorScript < (030177DD)>]OnPackageStart()
- [07/18/2013 - 10:19:13PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:19:22PM] [defaultSetStageTRIGSpecificActor < (000F7B4D)>] triggered by [Actor < (000B9DF2)>]
- [07/18/2013 - 10:19:23PM] Updating Orphanables Status: ------------------------
- [07/18/2013 - 10:19:25PM] RNPC: Periodic update check.
- [07/18/2013 - 10:19:26PM] -------------------
- [07/18/2013 - 10:19:29PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:19:31PM] [defaultSetStageTRIGSpecificActor < (00100CD9)>] triggered by [Actor < (000B9DF2)>]
- [07/18/2013 - 10:19:32PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:19:36PM] [defaultSetStageTRIGSpecificActor < (00072A01)>] triggered by [Actor < (000B9DF2)>]
- [07/18/2013 - 10:19:55PM] RNPC: Periodic update check.
- [07/18/2013 - 10:20:02PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:20:04PM] [defaultSetStageTRIGSpecificActor < (0010D966)>] didn't trigger for base actor [ActorBase < (0001327E)>] <> [ActorBase < (0002BF9F)>]
- [07/18/2013 - 10:20:10PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:20:15PM] VM is freezing...
- [07/18/2013 - 10:20:15PM] VM is frozen
- [07/18/2013 - 10:20:15PM] Saving game...
- [07/18/2013 - 10:20:15PM] VM is thawing...
- [07/18/2013 - 10:20:21PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:20:26PM] RNPC: Periodic update check.
- [07/18/2013 - 10:20:29PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:20:40PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:20:43PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:20:51PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:20:54PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:21:32PM] RNPC: Periodic update check.
- [07/18/2013 - 10:21:38PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:21:41PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:21:43PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:21:46PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:21:49PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:21:51PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:21:54PM] VM is freezing...
- [07/18/2013 - 10:21:54PM] VM is frozen
- [07/18/2013 - 10:21:54PM] Saving game...
- [07/18/2013 - 10:21:54PM] VM is thawing...
- [07/18/2013 - 10:22:00PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:22:03PM] RNPC: Periodic update check.
- [07/18/2013 - 10:22:03PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:22:06PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:22:08PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:22:14PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:22:16PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:22:27PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:22:30PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:22:33PM] RNPC: Periodic update check.
- [07/18/2013 - 10:22:35PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:22:38PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:22:52PM] [DLC2PillarBuilderActorScript < (030177DD)>]OnPackageStart()
- [07/18/2013 - 10:22:52PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:22:54PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:22:57PM] Updating Orphanables Status: ------------------------
- [07/18/2013 - 10:23:00PM] -------------------
- [07/18/2013 - 10:23:03PM] RNPC: Periodic update check.
- [07/18/2013 - 10:23:11PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:23:13PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:23:19PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:23:22PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:23:24PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:23:27PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:23:30PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:23:32PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:23:33PM] RNPC: Periodic update check.
- [07/18/2013 - 10:23:35PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:23:38PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:23:43PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:23:46PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:23:57PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] triggered by [MGRitual05DragonScript < (00032DB7)>]
- [07/18/2013 - 10:24:03PM] RNPC: Periodic update check.
- [07/18/2013 - 10:24:03PM] AnimEvent: DragonLandEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 10:24:09PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]ProcessingHit OnBeginState() Calling RollForRieklings() and RegisterForSingleUpdate() to reset OnHit Event Capture
- [07/18/2013 - 10:24:09PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]ProcessingHit OnBeginState() WasProjectile: False
- [07/18/2013 - 10:24:09PM] [DLC2RieklingRescueScript <DLC2RieklingRescue (03038C07)>]RollForRieklings()
- [07/18/2013 - 10:24:09PM] [DLC2RieklingRescueScript <DLC2RieklingRescue (03038C07)>]RollForRieklings() chance: 25.000000, roll: 63.000000
- [07/18/2013 - 10:24:09PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]OnHit() akProjectile: None
- [07/18/2013 - 10:24:09PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]OnHit() akSource: [Form < (000FB3EB)>]
- [07/18/2013 - 10:24:09PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]OnHit() WasProjectile: False
- [07/18/2013 - 10:24:11PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (000CD6BC)>] <> [ActorBase < (0002BF9D)>]
- [07/18/2013 - 10:24:11PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (0001414D)>] <> [ActorBase < (0002BF9D)>]
- [07/18/2013 - 10:24:13PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (001098A1)>] <> [ActorBase < (0002BF9D)>]
- [07/18/2013 - 10:24:20PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (0001414D)>] <> [ActorBase < (0002BF9D)>]
- [07/18/2013 - 10:24:21PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:24:23PM] AnimEvent: DragonPassByEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 10:24:24PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:24:30PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (0002BF9D)>]
- [07/18/2013 - 10:24:30PM] error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
- stack:
- [None].magicProjectileStormScript.RegisterForSingleUpdate() - "<native>" Line ?
- [None].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line 235
- [07/18/2013 - 10:24:30PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] triggered by [Actor < (0002BF9E)>]
- [07/18/2013 - 10:24:32PM] error: (000FDC33): cannot enable an object with an enable state parent.
- stack:
- [ (000FDC33)].lvlpredatorscript.Enable() - "<native>" Line ?
- [ (000FDC33)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
- [07/18/2013 - 10:24:32PM] error: (000FDC34): cannot enable an object with an enable state parent.
- stack:
- [ (000FDC34)].lvlpredatorscript.Enable() - "<native>" Line ?
- [ (000FDC34)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
- [07/18/2013 - 10:24:33PM] RNPC: Periodic update check.
- [07/18/2013 - 10:24:37PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:24:40PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:24:49PM] AnimEvent: DragonPassByEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 10:24:51PM] [dragonactorscript < (00032DB7)>]OnLocationChange() calling WI.RegisterDragonAttack([Location < (00018A4A)>])
- [07/18/2013 - 10:24:51PM] AnimEvent: DragonForcefulLandEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 10:24:54PM] [dragonactorscript < (00032DB7)>]OnLocationChange() calling WI.RegisterDragonAttack(None)
- [07/18/2013 - 10:24:54PM] error: Cannot call HasKeyword() on a None object, aborting function call
- stack:
- [WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480
- [ (00032DB7)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 113
- [07/18/2013 - 10:24:54PM] warning: Assigning None to a non-object variable named "::temp33"
- stack:
- [WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480
- [ (00032DB7)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 113
- [07/18/2013 - 10:24:54PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 10:24:54PM] Dragon AnimPayLoad: DragonTakeoffEffect
- [07/18/2013 - 10:24:55PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 10:24:55PM] Dragon AnimPayLoad: DragonTakeoffEffect
- [07/18/2013 - 10:24:56PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 10:24:56PM] Dragon AnimPayLoad: DragonTakeoffEffect
- [07/18/2013 - 10:24:56PM] [defaultSetStageTRIGSpecificActor < (0010326D)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (0002BF9F)>]
- [07/18/2013 - 10:25:00PM] error: (000F3E7A): Actor has no AI process, cannot start combat.
- stack:
- [ (000F3E7A)].Actor.StartCombat() - "<native>" Line ?
- [MQ101DragonAttack (000D0593)].QF_MQ101DragonAttack_000D0593.Fragment_249() - "QF_MQ101DragonAttack_000D0593.psc" Line 628
- [07/18/2013 - 10:25:02PM] AnimEvent: DragonPassByEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 10:25:03PM] AnimEvent: DragonLandEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 10:25:03PM] RNPC: Periodic update check.
- [07/18/2013 - 10:25:04PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:25:07PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:25:09PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 10:25:09PM] Dragon AnimPayLoad: DragonTakeoffEffect
- [07/18/2013 - 10:25:10PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 10:25:10PM] Dragon AnimPayLoad: DragonTakeoffEffect
- [07/18/2013 - 10:25:11PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 10:25:11PM] Dragon AnimPayLoad: DragonTakeoffEffect
- [07/18/2013 - 10:25:16PM] [defaultSetStageTRIGSpecificActor < (0010D966)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (0002BF9F)>]
- [07/18/2013 - 10:25:18PM] [defaultSetStageTRIGSpecificActor < (0010D966)>] triggered by [Actor < (0002BFA2)>]
- [07/18/2013 - 10:25:22PM] AnimEvent: DragonPassByEffect delivered by Dragon ([dragonactorscript < (00032DB7)>])
- [07/18/2013 - 10:25:23PM] error: Cannot call dragonInScene1Ready() on a None object, aborting function call
- stack:
- [ (0010158D)].PF_dunCGAlduinCShoutStrafe01P_0010158D.Fragment_2() - "PF_dunCGAlduinCShoutStrafe01P_0010158D.psc" Line 9
- [07/18/2013 - 10:25:28PM] VM is freezing...
- [07/18/2013 - 10:25:28PM] VM is frozen
- [07/18/2013 - 10:25:29PM] Saving game...
- [07/18/2013 - 10:25:29PM] VM is thawing...
- [07/18/2013 - 10:25:29PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] running OnCellLoad() and AlreadyInit = False
- [07/18/2013 - 10:25:29PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] running OnCellLoad() and AlreadyInit = False
- [07/18/2013 - 10:25:29PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] running OnCellLoad() and AlreadyInit = False
- [07/18/2013 - 10:25:29PM] [default2StateActivator < (000B35AF)>] Enabling Collision
- [07/18/2013 - 10:25:29PM] [default2StateActivator < (00090A05)>] Enabling Collision
- [07/18/2013 - 10:25:29PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (000B16A6)>]
- [07/18/2013 - 10:25:29PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (0009348D)>]
- [07/18/2013 - 10:25:29PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (00035A54)>]
- [07/18/2013 - 10:25:30PM] error: (000F826D): cannot enable an object with an enable state parent.
- stack:
- [ (000F826D)].lvlpredatorscript.Enable() - "<native>" Line ?
- [ (000F826D)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] The Starting Weapon is [ObjectReference < (000B16AA)>]
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] The Starting Weapon is [ObjectReference < (0009362D)>]
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] The Starting Weapon is [ObjectReference < (00035A50)>]
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] Has a starting weapon
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] Has a starting weapon
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] Handling Starting Weapon
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] Has a starting weapon
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] Handling Starting Weapon
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] Handling Starting Weapon
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] Disabling physics on [ObjectReference < (0009362D)>]
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] Disabling physics on [ObjectReference < (000B16AA)>]
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] Disabling physics on [ObjectReference < (00035A50)>]
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] Moving 0 to the SwordMarker
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] Moving 0 to the SwordMarker
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] Moving 0 to the MaceMarker
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] finishing OnCellLoad() and AlreadyInit = TRUE
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] finishing OnCellLoad() and AlreadyInit = TRUE
- [07/18/2013 - 10:25:30PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] finishing OnCellLoad() and AlreadyInit = TRUE
- [07/18/2013 - 10:25:31PM] [default2StateActivator < (0002E300)>] Enabling Collision
- [07/18/2013 - 10:25:31PM] [default2StateActivator < (0002E301)>] Enabling Collision
- [07/18/2013 - 10:25:31PM] [default2StateActivator < (0002E303)>] Enabling Collision
- [07/18/2013 - 10:25:31PM] [default2StateActivator < (0002E302)>] Enabling Collision
- [07/18/2013 - 10:25:31PM] [default2StateActivator < (0002E304)>] Enabling Collision
- [07/18/2013 - 10:25:31PM] [default2StateActivator < (0002E305)>] Enabling Collision
- [07/18/2013 - 10:25:31PM] [default2StateActivator < (0002E306)>] Enabling Collision
- [07/18/2013 - 10:25:31PM] [default2StateActivator < (0002E307)>] Enabling Collision
- [07/18/2013 - 10:25:38PM] RNPC: Periodic update check.
- [07/18/2013 - 10:25:55PM] [DLC2PillarBuilderActorScript < (030177DD)>]OnPackageStart()
- [07/18/2013 - 10:25:59PM] Updating Orphanables Status: ------------------------
- [07/18/2013 - 10:26:00PM] -------------------
- [07/18/2013 - 10:26:03PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0400305D)>]OnItemRemoved [Armor < (0010E039)>], itemCount=1
- [07/18/2013 - 10:26:03PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] UpdateLogCount
- [07/18/2013 - 10:26:03PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] logcount=0
- [07/18/2013 - 10:26:03PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:26:06PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:26:09PM] RNPC: Periodic update check.
- [07/18/2013 - 10:26:09PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:26:10PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
- [07/18/2013 - 10:26:10PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0400305D)>]OnItemAdded [WEAPON < (00013790)>], itemCount=1
- [07/18/2013 - 10:26:10PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] UpdateLogCount
- [07/18/2013 - 10:26:10PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] logcount=0
- [07/18/2013 - 10:26:11PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0400305D)>]OnItemAdded [Form < (000A6D7B)>], itemCount=1
- [07/18/2013 - 10:26:11PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] UpdateLogCount
- [07/18/2013 - 10:26:11PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] logcount=0
- [07/18/2013 - 10:26:11PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0400305D)>]OnItemAdded [Form < (000A6D7F)>], itemCount=1
- [07/18/2013 - 10:26:11PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] UpdateLogCount
- [07/18/2013 - 10:26:11PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] logcount=0
- [07/18/2013 - 10:26:16PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:26:22PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]OnUpdate() called GotoState(None) so we can register for OnHit events
- [07/18/2013 - 10:26:24PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:26:27PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:26:39PM] [default2StateActivator < (00090A05)>] Opening
- [07/18/2013 - 10:26:40PM] [default2StateActivator < (000F823B)>] Opening
- [07/18/2013 - 10:26:40PM] [default2StateActivator < (000F823B)>] Opened
- [07/18/2013 - 10:26:40PM] [default2StateActivator < (000F823B)>] Disabling Collision
- [07/18/2013 - 10:26:41PM] [default2StateActivator < (00090A05)>] Busy
- [07/18/2013 - 10:26:43PM] [default2StateActivator < (00090A05)>] Opened
- [07/18/2013 - 10:26:43PM] [default2StateActivator < (00090A05)>] Disabling Collision
- [07/18/2013 - 10:26:46PM] RNPC: Periodic update check.
- [07/18/2013 - 10:26:50PM] [default2StateActivator < (000F823A)>] Opening
- [07/18/2013 - 10:26:50PM] [default2StateActivator < (000F823A)>] Opened
- [07/18/2013 - 10:26:50PM] [default2StateActivator < (000F823A)>] Disabling Collision
- [07/18/2013 - 10:26:51PM] [default2StateActivator < (000B35AF)>] Opening
- [07/18/2013 - 10:26:55PM] [default2StateActivator < (000B35AF)>] Opened
- [07/18/2013 - 10:26:55PM] [default2StateActivator < (000B35AF)>] Disabling Collision
- [07/18/2013 - 10:26:57PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]ProcessingHit OnBeginState() Calling RollForRieklings() and RegisterForSingleUpdate() to reset OnHit Event Capture
- [07/18/2013 - 10:26:57PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]ProcessingHit OnBeginState() WasProjectile: False
- [07/18/2013 - 10:26:57PM] [DLC2RieklingRescueScript <DLC2RieklingRescue (03038C07)>]RollForRieklings()
- [07/18/2013 - 10:26:57PM] [DLC2RieklingRescueScript <DLC2RieklingRescue (03038C07)>]RollForRieklings() chance: 25.000000, roll: 77.000000
- [07/18/2013 - 10:26:57PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]OnHit() akProjectile: None
- [07/18/2013 - 10:26:57PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]OnHit() akSource: [WEAPON < (000135B8)>]
- [07/18/2013 - 10:26:57PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]OnHit() WasProjectile: False
- [07/18/2013 - 10:27:00PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
- [07/18/2013 - 10:27:02PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0400305D)>]OnItemAdded [Key < (000B5178)>], itemCount=1
- [07/18/2013 - 10:27:02PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] UpdateLogCount
- [07/18/2013 - 10:27:02PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] logcount=0
- [07/18/2013 - 10:27:06PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
- [07/18/2013 - 10:27:07PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:27:10PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:27:13PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
- [07/18/2013 - 10:27:15PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:27:18PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:27:18PM] RNPC: Periodic update check.
- [07/18/2013 - 10:27:23PM] error: (FF000CE5): Actor has no AI process, cannot start combat.
- stack:
- [ (FF000CE5)].Actor.StartCombat() - "<native>" Line ?
- [MQ101 (0003372B)].QF_MQ101_0003372B.Fragment_269() - "QF_MQ101_0003372B.psc" Line 2450
- [07/18/2013 - 10:27:23PM] error: (FF000CE5): Actor has no AI process, cannot start combat.
- stack:
- [ (000B79BA)].Actor.StartCombat() - "<native>" Line ?
- [MQ101 (0003372B)].QF_MQ101_0003372B.Fragment_269() - "QF_MQ101_0003372B.psc" Line 2452
- [07/18/2013 - 10:27:23PM] error: (0005CEE3): cannot disable an object with an enable state parent.
- stack:
- [ (0005CEE3)].defaultsetStageTrigSCRIPT.Disable() - "<native>" Line ?
- [ (0005CEE3)].defaultsetStageTrigSCRIPT.OnTriggerEnter() - "defaultSetStageTrigSCRIPT.psc" Line 43
- [07/18/2013 - 10:27:23PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:27:24PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
- [07/18/2013 - 10:27:26PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:27:32PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:27:40PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:27:44PM] error: (000BA032): cannot disable an object with an enable state parent.
- stack:
- [ (000BA032)].defaultsetStageTrigSCRIPT.Disable() - "<native>" Line ?
- [ (000BA032)].defaultsetStageTrigSCRIPT.OnTriggerEnter() - "defaultSetStageTrigSCRIPT.psc" Line 43
- [07/18/2013 - 10:27:49PM] RNPC: Periodic update check.
- [07/18/2013 - 10:27:57PM] error: (000BA031): cannot disable an object with an enable state parent.
- stack:
- [ (000BA031)].defaultsetStageTrigSCRIPT.Disable() - "<native>" Line ?
- [ (000BA031)].defaultsetStageTrigSCRIPT.OnTriggerEnter() - "defaultSetStageTrigSCRIPT.psc" Line 43
- [07/18/2013 - 10:28:10PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:28:15PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:28:19PM] RNPC: Periodic update check.
- [07/18/2013 - 10:28:20PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0400305D)>]OnItemAdded [Ammo < (0001397D)>], itemCount=1
- [07/18/2013 - 10:28:20PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] UpdateLogCount
- [07/18/2013 - 10:28:20PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] logcount=0
- [07/18/2013 - 10:28:21PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:28:26PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:28:35PM] error: (000FDA33): cannot disable an object with an enable state parent.
- stack:
- [ (000FDA33)].defaultsetStageTrigSCRIPT.Disable() - "<native>" Line ?
- [ (000FDA33)].defaultsetStageTrigSCRIPT.OnTriggerEnter() - "defaultSetStageTrigSCRIPT.psc" Line 43
- [07/18/2013 - 10:28:37PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
- [07/18/2013 - 10:28:39PM] [dunCGdefault2StateActivator < (000945B8)>] Closing
- [07/18/2013 - 10:28:40PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:28:42PM] [dunCGdefault2StateActivator < (000945B8)>] Closed
- [07/18/2013 - 10:28:42PM] [dunCGdefault2StateActivator < (000945B8)>] Enabling Collision
- [07/18/2013 - 10:28:42PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:28:49PM] RNPC: Periodic update check.
- [07/18/2013 - 10:28:53PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:28:55PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
- [07/18/2013 - 10:28:55PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0400305D)>]OnItemAdded [MiscObject < (0000000F)>], itemCount=14
- [07/18/2013 - 10:28:55PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] UpdateLogCount
- [07/18/2013 - 10:28:55PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] logcount=0
- [07/18/2013 - 10:28:56PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:29:00PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]OnUpdate() called GotoState(None) so we can register for OnHit events
- [07/18/2013 - 10:29:04PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:29:05PM] [DLC2PillarBuilderActorScript < (030177DD)>]OnPackageStart()
- [07/18/2013 - 10:29:06PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]ProcessingHit OnBeginState() Calling RollForRieklings() and RegisterForSingleUpdate() to reset OnHit Event Capture
- [07/18/2013 - 10:29:06PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]ProcessingHit OnBeginState() WasProjectile: TRUE
- [07/18/2013 - 10:29:06PM] [DLC2RieklingRescueScript <DLC2RieklingRescue (03038C07)>]RollForRieklings()
- [07/18/2013 - 10:29:06PM] [DLC2RieklingRescueScript <DLC2RieklingRescue (03038C07)>]RollForRieklings() chance: 25.000000, roll: 19.000000
- [07/18/2013 - 10:29:06PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]OnHit() akProjectile: [PROJECTILE < (0004600A)>]
- [07/18/2013 - 10:29:06PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]OnHit() akSource: [Form < (000434DD)>]
- [07/18/2013 - 10:29:06PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]OnHit() WasProjectile: TRUE
- [07/18/2013 - 10:29:06PM] Updating Orphanables Status: ------------------------
- [07/18/2013 - 10:29:07PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:29:07PM] -------------------
- [07/18/2013 - 10:29:12PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:29:15PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:29:18PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:29:19PM] RNPC: Periodic update check.
- [07/18/2013 - 10:29:21PM] error: (000B301C): cannot enable an object with an enable state parent.
- stack:
- [ (000B301C)].ObjectReference.Enable() - "<native>" Line ?
- [ (0002526C)].defaultPlayerEnableDisableLinkedRef.OnTriggerEnter() - "defaultPlayerEnableDisableLinkedRef.psc" Line 23
- [07/18/2013 - 10:29:23PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:29:31PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:29:40PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:29:48PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:29:49PM] RNPC: Periodic update check.
- [07/18/2013 - 10:29:51PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:29:53PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:29:54PM] [dunCGdefault2StateActivator < (000945B8)>] Disabling Collision
- [07/18/2013 - 10:30:01PM] VM is freezing...
- [07/18/2013 - 10:30:01PM] VM is frozen
- [07/18/2013 - 10:30:02PM] Saving game...
- [07/18/2013 - 10:30:02PM] VM is thawing...
- [07/18/2013 - 10:30:03PM] AbWisp Effect Start on: None
- [07/18/2013 - 10:30:03PM] error: Object reference has no 3D
- stack:
- [ (000BCD35)].Sound.Play() - "<native>" Line ?
- [ (00109126)].dunCGFXBirdFleeSCRIPT.OnCellAttach() - "dunCGFXBirdFleeSCRIPT.psc" Line 18
- [07/18/2013 - 10:30:03PM] error: (000EC188): cannot enable an object with an enable state parent.
- stack:
- [ (000EC188)].lvlpredatorscript.Enable() - "<native>" Line ?
- [ (000EC188)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
- [07/18/2013 - 10:30:03PM] Sending EVP to self and witchlight children ([Actor < (00108FD6)>])
- [07/18/2013 - 10:30:03PM] Witchlights are the Following:
- [07/18/2013 - 10:30:03PM] --------------------------------
- [07/18/2013 - 10:30:03PM] [WitchlightActorScript < (00108FD3)>]
- [07/18/2013 - 10:30:03PM] [WitchlightActorScript < (00108FD5)>]
- [07/18/2013 - 10:30:03PM] [WitchlightActorScript < (00108FD4)>]
- [07/18/2013 - 10:30:03PM] --------------------------------
- [07/18/2013 - 10:30:03PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (000B77B2)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 36
- [07/18/2013 - 10:30:05PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (000B77B1)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33
- [07/18/2013 - 10:30:07PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (000B77B9)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 25
- [07/18/2013 - 10:30:07PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:30:08PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (000B77B7)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33
- [07/18/2013 - 10:30:15PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (000B77B8)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 25
- [07/18/2013 - 10:30:15PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (000B77B6)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 25
- [07/18/2013 - 10:30:17PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (000B77B4)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33
- [07/18/2013 - 10:30:19PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0400305D)>]: [Location < (00018A4A)>], None
- [07/18/2013 - 10:30:19PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] PlayerChangeLocation: oldloc=[Location < (00018A4A)>], newloc=None
- [07/18/2013 - 10:30:19PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
- [07/18/2013 - 10:30:19PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation(None)
- [07/18/2013 - 10:30:19PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation(None) is NOT creating a quest: as Location is None.
- [07/18/2013 - 10:30:19PM] Info: *Achievement 1 awarded - a winnar is you!*
- [07/18/2013 - 10:30:20PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:30:23PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:30:24PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (000B77B5)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006914)>] OnCellAttach
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006914)>] OnCellAttach: DO ONCE
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006915)>] OnCellAttach
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006915)>] OnCellAttach: DO ONCE
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006916)>] OnCellAttach
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006916)>] OnCellAttach: DO ONCE
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006917)>] OnCellAttach
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006917)>] OnCellAttach: DO ONCE
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006918)>] OnCellAttach
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006918)>] OnCellAttach: DO ONCE
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (0400691B)>] OnCellAttach
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (0400691B)>] OnCellAttach: DO ONCE
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (0400691C)>] OnCellAttach
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (0400691C)>] OnCellAttach: DO ONCE
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006920)>] OnCellAttach
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006920)>] OnCellAttach: DO ONCE
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006921)>] OnCellAttach
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006921)>] OnCellAttach: DO ONCE
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006922)>] OnCellAttach
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006922)>] OnCellAttach: DO ONCE
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006923)>] OnCellAttach
- [07/18/2013 - 10:30:26PM] [BYOHPlanterSoilScript < (04006923)>] OnCellAttach: DO ONCE
- [07/18/2013 - 10:30:26PM] [byohplantercontainerscript < (0400824A)>]onCellAttach - check to see if anything should grow 0.473777, plantedTimestamp=0.000000
- [07/18/2013 - 10:30:26PM] [byohplantercontainerscript < (0400824B)>]onCellAttach - check to see if anything should grow 0.473777, plantedTimestamp=0.000000
- [07/18/2013 - 10:30:26PM] [byohplantercontainerscript < (04008249)>]onCellAttach - check to see if anything should grow 0.473777, plantedTimestamp=0.000000
- [07/18/2013 - 10:30:26PM] [byohplantercontainerscript < (0400824E)>]onCellAttach - check to see if anything should grow 0.473777, plantedTimestamp=0.000000
- [07/18/2013 - 10:30:26PM] [byohplantercontainerscript < (0400824C)>]onCellAttach - check to see if anything should grow 0.473777, plantedTimestamp=0.000000
- [07/18/2013 - 10:30:26PM] [byohplantercontainerscript < (04008252)>]onCellAttach - check to see if anything should grow 0.473777, plantedTimestamp=0.000000
- [07/18/2013 - 10:30:26PM] [byohplantercontainerscript < (04008253)>]onCellAttach - check to see if anything should grow 0.473777, plantedTimestamp=0.000000
- [07/18/2013 - 10:30:26PM] [byohplantercontainerscript < (0400824F)>]onCellAttach - check to see if anything should grow 0.473777, plantedTimestamp=0.000000
- [07/18/2013 - 10:30:26PM] [byohplantercontainerscript < (04008251)>]onCellAttach - check to see if anything should grow 0.473777, plantedTimestamp=0.000000
- [07/18/2013 - 10:30:26PM] [byohplantercontainerscript < (04008250)>]onCellAttach - check to see if anything should grow 0.473777, plantedTimestamp=0.000000
- [07/18/2013 - 10:30:26PM] [byohplantercontainerscript < (0400824D)>]onCellAttach - check to see if anything should grow 0.473777, plantedTimestamp=0.000000
- [07/18/2013 - 10:30:27PM] error: (000EC18E): cannot enable an object with an enable state parent.
- stack:
- [ (000EC18E)].lvlpredatorscript.Enable() - "<native>" Line ?
- [ (000EC18E)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
- [07/18/2013 - 10:30:27PM] error: (000EC186): cannot enable an object with an enable state parent.
- stack:
- [ (000EC186)].lvlpredatorscript.Enable() - "<native>" Line ?
- [ (000EC186)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
- [07/18/2013 - 10:30:27PM] error: (000FA2E1): cannot disable an object with an enable state parent.
- stack:
- [ (000FA2E1)].lvlpredatorscript.Disable() - "<native>" Line ?
- [ (000FA2E1)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 24
- [07/18/2013 - 10:30:27PM] error: (000FA2E2): cannot disable an object with an enable state parent.
- stack:
- [ (000FA2E2)].lvlpredatorscript.Disable() - "<native>" Line ?
- [ (000FA2E2)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 24
- [07/18/2013 - 10:30:28PM] RNPC: Periodic update check.
- [07/18/2013 - 10:30:28PM] error: Object reference has no 3D
- stack:
- [ (0001E68C)].Sound.Play() - "<native>" Line ?
- [ (00029BFC)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33
- [07/18/2013 - 10:30:42PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] running OnCellLoad() and AlreadyInit = False
- [07/18/2013 - 10:30:42PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] running OnCellLoad() and AlreadyInit = False
- [07/18/2013 - 10:30:42PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] running OnCellLoad() and AlreadyInit = False
- [07/18/2013 - 10:30:42PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (000ACD7E)>]
- [07/18/2013 - 10:30:42PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (000ACD80)>]
- [07/18/2013 - 10:30:42PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (000B6F69)>]
- [07/18/2013 - 10:30:42PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] The Starting Weapon is [ObjectReference < (00035514)>]
- [07/18/2013 - 10:30:42PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] The Starting Weapon is None
- [07/18/2013 - 10:30:42PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] Doesn't have a starting weapon
- [07/18/2013 - 10:30:42PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] finishing OnCellLoad() and AlreadyInit = TRUE
- [07/18/2013 - 10:30:42PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:30:42PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] The Starting Weapon is [ObjectReference < (000B6F6B)>]
- [07/18/2013 - 10:30:42PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] Has a starting weapon
- [07/18/2013 - 10:30:42PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] finishing OnCellLoad() and AlreadyInit = TRUE
- [07/18/2013 - 10:30:42PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] Handling Starting Weapon
- [07/18/2013 - 10:30:43PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] Disabling physics on [ObjectReference < (00035514)>]
- [07/18/2013 - 10:30:43PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] Moving 0 to the SwordMarker
- [07/18/2013 - 10:30:43PM] error: (000ACD7E): does not have any 3d and so cannot be moved to.
- stack:
- [ (00035514)].ObjectReference.MoveToNode() - "<native>" Line ?
- [ (000ACD7F)].WeaponRackActivateSCRIPT.HandleWeaponPlacement() - "WeaponRackActivateSCRIPT.psc" Line 395
- [ (000ACD7F)].WeaponRackActivateSCRIPT.HandleStartingWeapon() - "WeaponRackActivateSCRIPT.psc" Line 468
- [ (000ACD7F)].WeaponRackActivateSCRIPT.OnCellAttach() - "WeaponRackActivateSCRIPT.psc" Line 140
- [07/18/2013 - 10:30:43PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] finishing OnCellLoad() and AlreadyInit = TRUE
- [07/18/2013 - 10:30:48PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:30:48PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0400305D)>]: None, [Location < (0001928D)>]
- [07/18/2013 - 10:30:48PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] PlayerChangeLocation: oldloc=None, newloc=[Location < (0001928D)>]
- [07/18/2013 - 10:30:48PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
- [07/18/2013 - 10:30:48PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (0001928D)>])
- [07/18/2013 - 10:30:48PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (0001928D)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
- [07/18/2013 - 10:30:56PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:30:58PM] RNPC: Periodic update check.
- [07/18/2013 - 10:30:59PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0400305D)>]: [Location < (0001928D)>], [Location < (0010FE43)>]
- [07/18/2013 - 10:30:59PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] PlayerChangeLocation: oldloc=[Location < (0001928D)>], newloc=[Location < (0010FE43)>]
- [07/18/2013 - 10:30:59PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
- [07/18/2013 - 10:30:59PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (0010FE43)>])
- [07/18/2013 - 10:30:59PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (0010FE43)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
- [07/18/2013 - 10:31:01PM] [MQ102ChatterTrigger < (000AC137)>] triggered by [Actor < (0002BF9E)>]
- [07/18/2013 - 10:31:01PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:31:04PM] [DLC1VampireSleepScript <DLC1VampireSleep (02008E3B)>]PlayerActivateBed() IsCoffin =False
- [07/18/2013 - 10:31:05PM] Info: *Achievement 29 awarded - a winnar is you!*
- [07/18/2013 - 10:31:11PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
- [07/18/2013 - 10:31:11PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0400305D)>]: [Location < (0010FE43)>], [Location < (0001928D)>]
- [07/18/2013 - 10:31:11PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (0001928D)>])
- [07/18/2013 - 10:31:11PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] PlayerChangeLocation: oldloc=[Location < (0010FE43)>], newloc=[Location < (0001928D)>]
- [07/18/2013 - 10:31:11PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (0001928D)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
- [07/18/2013 - 10:31:12PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0400305D)>]: [Location < (0001928D)>], [Location < (000B712C)>]
- [07/18/2013 - 10:31:12PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] PlayerChangeLocation: oldloc=[Location < (0001928D)>], newloc=[Location < (000B712C)>]
- [07/18/2013 - 10:31:12PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
- [07/18/2013 - 10:31:12PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (000B712C)>])
- [07/18/2013 - 10:31:12PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (000B712C)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
- [07/18/2013 - 10:31:15PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (03038C07)>]OnUpdate() called GotoState(None) so we can register for OnHit events
- [07/18/2013 - 10:31:18PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:31:21PM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
- [07/18/2013 - 10:31:23PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0400305D)>]: [Location < (000B712C)>], None
- [07/18/2013 - 10:31:23PM] [byohhousebuildingscript <BYOHHouseBuilding (0400305D)>] PlayerChangeLocation: oldloc=[Location < (000B712C)>], newloc=None
- [07/18/2013 - 10:31:23PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange()
- [07/18/2013 - 10:31:23PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation(None)
- [07/18/2013 - 10:31:23PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation(None) is NOT creating a quest: as Location is None.