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Jun 25th, 2016
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  1. v.co = Vector((1,2,3))
  2.  
  3. # Note that bmesh is the module named bmesh, not an instance of a BMesh.
  4. # me is an instance of Mesh, again, not an instance of a BMesh.
  5. bmesh.update_edit_mesh(me)
  6.  
  7. bpy.context.scene.objects.active = bpy.context.scene.objects.active
  8.  
  9. bm = bmesh.from_edit_mesh(me)
  10.  
  11. bm = bmesh.new()
  12. bm.from_mesh(me)
  13.  
  14. bm.to_mesh(me)
  15.  
  16. me.update()
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