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  1. 07:07:00 T:3037424320 DEBUG: CPlayerCoreFactory::GetPlayers: matched 0 rules with players
  2. 07:07:00 T:3037424320 DEBUG: CPlayerCoreFactory::GetPlayers: adding retroplayer
  3. 07:07:00 T:3037424320 DEBUG: CPlayerCoreFactory::GetPlayers: added 1 players
  4. 07:07:00 T:3037424320 INFO: RetroPlayer: Opening: /mnt/roms/nes/Donkey Kong Classics.nes
  5. 07:07:00 T:3037424320 DEBUG: LoadGameTag: loading tag information for file: /mnt/roms/nes/Donkey Kong Classics.nes
  6. 07:07:00 T:3037424320 DEBUG: GameManager: To open or not to open using gameclient.fceu-next.x86, that is the question
  7. 07:07:00 T:3037424320 DEBUG: GameClient::CStrategyUseHD: Testing if we can load game from hard drive
  8. 07:07:00 T:3037424320 DEBUG: GameManager: Adding client gameclient.fceu-next.x86 as a candidate
  9. 07:07:00 T:3037424320 DEBUG: SECTION:LoadDLL(/home/user/.xbmc/addons/gameclient.fceu-next.x86/libretro-fceu.so)
  10. 07:07:00 T:3037424320 DEBUG: Loading: /home/user/.xbmc/addons/gameclient.fceu-next.x86/libretro-fceu.so
  11. 07:07:00 T:3037424320 INFO: GameClient: Loaded FCEUmm core at version 98.13mm (SVN)
  12. 07:07:00 T:3037424320 INFO: GameClient: ------------------------------------
  13. 07:07:00 T:3037424320 INFO: GameClient: Loaded DLL for gameclient.fceu-next.x86
  14. 07:07:00 T:3037424320 INFO: GameClient: Client: FCEUmm at version 98.13mm (SVN)
  15. 07:07:00 T:3037424320 INFO: GameClient: Valid extensions: fds|nes|unif
  16. 07:07:00 T:3037424320 INFO: GameClient: Allow VFS: no, require zip (block extract): no
  17. 07:07:00 T:3037424320 INFO: GameClient: ------------------------------------
  18. 07:07:00 T:3037424320 INFO: RetroPlayer: Using game client FCEUmm at version 98.13mm (SVN)
  19. 07:07:00 T:3037424320 INFO: CLibretroEnvironment query ID=16: SET_VARIABLES
  20. 07:07:00 T:3037424320 INFO: CLibretroEnvironment query ID=16: notified of var nes_palette (Color Palette; asqrealc|loopy|quor|chris|matt|pasofami|crashman|mess|zaphod-cv|zaphod-smb|vs-drmar|vs-cv|vs-smb)
  21. 07:07:00 T:3037424320 INFO: CLibretroEnvironment query ID=10: SET_PIXEL_FORMAT
  22. 07:07:00 T:3037424320 INFO: CLibretroEnvironment query ID=10: set pixel format: 2, RETRO_PIXEL_FORMAT_RGB565
  23. 07:07:00 T:3037424320 DEBUG: GameClient::CStrategyUseVFS: Testing if we can load game from VFS
  24. 07:07:00 T:3037424320 DEBUG: GameClient::CStrategyUseVFS: Game client does not allow VFS
  25. 07:07:00 T:3037424320 DEBUG: GameClient::CStrategyEnterZip: Testing if the file is a zip containing a game
  26. 07:07:00 T:3037424320 DEBUG: GameClient::CStrategyEnterZip: File is not a zip
  27. 07:07:00 T:3037424320 DEBUG: GameClient::CStrategyUseHD: Testing if we can load game from hard drive
  28. 07:07:00 T:3037424320 DEBUG: GameClient: Strategy is valid, client is loading file /mnt/roms/nes/Donkey Kong Classics.nes
  29. 07:07:00 T:3037424320 INFO: CLibretroEnvironment query ID=15: GET_VARIABLE
  30. 07:07:00 T:3037424320 ERROR: CLibretroEnvironment query ID=15: undefined variable nes_palette
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