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HideHero()

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Jul 26th, 2016
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  1. function GameMode:HideHero(hero)
  2.     print("Hide hero", hero:GetName())
  3.  
  4.     if hero.hidden then
  5.         print("Already hidden")
  6.         else
  7.         print("hero hidden")
  8.         hero:Interrupt()
  9.         hero:AddNoDraw()
  10.         hero:AddNewModifier(hero, nil, "modifier_hide_lua", nil)
  11.         hero.abs = hero:GetAbsOrigin()
  12.         hero:SetAbsOrigin(Vector(0,0,0))
  13.         hero.hidden = 1
  14.  
  15.         HeroCount = HeroCount - 1
  16.         print(self.nHeroCount)
  17.     end
  18.  
  19. end
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