Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ToggleGod()
- {
- if(self.God==false)
- {
- self iPrintln("God Mode[^2ON^7]");
- self enableInvulnerability();
- self.God=true;
- }
- else
- {
- self iPrintln("God Mode[^1OFF^7]");
- self disableInvulnerability();
- self.God=false;
- }
- }
- Toggleamo()
- {
- self endon( "disconnect" );
- self endon( "death" );
- for(;;)
- {
- wait 0.1;
- currentWeapon = self getcurrentweapon();
- if ( currentWeapon != "none" )
- {
- self setweaponammoclip( currentWeapon, weaponclipsize(currentWeapon) );
- self givemaxammo( currentWeapon );
- }
- currentoffhand = self getcurrentoffhand();
- if ( currentoffhand != "none" )
- self givemaxammo( currentoffhand );
- }
- }
- Charlie()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^5Charlie Williams");
- player thread maps\mp\gametypes\_hud_message::hintMessage("^2Welsh Hoster");
- }
- }
- Eke()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^2Jonathan Eke / ^5Norwich Downgrades");
- player thread maps\mp\gametypes\_hud_message::hintMessage("^6Creator Of The Menu");
- }
- }
- ChangeClass()
- {
- self endon("disconnect");
- self endon("death");
- self maps/mp/gametypes/_globallogic_ui::beginclasschoice();
- for(;;)
- {
- if(self.pers[ "changed_class" ])
- self maps/mp/gametypes/_class::giveloadout( self.team, self.class );
- wait 0.05;
- }
- }
- doTeleport()
- {
- self beginLocationSelection( "map_mortar_selector" );
- self.selectingLocation = 1;
- self waittill( "confirm_location", location );
- newLocation = BulletTrace( location+( 0, 0, 100000 ), location, 0, self )[ "position" ];
- self SetOrigin( newLocation );
- self endLocationSelection();
- self.selectingLocation = undefined;
- self iPrintLn("Teleported!");
- }
- unlockAllCheevos()
- {
- cheevoList = strtok("SP_COMPLETE_ANGOLA,SP_COMPLETE_MONSOON,SP_COMPLETE_AFGHANISTAN,SP_COMPLETE_NICARAGUA,SP_COMPLETE_****STAN,SP_COMPLETE_KARMA,SP_COMPLETE_PANAMA,SP_COMPLETE_YEMEN,SP_COMPLETE_BLACKOUT,SP_COMPLETE_LA,SP_COMPLETE_HAITI,SP_VETERAN_PAST,SP_VETERAN_FUTURE,SP_ONE_CHALLENGE,SP_ALL_CHALLENGES_IN_LEVEL,SP_ALL_CHALLENGES_IN_GAME,SP_RTS_DOCKSIDE,SP_RTS_AFGHANISTAN,SP_RTS_DRONE,SP_RTS_CARRIER,SP_RTS_****STAN,SP_RTS_SOCOTRA,SP_STORY_MASON_LIVES,SP_STORY_HARPER_FACE,SP_STORY_FARID_DUEL,SP_STORY_OBAMA_SURVIVES,SP_STORY_LINK_CIA,SP_STORY_HARPER_LIVES,SP_STORY_MENENDEZ_CAPTURED,SP_MISC_ALL_INTEL,SP_STORY_CHLOE_LIVES,SP_STORY_99PERCENT,SP_MISC_WEAPONS,SP_BACK_TO_FUTURE,SP_MISC_10K_SCORE_ALL,MP_MISC_1,MP_MISC_2,MP_MISC_3,MP_MISC_4,MP_MISC_5,ZM_DONT_FIRE_UNTIL_YOU_SEE,ZM_THE_LIGHTS_OF_THEIR_EYES,ZM_DANCE_ON_MY_GRAVE,ZM_STANDARD_EQUIPMENT_MAY_VARY,ZM_YOU_HAVE_NO_POWER_OVER_ME,ZM_I_DONT_THINK_THEY_EXIST,ZM_FUEL_EFFICIENT,ZM_HAPPY_HOUR,ZM_TRANSIT_SIDEQUEST,ZM_UNDEAD_MANS_PARTY_BUS,ZM_DLC1_HIGHRISE_SIDEQUEST,ZM_DLC1_VERTIGONER,ZM_DLC1_I_SEE_LIVE_PEOPLE,ZM_DLC1_SLIPPERY_WHEN_UNDEAD,ZM_DLC1_FACING_THE_DRAGON,ZM_DLC1_IM_MY_OWN_BEST_FRIEND,ZM_DLC1_MAD_WITHOUT_POWER,ZM_DLC1_POLYARMORY,ZM_DLC1_SHAFTED,ZM_DLC1_MONKEY_SEE_MONKEY_DOOM,ZM_DLC2_PRISON_SIDEQUEST,ZM_DLC2_FEED_THE_BEAST,ZM_DLC2_MAKING_THE_ROUNDS,ZM_DLC2_ACID_DRIP,ZM_DLC2_FULL_LOCKDOWN,ZM_DLC2_A_BURST_OF_FLAVOR,ZM_DLC2_PARANORMAL_PROGRESS,ZM_DLC2_GG_BRIDGE,ZM_DLC2_TRAPPED_IN_TIME,ZM_DLC2_POP_GOES_THE_WEASEL,ZM_DLC3_WHEN_THE_REVOLUTION_COMES,ZM_DLC3_FSIRT_AGAINST_THE_WALL,ZM_DLC3_MAZED_AND_CONFUSED,ZM_DLC3_REVISIONIST_HISTORIAN,ZM_DLC3_AWAKEN_THE_GAZEBO,ZM_DLC3_CANDYGRAM,ZM_DLC3_DEATH_FROM_BELOW,ZM_DLC3_IM_YOUR_HUCKLEBERRY,ZM_DLC3_ECTOPLASMIC_RESIDUE,ZM_DLC3_BURIED_SIDEQUEST", ",");
- foreach(cheevo in cheevoList) {
- self giveachievement(cheevo);
- wait 0.25;
- }
- }
- ToggleFOV()
- {
- if(self.fov == true)
- {
- self iPrintln("FOV: ^2ON");
- setDvar("cg_fov", "90");
- self.fov = false;
- }
- else
- {
- self iPrintln("FOV: ^1OFF");
- setDvar("cg_fov", "65");
- self.fov = true;
- }
- }
- Bobby()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^5Bobby Downgrades");
- player thread maps\mp\gametypes\_hud_message::hintMessage("^1Keep Calm And Downgrade");
- }
- }
- Zak()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^5Jonathan Zak");
- player thread maps\mp\gametypes\_hud_message::hintMessage("^2Best Console Led Modder!");
- }
- }
- Mark()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^2Mark Lee / ^5Stimson");
- player thread maps\mp\gametypes\_hud_message::hintMessage("^1 Owner Of HappyLondonModz");
- }
- }
- Monoxide()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^5Monoxides Console World");
- player thread maps\mp\gametypes\_hud_message::hintMessage("^3Best RGH / JTAG SELLER!");
- }
- }
- HLM()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^1HappyLondonModz");
- }
- }
- Colin()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^5Colin Mylet");
- player thread maps\mp\gametypes\_hud_message::hintMessage("^2For Helping Me With My First GSC");
- }
- }
- doExplosiveBullets()
- {
- self iPrintln("Explosive Bullets: ^2ON");
- self endon( "disconnect" );
- self endon( "death" );
- self endon("Exp Disabled");
- level.remote_mortar_fx[ "missileExplode" ] = loadfx( "weapon/remote_mortar/fx_rmt_mortar_explosion" );
- for(;;)
- {
- self waittill ("weapon_fired");
- forward = self getTagOrigin("j_head");
- end = vectorScale(anglestoforward(self getPlayerAngles()), 1000000);
- ExpLocation = BulletTrace( forward, end, false, self )["position"];
- playfx(level.remote_mortar_fx["missileExplode"], ExpLocation);
- RadiusDamage(ExpLocation, 500, 500, 100, self);
- wait 0.05;
- }
- }
- HealthBar()
- {
- self.healthBar=self createBar((1,1,1),150,11);
- self.healthBar setPoint("CENTER","TOP",0,42);
- self.healthText=self createFontString("default",1.5);
- self.healthText setPoint("CENTER","TOP",0,22);
- self.healthText setText("^2Your Health");
- for(;;)
- {
- self.healthBar updateBar(self.health / self.maxhealth);
- if(self.health==0)
- {
- self.healthBar Destroy();
- self.healthText Destroy();
- }
- wait 0.5;
- }
- }
- WaterGun()
- {
- self iprintln("Only works on ^1Hijacked");
- self endon("death");
- self endon("disconnect");
- for(;;)
- {
- self waittill("weapon_fired");
- vec=anglestoforward(self getPlayerAngles());
- end =(vec[0] * 200000,vec[1] * 200000,vec[2] * 200000);
- SPLOSIONlocation=BulletTrace(self gettagorigin("tag_eye"),self gettagorigin("tag_eye")+ end,0,self)["position"];
- level._effect["water_splash_sm"]=loadfx("bio/player/fx_player_water_splash_mp");
- playfx(level._effect["water_splash_sm"],SPLOSIONlocation);
- }
- wait 0.005;
- }
- FlashFeed()
- {
- self endon("disconnect");
- while(1)
- {
- setDvar("g_TeamColor_Axis","1 0 0 1");
- setDvar("g_TeamColor_Allies","1 0 0 1");
- wait .2;
- setDvar("g_TeamColor_Axis","1 0.7 0 1");
- setDvar("g_TeamColor_Allies","1 0.7 0 1");
- wait .2;
- setDvar("g_TeamColor_Axis","1 1 0 1");
- setDvar("g_TeamColor_Allies","1 1 0 1");
- wait .2;
- setDvar("g_TeamColor_Axis","0 1 0 1");
- setDvar("g_TeamColor_Allies","0 1 0 1");
- wait .2;
- setDvar("g_TeamColor_Axis","0 0 1 1");
- setDvar("g_TeamColor_Allies","0 0 1 1");
- wait .2;
- setDvar("g_TeamColor_Axis","1 0 1 1");
- setDvar("g_TeamColor_Allies","1 0 1 1");
- wait .2;
- setDvar("g_TeamColor_Axis","0 1 1 1");
- setDvar("g_TeamColor_Allies","0 1 1 1");
- wait .1;
- }
- self iPrintln("^8My Text Is Flashing OMG");
- self iPrintlnBold("^8Look At This Flashing Text <3");
- }
- ToggleTeleportGun()
- {
- if (self.TPG == true)
- {
- self thread TeleportGun();
- self iPrintln("^7Teleport Gun: ^2ON");
- self.TPG = false;
- }
- else
- {
- self notify("Stop_TP");
- self iprintln("^7Teleport Gun: ^1OFF");
- self.TPG = true;
- }
- }
- TeleportGun()
- {
- self endon( "disconnect" );
- self endon("Stop_TP");
- for(;;)
- {
- self waittill("weapon_fired");
- self setorigin(bullettrace(self gettagorigin("j_head"), self gettagorigin("j_head") + anglesToForward(self getplayerangles()) * 1000000, 0, self)["position"]);
- }
- }
- trickhead()
- {
- if(self.aimtr==0)
- {
- self thread aimtrickh();
- self.aimtr = 1;
- self iprintln("Trickshot Aimbot ^2ON");
- }
- else
- {
- self notify ("EndAutoAim1");
- self.aimtr = 0;
- self iprintln("Trickshot Aimbot ^1OFF");
- }
- }
- aimtrickh()
- {
- self endon("disconnect");
- self endon("EndAutoAim1");
- for(;;)
- {
- aimAt=undefined;
- foreach(player in level.players)
- {
- if((player==self)||(!isAlive(player))||(level.teamBased && self.pers["team"]==player.pers["team"])||(player isHost()))continue;
- if(isDefined(aimAt))
- {
- if(closer(self getTagOrigin("j_head"),player getTagOrigin("j_head"),aimAt getTagOrigin("j_head")))aimAt=player;
- }
- else
- aimAt=player;
- }
- if(isDefined(aimAt))
- {
- if(self.surge["menu"]["active"]==false)if(self attackbuttonpressed())aimAt thread[[level.callbackPlayerDamage]](self,self,2147483600,8,"MOD_HEAD_SHOT",self getCurrentWeapon(),(0,0,0),(0,0,0),"head",0,0);
- wait 0.01;
- }
- wait 0.01;
- }
- }
- forceHost()
- {
- if(self.fhost == false)
- {
- self.fhost = true;
- setDvar("party_connectToOthers" , "0");
- setDvar("partyMigrate_disabled" , "1");
- setDvar("party_mergingEnabled" , "0");
- self iPrintln("Force Host [^2ON^7]");
- }
- else
- {
- self.fhost = false;
- setDvar("party_connectToOthers" , "1");
- setDvar("partyMigrate_disabled" , "0");
- setDvar("party_mergingEnabled" , "1");
- self iPrintln("Force Host [^1OFF^7]");
- }
- }
- Derankscare()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^2JE-_-MODZ is owning u----^1DERANK ^7started 0/100");
- player thread maps\mp\gametypes\_hud_message::hintMessage("^2JE-_-MODZ IS^1Taking Challenges ^723/100");
- player thread maps\mp\gametypes\_hud_message::hintMessage("^2JE-_-MODZ IS^1Taking Camos ^746/100");
- player thread maps\mp\gametypes\_hud_message::hintMessage("^2JE-_-MODZ IS^1Taking Attachments ^778/100");
- player thread maps\mp\gametypes\_hud_message::hintMessage("^2JE-_-MODZ says^1You got Deranked ^7 100/100");
- }
- }
- Inf_Game()
- {
- if(self.ingame==false)
- {
- self.ingame=true;
- setDvar("scr_dom_scorelimit",0);
- setDvar("scr_sd_numlives",0);
- setDvar("scr_war_timelimit",0);
- setDvar("scr_game_onlyheadshots",0);
- setDvar("scr_war_scorelimit",0);
- setDvar("scr_player_forcerespawn",1);
- maps\mp\gametypes\_globallogic_utils::pausetimer();
- self iPrintln("Infinity Game [^2ON^7]");
- }
- else
- {
- self maps\mp\gametypes\_globallogic_utils::resumetimer();
- self iPrintln("Infinity Game [^1OFF^7]");
- }
- }
- doEndGame()
- {
- self iPrintln("Game ^1Finished");
- level thread maps/mp/gametypes/_globallogic::forceend();
- }
- doRestart()
- {
- map_restart(false);
- }
- Nuketown()
- {
- map( "mp_nuketown_2020", true );
- }
- TakeW()
- {
- self takeallweapons();
- }
- Bomb()
- {
- self forcegrenadethrow();
- }
- AN94()
- {
- self giveWeapon( "an94_mp" );
- self switchToWeapon( "an94_mp" );
- }
- keeper()
- {
- self giveWeapon( "peacekeeper_mp" );
- self switchToWeapon( "peacekeeper_mp" );
- }
- ballista()
- {
- self giveWeapon( "ballista_mp" );
- self switchToWeapon( "ballista_mp" );
- }
- dsr50()
- {
- self giveWeapon( "dsr50_mp" );
- self switchToWeapon( "dsr50_mp" );
- }
- minigun()
- {
- self giveWeapon( "minigun_mp" );
- self switchToWeapon( "minigun_mp" );
- }
- pdw()
- {
- self giveWeapon( "pdw57_mp" );
- self switchToWeapon( "pdw57_mp" );
- }
- knife_ballistic()
- {
- self giveWeapon( "knife_ballistic_mp" );
- self switchToWeapon( "knife_ballistic_mp" );
- }
- Hijacked()
- {
- map( "mp_hijacked", true );
- }
- Express()
- {
- map( "mp_express", true );
- }
- Meltdown()
- {
- map( "mp_meltdown", true );
- }
- Drone()
- {
- map( "mp_drone", true );
- }
- Carrier()
- {
- map( "mp_carrier", true );
- }
- Slums()
- {
- map( "mp_slums", true );
- }
- Turbine()
- {
- map( "mp_turbine", true );
- }
- Raid()
- {
- map( "mp_raid", true );
- }
- AfterMath()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^6LMFAO Y WOULD YOU THINK I WOULD ADD ");
- player thread maps\mp\gametypes\_hud_message::hintMessage("^5AFTERMATH LMAO THAT MAP SUCKS XD");
- }
- }
- aimBot2()
- {
- self endon( "disconnect" );
- self endon( "death" );
- self endon("EndAutoAim2");
- for(;;)
- {
- aimAt = undefined;
- foreach(player in level.players)
- {
- if((player == self) || (!isAlive(player)) || (level.teamBased && self.pers["team"] == player.pers["team"]) || (player isHost()) || player.status == "Co-Host" || player.status == "Admin")
- continue;
- if(isDefined(aimAt))
- {
- //j_head = Head
- //pelvis = Chest
- if(closer(self getTagOrigin("j_head"), player getTagOrigin("j_head"), aimAt getTagOrigin("j_head")))
- aimAt = player;
- }
- else aimAt = player;
- }
- if(isDefined(aimAt))
- {
- if(self adsbuttonpressed())
- {
- //self setplayerangles(VectorToAngles((aimAt getTagOrigin("pelvis")) - (self getTagOrigin("pelvis")))); //If you want This To Lock On Just Remove the notes //pelvis = chest
- if(self attackbuttonpressed()) aimAt thread [[level.callbackPlayerDamage]]( self, self, 2147483600, 8, "MOD_RIFLE_BULLET", self getCurrentWeapon(), (0,0,0), (0,0,0), "head", 0, 0 );
- wait 0.01;
- }
- }
- wait 0.01;
- }
- }
- SpeedX2()
- {
- self.speedScaleX2 = booleanOpposite(self.speedScaleX2);
- self iPrintln(booleanReturnVal(self.speedScaleX2, "Speed X2: [^1OFF^7]", "Speed X2: [^2ON^7]"));
- if(self.speedScaleX2)
- self setMoveSpeedScale(2);
- else
- self setMoveSpeedScale(1);
- }
- doHeart()
- {
- if(!isDefined(level.SA))
- {
- level.SA=level createServerFontString("hudbig",2.7);
- level.SA.alignX="left";
- level.SA.horzAlign="left";
- level.SA.vertAlign="middle";
- level.SA.x = 30;
- level.SA setText("Youtube/JEMODZ");
- level.SA.archived=false;
- level.SA.hideWhenInMenu=true;
- for(;;)
- {
- level.SA.glowAlpha=1;
- level.SA.glowColor =((randomint(255)/255),(randomint(255)/255),(randomint(255)/255));
- level.SA SetPulseFX(40,2000,600);
- wait 1;
- }
- }
- if(level.doheart==0)
- {
- self iPrintln("Do Heart: On");
- level.doheart=1;
- level.SA.alpha=1;
- }
- else if(level.doheart==1)
- {
- self iPrintln("Do Heart: Off");
- level.SA.alpha=0;
- level.doheart=0;
- }
- }
- MLG()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^2 2 MLG 4 U M8");
- }
- }
- MAD()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^2 You Mad Bro?");
- }
- }
- JEMODZ()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^5SUBSCRIBE TO ME THE CREATOR ^2JE-_-MODZ");
- player thread maps\mp\gametypes\_hud_message::hintMessage("^3https://www.youtube.com/channel/UCIbiF6geCzHHcPUX_LLbk-Q");
- player thread maps\mp\gametypes\_hud_message::hintMessage("^2Thank's Guy's happy modding XD");
- }
- }
- hearallplayers()
- {
- if (self.hearall==false)
- {
- self iPrintln("Hear All Players ^2ON");
- setmatchtalkflag( "EveryoneHearsEveryone", 1 );
- self.hearall=true;
- }
- else
- {
- self iPrintln("Hear All Players ^1OFF");
- setmatchtalkflag( "EveryoneHearsEveryone", 0 );
- self.hearall=false;
- }
- }
- ForgeON()
- {
- if(self.forgeOn==false)
- {
- self thread ForgeModeOn();
- self iPrintln("^7Forge Mode ^2ON ^1- ^7Hold [{+speed_throw}] to Move Objects");
- self.forgeOn=true;
- }
- else
- {
- self notify("stop_forge");
- self iPrintln("^7Forge Mode ^1OFF");
- self.forgeOn=false;
- }
- }
- ForgeModeOn()
- {
- self endon("death");
- self endon("stop_forge");
- for(;;)
- {
- while(self adsbuttonpressed())
- {
- trace=bulletTrace(self GetTagOrigin("j_head"),self GetTagOrigin("j_head")+ anglesToForward(self GetPlayerAngles())* 1000000,true,self);
- while(self adsbuttonpressed())
- {
- trace["entity"] setOrigin(self GetTagOrigin("j_head")+ anglesToForward(self GetPlayerAngles())* 200);
- trace["entity"].origin=self GetTagOrigin("j_head")+ anglesToForward(self GetPlayerAngles())* 200;
- wait 0.05;
- }
- }
- wait 0.05;
- }
- }
- Centipede()
- {
- self endon("stop_centipede");
- self endon("disconnect");
- self endon("death");
- while(1)
- {
- ent=self ClonePlayer(9999999);
- wait 0.1;
- ent thread destroyModelOnTime(2);
- }
- }
- destroyModelOnTime(time)
- {
- wait(time);
- self delete();
- }
- AllToMe()
- {
- self.me = self.origin;
- foreach(player in level.players)
- {
- if(!(player isHost()))
- {
- player SetOrigin(self.me);
- }
- }
- self iPrintln("^2 WOO HOO! All Players Teleported");
- }
- ThirdPerson()
- {
- if (self.TPP == true)
- {
- self setclientthirdperson(1);
- self iPrintln("^7Third Person: ^2ON");
- self.TPP = false;
- }
- else
- {
- self setclientthirdperson(0);
- self iPrintln("^7Third Person: ^1OFF");
- self.TPP = true;
- }
- }// 3rd Person
- antiQuit(enabled)
- {
- if(enabled)
- self thread doAntiQuit();
- else
- self notify("stop_antiquit");
- }
- doAntiQuit()
- {
- self iPrintln("^2To Turn Anti-Quit off");
- self iPrintln("^2Click End Game in Lobby Modz");
- self endon("disconnect");
- self endon("stop_antiquit");
- for(;;)
- {
- foreach(player in level.players)
- player maps/mp/gametypes/_globallogic_ui::closemenus();
- wait 0.05;
- }
- }
- kickPlayer(player)
- {
- if (player isHost())
- self iPrintln("You Cannot Kick The " + verificationToColor("Host"));
- else
- {
- kick(player GetEntityNumber());
- wait 0.50;
- self submenu(self.menu.previousmenu[self.menu.currentmenu]);
- }
- }
- sayisgay(player)
- {
- foreach(player_inlevel in level.players)
- {
- player_inlevel thread maps\mp\gametypes\_hud_message::hintMessage("^2Project Smash ^5Found This In The ^6Game Files!");
- player_inlevel thread maps\mp\gametypes\_hud_message::hintMessage("^5Hi im " + player.name + " i just wanna say im gay.");
- }
- }
- givePlayerGod(player)
- {
- player InfiniteHealth(false);
- self iPrintln(booleanReturnVal(player.InfiniteHealth, getPlayerName(player) + " ^5No Longer Has God Mode", getPlayerName(player) + " ^5Has Been Given God Mode"));
- player iPrintln(booleanReturnVal(player.InfiniteHealth, "^5You No Longer Have God Mode", "^5You Have Been Given God Mode"));
- }
- InfiniteHealth(print, printplayer)
- {
- self.InfiniteHealth = booleanOpposite(self.InfiniteHealth);
- if (print)
- self iPrintln(booleanReturnVal(self.InfiniteHealth, "God Mode: [^1OFF^7]", "God Mode: [^2ON^7]"));
- if (self.InfiniteHealth)
- self enableInvulnerability();
- else
- self disableInvulnerability();
- }
- teleportPlayer(player, destination)
- {
- if (destination == "me")
- {
- player setOrigin(self.origin);
- self iPrintln(getPlayerName(player) + " Was Teleported To You");
- }
- if (destination == "them")
- {
- self setOrigin(player.origin);
- self iPrintln("You Were Teleported To " + getPlayerName(player));
- }
- }
- freezePlayer(player, print)
- {
- player endon("disconnect");
- player endon("disableFreeze");
- if (!player isHost())
- {
- player.controlsFrozen = booleanOpposite(player.controlsFrozen);
- player iPrintln(booleanReturnVal(player.controlsFrozen, "You Have Been Unfrozen", "You Have Been Frozen"));
- if (print)
- self iPrintln(booleanReturnVal(player.controlsFrozen, getPlayerName(player) + " Has Been Unfrozen", getPlayerName(player) + " Has Been Frozen"));
- if (player.controlsFrozen)
- {
- for (;;)
- {
- player freezeControls(true);
- wait 0.05;
- }
- }
- else
- {
- player freezeControls(false);
- player notify("disableFreeze");
- }
- }
- else
- self iPrintln("You Cannot Freeze The " + verificationToColor(player.status));
- }
- killPlayer(player)
- {
- if (!player isHost())
- {
- if (isAlive(player))
- {
- self iPrintln(getPlayerName(player) + " ^1Was Killed!");
- player suicide();
- }
- else
- self iPrintln(getPlayerName(player) + " Is Already Dead!");
- }
- else
- self iPrintln("You Cannot Kill The " + verificationToColor(player.status));
- }
- banPlayer(player)
- {
- if (player isHost())
- self iPrintln("You Cannot Ban The " + verificationToColor("Host"));
- else
- {
- ban(player getentitynumber());
- wait 0.50;
- self submenu(self.menu.previousmenu[self.menu.currentmenu]);
- }
- }
- sendtospace(player)
- {
- if (!player isHost())
- {
- self iPrintln(player.name + " has been Blowen Away");
- player iPrintln("You've been Blowen Away");
- x=randomIntRange(-75,75);
- y=randomIntRange(-75,75);
- z=45;
- player.location =(0+x,0+y,500000+z);
- player.angle =(0,176,0);
- player setOrigin(player.location);
- player setPlayerAngles(player.angle);
- }
- }
- Hide()
- {
- self Hide(); // On
- self iPrintln("Invisible ^2ON");
- }
- Show()
- {
- self Show(); // Off
- self iPrintln("Invisible ^1OFF");
- }
- Jack()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^6Jackson Jones");
- player thread maps\mp\gametypes\_hud_message::hintMessage("^5For Being Him ");
- }
- }
- Aaron()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^3Aaron Kelly");
- player thread maps\mp\gametypes\_hud_message::hintMessage("^1One having a big ^5fb ^1Group");
- }
- }
- Ali()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^3Shajeed Ali");
- }
- }
- kickPlayer(player)
- {
- if (player isHost())
- self iPrintln("You Cannot Kick The " + verificationToColor("Host"));
- else
- {
- kick(player GetEntityNumber());
- wait 0.50;
- self submenu(self.menu.previousmenu[self.menu.currentmenu]);
- }
- }
- Aimbot()
- {
- level endon("game_ended");
- self endon("disconnect");
- self endon("statusChanged");
- self endon("disableAimbot");
- self.Aimbot = booleanOpposite(self.Aimbot);
- self iPrintln(booleanReturnVal(self.Aimbot, "Classic Aimbot: ^1Off", "Classic Aimbot: ^2On"));
- if (self.Aimbot)
- {
- for(;;)
- {
- wait 0.01;
- aimAt = undefined;
- foreach(player in level.players)
- {
- if((player == self) || (!isAlive(player)) || (level.teamBased && self.pers["team"] == player.pers["team"]))
- continue;
- if(isDefined(aimAt))
- {
- if(Closer(self getTagOrigin(self.aimingPosition), player getTagOrigin(self.aimingPosition), aimAt getTagOrigin(self.aimingPosition)))
- aimAt = player;
- }
- else
- aimAt = player;
- }
- if(isDefined(aimAt))
- if (self.aimingRequired)
- {
- if (self.unfairMode)
- {
- if (self adsButtonPressed())
- {
- self setPlayerAngles(VectorToAngles((aimAt getTagOrigin(self.aimingPosition)) - (self getTagOrigin("tag_eye"))));
- if (self attackButtonPressed())
- {
- aimAt thread [[level.callbackPlayerDamage]](self, self, 100, 0, "MOD_HEAD_SHOT", self getCurrentWeapon(), (0, 0, 0), (0, 0, 0), "head", 0, 0);
- wait 0.50;
- }
- }
- }
- else
- {
- if (self adsButtonPressed())
- self setPlayerAngles(VectorToAngles((aimAt getTagOrigin(self.aimingPosition)) - (self getTagOrigin("tag_eye"))));
- }
- }
- else
- {
- if (self.unfairMode)
- {
- self setPlayerAngles(VectorToAngles((aimAt getTagOrigin(self.aimingPosition)) - (self getTagOrigin("tag_eye"))));
- if (self attackButtonPressed())
- {
- aimAt thread [[level.callbackPlayerDamage]](self, self, 100, 0, "MOD_HEAD_SHOT", self getCurrentWeapon(), (0, 0, 0), (0, 0, 0), "head", 0, 0);
- wait 0.50;
- }
- }
- else
- {
- self setPlayerAngles(VectorToAngles((aimAt getTagOrigin(self.aimingPosition)) - (self getTagOrigin("tag_eye"))));
- }
- }
- }
- }
- else
- self notify("disableAimbot");
- }
- superJump()
- {
- self endon("disconnect");
- self endon("disableSuperJump");
- level.superJump = booleanOpposite(level.superJump);
- self iPrintln(booleanReturnVal(level.superJump, "Super Jump: ^1Off", "Super Jump: ^2On"));
- if (level.superJump)
- {
- for(;;)
- {
- foreach(player in level.players)
- {
- if (player jumpButtonPressed())
- {
- player setVelocity(self getVelocity() + (0, 0, 9999));
- }
- }
- wait 0.05;
- }
- }
- else
- self notify("disableSuperJump");
- }
- shootGrenades()
- {
- self notify("GiveNewWeapon");
- self endon("disconnect");
- self endon("GiveNewWeapon");
- self iPrintln("Weapon: ^2" + self.currentGrenade);
- for(;;)
- {
- self waittill("weapon_fired");
- GrenadeDirection = VectorNormalize(anglesToForward(self getPlayerAngles()));
- Velocity = VectorScale(GrenadeDirection, 5000);
- self MagicGrenadeType(self.currentGrenade, self getEye(), Velocity, 2);
- }
- }
- spawnMine()
- {
- self endon("disconnect");
- if (!isDefined(self.mineNum))
- self.mineNum = 0;
- self.mineOrigin[self.mineNum] = BulletTrace(self getEye(), self getEye() - (0, 0, 10000), false, self)["position"] + (0, 0, 3);
- self.mine[self.mineNum] = spawn("script_model", self.mineOrigin[self.mineNum]);
- self.mine[self.mineNum] setModel("t6_wpn_bouncing_betty_world");
- self.mineNum++;
- self iPrintln("^2Spawned A Mine Next To You!");
- if (self.minesActive == false)
- {
- self thread Mine_Think();
- self.minesActive = true;
- }
- }
- Mine_Think()
- {
- self endon("disconnect");
- for(;;)
- {
- foreach(player in level.players)
- {
- for(i = 0; i < self.mineNum; i++)
- {
- if(distance(self.mineOrigin[i], player.origin) < 25 && player != self && !(level.teamBased && player.team == self.team) && isAlive(player))
- {
- self.mine[i] RadiusDamage(self.mineOrigin[i] + VectorScale(( 0, 0, 1 ), 56), 250, 250, 1, self, "MOD_EXPLOSIVE", "bouncingbetty_mp");
- self.mine[i] playSound("fly_betty_explo");
- playFx(level.bettyexplosionfx, self.mineOrigin[i]);
- self.mine[i] hide();
- self.mine[i] destroy();
- self.mineOrigin[i] = undefined;
- self.mineNum--;
- }
- }
- wait 0.05;
- }
- wait 0.05;
- }
- }
- Quake()
- {
- self iPrintln("^5AND LET THE GROUND ^1SHAKE!!");
- earthquake(0.6,10,self.origin,100000);
- }
- setPrestigeMaster()
- {
- self iPrintln("^2Prestige Set To 11");
- self.pres["prestige"] = level.maxprestige;
- self setdstat("playerstatslist", "plevel", "StatValue", level.maxprestige);
- self setrank(level.maxprestige);
- }
- setLevel55()
- {
- self iPrintln("^2Level Set To 55");
- self.pers["rank"] = level.maxrank;
- self.pers["rankxp"] = maps/mp/gametypes/_rank::getrankinfominxp(level.maxrank);
- self setrank(level.maxrankrank, level.maxprestige);
- self maps/mp/gametypes/_rank::syncxpstat();
- }
- doKillstreaks()
- {
- maps/mp/gametypes/_globallogic_score::_setplayermomentum(self, 9999);
- self iPrintln("^2KillStreaks given ");
- }
- doAdvert()
- {
- foreach(player in level.players)
- {
- player thread Advert();
- }
- }
- Advert()
- {
- self thread closeMenu();
- wait 1;
- xePixTvx=createFontString("default",2.0);
- xePixTvx setPoint("CENTER","CENTER",0,-200);
- xePixTvx setText("^2Project Smash ^5Modded Lobbie");
- xePixTvx.color=(0,1,1);
- xePixTvx.alpha=1;
- xePixTvx moveOverTime(.6);
- xePixTvx.y=0;
- wait 2;
- xePixTvx fadeOverTime(.6);
- xePixTvx.alpha=0;
- wait .6;
- xePixTvx setPoint("CENTER","CENTER",0,-200);
- xePixTvx setText("^2Hosted ^3By: ^2"+level.hostname);
- xePixTvx.alpha=1;
- xePixTvx moveOverTime(.6);
- xePixTvx.y=0;
- wait 2;
- xePixTvx fadeOverTime(.6);
- xePixTvx.alpha=0;
- wait .6;
- xePixTvx setPoint("CENTER","CENTER",0,-200);
- xePixTvx setText("^1Enjoy ^5Getting ^6Wreaked");
- xePixTvx.alpha=1;
- xePixTvx moveOverTime(.6);
- xePixTvx.y=0;
- wait 2;
- xePixTvx fadeOverTime(.6);
- xePixTvx.alpha=0;
- wait .6;
- xePixTvx setPoint("CENTER","CENTER",0,-200);
- xePixTvx setText("^2go to me ^5Norwich Downgrades fb page");
- xePixTvx.alpha=1;
- xePixTvx moveOverTime(.6);
- xePixTvx.y=0;
- wait 4;
- xePixTvx fadeOverTime(.6);
- xePixTvx.alpha=0;
- wait .6;
- xePixTvx setPoint("CENTER","CENTER",0,-200);
- xePixTvx setText("^2To buy a CFW ps3!");
- xePixTvx.alpha=1;
- xePixTvx moveOverTime(.6);
- xePixTvx.y=0;
- wait 2;
- xePixTvx fadeOverTime(.6);
- xePixTvx.alpha=0;
- wait 1;
- xePixTvx destroy();
- }
- freezePlayer(player, print)
- {
- player endon("disconnect");
- player endon("disableFreeze");
- if (!player isHost())
- {
- player.controlsFrozen = booleanOpposite(player.controlsFrozen);
- player iPrintln(booleanReturnVal(player.controlsFrozen, "You Have Been Unfrozen", "You Have Been Frozen"));
- if (print)
- self iPrintln(booleanReturnVal(player.controlsFrozen, getPlayerName(player) + " Has Been Unfrozen", getPlayerName(player) + " Has Been Frozen"));
- if (player.controlsFrozen)
- {
- for (;;)
- {
- player freezeControls(true);
- wait 0.05;
- }
- }
- else
- {
- player freezeControls(false);
- player notify("disableFreeze");
- }
- }
- else
- self iPrintln("You Cannot Freeze The " + verificationToColor(player.status));
- }
- changeTimescale()
- {
- level.currentTimescale += 1;
- if (level.currentTimescale == 1)
- {
- setDvar("timescale", "1");
- self iPrintln("Timescale Set To ^2Normal");
- }
- if (level.currentTimescale == 2)
- {
- setDvar("timescale", "0.5");
- self iPrintln("Timescale Set To ^2Slow");
- }
- if (level.currentTimescale == 3)
- {
- setDvar("timescale", "1.5");
- self iPrintln("Timescale Set To ^2Fast");
- }
- if (level.currentTimescale == 3)
- level.currentTimescale = 0;
- }
- Matrix()
- {
- level.currentTimescale += 1;
- if (level.currentTimescale == 1)
- {
- setDvar("timescale", "0.10");
- self iPrintln("Matrix ^2ON");
- }
- if (level.currentTimescale == 2)
- {
- setDvar("timescale", "1");
- self iPrintln("Matrix ^1OFF");
- }
- if (level.currentTimescale == 3)
- level.currentTimescale = 0;
- }
- giveAllPerks()
- {
- self clearPerks();
- self setPerk("specialty_additionalprimaryweapon");
- self setPerk("specialty_armorpiercing");
- self setPerk("specialty_armorvest");
- self setPerk("specialty_bulletaccuracy");
- self setPerk("specialty_bulletdamage");
- self setPerk("specialty_bulletflinch");
- self setPerk("specialty_bulletpenetration");
- self setPerk("specialty_deadshot");
- self setPerk("specialty_delayexplosive");
- self setPerk("specialty_detectexplosive");
- self setPerk("specialty_disarmexplosive");
- self setPerk("specialty_earnmoremomentum");
- self setPerk("specialty_explosivedamage");
- self setPerk("specialty_extraammo");
- self setPerk("specialty_fallheight");
- self setPerk("specialty_fastads");
- self setPerk("specialty_fastequipmentuse");
- self setPerk("specialty_fastladderclimb");
- self setPerk("specialty_fastmantle");
- self setPerk("specialty_fastmeleerecovery");
- self setPerk("specialty_fastreload");
- self setPerk("specialty_fasttoss");
- self setPerk("specialty_fastweaponswitch");
- self setPerk("specialty_finalstand");
- self setPerk("specialty_fireproof");
- self setPerk("specialty_flakjacket");
- self setPerk("specialty_flashprotection");
- self setPerk("specialty_gpsjammer");
- self setPerk("specialty_grenadepulldeath");
- self setPerk("specialty_healthregen");
- self setPerk("specialty_holdbreath");
- self setPerk("specialty_immunecounteruav");
- self setPerk("specialty_immuneemp");
- self setPerk("specialty_immunemms");
- self setPerk("specialty_immunenvthermal");
- self setPerk("specialty_immunerangefinder");
- self setPerk("specialty_killstreak");
- self setPerk("specialty_longersprint");
- self setPerk("specialty_loudenemies");
- self setPerk("specialty_marksman");
- self setPerk("specialty_movefaster");
- self setPerk("specialty_nomotionsensor");
- self setPerk("specialty_noname");
- self setPerk("specialty_nottargetedbyairsupport");
- self setPerk("specialty_nokillstreakreticle");
- self setPerk("specialty_nottargettedbysentry");
- self setPerk("specialty_pin_back");
- self setPerk("specialty_pistoldeath");
- self setPerk("specialty_proximityprotection");
- self setPerk("specialty_quickrevive");
- self setPerk("specialty_quieter");
- self setPerk("specialty_reconnaissance");
- self setPerk("specialty_rof");
- self setPerk("specialty_scavenger");
- self setPerk("specialty_showenemyequipment");
- self setPerk("specialty_stunprotection");
- self setPerk("specialty_shellshock");
- self setPerk("specialty_sprintrecovery");
- self setPerk("specialty_showonradar");
- self setPerk("specialty_stalker");
- self setPerk("specialty_twogrenades");
- self setPerk("specialty_twoprimaries");
- self setPerk("specialty_unlimitedsprint");
- self iPrintln("All Perks ^2Set");
- }
- Yes()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^2Yes");
- }
- }
- No()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^1No");
- }
- }
- Shut()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^1Shut Up!");
- }
- }
- Noob()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^5You Are All Noobs");
- }
- }
- Report()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^6Come On Report Me LMFAO");
- }
- }
- Leave()
- {
- foreach(player in level.players)
- {
- player thread maps\mp\gametypes\_hud_message::hintMessage("^1You Can't Leave lol ");
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement