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- Get-AppxPackageManifest : Cannot validate argument on parameter 'Package'. The
- argument is null or empty. Supply an argument that is not null or empty and the
- n try the command again.
- At D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\appi
- d.ps1:4 char:42
- + foreach ($id in (Get-AppxPackageManifest $app).package.applications.applicati
- on. ...
- + ~~~~
- + CategoryInfo : InvalidData: (:) [Get-AppxPackageManifest], Para
- meterBindingValidationException
- + FullyQualifiedErrorId : ParameterArgumentValidationError,Microsoft.Windo
- ws.Appx.PackageManager.Commands.GetAppxPackageManifestCommand
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\App.xaml
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\AppxManifest.xml
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\MainPage.xaml
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\MarkedUp.winmd
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\Microsoft.Advertising.WinRT.UI.winmd
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\Microsoft.Advertising.WinRT.UI.xml
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\MicrosoftAdvertising.winmd
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\MicrosoftAdvertising.xml
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\Assets\liveTile.png
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\Assets\Logo.png
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\Assets\options.ini
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\Assets\secondaryTile.png
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\Assets\secondaryWideTile.png
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\Assets\Settings.html
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\Assets\SmallLogo.png
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\Assets\SplashScreen.png
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\Assets\StoreLogo.png
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\resources\Common\StandardStyles.xaml
- 18 File(s) copied
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\userdata\Assets\options.ini
- 1 File(s) copied
- Saving IFF file... C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_2912\exemple_00.win
- Writing Chunk... GEN8
- Writing Chunk... OPTN
- Writing Chunk... EXTN
- Writing Chunk... SOND
- Writing Chunk... SPRT
- Writing Chunk... BGND
- Writing Chunk... PATH
- Writing Chunk... SCPT
- Writing Chunk... FONT
- Writing Chunk... TMLN
- Writing Chunk... OBJT
- Writing Chunk... ROOM
- Writing Chunk... DAFL
- Writing Chunk... TPAGE
- Writing Chunk... CODE
- Writing Chunk... VARI
- Writing Chunk... FUNC
- Writing Chunk... STRG
- Writing Chunk... TXTR
- 0 Compressing texture... writing texture texture_0.png...
- 1 Compressing texture... writing texture texture_1.png...
- Writing Chunk... AUDO
- Writing Chunk... SCPT
- Writing Chunk... DBGI
- Writing Chunk... STRG
- Stats : GMA : Local=18, Instance=115, Global=14
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\App.xaml
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\AppxManifest.xml
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\CurrentAppSimulatorLib.dll
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\MainPage.xaml
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\MarkedUp.winmd
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\Microsoft.Advertising.WinRT.UI.winmd
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\Microsoft.Advertising.WinRT.UI.xml
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\MicrosoftAdvertising.winmd
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\MicrosoftAdvertising.xml
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\WinMetroRunner.exe
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\WinMetroRunnerAppComponent.dll
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\WinMetroRunnerAppComponent.winmd
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\Common\StandardStyles.xaml
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\Microsoft.Advertising.WinRT.UI\bootstrap.html
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\Microsoft.Advertising.WinRT.UI\ormma.js
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\Microsoft.Advertising.WinRT.UI\Themes\Generic.xaml
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\WinMetroRunnerAppComponent\SimplePixelShader.cso
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\WinMetroRunnerAppComponent\SimpleVertexShader.cso
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\WinMetroRunnerAppComponent\SVN_Lit_PixelShader.cso
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\WinMetroRunnerAppComponent\SVN_Lit_VertexShader.cso
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\WinMetroRunnerAppComponent\SVN_PixelShader.cso
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\WinMetroRunnerAppComponent\SVN_VertexShader.cso
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\WinMetroRunnerAppComponent\SVS_PixelShader.cso
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\WinMetroRunnerAppComponent\SVS_VertexShader.cso
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\WinMetroRunnerAppComponent\SV_PixelShader.cso
- D:\Program Files (x86)\Steam\steamapps\common\gamemaker_studio\Windows8\Native\x86\WinMetroRunnerAppComponent\SV_VertexShader.cso
- 26 File(s) copied
- IMicrosoft (R) MakeAppx Tool version 1.0.0.0
- Copyright (C) 2012 Microsoft. All rights reserved.
- The package path (/p) parameter is: "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\testpackage"
- The content directory (/d) parameter is: "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519"
- Enumerating files from directory "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519"
- Packing 38 file(s) in "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519" (content directory) to "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\testpackage.appx" (package name).
- Using "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\AppxManifest.xml" as the manifest for the package.
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Assets\SmallLogo.png" to the package as a payload file. Its path in the package is "Assets\SmallLogo.png".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Assets\WideLogo.png" to the package as a payload file. Its path in the package is "Assets\WideLogo.png".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Assets\StoreLogo.png" to the package as a payload file. Its path in the package is "Assets\StoreLogo.png".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Assets\SplashScreen.png" to the package as a payload file. Its path in the package is "Assets\SplashScreen.png".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Assets\Logo.png" to the package as a payload file. Its path in the package is "Assets\Logo.png".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\MarkedUp.winmd" to the package as a payload file. Its path in the package is "MarkedUp.winmd".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Common\StandardStyles.xaml" to the package as a payload file. Its path in the package is "Common\StandardStyles.xaml".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Microsoft.Advertising.WinRT.UI\Themes\Generic.xaml" to the package as a payload file. Its path in the package is "Microsoft.Advertising.WinRT.UI\Themes\Generic.xaml".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Microsoft.Advertising.WinRT.UI\bootstrap.html" to the package as a payload file. Its path in the package is "Microsoft.Advertising.WinRT.UI\bootstrap.html".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\WinMetroRunnerAppComponent\SVN_Lit_PixelShader.cso" to the package as a payload file. Its path in the package is "WinMetroRunnerAppComponent\SVN_Lit_PixelShader.cso".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\WinMetroRunnerAppComponent\SVN_PixelShader.cso" to the package as a payload file. Its path in the package is "WinMetroRunnerAppComponent\SVN_PixelShader.cso".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\WinMetroRunnerAppComponent\SV_PixelShader.cso" to the package as a payload file. Its path in the package is "WinMetroRunnerAppComponent\SV_PixelShader.cso".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\WinMetroRunnerAppComponent\SVS_PixelShader.cso" to the package as a payload file. Its path in the package is "WinMetroRunnerAppComponent\SVS_PixelShader.cso".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\WinMetroRunnerAppComponent\SV_VertexShader.cso" to the package as a payload file. Its path in the package is "WinMetroRunnerAppComponent\SV_VertexShader.cso".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\App.xaml" to the package as a payload file. Its path in the package is "App.xaml".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Assets\secondaryTile.png" to the package as a payload file. Its path in the package is "Assets\secondaryTile.png".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\WinMetroRunner.exe" to the package as a payload file. Its path in the package is "WinMetroRunner.exe".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\MainPage.xaml" to the package as a payload file. Its path in the package is "MainPage.xaml".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\WinMetroRunnerAppComponent\SimpleVertexShader.cso" to the package as a payload file. Its path in the package is "WinMetroRunnerAppComponent\SimpleVertexShader.cso".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\WinMetroRunnerAppComponent\SVN_VertexShader.cso" to the package as a payload file. Its path in the package is "WinMetroRunnerAppComponent\SVN_VertexShader.cso".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Microsoft.Advertising.WinRT.UI.winmd" to the package as a payload file. Its path in the package is "Microsoft.Advertising.WinRT.UI.winmd".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Assets\Settings.html" to the package as a payload file. Its path in the package is "Assets\Settings.html".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\WinMetroRunnerAppComponent.dll" to the package as a payload file. Its path in the package is "WinMetroRunnerAppComponent.dll".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\WinMetroRunnerAppComponent.winmd" to the package as a payload file. Its path in the package is "WinMetroRunnerAppComponent.winmd".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Microsoft.Advertising.WinRT.UI\ormma.js" to the package as a payload file. Its path in the package is "Microsoft.Advertising.WinRT.UI\ormma.js".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\MicrosoftAdvertising.xml" to the package as a payload file. Its path in the package is "MicrosoftAdvertising.xml".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Assets\secondaryWideTile.png" to the package as a payload file. Its path in the package is "Assets\secondaryWideTile.png".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\MicrosoftAdvertising.winmd" to the package as a payload file. Its path in the package is "MicrosoftAdvertising.winmd".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\WinMetroRunnerAppComponent\SVN_Lit_VertexShader.cso" to the package as a payload file. Its path in the package is "WinMetroRunnerAppComponent\SVN_Lit_VertexShader.cso".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\WinMetroRunnerAppComponent\SimplePixelShader.cso" to the package as a payload file. Its path in the package is "WinMetroRunnerAppComponent\SimplePixelShader.cso".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Microsoft.Advertising.WinRT.UI.xml" to the package as a payload file. Its path in the package is "Microsoft.Advertising.WinRT.UI.xml".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\WinMetroRunnerAppComponent\SVS_VertexShader.cso" to the package as a payload file. Its path in the package is "WinMetroRunnerAppComponent\SVS_VertexShader.cso".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Assets\liveTile.png" to the package as a payload file. Its path in the package is "Assets\liveTile.png".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Assets\game.win" to the package as a payload file. Its path in the package is "Assets\game.win".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Assets\game.yydebug" to the package as a payload file. Its path in the package is "Assets\game.yydebug".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\Assets\options.ini" to the package as a payload file. Its path in the package is "Assets\options.ini".
- Adding "C:\Users\B�bi\AppData\Local\Temp\gm_ttt_79125\gm_ttt_73519\resources.pri" to the package as a payload file. Its path in the package is "resources.pri".
- Package creation succeeded.
- The following certificate was selected:
- Issued to: YoyoGames
- Issued by: YoyoGames
- Expires: Sat Mar 29 22:50:25 2014
- SHA1 hash: DB31D57EC58E9598CC8525B7ABD0FF8EF870EF3C
- Done Adding Additional Store
- Successfully signed: C:\Users\Babi\AppData\Local\Temp\gm_ttt_79125\exemple_00.appx
- Number of files successfully Signed: 1
- Number of warnings: 0
- Number of errors: 0
- Path= C:\Users\B�bi\AppData\Local\exemple00-gmx-86481
- Registering development package
- Appx Registration Succeeded
- Compile finished: 12:07:18
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