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- //Server-FPS-Script -> Script auf Server ausführen und per publicvariable anzeigen lassen
- // A -> UAV - Management / Banner ab "sofort" X
- // Banner nicht im Hintergrund enthalten
- #define Color_White {1, 1, 1, 1}
- #define Color_Black {0, 0, 0, 1}
- #define Color_Grey {0.5, 0.5, 0.5, 1}
- ////////////////////////////////////////////////////////////////
- //Referenzpunkte für einzelne Felder des Dialoges zur vereinfachten Control-Positionierung (Bsp.: pos_x = A_X + 3 * 0.5 etc.)
- #define ratio 1.5 // Skalierung des gesamten Dialoges
- #define area_h (0.03 * ratio)
- #define area_w (0.10 * ratio)
- #define Z_X (((-ratio + 1)/2 * 1.0) + ratio * 0) // Banner
- #define Z_Y (((-ratio + 1)/2 * 1.0) + ratio * 0)
- #define A_X (((-ratio + 1)/2 * 1.0) + ratio * 0) // UAV-Manager
- #define A_Y (((-ratio + 1)/2 * 1.0) + ratio * 0.125)
- #define B_X (((-ratio + 1)/2 * 1.0) + ratio * 0.5) // Settings (Zeit, Lifetime etc.)
- #define B_Y (((-ratio + 1)/2 * 1.0) + ratio * 0)
- #define C_X (((-ratio + 1)/2 * 1.0) + ratio * 0.5) // Commandline, Executer
- #define C_Y (((-ratio + 1)/2 * 1.0) + ratio * 0.125)
- #define D_X (((-ratio + 1)/2 * 1.0) + ratio * 0.75) // Seitenverhältniseinstellung + Clearer
- #define D_Y (((-ratio + 1)/2 * 1.0) + ratio * 0.125)
- #define E_X (((-ratio + 1)/2 * 1.0) + ratio * 0) // CAS
- #define E_Y (((-ratio + 1)/2 * 1.0) + ratio * 0.25)
- #define F_X (((-ratio + 1)/2 * 1.0) + ratio * 0) // Artillery
- #define F_Y (((-ratio + 1)/2 * 1.0) + ratio * 0.375)
- #define G_X (((-ratio + 1)/2 * 1.0) + ratio * 0.25) // Medevac/Casevac
- #define G_Y (((-ratio + 1)/2 * 1.0) + ratio * 0.25)
- #define H_X (((-ratio + 1)/2 * 1.0) + ratio * 0.25) // Airdrop
- #define H_Y (((-ratio + 1)/2 * 1.0) + ratio * 0.375)
- #define I_X (((-ratio + 1)/2 * 1.0) + ratio * 0.5) // Unit Management
- #define I_Y (((-ratio + 1)/2 * 1.0) + ratio * 0.25)
- #define J_X (((-ratio + 1)/2 * 1.0) + ratio * 0.75) // IED Management
- #define J_Y (((-ratio + 1)/2 * 1.0) + ratio * 0.25)
- #define K_X (((-ratio + 1)/2 * 1.0) + ratio * 0) // Spawner - Auswahlfelder (Side, Faction etc.)
- #define K_Y (((-ratio + 1)/2 * 1.0) + ratio * 0.5)
- #define L_X (((-ratio + 1)/2 * 1.0) + ratio * 0) // Spawner - Initfeldelder und andere Einstellungen
- #define L_Y (((-ratio + 1)/2 * 1.0) + ratio * 0.75)
- #define M_X (((-ratio + 1)/2 * 1.0) + ratio * 0.25) // Spawner - Spawn/Patrol-Settings
- #define M_Y (((-ratio + 1)/2 * 1.0) + ratio * 0.5)
- #define N_X (((-ratio + 1)/2 * 1.0) + ratio * 0.25) // Spawner - Buttons
- #define N_Y (((-ratio + 1)/2 * 1.0) + ratio * 0.75)
- #define O_X (((-ratio + 1)/2 * 1.0) + ratio * 0.5) // Map
- #define O_Y (((-ratio + 1)/2 * 1.0) + ratio * 0.5)
- #define P_X (((-ratio + 1)/2 * 1.0) + ratio * 0.5) // allgemeine Buttons
- #define P_Y (((-ratio + 1)/2 * 1.0) + ratio * 0.875)
- ////////////////////////////////////////////////////////////////
- //Einstellungen für alle Buttons
- class TempButton
- {
- idc = -1; // individuell
- moving = false;
- type = 1; // Typ ... jede nach Control-Klasse
- style = 0x00; // Auswirkungen testen! <---
- w = area_w;
- h = area_h;
- sizeEx = 0.02 * ratio; // Größe testen/anpassen <---
- font = Zeppelin33;
- colorText[] = {1, 1, 1, 1};
- colorBackground[] = {0.5, 0.5, 0.5, 1};
- text = ""; // individuell für jede Control
- shadow = 0; // 0,1,2 ... Test - anpassen? <---
- colorDisabled[] = {0.3,0.3,0.3,0};
- colorBackgroundDisabled[] = {0.6,0.6,0.6,0};
- colorBackgroundActive[] = {1,0.5,0,0};
- offsetX = 0.000;
- offsetY = 0.000;
- offsetPressedX = 0.000;
- offsetPressedY = 0.000;
- colorFocused[] = {0,0,0,1};
- colorShadow[] = {0,0,0,1};
- colorBorder[] = {0,0,0,1};
- borderSize = 0.000;
- soundEnter[] = {"",0.1,1};
- soundPush[] = {"",0.1,1};
- soundClick[] = {"",0.1,1};
- soundEscape[] = {"",0.1,1};
- };
- ////////////////////////////////////////////////////////////////
- //Einstellungen für Texteingabefelder
- class TempEdit
- {
- idc = -1; // individuell
- moving = false;
- type = 2; // Typ ... jede nach Control-Klasse
- style = 0x00; // Auswirkungen testen! <---
- w = 0.21 * ratio;
- h = 0.03 * ratio;
- sizeEx = 0.025 * ratio; // Größe testen/anpassen <---
- font = Zeppelin33;
- colorText[] = {1, 1, 1, 1};
- colorBackground[] = {0.5, 0.5, 0.5, 1};
- text = ""; // individuell für jede Control
- shadow = 1; // 0,1,2 ... Test - anpassen? <---
- colorSelection[] = {1,1,1,0.25};
- autocomplete = "scripting";
- size = 0.03 * ratio;
- };
- ////////////////////////////////////////////////////////////////
- //Einstellungen für Textfelder
- class TempText
- {
- idc = -1; // individuell
- moving = false;
- type = 0; // Typ ... jede nach Control-Klasse
- style = 0x00; // Auswirkungen testen! <---
- w = area_w;
- h = area_h;
- sizeEx = 0.02 * ratio; // Größe testen/anpassen <---
- font = Zeppelin33;
- colorText[] = {1, 1, 1, 1};
- colorBackground[] = {0.5, 0.5, 0.5, 1};
- text = ""; // individuell für jede Control
- shadow = 0; // 0,1,2 ... Test - anpassen? <---
- fixedWidth = 0;
- };
- ////////////////////////////////////////////////////////////////
- //Einstellungen für Dropdownkasten (Listbox)
- class TempListbox
- {
- idc = -1; // individuell
- moving = false;
- type = 5; // Typ ... jede nach Control-Klasse
- style = 0; // Auswirkungen testen! <---
- w = 0;
- h = 0;
- sizeEx = 0.02 * ratio; // Größe testen/anpassen <---
- font = Zeppelin33;
- colorText[] = {1, 1, 1, 1};
- colorBackground[] = {0.5, 0.5, 0.5, 1};
- text = ""; // individuell für jede Control
- shadow = 1; // 0,1,2 ... Test - anpassen? <---
- rowHeight = 0.03;
- colorScrollbar[] = {1,1,1,1};
- colorSelect[] = {0,0,0,1};
- colorSelect2[] = {1,0.5,0,1};
- colorSelectBackground[] = {0.6,0.6,0.6,1};
- colorSelectBackground2[] = {0.2,0.2,0.2,1};
- maxHistoryDelay = 1.0;
- soundSelect[] = {"",0.1,1};
- period = 1;
- autoScrollSpeed = -1;
- autoScrollDelay = 5;
- autoScrollRewind = 0;
- thumb = "\ca\ui\data\ui_scrollbar_thumb_ca.paa";
- arrowFull = "\ca\ui\data\ui_arrow_top_active_ca.paa";
- arrowEmpty = "\ca\ui\data\ui_arrow_top_ca.paa";
- border = "\ca\ui\data\ui_border_scroll_ca.paa";
- class ScrollBar {
- color[] = {1,1,1,0.6};
- colorActive[] = {1,1,1,1};
- colorDisabled[] = {1,1,1,0.3};
- thumb = "\ca\ui\data\ui_scrollbar_thumb_ca.paa";
- arrowFull = "\ca\ui\data\ui_arrow_top_active_ca.paa";
- arrowEmpty = "\ca\ui\data\ui_arrow_top_ca.paa";
- border = "\ca\ui\data\ui_border_scroll_ca.paa";
- shadow = 0;
- };
- };
- ////////////////////////////////////////////////////////////////
- //Einstellungen für Dropdownbutton (Combobox)
- class TempCombobox
- {
- idc = -1; // individuell
- moving = false;
- type = 4; // Typ ... jede nach Control-Klasse
- style = 0x00; // Auswirkungen testen! <---
- w = area_w;
- h = area_h;
- sizeEx = 0.02 * ratio; // Größe testen/anpassen <---
- font = Zeppelin33;
- colorText[] = {1, 1, 1, 1};
- colorBackground[] = {0.5, 0.5, 0.5, 1};
- text = ""; // individuell für jede Control
- shadow = 1; // 0,1,2 ... Test - anpassen? <---
- rowHeight = 0.03 * ratio;
- wholeHeight = 8 * 0.03 * ratio;
- colorSelect[] = {0.6,0.6,0.6,1};
- colorScrollbar[] = {1,1,1,1};
- soundSelect[] = {"",0.1,1};
- soundExpand[] = {"",0.1,1};
- soundCollapse[] = {"",0.1,1};
- maxHistoryDelay = 1.0;
- thumb = "\ca\ui\data\ui_scrollbar_thumb_ca.paa";
- arrowFull = "\ca\ui\data\ui_arrow_top_active_ca.paa";
- arrowEmpty = "\ca\ui\data\ui_arrow_top_ca.paa";
- border = "\ca\ui\data\ui_border_scroll_ca.paa";
- class ScrollBar {
- color[] = {1,1,1,0.6};
- colorActive[] = {1,1,1,1};
- colorDisabled[] = {1,1,1,0.3};
- thumb = "\ca\ui\data\ui_scrollbar_thumb_ca.paa";
- arrowFull = "\ca\ui\data\ui_arrow_top_active_ca.paa";
- arrowEmpty = "\ca\ui\data\ui_arrow_top_ca.paa";
- border = "\ca\ui\data\ui_border_scroll_ca.paa";
- shadow = 0;
- };
- };
- ////////////////////////////////////////////////////////////////
- //Einstellungen für Banner
- class TempBanner
- {
- moving = false;
- type = 0; // CT_STATIC
- style = 48; // ST_PICTURE
- sizeEx = 0;
- font = Zeppelin33;
- shadow = 0;
- };
- ////////////////////////////////////////////////////////////////
- //Einstellungen für Map
- class TempMap
- {
- moving = true;
- type = 101; // CT_MAP_MAIN
- style = 48; // ST_PICTURE
- sizeEx = 0;
- font = Zeppelin33;
- shadow = 1; // 0,1,2 ... Test - anpassen? <---
- maxSatelliteAlpha = 0;
- alphaFadeStartScale = 1;
- alphaFadeEndScale = 1.1;
- colorOutside[] = {0, 0, 0, 1};
- colorRailWay[] = {0, 0, 0, 1};
- colorSea[] = {0.56, 0.80, 0.98, 0.50};
- colorForest[] = {0.60, 0.80, 0.20, 0.50};
- colorRocks[] = {0.50, 0.50, 0.50, 0.50};
- colorCountlines[] = {0.65, 0.45, 0.27, 0.50};
- colorMainCountlines[] = {0.65, 0.45, 0.27, 1.00};
- colorCountlinesWater[] = {0.00, 0.53, 1.00, 0.50};
- colorMainCountlinesWater[] = {0.00, 0.53, 1.00, 1.00};
- colorForestBorder[] = {0.40, 0.80, 0.00, 1.00};
- colorRocksBorder[] = {0.50, 0.50, 0.50, 1.00};
- colorPowerLines[] = {0.00, 0.00, 0.00, 1.00};
- colorNames[] = {0.00, 0.00, 0.00, 1.00};
- colorInactive[] = {1.00, 1.00, 1.00, 0.50};
- colorLevels[] = {0.00, 0.00, 0.00, 1.00};
- fontLabel = "TahomaB";
- sizeExLabel = 0.02;
- fontGrid = "TahomaB";
- sizeExGrid = 0.02;
- fontUnits = "TahomaB";
- sizeExUnits = 0.02;
- fontNames = "TahomaB";
- sizeExNames = 0.02;
- fontInfo = "TahomaB";
- sizeExInfo = 0.02;
- fontLevel = "TahomaB";
- sizeExLevel = 0.02;
- //stickX = {0.20, {"Gamma", 1.00, 1.50} };
- //stickY = {0.20, {"Gamma", 1.00, 1.50} };
- ptsPerSquareSea = 6;
- ptsPerSquareTxt = 8;
- ptsPerSquareCLn = 8;
- ptsPerSquareExp = 8;
- ptsPerSquareCost = 8;
- ptsPerSquareFor = "4.0f";
- ptsPerSquareForEdge = "10.0f";
- ptsPerSquareRoad = 2;
- ptsPerSquareObj = 10;
- text = "\ca\ui\data\map_background2_co.paa";
- showCountourInterval = 2;
- scaleDefault = 0.1;
- onMouseButtonClick = "";
- onMouseButtonDblClick = "";
- class ActiveMarker {
- color[] = {0.30, 0.10, 0.90, 1.00};
- size = 50;
- };
- class Bunker {
- icon = "\ca\ui\data\map_bunker_ca.paa";
- color[] = {0.00, 0.35, 0.70, 1.00};
- size = 14;
- importance = "1.5 * 14 * 0.05";
- coefMin = 0.25;
- coefMax = 4.00;
- };
- class Bush {
- icon = "\ca\ui\data\map_bush_ca.paa";
- color[] = {0.55, 0.64, 0.43, 1.00};
- size = 14;
- importance = "0.2 * 14 * 0.05";
- coefMin = 0.25; coefMax = 4.00;
- };
- class BusStop {
- icon = "\ca\ui\data\map_busstop_ca.paa";
- color[] = {0.00, 0.00, 1.00, 1.00};
- size = 10;
- importance = "1 * 10 * 0.05";
- coefMin = 0.25;
- coefMax = 4.00;
- };
- class Command {
- icon = "#(argb,8,8,3)color(1,1,1,1)";
- color[] = {0.00, 0.00, 0.00, 1.00};
- size = 18;
- importance = 1.00;
- coefMin = 1.00;
- coefMax = 1.00;
- };
- class Cross {
- icon = "\ca\ui\data\map_cross_ca.paa";
- color[] = {0.00, 0.35, 0.70, 1.00};
- size = 16;
- importance = "0.7 * 16 * 0.05";
- coefMin = 0.25;
- coefMax = 4.00;
- };
- class Fortress {
- icon = "\ca\ui\data\map_bunker_ca.paa";
- color[] = {0.00, 0.35, 0.70, 1.00};
- size = 16;
- importance = "2 * 16 * 0.05";
- coefMin = 0.25;
- coefMax = 4.00;
- };
- class Fuelstation {
- icon = "\ca\ui\data\map_fuelstation_ca.paa";
- color[] = {1.00, 0.35, 0.35, 1.00};
- size = 16;
- importance = "2 * 16 * 0.05";
- coefMin = 0.75;
- coefMax = 4.00;
- };
- class Fountain {
- icon = "\ca\ui\data\map_fountain_ca.paa";
- color[] = {0.00, 0.35, 0.70, 1.00};
- size = 12;
- importance = "1 * 12 * 0.05";
- coefMin = 0.25;
- coefMax = 4.00;
- };
- class Hospital {
- icon = "\ca\ui\data\map_hospital_ca.paa";
- color[] = {0.78, 0.00, 0.05, 1.00};
- size = 16;
- importance = "2 * 16 * 0.05";
- coefMin = 0.50;
- coefMax = 4;
- };
- class Chapel {
- icon = "\ca\ui\data\map_chapel_ca.paa";
- color[] = {0.00, 0.35, 0.70, 1.00};
- size = 16;
- importance = "1 * 16 * 0.05";
- coefMin = 0.90;
- coefMax = 4.00;
- };
- class Church {
- icon = "\ca\ui\data\map_church_ca.paa";
- color[] = {0.00, 0.35, 0.70, 1.00};
- size = 16;
- importance = "2 * 16 * 0.05";
- coefMin = 0.90;
- coefMax = 4.00;
- };
- class Lighthouse {
- icon = "\ca\ui\data\map_lighthouse_ca.paa";
- color[] = {0.78, 0.00, 0.05, 1.00};
- size = 20;
- importance = "3 * 16 * 0.05";
- coefMin = 0.90;
- coefMax = 4.00;
- };
- class Quay {
- icon = "\ca\ui\data\map_quay_ca.paa";
- color[] = {0.00, 0.35, 0.70, 1.00};
- size = 16;
- importance = "2 * 16 * 0.05";
- coefMin = 0.50;
- coefMax = 4.00;
- };
- class Rock {
- icon = "\ca\ui\data\map_rock_ca.paa";
- color[] = {0.35, 0.35, 0.35, 1.00};
- size = 12;
- importance = "0.5 * 12 * 0.05";
- coefMin = 0.25;
- coefMax = 4.00;
- };
- class Ruin {
- icon = "\ca\ui\data\map_ruin_ca.paa";
- color[] = {0.78, 0.00, 0.05, 1.00};
- size = 16;
- importance = "1.2 * 16 * 0.05";
- coefMin = 1.00;
- coefMax = 4.00;
- };
- class Stack {
- icon = "\ca\ui\data\map_stack_ca.paa";
- color[] = {0.00, 0.35, 0.70, 1.00};
- size = 20;
- importance = "2 * 16 * 0.05";
- coefMin = 0.90;
- coefMax = 4.00;
- };
- class Tree {
- icon = "\ca\ui\data\map_tree_ca.paa";
- color[] = {0.55, 0.64, 0.43, 1.00};
- size = 12;
- importance = "0.9 * 16 * 0.05";
- coefMin = 0.25;
- coefMax = 4.00;
- };
- class SmallTree {
- icon = "\ca\ui\data\map_smalltree_ca.paa";
- color[] = {0.55, 0.64, 0.43, 1.00};
- size = 12;
- importance = "0.6 * 12 * 0.05";
- coefMin = 0.25;
- coefMax = 4.00;
- };
- class Tourism {
- icon = "\ca\ui\data\map_tourism_ca.paa";
- color[] = {0.78, 0.00, 0.05, 1.00};
- size = 16;
- importance = "1 * 16 * 0.05";
- coefMin = 0.70;
- coefMax = 4.00;
- };
- class Transmitter {
- icon = "\ca\ui\data\map_transmitter_ca.paa";
- color[] = {0.00, 0.35, 0.70, 1.00};
- size = 20;
- importance = "2 * 16 * 0.05";
- coefMin = 0.90;
- coefMax = 4.00;
- };
- class ViewTower {
- icon = "\ca\ui\data\map_viewtower_ca.paa";
- color[] = {0.00, 0.35, 0.70, 1.00};
- size = 16;
- importance = "2.5 * 16 * 0.05";
- coefMin = 0.50;
- coefMax = 4.00;
- };
- class Watertower {
- icon = "\ca\ui\data\map_watertower_ca.paa";
- color[] = {0.00, 0.35, 0.70, 1.00};
- size = 32;
- importance = "1.2 * 16 * 0.05";
- coefMin = 0.90;
- coefMax = 4.00;
- };
- class Waypoint {
- icon = "\ca\ui\data\map_waypoint_ca.paa";
- color[] = {0.00, 0.00, 0.00, 1.00};
- size = 24;
- importance = 1.00;
- coefMin = 1.00;
- coefMax = 1.00;
- };
- class WaypointCompleted {
- icon = "\ca\ui\data\map_waypoint_completed_ca.paa";
- color[] = {0.00, 0.00, 0.00, 1.00};
- size = 24;
- importance = 1.00;
- coefMin = 1.00;
- coefMax = 1.00;
- };
- class Task {
- icon = "";
- color[] = {0, 0, 1, 1};
- size = 10;
- coefMin = 1;
- coefMax = 4;
- importance = 1;
- iconCreated = "#(argb,8,8,3)color(1,1,1,1)";
- iconCanceled = "#(argb,8,8,3)color(0,0,1,1)";
- iconDone = "#(argb,8,8,3)color(0,0,0,1)";
- iconFailed = "#(argb,8,8,3)color(1,0,0,1)";
- colorCreated[] = {1,1,1,1};
- colorCanceled[] = {1,1,1,1};
- colorDone[] = {1,1,1,1};
- colorFailed[] = {1,1,1,1};
- };
- class CustomMark {
- icon = "\ca\ui\data\map_waypoint_ca.paa";
- color[] = {0, 0, 1, 1};
- size = 18;
- importance = 1;
- coefMin = 1;
- coefMax = 1;
- };
- };
- ////////////////////////////////////////////////////////////////
- //
- // Controlname: RGT_xxxx
- // |
- // Modname (RGT_....)
- // Layoutarea (RGT_xx..)
- // Zeile (RGT_..x.)
- // Spalte (RGT_...x)
- //
- // IDC: 4xxxx
- // |
- // Modnumber (4....) (just 4(!) fun - keine 0 am Anfang einer IDC-Nummer)
- // Layoutarea (4xx..)
- // Zeile (4..x.)
- // Spalte (4...x)
- //
- //////////////////////// Anfang des Dialoges ////////////////////////
- class RGT
- {
- idd = 7966; // (ASCII - OB)
- movingEnable = true; // Bewegen des Dialoges erlauben
- enableSimulation = true; // Spiel läuft im Hintergrund weiter
- controlsBackground[] = {}; // -/-
- controls[] = {
- // RGT_0000, // Hintergrund (?)
- RGT_0011, // Z Banner
- RGT_0111, // A UAV-Manager
- RGT_0112,
- RGT_0113,
- RGT_0114,
- RGT_0121,
- RGT_0122,
- RGT_0123,
- RGT_0124,
- RGT_0131,
- RGT_0132,
- RGT_0133,
- RGT_0134,
- RGT_0211, // B Settings (Zeit, Lifetime etc.)
- RGT_0212,
- RGT_0213,
- RGT_0214,
- RGT_0221,
- RGT_0222,
- RGT_0223,
- RGT_0224,
- RGT_0231,
- RGT_0232,
- RGT_0233,
- RGT_0234,
- RGT_0235,
- RGT_0236,
- RGT_0311, // C Commandline, Executer
- RGT_0321,
- RGT_0322,
- RGT_0331,
- RGT_0332,
- RGT_0411, // D Seitenverhältniseinstellung + Clearer
- RGT_0412,
- RGT_0421,
- RGT_0422,
- RGT_0431,
- RGT_0432,
- RGT_0511, // E CAS
- RGT_0512,
- RGT_0521,
- RGT_0522,
- RGT_0531,
- RGT_0532,
- RGT_0611, // F Artillery
- RGT_0612,
- RGT_0621,
- RGT_0622,
- RGT_0631,
- RGT_0632,
- RGT_0711, // G Medevac/Casevac
- RGT_0712,
- RGT_0721,
- RGT_0722,
- RGT_0731,
- RGT_0732,
- RGT_0811, // H Airdrop
- RGT_0812,
- RGT_0821,
- RGT_0822,
- RGT_0831,
- RGT_0832,
- RGT_0911, // I Unit Management
- RGT_0912,
- RGT_0921,
- RGT_0922,
- RGT_0932,
- RGT_0942,
- RGT_0952,
- RGT_0962,
- RGT_1011, // J IED Management
- RGT_1012,
- RGT_1021,
- RGT_1022,
- RGT_1031,
- RGT_1032,
- RGT_1041,
- RGT_1042,
- RGT_1051,
- RGT_1052,
- RGT_1062,
- RGT_1111, // K Spawner - Auswahlfelder (Side, Faction etc.)
- RGT_1112,
- RGT_1121,
- RGT_1122,
- RGT_1131,
- RGT_1132,
- RGT_1141,
- RGT_1142,
- RGT_1151,
- RGT_1152,
- RGT_1161,
- RGT_1162,
- RGT_1211, // L Spawner - Initfeldelder und andere Einstellungen
- RGT_1212,
- RGT_1221,
- RGT_1222,
- RGT_1231,
- RGT_1232,
- RGT_1241,
- RGT_1242,
- RGT_1251,
- RGT_1252,
- RGT_1261,
- RGT_1311, // M Spawner - Spawn/Patrol-Settings
- RGT_1312,
- RGT_1321,
- RGT_1322,
- RGT_1331,
- RGT_1332,
- RGT_1341,
- RGT_1342,
- RGT_1351,
- RGT_1352,
- RGT_1361,
- RGT_1362,
- RGT_1411, // N Spawner - Buttons
- RGT_1412,
- RGT_1421,
- RGT_1422,
- RGT_1431,
- RGT_1432,
- RGT_1441,
- RGT_1442,
- RGT_1451,
- RGT_1452,
- RGT_1461,
- RGT_1462,
- RGT_1511, // O Map
- RGT_1521,
- RGT_1522,
- RGT_1523,
- RGT_1524,
- RGT_1611, // P allgemeine Buttons
- RGT_1612,
- RGT_1613,
- RGT_1614,
- RGT_1621,
- RGT_1622,
- RGT_1623,
- RGT_1624,
- RGT_1631,
- RGT_1632,
- RGT_1633,
- RGT_1634
- };
- /////////////////////////////////////////////////////////////////////
- //////////////////////// Anfang der Controls ////////////////////////
- /////////////////////////////////////////////////////////////////////
- //////////////////////// Z - 00 - Banner ////////////////////////
- class RGT_0011 : TempBanner
- {
- idc = 40011;
- x = Z_X + ratio * (0.02);
- y = Z_Y + ratio * (0.01);
- w = 0.46 * ratio;
- h = 0.105 * ratio;
- colorText[] = {1, 1, 1, 1};
- colorBackground[] = {0, 0, 0, 0};
- text = "RGT\pics\banner.paa";
- };
- //////////////////////// A - 01 - UAV-Manager ////////////////////////
- class RGT_0111 : TempText
- {
- idc = 40111;
- x = A_X + ratio * (0.02 + 0.11 * 0);
- y = A_Y + ratio * (0.01 + 0.0375 * 0);
- text = "Typ";
- };
- class RGT_0112 : TempCombobox
- {
- idc = 40112;
- x = A_X + ratio * (0.02 + 0.11 * 1);
- y = A_Y + ratio * (0.01 + 0.0375 * 0);
- };
- class RGT_0113 : TempCombobox
- {
- idc = 40113;
- x = A_X + ratio * (0.02 + 0.11 * 2 + 0.03);
- y = A_Y + ratio * (0.01 + 0.0375 * 0);
- };
- class RGT_0114 : TempCombobox
- {
- idc = 40114;
- x = A_X + ratio * (0.02 + 0.11 * 3 + 0.03);
- y = A_Y + ratio * (0.01 + 0.0375 * 0);
- };
- //__________________________________________________________
- class RGT_0121 : TempText
- {
- idc = 40121;
- x = A_X + ratio * (0.02 + 0.11 * 0);
- y = A_Y + ratio * (0.01 + 0.0375 * 1);
- text = "St. Höhe";
- };
- class RGT_0122 : TempCombobox
- {
- idc = 40122;
- x = A_X + ratio * (0.02 + 0.11 * 1);
- y = A_Y + ratio * (0.01 + 0.0375 * 1);
- };
- class RGT_0123 : TempCombobox
- {
- idc = 40123;
- x = A_X + ratio * (0.02 + 0.11 * 2 + 0.03);
- y = A_Y + ratio * (0.01 + 0.0375 * 1);
- };
- class RGT_0124 : TempCombobox
- {
- idc = 40124;
- x = A_X + ratio * (0.02 + 0.11 * 3 + 0.03);
- y = A_Y + ratio * (0.01 + 0.0375 * 1);
- };
- //__________________________________________________________
- class RGT_0131 : TempText
- {
- idc = 40131;
- x = A_X + ratio * (0.02 + 0.11 * 0);
- y = A_Y + ratio * (0.01 + 0.0375 * 2);
- text = "UAV";
- };
- class RGT_0132 : TempButton
- {
- idc = 40132;
- x = A_X + ratio * (0.02 + 0.11 * 1);
- y = A_Y + ratio * (0.01 + 0.0375 * 2);
- text = "Create";
- action = "[40132] call fnc_ui_button";
- };
- class RGT_0133 : TempButton
- {
- idc = 40133;
- x = A_X + ratio * (0.02 + 0.11 * 2 + 0.03);
- y = A_Y + ratio * (0.01 + 0.0375 * 2);
- text = "Apply";
- action = "[40133] call fnc_ui_button";
- };
- class RGT_0134 : TempButton
- {
- idc = 40134;
- x = A_X + ratio * (0.02 + 0.11 * 3 + 0.03);
- y = A_Y + ratio * (0.01 + 0.0375 * 2);
- text = "Toggle Acc.";
- action = "[40134] call fnc_ui_button";
- };
- //////////////////////// B - 02 - Settings ////////////////////////
- class RGT_0211 : TempText
- {
- idc = 40211;
- x = B_X + ratio * (0.02 + 0.12 * 0);
- y = B_Y + ratio * (0.01 + 0.0375 * 0);
- text = "Wetter:";
- };
- class RGT_0212 : TempCombobox
- {
- idc = 40212;
- x = B_X + ratio * (0.02 + 0.12 * 1);
- y = B_Y + ratio * (0.01 + 0.0375 * 0);
- };
- class RGT_0213 : TempText
- {
- idc = 40213;
- x = B_X + ratio * (0.02 + 0.12 * 2);
- y = B_Y + ratio * (0.01 + 0.0375 * 0);
- text = "Lifetime:";
- };
- class RGT_0214 : TempCombobox
- {
- idc = 40214;
- x = B_X + ratio * (0.02 + 0.12 * 3);
- y = B_Y + ratio * (0.01 + 0.0375 * 0);
- };
- //__________________________________________________________
- class RGT_0221 : TempText
- {
- idc = 40221;
- x = B_X + ratio * (0.02 + 0.12 * 0);
- y = B_Y + ratio * (0.01 + 0.0375 * 1);
- text = "Nebel:";
- };
- class RGT_0222 : TempCombobox
- {
- idc = 40222;
- x = B_X + ratio * (0.02 + 0.12 * 1);
- y = B_Y + ratio * (0.01 + 0.0375 * 1);
- };
- class RGT_0223 : TempText
- {
- idc = 40223;
- x = B_X + ratio * (0.02 + 0.12 * 2);
- y = B_Y + ratio * (0.01 + 0.0375 * 1);
- text = "Skill:";
- };
- class RGT_0224 : TempCombobox
- {
- idc = 40224;
- x = B_X + ratio * (0.02 + 0.12 * 3);
- y = B_Y + ratio * (0.01 + 0.0375 * 1);
- };
- //__________________________________________________________
- class RGT_0231 : TempCombobox
- {
- idc = 40231;
- x = B_X + ratio * (0.02 + 0.07 * 0);
- y = B_Y + ratio * (0.01 + 0.0375 * 2);
- w = 0.06 * ratio;
- };
- class RGT_0232 : TempCombobox
- {
- idc = 40232;
- x = B_X + ratio * (0.02 + 0.07 * 1);
- y = B_Y + ratio * (0.01 + 0.0375 * 2);
- w = 0.06 * ratio;
- };
- class RGT_0233 : TempCombobox
- {
- idc = 40233;
- x = B_X + ratio * (0.02 + 0.07 * 2);
- y = B_Y + ratio * (0.01 + 0.0375 * 2);
- w = 0.06 * ratio;
- };
- class RGT_0234 : TempCombobox
- {
- idc = 40234;
- x = B_X + ratio * (0.02 + 0.07 * 3);
- y = B_Y + ratio * (0.01 + 0.0375 * 2);
- w = 0.06 * ratio;
- };
- class RGT_0235 : TempCombobox
- {
- idc = 40235;
- x = B_X + ratio * (0.02 + 0.07 * 4);
- y = B_Y + ratio * (0.01 + 0.0375 * 2);
- w = 0.06 * ratio;
- };
- class RGT_0236 : TempButton
- {
- idc = 40236;
- x = B_X + ratio * (0.02 + 0.36);
- y = B_Y + ratio * (0.01 + 0.0375 * 2);
- text = "Set";
- action = "[40236] call fnc_ui_button";
- };
- //////////////////////// C - 03 - Commandline + Executer ////////////////////////
- class RGT_0311 : TempEdit
- {
- idc = 40311;
- x = C_X + ratio * (0.02 + 0.11 * 0);
- y = C_Y + ratio * (0.01 + 0.0375 * 0);
- };
- class RGT_0321 : TempCombobox
- {
- idc = 40321;
- x = C_X + ratio * (0.02 + 0.11 * 0);
- y = C_Y + ratio * (0.01 + 0.0375 * 1);
- };
- class RGT_0322 : TempButton
- {
- idc = 40322;
- x = C_X + ratio * (0.02 + 0.11 * 1);
- y = C_Y + ratio * (0.01 + 0.0375 * 1);
- text = "Message";
- action = "[40322] call fnc_ui_button";
- };
- class RGT_0331 : TempCombobox
- {
- idc = 40331;
- x = C_X + ratio * (0.02 + 0.11 * 0);
- y = C_Y + ratio * (0.01 + 0.0375 * 2);
- };
- class RGT_0332 : TempButton
- {
- idc = 40332;
- x = C_X + ratio * (0.02 + 0.11 * 1);
- y = C_Y + ratio * (0.01 + 0.0375 * 2);
- text = "Execute";
- action = "[40332] call fnc_ui_button";
- };
- //////////////////////// D - 04 - Seitenverhältniseinstellung + Clearer ////////////////////////
- class RGT_0411 : TempCombobox
- {
- idc = 40411;
- x = D_X + ratio * (0.02 + 0.11 * 0);
- y = D_Y + ratio * (0.01 + 0.0375 * 0);
- };
- class RGT_0412 : TempCombobox
- {
- idc = 40412;
- x = D_X + ratio * (0.02 + 0.11 * 1);
- y = D_Y + ratio * (0.01 + 0.0375 * 0);
- };
- class RGT_0421 : TempCombobox
- {
- idc = 40421;
- x = D_X + ratio * (0.02 + 0.11 * 0);
- y = D_Y + ratio * (0.01 + 0.0375 * 1);
- };
- class RGT_0422 : TempButton
- {
- idc = 40422;
- x = D_X + ratio * (0.02 + 0.11 * 1);
- y = D_Y + ratio * (0.01 + 0.0375 * 1);
- text = "Set";
- action = "[40422] call fnc_ui_button";
- };
- class RGT_0431 : TempCombobox
- {
- idc = 40431;
- x = D_X + ratio * (0.02 + 0.11 * 0);
- y = D_Y + ratio * (0.01 + 0.0375 * 2);
- };
- class RGT_0432 : TempButton
- {
- idc = 40432;
- x = D_X + ratio * (0.02 + 0.11 * 1);
- y = D_Y + ratio * (0.01 + 0.0375 * 2);
- text = "Clear";
- action = "[40432] call fnc_ui_button";
- };
- //////////////////////// E - 05 - CAS ////////////////////////
- class RGT_0511 : TempText
- {
- idc = 40511;
- x = E_X + ratio * (0.02 + 0.11 * 0);
- y = E_Y + ratio * (0.01 + 0.0375 * 0);
- text = "Typ";
- };
- class RGT_0512 : TempCombobox
- {
- idc = 40512;
- x = E_X + ratio * (0.02 + 0.11 * 1);
- y = E_Y + ratio * (0.01 + 0.0375 * 0);
- };
- class RGT_0521 : TempText
- {
- idc = 40521;
- x = E_X + ratio * (0.02 + 0.11 * 0);
- y = E_Y + ratio * (0.01 + 0.0375 * 1);
- text = "Typ";
- };
- class RGT_0522 : TempCombobox
- {
- idc = 40522;
- x = E_X + ratio * (0.02 + 0.11 * 1);
- y = E_Y + ratio * (0.01 + 0.0375 * 1);
- };
- class RGT_0531 : TempText
- {
- idc = 40531;
- x = E_X + ratio * (0.02 + 0.11 * 0);
- y = E_Y + ratio * (0.01 + 0.0375 * 2);
- text = "CAS";
- };
- class RGT_0532 : TempButton
- {
- idc = 40532;
- x = E_X + ratio * (0.02 + 0.11 * 1);
- y = E_Y + ratio * (0.01 + 0.0375 * 2);
- text = "Call";
- action = "[40532] call fnc_ui_button";
- };
- //////////////////////// F - 06 - Artillery ////////////////////////
- class RGT_0611 : TempText
- {
- idc = 40611;
- x = F_X + ratio * (0.02 + 0.11 * 0);
- y = F_Y + ratio * (0.01 + 0.0375 * 0);
- text = "Typ";
- };
- class RGT_0612 : TempCombobox
- {
- idc = 40612;
- x = F_X + ratio * (0.02 + 0.11 * 1);
- y = F_Y + ratio * (0.01 + 0.0375 * 0);
- };
- class RGT_0621 : TempText
- {
- idc = 40621;
- x = F_X + ratio * (0.02 + 0.11 * 0);
- y = F_Y + ratio * (0.01 + 0.0375 * 1);
- text = "Streuung";
- };
- class RGT_0622 : TempCombobox
- {
- idc = 40622;
- x = F_X + ratio * (0.02 + 0.11 * 1);
- y = F_Y + ratio * (0.01 + 0.0375 * 1);
- };
- class RGT_0631 : TempText
- {
- idc = 40631;
- x = F_X + ratio * (0.02 + 0.11 * 0);
- y = F_Y + ratio * (0.01 + 0.0375 * 2);
- text = "Artillery";
- };
- class RGT_0632 : TempButton
- {
- idc = 40632;
- x = F_X + ratio * (0.02 + 0.11 * 1);
- y = F_Y + ratio * (0.01 + 0.0375 * 2);
- text = "Call";
- action = "[40632] call fnc_ui_button";
- };
- //////////////////////// G - 07 - Medevac ////////////////////////
- class RGT_0711 : TempText
- {
- idc = 40711;
- x = G_X + ratio * (0.02 + 0.11 * 0);
- y = G_Y + ratio * (0.01 + 0.0375 * 0);
- text = "Typ";
- };
- class RGT_0712 : TempCombobox
- {
- idc = 40712;
- x = G_X + ratio * (0.02 + 0.11 * 1);
- y = G_Y + ratio * (0.01 + 0.0375 * 0);
- };
- class RGT_0721 : TempText
- {
- idc = 40721;
- x = G_X + ratio * (0.02 + 0.11 * 0);
- y = G_Y + ratio * (0.01 + 0.0375 * 1);
- text = "Trail?";
- };
- class RGT_0722 : TempCombobox
- {
- idc = 40722;
- x = G_X + ratio * (0.02 + 0.11 * 1);
- y = G_Y + ratio * (0.01 + 0.0375 * 1);
- };
- class RGT_0731 : TempText
- {
- idc = 40731;
- x = G_X + ratio * (0.02 + 0.11 * 0);
- y = G_Y + ratio * (0.01 + 0.0375 * 2);
- text = "Evacuation";
- };
- class RGT_0732 : TempButton
- {
- idc = 40732;
- x = G_X + ratio * (0.02 + 0.11 * 1);
- y = G_Y + ratio * (0.01 + 0.0375 * 2);
- text = "Call";
- action = "[40732] call fnc_ui_button";
- };
- //////////////////////// H - 08 - Medevac ////////////////////////
- class RGT_0811 : TempText
- {
- idc = 40811;
- x = H_X + ratio * (0.02 + 0.11 * 0);
- y = H_Y + ratio * (0.01 + 0.0375 * 0);
- text = "Typ";
- };
- class RGT_0812 : TempCombobox
- {
- idc = 40812;
- x = H_X + ratio * (0.02 + 0.11 * 1);
- y = H_Y + ratio * (0.01 + 0.0375 * 0);
- };
- class RGT_0821 : TempText
- {
- idc = 40821;
- x = H_X + ratio * (0.02 + 0.11 * 0);
- y = H_Y + ratio * (0.01 + 0.0375 * 1);
- text = "Typ";
- };
- class RGT_0822 : TempCombobox
- {
- idc = 40822;
- x = H_X + ratio * (0.02 + 0.11 * 1);
- y = H_Y + ratio * (0.01 + 0.0375 * 1);
- };
- class RGT_0831 : TempText
- {
- idc = 40831;
- x = H_X + ratio * (0.02 + 0.11 * 0);
- y = H_Y + ratio * (0.01 + 0.0375 * 2);
- text = "Airdrop";
- };
- class RGT_0832 : TempButton
- {
- idc = 40832;
- x = H_X + ratio * (0.02 + 0.11 * 1);
- y = H_Y + ratio * (0.01 + 0.0375 * 2);
- text = "Call";
- action = "[40832] call fnc_ui_button";
- };
- //////////////////////// I - 09 - Unit Management ////////////////////////
- class RGT_0911 : TempCombobox
- {
- idc = 40911;
- x = I_X + ratio * (0.02 + 0.11 * 0);
- y = I_Y + ratio * (0.01 + 0.04 * 0);
- };
- class RGT_0912 : TempButton
- {
- idc = 40912;
- x = I_X + ratio * (0.02 + 0.11 * 1);
- y = I_Y + ratio * (0.01 + 0.04 * 0);
- text = "Teleport";
- action = "[40912] call fnc_ui_button";
- };
- class RGT_0921 : TempListbox
- {
- idc = 40921;
- x = I_X + ratio * (0.02 + 0.11 * 0);
- y = I_Y + ratio * (0.01 + 0.04 * 1);
- h = 0.19 * ratio;
- w = 0.10 * ratio;
- };
- class RGT_0922 : TempButton
- {
- idc = 40922;
- x = I_X + ratio * (0.02 + 0.11 * 1);
- y = I_Y + ratio * (0.01 + 0.04 * 1);
- text = "Hijack";
- action = "[40922] call fnc_ui_button";
- };
- class RGT_0932 : TempButton
- {
- idc = 40932;
- x = I_X + ratio * (0.02 + 0.11 * 1);
- y = I_Y + ratio * (0.01 + 0.04 * 2);
- text = "Heal";
- action = "[40932] call fnc_ui_button";
- };
- class RGT_0942 : TempButton
- {
- idc = 40942;
- x = I_X + ratio * (0.02 + 0.11 * 1);
- y = I_Y + ratio * (0.01 + 0.04 * 3);
- text = "Kill";
- action = "[40942] call fnc_ui_button";
- };
- class RGT_0952 : TempButton
- {
- idc = 40952;
- x = I_X + ratio * (0.02 + 0.11 * 1);
- y = I_Y + ratio * (0.01 + 0.04 * 4);
- text = "Tel. 2 U.";
- action = "[40952] call fnc_ui_button";
- };
- class RGT_0962 : TempButton
- {
- idc = 40962;
- x = I_X + ratio * (0.02 + 0.11 * 1);
- y = I_Y + ratio * (0.01 + 0.04 * 5);
- text = "Loadout";
- action = "[40962] call fnc_ui_button";
- };
- //////////////////////// J - 10 - IED Management ////////////////////////
- class RGT_1011 : TempText
- {
- idc = 41011;
- x = J_X + ratio * (0.02 + 0.11 * 0);
- y = J_Y + ratio * (0.01 + 0.04 * 0);
- text = "Klasse";
- };
- class RGT_1021 : TempText
- {
- idc = 41021;
- x = J_X + ratio * (0.02 + 0.11 * 0);
- y = J_Y + ratio * (0.01 + 0.04 * 1);
- text = "Objekt";
- };
- class RGT_1031 : TempText
- {
- idc = 41031;
- x = J_X + ratio * (0.02 + 0.11 * 0);
- y = J_Y + ratio * (0.01 + 0.04 * 2);
- text = "Typ";
- };
- class RGT_1041 : TempText
- {
- idc = 41041;
- x = J_X + ratio * (0.02 + 0.11 * 0);
- y = J_Y + ratio * (0.01 + 0.04 * 3);
- text = "IED";
- };
- class RGT_1051 : TempListbox
- {
- idc = 41051;
- x = J_X + ratio * (0.02 + 0.11 * 0);
- y = J_Y + ratio * (0.01 + 0.04 * 4);
- h = 0.07 * ratio;
- w = 0.10 * ratio;
- };
- //__________________________________________________________
- class RGT_1012 : TempCombobox
- {
- idc = 41012;
- x = J_X + ratio * (0.02 + 0.11 * 1);
- y = J_Y + ratio * (0.01 + 0.04 * 0);
- };
- class RGT_1022 : TempCombobox
- {
- idc = 41022;
- x = J_X + ratio * (0.02 + 0.11 * 1);
- y = J_Y + ratio * (0.01 + 0.04 * 1);
- };
- class RGT_1032 : TempCombobox
- {
- idc = 41032;
- x = J_X + ratio * (0.02 + 0.11 * 1);
- y = J_Y + ratio * (0.01 + 0.04 * 2);
- };
- class RGT_1042 : TempButton
- {
- idc = 41042;
- x = J_X + ratio * (0.02 + 0.11 * 1);
- y = J_Y + ratio * (0.01 + 0.04 * 3);
- text = "Create";
- action = "[41042] call fnc_ui_button";
- };
- class RGT_1052 : TempCombobox
- {
- idc = 41052;
- x = J_X + ratio * (0.02 + 0.11 * 1);
- y = J_Y + ratio * (0.01 + 0.04 * 4);
- };
- class RGT_1062 : TempButton
- {
- idc = 41062;
- x = J_X + ratio * (0.02 + 0.11 * 1);
- y = J_Y + ratio * (0.01 + 0.04 * 5);
- text = "Do";
- action = "[41062] call fnc_ui_button";
- };
- //////////////////////// K - 11 - Spawner - Auswahlfelder (Side, Faction etc.) ////////////////////////
- class RGT_1111 : TempText
- {
- idc = 41111;
- x = K_X + ratio * (0.02 + 0.11 * 0);
- y = K_Y + ratio * (0.01 + 0.04 * 0);
- text = "Typ";
- };
- class RGT_1121 : TempText
- {
- idc = 41121;
- x = K_X + ratio * (0.02 + 0.11 * 0);
- y = K_Y + ratio * (0.01 + 0.04 * 1);
- text = "Seite";
- };
- class RGT_1131 : TempText
- {
- idc = 41131;
- x = K_X + ratio * (0.02 + 0.11 * 0);
- y = K_Y + ratio * (0.01 + 0.04 * 2);
- text = "Faction";
- };
- class RGT_1141 : TempText
- {
- idc = 41141;
- x = K_X + ratio * (0.02 + 0.11 * 0);
- y = K_Y + ratio * (0.01 + 0.04 * 3);
- text = "Class";
- };
- class RGT_1151 : TempText
- {
- idc = 41151;
- x = K_X + ratio * (0.02 + 0.11 * 0);
- y = K_Y + ratio * (0.01 + 0.04 * 4);
- text = "Unit";
- };
- class RGT_1161 : TempText
- {
- idc = 41161;
- x = K_X + ratio * (0.02 + 0.11 * 0);
- y = K_Y + ratio * (0.01 + 0.04 * 5);
- text = "Empty?";
- };
- class RGT_1112 : TempCombobox
- {
- idc = 41112;
- x = K_X + ratio * (0.02 + 0.11 * 1);
- y = K_Y + ratio * (0.01 + 0.04 * 0);
- onLBSelChanged = "[41112] call fnc_ui_listbox";
- };
- class RGT_1122 : TempCombobox
- {
- idc = 41122;
- x = K_X + ratio * (0.02 + 0.11 * 1);
- y = K_Y + ratio * (0.01 + 0.04 * 1);
- onLBSelChanged = "[41122] call fnc_ui_listbox";
- };
- class RGT_1132 : TempCombobox
- {
- idc = 41132;
- x = K_X + ratio * (0.02 + 0.11 * 1);
- y = K_Y + ratio * (0.01 + 0.04 * 2);
- onLBSelChanged = "[41132] call fnc_ui_listbox";
- };
- class RGT_1142 : TempCombobox
- {
- idc = 41142;
- x = K_X + ratio * (0.02 + 0.11 * 1);
- y = K_Y + ratio * (0.01 + 0.04 * 3);
- onLBSelChanged = "[41142] call fnc_ui_listbox";
- };
- class RGT_1152 : TempCombobox
- {
- idc = 41152;
- x = K_X + ratio * (0.02 + 0.11 * 1);
- y = K_Y + ratio * (0.01 + 0.04 * 4);
- onLBSelChanged = "[41152] call fnc_ui_listbox";
- };
- class RGT_1162 : TempCombobox
- {
- idc = 41162;
- x = K_X + ratio * (0.02 + 0.11 * 1);
- y = K_Y + ratio * (0.01 + 0.04 * 5);
- };
- //////////////////////// L - 12 - Spawner - Initfeldelder und andere Einstellungen ////////////////////////
- class RGT_1211 : TempText
- {
- idc = 41211;
- x = L_X + ratio * (0.02 + 0.11 * 0);
- y = L_Y + ratio * (0.01 + 0.04 * 0);
- text = "Typ";
- };
- class RGT_1221 : TempText
- {
- idc = 41221;
- x = L_X + ratio * (0.02 + 0.11 * 0);
- y = L_Y + ratio * (0.01 + 0.04 * 1);
- text = "Direction";
- };
- class RGT_1231 : TempText
- {
- idc = 41231;
- x = L_X + ratio * (0.02 + 0.11 * 0);
- y = L_Y + ratio * (0.01 + 0.04 * 2);
- text = "Dammage";
- };
- class RGT_1241 : TempText
- {
- idc = 41241;
- x = L_X + ratio * (0.02 + 0.11 * 0);
- y = L_Y + ratio * (0.01 + 0.04 * 3);
- text = "Fuel";
- };
- class RGT_1251 : TempText
- {
- idc = 41251;
- x = L_X + ratio * (0.02 + 0.11 * 0);
- y = L_Y + ratio * (0.01 + 0.04 * 4);
- text = "Ammo";
- };
- class RGT_1261 : TempEdit
- {
- idc = 41261;
- x = L_X + ratio * (0.02 + 0.11 * 0);
- y = L_Y + ratio * (0.01 + 0.04 * 5);
- };
- class RGT_1212 : TempCombobox
- {
- idc = 41212;
- x = L_X + ratio * (0.02 + 0.11 * 1);
- y = L_Y + ratio * (0.01 + 0.04 * 0);
- };
- class RGT_1222 : TempCombobox
- {
- idc = 41222;
- x = L_X + ratio * (0.02 + 0.11 * 1);
- y = L_Y + ratio * (0.01 + 0.04 * 1);
- };
- class RGT_1232 : TempCombobox
- {
- idc = 41232;
- x = L_X + ratio * (0.02 + 0.11 * 1);
- y = L_Y + ratio * (0.01 + 0.04 * 2);
- };
- class RGT_1242 : TempCombobox
- {
- idc = 41242;
- x = L_X + ratio * (0.02 + 0.11 * 1);
- y = L_Y + ratio * (0.01 + 0.04 * 3);
- };
- class RGT_1252 : TempCombobox
- {
- idc = 41252;
- x = L_X + ratio * (0.02 + 0.11 * 1);
- y = L_Y + ratio * (0.01 + 0.04 * 4);
- };
- //////////////////////// M - 13 - Spawner - Spawner - Buttons ////////////////////////
- class RGT_1311 : TempText
- {
- idc = 41311;
- x = M_X + ratio * (0.02 + 0.11 * 0);
- y = M_Y + ratio * (0.01 + 0.04 * 0);
- text = "WP-Zahl";
- };
- class RGT_1321 : TempText
- {
- idc = 41321;
- x = M_X + ratio * (0.02 + 0.11 * 0);
- y = M_Y + ratio * (0.01 + 0.04 * 1);
- text = "Patrolarea";
- };
- class RGT_1331 : TempText
- {
- idc = 41331;
- x = M_X + ratio * (0.02 + 0.11 * 0);
- y = M_Y + ratio * (0.01 + 0.04 * 2);
- text = "Verhalten";
- };
- class RGT_1341 : TempText
- {
- idc = 41341;
- x = M_X + ratio * (0.02 + 0.11 * 0);
- y = M_Y + ratio * (0.01 + 0.04 * 3);
- text = "Speed";
- };
- class RGT_1351 : TempText
- {
- idc = 41351;
- x = M_X + ratio * (0.02 + 0.11 * 0);
- y = M_Y + ratio * (0.01 + 0.04 * 4);
- text = "F.Status";
- };
- class RGT_1361 : TempText
- {
- idc = 41361;
- x = M_X + ratio * (0.02 + 0.11 * 0);
- y = M_Y + ratio * (0.01 + 0.04 * 5);
- text = "Formation";
- };
- class RGT_1312 : TempCombobox
- {
- idc = 41312;
- x = M_X + ratio * (0.02 + 0.11 * 1);
- y = M_Y + ratio * (0.01 + 0.04 * 0);
- };
- class RGT_1322 : TempCombobox
- {
- idc = 41322;
- x = M_X + ratio * (0.02 + 0.11 * 1);
- y = M_Y + ratio * (0.01 + 0.04 * 1);
- };
- class RGT_1332 : TempCombobox
- {
- idc = 41332;
- x = M_X + ratio * (0.02 + 0.11 * 1);
- y = M_Y + ratio * (0.01 + 0.04 * 2);
- };
- class RGT_1342 : TempCombobox
- {
- idc = 41342;
- x = M_X + ratio * (0.02 + 0.11 * 1);
- y = M_Y + ratio * (0.01 + 0.04 * 3);
- };
- class RGT_1352 : TempCombobox
- {
- idc = 41352;
- x = M_X + ratio * (0.02 + 0.11 * 1);
- y = M_Y + ratio * (0.01 + 0.04 * 4);
- };
- class RGT_1362 : TempCombobox
- {
- idc = 41362;
- x = M_X + ratio * (0.02 + 0.11 * 1);
- y = M_Y + ratio * (0.01 + 0.04 * 5);
- };
- //////////////////////// N - 14 - Spawner - Spawner - Buttons ////////////////////////
- class RGT_1411 : TempButton
- {
- idc = 41411;
- x = N_X + ratio * (0.02 + 0.11 * 0);
- y = N_Y + ratio * (0.01 + 0.04 * 0);
- text = "Simple Sp.";
- action = "[41411] call fnc_ui_button";
- };
- class RGT_1421 : TempButton
- {
- idc = 41421;
- x = N_X + ratio * (0.02 + 0.11 * 0);
- y = N_Y + ratio * (0.01 + 0.04 * 1);
- text = "Patrolspawn";
- action = "[41421] call fnc_ui_button";
- };
- class RGT_1412 : TempButton
- {
- idc = 41412;
- x = N_X + ratio * (0.02 + 0.11 * 1);
- y = N_Y + ratio * (0.01 + 0.04 * 0);
- text = "3D-Editor";
- action = "[41412] call fnc_ui_button";
- };
- class RGT_1422 : TempButton
- {
- idc = 41422;
- x = N_X + ratio * (0.02 + 0.11 * 1);
- y = N_Y + ratio * (0.01 + 0.04 * 1);
- text = "WP-Spawn";
- action = "[41422] call fnc_ui_button";
- };
- //__________________________________________________________
- class RGT_1431 : TempText
- {
- idc = 41431;
- x = N_X + ratio * (0.02 + 0.11 * 0);
- y = N_Y + ratio * (0.01 + 0.04 * 2);
- text = "Typ";
- };
- class RGT_1441 : TempText
- {
- idc = 41441;
- x = N_X + ratio * (0.02 + 0.11 * 0);
- y = N_Y + ratio * (0.01 + 0.04 * 3);
- text = "Anzahl";
- };
- class RGT_1451 : TempText
- {
- idc = 41451;
- x = N_X + ratio * (0.02 + 0.11 * 0);
- y = N_Y + ratio * (0.01 + 0.04 * 4);
- text = "Radius";
- };
- class RGT_1461 : TempText
- {
- idc = 41461;
- x = N_X + ratio * (0.02 + 0.11 * 0);
- y = N_Y + ratio * (0.01 + 0.04 * 5);
- text = "Bevölkern";
- };
- class RGT_1432 : TempCombobox
- {
- idc = 41432;
- x = N_X + ratio * (0.02 + 0.11 * 1);
- y = N_Y + ratio * (0.01 + 0.04 * 2);
- };
- class RGT_1442 : TempCombobox
- {
- idc = 41442;
- x = N_X + ratio * (0.02 + 0.11 * 1);
- y = N_Y + ratio * (0.01 + 0.04 * 3);
- };
- class RGT_1452 : TempCombobox
- {
- idc = 41452;
- x = N_X + ratio * (0.02 + 0.11 * 1);
- y = N_Y + ratio * (0.01 + 0.04 * 4);
- };
- class RGT_1462 : TempButton
- {
- idc = 41462;
- x = N_X + ratio * (0.02 + 0.11 * 1);
- y = N_Y + ratio * (0.01 + 0.04 * 5);
- text = "Bevölkern";
- action = "[41462] call fnc_ui_button";
- };
- //////////////////////// O - 15 - Map ////////////////////////
- class RGT_1511 : TempMap
- {
- idc = 41511;
- x = O_X + ratio * (0.02);
- y = O_Y + ratio * (0.01);
- w = 0.46 * ratio;
- h = 0.315 * ratio;
- colorText[] = {1, 1, 1, 1};
- colorBackground[] = {1, 1, 1, 1};
- };
- class RGT_1521 : TempButton
- {
- idc = 41521;
- x = O_X + ratio * (0.02 + 0.12 * 0);
- y = O_Y + ratio * (0.015 + 0.31 + 0.01);
- text = "Show Units";
- action = "[41521] call fnc_ui_button";
- };
- class RGT_1522 : TempButton
- {
- idc = 41522;
- x = O_X + ratio * (0.02 + 0.12 * 1);
- y = O_Y + ratio * (0.015 + 0.31 + 0.01);
- text = "Show Player";
- action = "[41522] call fnc_ui_button";
- };
- class RGT_1523 : TempButton
- {
- idc = 41523;
- x = O_X + ratio * (0.02 + 0.12 * 2);
- y = O_Y + ratio * (0.015 + 0.31 + 0.01);
- text = "Show IEDs";
- action = "[41523] call fnc_ui_button";
- };
- class RGT_1524 : TempButton
- {
- idc = 41524;
- x = O_X + ratio * (0.02 + 0.12 * 3);
- y = O_Y + ratio * (0.015 + 0.31 + 0.01);
- text = "Open Map";
- action = "[41524] call fnc_ui_button";
- };
- //////////////////////// P - 16 - allgemeine Buttons ////////////////////////
- class RGT_1611 : TempButton
- {
- idc = 41611;
- x = P_X + ratio * (0.02 + 0.12 * 0);
- y = P_Y + ratio * (0.01 + 0.0375 * 0);
- text = "3D-Editor";
- action = "[41611] call fnc_ui_button";
- };
- class RGT_1612 : TempButton
- {
- idc = 41612;
- x = P_X + ratio * (0.02 + 0.12 * 1);
- y = P_Y + ratio * (0.01 + 0.0375 * 0);
- text = "Godmode";
- action = "[41612] call fnc_ui_button";
- };
- class RGT_1613 : TempText
- {
- idc = 41613;
- x = P_X + ratio * (0.02 + 0.12 * 2);
- y = P_Y + ratio * (0.01 + 0.0375 * 0);
- text = "";
- };
- class RGT_1614 : TempButton
- {
- idc = 41614;
- x = P_X + ratio * (0.02 + 0.12 * 3);
- y = P_Y + ratio * (0.01 + 0.0375 * 0);
- text = "About";
- action = "[41614] call fnc_ui_button";
- };
- //__________________________________________________________
- class RGT_1621 : TempButton
- {
- idc = 41621;
- x = P_X + ratio * (0.02 + 0.12 * 0);
- y = P_Y + ratio * (0.01 + 0.0375 * 1);
- text = "Spectator";
- action = "[41621] call fnc_ui_button";
- };
- class RGT_1622 : TempButton
- {
- idc = 41622;
- x = P_X + ratio * (0.02 + 0.12 * 1);
- y = P_Y + ratio * (0.01 + 0.0375 * 1);
- text = "Teleport";
- action = "[41622] call fnc_ui_button";
- };
- class RGT_1623 : TempText
- {
- idc = 41623;
- x = P_X + ratio * (0.02 + 0.12 * 2);
- y = P_Y + ratio * (0.01 + 0.0375 * 1);
- text = "";
- };
- class RGT_1624 : TempButton
- {
- idc = 41624;
- x = P_X + ratio * (0.02 + 0.12 * 3);
- y = P_Y + ratio * (0.01 + 0.0375 * 1);
- text = "Refresh";
- action = "[41624] call fnc_ui_button";
- };
- //__________________________________________________________
- class RGT_1631 : TempButton
- {
- idc = 41631;
- x = P_X + ratio * (0.02 + 0.12 * 0);
- y = P_Y + ratio * (0.01 + 0.0375 * 2);
- text = "Save";
- action = "[41631] call fnc_ui_button";
- };
- class RGT_1632 : TempButton
- {
- idc = 41632;
- x = P_X + ratio * (0.02 + 0.12 * 1);
- y = P_Y + ratio * (0.01 + 0.0375 * 2);
- text = "Load";
- action = "[41632] call fnc_ui_button";
- };
- class RGT_1633 : TempText
- {
- idc = 41633;
- x = P_X + ratio * (0.02 + 0.12 * 2);
- y = P_Y + ratio * (0.01 + 0.0375 * 2);
- text = "";
- };
- class RGT_1634 : TempButton
- {
- idc = 41634;
- x = P_X + ratio * (0.02 + 0.12 * 3);
- y = P_Y + ratio * (0.01 + 0.0375 * 2);
- text = "Close";
- action = "[41634] call fnc_ui_button";
- };
- ////////////////////////////////////////////////////////////////////////////
- //////////////////////// Ende des gesamten Dialoges ////////////////////////
- };
- //////////////////////// Ende des gesamten Dialoges ////////////////////////
- ////////////////////////////////////////////////////////////////////////////
- //////////////////////// SOUND TEST ////////////////////////
- class CfgSounds
- {
- sounds[] = {};
- class boom
- {
- name = "boom";
- sound[] = {"RGT\sound\boom.ogg", 12, 1};
- titles[] = {0, ""};
- };
- };
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