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  1. #Field 1, ══════════════════════════════════════( Multiple ex items )════════════════════════════════════════
  2. #fishing_rod#edited
  3. Show
  4. BaseType "Fishing Rod"
  5. SetTextColor 255 0 255
  6. SetBorderColor 255 0 255
  7. SetBackgroundColor 0 0 0
  8. SetFontSize 44
  9. PlayAlertSound 5 100
  10.  
  11. #albino_rhoa_feather
  12. Show
  13. BaseType "Albino Rhoa Feather"
  14. SetTextColor 255 0 255
  15. SetBorderColor 255 0 255
  16. SetBackgroundColor 0 0 0
  17. SetFontSize 44
  18. PlayAlertSound 5 100
  19.  
  20. #mirror_of_kalandra
  21. Show
  22. BaseType "Mirror of Kalandra"
  23. SetTextColor 255 0 255
  24. SetBorderColor 255 0 255
  25. SetBackgroundColor 0 0 0
  26. SetFontSize 44
  27. PlayAlertSound 5 100
  28.  
  29. #6_linked_items
  30. Show
  31. LinkedSockets 6
  32. SetTextColor 255 0 255
  33. SetBorderColor 255 0 255
  34. SetBackgroundColor 0 0 0
  35. SetFontSize 44
  36. PlayAlertSound 5 100
  37.  
  38.  
  39. #Field 2, ══════════════════════════════════════( Currency )════════════════════════════════════════
  40. #divine_orb_eternal_orb
  41. #exalted_orb
  42. Show
  43. BaseType "Divine Orb" "Exalted Orb" "Eternal Orb"
  44. SetTextColor 255 0 255
  45. SetBorderColor 255 0 255
  46. SetBackgroundColor 0 0 0
  47. SetFontSize 44
  48. PlayAlertSound 5 100
  49.  
  50. #high_value_currency
  51. Show
  52. BaseType "Regal Orb" "Orb of Regret" "Vaal Orb" "Chaos Orb" "Blessed Orb" "Gemcutter's Prism" "Orb of Fusing" "Orb of Scouring" "Orb of Alchemy" "Cartographer's Chisel"
  53. SetTextColor 30 255 30
  54. SetBorderColor 20 255 20
  55. SetBackgroundColor 0 0 0
  56. SetFontSize 40
  57. PlayAlertSound 4 100
  58.  
  59. #Borders that look similar to original Currency TexctColor
  60. #remaining_worthwhile_currency
  61. Show
  62. BaseType "Orb of Chance" "Jeweller's Orb" "Chromatic Orb" "Blacksmith's Whetstone" "Armourer's Scrap" "Orb of Transmutation" "Orb of Augmentation" "Orb of Alteration" "Glassblower's Bauble"
  63. SetTextColor 114 255 255
  64. SetBorderColor 114 255 255
  65. SetBackgroundColor 0 0 0
  66. SetFontSize 40
  67. PlayAlertSound 1 0
  68.  
  69. #Unnecessary - could change appearance of the remaining currency here
  70. #rest_of_currency
  71. Show
  72. Class Currency
  73. SetTextColor 172 165 132
  74. SetBorderColor 0 0 0
  75. SetBackgroundColor 0 0 0
  76. SetFontSize 40
  77. PlayAlertSound 1 0
  78.  
  79. #5_links
  80. Show
  81. LinkedSockets 5
  82. SetTextColor 30 255 30
  83. SetBorderColor 20 255 20
  84. SetBackgroundColor 0 0 0
  85. SetFontSize 38
  86. PlayAlertSound 6 100
  87.  
  88. #6_sockets
  89. Show
  90. Sockets 6
  91. SetTextColor 30 255 30
  92. SetBorderColor 20 255 20
  93. SetBackgroundColor 0 0 0
  94. SetFontSize 38
  95. PlayAlertSound 6 100
  96.  
  97. #No TextColor for chroms, cause White/Blue/Rare/Uniq...
  98. #chromatic_items
  99. Show
  100. Rarity <= Rare
  101. SocketGroup RGB
  102. SetBorderColor 0 255 0 200
  103. SetBackgroundColor 0 0 0
  104. SetFontSize 32
  105. PlayAlertSound 1 0
  106.  
  107.  
  108. #Field 2a, ══════════════════════════════════════( Maps )════════════════════════════════════════
  109. #lvl_80_maps
  110. Show
  111. Class Maps
  112. DropLevel >= 82
  113. SetTextColor 255 0 255
  114. SetBorderColor 255 0 255
  115. SetBackgroundColor 0 0 0
  116. SetFontSize 44
  117. PlayAlertSound 5 150
  118.  
  119. #lvl_78_maps
  120. Show
  121. Class Maps
  122. DropLevel >= 78
  123. SetTextColor 255 0 255
  124. SetBorderColor 255 0 255
  125. SetBackgroundColor 0 0 0
  126. SetFontSize 44
  127. PlayAlertSound 5 100
  128.  
  129. #lvl_76_maps
  130. Show
  131. Class Maps
  132. DropLevel >= 76
  133. SetTextColor 30 255 30
  134. SetBorderColor 20 255 20
  135. SetBackgroundColor 0 0 0
  136. SetFontSize 40
  137. PlayAlertSound 4 100
  138.  
  139. #lvl_74_maps
  140. Show
  141. Class Maps
  142. DropLevel >= 74
  143. SetTextColor 30 255 30
  144. SetBorderColor 20 255 20
  145. SetBackgroundColor 0 0 0
  146. SetFontSize 38
  147. PlayAlertSound 4 100
  148.  
  149. #lvl_72_maps#edited
  150. Show
  151. Class Maps
  152. DropLevel >= 72
  153. SetTextColor 114 255 255
  154. SetBorderColor 114 255 255
  155. SetBackgroundColor 0 0 0
  156. SetFontSize 38
  157. PlayAlertSound 4 100
  158.  
  159. #lvl_70_maps#edited
  160. Show
  161. Class Maps
  162. DropLevel >= 70
  163. SetTextColor 114 255 255
  164. SetBorderColor 72 255 255
  165. SetBackgroundColor 0 0 0
  166. SetFontSize 38
  167. PlayAlertSound 4 100
  168.  
  169. #rest_of_maps#edited
  170. #Fragments
  171. #midnight_and_hope
  172. Show
  173. BaseType "Sacrifice at Midnight" "Mortal Hope"
  174. SetTextColor 255 0 255
  175. SetBorderColor 255 0 255
  176. SetBackgroundColor 0 0 0
  177. SetFontSize 44
  178. PlayAlertSound 5 100
  179.  
  180. #rest_of_fragments
  181. Show
  182. Class Fragments
  183. SetTextColor 30 255 30
  184. SetBorderColor 20 255 20
  185. SetBackgroundColor 0 0 0
  186. SetFontSize 38
  187. PlayAlertSound 4 100
  188.  
  189.  
  190. #Field 3, ══════════════════════════════════════( Gems and Jewels )════════════════════════════════════════
  191. #Maybe don't specifically highlight Multistrike & Spell Echo at some point (?), could add "Detonate Mines"
  192. #valuable_gems
  193. Show
  194. Class Gem
  195. BaseType "Empower" "Enlighten" "Enhance" "Portal" "Item Quantity" "Detonate Mines"
  196. SetTextColor 30 255 30
  197. SetBorderColor 20 255 20
  198. SetBackgroundColor 0 0 0
  199. SetFontSize 36
  200. PlayAlertSound 4 100
  201.  
  202. #vaal_gems#edited
  203. #quality_14_gems
  204. Show
  205. Class Gem
  206. Quality >= 14
  207. SetTextColor 30 255 30
  208. SetBorderColor 20 255 20
  209. SetBackgroundColor 0 0 0
  210. SetFontSize 36
  211. PlayAlertSound 4 100
  212.  
  213. #quality_gems#edited
  214. Show
  215. Class Gem
  216. Quality > 0
  217. SetTextColor 0 255 0
  218. SetBorderColor 0 255 0
  219. SetBackgroundColor 0 0 0
  220. SetFontSize 34
  221. PlayAlertSound 1 0
  222.  
  223.  
  224. #Original Gem Text Color: 14 161 155
  225. #Unnecessary, could highlight or change appearance of normal gems right here.
  226. Show
  227. Class Gem
  228. SetTextColor 14 161 155
  229.  
  230.  
  231. #maybe use different Alert? -> PlayAlertSound 6 100
  232. #jewels_all#edited
  233. Show
  234. Class Jewel
  235. SetBorderColor 0 255 0
  236. SetBackgroundColor 0 0 0
  237. SetFontSize 36
  238. PlayAlertSound 4 100
  239.  
  240.  
  241. #Chance Bases: Can hightlight Chance-relevant items here if necessary.
  242. Show
  243. Rarity Normal
  244. BaseType "Prophecy Wand" "Gavel" "Agate Amulet" "Occultist's Vestment" "Imperial Bow" "Titanium Spirit Shield" "Desert Brigandine" "Glorious Plate" "Champion Kite Shield"
  245. SetBorderColor 0 0 0
  246. SetBackgroundColor 0 0 0
  247. SetFontSize 32
  248. PlayAlertSound 1 0
  249.  
  250.  
  251. #max_qual_flasks
  252. Show
  253. BaseType Flask
  254. Quality = 20
  255. SetTextColor 30 255 30
  256. SetBorderColor 20 255 20
  257. SetBackgroundColor 0 0 0
  258. SetFontSize 34
  259. PlayAlertSound 4 100
  260.  
  261. #Currently not including "Amethyst" "Quartz" -Flasks
  262. #utility_flasks
  263. Show
  264. BaseType Flask
  265. BaseType "Diamond" "Granite" "Jade" "Quicksilver" "Ruby" "Sapphire" "Topaz"
  266. SetBorderColor 200 200 0 180
  267. SetBackgroundColor 0 0 0
  268. SetFontSize 32
  269. PlayAlertSound 1 0
  270.  
  271. #for leveling it shows all 6+ qual flasks (ilvl 60+ it shows only 10+q flasks)
  272. #quality_flasks_leveling
  273. Show
  274. BaseType Flask
  275. ItemLevel < 60
  276. Quality >= 6
  277. SetBorderColor 0 0 0
  278. SetBackgroundColor 80 80 80
  279. SetFontSize 32
  280. PlayAlertSound 1 0
  281.  
  282. #quality_flasks_normal
  283. Show
  284. BaseType Flask
  285. Quality >= 10
  286. SetBorderColor 0 0 0
  287. SetBackgroundColor 80 80 80
  288. SetFontSize 32
  289. PlayAlertSound 1 0
  290.  
  291.  
  292. Hide
  293. BaseType Flask
  294. ItemLevel >= 8
  295. BaseType Small
  296. SetFontSize 24
  297. SetBackgroundColor 0 0 0 120
  298. Hide
  299. BaseType Flask
  300. ItemLevel >= 12
  301. BaseType Medium
  302. SetFontSize 24
  303. SetBackgroundColor 0 0 0 120
  304. Hide
  305. BaseType Flask
  306. ItemLevel >= 16
  307. BaseType Large
  308. SetFontSize 24
  309. SetBackgroundColor 0 0 0 120
  310. Hide
  311. BaseType Flask
  312. ItemLevel >= 22
  313. BaseType Greater
  314. SetFontSize 24
  315. SetBackgroundColor 0 0 0 120
  316. Hide
  317. BaseType Flask
  318. ItemLevel >= 30
  319. BaseType Grand
  320. SetFontSize 24
  321. SetBackgroundColor 0 0 0 120
  322. Hide
  323. BaseType Flask
  324. ItemLevel >= 34
  325. BaseType Giant
  326. SetFontSize 24
  327. SetBackgroundColor 0 0 0 120
  328. Hide
  329. BaseType Flask
  330. ItemLevel >= 38
  331. BaseType Colossal
  332. SetFontSize 24
  333. SetBackgroundColor 0 0 0 120
  334. Hide
  335. BaseType Flask
  336. ItemLevel >= 44
  337. BaseType Sacred
  338. SetFontSize 24
  339. SetBackgroundColor 0 0 0 120
  340. Hide
  341. BaseType Flask
  342. ItemLevel >= 52
  343. BaseType Hallowed
  344. SetFontSize 24
  345. SetBackgroundColor 0 0 0 120
  346. Hide
  347. BaseType Flask
  348. ItemLevel >= 56
  349. BaseType Sanctified
  350. SetFontSize 24
  351. SetBackgroundColor 0 0 0 120
  352. #Hiding all non quality life, mana and hybrid flasks at ilvl 76+
  353. Hide
  354. BaseType Flask
  355. ItemLevel >= 70
  356. BaseType "Divine" "Eternal"
  357. SetFontSize 24
  358. SetBackgroundColor 0 0 0 120
  359.  
  360. #making sure, that there are no other items left, which could have Width 1 and Height 1
  361. Show
  362. Class "Quest Items" "Hideout Doodads" "Microtransactions" "Map" "Amulets" "Rings" "Gems" "Currency"
  363.  
  364. #Divination Cards should now be the only thing left with Inventory Size 1x1
  365. Show
  366. Height = 1
  367. Width = 1
  368. SetTextColor 30 255 30
  369. SetBorderColor 20 255 20
  370. SetBackgroundColor 0 0 0
  371. SetFontSize 36
  372. PlayAlertSound 4 100
  373.  
  374. Show
  375. BaseType "Vaal Regalia" "Saintly Chainmail" "Ambusher" "Imperial Skean" "Platinum Kris" "Hubris Circlet" "Gold Amulet"
  376. ItemLevel >= 84
  377. SetTextColor 30 255 30
  378. SetBorderColor 20 255 20
  379. SetBackgroundColor 0 0 0
  380. SetFontSize 40
  381. PlayAlertSound 1 0
  382.  
  383. Show
  384. BaseType "Vaal Axe" "Imbued Wand" "Harbinger Bow" "Gemini Claw" "Imperial Claw" "Corsair Sword" "Eternal Sword" "Spiraled Foil" "Vaal Claw"
  385. ItemLevel >= 83
  386. SetTextColor 30 255 30
  387. SetBorderColor 20 255 20
  388. SetBackgroundColor 0 0 0
  389. SetFontSize 40
  390. PlayAlertSound 1 0
  391.  
  392. Show
  393. BaseType "Harbinger Bow" "Imbued Wand" "Vaal Axe" "Ambusher" "Imperial Skean" "Gemini Claw" "Platinum Kris" "Vaal Regalia"
  394. ItemLevel >= 77
  395. SetBorderColor 0 0 0
  396. SetBackgroundColor 0 0 0
  397. SetFontSize 32
  398. PlayAlertSound 1 0
  399.  
  400.  
  401. Hide
  402. Rarity < Rare
  403. Class "One Hand" Claws Daggers Wands Sceptres Shields
  404. Hide
  405. Rarity < Rare
  406. Class "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Staves" "Bows"
  407. Hide
  408. Rarity < Rare
  409. Class "Gloves" "Boots" "Helmets" "Body Armours" "Quivers"
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