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Oct 20th, 2014
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  1. AddStaticVehicle(411,1150.6550293,-1430.0970459,15.5970001,90.0000000,-1,-1); //Infernus
  2. AddStaticVehicle(411,1150.9439697,-1437.3690186,15.5970001,90.0000000,-1,-1); //Infernus
  3. AddStaticVehicle(415,1150.7650146,-1444.3129883,15.6459999,90.0000000,-1,-1); //Cheetah
  4. AddStaticVehicle(477,1151.0920410,-1451.2779541,15.6470003,90.0000000,-1,-1); //ZR-350
  5. AddStaticVehicle(541,1150.6240234,-1458.8330078,15.4969997,88.0000000,-1,-1); //Bullet
  6. AddStaticVehicle(560,1105.1810303,-1465.0009766,15.6020002,268.0000000,-1,-1); //Sultan
  7. AddStaticVehicle(565,1105.7779541,-1457.8060303,15.4890003,270.0000000,-1,-1); //Flash
  8. AddStaticVehicle(451,1105.4969482,-1450.8530273,15.5609999,270.0000000,-1,-1); //Turismo
  9. AddStaticVehicle(480,1105.8000488,-1443.7399902,15.6470003,272.0000000,-1,-1); //Comet
  10. AddStaticVehicle(506,1105.2819824,-1436.3330078,15.5889997,270.0000000,-1,-1); //Super GT
  11. AddStaticVehicle(522,1137.4770508,-1488.9329834,15.4569998,338.0000000,-1,-1); //NRG-500
  12. AddStaticVehicle(522,1137.5250244,-1493.3409424,15.4569998,337.9998779,-1,-1); //NRG-500
  13. AddStaticVehicle(522,1137.4770508,-1484.8509521,15.4569998,337.9998779,-1,-1); //NRG-500
  14. AddStaticVehicle(413,1119.4530029,-1478.6400146,15.9469995,0.0000000,-1,-1); //Pony
  15. AddStaticVehicle(482,1119.3360596,-1494.4110107,16.0499992,0.0000000,-1,-1); //Burrito
  16. AddStaticVehicle(499,1085.3979492,-1492.2330322,15.4110003,284.0000000,-1,-1); //Benson
  17. AddStaticVehicle(409,1128.4370117,-1546.4429932,14.4390001,0.0000000,-1,-1); //Stretch
  18. AddStaticVehicle(487,1156.4219971,-1490.7629395,23.2840004,0.0000000,-1,-1); //Maverick
  19. AddStaticVehicle(487,1137.1770020,-1490.0989990,23.2959995,0.0000000,-1,-1); //Maverick
  20. AddStaticVehicle(487,1120.4160156,-1490.2390137,23.2959995,0.0000000,-1,-1); //Maverick
  21. AddStaticVehicle(487,1102.1660156,-1489.8459473,23.2959995,0.0000000,-1,-1); //Maverick
  22. CreateDynamicObject(18766,1140.3154297,-1416.4072266,12.5000000,0.0000000,0.0000000,0.0000000); //object(concrete10mx1mx5m) (3)
  23. CreateDynamicObject(18766,1140.3154297,-1423.1899414,12.5000000,0.0000000,0.0000000,0.0000000); //object(concrete10mx1mx5m) (7)
  24. CreateDynamicObject(18766,1135.8110352,-1420.4019775,9.9998999,0.0000000,90.0000000,90.0000000); //object(concrete10mx1mx5m) (8)
  25. CreateDynamicObject(18766,1135.8105469,-1418.6999512,9.9998999,0.0000000,90.0000000,90.0000000); //object(concrete10mx1mx5m) (9)
  26. CreateDynamicObject(18766,1144.8199463,-1418.6992188,9.9998999,0.0000000,90.0000000,90.0000000); //object(concrete10mx1mx5m) (10)
  27. CreateDynamicObject(18766,1144.8199463,-1420.4019775,9.9998999,0.0000000,90.0000000,90.0000000); //object(concrete10mx1mx5m) (11)
  28. CreateDynamicObject(19373,1137.8349609,-1421.2569580,14.6650000,0.0000000,90.0000000,0.0000000); //object(wall021) (1)
  29. CreateDynamicObject(19373,1137.8129883,-1418.2569580,14.6650000,0.0000000,90.0000000,0.0000000); //object(wall021) (2)
  30. CreateDynamicObject(19373,1141.3129883,-1418.2309570,14.6650000,0.0000000,90.0000000,0.0000000); //object(wall021) (4)
  31. CreateDynamicObject(19373,1144.5760498,-1418.3370361,14.6650000,0.0000000,90.0000000,0.0000000); //object(wall021) (5)
  32. CreateDynamicObject(19373,1144.5520020,-1421.3470459,14.6650000,0.0000000,90.0000000,0.0000000); //object(wall021) (6)
  33. CreateDynamicObject(19373,1141.2919922,-1421.3409424,14.6650000,0.0000000,90.0000000,0.0000000); //object(wall021) (7)
  34. CreateDynamicObject(18766,1116.7800293,-1416.4072266,12.5000000,0.0000000,0.0000000,0.0000000); //object(concrete10mx1mx5m) (12)
  35. CreateDynamicObject(18766,1112.2900391,-1418.6992188,9.9998999,0.0000000,90.0000000,90.0000000); //object(concrete10mx1mx5m) (13)
  36. CreateDynamicObject(18766,1121.2695312,-1420.4019775,9.9998999,0.0000000,90.0000000,90.0000000); //object(concrete10mx1mx5m) (14)
  37. CreateDynamicObject(18766,1116.7695312,-1423.1899414,12.5000000,0.0000000,0.0000000,0.0000000); //object(concrete10mx1mx5m) (15)
  38. CreateDynamicObject(18766,1121.2695312,-1418.6992188,9.9998999,0.0000000,90.0000000,90.0000000); //object(concrete10mx1mx5m) (16)
  39. CreateDynamicObject(18766,1112.2900391,-1420.4013672,9.9998999,0.0000000,90.0000000,90.0000000); //object(concrete10mx1mx5m) (17)
  40. CreateDynamicObject(19373,1114.0830078,-1418.4310303,14.6650000,0.0000000,90.0000000,0.0000000); //object(wall021) (9)
  41. CreateDynamicObject(19373,1114.1230469,-1421.3570557,14.6650000,0.0000000,90.0000000,0.0000000); //object(wall021) (10)
  42. CreateDynamicObject(19373,1117.5649414,-1418.4470215,14.6650000,0.0000000,90.0000000,0.0000000); //object(wall021) (12)
  43. CreateDynamicObject(19373,1117.4589844,-1421.6949463,14.6650000,0.0000000,90.0000000,0.0000000); //object(wall021) (13)
  44. CreateDynamicObject(19373,1117.4449463,-1421.4449463,14.6650000,0.0000000,90.0000000,0.0000000); //object(wall021) (14)
  45. CreateDynamicObject(19373,1119.5209961,-1418.3210449,14.6650000,0.0000000,90.0000000,0.0000000); //object(wall021) (15)
  46. CreateDynamicObject(19373,1119.4410400,-1421.3299561,14.6650000,0.0000000,90.0000000,0.0000000); //object(wall021) (16)
  47. CreateDynamicObject(8832,1125.9820557,-1386.2330322,1.3500000,0.0000000,340.0000000,270.0000000); //object(pirtebrdg01_lvs) (1)
  48. CreateDynamicObject(18766,1121.2939453,-1416.0699463,8.3149996,0.0000000,90.0000000,90.0000000); //object(concrete10mx1mx5m) (18)
  49. CreateDynamicObject(18766,1135.8120117,-1416.0693359,8.3149996,0.0000000,90.0000000,90.0000000); //object(concrete10mx1mx5m) (19)
  50. CreateDynamicObject(19123,1135.8299561,-1413.9799805,13.1289997,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (1)
  51. CreateDynamicObject(19123,1121.3281250,-1414.0498047,13.1289997,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
  52. CreateDynamicObject(18980,1155.0000000,-1424.1779785,9.0469999,0.0000000,0.0000000,0.0000000); //object(concrete1mx1mx25m) (1)
  53. CreateDynamicObject(18980,1143.0068359,-1424.2021484,20.0470009,0.0000000,90.0000000,0.0000000); //object(concrete1mx1mx25m) (3)
  54. CreateDynamicObject(18980,1119.0000000,-1424.2021484,20.0470009,0.0000000,90.0000000,0.0000000); //object(concrete1mx1mx25m) (4)
  55. CreateDynamicObject(18980,1110.0000000,-1424.2021484,20.0470009,0.0000000,90.0000000,0.0000000); //object(concrete1mx1mx25m) (5)
  56. CreateDynamicObject(18980,1135.7500000,-1424.1700439,9.0469999,0.0000000,0.0000000,0.0000000); //object(concrete1mx1mx25m) (6)
  57. CreateDynamicObject(980,1128.6679688,-1423.8388672,17.0699997,0.0000000,0.0000000,0.0000000); //object(airportgate) (1)
  58. CreateDynamicObject(18980,1134.8000488,-1424.1699219,9.0469999,0.0000000,0.0000000,0.0000000); //object(concrete1mx1mx25m) (7)
  59. CreateDynamicObject(18980,1122.4000244,-1424.1699219,9.0469999,0.0000000,0.0000000,0.0000000); //object(concrete1mx1mx25m) (8)
  60. CreateDynamicObject(18980,1121.4000244,-1424.1699219,9.0469999,0.0000000,0.0000000,0.0000000); //object(concrete1mx1mx25m) (9)
  61. CreateDynamicObject(18980,1112.2700195,-1424.1699219,9.0469999,0.0000000,0.0000000,0.0000000); //object(concrete1mx1mx25m) (10)
  62. CreateDynamicObject(987,1159.3000488,-1423.9499512,14.5070000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (1)
  63. CreateDynamicObject(987,1062.3790283,-1491.5469971,12.3050003,0.0000000,0.0000000,255.9945068); //object(elecfence_bar) (2)
  64. CreateDynamicObject(18980,1144.9941406,-1424.1777344,9.0469999,0.0000000,0.0000000,0.0000000); //object(concrete1mx1mx25m) (11)
  65. CreateDynamicObject(987,1121.0000000,-1423.9492188,14.5070000,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (3)
  66. CreateDynamicObject(987,1109.0000000,-1423.9492188,14.5070000,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (4)
  67. CreateDynamicObject(18980,1102.5000000,-1424.1699219,9.0469999,0.0000000,0.0000000,0.0000000); //object(concrete1mx1mx25m) (12)
  68. CreateDynamicObject(3515,1140.3990479,-1420.1230469,13.9709997,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
  69. CreateDynamicObject(3515,1116.5799561,-1419.9239502,13.9709997,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (2)
  70. CreateDynamicObject(19273,1134.7449951,-1423.6700439,18.1800003,0.0000000,0.0000000,178.0000000); //object(keypadnondynamic) (1)
  71. CreateDynamicObject(18980,1143.0069580,-1424.2020264,14.2969999,0.0000000,90.0000000,0.0000000); //object(concrete1mx1mx25m) (3)
  72. CreateDynamicObject(18980,1119.0000000,-1424.2020264,14.2969999,0.0000000,90.0000000,0.0000000); //object(concrete1mx1mx25m) (4)
  73. CreateDynamicObject(18980,1110.0000000,-1424.2020264,14.2969999,0.0000000,90.0000000,0.0000000); //object(concrete1mx1mx25m) (5)
  74. CreateDynamicObject(18766,1185.5629883,-1497.7500000,12.7969999,0.0000000,90.0000000,270.0000000); //object(concrete10mx1mx5m) (3)
  75. CreateDynamicObject(987,1122.3649902,-1561.9539795,12.5480003,0.0000000,0.0000000,359.9945068); //object(elecfence_bar) (3)
  76. CreateDynamicObject(18766,1185.5500488,-1498.0000000,12.0469999,0.0000000,0.0000000,270.0000000); //object(concrete10mx1mx5m) (3)
  77. CreateDynamicObject(18766,1185.5478516,-1480.9804688,12.7969999,0.0000000,90.0000000,270.0000000); //object(concrete10mx1mx5m) (3)
  78. CreateDynamicObject(18766,1185.5500488,-1488.3000488,12.0469999,0.0000000,0.0000000,270.0000000); //object(concrete10mx1mx5m) (3)
  79. CreateDynamicObject(18762,1062.4129639,-1491.7819824,14.5469999,0.0000000,0.0000000,256.0000000); //object(concrete1mx1mx5m) (1)
  80. CreateDynamicObject(18762,1185.5498047,-1484.9892578,17.2970009,0.0000000,90.0000000,270.0000000); //object(concrete1mx1mx5m) (3)
  81. CreateDynamicObject(18762,1185.5498047,-1489.0000000,17.2970009,0.0000000,90.0000000,270.0000000); //object(concrete1mx1mx5m) (4)
  82. CreateDynamicObject(18766,1128.2950439,-1561.7598877,10.5609999,0.0000000,0.0000000,0.0000000); //object(concrete10mx1mx5m) (3)
  83. CreateDynamicObject(987,1185.7705078,-1495.1787109,12.3830004,0.0000000,0.0000000,89.9945068); //object(elecfence_bar) (3)
  84. CreateDynamicObject(18766,1135.5000000,-1561.7600098,15.5609999,0.0000000,90.0000000,0.0000000); //object(concrete10mx1mx5m) (3)
  85. CreateDynamicObject(18766,1135.5000000,-1561.7597656,15.5609999,0.0000000,90.0000000,0.0000000); //object(concrete10mx1mx5m) (3)
  86. CreateDynamicObject(18762,1185.5500488,-1493.0000000,17.2970009,0.0000000,90.0000000,270.0000000); //object(concrete1mx1mx5m) (5)
  87. CreateDynamicObject(18762,1131.0000000,-1561.7619629,16.6299992,90.0000000,180.4035034,89.5964966); //object(concrete1mx1mx5m) (6)
  88. CreateDynamicObject(18762,1123.0000000,-1561.7617188,16.6299992,90.0000000,180.4010010,89.5935059); //object(concrete1mx1mx5m) (7)
  89. CreateDynamicObject(18762,1127.0000000,-1561.7617188,16.6299992,90.0000000,180.4010010,89.5935059); //object(concrete1mx1mx5m) (8)
  90. CreateDynamicObject(987,1147.4062500,-1423.9492188,14.5070000,0.0000000,0.0000000,179.9945068); //object(elecfence_bar) (2)
  91. CreateDynamicObject(18766,1061.3070068,-1496.2220459,10.7969999,0.0000000,0.0000000,76.0000000); //object(concrete10mx1mx5m) (3)
  92. CreateDynamicObject(18766,1060.5200195,-1499.3809814,10.7969999,0.0000000,0.0000000,76.0000000); //object(concrete10mx1mx5m) (3)
  93. CreateDynamicObject(18762,1123.0000000,-1561.7617188,14.8100004,0.0000000,0.0000000,270.0000000); //object(concrete1mx1mx5m) (9)
  94. CreateDynamicObject(18762,1062.4119873,-1491.7810059,17.0470009,0.0000000,270.0000000,253.9978638); //object(concrete1mx1mx5m) (10)
  95. CreateDynamicObject(18762,1061.2330322,-1495.8929443,17.0470009,0.0000000,270.0000000,253.9929199); //object(concrete1mx1mx5m) (11)
  96. CreateDynamicObject(18762,1060.2299805,-1499.3990479,17.0470009,0.0000000,270.0000000,253.9929199); //object(concrete1mx1mx5m) (12)
  97. CreateDynamicObject(18762,1060.1130371,-1499.8850098,17.0470009,0.0000000,270.0000000,253.9978638); //object(concrete1mx1mx5m) (13)
  98. CreateDynamicObject(18762,1059.7629395,-1502.2900391,15.5469999,0.0000000,0.0000000,256.0000000); //object(concrete1mx1mx5m) (14)
  99. CreateDynamicObject(18762,1059.7629395,-1502.2900391,10.7969999,0.0000000,0.0000000,255.9979248); //object(concrete1mx1mx5m) (17)
  100. CreateDynamicObject(5040,1173.8809814,-1496.7729492,-6.6919999,90.0000000,180.0000000,180.0000000); //object(unionliq_las) (1)
  101. CreateDynamicObject(5040,1173.8780518,-1493.3139648,-6.6919999,90.0000000,179.9945068,179.9945068); //object(unionliq_las) (2)
  102. CreateDynamicObject(5040,1173.8900146,-1489.8919678,-6.6919999,90.0000000,180.0000000,180.0000000); //object(unionliq_las) (3)
  103. CreateDynamicObject(5040,1173.8900146,-1486.3919678,-6.6919999,90.0000000,179.9945068,179.9945068); //object(unionliq_las) (4)
  104. CreateDynamicObject(5040,1173.8900146,-1482.9820557,-6.6919999,90.0000000,179.9945068,179.9945068); //object(unionliq_las) (5)
  105. CreateDynamicObject(18766,1159.5439453,-1473.5429688,15.5500002,0.0000000,0.0000000,288.0000000); //object(concrete10mx1mx5m) (27)
  106. CreateDynamicObject(18766,1158.3879395,-1470.1429443,15.5500002,0.0000000,0.0000000,288.0000000); //object(concrete10mx1mx5m) (28)
  107. CreateDynamicObject(18766,1161.3879395,-1479.1450195,13.7969999,0.0000000,274.0000000,286.0000000); //object(concrete10mx1mx5m) (30)
  108. CreateDynamicObject(1569,1158.6660156,-1472.7669678,14.6999998,0.0000000,0.0000000,290.0000000); //object(adam_v_door) (1)
  109. CreateDynamicObject(640,1160.3129883,-1478.5849609,15.2440004,0.0000000,0.0000000,18.0000000); //object(kb_planter_bush2) (1)
  110. CreateDynamicObject(640,1156.8420410,-1468.2619629,15.2440004,0.0000000,0.0000000,19.9956055); //object(kb_planter_bush2) (2)
  111. CreateDynamicObject(3471,1120.1629639,-1414.7979736,13.8369999,0.0000000,0.0000000,90.0000000); //object(vgschinalion1) (1)
  112. CreateDynamicObject(3471,1136.9306641,-1414.8271484,13.9110003,0.0000000,0.0000000,90.0000000); //object(vgschinalion1) (2)
  113. CreateDynamicObject(5040,1167.4680176,-1468.5760498,-6.3690000,90.0000000,179.9945068,19.9945068); //object(unionliq_las) (6)
  114. CreateDynamicObject(2773,1158.1159668,-1472.1090088,15.3179998,0.0000000,0.0000000,290.0000000); //object(cj_airprt_bar) (1)
  115. CreateDynamicObject(2773,1159.1490479,-1474.9809570,15.3179998,0.0000000,0.0000000,289.9951172); //object(cj_airprt_bar) (2)
  116. CreateDynamicObject(11391,1180.8029785,-1472.3310547,15.5869999,0.0000000,0.0000000,180.0000000); //object(hubprops6_sfse) (1)
  117. CreateDynamicObject(11391,1183.5030518,-1486.8310547,15.5900002,0.0000000,0.0000000,182.0000000); //object(hubprops6_sfse) (2)
  118. CreateDynamicObject(11393,1181.0310059,-1497.0799561,15.8789997,0.0000000,0.0000000,0.0000000); //object(hubprops1_sfs) (2)
  119. CreateDynamicObject(5040,1173.9899902,-1500.2399902,-6.6919999,90.0000000,179.9945068,179.9945068); //object(unionliq_las) (8)
  120. CreateDynamicObject(11393,1168.0589600,-1482.9329834,15.8249998,0.0000000,0.0000000,178.0000000); //object(hubprops1_sfs) (3)
  121. CreateDynamicObject(3458,1153.0799561,-1444.3000488,16.3180008,0.0000000,0.0000000,268.0000000); //object(vgncarshade1) (1)
  122. CreateDynamicObject(3458,1158.1949463,-1444.4940186,16.3180008,0.0000000,0.0000000,267.9949951); //object(vgncarshade1) (2)
  123. CreateDynamicObject(3458,1103.6600342,-1450.8659668,16.3180008,0.0000000,0.0000000,89.9949951); //object(vgncarshade1) (3)
  124. CreateDynamicObject(3458,1098.5670166,-1450.8580322,16.3180008,0.0000000,0.0000000,89.9895020); //object(vgncarshade1) (4)
  125. CreateDynamicObject(18980,1128.9479980,-1539.1049805,18.7250004,0.0000000,90.0000000,0.0000000); //object(concrete1mx1mx25m) (16)
  126. CreateDynamicObject(18980,1128.9470215,-1539.1049805,16.9750004,0.0000000,90.0000000,0.0000000); //object(concrete1mx1mx25m) (18)
  127. CreateDynamicObject(982,1131.9919434,-1539.0229492,17.9090004,0.0000000,0.0000000,270.0000000); //object(fenceshit) (1)
  128. CreateDynamicObject(18980,1131.9040527,-1539.1829834,6.4610000,0.0000000,0.0000000,0.0000000); //object(concrete1mx1mx25m) (19)
  129. CreateDynamicObject(982,1132.9840088,-1538.8959961,4.1630001,90.0000000,0.0000000,270.0000000); //object(fenceshit) (2)
  130. CreateDynamicObject(18980,1134.0000000,-1539.0999756,6.4610000,0.0000000,0.0000000,0.0000000); //object(concrete1mx1mx25m) (20)
  131. CreateDynamicObject(18980,1124.7249756,-1539.3599854,6.1900001,0.0000000,0.0000000,0.0000000); //object(concrete1mx1mx25m) (21)
  132. CreateDynamicObject(18980,1122.7290039,-1539.0999756,6.1900001,0.0000000,0.0000000,0.0000000); //object(concrete1mx1mx25m) (22)
  133. CreateDynamicObject(982,1123.6920166,-1539.1350098,4.1399999,90.0000000,0.0000000,270.0000000); //object(fenceshit) (3)
  134. CreateDynamicObject(19123,1128.9980469,-1470.3769531,16.1459999,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
  135. CreateDynamicObject(19123,1128.9930420,-1473.5520020,17.3260002,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
  136. CreateDynamicObject(19123,1128.9820557,-1478.4770508,20.7789993,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
  137. CreateDynamicObject(19123,1128.9930420,-1476.1560059,19.1520004,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
  138. CreateDynamicObject(19123,1128.9680176,-1482.2110596,22.6819992,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
  139. CreateDynamicObject(19123,1128.9499512,-1507.7409668,16.1760006,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
  140. CreateDynamicObject(19123,1128.9384766,-1497.1796875,22.4389992,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
  141. CreateDynamicObject(19123,1128.9736328,-1499.5898438,21.2600002,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
  142. CreateDynamicObject(19123,1128.9736328,-1502.0078125,19.5650005,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
  143. CreateDynamicObject(19123,1128.9638672,-1505.2187500,17.3139992,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
  144. CreateDynamicObject(19123,1128.6169434,-1460.8270264,15.3610001,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
  145. CreateDynamicObject(19123,1127.9079590,-1446.6259766,15.3610001,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
  146. CreateDynamicObject(19123,1128.5269775,-1433.2259521,15.3610001,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
  147. CreateDynamicObject(19123,1159.1429443,-1474.3800049,15.3649998,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
  148. CreateDynamicObject(19123,1158.5556641,-1472.6044922,15.3649998,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
  149. CreateDynamicObject(18766,1154.0500488,-1489.7330322,21.5189991,90.0000000,0.0000000,270.0000000); //object(concrete10mx1mx5m) (1)
  150. CreateDynamicObject(18766,1159.0500488,-1489.7199707,21.5189991,90.0000000,0.0000000,269.9949951); //object(concrete10mx1mx5m) (2)
  151. CreateDynamicObject(3928,1156.4549561,-1489.9239502,22.0189991,0.0000000,0.0000000,90.0000000); //object(helipad) (5)
  152. CreateDynamicObject(18766,1134.5500488,-1489.5429688,21.5189991,90.0000000,0.0000000,270.0000000); //object(concrete10mx1mx5m) (4)
  153. CreateDynamicObject(18766,1139.5389404,-1489.5009766,21.5189991,90.0000000,0.0000000,270.0000000); //object(concrete10mx1mx5m) (5)
  154. CreateDynamicObject(3928,1137.1610107,-1489.2590332,22.0189991,0.0000000,0.0000000,90.0000000); //object(helipad) (6)
  155. CreateDynamicObject(18766,1123.3730469,-1489.8179932,21.5189991,90.0000000,0.0000000,270.0000000); //object(concrete10mx1mx5m) (20)
  156. CreateDynamicObject(18766,1118.4339600,-1489.7950439,21.5189991,90.0000000,0.0000000,270.0000000); //object(concrete10mx1mx5m) (21)
  157. CreateDynamicObject(3928,1120.5749512,-1489.6719971,22.0189991,0.0000000,0.0000000,90.0000000); //object(helipad) (7)
  158. CreateDynamicObject(18766,1099.8780518,-1489.5450439,21.5189991,90.0000000,0.0000000,270.0000000); //object(concrete10mx1mx5m) (22)
  159. CreateDynamicObject(18766,1104.6459961,-1489.5369873,21.5189991,90.0000000,0.0000000,270.0000000); //object(concrete10mx1mx5m) (23)
  160. CreateDynamicObject(3928,1102.0689697,-1489.5090332,22.0189991,0.0000000,0.0000000,90.0000000); //object(helipad) (9)
  161.  
  162. /*
  163. Objects converted: 139
  164. Vehicles converted: 21
  165. Vehicle models found: 15
  166. ----------------------
  167. In the time this conversion took to finish a hummingbird could have flapped it's wings 1.54 times!
  168. */
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