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  1. Build 31
  2. logfile opened on Sat Nov 13 15:26:33 2010
  3.  
  4. ]dvarlist
  5. A C V acousticSpikeMaxRange "200"
  6. A acousticSpikeMinRadius "0.0001"
  7. A C V acousticSpikeMinRange "0"
  8. A acousticSpikeRingSize "20"
  9. A acousticSpikeSize "10"
  10. V actionSlotsHide "0"
  11. activeAction ""
  12. A E ai_corpseCount "5"
  13. A E ai_debugMeleeAttackSpots "0"
  14. A E ai_debugThreatSelection "0"
  15. C V aim_accel_turnrate_debug "0"
  16. C V aim_accel_turnrate_enabled "1"
  17. C V aim_accel_turnrate_lerp "1200"
  18. C V aim_aimAssistRangeScale "1"
  19. EV aim_assist_min_target_distance "10000"
  20. E aim_assist_script_disable "0"
  21. C V aim_autoaim_debug "0"
  22. C V aim_autoaim_enabled "0"
  23. C V aim_autoaim_lerp "40"
  24. C V aim_autoaim_region_height "120"
  25. C V aim_autoaim_region_width "160"
  26. C V aim_autoAimRangeScale "1"
  27. C V aim_autobayonet_range "200"
  28. C EV aim_automelee_debug "0"
  29. C V aim_automelee_enabled "1"
  30. C V aim_automelee_lerp "40"
  31. C V aim_automelee_range "128"
  32. C V aim_automelee_region_height "240"
  33. C V aim_automelee_region_width "320"
  34. C V aim_input_graph_debug "0"
  35. C V aim_input_graph_enabled "1"
  36. C V aim_input_graph_index "3"
  37. C V aim_lockon_debug "0"
  38. C V aim_lockon_deflection "0.05"
  39. C V aim_lockon_enabled "0"
  40. V aim_lockon_pitch_strength "0.6"
  41. C V aim_lockon_region_height "90"
  42. C V aim_lockon_region_width "90"
  43. C V aim_lockon_strength "0.6"
  44. C V aim_scale_view_axis "1"
  45. C V aim_slowdown_debug "0"
  46. C V aim_slowdown_enabled "1"
  47. C V aim_slowdown_pitch_scale "0.4"
  48. C V aim_slowdown_pitch_scale_ads "0.5"
  49. C V aim_slowdown_region_extended_height "90"
  50. C V aim_slowdown_region_extended_width "90"
  51. C V aim_slowdown_region_height "90"
  52. C V aim_slowdown_region_width "90"
  53. C V aim_slowdown_yaw_scale "0.4"
  54. C V aim_slowdown_yaw_scale_ads "0.5"
  55. C aim_target_aim_tag_fast_update_interval "59"
  56. C aim_target_aim_tag_slow_update_interval "131"
  57. C aim_target_frustum_expand_fast_updates "40"
  58. C aim_target_frustum_expand_on_screen "-30"
  59. C aim_target_frustum_min_distance "256"
  60. C aim_target_sentient_half_height "32"
  61. C aim_target_sentient_radius "10"
  62. C V aim_turnrate_pitch "90"
  63. C V aim_turnrate_pitch_ads "55"
  64. C V aim_turnrate_yaw "260"
  65. C V aim_turnrate_yaw_ads "90"
  66. V aim_view_sensitivity_override "-1"
  67. C allEmblemsPurchased "0"
  68. C allEmblemsUnlocked "0"
  69. C allItemsPurchased "0"
  70. C allItemsUnlocked "0"
  71. V ammoCounterHide "0"
  72. D arcademode "0"
  73. attachmentFilter "0"
  74. band_12players "384000"
  75. band_18players "580000"
  76. band_2players "64000"
  77. band_4players "128000"
  78. band_6players "192000"
  79. band_8players "256000"
  80. band_dedicated "2048000"
  81. band_demosystem "64000"
  82. band_lotsplayers "900000"
  83. bandwidth_retry_interval "180000"
  84. E barebones_class_mode "0"
  85. basicTrainingFatal "1"
  86. C D bg_aimSpreadMoveSpeedThreshold "11"
  87. C bg_blendTimeOverride "-1"
  88. C D bg_bobMax "8"
  89. bg_disableWeaponPlantingInWater "1"
  90. bg_drawGrenadeInHand "0"
  91. bg_enableIKActiveFix "1"
  92. C D bg_fallDamageMaxHeight "300"
  93. C D bg_fallDamageMinHeight "128"
  94. C D bg_foliagesnd_fastinterval "500"
  95. C D bg_foliagesnd_maxspeed "180"
  96. C D bg_foliagesnd_minspeed "40"
  97. C D bg_foliagesnd_resetinterval "500"
  98. C D bg_foliagesnd_slowinterval "1500"
  99. C bg_forceDurationOverride "-1"
  100. C D bg_forceExplosiveBullets "0"
  101. bg_freeCamClipToHeliPatch "1"
  102. C bg_gravity "800"
  103. E bg_gunXOffset "0"
  104. C D bg_ladder_yawcap "100"
  105. C bg_legYawCrouchTolerance "40"
  106. C bg_legYawProneTolerance "20"
  107. C bg_legYawTolerance "40"
  108. C bg_lowGravity "400"
  109. C D bg_maxGrenadeIndicatorSpeed "100"
  110. bg_maxWeaponAnimScale "0.66"
  111. bg_plantInWaterDepth "5"
  112. bg_playStandToCrouchAnims "0"
  113. C D bg_prone_yawcap "45"
  114. C bg_proneSwingSpeed "0.08"
  115. C bg_shock_animation "0"
  116. C bg_shock_lookControl "0"
  117. C bg_shock_lookControl_fadeTime "0.001"
  118. C bg_shock_lookControl_maxpitchspeed "0"
  119. C bg_shock_lookControl_maxyawspeed "0"
  120. C bg_shock_lookControl_mousesensitivityscale "0"
  121. C bg_shock_movement "0.4"
  122. C bg_shock_screenBlurBlendFadeTime "0.001"
  123. C bg_shock_screenBlurBlendTime "0.001"
  124. C bg_shock_screenFlashShotFadeTime "0"
  125. C bg_shock_screenFlashWhiteFadeTime "0"
  126. C bg_shock_screenType "blurred"
  127. C bg_shock_sound "0"
  128. C bg_shock_soundDryLevel "1"
  129. C bg_shock_soundEnd ""
  130. C bg_shock_soundEndAbort ""
  131. C bg_shock_soundFadeInTime "0.25"
  132. C bg_shock_soundFadeOutTime "2.5"
  133. C bg_shock_soundLoop ""
  134. C bg_shock_soundLoopEndDelay "-1.5"
  135. C bg_shock_soundLoopFadeTime "2"
  136. C bg_shock_soundLoopSilent ""
  137. C bg_shock_soundModEndDelay "-0.75"
  138. C bg_shock_soundRoomType "generic"
  139. C bg_shock_soundSnapshot "default"
  140. C bg_shock_soundWetLevel "0.5"
  141. C bg_shock_viewKickFadeTime "0.001"
  142. C bg_shock_viewKickPeriod "0.75"
  143. C bg_shock_viewKickRadius "0"
  144. C bg_shock_visionset_inTime "0"
  145. C bg_shock_visionset_name ""
  146. C bg_shock_visionset_outTime "0"
  147. C bg_slopeFrames "10"
  148. C bg_swingSpeed "0.15"
  149. C bg_teleportAlignTime "500"
  150. bg_viewBobAmplitudeBase "0.16"
  151. C D bg_viewBobAmplitudeDtp "0.002 0.002"
  152. C D bg_viewBobAmplitudeDucked "0.0075 0.0075"
  153. C D bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
  154. C D bg_viewBobAmplitudeProne "0.08 0.04"
  155. C D bg_viewBobAmplitudeRoll "1.5"
  156. C D bg_viewBobAmplitudeSprinting "0.02 0.014"
  157. C E bg_viewBobAmplitudeStanding "0.007 0.007"
  158. C D V bg_viewBobAmplitudeStandingAds "0.007 0.007"
  159. C E bg_viewBobAmplitudeSwimming "3 2"
  160. C bg_viewKickMax "90"
  161. C bg_viewKickMin "0.5"
  162. C bg_viewKickRandom "0.4"
  163. C bg_viewKickScale "0.2"
  164. C D bg_vsmode_hud "0"
  165. bg_weaponBobAmplitudeBase "0.16"
  166. C D bg_weaponBobAmplitudeDtp "0.002 0.002"
  167. C D bg_weaponBobAmplitudeDucked "0.045 0.025"
  168. C D bg_weaponBobAmplitudeProne "0.02 0.005"
  169. C D bg_weaponBobAmplitudeRoll "1.5"
  170. C D bg_weaponBobAmplitudeSprinting "0.02 0.014"
  171. C E bg_weaponBobAmplitudeStanding "0.055 0.025"
  172. C E bg_weaponBobAmplitudeSwimming "4 4"
  173. C E bg_weaponBobFrequencySwimming "0.1"
  174. C E bg_weaponBobHeavyWeaponScalar "1.5"
  175. C D bg_weaponBobLag "0.25"
  176. C D bg_weaponBobMax "8"
  177. bg_weaponleftbone "tag_weapon_left"
  178. bg_weaponrightbone "tag_weapon_right"
  179. D blackopsmode "0"
  180. bodyTypeFromGun "0"
  181. A bot_difficulty "normal"
  182. bot_enemies "6"
  183. bot_friends "6"
  184. A bot_tips "1"
  185. C bullet_penetrationMinFxDist "30"
  186. D bulletrange "8192"
  187. E cac_armor_focus "2"
  188. E cac_back_menu_name "custom_class_create"
  189. E cac_secondary_selected "0"
  190. E cac_spec_focus "9"
  191. E cac_weapon_current_list ""
  192. E cac_weapon_feeder_count "0"
  193. category "0"
  194. categoryPlaylist "0"
  195. A cg_adsZoomToggleStyle "1"
  196. A C cg_adsZScaleMax "1.25"
  197. R cg_allow_mature "1"
  198. C cg_allPlayerNamesVisible "0"
  199. C cg_artilleryKillCamBackDist "30"
  200. C cg_artilleryKillCamFov "30"
  201. C cg_artilleryKillCamGroundBackDist "30"
  202. C cg_artilleryKillCamGroundUpDist "15"
  203. C cg_artilleryKillCamUpDist "3"
  204. C cg_artilleryKillCamWallOutDist "10"
  205. C cg_artilleryKillCamWallSideDist "30"
  206. A cg_blood "1"
  207. A cg_brass "1"
  208. C cg_bulletlength "80"
  209. C cg_bulletwidth "2"
  210. C cg_cameraSpikeEnemyColor "1 0 0 1"
  211. C cg_cameraSpikeHighlightBrightness "5"
  212. V cg_cameraVehicleExitTweenTime "0.4"
  213. C V cg_cameraWaterClip "4.5"
  214. C cg_canSeeFriendlyFrustumExpand "-30"
  215. C cg_canSeeFriendlyFrustumMinDistance "100"
  216. C cg_canSeeFriendlyFrustumUpdateInterval "250"
  217. C cg_centertime "5"
  218. A cg_chatHeight "5"
  219. A cg_chatTime "12000"
  220. V cg_cinematicFullscreen "1"
  221. A cg_connectionIconSize "5"
  222. C cg_constantSizeHeadIcons "0"
  223. C cg_corpseHighlightFadeTime "2"
  224. A C cg_crosshairAlpha "1"
  225. A C cg_crosshairAlphaMin "0.5"
  226. A C cg_crosshairDynamic "0"
  227. A C cg_crosshairEnemyColor "1"
  228. A cg_cursorHints "4"
  229. C cg_debug_overlay_viewport "0"
  230. E cg_debug_triggers "0"
  231. cg_debugDrawSafeAreas "0"
  232. C cg_debugevents "0"
  233. A cg_debugInfoCornerOffset "0 0"
  234. C cg_debugMounting "0"
  235. C cg_debugposition "0"
  236. A cg_descriptiveText "1"
  237. C cg_destructibleKillCamCloseXYDist "24"
  238. C cg_destructibleKillCamCloseZDist "24"
  239. C cg_destructibleKillCamFarBlur "2"
  240. C cg_destructibleKillCamFarBlurDist "300"
  241. C cg_destructibleKillCamFarBlurStart "100"
  242. C cg_destructibleKillCamFov "50"
  243. C cg_destructibleKillCamNearBlur "4"
  244. C cg_destructibleKillCamNearBlurEnd "100"
  245. C cg_destructibleKillCamNearBlurStart "0"
  246. C cg_destructibleKillCamRegularHeight "90"
  247. C cg_destructibleKillCamZIncrease "15"
  248. cg_development "0"
  249. C cg_dogKillCamDistFromEyes "20"
  250. C cg_dogKillCamForwardDist "-40"
  251. C cg_dogKillCamFov "90"
  252. C cg_dogKillCamSideDist "0"
  253. C cg_dogKillCamUpDist "30"
  254. C cg_dogKillMinDistFromTarget "100"
  255. C cg_draw2D "1"
  256. A cg_drawBreathHint "1"
  257. A C cg_drawCrosshair "1"
  258. cg_drawCrosshair3D "1"
  259. A C cg_drawCrosshairNames "1"
  260. cg_drawCrosshairNamesPosX "300"
  261. cg_drawCrosshairNamesPosY "180"
  262. cg_drawErrorMessages "1"
  263. A cg_drawFPS "Off"
  264. A cg_drawFPSLabels "1"
  265. A cg_drawFPSOnly "0"
  266. A cg_drawFPSScale "0"
  267. C cg_drawFriendlyNames "1"
  268. C cg_drawGun "1"
  269. C cg_drawHealth "0"
  270. A cg_drawHoldBreathHint "1"
  271. A cg_drawMantleHint "1"
  272. C cg_drawMaterial "Off"
  273. C cg_drawModelAxis "-1"
  274. cg_drawpaused "1"
  275. cg_drawScriptUsage "0"
  276. C cg_drawShellshock "1"
  277. A cg_drawSnapshot "0"
  278. A cg_drawSnapshotTime "1"
  279. cg_drawTalk "ALL"
  280. C cg_drawThroughWalls "0"
  281. A cg_drawTurretCrosshair "1"
  282. cg_drawVersion "0"
  283. cg_drawVersionX "50"
  284. cg_drawVersionY "18"
  285. C cg_dumpAnims "-1"
  286. C cg_enemyNameFadeIn "250"
  287. C cg_enemyNameFadeOut "250"
  288. cg_errordecay "100"
  289. C cg_explosiveKillCamBackDist "150"
  290. C cg_explosiveKillCamGroundBackDist "30"
  291. C cg_explosiveKillCamGroundUpDist "15"
  292. C cg_explosiveKillCamStopDecelDist "100"
  293. C cg_explosiveKillCamStopDist "200"
  294. C cg_explosiveKillCamUpDist "10"
  295. C cg_explosiveKillCamWallOutDist "10"
  296. C cg_explosiveKillCamWallSideDist "30"
  297. C cg_fakefireWizbyChance "0.2"
  298. C cg_firstPersonTracerChance "0"
  299. A C cg_flareVisionSetFadeDuration "2000"
  300. C cg_footprints "1"
  301. C cg_footprintsDebug "0"
  302. C cg_footprintsDistortWater "0"
  303. C cg_footsteps "1"
  304. C cg_fov "80"
  305. A cg_fov_default "80"
  306. A cg_fov_default_thirdperson "40"
  307. cg_fovCompMax "85"
  308. C cg_fovExtraCam "30"
  309. C cg_fovMin "10"
  310. C cg_fovScale "1"
  311. C cg_friendlyNameFadeIn "0"
  312. C cg_friendlyNameFadeOut "1500"
  313. C cg_fuelHudVersion "1"
  314. A cg_gameBoldMessageWidth "390"
  315. A cg_gameMessageWidth "455"
  316. cg_gun_fovcomp_x "-2"
  317. cg_gun_fovcomp_y "0"
  318. cg_gun_fovcomp_z "0"
  319. C cg_gun_move_f "0"
  320. C cg_gun_move_minspeed "0"
  321. C cg_gun_move_r "0"
  322. C cg_gun_move_rate "0"
  323. C cg_gun_move_u "0"
  324. C cg_gun_ofs_f "0"
  325. C cg_gun_ofs_r "0"
  326. C cg_gun_ofs_u "0"
  327. C cg_gun_x "0"
  328. C cg_gun_y "0"
  329. C cg_gun_z "0"
  330. A cg_headIconMinScreenRadius "0.025"
  331. C cg_heliKillCamFarBlur "2"
  332. C cg_heliKillCamFarBlurDist "300"
  333. C cg_heliKillCamFarBlurStart "100"
  334. C cg_heliKillCamFov "15"
  335. C cg_heliKillCamNearBlur "4"
  336. C cg_heliKillCamNearBlurEnd "100"
  337. C cg_heliKillCamNearBlurStart "0"
  338. A cg_hintFadeTime "100"
  339. A cg_hudChatIntermissionPosition "5 90"
  340. A cg_hudChatPosition "5 200"
  341. A cg_hudDamageDirectionalIconTime "1000"
  342. A cg_hudDamageIconHeight "64"
  343. A cg_hudDamageIconInScope "0"
  344. A cg_hudDamageIconOffset "128"
  345. A cg_hudDamageIconTime "2000"
  346. A cg_hudDamageIconWidth "128"
  347. A cg_hudGrenadeIconEnabledFlash "0"
  348. A cg_hudGrenadeIconHeight "25"
  349. A cg_hudGrenadeIconInScope "0"
  350. A cg_hudGrenadeIconMaxHeight "104"
  351. C V cg_hudGrenadeIconMaxRangeFlash "500"
  352. C V cg_hudGrenadeIconMaxRangeFrag "250"
  353. A cg_hudGrenadeIconOffset "50"
  354. A cg_hudGrenadeIconWidth "25"
  355. cg_hudGrenadeIndicatorFadeUp "0"
  356. cg_hudGrenadeIndicatorStartColor "1 1 1 1"
  357. cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
  358. A cg_hudGrenadePointerHeight "12"
  359. A cg_hudGrenadePointerPivot "12 27"
  360. cg_hudGrenadePointerPulseFreq "1.7"
  361. cg_hudGrenadePointerPulseMax "1.85"
  362. cg_hudGrenadePointerPulseMin "0.3"
  363. A cg_hudGrenadePointerWidth "25"
  364. E cg_hudlegacysplitscreenscale "2"
  365. A cg_hudMapBorderWidth "2"
  366. A cg_hudMapFriendlyHeight "15"
  367. A cg_hudMapFriendlyWidth "15"
  368. A cg_hudMapPlayerHeight "20"
  369. A cg_hudMapPlayerWidth "20"
  370. A C cg_hudMapRadarLineThickness "0.15"
  371. E cg_hudObjectiveTextScale "0.3"
  372. A cg_hudProneY "-160"
  373. A cg_hudSayPosition "5 180"
  374. E cg_hudsplitscreencompassscale "1.5"
  375. E cg_hudsplitscreenstancescale "2"
  376. cg_hudStanceFlash "1 1 1 1"
  377. A cg_hudStanceHintPrints "0"
  378. A cg_hudVotePosition "5 220"
  379. C cg_infraredBlurTime "250"
  380. cg_infraredHighlightOffset "0.75"
  381. cg_infraredHighlightScale "200"
  382. A cg_invalidCmdHintBlinkInterval "600"
  383. A cg_invalidCmdHintDuration "1800"
  384. C cg_laserEndOffset "0.5"
  385. C cg_laserFlarePct "0.2"
  386. C cg_laserForceOn "0"
  387. cg_laserLight "1"
  388. C cg_laserLightBeginOffset "13"
  389. C cg_laserLightBodyTweak "15"
  390. C cg_laserLightEndOffset "-3"
  391. C cg_laserLightRadius "3"
  392. C cg_laserRadius "0.8"
  393. C cg_laserRange "1500"
  394. C cg_laserRangePlayer "1500"
  395. A cg_mapLocationSelectionCursorSpeed "0.6"
  396. A cg_mapLocationSelectionRotationSpeed "3"
  397. A cg_marks_ents_player_only "0"
  398. A cg_mature "1"
  399. A C cg_MaxDownedPulseRate "4"
  400. A C cg_MinDownedPulseRate "1"
  401. A C cg_motionblur_duration "2500"
  402. A C cg_motionblur_fadeout "500"
  403. cg_nopredict "0"
  404. A cg_overheadIconSize "0.7"
  405. C cg_overheadNamesFarDist "512"
  406. C cg_overheadNamesFarScale "0.7"
  407. A cg_overheadNamesFont "2"
  408. C cg_overheadNamesGlow "0 0 0 1"
  409. C cg_overheadNamesMaxDist "10000"
  410. C cg_overheadNamesNearDist "64"
  411. A cg_overheadNamesSize "0.5"
  412. C cg_overheadNamesTagUpdateInterval "1"
  413. A cg_overheadRankSize "0.5"
  414. C cg_playerFrustumHalfHeight "36"
  415. C cg_playerHighlightBlinkTime "1250"
  416. C cg_playerHighlightBrightness "3"
  417. C cg_playerHighlightEnemyColor "1 0.101961 0.101961 1"
  418. C cg_playerHighlightMinFade "0.4"
  419. C cg_playerHighlightTargetSize "750"
  420. U A cg_predictItems "1"
  421. C cg_proneFeetCollisionHull "1"
  422. cg_readTitleStorageLocally "0"
  423. C cg_retrieveHintTime "0"
  424. C cg_retrieveHintTimeStuck "2000"
  425. C cg_rocketKillCamBackDist "70"
  426. C cg_rocketKillCamUpDist "10"
  427. cg_scoreboardBannerHeight "35"
  428. cg_scoreboardFont "3"
  429. cg_scoreboardHeaderFontScale "0.315"
  430. cg_scoreboardHeight "435"
  431. cg_scoreboardItemHeight "18"
  432. cg_scoreboardMyColor "1 0.8 0.4 1"
  433. cg_scoreboardPingGraph "0"
  434. cg_scoreboardPingHeight "0.7"
  435. cg_scoreboardPingText "1"
  436. cg_scoreboardPingWidth "0.036"
  437. cg_scoreboardQuarterscreenWidth "395"
  438. cg_scoreboardRankFontScale "0.26"
  439. cg_scoreboardScrollStep "3"
  440. cg_scoreboardSplitscreenWidth "700"
  441. cg_scoreboardTextOffset "0.6"
  442. cg_scoreboardWidth "500"
  443. A cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
  444. A cg_ScoresPing_HighColor "0.8 0 0 1"
  445. R cg_ScoresPing_Interval "1"
  446. A cg_ScoresPing_LowColor "0 0.74902 0 1"
  447. A cg_ScoresPing_MaxBars "4"
  448. A cg_ScoresPing_MedColor "0.8 0.8 0 1"
  449. C cg_scriptedKillCamCloseXYDist "24"
  450. C cg_scriptedKillCamCloseZDist "24"
  451. C cg_scriptedKillCamFarBlur "2"
  452. C cg_scriptedKillCamFarBlurDist "300"
  453. C cg_scriptedKillCamFarBlurStart "100"
  454. C cg_scriptedKillCamFov "50"
  455. C cg_scriptedKillCamNearBlur "4"
  456. C cg_scriptedKillCamNearBlurEnd "100"
  457. C cg_scriptedKillCamNearBlurStart "0"
  458. A cg_scriptIconSize "5"
  459. A cg_seatHintFadeTime "2000"
  460. cg_showmiss "0"
  461. cg_showZombieControls "0"
  462. cg_showZombieMap "1"
  463. cg_spectateThirdPerson "0"
  464. A cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
  465. A cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
  466. A cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
  467. A cg_subtitleMinTime "3"
  468. A cg_subtitles "1"
  469. A cg_subtitleWidthStandard "520"
  470. A cg_subtitleWidthWidescreen "520"
  471. A cg_teamChatsOnly "0"
  472. C cg_thirdPerson "0"
  473. A cg_thirdPersonAngle "354"
  474. C cg_thirdPersonFocusDist "512"
  475. A cg_thirdPersonMode "Fixed"
  476. A cg_thirdPersonRange "120"
  477. A C cg_timedDamageDuration "500"
  478. C cg_tracerchance "0.2"
  479. C cg_tracerlength "100"
  480. C cg_tracerNoDrawTime "0"
  481. C cg_tracerScale "1"
  482. C cg_tracerScaleDistRange "25000"
  483. C cg_tracerScaleMinDist "5000"
  484. C cg_tracerScrewDist "100"
  485. C cg_tracerScrewRadius "0.15"
  486. C cg_tracerSpeed "7500"
  487. C cg_tracerwidth "3"
  488. C cg_treadmarks "0"
  489. C cg_turretBipodOffset "17"
  490. C cg_turretKillCamBackOffset "0"
  491. C cg_turretKillCamCloseXYDist "24"
  492. C cg_turretKillCamCloseZDist "24"
  493. C cg_turretKillCamDistanceIncrease "100"
  494. C cg_turretKillCamFarBlur "2"
  495. C cg_turretKillCamFarBlurDist "300"
  496. C cg_turretKillCamFarBlurStart "100"
  497. C cg_turretKillCamFov "100"
  498. C cg_turretKillCamHeightIncrease "60"
  499. C cg_turretKillCamNearBlur "4"
  500. C cg_turretKillCamNearBlurEnd "25"
  501. C cg_turretKillCamNearBlurStart "0"
  502. C cg_turretKillCamSideOffset "0"
  503. C D cg_ufo_scaler "6"
  504. C cg_use_colored_smoke "0"
  505. C cg_usingClientScripts "1"
  506. C V cg_viewVehicleInfluenceGunner "1 1 1"
  507. C V cg_viewVehicleInfluenceGunnerFiring "0 0 0"
  508. A cg_viewZSmoothingMax "16"
  509. A cg_viewZSmoothingMin "1"
  510. A cg_viewZSmoothingTime "0.1"
  511. A C cg_visionSetLerpMaxDecreasePerFrame "0.01"
  512. A C cg_visionSetLerpMaxIncreasePerFrame "0.02"
  513. A cg_voiceIconSize "0"
  514. C cg_watersheeting "1"
  515. cg_waterTrailRippleFrequency "400"
  516. cg_waterTrailRippleVariance "200"
  517. A cg_weaponCycleDelay "0"
  518. V cg_weaponHintsCoD1Style "1"
  519. A cg_youInKillCamSize "11"
  520. E challenges_category_name "@MPUI_PERK3_CAPS"
  521. A cl_allowDownload "1"
  522. cl_analog_attack_threshold "0.8"
  523. cl_anglespeedkey "1.5"
  524. cl_avidemo "0"
  525. cl_bypassMouseInput "0"
  526. cl_clientDemoCoolMomentExtendEnabled "0"
  527. cl_clientDemoCoolMomentExtendTime "3"
  528. cl_clientDemoMaxRecordTime "10"
  529. cl_clientDemoName ""
  530. cl_clientDemoRequestPingTime "6"
  531. cl_clientDemoType "0"
  532. cl_clientDemoUseMemoryBuffer "0"
  533. cl_connectionAttempts "10"
  534. cl_connectTimeout "200"
  535. cl_dblTapMaxDelayTime "500"
  536. cl_dblTapMaxHoldTime "500"
  537. cl_demoFFSpeed "0"
  538. cl_demoLiveStreaming "0"
  539. cl_demoSkipToTime "0"
  540. cl_dtpHoldTime "200"
  541. cl_findsessions_timeout "30"
  542. cl_forceavidemo "0"
  543. A cl_freelook "1"
  544. cl_freezeDemo "0"
  545. cl_hudDrawsBehindUI "1"
  546. R cl_ingame "0"
  547. R cl_inputTimeScaleFrac "0"
  548. A cl_maxpackets "30"
  549. A cl_maxPing "800"
  550. A cl_maxppf "5"
  551. R cl_motdString ""
  552. A cl_mouseAccel "0"
  553. cl_network_warning "0"
  554. cl_nodelta "0"
  555. cl_noprint "0"
  556. A cl_packetdup "1"
  557. R cl_paused "0"
  558. A cl_pitchspeed "140"
  559. UR cl_punkbuster "0"
  560. cl_senddwchallenge "1"
  561. cl_serverchallenge "0"
  562. cl_serverStatusResendTime "750"
  563. cl_showmouserate "0"
  564. cl_shownet "0"
  565. cl_shownuments "0"
  566. cl_showSend "0"
  567. cl_showServerCommands "0"
  568. cl_showTimeDelta "0"
  569. cl_socketpool_enabled "0"
  570. cl_socketpool_size "10"
  571. cl_stanceHoldTime "300"
  572. cl_talking "0"
  573. cl_timeout "40"
  574. U A cl_voice "1"
  575. cl_wadefps "0"
  576. R cl_wasconnected "0"
  577. U A cl_wwwDownload "1"
  578. A cl_yawspeed "140"
  579. clancard_clanid "0"
  580. clanMessageLastFetchTime "0"
  581. U A clanName "ItsMods.com"
  582. codMessageLastFetchTime "0"
  583. R collectors "0"
  584. com_animCheck "0"
  585. com_desiredMenu "0"
  586. E com_errorMessage ""
  587. E com_errorTitle ""
  588. com_filter_output "0"
  589. E com_first_time "0"
  590. A com_first_time_pc "1"
  591. C com_freemoveScale "1"
  592. com_introPlayed "1"
  593. E com_isNotice "0"
  594. S R com_maxclients "32"
  595. A com_maxfps "85"
  596. com_maxFrameTime "100"
  597. com_movieIsPlaying "0"
  598. A com_recommendedSet "1"
  599. A com_startupIntroPlayed "1"
  600. com_statmon "0"
  601. R C D V com_timescale "1"
  602. R com_voip_bandwidth_restricted "1"
  603. com_voip_disable_threshold "1200"
  604. com_voip_resume_time "0"
  605. D V compass "1"
  606. A C compassClampIcons "1"
  607. A compassCoords "740 3590 400"
  608. A compassECoordCutoff "37"
  609. C compassEnemyFootstepEnabled "0"
  610. C compassEnemyFootstepMaxRange "500"
  611. C compassEnemyFootstepMaxZ "100"
  612. C compassEnemyFootstepMinSpeed "140"
  613. C compassForcePlayerIcon "0"
  614. A compassFriendlyHeight "18.75"
  615. A compassFriendlyWidth "18.75"
  616. compassGridAlign "0"
  617. compassGridCols "5"
  618. compassGridEnabled "1"
  619. compassGridRows "5"
  620. A C compassLocalRadarRadius "700"
  621. A C compassLocalRadarUpdateTime "2.25"
  622. A C V compassMaxRange "2500"
  623. A compassMinRadius "0.0001"
  624. A compassMinRange "0.0001"
  625. A compassObjectiveArrowHeight "20"
  626. A compassObjectiveArrowOffset "2"
  627. A compassObjectiveArrowRotateDist "5"
  628. A compassObjectiveArrowWidth "20"
  629. V compassObjectiveDetailDist "10"
  630. A compassObjectiveDrawLines "1"
  631. A compassObjectiveHeight "20"
  632. A compassObjectiveIconHeight "18"
  633. A compassObjectiveIconHeightZombie "16"
  634. A compassObjectiveIconWidth "18"
  635. A compassObjectiveIconWidthZombie "16"
  636. V compassObjectiveMaxHeight "70"
  637. A compassObjectiveMaxRange "2048"
  638. A compassObjectiveMinAlpha "1"
  639. V compassObjectiveMinDistRange "1"
  640. V compassObjectiveMinHeight "-70"
  641. V compassObjectiveNearbyDist "4"
  642. A compassObjectiveNumRings "10"
  643. A compassObjectiveRingSize "80"
  644. A compassObjectiveRingTime "10000"
  645. A compassObjectiveTextHeight "18"
  646. A compassObjectiveTextScale "0.3"
  647. A compassObjectiveWidth "20"
  648. A compassPartialType "0"
  649. A compassPlayerHeight "18.75"
  650. A compassPlayerWidth "18.75"
  651. A C compassRadarLineThickness "0.4"
  652. A C compassRadarPingFadeTime "4"
  653. A C compassRadarUpdateFastTime "2"
  654. A C compassRadarUpdateTime "4"
  655. A compassRotation "1"
  656. A C compassSatellitePingFadeTime "10"
  657. A C compassSatelliteScanTime "1000"
  658. A C compassSatelliteStaticImageFadeTime "0"
  659. compassScaleDiff "0"
  660. compassScaleDuration "0"
  661. compassScaleReset "0"
  662. compassScaleTimer "0"
  663. C compassShowEnemies "1"
  664. A compassSize "1"
  665. A C compassSoundPingFadeTime "2"
  666. A compassSpectatorsSeeEnemies "0"
  667. A C compassStaticImageUpdateTime "5000"
  668. A compassTickertapeStretch "0.5"
  669. con_default_console_filter "*"
  670. A con_errormessagetime "8"
  671. A con_gameMsgWindow0FadeInTime "0.25"
  672. A con_gameMsgWindow0FadeOutTime "0.5"
  673. AL con_gameMsgWindow0Filter "gamenotify obituary"
  674. A con_gameMsgWindow0LineCount "4"
  675. A con_gameMsgWindow0MsgTime "5"
  676. A con_gameMsgWindow0ScrollTime "0.25"
  677. A con_gameMsgWindow0SplitscreenScale "1.5"
  678. A con_gameMsgWindow1FadeInTime "0.25"
  679. A con_gameMsgWindow1FadeOutTime "0.01"
  680. AL con_gameMsgWindow1Filter "boldgame"
  681. A con_gameMsgWindow1LineCount "1"
  682. A con_gameMsgWindow1MsgTime "8"
  683. A con_gameMsgWindow1ScrollTime "0.25"
  684. A con_gameMsgWindow1SplitscreenScale "1.5"
  685. A con_gameMsgWindow2FadeInTime "0.75"
  686. A con_gameMsgWindow2FadeOutTime "0.5"
  687. AL con_gameMsgWindow2Filter "subtitle"
  688. A con_gameMsgWindow2LineCount "7"
  689. A con_gameMsgWindow2MsgTime "5"
  690. A con_gameMsgWindow2ScrollTime "0.25"
  691. A con_gameMsgWindow2SplitscreenScale "1.5"
  692. A con_inputBoxColor "0.25 0.25 0.2 1"
  693. A con_inputHintBoxColor "0.4 0.4 0.35 1"
  694. A con_matchPrefixOnly "1"
  695. A con_minicon "0"
  696. A con_miniconlines "5"
  697. A con_minicontime "4"
  698. A con_outputBarColor "1 1 0.95 0.6"
  699. A con_outputSliderColor "0.15 0.15 0.1 0.6"
  700. A con_outputWindowColor "0.35 0.35 0.3 0.75"
  701. V con_typewriterColorBase "1 1 1"
  702. A con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
  703. A con_typewriterColorGlowCompleted "0 0.3 0.8 1"
  704. A con_typewriterColorGlowFailed "0.8 0 0 1"
  705. A con_typewriterColorGlowUpdated "0 0.6 0.18 1"
  706. A con_typewriterDecayDuration "1000"
  707. A con_typewriterDecayStartTime "4000"
  708. A con_typewriterEnabledSounds "0"
  709. A con_typewriterPrintSpeed "40"
  710. counterDownloadInterval "15"
  711. counterUploadInterval "15"
  712. E current_custom_class "1"
  713. custom_class_create_enabled "1"
  714. custom_class_damage "2"
  715. custom_class_explosive_damage "2"
  716. custom_class_health "100"
  717. custom_class_health_regen "4"
  718. custom_class_health_vampirism "0"
  719. custom_class_mode "1"
  720. E custom_class_name "ItsMods.com"
  721. custom_class_speed "3"
  722. custom_class_sprint_speed "1"
  723. custom_class_team "1"
  724. E custom_class_team_1 "1"
  725. E custom_class_team_10 "0"
  726. E custom_class_team_2 "0"
  727. E custom_class_team_3 "0"
  728. E custom_class_team_4 "0"
  729. E custom_class_team_5 "0"
  730. E custom_class_team_6 "0"
  731. E custom_class_team_7 "0"
  732. E custom_class_team_8 "0"
  733. E custom_class_team_9 "0"
  734. E custom_custom_class_mode "1"
  735. E custom_custom_killstreak_1 "195"
  736. E custom_custom_killstreak_1_kills "2"
  737. E custom_custom_killstreak_2 "193"
  738. E custom_custom_killstreak_2_kills "4"
  739. E custom_custom_killstreak_3 "196"
  740. E custom_custom_killstreak_3_kills "7"
  741. E custom_custom_killstreak_mode "2"
  742. E custom_custom_perks_allow_pro "0"
  743. E custom_demo_recordPrivateMatch "1"
  744. E custom_g_pregame_enabled "1"
  745. E custom_killstreak_1 "195"
  746. E custom_killstreak_1_kills "2"
  747. E custom_killstreak_2 "193"
  748. E custom_killstreak_2_kills "4"
  749. E custom_killstreak_3 "196"
  750. E custom_killstreak_3_kills "7"
  751. E custom_killstreak_edit_dvar "custom_killstreak_3"
  752. E custom_killstreak_edit_slot "3"
  753. custom_killstreak_mode "2"
  754. E custom_killstreak_num_kills_dvar "custom_killstreak_3_kills"
  755. custom_killstreak_numkills "13"
  756. E custom_koth_autodestroytime "60"
  757. E custom_koth_kothmode "0"
  758. E custom_koth_spawntime "45"
  759. E custom_numlives "1"
  760. E custom_party_minplayers "4"
  761. E custom_perk_armorpiercing "40"
  762. E custom_perk_bulletpenetrationmultiplier "2"
  763. E custom_perk_damagekickreduction "0.2"
  764. E custom_perk_delayexplosivetime "0.2"
  765. E custom_perk_disarmexplosivetime "2"
  766. E custom_perk_extrabreath "5"
  767. E custom_perk_fallheightunits ""
  768. E custom_perk_fireproof "95"
  769. E custom_perk_flakJacket "35"
  770. E custom_perk_healthregenmultiplier "1.5"
  771. E custom_perk_interactspeedmultiplier "1.15"
  772. E custom_perk_killstreakreduction "1"
  773. E custom_perk_mantlereduction "0.5"
  774. E custom_perk_shellshockreduction "0.5"
  775. E custom_perk_speedmultiplier "1.07"
  776. E custom_perk_sprintmultiplier "2"
  777. E custom_perk_sprintrecoverymultiplier "0.6"
  778. E custom_perk_weapadsmultiplier "0.5"
  779. E custom_perk_weapmeleemultiplier "0.5"
  780. E custom_perk_weapratemultiplier "0.75"
  781. E custom_perk_weapreloadmultiplier "0.5"
  782. E custom_perk_weapspreadmultiplier "0.65"
  783. E custom_perk_weapswitchmultiplier "0.5"
  784. E custom_perks_allow_pro "0"
  785. E custom_player_laststandbleedouttime "30"
  786. E custom_player_laststandbleedouttimenorevive "10"
  787. E custom_playerrespawndelay "10"
  788. E custom_revive_time_taken "1.15"
  789. E custom_roundlimit "0"
  790. E custom_scorelimit "8"
  791. E custom_scr_allowannouncer "1"
  792. E custom_scr_allowbattlechatter "0"
  793. E custom_scr_bot_difficulty ""
  794. E custom_scr_ctf_enemycarriervisible "0"
  795. E custom_scr_ctf_idleflagreturntime "30"
  796. E custom_scr_ctf_roundswitch "1"
  797. E custom_scr_ctf_touchreturn "1"
  798. E custom_scr_custom_score_assist ""
  799. E custom_scr_dem_bombtimer "45"
  800. E custom_scr_dem_defusetime "5"
  801. E custom_scr_dem_extratime "3"
  802. E custom_scr_dem_planttime "5"
  803. E custom_scr_dem_roundswitch "1"
  804. E custom_scr_dm_bonus_leader "0"
  805. E custom_scr_dm_score_assist "0"
  806. E custom_scr_dm_score_death "0"
  807. E custom_scr_dm_score_headshot "0"
  808. E custom_scr_dm_score_kill "50"
  809. E custom_scr_dm_score_suicide "0"
  810. E custom_scr_dom_flagcapturetime "10"
  811. E custom_scr_game_allowkillcam "1"
  812. E custom_scr_game_forceradar "0"
  813. E custom_scr_game_hardpoints "1"
  814. E custom_scr_game_onlyheadshots "0"
  815. E custom_scr_game_perks "1"
  816. E custom_scr_game_spectatetype "1"
  817. E custom_scr_hardcore "1"
  818. E custom_scr_num_bots ""
  819. E custom_scr_num_bots_enemy ""
  820. E custom_scr_num_bots_friendly ""
  821. E custom_scr_player_forcerespawn "1"
  822. E custom_scr_player_healthregentime "0"
  823. E custom_scr_player_maxhealth "30"
  824. E custom_scr_player_sprintTime "4"
  825. E custom_scr_rcbomb_notimeout "0"
  826. E custom_scr_sab_bombtimer "30"
  827. E custom_scr_sab_defusetime "5"
  828. E custom_scr_sab_hotpotato "0"
  829. E custom_scr_sab_planttime "2.5"
  830. E custom_scr_sab_roundswitch "1"
  831. E custom_scr_sd_bombtimer "45"
  832. E custom_scr_sd_defusetime "5"
  833. E custom_scr_sd_multibomb "0"
  834. E custom_scr_sd_planttime "5"
  835. E custom_scr_sd_roundswitch "2"
  836. E custom_scr_tdm_bonus_leader "0"
  837. E custom_scr_tdm_score_death "0"
  838. E custom_scr_tdm_score_headshot "0"
  839. E custom_scr_tdm_score_kill "100"
  840. E custom_scr_tdm_score_suicide "0"
  841. E custom_scr_team_fftype "0"
  842. E custom_scr_team_teamkillspawndelay "20"
  843. E custom_scr_vehicles_enabled "1"
  844. E custom_timelimit "2.5"
  845. E custom_waverespawndelay "0"
  846. A customclass1 "PRO"
  847. A customclass2 "RUNNER"
  848. A customclass3 "CUSTOM 3"
  849. A customclass4 "CUSTOM 4"
  850. A customclass5 "CUSTOM 5"
  851. customGameMode "1"
  852. ddl_verbose "0"
  853. debug_rope "0"
  854. debug_trace "0"
  855. C DebugFireManager "0"
  856. debugRenderBrushes "0"
  857. debugRenderBulletMeshes "0"
  858. C debugRenderCollisionDistance "800"
  859. debugRenderColoredPatches "0"
  860. debugRenderEntityBrushes "0"
  861. debugRenderGjkTraceGeom "0"
  862. C debugRenderMask "All"
  863. debugRenderPatches "0"
  864. debugRenderPlayerCollision "0"
  865. debugRenderStaticModelsBounds "0"
  866. debugStats "1"
  867. EV dec20_Enabled "0"
  868. L dedicated "listen server"
  869. defaultDamageDuration "300"
  870. defaultDamageInterval "300"
  871. defaultHitDamage "5"
  872. demo_bookmarkEventThresholdTime "2"
  873. demo_bytesPerSecondMax "8192"
  874. demo_bytesPerSecondMin "2048"
  875. demo_client "0"
  876. demo_cmdnum "0"
  877. demo_controllerConfig "0"
  878. demo_debug "0"
  879. demo_defaultSegmentTag ""
  880. demo_drawdebuginformation "0"
  881. demo_enabled "1"
  882. R demo_errormessage ""
  883. R demo_errortitle ""
  884. demo_filesizeLimit "10"
  885. demo_keyframerate "10"
  886. demo_packetsPerSecondMax "10"
  887. demo_packetsPerSecondMin "2"
  888. demo_pause "0"
  889. demo_recordBasicTraining "0"
  890. demo_recordingrate "100"
  891. demo_recordPrivateMatch "1"
  892. demo_save_smp "0"
  893. demo_selectedSegmentIndex "0"
  894. demo_timescale "1"
  895. demo_timeScaleRate "4"
  896. R demo_usefilesystem "0"
  897. developer "0"
  898. developer_script "0"
  899. disconnected_ctrls ""
  900. E dive2swim "200"
  901. E dive_recharge "1000"
  902. C D dog_debug "1"
  903. V dog_MeleeDamage "150"
  904. C dog_turn180_angle "135"
  905. C dog_turn90_angle "70"
  906. C dog_turn_min_goal_dist "40"
  907. C E door_breach_weapondrop "1"
  908. C doublesided_raycasts "0"
  909. drawEntityCount "0"
  910. drawEntityCountPos "-55 -180"
  911. drawEntityCountSize "32"
  912. drawKillcamData "0"
  913. drawKillcamDataPos "-55 -230"
  914. drawKillcamDataSize "32"
  915. A drawLagometer "0"
  916. drawServerBandwidth "0"
  917. drawServerBandwidthPos "-55 -280"
  918. A E drew_notes "2"
  919. C E dtp "1"
  920. C E dtp_exhaustion_window "1500"
  921. C E dtp_fall_damage_max_height "200"
  922. C E dtp_fall_damage_min_height "65"
  923. C E dtp_max_apex_duration "400"
  924. C E dtp_max_slide_addition "0"
  925. C E dtp_max_slide_duration "300"
  926. C E dtp_min_speed "3.16"
  927. C E dtp_new_trajectory "1"
  928. C E dtp_new_trajectory_multiplier "2"
  929. C E dtp_post_move_pause "100"
  930. C E dtp_startup_delay "250"
  931. dumpStaticModels "0"
  932. dw_active "1"
  933. R dw_dupe_key "0"
  934. R dw_loggedin "1"
  935. dw_numaccounts "-1"
  936. dw_popup "Logged in OK"
  937. dw_user0 ""
  938. dw_user1 ""
  939. dw_user2 ""
  940. dw_user3 ""
  941. dw_user4 ""
  942. dwFileFetchTryIntervalBase "2"
  943. dwFileFetchTryIntervalMax "30"
  944. dwFileFetchTryMaxAttempts "30"
  945. C V dynEnt_bulletForce "800"
  946. C dynEnt_explodeForce "12500"
  947. C dynEnt_explodeMaxEnts "20"
  948. C dynEnt_explodeMinForce "40"
  949. C dynEnt_explodeSpinScale "4"
  950. C dynEnt_explodeUpbias "0.5"
  951. dynEnt_sentientAutoActivate "1"
  952. C dynEnt_spawnedLimit "50"
  953. C dynEntPieces_angularVelocity "0 0 0"
  954. C dynEntPieces_impactForce "1000"
  955. C dynEntPieces_velocity "0 0 0"
  956. emblem_scroll_delay_first "150"
  957. emblem_scroll_delay_rest "50"
  958. V enable_global_wind "1"
  959. V enable_grass_wind "0"
  960. enable_moving_paths "1"
  961. C enable_new_prone_check "0"
  962. E error_menu_info ""
  963. eventMessageLastFetchTime "0"
  964. facepaintLodDist "1250"
  965. E fileshare_rating_clip "0"
  966. E fileshare_rating_film "0"
  967. E fileshare_rating_gametype "1"
  968. E fileshare_rating_screenshot "0"
  969. V fire_audio_random_max_duration "1000"
  970. V fire_audio_repeat_duration "1500"
  971. V fire_burn_time "3000"
  972. V fire_world_damage "5"
  973. V fire_world_damage_duration "5"
  974. V fire_world_damage_rate "1"
  975. C fixedtime "0"
  976. E flame_config_valid "0"
  977. C E flame_debug_render "0"
  978. C flame_kick_offset "-2 0 -0.5"
  979. C flame_kick_recover_speed "4"
  980. C flame_kick_speed "4"
  981. C E flame_render "1"
  982. C E flame_team_damage "0"
  983. C E flame_test "0"
  984. C E flame_use_dvars "0"
  985. flameVar_editingFlameTable "none"
  986. flameVar_lastFlameTable "none"
  987. C flareDisableEffects "0"
  988. E footstep_sounds_cutoff "1000"
  989. C D friction "5.5"
  990. friendsNewsLastFetchTime "841006"
  991. I fs_basegame ""
  992. I fs_basepath "g:\program files\steam\steamapps\common\call of duty black ops"
  993. I fs_cdpath ""
  994. I fs_copyfiles "0"
  995. fs_debug "0"
  996. S I D fs_game ""
  997. I fs_homepath "g:\program files\steam\steamapps\common\call of duty black ops"
  998. LC fs_ignoreLocalized "0"
  999. I fs_restrict "0"
  1000. I fs_usedevdir "0"
  1001. I fs_userDocuments "C:\Users\Jasper\Documents\Activision\CoD"
  1002. S R D fs_usermapdir ""
  1003. C fsDebugRatingValue "0"
  1004. C fshDebugFileList "0"
  1005. fshLiveBlurb ""
  1006. fshOldItemColor "1 1 1 0.2"
  1007. fshSearchTaskDelay "1200"
  1008. fshSelectFirstSlotRow "0"
  1009. fshSelectLastSlotRow "0"
  1010. fsIsSelectedFileDescriptionModified "0"
  1011. fsIsSelectedFileNameModified "0"
  1012. fsMaxPrivateSlotRowsOther "2"
  1013. fsOtherUserPrivateSlotCol "1"
  1014. fsOtherUserSlotSelected "5"
  1015. fsPrivateSlotCol "0"
  1016. fsRecents "7"
  1017. fsRecentsCount "100"
  1018. fsSearchFileType "1"
  1019. fsSearchRowText1 "@MENU_FILESHARE_MOSTRECENT"
  1020. fsSearchRowText2 "@MENU_ALL"
  1021. fsSearchRowText3 "@MENU_ALL"
  1022. fsSearchRowText4 "@MENU_ALL"
  1023. fsSearchRowText5 "@MENU_ALL"
  1024. fsSearchRowText6 "@MENU_ALL"
  1025. fsSearchRowValue1 "0"
  1026. fsSearchRowValue2 "0"
  1027. fsSearchRowValue3 "0"
  1028. fsSearchRowValue4 "0"
  1029. fsSearchRowValue5 "0"
  1030. fsSearchRowValue6 "0"
  1031. fsSearchSelectedRow "0"
  1032. fsSelectedFileDescription "CUSTOM GAME MODE"
  1033. fsSelectedFileID "0"
  1034. fsSelectedFileName "SEARCH & DESTROY"
  1035. fsSelectedFileTagIndex "0"
  1036. fsShowStreamingGraph "0"
  1037. fsSlotEmptyHiddenColor "0 0 0 0"
  1038. fsSlotEmptyMainColor "0.25 0.25 0.25 0.95"
  1039. fsSlotEmptyNotSubscribedColor "0.36 0.36 0.36 0.95"
  1040. fsSlotEmptyShowColor "0 0 0 0.8"
  1041. fsSlotEmptyShowColorBg "0.4 0.4 0.4 0.5"
  1042. fsSlotHighlightedColor "0.5 1 0.5 0.8"
  1043. fsSlotHighlightedColorNoSel "1 1 1 0.9"
  1044. fsSlotMainColor "1 1 1 1"
  1045. fsSlotNumMainColor "0.8 0.8 0.8 0.9"
  1046. fsSlotNumNoSubsribeColor "0 0 0 0.3"
  1047. fsStarAvgColor "0.7 0.2 0.2 0.8"
  1048. fsStarHighlightColor "0.7 0.7 0.1 0.8"
  1049. fsStarPreviewColor "1 1 1 0.5"
  1050. C fx_count "0"
  1051. fx_cull_effect_spawn "0"
  1052. fx_cull_elem_draw "1"
  1053. fx_cull_elem_spawn "1"
  1054. C fx_debugBolt "0"
  1055. C fx_draw "1"
  1056. C fx_draw_weapon_tags "0"
  1057. C fx_drawClouds "1"
  1058. C fx_enable "1"
  1059. C fx_freeze "0"
  1060. C fx_mark_profile "0"
  1061. A fx_marks "1"
  1062. A fx_marks_ents "1"
  1063. V fx_marks_range "1500"
  1064. A fx_marks_smodels "1"
  1065. C fx_priority_debug "0"
  1066. C fx_priority_enable "0"
  1067. C fx_profile "0"
  1068. C fx_seethru_parallax "1"
  1069. C fx_visMinTraceDist "80"
  1070. D fxfrustumCutoff "1000"
  1071. A g_allowvote "1"
  1072. A E g_banIPs ""
  1073. A E g_clonePlayerMaxVelocity "80"
  1074. C g_compassShowEnemies "0"
  1075. g_connectpaths "0"
  1076. A E g_deadChat "0"
  1077. C g_debugLocHit "0"
  1078. C g_debugLocHitTime "500"
  1079. A E g_dropForwardSpeed "10"
  1080. A E g_dropHorzSpeedRand "100"
  1081. A E g_dropUpSpeedBase "10"
  1082. A E g_dropUpSpeedRand "5"
  1083. S L g_gametype "ctf"
  1084. g_loadScripts "1"
  1085. A E g_log "games_mp.log"
  1086. A E g_logSync "1"
  1087. A E g_logTimeStampInSeconds "0"
  1088. A E g_oldVoting "1"
  1089. A E g_playerCollisionEjectSpeed "25"
  1090. g_pregame_enabled "1"
  1091. A E g_redCrosshairs "1"
  1092. D g_ScoresColor_Allies "0.0901961 0.458824 0.0705882 1"
  1093. D g_ScoresColor_Axis "0.690196 0.0705882 0.0509804 1"
  1094. D g_ScoresColor_EnemyTeam "0.690196 0.0705882 0.0509804 1"
  1095. D g_ScoresColor_Free "0.760784 0.780392 0.101961 1"
  1096. D g_ScoresColor_MyTeam "0.25098 0.721569 0.25098 1"
  1097. D g_ScoresColor_Spectator "0.25098 0.25098 0.25098 1"
  1098. D g_synchronousClients "0"
  1099. D g_TeamColor_Allies "0.6 0.639216 0.690196 1"
  1100. D g_TeamColor_Axis "0.65098 0.568627 0.411765 1"
  1101. D g_TeamColor_EnemyTeam "1 0.313726 0.34902 1"
  1102. D g_TeamColor_EnemyTeamAlt "1 0.501961 0 1"
  1103. D g_TeamColor_Free "0.74902 0.25098 0.25098 1"
  1104. D g_TeamColor_MyTeam "0.4 0.701961 0.4 1"
  1105. D g_TeamColor_MyTeamAlt "0.34902 1 1 1"
  1106. D g_TeamColor_Spectator "0.25098 0.25098 0.25098 1"
  1107. D g_TeamColor_Squad "0.25098 0.25098 0.74902 1"
  1108. E g_TeamIcon_Allies "faction_128_marines"
  1109. E g_TeamIcon_Axis "faction_128_nva"
  1110. E g_TeamIcon_Free ""
  1111. E g_TeamIcon_Spectator ""
  1112. D g_TeamName_Allies "GAME_ALLIES"
  1113. D g_TeamName_Axis "GAME_AXIS"
  1114. A E g_useGear "0"
  1115. A E g_useholdspawndelay "500"
  1116. A E g_voiceChatTalkingDuration "500"
  1117. A E g_voteAbstainWeight "0.5"
  1118. C gpad_button_deadzone "0.13"
  1119. gpad_button_lstick_deflect_max "0"
  1120. gpad_button_rstick_deflect_max "0"
  1121. A gpad_buttonsConfig "buttons_default"
  1122. gpad_debug "0"
  1123. A gpad_enabled "0"
  1124. A gpad_menu_scroll_delay_first "420"
  1125. A gpad_menu_scroll_delay_rest "210"
  1126. R gpad_present "0"
  1127. A gpad_rumble "1"
  1128. C gpad_stick_deadzone_max "0.01"
  1129. C gpad_stick_deadzone_min "0.2"
  1130. C gpad_stick_pressed "0.4"
  1131. C gpad_stick_pressed_hysteresis "0.1"
  1132. A gpad_sticksConfig "thumbstick_default"
  1133. heatMapLoadDelay "2000"
  1134. R hiDef "1"
  1135. highlightedPlayerClanTag ""
  1136. highlightedPlayerName ""
  1137. highlightedPlayerXuid ""
  1138. A hud_deathQuoteFadeTime "1000"
  1139. A hud_enable "1"
  1140. A hud_fade_ammodisplay "0"
  1141. A hud_fade_compass "0"
  1142. A hud_fade_healthbar "2"
  1143. A hud_fade_offhand "0"
  1144. A hud_fade_sprint "1.7"
  1145. A hud_fade_stance "1.7"
  1146. A hud_fade_vehiclecontrols "4"
  1147. A hud_fadeout_speed "0.1"
  1148. A hud_flash_period_offhand "0.5"
  1149. A hud_flash_time_offhand "2"
  1150. A hud_health_pulserate_critical "0.5"
  1151. A hud_health_pulserate_injured "1"
  1152. A hud_health_startpulse_critical "0.33"
  1153. A hud_health_startpulse_injured "1"
  1154. C hud_healthOverlay_phaseEnd_fromAlpha "0.2"
  1155. C hud_healthOverlay_phaseEnd_pulseDuration "700"
  1156. C hud_healthOverlay_phaseEnd_toAlpha "0"
  1157. C hud_healthOverlay_phaseOne_pulseDuration "150"
  1158. C hud_healthOverlay_phaseOne_toAlphaAdd "0.3"
  1159. C hud_healthOverlay_phaseThree_pulseDuration "400"
  1160. C hud_healthOverlay_phaseThree_toAlphaMultiplier "1"
  1161. C hud_healthOverlay_phaseTwo_pulseDuration "320"
  1162. C hud_healthOverlay_phaseTwo_toAlphaMultiplier "1"
  1163. C hud_healthOverlay_pulseStart "0.55"
  1164. C hud_healthOverlay_pulseStop "0.9"
  1165. C hud_healthOverlay_regenPauseTime "8000"
  1166. C hudElemPausedBrightness "0.4"
  1167. C E ik_actor_tracking_scale "1"
  1168. C E ik_ai_hand_offset_vec "0 0 0"
  1169. C E ik_ai_hand_rotation_vec "0 0 0"
  1170. C E ik_ai_hand_tuning "0"
  1171. C E ik_debug "0"
  1172. V ik_dvar_lookatentity_notorso "0"
  1173. C E ik_enable "1"
  1174. C E ik_enable_ai_hand "0"
  1175. C E ik_enable_ai_terrain "2"
  1176. C E ik_enable_player_hand "1"
  1177. C E ik_enable_player_terrain "1"
  1178. C E ik_foot_test "0"
  1179. C E ik_hand_test "0"
  1180. C E ik_left_hand_lerp_test "0"
  1181. C E ik_paranoid_matrix_checks "0"
  1182. C E ik_pelvis_test "0"
  1183. V ik_pitch_limit_max "60"
  1184. V ik_pitch_limit_thresh "10"
  1185. C E ik_right_hand_lerp_test "0"
  1186. V ik_roll_limit_max "100"
  1187. V ik_roll_limit_thresh "30"
  1188. V ik_yaw_limit_max "90"
  1189. V ik_yaw_limit_thresh "10"
  1190. AL in_mouse "1"
  1191. A input_invertPitch "0"
  1192. A input_viewSensitivity "1"
  1193. E invite_visible "1"
  1194. invite_waitPeriod "30000"
  1195. inviteText ""
  1196. itemSellFactor "0.5"
  1197. C D jump_height "39"
  1198. C D jump_ladderPushVel "128"
  1199. C D jump_slowdownEnable "1"
  1200. C D jump_spreadAdd "64"
  1201. C D jump_stepSize "18"
  1202. E koth_autodestroytime "60"
  1203. E koth_capturetime "20"
  1204. E koth_delayPlayer "0"
  1205. E koth_destroytime "10"
  1206. E koth_kothmode "0"
  1207. E koth_spawnDelay "60"
  1208. E koth_spawntime "45"
  1209. E language "english"
  1210. lb_escrowRefresh "1200"
  1211. lb_escrowTimeout "1200"
  1212. lb_filter "none"
  1213. lb_forceLbWrite "0"
  1214. lb_LastFetchTime "0"
  1215. C lb_maxrows "50"
  1216. C lb_minrefresh "0"
  1217. lb_prestige "0"
  1218. lb_type "tdm"
  1219. lb_typeByResetPeriod "all_time"
  1220. E leaveImmediately "0"
  1221. R legacy_zombiemode "0"
  1222. E list_perks_in_slot "0"
  1223. I live_service "1"
  1224. liveNewsMaxCounters "10"
  1225. AL loc_forceEnglish "0"
  1226. AL loc_language "0"
  1227. L loc_translate "1"
  1228. loc_warnings "0"
  1229. loc_warningsAsErrors "0"
  1230. A log_append "1"
  1231. logfile "2"
  1232. long_blocking_call "0"
  1233. lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
  1234. lowAmmoWarningColor2 "1 1 1 1"
  1235. lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
  1236. lowAmmoWarningNoAmmoColor2 "1 0 0 1"
  1237. lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
  1238. lowAmmoWarningNoReloadColor2 "1 1 0 1"
  1239. lowAmmoWarningPulseFreq "1.7"
  1240. lowAmmoWarningPulseMax "1.5"
  1241. lowAmmoWarningPulseMin "0"
  1242. E ls_gametype "CAPTURE THE FLAG"
  1243. E ls_mapname "JUNGLE"
  1244. E ls_status "Waiting for other players"
  1245. A m_filter "0"
  1246. A m_forward "0.25"
  1247. A m_pitch "0.022"
  1248. A m_side "0.25"
  1249. A m_yaw "0.022"
  1250. C D mantle_check_angle "60"
  1251. C D mantle_check_glass_extra_range "10"
  1252. C D mantle_check_radius "0.1"
  1253. C D mantle_check_range "20"
  1254. C D mantle_debug "0"
  1255. C D mantle_enable "1"
  1256. C D mantle_view_yawcap "60"
  1257. C D mantle_weapon_anim_height "32"
  1258. C D mantle_weapon_height "39"
  1259. S R mapname "mp_havoc"
  1260. matchmaking_debug "1"
  1261. maxAttachmentsPerWeapon "2"
  1262. R maxreservedslots "6"
  1263. maxStatsBackupInterval "1"
  1264. E menu_xboxlive_buttons_visible "1"
  1265. metPlayerListUpdateInterval "10000"
  1266. metPlayerListUploadInterval "60000"
  1267. minDelayForOtherPlayerStatsFetch "300000"
  1268. A monkeytoy "0"
  1269. mortarStrikesLeft "0"
  1270. motd ""
  1271. msg_dumpEnts "0"
  1272. msg_hudelemspew "0"
  1273. msg_printEntityNums "0"
  1274. msg_zlibCompress "0"
  1275. msg_zlibCompressOutput "0"
  1276. U A name "NovaModa"
  1277. L net_ip "localhost"
  1278. net_lanauthorize "0"
  1279. net_minigraph "0"
  1280. AL net_noudp "0"
  1281. L net_port "3074"
  1282. net_profile "0"
  1283. net_showprofile "0"
  1284. AL net_socksEnabled "0"
  1285. AL net_socksPassword ""
  1286. AL net_socksPort "1080"
  1287. AL net_socksServer ""
  1288. AL net_socksUsername ""
  1289. nextdemo ""
  1290. nextmap ""
  1291. V nightVisionDisableEffects "0"
  1292. V nightVisionFadeInOutTime "0.1"
  1293. V nightVisionPowerOnTime "0.3"
  1294. R notice_onEscArg ""
  1295. onlinegame "1"
  1296. V overrideNVGModelWithKnife "0"
  1297. packetDebug "0"
  1298. party_linearMapCycle "0"
  1299. party_linearMapCycleRandom "0"
  1300. E party_maxlocalplayers_theater "1"
  1301. party_maxplayers "18"
  1302. party_minplayers "4"
  1303. party_simulateLongQoS "0"
  1304. E party_teambased "1"
  1305. U password ""
  1306. R pc_newversionavailable "0"
  1307. D penetrationCount "5"
  1308. D penetrationCount_allies "5"
  1309. D penetrationCount_axis "5"
  1310. C perk_armorPiercing "40"
  1311. C perk_blackbirdShowsGpsJammer "1"
  1312. C perk_bulletPenetrationMultiplier "2"
  1313. C perk_damageKickReduction "0.2"
  1314. C perk_deathStreakCountRequired "5"
  1315. C perk_delayExplosiveTime "0.2"
  1316. C perk_disarmExplosiveTime "2"
  1317. C perk_dogsAttackGhost "1"
  1318. C perk_extraBreath "5"
  1319. C perk_extraMoneyMultiplier "2"
  1320. C perk_fireproof "95"
  1321. C perk_flakJacket "35"
  1322. C perk_flakJacket_hardcore "9"
  1323. C perk_grenadeDeath "frag_grenade_short_mp"
  1324. C perk_grenadeTossBackTimer "2500"
  1325. C perk_healthRegenMultiplier "1.5"
  1326. C perk_interactSpeedMultiplier "1.15"
  1327. C perk_killstreakReduction "1"
  1328. C perk_mantleReduction "0.5"
  1329. C perk_shellShockReduction "0.5"
  1330. C perk_speedMultiplier "1.07"
  1331. C perk_sprintMultiplier "2"
  1332. C perk_sprintRecoveryMultiplier "0.6"
  1333. C perk_throwbackInnerRadius "120"
  1334. C perk_weapAdsMultiplier "0.5"
  1335. C perk_weapMeleeMultiplier "0.5"
  1336. C perk_weapRateMultiplier "0.75"
  1337. C perk_weapReloadMultiplier "0.5"
  1338. C perk_weapSpreadMultiplier "0.65"
  1339. C perk_weapSwitchMultiplier "0.5"
  1340. phys_ai_collision_mode "1"
  1341. phys_bulletSpinScale "3"
  1342. phys_bulletUpBias "0.5"
  1343. V phys_buoyancy "0"
  1344. V phys_buoyancyDistanceCutoff "2500"
  1345. phys_buoyancyFastComputation "0"
  1346. phys_buoyancyRippleFrequency "3000"
  1347. phys_buoyancyRippleVariance "2000"
  1348. phys_debugBigQueries "0"
  1349. phys_debugCallback "0"
  1350. phys_debugDangerousRigidBodies "1"
  1351. phys_debugExpensivePushout "1"
  1352. phys_dragAngular "0.5"
  1353. phys_dragLinear "0.03"
  1354. phys_drawCollisionObj "0"
  1355. phys_drawcontacts "0"
  1356. phys_drawNitrousVehicle "0"
  1357. phys_drawNitrousVehicleEffects "0"
  1358. phys_entityCollision "1"
  1359. phys_floatTimeVariance "10000"
  1360. phys_fluid "0"
  1361. V phys_gravity "-800"
  1362. V phys_gravity_dir "0 0 1"
  1363. phys_heavyTankSwitch "0"
  1364. V phys_impact_distance_cutoff "800"
  1365. V phys_impact_fx "1"
  1366. phys_impact_intensity_limit "50"
  1367. phys_impact_max_pfx_per_frame "10"
  1368. phys_impact_max_sfx_per_frame "10"
  1369. phys_impact_render "0"
  1370. phys_impact_silence_window "0.3"
  1371. V phys_maxFloatTime "30000"
  1372. phys_msecstep "0"
  1373. V phys_piecesSpawnDistanceCutoff "1000"
  1374. phys_player_collision_adjust_height "0"
  1375. phys_player_collision_mode "1"
  1376. V phys_ragdoll_buoyancy "0"
  1377. phys_ragdoll_joint_damp_scale "0.04"
  1378. phys_reeval_frequency "2"
  1379. phys_userRigidBodies "1"
  1380. V phys_vehicleDamageFroceScale "0.3"
  1381. phys_vehicleFriction "0.1"
  1382. V phys_vehicleGravityMultiplier "1"
  1383. V phys_vehicleUsePredictedPosition "0"
  1384. V phys_vehicleWheelEntityCollision "1"
  1385. phys_waterDragAngular "-2"
  1386. phys_waterDragLinear "-1"
  1387. C D player_adsExitDelay "0"
  1388. player_AimBlend_Back_Low "0 0.3 0.5"
  1389. player_AimBlend_Back_Mid "0.1 0.2 0.5"
  1390. player_AimBlend_Back_Up "0.5 0.1 -0.6"
  1391. player_AimBlend_Head "0 0 0"
  1392. player_AimBlend_Neck "0.3 0.3 0"
  1393. player_AimBlend_Pelvis "0.4 0.4 0"
  1394. player_AimBlend_Shoulder "1 1 1"
  1395. C player_animRunThreshhold "140"
  1396. C player_animWalkThreshhold "30"
  1397. C D player_backSpeedScale "0.7"
  1398. C player_bayonetLaunchDebugging "0"
  1399. C player_bayonetLaunchProof "1"
  1400. C player_bayonetLaunchZCap "300"
  1401. C player_bayonetRange "85"
  1402. C player_bayonetTargetDist "65"
  1403. C D player_breath_fire_delay "0"
  1404. C D player_breath_gasp_lerp "6"
  1405. C D player_breath_gasp_scale "4.5"
  1406. C D player_breath_gasp_time "1"
  1407. C D player_breath_hold_lerp "1"
  1408. C D player_breath_hold_time "4.5"
  1409. C D player_breath_snd_delay "1"
  1410. C D player_breath_snd_lerp "2"
  1411. C player_burstFireCooldown "0.2"
  1412. C player_clipSizeMultiplier "1"
  1413. C D player_debugHealth "0"
  1414. player_disableWeaponsInWater "1"
  1415. C D player_dmgtimer_flinchTime "500"
  1416. C D player_dmgtimer_maxTime "750"
  1417. C D player_dmgtimer_minScale "0"
  1418. C D player_dmgtimer_stumbleTime "500"
  1419. C D player_dmgtimer_timePerPoint "100"
  1420. C player_enableShuffleAnims "0"
  1421. C D player_enduranceSpeedScale "1.7"
  1422. player_floatSpeed "20"
  1423. C D player_footstepsThreshhold "10"
  1424. V player_forceRedCrosshair "0"
  1425. C D player_knockbackMoveThreshhold "60"
  1426. C E player_lastStandBleedoutTime "30"
  1427. C player_lastStandBleedoutTimeNoRevive "10"
  1428. C player_lastStandHealthOverlayTime "8"
  1429. C player_lean_rotate "1.25 1.25"
  1430. C player_lean_rotate_crouch "1 1"
  1431. C player_lean_shift "5 2.5"
  1432. C player_lean_shift_crouch "12.5 2.5"
  1433. C player_meleeHeight "10"
  1434. C player_meleeRange "64"
  1435. C player_meleeWidth "10"
  1436. C player_move_factor_on_torso "0"
  1437. C D player_moveThreshhold "2"
  1438. C player_revivePlayerListCycleTime "2"
  1439. C player_reviveTriggerRadius "64"
  1440. C D player_runbkThreshhold "60"
  1441. C D player_runThreshhold "110"
  1442. C D player_scopeExitOnDamage "0"
  1443. C E player_sliding_friction "1.5"
  1444. C E player_sliding_velocity_cap "500"
  1445. C E player_sliding_wishspeed "4000"
  1446. C player_slopeAnimAngle "30"
  1447. C D player_spectateSpeedScale "1"
  1448. C D player_sprintCameraBob "0.5"
  1449. D player_sprintForwardMinimum "105"
  1450. C D player_sprintMinTime "1"
  1451. C D player_sprintRechargePause "0"
  1452. C D player_sprintSpeedScale "1.5"
  1453. C D player_sprintStrafeSpeedScale "0.667"
  1454. C D player_sprintThreshhold "185"
  1455. C D player_sprintTime "4"
  1456. C D player_sprintUnlimited "0"
  1457. C D player_strafeAnimCosAngle "0.5"
  1458. C D player_strafeSpeedScale "0.8"
  1459. C player_sustainAmmo "0"
  1460. C E player_swimDamage "15"
  1461. C E player_swimDamagerInterval "1"
  1462. C E player_swimTime "16"
  1463. V player_topDownCamAngles "75 0 0"
  1464. V player_topDownCamCenterPos "-7926 -2838 -88"
  1465. V player_topDownCamMode "0"
  1466. V player_topDownCamOffset "0 0 500"
  1467. V player_topDownCursorDist "250"
  1468. V player_topDownCursorPos "0 0"
  1469. C D player_turnAnims "1"
  1470. E player_turnRateScale "1"
  1471. player_useSlopeAnims "1"
  1472. C D V player_view_pitch_down "85"
  1473. C D V player_view_pitch_up "85"
  1474. V player_viewLockEnt "0"
  1475. V player_viewRateScale "0"
  1476. C E player_waterSpeedScale "1.3"
  1477. V playerPushAmount "0"
  1478. S playlist "1"
  1479. S playlist_enabled "0"
  1480. S playlist_entry "22"
  1481. A playlist_excludeGametype "tdm"
  1482. A playlist_excludeGametypeMap ""
  1483. A playlist_excludeMap ""
  1484. playlist_next "1"
  1485. C popInLetterFXTime "40"
  1486. E popup_open "0"
  1487. R presell "0"
  1488. A prestigeclass1 "CUSTOM 6"
  1489. A prestigeclass2 "CUSTOM 7"
  1490. A prestigeclass3 "CUSTOM 8"
  1491. A prestigeclass4 "CUSTOM 9"
  1492. A prestigeclass5 "CUSTOM 10"
  1493. R primaryWeaponOffset "0"
  1494. A profile_physics "0"
  1495. C D prone_bipod_enable "1"
  1496. S R protocol "1044"
  1497. quickmatch_fullnessweight "1"
  1498. quickmatch_minslots "2"
  1499. quickmatch_pingweight "100"
  1500. quickmatch_resultspercent "75"
  1501. A r_aaAlpha "dither (fast)"
  1502. AL r_aaSamples "1"
  1503. A r_allow_intz "1"
  1504. A r_allow_null_rt "1"
  1505. AL r_aspectRatio "auto"
  1506. A r_autopriority "0"
  1507. A r_backBufferSize "960"
  1508. A r_backBufferSizeY "544"
  1509. EV r_bloomBlurRadius "1.75"
  1510. EV r_bloomColorScale "0 0 0 0"
  1511. EV r_bloomCurveBreakpoint "1 1 1 1"
  1512. EV r_bloomCurveHiBlack "0 0 0 0"
  1513. EV r_bloomCurveHiGamma "1 1 1 1"
  1514. EV r_bloomCurveHiRemapBlack "0 0 0 0"
  1515. EV r_bloomCurveHiRemapWhite "1 1 1 1"
  1516. EV r_bloomCurveHiWhite "1 1 1 1"
  1517. EV r_bloomCurveLoBlack "0 0 0 0"
  1518. EV r_bloomCurveLoGamma "1 1 1 1"
  1519. EV r_bloomCurveLoRemapBlack "0 0 0 0"
  1520. EV r_bloomCurveLoRemapWhite "1 1 1 1"
  1521. EV r_bloomCurveLoWhite "1 1 1 1"
  1522. EV r_bloomExpansionControl "0.5 0.5 0.5 0.5"
  1523. EV r_bloomExpansionSource "0"
  1524. EV r_bloomExpansionWeights "0 0 0 0"
  1525. EV r_bloomPersistence "0"
  1526. EV r_bloomStreakXInnerTint "1 1 1"
  1527. EV r_bloomStreakXLevels0 "0.25 0.5 0.25 1"
  1528. EV r_bloomStreakXLevels1 "0 1 0 1"
  1529. EV r_bloomStreakXOuterTint "1 1 1"
  1530. EV r_bloomStreakXTint "0 0 0"
  1531. EV r_bloomStreakXTintControl "0.25 0.5 0.25 1"
  1532. EV r_bloomStreakYInnerTint "1 1 1"
  1533. EV r_bloomStreakYLevels0 "0.25 0.5 0.25 1"
  1534. EV r_bloomStreakYLevels1 "0 1 0 1"
  1535. EV r_bloomStreakYOuterTint "1 1 1"
  1536. EV r_bloomStreakYTint "0 0 0"
  1537. EV r_bloomStreakYTintControl "0.25 0.5 0.25 1"
  1538. EV r_bloomTintScale "0 0 0 1"
  1539. EV r_bloomTintWeights "0.25 0.5 0.25 0"
  1540. EV r_bloomTweaks "0"
  1541. C r_blur "0"
  1542. A r_blur_allowed "1"
  1543. C r_brightness "0"
  1544. C r_brushLimit "512"
  1545. r_burnedDestructibleColor "0.4"
  1546. r_cacheModelLighting "1"
  1547. r_cacheSModelLighting "1"
  1548. r_clear "blink"
  1549. r_clearColor "0 0 0 0"
  1550. r_clearColor2 "0 0 0 0"
  1551. A r_clipCodec "MJPEG"
  1552. A r_clipFPS "24"
  1553. A r_clipSize "360"
  1554. r_collectActiveMaterials "0"
  1555. C r_colorMap "Unchanged"
  1556. C r_contrast "1"
  1557. r_convergence "6.06253"
  1558. AL r_customMode ""
  1559. E r_debugHDRdlight "0"
  1560. E r_debugHDRdlight_color "0.25 0.8 1"
  1561. E r_debugHDRdlight_distance "250"
  1562. E r_debugHDRdlight_radius "150"
  1563. E r_debugHDRdlight_scale "1"
  1564. C r_debugLayers "0"
  1565. A r_debugLineWidth "1"
  1566. C r_debugShader "none"
  1567. C r_debugShowCoronas "0"
  1568. C r_debugShowDynamicLights "0"
  1569. C r_debugShowPrimaryLights "0"
  1570. A r_depthPrepass "0"
  1571. C r_desaturation "1"
  1572. C V r_diffuseColorScale "1"
  1573. AL r_displayRefresh "60 Hz"
  1574. A r_distortion "0"
  1575. r_dlightLimit "4"
  1576. r_dlightMaxFullScreenRadius "200"
  1577. r_dlightMaxNonFullScreenRadius "200"
  1578. C r_dobjLimit "512"
  1579. C E r_dof_bias "0.5"
  1580. A E r_dof_enable "1"
  1581. C E r_dof_farBlur "1.8"
  1582. C E r_dof_farEnd "7000"
  1583. C E r_dof_farStart "1000"
  1584. C E r_dof_nearBlur "6"
  1585. C E r_dof_nearEnd "60"
  1586. C E r_dof_nearStart "10"
  1587. C r_dof_showdebug "0"
  1588. EV r_dof_tweak "0"
  1589. C E r_dof_viewModelEnd "8"
  1590. C E r_dof_viewModelStart "2"
  1591. C r_dpvs_useCellForceInvisibleBits "1"
  1592. C r_drawDebugFogParams "0"
  1593. C r_drawWater "1"
  1594. E r_enableDlights "1"
  1595. V r_enableFlashlight "0"
  1596. C r_enableOccluders "1"
  1597. EV r_enablePlayerShadow "0"
  1598. r_envMapExponent "5"
  1599. r_envMapMaxIntensity "0.5"
  1600. r_envMapMinIntensity "0.2"
  1601. r_envMapOverride "0"
  1602. r_envMapSpecular "1"
  1603. r_envMapSunIntensity "2"
  1604. EV r_exposureTweak "0"
  1605. EV r_exposureValue "0.7"
  1606. V r_extracam_custom_aspectratio "-1"
  1607. V r_extracam_shadowmap_enable "0"
  1608. A r_fastSkin "0"
  1609. V r_filmCurveSoftClip "1"
  1610. A r_filmLut "-1"
  1611. V r_filmTweakBleach "0 0 0"
  1612. V r_filmTweakBrightness "0"
  1613. V r_filmTweakColorTemp "6500 6500 6500"
  1614. V r_filmTweakContrast "1 1 1"
  1615. V r_filmTweakDarkFeather "0"
  1616. V r_filmTweakDarkTint "1 1 1"
  1617. V r_filmTweakDesaturation "0.2"
  1618. V r_filmTweakEnable "0"
  1619. V r_filmTweakHue "0 0 0"
  1620. V r_filmTweakInvert "0"
  1621. V r_filmTweakLightFeather "0"
  1622. V r_filmTweakLightTint "1 1 1"
  1623. V r_filmTweakLut "-1"
  1624. V r_filmTweakMidEnd "0.75"
  1625. V r_filmTweakMidStart "0.25"
  1626. V r_filmTweakMidTint "1 1 1"
  1627. C r_filmTweakRangeDebug "0"
  1628. V r_filmTweakSaturation "1 1 1"
  1629. C r_filmUseTweaks "0"
  1630. EV r_finalShiftX "0 0 0"
  1631. EV r_finalShiftY "0 0 0"
  1632. A r_flame_allowed "1"
  1633. A C V r_flameFX_distortionScaleFactor "0 1 1 0.511918"
  1634. A r_flameFX_enable "0"
  1635. A V r_flameFX_fadeDuration "0.5"
  1636. A C V r_flameFX_FPS "15"
  1637. A C V r_flameFX_magnitude "0.0215147"
  1638. V r_flashLightBobAmount "0 0 0"
  1639. V r_flashLightBobRate "0 0.2 0.3"
  1640. V r_flashLightBrightness "10"
  1641. V r_flashLightColor "1 1 1"
  1642. V r_flashLightEndRadius "300"
  1643. V r_flashLightFlickerAmount "0"
  1644. V r_flashLightFlickerRate "65"
  1645. V r_flashLightFovInnerFraction "0.7"
  1646. V r_flashLightOffset "0 2 1"
  1647. V r_flashLightRange "350"
  1648. V r_flashLightShadows "1"
  1649. V r_flashLightSpecularScale "1"
  1650. V r_flashLightStartRadius "0"
  1651. V r_flimCurveBlack "0"
  1652. V r_flimCurveWhite "8"
  1653. L r_floatz "1"
  1654. C r_fog "1"
  1655. EV r_fog_disable "0"
  1656. C r_forceLod "none"
  1657. A r_fovScaleThresholdRigid "2.4"
  1658. A r_fovScaleThresholdSkinned "2.4"
  1659. C r_fullbright "0"
  1660. E r_fullHDRrendering "0"
  1661. AL r_fullscreen "0"
  1662. A r_gamma "1"
  1663. E r_genericFilter_enable "0"
  1664. A r_gfxopt_dynamic_foliage "1"
  1665. A r_gfxopt_water_simulation "1"
  1666. A E r_glow_allowed "0"
  1667. r_gpuSync "adaptive"
  1668. r_grassBurn "0"
  1669. r_grassEnable "0"
  1670. C r_grassWindForceEnable "1"
  1671. E r_heroLightColorTemp "6500"
  1672. r_heroLighting "1"
  1673. E r_heroLightSaturation "1"
  1674. EV r_heroLightScale "1 1 1"
  1675. C r_highLodDist "-1"
  1676. r_ignore "0"
  1677. AL r_ignorehwgamma "0"
  1678. A r_inGameVideo "1"
  1679. C r_lightConflicts "0"
  1680. D V r_lightGridContrast "0"
  1681. D V r_lightGridEnableTweaks "0"
  1682. D V r_lightGridIntensity "1"
  1683. r_lightGridUseTweakedValues "1"
  1684. C r_lightMap "Unchanged"
  1685. R r_lightTweakAmbient "0"
  1686. R r_lightTweakAmbientColor "1 0 0 1"
  1687. R r_lightTweakDiffuseFraction "0"
  1688. C r_lightTweakSunColor "0.991101 0.982251 0.955973"
  1689. R r_lightTweakSunDiffuseColor "0 0 0 1"
  1690. C V r_lightTweakSunDirection "10.7 -244.3 0"
  1691. V r_lightTweakSunLight "16"
  1692. L r_loadForRenderer "1"
  1693. C r_lockPvs "0"
  1694. A C r_lodBiasRigid "0"
  1695. A C r_lodBiasSkinned "0"
  1696. A C r_lodScaleRigid "1"
  1697. A C r_lodScaleSkinned "1"
  1698. r_logFile "0"
  1699. C r_lowestLodDist "-1"
  1700. C r_lowLodDist "-1"
  1701. E r_lutvar_0 "0 0 0 1"
  1702. E r_lutvar_1 "0 0 0 1"
  1703. E r_lutvar_10 "0 0 0 1"
  1704. E r_lutvar_11 "0 0 0 1"
  1705. E r_lutvar_12 "0 0 0 1"
  1706. E r_lutvar_13 "0 0 0 1"
  1707. E r_lutvar_14 "0 0 0 1"
  1708. E r_lutvar_15 "0 0 0 1"
  1709. E r_lutvar_2 "0 0 0 1"
  1710. E r_lutvar_3 "0 0 0 1"
  1711. E r_lutvar_4 "0 0 0 1"
  1712. E r_lutvar_5 "0 0 0 1"
  1713. E r_lutvar_6 "0 0 0 1"
  1714. E r_lutvar_7 "0 0 0 1"
  1715. E r_lutvar_8 "0 0 0 1"
  1716. E r_lutvar_9 "0 0 0 1"
  1717. r_materialXYZ "3.86 3.98 4.55"
  1718. C r_mediumLodDist "-1"
  1719. C r_missile_cam_debug_display "0"
  1720. AL r_mode "1280x720"
  1721. C r_modelLimit "1024"
  1722. LC r_modelVertColor "1"
  1723. AL r_monitor "0"
  1724. C r_motionblur_blurOrigin "0.5 0.5 0 1"
  1725. A C V r_motionblur_directionFactor "0.001"
  1726. A V r_motionblur_enable "0"
  1727. A V r_motionblur_frameBased_enable "0"
  1728. A V r_motionblur_maxblur "30"
  1729. A C V r_motionblur_numberOfSamples "1"
  1730. A C V r_motionblur_positionFactor "0.01"
  1731. A r_multiGpu "0"
  1732. A r_multithreaded_device "1"
  1733. C r_norefresh "0"
  1734. C r_normalMap "Unchanged"
  1735. r_num_viewports "0"
  1736. E r_offscreenCasterLodScale "2.5"
  1737. r_open_automate "0"
  1738. V r_outdoorAwayBias "32"
  1739. V r_outdoorDownBias "0"
  1740. V r_outdoorFeather "8"
  1741. A r_picmip "3"
  1742. A r_picmip_bump "3"
  1743. A r_picmip_manual "1"
  1744. A r_picmip_spec "3"
  1745. AL r_picmip_water "1"
  1746. EV r_poisonFX_blurMax "4"
  1747. EV r_poisonFX_blurMin "0"
  1748. E r_poisonFX_debug_amount "1"
  1749. E r_poisonFX_debug_enable "0"
  1750. E r_poisonFX_dvisionA "0"
  1751. E r_poisonFX_dvisionX "0"
  1752. E r_poisonFX_dvisionY "0"
  1753. E r_poisonFX_pulse "1.1"
  1754. E r_poisonFX_warpX "0.2"
  1755. E r_poisonFX_warpY "-0.15"
  1756. A r_polygonOffsetBias "-1"
  1757. A r_polygonOffsetScale "-1"
  1758. A r_portalBevels "0.7"
  1759. r_portalBevelsOnly "0"
  1760. r_portalMinClipArea "0.02"
  1761. C r_portalMinRecurseDepth "2"
  1762. C r_portalWalkLimit "0"
  1763. r_pretess "1"
  1764. C r_primaryLightTweakDiffuseStrength "1"
  1765. C r_primaryLightTweakSpecularStrength "1"
  1766. C r_primaryLightUseTweaks "0"
  1767. r_reflectionProbeGenerate "0"
  1768. r_reflectionProbeGenerateExit "0"
  1769. r_reflectionProbeRegenerateAll "0"
  1770. C r_remotescreen_renderlastframe "1"
  1771. A E r_rendererPreference "Default"
  1772. C r_resampleScene "1"
  1773. A r_reviveFX_debug "0"
  1774. EV r_reviveFX_edgeAmount "0"
  1775. EV r_reviveFX_edgeColorTemp "6500"
  1776. EV r_reviveFX_edgeContrast "1 1 1"
  1777. EV r_reviveFX_edgeMaskAdjust "0"
  1778. EV r_reviveFX_edgeOffset "0 0 0"
  1779. EV r_reviveFX_edgeSaturation "1"
  1780. EV r_reviveFX_edgeScale "1 1 1"
  1781. A V r_reviveFX_fadeDuration "5"
  1782. C r_scaleViewport "1"
  1783. V r_sCurveEnable "1"
  1784. V r_sCurveLinearAngle "0.125"
  1785. V r_sCurveLinearStrength "0.5"
  1786. V r_sCurveShoulderStrength "0.1"
  1787. V r_sCurveToeDenominator "0.575"
  1788. V r_sCurveToeNumerator "0.01"
  1789. V r_sCurveToeStrength "0.1"
  1790. C V r_seethru_decal_enable "0"
  1791. r_setFrameBufferAlpha "0"
  1792. C r_shader_constant_set_debug_range "-1"
  1793. C r_shader_constant_set_enable "1"
  1794. C r_showFbColorDebug "None"
  1795. C r_showFloatZDebug "0"
  1796. C r_showForcedInvisibleCells "0"
  1797. E r_showHDRalpha "0"
  1798. C r_showLightGrid "0"
  1799. C r_showLightingOrigins "0"
  1800. C r_showMissingLightGrid "0"
  1801. C r_showOutdoorVolumeDebug "0"
  1802. C r_showPenetration "off"
  1803. C r_showPixelCost "off"
  1804. C r_showPortals "0"
  1805. C r_showSunDirectionDebug "0"
  1806. C r_singleCell "0"
  1807. r_skinCache "1"
  1808. C r_skipPvs "0"
  1809. C r_sky_intensity_angle0 "90"
  1810. C r_sky_intensity_angle1 "90"
  1811. C r_sky_intensity_factor0 "1"
  1812. C r_sky_intensity_factor1 "1"
  1813. C r_sky_intensity_showDebugDisplay "0"
  1814. C r_sky_intensity_useDebugValues "0"
  1815. V r_skyColorTemp "6500"
  1816. V r_skyTransition "0"
  1817. r_smc_enable "1"
  1818. r_smp_backend "1"
  1819. r_smp_worker "1"
  1820. E r_smp_worker_thread0 "1"
  1821. E r_smp_worker_thread1 "1"
  1822. r_smp_worker_threads "2"
  1823. A E r_specular "0"
  1824. C V r_specularColorScale "1"
  1825. C r_specularRoughnessMap "Unchanged"
  1826. C V r_spotLightBrightness "14"
  1827. C V r_spotLightEndRadius "196"
  1828. C r_spotLightEntityShadows "1"
  1829. C r_spotLightFovInnerFraction "0.7"
  1830. C r_spotLightShadows "1"
  1831. C r_spotLightSModelShadows "1"
  1832. C V r_spotLightStartRadius "36"
  1833. r_sse_skinning "1"
  1834. V r_stereoTurretShift "0"
  1835. C r_stream "7"
  1836. C r_streamClear "0"
  1837. C r_streamDebug "0"
  1838. C r_streamFakeLagMsec "0"
  1839. EV r_streamFreezeState "0"
  1840. I r_streamFull "0"
  1841. C r_streamHiddenPush "4"
  1842. C r_streamLog "0"
  1843. C r_streamLowDetail "1"
  1844. C r_streamMaxDist "600"
  1845. C r_streamShowList "0"
  1846. C r_streamShowStats "0"
  1847. C r_streamSize "0"
  1848. C r_streamTaint "0"
  1849. C r_sun_from_dvars "0"
  1850. r_sun_fx_position "0 0 0"
  1851. r_sunblind_fadein "0.5"
  1852. r_sunblind_fadeout "3"
  1853. r_sunblind_max_angle "5"
  1854. r_sunblind_max_darken "0.75"
  1855. r_sunblind_min_angle "30"
  1856. r_sunflare_fadein "1"
  1857. r_sunflare_fadeout "1"
  1858. r_sunflare_max_alpha "1"
  1859. r_sunflare_max_angle "2"
  1860. r_sunflare_max_size "2500"
  1861. r_sunflare_min_angle "45"
  1862. r_sunflare_min_size "0"
  1863. r_sunflare_shader "sun_flare"
  1864. r_sunglare_fadein "0.5"
  1865. r_sunglare_fadeout "3"
  1866. r_sunglare_max_angle "5"
  1867. r_sunglare_max_lighten "0.75"
  1868. r_sunglare_min_angle "30"
  1869. r_sunsprite_shader "sun"
  1870. r_sunsprite_size "16"
  1871. E r_superFlare_debug "0"
  1872. E r_superFlare_enable "1"
  1873. C r_swrk_override_characterCharredAmount "0"
  1874. C r_swrk_override_characterDissolveColor "0 0 0 0"
  1875. r_swrk_override_enable "0"
  1876. C r_swrk_override_wetness "0"
  1877. C V r_tension_enable "1"
  1878. V r_testScale "0"
  1879. A r_texFilterAnisoMax "16"
  1880. A r_texFilterAnisoMin "1"
  1881. C r_texFilterDisable "0"
  1882. C r_texFilterMipBias "0"
  1883. A r_texFilterMipMode "Force Bilinear"
  1884. V r_treeScale "0"
  1885. C r_ui3d_debug_display "0"
  1886. C r_ui3d_h "1"
  1887. C r_ui3d_use_debug_values "-1"
  1888. C r_ui3d_w "1"
  1889. C r_ui3d_x "0"
  1890. C r_ui3d_y "0"
  1891. A r_use_driver_convergence "0"
  1892. C r_use_separate_char_tech "0"
  1893. L r_useLayeredMaterials "0"
  1894. L r_vc_makelog "0"
  1895. r_vc_showlog "0"
  1896. AL r_vsync "0"
  1897. r_warm_bsp "0"
  1898. r_warm_dobj "0"
  1899. r_warm_dpvs "0"
  1900. r_warm_static "0"
  1901. r_warningRepeatDelay "5"
  1902. C r_waterFogTest "0"
  1903. A r_waterSheetingFX_allowed "1"
  1904. A r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
  1905. A r_waterSheetingFX_enable "0"
  1906. A r_waterSheetingFX_fadeDuration "2"
  1907. A r_waterSheetingFX_magnitude "0.0655388"
  1908. A r_waterSheetingFX_radius "4.44051"
  1909. S E r_watersim_curlAmount "0.5"
  1910. S E r_watersim_curlMax "0.4"
  1911. S E r_watersim_curlReduce "0.95"
  1912. S E r_watersim_debug "0"
  1913. S D EV r_watersim_enabled "1"
  1914. S E r_watersim_flatten "0"
  1915. S E r_watersim_foamAppear "20"
  1916. S E r_watersim_foamDisappear "0.78"
  1917. S E r_watersim_minShoreHeight "0.04"
  1918. S E r_watersim_particleGravity "0.03"
  1919. S E r_watersim_particleLength "0.03"
  1920. S E r_watersim_particleLimit "2.5"
  1921. S E r_watersim_particleWidth "2"
  1922. S E r_watersim_scroll "0 0"
  1923. S E r_watersim_waveSeedDelay "500"
  1924. S E r_watersim_windAmount "0.02"
  1925. S E r_watersim_windDir "0"
  1926. S E r_watersim_windMax "0.4"
  1927. EV r_waterWaveAmplitude "0 0 0 0"
  1928. EV r_waterWaveAngle "0 0 0 0"
  1929. EV r_waterWavePhase "0 0 0 0"
  1930. EV r_waterWaveSpeed "1 1 1 1"
  1931. EV r_waterWaveSteepness "0 0 0 0"
  1932. EV r_waterWaveWavelength "1 1 1 1"
  1933. C r_worldLod "0"
  1934. C r_zfar "0"
  1935. A E r_zfeather "1"
  1936. EV r_znear "4"
  1937. C r_znear_depthhack "0.1"
  1938. C ragdoll_baselerp_time "1000"
  1939. C ragdoll_bullet_force "500"
  1940. C ragdoll_bullet_upbias "0.5"
  1941. C ragdoll_debug "0"
  1942. ragdoll_dump_anims "0"
  1943. A ragdoll_enable "1"
  1944. C ragdoll_explode_force "18000"
  1945. C ragdoll_explode_upbias "0.8"
  1946. C ragdoll_fps "20"
  1947. C ragdoll_jitter_scale "1"
  1948. C ragdoll_jointlerp_time "3000"
  1949. C ragdoll_max_life "9000"
  1950. A ragdoll_max_simulating "16"
  1951. E ragdoll_reactivation_cutoff "1200"
  1952. C ragdoll_rotvel_scale "1"
  1953. C ragdoll_self_collision_scale "1.2"
  1954. U A rate "25000"
  1955. rcon_password ""
  1956. recordPointsSpent "1"
  1957. C redactionDisplayTime "50"
  1958. C redactionFadeDuration "6500"
  1959. C redactionStartStrokeTime "1000"
  1960. C redactionStrokeTime "1000"
  1961. reliableResendTime "300"
  1962. reliableTimeoutTime "20000"
  1963. render_actor_collision "0"
  1964. render_bpi_env_collision "0"
  1965. render_player_collision "0"
  1966. C revive_time_taken "1.15"
  1967. E scr_allies "marines"
  1968. E scr_allowannouncer "1"
  1969. E scr_allowbattlechatter "0"
  1970. E scr_attack_dog_count_zm "3"
  1971. E scr_attack_dog_health_zm "100000"
  1972. E scr_attack_dog_kills_zm "25"
  1973. E scr_attack_dog_max_at_once_zm "3"
  1974. E scr_attack_dog_time_zm "45"
  1975. E scr_axis "nva"
  1976. A scr_bot_difficulty ""
  1977. R scr_codPointsCap "0"
  1978. R scr_codpointsmatchscale "0.1"
  1979. R scr_codpointsperchallenge "0.1"
  1980. R scr_codpointsxpscale "0.1"
  1981. E scr_cp_pointsperkill "10"
  1982. E scr_ctf_enemycarriervisible "0"
  1983. E scr_ctf_flagrespawntime "0"
  1984. E scr_ctf_globalbattlechatterprobability "0"
  1985. E scr_ctf_idleflagreturntime "30"
  1986. E scr_ctf_numlives "0"
  1987. E scr_ctf_playerrespawndelay "0"
  1988. E scr_ctf_roundlimit "3"
  1989. E scr_ctf_roundswitch "1"
  1990. E scr_ctf_scorelimit "3"
  1991. E scr_ctf_timelimit "5"
  1992. E scr_ctf_touchreturn "1"
  1993. E scr_ctf_waverespawndelay "15"
  1994. E scr_dem_bombtimer "45"
  1995. E scr_dem_defusetime "5"
  1996. E scr_dem_extratime "3"
  1997. E scr_dem_globalbattlechatterprobability "0"
  1998. E scr_dem_numlives "0"
  1999. E scr_dem_planttime "5"
  2000. E scr_dem_roundlimit "0"
  2001. E scr_dem_roundswitch "1"
  2002. E scr_dem_scorelimit "2"
  2003. E scr_dem_timelimit "2.5"
  2004. E scr_disable_air_death_ragdoll "0"
  2005. E scr_disable_attachments "0"
  2006. E scr_disable_cac "0"
  2007. E scr_disable_contracts "0"
  2008. E scr_disable_equipment "0"
  2009. E scr_disable_tacinsert "0"
  2010. E scr_disable_weapondrop "0"
  2011. E scr_dm_bonus_leader "0"
  2012. E scr_dm_globalbattlechatterprobability "100"
  2013. E scr_dm_numlives "0"
  2014. E scr_dm_playerrespawndelay "0"
  2015. E scr_dm_roundlimit "1"
  2016. E scr_dm_score_assist "0"
  2017. E scr_dm_score_death "0"
  2018. E scr_dm_score_headshot "0"
  2019. E scr_dm_score_kill "50"
  2020. E scr_dm_score_suicide "0"
  2021. E scr_dm_scorelimit "1500"
  2022. E scr_dm_timelimit "10"
  2023. E scr_dm_waverespawndelay "0"
  2024. E scr_dog_count "8"
  2025. E scr_dog_health "100"
  2026. E scr_dog_max_at_once "4"
  2027. E scr_dog_time "60"
  2028. E scr_dom_flagcapturetime "10"
  2029. E scr_dom_globalbattlechatterprobability "0"
  2030. E scr_dom_numlives "0"
  2031. E scr_dom_playerrespawndelay "0"
  2032. E scr_dom_roundlimit "1"
  2033. E scr_dom_scorelimit "200"
  2034. E scr_dom_timelimit "0"
  2035. E scr_dom_waverespawndelay "0"
  2036. E scr_drawfriend "0"
  2037. E scr_fog_disable "0"
  2038. E scr_game_allowfinalkillcam "1"
  2039. E scr_game_allowkillcam "1"
  2040. E scr_game_bulletdamage "1.0"
  2041. E scr_game_deathpointloss "0"
  2042. E scr_game_forceradar "0"
  2043. E scr_game_graceperiod "15"
  2044. E scr_game_hardpoints "1"
  2045. E scr_game_killstreaks "1"
  2046. E scr_game_onlyheadshots "0"
  2047. E scr_game_perks "1"
  2048. E scr_game_prematchperiod "15"
  2049. E scr_game_spectatetype "1"
  2050. E scr_game_suicidepointloss "0"
  2051. E scr_gun_game_spectatetype "3"
  2052. E scr_hardcore "1"
  2053. E scr_hardpoint_allowairstrike "1"
  2054. E scr_hardpoint_allowartillery "1"
  2055. E scr_hardpoint_allowauto_turret "1"
  2056. E scr_hardpoint_allowcounteruav "1"
  2057. E scr_hardpoint_allowdogs "1"
  2058. E scr_hardpoint_allowhelicopter_comlink "1"
  2059. E scr_hardpoint_allowhelicopter_gunner "1"
  2060. E scr_hardpoint_allowhelicopter_player "1"
  2061. E scr_hardpoint_allowmortar "1"
  2062. E scr_hardpoint_allownapalm "1"
  2063. E scr_hardpoint_allowradar "1"
  2064. E scr_hardpoint_allowradardirection "1"
  2065. E scr_hardpoint_allowrcbomb "1"
  2066. E scr_hardpoint_allowsupply "1"
  2067. E scr_hardpoint_allowuav "1"
  2068. E scr_hlnd_game_spectatetype "3"
  2069. E scr_intermission_time "15"
  2070. E scr_kick_time "60"
  2071. E scr_killstreak_stacking "0"
  2072. E scr_koth_globalbattlechatterprobability "0"
  2073. E scr_koth_numlives "0"
  2074. E scr_koth_playerrespawndelay "0"
  2075. E scr_koth_roundlimit "1"
  2076. E scr_koth_roundswitch "1"
  2077. E scr_koth_scorelimit "250"
  2078. E scr_koth_timelimit "15"
  2079. E scr_koth_waverespawndelay "0"
  2080. E scr_min_prestige "0"
  2081. E scr_motd "Message of the Day"
  2082. E scr_numLives "0"
  2083. E scr_objectiveText "OBJECTIVES_CTF_HINT"
  2084. E scr_oic_game_spectatetype "3"
  2085. E scr_oldschool "0"
  2086. E scr_player_allowrevive "1"
  2087. E scr_player_forcerespawn "1"
  2088. E scr_player_healthregentime "0"
  2089. E scr_player_maxhealth "30"
  2090. E scr_player_numlives "0"
  2091. E scr_player_respawndelay "0"
  2092. E scr_player_sprinttime "4"
  2093. E scr_player_suicidespawndelay "0"
  2094. R scr_rankXpCap "0"
  2095. E scr_rcbomb_notimeout "0"
  2096. E scr_rocket_event "percent"
  2097. E scr_rocket_event_off "0"
  2098. E scr_rocket_event_trigger1 "50"
  2099. E scr_sab_bombtimer "30"
  2100. E scr_sab_defusetime "5"
  2101. E scr_sab_globalbattlechatterprobability "0"
  2102. E scr_sab_hotpotato "0"
  2103. E scr_sab_numlives "0"
  2104. E scr_sab_planttime "2.5"
  2105. E scr_sab_playerrespawndelay "7.5"
  2106. E scr_sab_roundlimit "1"
  2107. E scr_sab_roundswitch "1"
  2108. E scr_sab_scorelimit "1"
  2109. E scr_sab_timelimit "10"
  2110. E scr_sab_waverespawndelay "0"
  2111. E scr_sd_bombtimer "45"
  2112. E scr_sd_defusetime "5"
  2113. E scr_sd_game_spectatetype "3"
  2114. E scr_sd_globalbattlechatterprobability "0"
  2115. E scr_sd_multibomb "0"
  2116. E scr_sd_numlives "1"
  2117. E scr_sd_planttime "5"
  2118. E scr_sd_playerrespawndelay "10"
  2119. E scr_sd_roundlimit "0"
  2120. E scr_sd_roundswitch "2"
  2121. E scr_sd_scorelimit "8"
  2122. E scr_sd_timelimit "2.5"
  2123. E scr_sd_waverespawndelay "0"
  2124. E scr_shrp_game_spectatetype "3"
  2125. E scr_sideBetTimer "0"
  2126. E scr_tdm_bonus_leader "0"
  2127. E scr_tdm_globalbattlechatterprobability "0"
  2128. E scr_tdm_numlives "0"
  2129. E scr_tdm_playerrespawndelay "0"
  2130. E scr_tdm_roundlimit "1"
  2131. E scr_tdm_score_assist "50"
  2132. E scr_tdm_score_death "0"
  2133. E scr_tdm_score_headshot "0"
  2134. E scr_tdm_score_kill "100"
  2135. E scr_tdm_score_suicide "0"
  2136. E scr_tdm_scorelimit "7500"
  2137. E scr_tdm_timelimit "10"
  2138. E scr_tdm_waverespawndelay "0"
  2139. E scr_team_allowHardpointStreakAfterDeath "0"
  2140. E scr_team_artilleryTeamKillPenalty "0.25"
  2141. S scr_team_fftype "0"
  2142. E scr_team_kickteamkillers "0"
  2143. E scr_team_mortarTeaTeamKillPenalty "0.25"
  2144. E scr_team_respawntime "0"
  2145. E scr_team_teamkillerplaylistbanpenalty "0"
  2146. E scr_team_teamkillerplaylistbanquantum "0"
  2147. E scr_team_teamkillpointloss "1"
  2148. E scr_team_teamkillspawndelay "20"
  2149. E scr_teambalance "0"
  2150. E scr_teamKillPunishCount "4"
  2151. E scr_twar_globalbattlechatterprobability "0"
  2152. E scr_twar_timelimit "10"
  2153. E scr_vehicles_enabled "1"
  2154. E scr_wager_defaultScore "0"
  2155. E scr_wager_firstPayout "0"
  2156. E scr_wager_firstPlayer "0"
  2157. E scr_wager_secondPayout "0"
  2158. E scr_wager_secondPlayer "0"
  2159. E scr_wager_thirdPayout "0"
  2160. E scr_wager_thirdPlayer "0"
  2161. E scr_wagerBet "100"
  2162. E scr_wagerPool "0"
  2163. E scr_wagerSideBet "0"
  2164. scr_writeConfigStrings "0"
  2165. R scr_xpcollectorsscale "1"
  2166. R scr_xpscale "1"
  2167. R scr_xpzmscale "1"
  2168. script_debugger_smoke_test "0"
  2169. R sd_can_switch_device "1"
  2170. A sd_xa2_device_guid "{4ed6c61d-0806-4b19-9be0-1ae06e58b54e}"
  2171. sd_xa2_device_name "Speakers (Realtek High Definition Audio)"
  2172. sd_xa2_num_devices "3"
  2173. E selected_group "weapon_special"
  2174. E selected_killstreak_index "195"
  2175. E selected_loadout_slot "facepaintpattern"
  2176. selectedFriendClanTag ""
  2177. R selectedFriendIndex "0"
  2178. selectedFriendName "Eekhoorn"
  2179. R selectedGroupIndex "0"
  2180. selectedMenuItemIndex "0"
  2181. selectedPlayerClanName ""
  2182. selectedPlayerXuid "76561198011844733"
  2183. R selectedStoreItemIndex "0"
  2184. A sensitivity "5"
  2185. A server1 ""
  2186. A server10 ""
  2187. A server11 ""
  2188. A server12 ""
  2189. A server13 ""
  2190. A server14 ""
  2191. A server15 ""
  2192. A server16 ""
  2193. A server2 ""
  2194. A server3 ""
  2195. A server4 ""
  2196. A server5 ""
  2197. A server6 ""
  2198. A server7 ""
  2199. A server8 ""
  2200. A server9 ""
  2201. session_nonblocking "1"
  2202. S R shortversion "7"
  2203. E show_reticle_during_swimming "0"
  2204. show_tty_timestamps "0"
  2205. showdrop "0"
  2206. E showMap "1"
  2207. showpackets "0"
  2208. C showVisionSetDebugInfo "-1"
  2209. E sidebet_made ""
  2210. U C skills "0"
  2211. A sm_enable "0"
  2212. C sm_fastSunShadow "1"
  2213. C V sm_fullResSpotShadowEnable "0"
  2214. sm_lightScore_eyeProjectDist "64"
  2215. sm_lightScore_spotProjectFrac "0.125"
  2216. A sm_maxLights "4"
  2217. C V sm_polygonOffsetBias "10"
  2218. sm_polygonOffsetScale "2"
  2219. C sm_qualitySpotShadow "1"
  2220. V sm_spotEnable "1"
  2221. sm_spotShadowFadeTime "1"
  2222. C V sm_spotShadowLargeRadiusScale "1"
  2223. C sm_strictCull "1"
  2224. C V sm_sunAlwaysCastsShadow "0"
  2225. V sm_sunEnable "1"
  2226. C V sm_sunSampleSizeNear "0.25"
  2227. C V sm_sunShadowCenter "0 0 0"
  2228. C V sm_sunShadowScale "1"
  2229. sm_sunShadowSmallEnable "0"
  2230. U A snaps "20"
  2231. C snd_always_log "0"
  2232. C snd_assert_on_enqueue ""
  2233. C snd_assert_on_play ""
  2234. C snd_assert_on_stop ""
  2235. C snd_auto_random "0"
  2236. C snd_autoSim "1"
  2237. C snd_autosim_window "1"
  2238. C snd_boat_current_rpm "2.5"
  2239. C snd_boat_engine_off "0.0015"
  2240. C snd_boat_lerp_rpm "0.8"
  2241. C snd_boat_pitch_high_max "1.15"
  2242. C snd_boat_pitch_high_min "0.87"
  2243. C snd_boat_pitch_idle_max "1.13"
  2244. C snd_boat_pitch_idle_min "0.89"
  2245. C snd_boat_pitch_low_max "1.19"
  2246. C snd_boat_pitch_low_min "0.95"
  2247. C snd_boat_pitch_med_max "1.08"
  2248. C snd_boat_pitch_med_min "0.84"
  2249. C snd_boat_rpm_high_fin_end "1.19"
  2250. C snd_boat_rpm_high_start "0.6"
  2251. C snd_boat_rpm_idle_end "0.46"
  2252. C snd_boat_rpm_idle_fout_start "0.17"
  2253. C snd_boat_rpm_low_end "0.95"
  2254. C snd_boat_rpm_low_fin_end "0.42"
  2255. C snd_boat_rpm_low_fout_start "0.71"
  2256. C snd_boat_rpm_low_start "0.05"
  2257. C snd_boat_rpm_med_end "1.22"
  2258. C snd_boat_rpm_med_fin_end "0.66"
  2259. C snd_boat_rpm_med_fout_start "0.95"
  2260. C snd_boat_rpm_med_start "0.36"
  2261. C snd_boat_rpm_scalar "1.25"
  2262. C snd_boat_using_lerp_rpm "0"
  2263. C snd_boat_water_fast_min "19.42"
  2264. C snd_boat_water_idle_max "12.05"
  2265. C snd_boat_water_pitch_max "1.31"
  2266. C snd_boat_water_slow_max "25.21"
  2267. C snd_boat_water_slow_min "1"
  2268. C snd_debug_snapshot ""
  2269. C snd_debugAlias ""
  2270. C snd_debugReplace "0"
  2271. C snd_dlpf_attenuation "-30"
  2272. C snd_dlpf_max_distance "3000"
  2273. C snd_dlpf_min_distance "800"
  2274. C snd_dopplerRate "2.75"
  2275. C snd_dopplerScale "10"
  2276. C snd_draw3D "Off"
  2277. snd_drawInfo "None"
  2278. snd_drawSort "priority"
  2279. C snd_dry_scale "1"
  2280. C snd_dsp_drc "0"
  2281. C snd_dsp_drc_ratio "20"
  2282. C snd_dsp_drc_threshold "-3"
  2283. V snd_dsp_futz "1"
  2284. C snd_enable_pitch "1"
  2285. A E snd_enableEq "0"
  2286. C snd_entityRandomize "1"
  2287. C snd_flux_separation "0.3"
  2288. C snd_futz "0"
  2289. C snd_futz_blend "0"
  2290. C snd_futz_bpf_f "1454.24"
  2291. C snd_futz_bpf_q "1.781"
  2292. C snd_futz_clip_post "1.78198"
  2293. C snd_futz_clip_pre "0.996363"
  2294. C snd_futz_distortion "0.3"
  2295. V snd_futz_force "0"
  2296. C snd_futz_ls_f "483.25"
  2297. C snd_futz_ls_g "-10.44"
  2298. C snd_futz_ls_q "10"
  2299. C snd_futz_min "900"
  2300. C snd_futz_postg "0.14267"
  2301. C snd_futz_preg "0.247529"
  2302. C snd_futz_tg "0.29"
  2303. C snd_futz_th "0.0122727"
  2304. C snd_global_pitch "1"
  2305. C snd_hdr "0"
  2306. C snd_hdr_channel_threshold "0.5"
  2307. C snd_hdr_maximum_priority "80"
  2308. C snd_hdr_minimum_level "0"
  2309. C snd_hdr_minimum_priority "60"
  2310. C snd_hdr_rate "5"
  2311. C snd_isbig_distance "1000"
  2312. A E snd_khz "44"
  2313. C snd_levelFadeTime "250"
  2314. A E snd_losOcclusion "1"
  2315. C snd_master_override ""
  2316. A snd_menu_center_channel "1"
  2317. A snd_menu_cinematic "1"
  2318. A snd_menu_left_channel "1"
  2319. A snd_menu_left_surround "1"
  2320. A snd_menu_lfe "1"
  2321. A snd_menu_listen_level "0"
  2322. A snd_menu_master "1"
  2323. A snd_menu_music "1"
  2324. A snd_menu_right_channel "1"
  2325. A snd_menu_right_surround "1"
  2326. A snd_menu_sfx "1"
  2327. A snd_menu_speaker_setup "0"
  2328. A snd_menu_voice "1"
  2329. C snd_minigun_loop_start "0.12"
  2330. C snd_minigun_pitch_end "1"
  2331. C snd_minigun_pitch_start "0.69"
  2332. C snd_mute_alias_substring ""
  2333. C snd_occlusion_attenuation "-35"
  2334. C snd_occlusion_cull_distance "2000"
  2335. C snd_occlusion_rate "6"
  2336. C snd_omnidirectionalPercentage "0"
  2337. C snd_pan_filter "1"
  2338. C snd_pitch_timescale "0.25"
  2339. C snd_playing_priority_boost "3"
  2340. C snd_priority_rate "40"
  2341. C snd_priority_window "35"
  2342. C snd_proximity_enable "1"
  2343. C snd_proximity_filter "0.1"
  2344. C snd_proximity_max_dist "400"
  2345. C snd_proximity_max_late_cut "-20"
  2346. C snd_proximity_min_dist "20"
  2347. C snd_ps3_vol_occlusion_attenuation_dry "-20"
  2348. C snd_ps3_vol_occlusion_attenuation_wet "-10"
  2349. C snd_radverb_matrix "0"
  2350. C snd_realDelay "0.5"
  2351. C snd_reverb_override ""
  2352. C snd_reverb_proximity_distance "0"
  2353. C snd_skip_muted_sounds "0"
  2354. C snd_slaveFadeInTime "0.15"
  2355. C snd_slaveFadeOutTime "0.25"
  2356. C snd_solo_alias_substring ""
  2357. A snd_speakerConfiguration "Stereo"
  2358. C snd_start_alias ""
  2359. C snd_stereo_3d "1"
  2360. C snd_stop_alias ""
  2361. C snd_test_verb "1"
  2362. C snd_throttle_reduce_vol "0.4"
  2363. C snd_throttle_time_held_down "4000"
  2364. C snd_timescale_filter "0.07"
  2365. C snd_touchStreamFilesOnLoad "0"
  2366. C snd_trace_master "0"
  2367. C snd_trace_reverb "0"
  2368. C snd_trace_voice "0"
  2369. C snd_water_occlusion_attenuation "-30"
  2370. C snd_water_occlusion_distance "60"
  2371. C snd_water_occlusion_minimum "-8"
  2372. C snd_water_omni_amount "0.5"
  2373. C snd_water_omni_distance "60"
  2374. C snd_water_pitch_amount "0.9"
  2375. C snd_water_pitch_distance "30"
  2376. C snd_wet_scale "1"
  2377. A E spawnsystem_weapon_influencer_min_length "0.1"
  2378. A E spawnsystem_weapon_influencer_update_interval "151"
  2379. E splitscreen "0"
  2380. splitscreen_lobbyPlayerCount ""
  2381. splitscreen_partyPlayerCount ""
  2382. D spmode "0"
  2383. stat_version "10"
  2384. A stats_backup "1"
  2385. stats_version_check "1"
  2386. R statusinfo_onEscArg ""
  2387. E statusinfo_popmenuMessage ""
  2388. E statusinfo_popmenuTitle ""
  2389. R steamid "ZIP"
  2390. C D stopspeed "100"
  2391. sv_allowAnonymous "0"
  2392. A sv_allowDownload "1"
  2393. sv_allowedClan1 ""
  2394. sv_allowedClan2 ""
  2395. C sv_assistWorkers "0"
  2396. R sv_authenticating "0"
  2397. sv_botAllowGrenades "1"
  2398. C sv_botCloseDistance "256"
  2399. C sv_botCrouchDistance "32"
  2400. C sv_botFov "65"
  2401. C sv_botGoalRadius "128"
  2402. C sv_botMaxAdsTime "1500"
  2403. C sv_botMaxCrouchTime "4000"
  2404. C sv_botMaxDeathTime "1000"
  2405. C sv_botMaxFireTime "600"
  2406. C sv_botMaxGrenadeTime "1000"
  2407. C sv_botMaxPitchTime "1000"
  2408. C sv_botMaxReactionTime "1000"
  2409. C sv_botMaxStrafeTime "6000"
  2410. C sv_botMinAdsTime "1000"
  2411. C sv_botMinCrouchTime "2000"
  2412. C sv_botMinDeathTime "500"
  2413. C sv_botMinFireTime "400"
  2414. C sv_botMinGrenadeTime "500"
  2415. C sv_botMinPitchTime "500"
  2416. C sv_botMinReactionTime "500"
  2417. C sv_botMinStrafeTime "3000"
  2418. C sv_botPitchDown "20"
  2419. C sv_botPitchSpeed "2"
  2420. C sv_botPitchSpeedAds "5"
  2421. C sv_botPitchUp "-10"
  2422. C sv_botSprintDistance "512"
  2423. C sv_botStrafeChance "0.1"
  2424. C sv_botTargetLeadBias "4"
  2425. sv_botUseFriendNames "1"
  2426. C sv_botYawSpeed "4"
  2427. C sv_botYawSpeedAds "5"
  2428. RI Y sv_cheats "0"
  2429. sv_clientArchive "1"
  2430. sv_clientside "0"
  2431. D sv_clientSideBullets "1"
  2432. D sv_clientSideVehicles "1"
  2433. sv_connectTimeout "80"
  2434. sv_debugRate "0"
  2435. sv_debugReliableCmds "0"
  2436. I sv_dedicatedmaxclients "32"
  2437. S sv_disableClientConsole "0"
  2438. sv_dwlsgerror "0"
  2439. R Y sv_FFCheckSums ""
  2440. R Y sv_FFNames ""
  2441. S A sv_floodprotect "4"
  2442. sv_fps "20"
  2443. S A sv_hostname "aaaaa RankServer"
  2444. R Y sv_iwdNames ""
  2445. R Y sv_iwds ""
  2446. sv_keywords ""
  2447. sv_kickBanTime "300"
  2448. sv_mapRotation "“map mp_array map mp_cracked map mp_crisis map mp_firingrange map mp_duga map mp_hanoi map mp_cairo map mp_havoc map mp_cosmodrome map mp_nuked map mp_radiation map mp_mountain map mp_villa map mp_russianbase”"
  2449. sv_mapRotationCurrent ""
  2450. S A sv_maxclients "18"
  2451. S A sv_maxPing "0"
  2452. S A sv_maxRate "5000"
  2453. S A sv_minPing "0"
  2454. C sv_network_fps "100"
  2455. sv_network_warning "0"
  2456. sv_noname "Unknown Soldier"
  2457. sv_packet_info "0"
  2458. sv_padPackets "0"
  2459. R sv_paused "0"
  2460. sv_playlistFetchInterval "3600"
  2461. sv_privateClients "0"
  2462. sv_privatePassword ""
  2463. I sv_punkbuster "0"
  2464. S D sv_pure "1"
  2465. S R sv_ranked "0"
  2466. A sv_reconnectlimit "3"
  2467. R Y sv_referencedFFCheckSums ""
  2468. R Y sv_referencedFFNames ""
  2469. R Y sv_referencedIwdNames ""
  2470. R Y sv_referencedIwds ""
  2471. sv_restoreDvars "1"
  2472. R sv_running "0"
  2473. S I sv_security "1"
  2474. sv_showAverageBPS "0"
  2475. sv_showPingSpam "0"
  2476. C sv_smp "1"
  2477. sv_timeout "240"
  2478. A sv_vac "0"
  2479. S A D sv_voice "0"
  2480. D sv_voiceQuality "3"
  2481. sv_writeConfigStrings "0"
  2482. A sv_wwwBaseURL ""
  2483. A sv_wwwDlDisconnected "0"
  2484. A sv_wwwDownload "0"
  2485. sv_zombietime "2"
  2486. IA sys_configSum "160007939"
  2487. IA sys_configureGHz "0.00916389"
  2488. R sys_cpuGHz "0.00233794"
  2489. R sys_cpuName "Intel(R) Core(TM)2 Duo CPU T7700 @ 2.40GHz"
  2490. IA sys_gpu "ATI Radeon HD 2600 XT"
  2491. sys_lockThreads "0"
  2492. I sys_smp_allowed "1"
  2493. R sys_SSE "1"
  2494. IA sys_sysMB "1024"
  2495. E systemlink "0"
  2496. systemUiActive "0"
  2497. A team_indicator "0"
  2498. E teamMessageXuid0 "76561198033158680"
  2499. teamsplitter_verbose "0"
  2500. tickerHeaderWidth "43"
  2501. tickerStandardWidth "300"
  2502. tickerWidescreenWidth "405"
  2503. C D timescale "1"
  2504. V tree_bend "1"
  2505. V tree_frequency "2"
  2506. V tree_random "0.1"
  2507. turret_placement_debug "0"
  2508. turret_placement_feet_offset "17 20 10"
  2509. turret_placement_feet_trace_dist_z "20"
  2510. turret_placement_trace_dist "42"
  2511. turret_placement_trace_maxs "30"
  2512. turret_placement_trace_min_normal "0.7"
  2513. turret_placement_trace_mins "-30"
  2514. turret_placement_trace_pitch "20"
  2515. turret_placement_trace_radius_canon_safety "5"
  2516. E twar_captureAccelBonus "35"
  2517. E twar_captureAccelLimit "50"
  2518. E twar_captureTime "40"
  2519. E twar_finalFightTimeLimit "5"
  2520. E twar_momentumArtillery "10"
  2521. E twar_momentumBlitzkriegTime "30"
  2522. E twar_momentumDogs "10"
  2523. E twar_momentumEnabled "1"
  2524. E twar_momentumFlagCap "25"
  2525. E twar_momentumKamikaze "10"
  2526. E twar_momentumKillPlayer "5"
  2527. E twar_momentumMax "70"
  2528. E twar_momentumMaxMultiplier "3"
  2529. E twar_momentumMultiplierBonus "25"
  2530. E twar_momentumMultiplierBonusLimit "75"
  2531. E twar_momentumRadar "10"
  2532. E twar_neutralFlagLockTime "0"
  2533. C typeWriterCod7LetterFXTime "50"
  2534. E ui_3dwaypointtext "1"
  2535. C ui_allow_classchange "0"
  2536. E ui_allow_controlschange "1"
  2537. ui_allow_teamchange "0"
  2538. I ui_allowConsole "1"
  2539. A ui_allowFov "0"
  2540. E ui_allowvote "1"
  2541. ui_ammo_stock_width "27"
  2542. C ui_animSpeedScale "1"
  2543. E ui_att_slot_top "0"
  2544. E ui_attachment_highlighted "0"
  2545. E ui_bg_image "menu_mp_mountain_map_select_big"
  2546. A ui_bigFont "0.4"
  2547. ui_blurAmount "4"
  2548. ui_blurDarkenAmount "0.28"
  2549. ui_borderLowLightScale "0.35"
  2550. ui_browserDedicatedServerCount "11117 Servers"
  2551. A ui_browserFriendlyfire "-1"
  2552. A ui_browserGameMode "0"
  2553. A ui_browserHardcore "-1"
  2554. A ui_browserKillcam "-1"
  2555. A ui_browserMap "All"
  2556. A ui_browserMod "-1"
  2557. ui_browserPlayerCount "71201 Players Online"
  2558. A ui_browserShowDedicated "0"
  2559. A ui_browserShowEmpty "1"
  2560. A ui_browserShowFull "0"
  2561. ui_browserShowInfo "0"
  2562. ui_browserShowMapTip "0"
  2563. A ui_browserShowPassword "-1"
  2564. A ui_browserShowPunkBuster "-1"
  2565. A ui_browserShowPure "0"
  2566. ui_browserShowToolTip "0"
  2567. ui_browserToolTip ""
  2568. A ui_browserVoiceChat "-1"
  2569. ui_buildLocation "-60 460"
  2570. ui_buildSize "0.2"
  2571. E ui_cac_main_hint_text ""
  2572. E ui_cac_weapon_hint_text ""
  2573. E ui_canHaveCustomReticle "0"
  2574. ui_challengeGameMode ""
  2575. ui_challengeSort "3"
  2576. E ui_choice_desc ""
  2577. E ui_choice_name ""
  2578. E ui_choice_noaction "1"
  2579. E ui_choice_protip ""
  2580. ui_cinematicsTimestamp "0"
  2581. ui_clancardOpen "0"
  2582. ui_clanCountNotZero "0"
  2583. ui_clanDescription ""
  2584. ui_clanName ""
  2585. ui_clanRecommendationCount "0"
  2586. ui_clantag_new ""
  2587. E ui_class "class_smg"
  2588. ui_classesCurrentItemEquippedIn ""
  2589. E ui_clearFeederWithoutReset "0"
  2590. ui_closeAfterPurchase "0"
  2591. ui_combatComparisonModeOn "0"
  2592. ui_combatCurrView "SUMMARY_CAPS"
  2593. ui_combatCurrViewNum "0"
  2594. ui_combatHistogramCurrGametype "0"
  2595. ui_combatOtherPlayerStatsAvailable "1"
  2596. ui_combatRecordOpen "0"
  2597. ui_connectScreenTextGlowColor "0 0 0 1"
  2598. A ui_currentMap "0"
  2599. A ui_currentNetMap "0"
  2600. ui_currentRecentPlayer "0"
  2601. ui_currentWeaponOptionGroup "0"
  2602. E ui_custom_class_need_team_balance "0"
  2603. E ui_custom_gametype_class_highlighted "0"
  2604. E ui_custom_haschanged "0"
  2605. E ui_custom_name "1"
  2606. ui_custom_newname ""
  2607. E ui_custom_perk_has_changed "0"
  2608. E ui_custom_save_to_file_share "0"
  2609. E ui_customclass_selected "7"
  2610. ui_customClassName ""
  2611. ui_customModeDesc "CUSTOM GAME MODE"
  2612. ui_customModeEditDesc "CUSTOM GAME MODE"
  2613. ui_customModeEditName "SEARCH & DESTROY"
  2614. ui_customModeIndex "0"
  2615. ui_customModeName ""
  2616. E ui_deathicontext "1"
  2617. A ui_dedicated "0"
  2618. ui_demoname ""
  2619. A ui_drawCrosshair "1"
  2620. ui_dropdownButtonOffset "1"
  2621. ui_dropdownListMax "0"
  2622. ui_dropdownMax "0"
  2623. ui_dropdownOffset "2"
  2624. ui_ethernetLinkActive "1"
  2625. E ui_faction "rus_spet"
  2626. E ui_flownOut "0"
  2627. E ui_flyoutHasFocus "0"
  2628. ui_friendCountNotZero "1"
  2629. E ui_friendlyfire "0"
  2630. ui_friendNameNew ""
  2631. R ui_friendPendingSelectedInd "0"
  2632. ui_friendsCombatRecordOpen "0"
  2633. R ui_friendSelectedInd "0"
  2634. ui_friendsListOpen "0"
  2635. ui_gametype "sd"
  2636. ui_groupsCountNotZero "0"
  2637. ui_gv_reloadSpeedModifier "0"
  2638. ui_gv_rulecount "0"
  2639. ui_heatMapColor "1 0 0 1"
  2640. ui_heatMapColorForPlayer "1 1 0 1"
  2641. E ui_hide_desc "0"
  2642. E ui_hint_desc "@CUSTOM_PERK_SLOT_HINT"
  2643. E ui_hint_text "@NULL_EMPTY"
  2644. E ui_hostname "ItsMods.com"
  2645. C ui_hud_hardcore "0"
  2646. E ui_hud_obituaries "1"
  2647. E ui_hud_showobjicons "1"
  2648. C ui_hud_visible "1"
  2649. ui_ignoreMousePos "0"
  2650. ui_incomingProposalCount "0"
  2651. ui_incomingProposalCountNotZero "0"
  2652. E ui_inside_popup "0"
  2653. E ui_inviteonly "0"
  2654. ui_inviteScreen "0"
  2655. R ui_inviteSelectedInd "0"
  2656. ui_isClanMember "0"
  2657. C ui_items_no_cost "0"
  2658. A ui_joinGametype "0"
  2659. E ui_joiningwagerfrominvite "0"
  2660. E ui_keep_friends_bg_up "1"
  2661. E ui_lastServerRefresh_1 "Nov 13, 2010 15:13"
  2662. E ui_lastServerRefresh_3 "Nov 13, 2010 15:13"
  2663. ui_leaderboardFeederCountNotZero "0"
  2664. ui_leaderboardOpen "0"
  2665. ui_listboxIndex "0"
  2666. E ui_lobby_desc "Create a match to play with your friends. Save and share your own custom game rules."
  2667. ui_lobbyLeaderBoard "0"
  2668. E ui_lobbypopup ""
  2669. ui_map_killstreak ""
  2670. A ui_mapCount "14"
  2671. ui_mapname "mp_mountain"
  2672. E ui_menu_selection_title "Secondary"
  2673. C ui_menuLvlNotify "0"
  2674. E ui_motd "Message of the Day"
  2675. E ui_mousePitch "0"
  2676. E ui_mpTheaterEnabled "1"
  2677. E ui_mpWagerMatchEnabled "1"
  2678. E ui_multi_dt "1000"
  2679. E ui_multi_s "0"
  2680. R ui_multiplayer "1"
  2681. A ui_netGametype "0"
  2682. ui_netGametypeName "dm"
  2683. ui_netSource "3"
  2684. E ui_next_inside_popup "select_weapon"
  2685. E ui_numBarPartitions "10"
  2686. ui_numPersonalBests "3"
  2687. R ui_onCloseArgs ""
  2688. ui_onlineClanCount "0"
  2689. E ui_options_open "0"
  2690. ui_party_download_bar_color "0.7 0.7 0.7 0.2"
  2691. ui_party_download_bar_height "14"
  2692. ui_playercardOpen "0"
  2693. ui_playerListOpen "0"
  2694. C ui_pregame "0"
  2695. E ui_preview "sd"
  2696. ui_prevTextEntryBox "-1"
  2697. E ui_primary_highlighted "0"
  2698. E ui_primary_selected "Secondary Weapon"
  2699. C ui_radar_client "0"
  2700. C ui_ranked "0"
  2701. R ui_readingSaveDevice "0"
  2702. ui_recentPlayerCountNotZero "0"
  2703. ui_recommendedCountNotZero "0"
  2704. ui_right_ammo_width "26"
  2705. E ui_score_bar "0"
  2706. E ui_scorelimit "3"
  2707. R A ui_serverBrowserMenu "server_browser_favorites"
  2708. A ui_serverStatusTimeOut "7000"
  2709. E ui_show_arrow "0"
  2710. E ui_show_preview "0"
  2711. E ui_show_reset "1"
  2712. ui_showEndOfGame "0"
  2713. ui_showList "0"
  2714. E ui_showmap "1"
  2715. ui_showMenuOnly ""
  2716. E ui_showShadowOptions "1"
  2717. R ui_signedInToProfile "0"
  2718. E ui_slot_count "3"
  2719. A ui_smallFont "0.25"
  2720. E ui_stat_rankxp "61434"
  2721. ui_storeOfferCountNotZero "0"
  2722. E ui_text_endreason "MP_TIME_LIMIT_REACHED"
  2723. E ui_theater_shortcut_pc "0"
  2724. E ui_timelimit "5"
  2725. ui_totalClanMemberCount "0"
  2726. ui_useCustomClassInfo "0"
  2727. E ui_version_show "0"
  2728. E ui_xpText "1"
  2729. uiscript_debug "0"
  2730. uiViewer_allowPitch "0"
  2731. uiViewer_attachment "0"
  2732. uiViewer_customname "customclass1"
  2733. uiViewer_equipWeapon "primary"
  2734. uiViewer_fov "45"
  2735. uiViewer_heroHighlight "1"
  2736. uiviewer_highlightColor1 "0 0 1 1"
  2737. uiviewer_highlightColor2 "1 1 1 1"
  2738. uiViewer_ingame "0"
  2739. uiViewer_lightMultiplier "1"
  2740. uiViewer_loaded "1"
  2741. uiViewer_mode "player"
  2742. uiViewer_pitchRange "-15 30"
  2743. uiViewer_playerCamera "player"
  2744. uiViewer_sceneOrigin "0 0 0"
  2745. uiViewer_show "0"
  2746. uiViewer_streaming "0"
  2747. uiViewer_weapon "0"
  2748. I useFastFile "1"
  2749. C vehanim_debug "0"
  2750. C vehanim_enable "1"
  2751. vehControlMode "1"
  2752. vehicle_perk_boost_duration_seconds "0.74"
  2753. C vehicle_piece_damagesfx_threshold "10"
  2754. C D vehicle_push_during_mantle "1"
  2755. V vehicle_riding "1"
  2756. V vehicle_selfCollision "0"
  2757. V vehicle_sounds_cutoff "3000"
  2758. C vehLocationalVehicleSeatEntry "1"
  2759. C vehLockTurretToPlayerView "0"
  2760. vehRecenterDelay "3000"
  2761. R version "Call of Duty Multiplayer - Ship COD_T5_S MP build 7.0.31 CL(795652) CODPCAB-V64 CEG Wed Nov 10 21:52:43 2010 win-x86"
  2762. A vid_xpos "209"
  2763. A vid_ypos "108"
  2764. A E voice_deadChat "0"
  2765. A E voice_global "0"
  2766. A E voice_localEcho "0"
  2767. R wager_firstplaylist "26"
  2768. R wager_lastplaylist "29"
  2769. R wager_maxping "999"
  2770. wagerCategory "0"
  2771. wagerCategoryPlaylist "0"
  2772. waitForStreamer "1"
  2773. waitOnStatsTimeout "15"
  2774. C waterbrush_entity "-1"
  2775. waypointDebugDraw "0"
  2776. C waypointDistFade "300"
  2777. waypointDistScaleRangeMax "3000"
  2778. waypointDistScaleRangeMin "1000"
  2779. waypointDistScaleSmallest "0.8"
  2780. waypointIconHeight "36"
  2781. waypointIconWidth "36"
  2782. waypointOffscreenCornerRadius "105"
  2783. waypointOffscreenDistanceThresholdAlpha "30"
  2784. waypointOffscreenPadBottom "30"
  2785. waypointOffscreenPadLeft "103"
  2786. waypointOffscreenPadRight "0"
  2787. waypointOffscreenPadTop "0"
  2788. waypointOffscreenPointerDistance "20"
  2789. waypointOffscreenPointerHeight "12"
  2790. waypointOffscreenPointerWidth "25"
  2791. waypointOffscreenRoundedCorners "1"
  2792. waypointOffscreenScaleLength "500"
  2793. waypointOffscreenScaleSmallest "1"
  2794. C waypointPlayerOffsetCrouch "56"
  2795. C waypointPlayerOffsetProne "30"
  2796. C waypointPlayerOffsetRevive "64"
  2797. C waypointPlayerOffsetStand "74"
  2798. waypointSplitscreenScale "1.8"
  2799. C waypointTimeFade "500"
  2800. waypointTweakY "-17"
  2801. weaponCamoLodDist "1250"
  2802. weaponClanTagLodDist "300"
  2803. weaponEmblemLodDist "300"
  2804. R wideScreen "1"
  2805. C V wind_debug_display "0"
  2806. V wind_global_hi_altitude "4000"
  2807. V wind_global_low_altitude "-175"
  2808. V wind_global_low_strength_percent "0.5"
  2809. V wind_global_vector "-95 -125 -95"
  2810. V wind_grass_gust_distance "2000"
  2811. V wind_grass_gust_radius "400"
  2812. V wind_grass_gust_speed "1"
  2813. V wind_grass_gust_strength "0.5"
  2814. V wind_grass_gustinterval "250"
  2815. V wind_grass_scale "10000"
  2816. V wind_grass_tension "0.001"
  2817. V wind_leaf_scale "176"
  2818. V wind_local_amplitude "1 1 1 0"
  2819. V wind_local_frequency "6 6 6"
  2820. V wind_local_gust_radius "1000"
  2821. V wind_local_gust_strength "0.8"
  2822. V wind_local_vector "0 1 0 0"
  2823. A winvoice_mic_mute "1"
  2824. A winvoice_mic_reclevel "65535"
  2825. A winvoice_mic_scaler "1"
  2826. A winvoice_save_voice "0"
  2827. S xblive_basictraining "0"
  2828. A xblive_basictraining_popup "1"
  2829. xblive_clanListChanged "0"
  2830. xblive_clanmatch "0"
  2831. xblive_hostingprivateparty "0"
  2832. xblive_loggedin "1"
  2833. xblive_mappacks "0"
  2834. xblive_matchEndingSoon "0"
  2835. S xblive_privatematch "1"
  2836. xblive_privatepartyclient "0"
  2837. S xblive_rankedmatch "0"
  2838. xblive_showmarketplace "0"
  2839. xblive_theater "0"
  2840. S xblive_wagermatch "0"
  2841. xenon_maxVoicePacketsPerSec "100"
  2842. xenon_maxVoicePacketsPerSecForServer "20"
  2843. xenon_voiceDebug "0"
  2844. xenon_voiceDegrade "0"
  2845. A E zombiefive_discovered "0"
  2846. E zombiefive_norandomchar "0"
  2847. R zombiemode "0"
  2848. R zombieStopSplitScreen "0"
  2849. R zombietron "0"
  2850. A E zombietron_discovered "0"
  2851.  
  2852. 2846 total dvars
  2853. Com_TouchMemory: 0 msec. Using sum: 0
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