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- def game_over(players, compulsory_count_players):
- return len(players) > 0 and compulsory_count_players > 0
- def get_compulsory_count_players(server, max_players_count):
- master_player, addr = server.accept()
- msg = 'You master player!\nEnter players count.'\
- + 'Count of players can\'t be more ' + str(max_players_count)
- while 1:
- master_player.send(msg.encode())
- data = master_player.recv(1024)
- print(data)
- try:
- count = int(data.decode())
- if count > 2 and count <= master_player:
- return count
- except ValueError:
- pass
- def play_game(server, max_players_count):
- players = []
- compulsory_count_players = 0
- while 1:
- if compulsory_count_players == 0:
- compulsory_count_players = get_compulsory_count_players(server, max_players_count)
- else:
- print('ok')
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