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Aug 25th, 2016
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  1. {
  2. "itemName" : "t1_doublesidedlightsaber1_red",
  3. "price" : 160,
  4. "level" : 6,
  5. "maxStack" : 1,
  6. "rarity" : "legendary",
  7. "description" : "A red double-sided lightsaber. It must be really hard to use.",
  8. "shortdescription" : "Double Sided Red Lightsaber",
  9. "tooltipKind" : "sword",
  10. "weaponType" : "Spear",
  11. "twoHanded" : true,
  12. "itemTags" : ["weapon","melee","spear"],
  13.  
  14. "inventoryIcon" : "doublesidedlightsaber1_redicon.png",
  15.  
  16. "animation" : "/items/active/weapons/melee/spear/spear.animation",
  17. "animationParts" : {
  18. "handle" : "",
  19. "blade": "doublesidedlightsaber1_red.png"
  20. },
  21. "animationCustom" : {
  22. "sounds" : {
  23. "fire" : [ "/sfx/melee/lightsaber_swing.wav" ]
  24. }
  25. },
  26.  
  27. "scripts" : ["/items/active/weapons/melee/meleeweapon.lua"],
  28.  
  29.  
  30. "aimOffset" : -1.0,
  31. "primaryAbilityType" : "spearstab",
  32. "primaryAbility" : {
  33. "fireTime" : 0.9,
  34. "baseDps" : 15,
  35. "damageConfig" : {
  36. "damageSourceKind" : "spear",
  37. "knockbackMode" : "aim",
  38. "knockback" : 30,
  39. "timeoutGroup" : "primary",
  40. "stances" : {
  41. "idle" : {
  42. "armRotation" : -90,
  43. "weaponRotation" : 0,
  44. "twoHanded" : false,
  45. "weaponOffset" : [0, 0.5],
  46.  
  47. "allowRotate" : true,
  48. "allowFlip" : true
  49. "statusEffects" :
  50. [
  51. {
  52. "kind" : "saberglow",
  53. "amount" : "1"
  54. }
  55. ],
  56. },
  57. "windup" : {
  58. "duration" : 0.1,
  59. "armRotation" : -110,
  60. "weaponRotation" : 20,
  61. "twoHanded" : true,
  62. "weaponOffset" : [0, 0.5],
  63.  
  64. "allowRotate" : false,
  65. "allowFlip" : false
  66. "statusEffects" :
  67. [
  68. {
  69. "kind" : "saberglow",
  70. "amount" : "1"
  71. }
  72. ],
  73. },
  74. "fire" : {
  75. "duration" : 0.3,
  76. "armRotation" : -20,
  77. "weaponRotation" : -70,
  78. "twoHanded" : true,
  79. "weaponOffset" : [0, 2.5],
  80.  
  81. "allowRotate" : false,
  82. "allowFlip" : false
  83. "statusEffects" :
  84. [
  85. {
  86. "kind" : "saberglow",
  87. "amount" : "1"
  88. }
  89. ],
  90. },
  91. "hold" : {
  92. "armRotation" : -30,
  93. "weaponRotation" : -60,
  94. "twoHanded" : true,
  95. "weaponOffset" : [0, 2.0],
  96.  
  97. "allowRotate" : true,
  98. "allowFlip" : true
  99. "statusEffects" :
  100. [
  101. {
  102. "kind" : "saberglow",
  103. "amount" : "1"
  104. }
  105. ],
  106. }
  107. }
  108.  
  109. },
  110. "holdDamageMultiplier" : 0.1,
  111. "holdDamageConfig" : {
  112. "timeoutGroup" : "hold",
  113. "timeout" : 0.5
  114. }
  115. },
  116.  
  117.  
  118. "elementalType" : "fire",
  119. "altAbilityType" : "elementalspin",
  120. "builder" : "/items/buildscripts/buildunrandweapon.lua"
  121. }
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