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RULES URBAN JUMP TOURNAMENT

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Jan 24th, 2015
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  1. RULES :
  2.  
  3. General :
  4.  
  5. First of all : YOU MUST TO BE AUTH !
  6. To participate you have to complete a timer on our official servers (demos, timer, name are automaticly recorded)
  7. It's not allowed to give your account's login data to other people.
  8. You are not allowed to play using another players account.
  9. Any demos will be accepted. You are forced to jump on our official tournament servers.
  10. It is not allowed to use external means to time player actions (jumping, shooting, view direction change).
  11. The player has to time actions himself. (no auto jumping, no replaying).
  12.  
  13.  
  14.  
  15. CVars :
  16.  
  17. The following Cvars have to be set and cannot change during the run:
  18.  
  19. g_ghost "1" to not enter in colision with other players
  20. set_name "" must be set to the player name
  21.  
  22.  
  23. It is not allowed to modify the pk3 files of any of the rounds - neither replace bsp files,
  24. nor textures, sounds or any other files.
  25.  
  26. Map exploits :
  27.  
  28. Walllingering / Wallbugs: It is not allowed to build up large amounts of speed without moving.
  29. Killbugs: Players have to make sure they don't retain any game states of prior attempts to set a time
  30. into the current attempt. It is not allowed to exploit behaviour that only occurs when a player restarts
  31. the map or kills himself.
  32.  
  33. For any questions join us on IRC @QUAKENET #jumptournament
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