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  1. ################################################
  2. # Trinity Core World Server configuration file #
  3. ################################################
  4. [worldserver]
  5.  
  6. ###################################################################################################
  7. # SECTION INDEX
  8. #
  9. # EXAMPLE CONFIG
  10. # CONNECTIONS AND DIRECTORIES
  11. # PERFORMANCE SETTINGS
  12. # SERVER LOGGING
  13. # SERVER SETTINGS
  14. # WARDEN SETTINGS
  15. # PLAYER INTERACTION
  16. # CREATURE SETTINGS
  17. # CHAT SETTINGS
  18. # GAME MASTER SETTINGS
  19. # VISIBILITY AND DISTANCES
  20. # SERVER RATES
  21. # STATS LIMITS
  22. # AUTO BROADCAST
  23. # BATTLEGROUND CONFIG
  24. # BATTLEFIELD CONFIG
  25. # ARENA CONFIG
  26. # NETWORK CONFIG
  27. # CONSOLE AND REMOTE ACCESS
  28. # CHARACTER DELETE OPTIONS
  29. # CUSTOM SERVER OPTIONS
  30. # AUCTION HOUSE BOT SETTINGS
  31. # AUCTION HOUSE BOT ITEM FINE TUNING
  32. # AUCTION HOUSE BOT BUYER CONFIG
  33. # LOGGING SYSTEM SETTINGS
  34. # PACKET SPOOF PROTECTION SETTINGS
  35. #
  36. ###################################################################################################
  37.  
  38. ###################################################################################################
  39. # EXAMPLE CONFIG
  40. #
  41. # Variable
  42. # Description: Brief description what the variable is doing.
  43. # Important: Annotation for important things about this variable.
  44. # Example: "Example, i.e. if the value is a string"
  45. # Default: 10 - (Enabled|Comment|Variable name in case of grouped config options)
  46. # 0 - (Disabled|Comment|Variable name in case of grouped config options)
  47. #
  48. # Note to developers:
  49. # - Copy this example to keep the formatting.
  50. # - Line breaks should be at column 100.
  51. ###################################################################################################
  52.  
  53. ###################################################################################################
  54. # CONNECTIONS AND DIRECTORIES
  55. #
  56. # RealmID
  57. # Description: ID of the Realm using this config.
  58. # Important: RealmID must match the realmlist inside the auth database.
  59. # Default: 1
  60.  
  61. RealmID = 1
  62.  
  63. #
  64. # DataDir
  65. # Description: Data directory setting.
  66. # Important: DataDir needs to be quoted, as the string might contain space characters.
  67. # Example: "@prefix@/share/trinitycore"
  68. # Default: "."
  69.  
  70. DataDir = "."
  71.  
  72. #
  73. # LogsDir
  74. # Description: Logs directory setting.
  75. # Important: LogsDir needs to be quoted, as the string might contain space characters.
  76. # Logs directory must exists, or log file creation will be disabled.
  77. # Default: "" - (Log files will be stored in the current path)
  78.  
  79. LogsDir = ""
  80.  
  81. #
  82. # LoginDatabaseInfo
  83. # WorldDatabaseInfo
  84. # CharacterDatabaseInfo
  85. # Description: Database connection settings for the world server.
  86. # Variablename = "MySQLIP;Port;Loginname;Password;database"- (Use named pipes on Windows
  87. # "enable-named-pipe" to [mysqld]
  88. # section my.ini)
  89. # ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
  90. # Unix/Linux)
  91. # Default: "127.0.0.1;3306;trinity;trinity;auth" - (LoginDatabaseInfo)
  92. # "127.0.0.1;3306;trinity;trinity;world" - (WorldDatabaseInfo)
  93. # "127.0.0.1;3306;trinity;trinity;characters" - (CharacterDatabaseInfo)
  94.  
  95. LoginDatabaseInfo = "127.0.0.1;3306;Latin1;papuga23;auth"
  96. WorldDatabaseInfo = "127.0.0.1;3306;Latin1;papuga23;world"
  97. CharacterDatabaseInfo = "127.0.0.1;3306;Latin1;papuga23;characters"
  98.  
  99. #
  100. # LoginDatabase.WorkerThreads
  101. # WorldDatabase.WorkerThreads
  102. # CharacterDatabase.WorkerThreads
  103. # Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL
  104. # statements. Each worker thread is mirrored with its own connection to the
  105. # MySQL server and their own thread on the MySQL server.
  106. # Default: 1 - (LoginDatabase.WorkerThreads)
  107. # 1 - (WorldDatabase.WorkerThreads)
  108. # 1 - (CharacterDatabase.WorkerThreads)
  109.  
  110. LoginDatabase.WorkerThreads = 1
  111. WorldDatabase.WorkerThreads = 1
  112. CharacterDatabase.WorkerThreads = 1
  113.  
  114. #
  115. # LoginDatabase.SynchThreads
  116. # WorldDatabase.SynchThreads
  117. # CharacterDatabase.SynchThreads
  118. # Description: The amount of MySQL connections spawned to handle.
  119. # Default: 1 - (LoginDatabase.WorkerThreads)
  120. # 1 - (WorldDatabase.WorkerThreads)
  121. # 2 - (CharacterDatabase.WorkerThreads)
  122.  
  123. LoginDatabase.SynchThreads = 1
  124. WorldDatabase.SynchThreads = 1
  125. CharacterDatabase.SynchThreads = 2
  126.  
  127. #
  128. # MaxPingTime
  129. # Description: Time (in minutes) between database pings.
  130. # Default: 30
  131.  
  132. MaxPingTime = 30
  133.  
  134. #
  135. # WorldServerPort
  136. # Description: TCP port to reach the world server.
  137. # Default: 8085
  138.  
  139. WorldServerPort = 8085
  140.  
  141. #
  142. # BindIP
  143. # Description: Bind world server to IP/hostname.
  144. # Default: "0.0.0.0" - (Bind to all IPs on the system)
  145.  
  146. BindIP = "0.0.0.0"
  147.  
  148. #
  149. # ThreadPool
  150. # Description: Number of threads to be used for the global thread pool
  151. # The thread pool is currently used for:
  152. # - Signal handling
  153. # - Remote access
  154. # - Database keep-alive ping
  155. # - Core freeze check
  156. # - World socket networking
  157. # Default: 2
  158.  
  159. ThreadPool = 2
  160.  
  161. #
  162. ###################################################################################################
  163.  
  164. ###################################################################################################
  165. # PERFORMANCE SETTINGS
  166. #
  167. # UseProcessors
  168. # Description: Processors mask for Windows and Linux based multi-processor systems.
  169. # Example: A computer with 2 CPUs:
  170. # 1 - 1st CPU only, 2 - 2nd CPU only, 3 - 1st and 2nd CPU, because 1 | 2 is 3
  171. # Default: 0 - (Selected by OS)
  172. # 1+ - (Bit mask value of selected processors)
  173.  
  174. UseProcessors = 0
  175.  
  176. #
  177. # ProcessPriority
  178. # Description: Process priority setting for Windows and Linux based systems.
  179. # Details: On Linux, a nice value of -15 is used. (requires superuser).
  180. # On Windows, process is set to HIGH class.
  181. # Default: 0 - (Normal)
  182. # 1 - (High)
  183.  
  184. ProcessPriority = 0
  185.  
  186. #
  187. # Compression
  188. # Description: Compression level for client update packages.
  189. # Range: 1-9
  190. # Default: 1 - (Speed)
  191. # 9 - (Best compression)
  192.  
  193. Compression = 1
  194.  
  195. #
  196. # PlayerLimit
  197. # Description: Maximum number of players in the world. Excluding Mods, GMs and Admins.
  198. # Important: If you want to block players and only allow Mods, GMs or Admins to join the
  199. # server, use the DB field "auth.realmlist.allowedSecurityLevel".
  200. # Default: 0 - (Disabled, No limit)
  201. # 1+ - (Enabled)
  202.  
  203. PlayerLimit = 0
  204.  
  205. #
  206. # SaveRespawnTimeImmediately
  207. # Description: Save respawn time for creatures at death and gameobjects at use/open.
  208. # Default: 1 - (Enabled, Save respawn time immediately)
  209. # 0 - (Disabled, Save respawn time at grid unloading)
  210.  
  211. SaveRespawnTimeImmediately = 1
  212.  
  213. #
  214. # MaxOverspeedPings
  215. # Description: Maximum overspeed ping count before character is disconnected.
  216. # Default: 2 - (Enabled, Minimum value)
  217. # 3+ - (Enabled, More checks before kick)
  218. # 0 - (Disabled)
  219.  
  220. MaxOverspeedPings = 2
  221.  
  222. #
  223. # GridUnload
  224. # Description: Unload grids to save memory. Can be disabled if enough memory is available
  225. # to speed up moving players to new grids.
  226. # Default: 1 - (enable, Unload grids)
  227. # 0 - (disable, Do not unload grids)
  228.  
  229. GridUnload = 1
  230.  
  231. #
  232. # SocketTimeOutTime
  233. # Description: Time (in milliseconds) after which a connection being idle on the character
  234. # selection screen is disconnected.
  235. # Default: 900000 - (15 minutes)
  236.  
  237. SocketTimeOutTime = 900000
  238.  
  239. #
  240. # SessionAddDelay
  241. # Description: Time (in microseconds) that a network thread will sleep after authentication
  242. # protocol handling before adding a connection to the world session map.
  243. # Default: 10000 - (10 milliseconds, 0.01 second)
  244.  
  245. SessionAddDelay = 10000
  246.  
  247. #
  248. # GridCleanUpDelay
  249. # Description: Time (in milliseconds) grid clean up delay.
  250. # Default: 300000 - (5 minutes)
  251.  
  252. GridCleanUpDelay = 300000
  253.  
  254. #
  255. # MapUpdateInterval
  256. # Description: Time (milliseconds) for map update interval.
  257. # Default: 100 - (0.1 second)
  258.  
  259. MapUpdateInterval = 100
  260.  
  261. #
  262. # ChangeWeatherInterval
  263. # Description: Time (in milliseconds) for weather update interval.
  264. # Default: 600000 - (10 min)
  265.  
  266. ChangeWeatherInterval = 600000
  267.  
  268. #
  269. # PlayerSaveInterval
  270. # Description: Time (in milliseconds) for player save interval.
  271. # Default: 90000 - (90 seconds)
  272.  
  273. PlayerSaveInterval = 90000
  274.  
  275. #
  276. # PlayerSave.Stats.MinLevel
  277. # Description: Minimum level for saving character stats in the database for external usage.
  278. # Default: 0 - (Disabled, Do not save character stats)
  279. # 1+ - (Enabled, Level beyond which character stats are saved)
  280.  
  281. PlayerSave.Stats.MinLevel = 0
  282.  
  283. #
  284. # PlayerSave.Stats.SaveOnlyOnLogout
  285. # Description: Save player stats only on logout.
  286. # Default: 1 - (Enabled, Only save on logout)
  287. # 0 - (Disabled, Save on every player save)
  288.  
  289. PlayerSave.Stats.SaveOnlyOnLogout = 1
  290.  
  291. #
  292. # mmap.enablePathFinding
  293. # Description: Enable/Disable pathfinding using mmaps - recommended.
  294. # Default: 0 - (Disabled)
  295. # 1 - (Enabled)
  296.  
  297. mmap.enablePathFinding = 0
  298.  
  299. #
  300. # vmap.enableLOS
  301. # vmap.enableHeight
  302. # Description: VMmap support for line of sight and height calculation.
  303. # Default: 1 - (Enabled, vmap.enableLOS)
  304. # 1 - (Enabled, vmap.enableHeight)
  305. # 0 - (Disabled)
  306.  
  307. vmap.enableLOS = 1
  308. vmap.enableHeight = 1
  309.  
  310. #
  311. # vmap.enableIndoorCheck
  312. # Description: VMap based indoor check to remove outdoor-only auras (mounts etc.).
  313. # Default: 1 - (Enabled)
  314. # 0 - (Disabled, somewhat less CPU usage)
  315.  
  316. vmap.enableIndoorCheck = 1
  317.  
  318. #
  319. # DetectPosCollision
  320. # Description: Check final move position, summon position, etc for visible collision with
  321. # other objects or walls (walls only if vmaps are enabled).
  322. # Default: 1 - (Enabled)
  323. # 0 - (Disabled, Less position precision but less CPU usage)
  324.  
  325. DetectPosCollision = 1
  326.  
  327. #
  328. # TargetPosRecalculateRange
  329. # Description: Max distance from movement target point (+moving unit size) and targeted
  330. # object (+size) after that new target movement point calculated.
  331. # Range: 0.5-5.0
  332. # Default: 1.5
  333. # 0.5 - (Minimum, Contact Range, More sensitive reaction to target movement)
  334. # 5.0 - (Maximum, Melee attack range, Less CPU usage)
  335.  
  336. TargetPosRecalculateRange = 1.5
  337.  
  338. #
  339. # UpdateUptimeInterval
  340. # Description: Update realm uptime period (in minutes).
  341. # Default: 10 - (10 minutes)
  342. # 1+
  343.  
  344. UpdateUptimeInterval = 10
  345.  
  346. #
  347. # LogDB.Opt.ClearInterval
  348. # Description: Time (in minutes) for the WUPDATE_CLEANDB timer that clears the `logs` table
  349. # of old entries.
  350. # Default: 10 - (10 minutes)
  351. # 1+
  352.  
  353. LogDB.Opt.ClearInterval = 10
  354.  
  355. #
  356. # LogDB.Opt.ClearTime
  357. # Description: Time (in seconds) for keeping old `logs` table entries.
  358. # Default: 1209600 - (Enabled, 14 days)
  359. # 0 - (Disabled, Do not clear entries)
  360.  
  361. LogDB.Opt.ClearTime = 1209600
  362.  
  363. #
  364. # MaxCoreStuckTime
  365. # Description: Time (in seconds) before the server is forced to crash if it is frozen.
  366. # Default: 0 - (Disabled)
  367. # 10+ - (Enabled, Recommended 10+)
  368.  
  369. MaxCoreStuckTime = 0
  370.  
  371. #
  372. # AddonChannel
  373. # Description: Configure the use of the addon channel through the server (some client side
  374. # addons will not work correctly with disabled addon channel)
  375. # Default: 1 - (Enabled)
  376. # 0 - (Disabled)
  377.  
  378. AddonChannel = 1
  379.  
  380. #
  381. # MapUpdate.Threads
  382. # Description: Number of threads to update maps.
  383. # Default: 1
  384.  
  385. MapUpdate.Threads = 1
  386.  
  387. #
  388. # CleanCharacterDB
  389. # Description: Clean out deprecated achievements, skills, spells and talents from the db.
  390. # Default: 0 - (Disabled)
  391. # 1 - (Enable)
  392.  
  393. CleanCharacterDB = 0
  394.  
  395. #
  396. # PersistentCharacterCleanFlags
  397. # Description: Determines the character clean flags that remain set after cleanups.
  398. # This is a bitmask value, check /doc/CharacterDBCleanup.txt for more
  399. # information.
  400. # Example: 14 - (Cleaning up skills, talents and spells will remain enabled after the
  401. # next cleanup)
  402. # Default: 0 - (All cleanup methods will be disabled after the next cleanup)
  403.  
  404. PersistentCharacterCleanFlags = 0
  405.  
  406. #
  407. ###################################################################################################
  408.  
  409. ###################################################################################################
  410. # SERVER LOGGING
  411. #
  412. # PidFile
  413. # Description: World daemon PID file.
  414. # Example: "./world.pid" - (Enabled)
  415. # Default: "" - (Disabled)
  416.  
  417. PidFile = ""
  418.  
  419. #
  420. # PacketLogFile
  421. # Description: Binary packet logging file for the world server.
  422. # Filename extension must be .pkt to be parsable with WowPacketParser.
  423. # Example: "World.pkt" - (Enabled)
  424. # Default: "" - (Disabled)
  425.  
  426. PacketLogFile = ""
  427.  
  428. # Extended Logging system configuration moved to end of file (on purpose)
  429. #
  430. ###################################################################################################
  431.  
  432. ###################################################################################################
  433. # SERVER SETTINGS
  434. #
  435. # GameType
  436. # Description: Server realm type.
  437. # Default: 0 - (NORMAL)
  438. # 1 - (PVP)
  439. # 4 - (NORMAL)
  440. # 6 - (RP)
  441. # 8 - (RPPVP)
  442. # 16 - (FFA_PVP, Free for all pvp mode like arena PvP in all zones except rest
  443. # activated places and sanctuaries)
  444.  
  445. GameType = 0
  446.  
  447. #
  448. # RealmZone
  449. # Description: Server realm zone. Set allowed alphabet in character, etc. names.
  450. # Default 1 - (Development - any language)
  451. # 2 - (United States - extended-Latin)
  452. # 3 - (Oceanic - extended-Latin)
  453. # 4 - (Latin America - extended-Latin)
  454. # 5 - (Tournament - basic-Latin at create, any at login)
  455. # 6 - (Korea - East-Asian)
  456. # 7 - (Tournament - basic-Latin at create, any at login)
  457. # 8 - (English - extended-Latin)
  458. # 9 - (German - extended-Latin)
  459. # 10 - (French - extended-Latin)
  460. # 11 - (Spanish - extended-Latin)
  461. # 12 - (Russian - Cyrillic)
  462. # 13 - (Tournament - basic-Latin at create, any at login)
  463. # 14 - (Taiwan - East-Asian)
  464. # 15 - (Tournament - basic-Latin at create, any at login)
  465. # 16 - (China - East-Asian)
  466. # 17 - (CN1 - basic-Latin at create, any at login)
  467. # 18 - (CN2 - basic-Latin at create, any at login)
  468. # 19 - (CN3 - basic-Latin at create, any at login)
  469. # 20 - (CN4 - basic-Latin at create, any at login)
  470. # 21 - (CN5 - basic-Latin at create, any at login)
  471. # 22 - (CN6 - basic-Latin at create, any at login)
  472. # 23 - (CN7 - basic-Latin at create, any at login)
  473. # 24 - (CN8 - basic-Latin at create, any at login)
  474. # 25 - (Tournament - basic-Latin at create, any at login)
  475. # 26 - (Test Server - any language)
  476. # 27 - (Tournament - basic-Latin at create, any at login)
  477. # 28 - (QA Server - any language)
  478. # 29 - (CN9 - basic-Latin at create, any at login)
  479.  
  480. RealmZone = 1
  481.  
  482. #
  483. # StrictPlayerNames
  484. # Description: Limit player name to language specific symbol set. Prevents character
  485. # creation and forces rename request if not allowed symbols are used
  486. # Default: 0 - (Disable, Limited server timezone dependent client check)
  487. # 1 - (Enabled, Strictly basic Latin characters)
  488. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  489. # Note: Client needs to have the appropriate fonts installed which support
  490. # the charset. For non-official localization, custom fonts need to be
  491. # placed in clientdir/Fonts.
  492. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  493.  
  494. StrictPlayerNames = 0
  495.  
  496. #
  497. # StrictCharterNames
  498. # Description: Limit guild/arena team charter names to language specific symbol set.
  499. # Prevents charter creation if not allowed symbols are used.
  500. # Default: 0 - (Disable, Limited server timezone dependent client check)
  501. # 1 - (Enabled, Strictly basic Latin characters)
  502. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  503. # Note: Client needs to have the appropriate fonts installed which support
  504. # the charset. For non-official localization, custom fonts need to be
  505. # placed in clientdir/Fonts.
  506. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  507.  
  508. StrictCharterNames = 0
  509.  
  510. #
  511. # StrictPetNames
  512. # Description: Limit pet names to language specific symbol set.
  513. # Prevents pet naming if not allowed symbols are used.
  514. # Default: 0 - (Disable, Limited server timezone dependent client check)
  515. # 1 - (Enabled, Strictly basic Latin characters)
  516. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  517. # Note: Client needs to have the appropriate fonts installed which support
  518. # the charset. For non-official localization, custom fonts need to be
  519. # placed in clientdir/Fonts.
  520. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  521.  
  522. StrictPetNames = 0
  523.  
  524. #
  525. # DBC.Locale
  526. # Description: DBC language settings.
  527. # Default: 255 - (Auto Detect)
  528. # 0 - (English)
  529. # 1 - (Korean)
  530. # 2 - (French)
  531. # 3 - (German)
  532. # 4 - (Chinese)
  533. # 5 - (Taiwanese)
  534. # 6 - (Spanish)
  535. # 7 - (Spanish Mexico)
  536. # 8 - (Russian)
  537.  
  538. DBC.Locale = 255
  539.  
  540. #
  541. # DeclinedNames
  542. # Description: Allow Russian clients to set and use declined names.
  543. # Default: 0 - (Disabled, Except when the Russian RealmZone is set)
  544. # 1 - (Enabled)
  545.  
  546. DeclinedNames = 0
  547.  
  548. #
  549. # Expansion
  550. # Description: Allow server to use content from expansions. Checks for expansion-related
  551. # map files, client compatibility and class/race character creation.
  552. # Default: 2 - (Expansion 2)
  553. # 1 - (Expansion 1)
  554. # 0 - (Disabled, Ignore and disable expansion content (maps, races, classes)
  555.  
  556. Expansion = 2
  557.  
  558. #
  559. # MinPlayerName
  560. # Description: Minimal player name length.
  561. # Range: 1-12
  562. # Default: 2
  563.  
  564. MinPlayerName = 2
  565.  
  566. #
  567. # MinCharterName
  568. # Description: Minimal charter name length.
  569. # Range: 1-24
  570. # Default: 2
  571.  
  572. MinCharterName = 2
  573.  
  574. #
  575. # MinPetName
  576. # Description: Minimal pet name length.
  577. # Range: 1-12
  578. # Default: 2
  579.  
  580. MinPetName = 2
  581.  
  582. #
  583. # MaxWhoListReturns
  584. # Description: Set the max number of players returned in the /who list and interface.
  585. # Default: 49 - (stable)
  586.  
  587. MaxWhoListReturns = 49
  588.  
  589. #
  590. # CharacterCreating.Disabled
  591. # Description: Disable character creation for players based on faction.
  592. # Default: 0 - (Enabled, All factions are allowed)
  593. # 1 - (Disabled, Alliance)
  594. # 2 - (Disabled, Horde)
  595. # 3 - (Disabled, Both factions)
  596.  
  597. CharacterCreating.Disabled = 0
  598.  
  599. #
  600. # CharacterCreating.Disabled.RaceMask
  601. # Description: Mask of races which cannot be created by players.
  602. # Example: 1536 - (1024 + 512, Blood Elf and Draenei races are disabled)
  603. # Default: 0 - (Enabled, All races are allowed)
  604. # 1 - (Disabled, Human)
  605. # 2 - (Disabled, Orc)
  606. # 4 - (Disabled, Dwarf)
  607. # 8 - (Disabled, Night Elf)
  608. # 16 - (Disabled, Undead)
  609. # 32 - (Disabled, Tauren)
  610. # 64 - (Disabled, Gnome)
  611. # 128 - (Disabled, Troll)
  612. # 512 - (Disabled, Blood Elf)
  613. # 1024 - (Disabled, Draenei)
  614.  
  615. CharacterCreating.Disabled.RaceMask = 0
  616.  
  617. #
  618. # CharacterCreating.Disabled.ClassMask
  619. # Description: Mask of classes which cannot be created by players.
  620. # Example: 288 - (32 + 256, Death Knight and Warlock classes are disabled)
  621. # Default: 0 - (Enabled, All classes are allowed)
  622. # 1 - (Disabled, Warrior)
  623. # 2 - (Disabled, Paladin)
  624. # 4 - (Disabled, Hunter)
  625. # 8 - (Disabled, Rogue)
  626. # 16 - (Disabled, Undead)
  627. # 32 - (Disabled, Death Knight)
  628. # 64 - (Disabled, Shaman)
  629. # 128 - (Disabled, Mage)
  630. # 256 - (Disabled, Warlock)
  631. # 1024 - (Disabled, Druid)
  632.  
  633. CharacterCreating.Disabled.ClassMask = 0
  634.  
  635. #
  636. # CharactersPerAccount
  637. # Description: Limit number of characters per account on all realms on this realmlist.
  638. # Important: Number must be >= CharactersPerRealm
  639. # Default: 50
  640.  
  641. CharactersPerAccount = 50
  642.  
  643. #
  644. # CharactersPerRealm
  645. # Description: Limit number of characters per account on this realm.
  646. # Range: 1-10
  647. # Default: 10 - (Client limitation)
  648.  
  649. CharactersPerRealm = 10
  650.  
  651. #
  652. # HeroicCharactersPerRealm
  653. # Description: Limit number of heroic class characters per account on this realm.
  654. # Range: 1-10
  655. # Default: 1
  656.  
  657. HeroicCharactersPerRealm = 1
  658.  
  659. #
  660. # CharacterCreating.MinLevelForHeroicCharacter
  661. # Description: Limit creating heroic characters only for account with another
  662. # character of specific level (ignored for GM accounts).
  663. # Default: 55 - (Enabled, Requires at least another level 55 character)
  664. # 0 - (Disabled)
  665. # 1 - (Enabled, Requires at least another level 1 character)
  666.  
  667. CharacterCreating.MinLevelForHeroicCharacter = 55
  668.  
  669. #
  670. # SkipCinematics
  671. # Description: Disable cinematic intro at first login after character creation.
  672. # Prevents buggy intros in case of custom start location coordinates.
  673. # Default: 0 - (Show intro for each new character)
  674. # 1 - (Show intro only for first character of selected race)
  675. # 2 - (Disable intro for all classes)
  676.  
  677. SkipCinematics = 0
  678.  
  679. #
  680. # MaxPlayerLevel
  681. # Description: Maximum level that can be reached by players.
  682. # Important: Levels beyond 100 are not recommended at all.
  683. # Range: 1-255
  684. # Default: 80
  685.  
  686. MaxPlayerLevel = 80
  687.  
  688. #
  689. # MinDualSpecLevel
  690. # Description: Level requirement for Dual Talent Specialization.
  691. # Default: 40
  692.  
  693. MinDualSpecLevel = 40
  694.  
  695. #
  696. # StartPlayerLevel
  697. # Description: Starting level for characters after creation.
  698. # Range: 1-MaxPlayerLevel
  699. # Default: 1
  700.  
  701. StartPlayerLevel = 1
  702.  
  703. #
  704. # StartHeroicPlayerLevel
  705. # Description: Staring level for heroic class characters after creation.
  706. # Range: 1-MaxPlayerLevel
  707. # Default: 55
  708.  
  709. StartHeroicPlayerLevel = 55
  710.  
  711. #
  712. # StartPlayerMoney
  713. # Description: Amount of money (in Copper) that a character has after creation.
  714. # Default: 0
  715. # 100 - (1 Silver)
  716.  
  717. StartPlayerMoney = 0
  718.  
  719. #
  720. # MaxHonorPoints
  721. # Description: Maximum honor points a character can have.
  722. # Default: 75000
  723.  
  724. MaxHonorPoints = 75000
  725.  
  726. #
  727. # StartHonorPoints
  728. # Description: Amount of honor points that characters have after creation.
  729. # Default: 0
  730.  
  731. StartHonorPoints = 0
  732.  
  733. #
  734. # MaxArenaPoints
  735. # Description: Maximum arena points a character can have.
  736. # Default: 10000
  737.  
  738. MaxArenaPoints = 10000
  739.  
  740. #
  741. # StartArenaPoints
  742. # Description: Amount of arena points that characters has after creation.
  743. # Default: 0
  744.  
  745. StartArenaPoints = 0
  746.  
  747. #
  748. # RecruitAFriend.MaxLevel
  749. # Description: Highest level up to which a character can benefit from the Recruit-A-Friend
  750. # experience multiplier.
  751. # Default: 60
  752.  
  753. RecruitAFriend.MaxLevel = 60
  754.  
  755. #
  756. # RecruitAFriend.MaxDifference
  757. # Description: Highest level difference between linked Recruiter and Friend benefit from
  758. # the Recruit-A-Friend experience multiplier.
  759. # Default: 4
  760.  
  761. RecruitAFriend.MaxDifference = 4
  762.  
  763. #
  764. # DisableWaterBreath
  765. # Description: Required security level for water breathing.
  766. # Default: 4 - (Disabled)
  767. # 0 - (Enabled, Everyone)
  768. # 1 - (Enabled, Mods/GMs/Admins)
  769. # 2 - (Enabled, GMs/Admins)
  770. # 3 - (Enabled, Admins)
  771.  
  772. DisableWaterBreath = 4
  773.  
  774. #
  775. # AllFlightPaths
  776. # Description: Character knows all flight paths (of both factions) after creation.
  777. # Default: 0 - (Disabled)
  778. # 1 - (Enabled)
  779.  
  780. AllFlightPaths = 0
  781.  
  782. #
  783. # InstantFlightPaths
  784. # Description: Flight paths will take players to their destination instantly instead
  785. # of making them wait while flying.
  786. # Default: 0 - (Disabled)
  787. # 1 - (Enabled)
  788.  
  789. InstantFlightPaths = 0
  790.  
  791. #
  792. # AlwaysMaxSkillForLevel
  793. # Description: Players will automatically gain max skill level when logging in or leveling
  794. # up.
  795. # Default: 0 - (Disabled)
  796. # 1 - (Enabled)
  797.  
  798. AlwaysMaxSkillForLevel = 0
  799.  
  800. #
  801. # ActivateWeather
  802. # Description: Activate the weather system.
  803. # Default: 1 - (Enabled)
  804. # 0 - (Disabled)
  805.  
  806. ActivateWeather = 1
  807.  
  808. #
  809. # CastUnstuck
  810. # Description: Allow casting the Unstuck spell using .start or unstuck button in client
  811. # help options.
  812. # Default: 1 - (Enabled)
  813. # 0 - (Disabled)
  814.  
  815. CastUnstuck = 1
  816.  
  817. #
  818. # Instance.IgnoreLevel
  819. # Description: Ignore level requirement when entering instances.
  820. # Default: 0 - (Disabled)
  821. # 1 - (Enabled)
  822.  
  823. Instance.IgnoreLevel = 0
  824.  
  825. #
  826. # Instance.IgnoreRaid
  827. # Description: Ignore raid group requirement when entering instances.
  828. # Default: 0 - (Disabled)
  829. # 1 - (Enabled)
  830.  
  831. Instance.IgnoreRaid = 0
  832.  
  833. #
  834. # Instance.ResetTimeHour
  835. # Description: Hour of the day when the global instance reset occurs.
  836. # Range: 0-23
  837. # Default: 4 - (04:00 AM)
  838.  
  839. Instance.ResetTimeHour = 4
  840.  
  841. #
  842. # Instance.UnloadDelay
  843. # Description: Time (in milliseconds) before instance maps are unloaded from memory if no
  844. # characters are inside.
  845. # Default: 1800000 - (Enabled, 30 minutes)
  846. # 0 - (Disabled, Instance maps are kept in memory until the instance
  847. # resets)
  848.  
  849. Instance.UnloadDelay = 1800000
  850.  
  851. #
  852. # InstancesResetAnnounce
  853. # Description: Announce the reset of one instance to whole party.
  854. # Default: false - (Disabled, don't show, blizzlike)
  855. # true - (Enabled, show)
  856.  
  857. InstancesResetAnnounce = false
  858.  
  859. #
  860. # Quests.EnableQuestTracker
  861. # Description: Store datas in the database about quest completion and abandonment to help finding out bugged quests.
  862. # Default: 0 - (Disabled)
  863. # 1 - (Enabled)
  864.  
  865. Quests.EnableQuestTracker = 0
  866.  
  867. #
  868. # Quests.LowLevelHideDiff
  869. # Description: Level difference between player and quest level at which quests are
  870. # considered low-level and are not shown via exclamation mark (!) at quest
  871. # givers.
  872. # Default: 4 - (Enabled, Hide quests that have 4 levels less than the character)
  873. # -1 - (Disabled, Show all available quest marks)
  874.  
  875. Quests.LowLevelHideDiff = 4
  876.  
  877. #
  878. # Quests.HighLevelHideDiff
  879. # Description: Level difference between player and quest level at which quests are
  880. # considered high-level and are not shown via exclamation mark (!) at quest
  881. # givers.
  882. # Default: 7 - (Enabled, Hide quests that have 7 levels more than the character)
  883. # -1 - (Disabled, Show all available quest marks)
  884.  
  885. Quests.HighLevelHideDiff = 7
  886.  
  887. #
  888. # Quests.IgnoreRaid
  889. # Description: Allow non-raid quests to be completed while in a raid group.
  890. # Default: 0 - (Disabled)
  891. # 1 - (Enabled)
  892.  
  893. Quests.IgnoreRaid = 0
  894.  
  895. #
  896. # Quests.IgnoreAutoAccept
  897. # Description: Ignore auto accept flag. Clients will have to manually accept all quests.
  898. # Default: 0 - (Disabled, DB values determine if quest is marked auto accept or not.)
  899. # 1 - (Enabled, clients will not be told to automatically accept any quest.)
  900.  
  901. Quests.IgnoreAutoAccept = 0
  902.  
  903. #
  904. # Quests.IgnoreAutoComplete
  905. # Description: Ignore auto complete flag. Clients will have to manually complete all quests.
  906. # Default: 0 - (Disabled, DB values determine if quest is marked auto complete or not.)
  907. # 1 - (Enabled, clients will not be told to automatically complete any quest.)
  908.  
  909. Quests.IgnoreAutoComplete = 0
  910.  
  911. #
  912. # Guild.EventLogRecordsCount
  913. # Description: Number of log entries for guild events that are stored per guild. Old entries
  914. # will be overwritten if the number of log entries exceed the configured value.
  915. # High numbers prevent this behavior but may have performance impacts.
  916. # Default: 100
  917.  
  918. Guild.EventLogRecordsCount = 100
  919.  
  920. #
  921. # Guild.ResetHour
  922. # Description: Hour of the day when the daily cap resets occur.
  923. # Range: 0-23
  924. # Default: 6 - (06:00 AM)
  925.  
  926. Guild.ResetHour = 6
  927.  
  928. #
  929. # Guild.BankEventLogRecordsCount
  930. # Description: Number of log entries for guild bank events that are stored per guild. Old
  931. # entries will be overwritten if the number of log entries exceed the
  932. # configured value. High numbers prevent this behavior but may have performance
  933. # impacts.
  934. # Default: 25 - (Minimum)
  935.  
  936. Guild.BankEventLogRecordsCount = 25
  937.  
  938. #
  939. # MaxPrimaryTradeSkill
  940. # Description: Maximum number of primary professions a character can learn.
  941. # Range: 0-10
  942. # Default: 2
  943.  
  944. MaxPrimaryTradeSkill = 2
  945.  
  946. #
  947. # MinPetitionSigns
  948. # Description: Number of required signatures on charters to create a guild.
  949. # Range: 0-9
  950. # Default: 9
  951.  
  952. MinPetitionSigns = 9
  953.  
  954. #
  955. # MaxGroupXPDistance
  956. # Description: Max distance to creature for group member to get experience at creature
  957. # death.
  958. # Default: 74
  959.  
  960. MaxGroupXPDistance = 74
  961.  
  962. #
  963. # MaxRecruitAFriendBonusDistance
  964. # Description: Max distance between character and and group to gain the Recruit-A-Friend
  965. # XP multiplier.
  966. # Default: 100
  967.  
  968. MaxRecruitAFriendBonusDistance = 100
  969.  
  970. #
  971. # MailDeliveryDelay
  972. # Description: Time (in seconds) mail delivery is delayed when sending items.
  973. # Default: 3600 - (1 hour)
  974.  
  975. MailDeliveryDelay = 3600
  976.  
  977. #
  978. # SkillChance.Prospecting
  979. # Description: Allow skill increase from prospecting.
  980. # Default: 0 - (Disabled)
  981. # 1 - (Enabled)
  982.  
  983. SkillChance.Prospecting = 0
  984.  
  985. #
  986. # SkillChance.Milling
  987. # Description: Allow skill increase from milling.
  988. # Default: 0 - (Disabled)
  989. # 1 - (Enabled)
  990.  
  991. SkillChance.Milling = 0
  992.  
  993. #
  994. # OffhandCheckAtSpellUnlearn
  995. # Description: Unlearning certain spells can change offhand weapon restrictions
  996. # for equip slots.
  997. # Default: 1 - (Recheck offhand slot weapon at unlearning a spell)
  998. # 0 - (Recheck offhand slot weapon only at zone update)
  999.  
  1000. OffhandCheckAtSpellUnlearn = 1
  1001.  
  1002. #
  1003. # ClientCacheVersion
  1004. # Description: Client cache version for client cache data reset. Use any value different
  1005. # from DB and not recently been used to trigger client side cache reset.
  1006. # Default: 0 - (Use DB value from world DB db_version.cache_id field)
  1007.  
  1008. ClientCacheVersion = 0
  1009.  
  1010. #
  1011. # Event.Announce
  1012. # Description: Announce events.
  1013. # Default: 0 - (Disabled)
  1014. # 1 - (Enabled)
  1015.  
  1016. Event.Announce = 0
  1017.  
  1018. #
  1019. # BeepAtStart
  1020. # Description: Beep when the world server finished starting.
  1021. # Default: 1 - (Enabled)
  1022. # 0 - (Disabled)
  1023.  
  1024. BeepAtStart = 1
  1025.  
  1026. #
  1027. # Motd
  1028. # Description: Message of the Day, displayed at login.
  1029. # Use '@' for a newline and be sure to escape special characters.
  1030. # Example: "Welcome to John\'s Server@This server runs on Trinity Core."
  1031. # Default: "Welcome to a Trinity Core server."
  1032.  
  1033. Motd = "Welcome to a Trinity Core server."
  1034.  
  1035. #
  1036. # Server.LoginInfo
  1037. # Description: Display core version (.server info) on login.
  1038. # Default: 0 - (Disabled)
  1039. # 1 - (Enabled)
  1040.  
  1041. Server.LoginInfo = 0
  1042.  
  1043. #
  1044. # Command.LookupMaxResults
  1045. # Description: Number of results being displayed using a .lookup command.
  1046. # Default: 0 - (Unlimited)
  1047.  
  1048. Command.LookupMaxResults = 0
  1049.  
  1050. #
  1051. # AllowTickets
  1052. # Description: Allow/disallow sending new tickets.
  1053. # Default: 1 - (Enabled)
  1054. # 0 - (Disabled)
  1055.  
  1056. AllowTickets = 1
  1057.  
  1058. #
  1059. # DungeonFinder.OptionsMask
  1060. # Description: Dungeon and raid finder system.
  1061. # Value is a bitmask consisting of:
  1062. # LFG_OPTION_ENABLE_DUNGEON_FINDER = 1, Enable the dungeon finder browser
  1063. # LFG_OPTION_ENABLE_RAID_BROWSER = 2, Enable the raid browser
  1064. # Default: 1
  1065.  
  1066. DungeonFinder.OptionsMask = 1
  1067.  
  1068. #
  1069. # DBC.EnforceItemAttributes
  1070. # Description: Disallow overriding item attributes stored in DBC files with values from the
  1071. # database.
  1072. # Default: 1 - (Enabled, Enforce DBC values)
  1073. # 0 - (Disabled, Use database values)
  1074.  
  1075. DBC.EnforceItemAttributes = 1
  1076.  
  1077. #
  1078. # AccountInstancesPerHour
  1079. # Description: Controls the max amount of different instances player can enter within hour.
  1080. # Default: 5
  1081.  
  1082. AccountInstancesPerHour = 5
  1083.  
  1084. #
  1085. # Account.PasswordChangeSecurity
  1086. # Description: Controls how secure the password changes are.
  1087. # Default: 0 - None (Old and new password)
  1088. # 1 - Email (Email confirmation necessary)
  1089. # 2 - RBAC (RBAC enable or disables email confirmation per group)
  1090.  
  1091. Account.PasswordChangeSecurity = 0
  1092.  
  1093. #
  1094. # BirthdayTime
  1095. # Description: Set to date of project's birth in UNIX time. By default the date when
  1096. # TrinityCore was started (Thu Oct 2, 2008)
  1097. # Default: 1222964635
  1098. #
  1099. #
  1100.  
  1101. BirthdayTime = 1222964635
  1102.  
  1103. #
  1104. ###################################################################################################
  1105.  
  1106. ###################################################################################################
  1107. # WARDEN SETTINGS
  1108. #
  1109. # Warden.Enabled
  1110. # Description: Enable Warden anticheat system.
  1111. # Default: 0 - (Disabled)
  1112. # 1 - (Enabled)
  1113.  
  1114. Warden.Enabled = 0
  1115.  
  1116. #
  1117. # Warden.NumMemChecks
  1118. # Description: Number of Warden memory checks that are sent to the client each cycle.
  1119. # Default: 3 - (Enabled)
  1120. # 0 - (Disabled)
  1121.  
  1122. Warden.NumMemChecks = 3
  1123.  
  1124. #
  1125. # Warden.NumOtherChecks
  1126. # Description: Number of Warden checks other than memory checks that are added to request
  1127. # each checking cycle.
  1128. # Default: 7 - (Enabled)
  1129. # 0 - (Disabled)
  1130.  
  1131. Warden.NumOtherChecks = 7
  1132.  
  1133. #
  1134. # Warden.ClientResponseDelay
  1135. # Description: Time (in seconds) before client is getting disconnecting for not responding.
  1136. # Default: 600 - (10 Minutes)
  1137. # 0 - (Disabled, client won't be kicked)
  1138.  
  1139. Warden.ClientResponseDelay = 600
  1140.  
  1141. #
  1142. # Warden.ClientCheckHoldOff
  1143. # Description: Time (in seconds) to wait before sending the next check request to the client.
  1144. # A low number increases traffic and load on client and server side.
  1145. # Default: 30 - (30 Seconds)
  1146. # 0 - (Send check as soon as possible)
  1147.  
  1148. Warden.ClientCheckHoldOff = 30
  1149.  
  1150. #
  1151. # Warden.ClientCheckFailAction
  1152. # Description: Default action being taken if a client check failed. Actions can be
  1153. # overwritten for each single check via warden_action table in characters
  1154. # database.
  1155. # Default: 0 - (Disabled, Logging only)
  1156. # 1 - (Kick)
  1157. # 2 - (Ban)
  1158.  
  1159. Warden.ClientCheckFailAction = 0
  1160.  
  1161. #
  1162. # Warden.BanDuration
  1163. # Description: Time (in seconds) an account will be banned if ClientCheckFailAction is set
  1164. # to ban.
  1165. # Default: 86400 - (24 hours)
  1166. # 0 - (Permanent ban)
  1167.  
  1168. Warden.BanDuration = 86400
  1169.  
  1170. #
  1171. ###################################################################################################
  1172.  
  1173. ###################################################################################################
  1174. # PLAYER INTERACTION
  1175. #
  1176. # AllowTwoSide.Interaction.Calendar
  1177. # Description: Allow calendar invites between factions.
  1178. # Default: 0 - (Disabled)
  1179. # 1 - (Enabled)
  1180.  
  1181. AllowTwoSide.Interaction.Calendar = 0
  1182.  
  1183. #
  1184. # AllowTwoSide.Interaction.Channel
  1185. # Description: Allow channel chat between factions.
  1186. # Default: 0 - (Disabled)
  1187. # 1 - (Enabled)
  1188.  
  1189. AllowTwoSide.Interaction.Channel = 0
  1190.  
  1191. #
  1192. # AllowTwoSide.Interaction.Group
  1193. # Description: Allow group joining between factions.
  1194. # Default: 0 - (Disabled)
  1195. # 1 - (Enabled)
  1196.  
  1197. AllowTwoSide.Interaction.Group = 0
  1198.  
  1199. #
  1200. # AllowTwoSide.Interaction.Guild
  1201. # Description: Allow guild joining between factions.
  1202. # Default: 0 - (Disabled)
  1203. # 1 - (Enabled)
  1204.  
  1205. AllowTwoSide.Interaction.Guild = 0
  1206.  
  1207. #
  1208. # AllowTwoSide.Interaction.Auction
  1209. # Description: Allow auctions between factions.
  1210. # Default: 0 - (Disabled)
  1211. # 1 - (Enabled)
  1212.  
  1213. AllowTwoSide.Interaction.Auction = 0
  1214.  
  1215. #
  1216. # AllowTwoSide.Trade
  1217. # Description: Allow trading between factions.
  1218. # Default: 0 - (Disabled)
  1219. # 1 - (Enabled)
  1220.  
  1221. AllowTwoSide.Trade = 0
  1222.  
  1223. #
  1224. # TalentsInspecting
  1225. # Description: Allow inspecting characters from the opposing faction.
  1226. # Doesn't affect characters in gamemaster mode.
  1227. # Default: 1 - (Enabled)
  1228. # 0 - (Disabled)
  1229.  
  1230. TalentsInspecting = 1
  1231.  
  1232. #
  1233. ###################################################################################################
  1234.  
  1235. ###################################################################################################
  1236. # CREATURE SETTINGS
  1237. #
  1238. # ThreatRadius
  1239. # Description: Distance for creatures to evade after being pulled away from the combat
  1240. # starting point. If ThreatRadius is less than creature aggro radius then aggro
  1241. # radius will be used.
  1242. # Default: 60
  1243.  
  1244. ThreatRadius = 60
  1245.  
  1246. #
  1247. # Rate.Creature.Aggro
  1248. # Description: Aggro radius percentage.
  1249. # Default: 1 - (Enabled, 100%)
  1250. # 1.5 - (Enabled, 150%)
  1251. # 0 - (Disabled, 0%)
  1252.  
  1253. Rate.Creature.Aggro = 1
  1254.  
  1255. #
  1256. # CreatureFamilyFleeAssistanceRadius
  1257. # Description: Distance for fleeing creatures seeking assistance from other creatures.
  1258. # Default: 30 - (Enabled)
  1259. # 0 - (Disabled)
  1260.  
  1261. CreatureFamilyFleeAssistanceRadius = 30
  1262.  
  1263. #
  1264. # CreatureFamilyAssistanceRadius
  1265. # Description: Distance for creatures calling for assistance from other creatures without
  1266. # moving.
  1267. # Default: 10 - (Enabled)
  1268. # 0 - (Disabled)
  1269.  
  1270. CreatureFamilyAssistanceRadius = 10
  1271.  
  1272. #
  1273. # CreatureFamilyAssistanceDelay
  1274. # Description: Time (in milliseconds) before creature assistance call.
  1275. # Default: 1500 - (1.5 Seconds)
  1276.  
  1277. CreatureFamilyAssistanceDelay = 1500
  1278.  
  1279. #
  1280. # CreatureFamilyFleeDelay
  1281. # Description: Time (in milliseconds) during which creature can flee if no assistance was
  1282. # found.
  1283. # Default: 7000 (7 Seconds)
  1284.  
  1285. CreatureFamilyFleeDelay = 7000
  1286.  
  1287. #
  1288. # WorldBossLevelDiff
  1289. # Description: World boss level difference.
  1290. # Default: 3
  1291.  
  1292. WorldBossLevelDiff = 3
  1293.  
  1294. #
  1295. # Corpse.Decay.NORMAL
  1296. # Corpse.Decay.RARE
  1297. # Corpse.Decay.ELITE
  1298. # Corpse.Decay.RAREELITE
  1299. # Corpse.Decay.WORLDBOSS
  1300. # Description: Time (in seconds) until creature corpse will decay if not looted or skinned.
  1301. # Default: 60 - (1 Minute, Corpse.Decay.NORMAL)
  1302. # 300 - (5 Minutes, Corpse.Decay.RARE)
  1303. # 300 - (5 Minutes, Corpse.Decay.ELITE)
  1304. # 300 - (5 Minutes, Corpse.Decay.RAREELITE)
  1305. # 3600 - (1 Hour, Corpse.Decay.WORLDBOSS)
  1306.  
  1307. Corpse.Decay.NORMAL = 60
  1308. Corpse.Decay.RARE = 300
  1309. Corpse.Decay.ELITE = 300
  1310. Corpse.Decay.RAREELITE = 300
  1311. Corpse.Decay.WORLDBOSS = 3600
  1312.  
  1313. #
  1314. # Rate.Corpse.Decay.Looted
  1315. # Description: Multiplier for Corpse.Decay.* to configure how long creature corpses stay
  1316. # after they have been looted.
  1317. # Default: 0.5
  1318.  
  1319. Rate.Corpse.Decay.Looted = 0.5
  1320.  
  1321. #
  1322. # Rate.Creature.Normal.Damage
  1323. # Rate.Creature.Elite.Elite.Damage
  1324. # Rate.Creature.Elite.RARE.Damage
  1325. # Rate.Creature.Elite.RAREELITE.Damage
  1326. # Rate.Creature.Elite.WORLDBOSS.Damage
  1327. # Description: Mulitplier for creature melee damage.
  1328. # Default: 1 - (Rate.Creature.Normal.Damage)
  1329. # 1 - (Rate.Creature.Elite.Elite.Damage)
  1330. # 1 - (Rate.Creature.Elite.RARE.Damage)
  1331. # 1 - (Rate.Creature.Elite.RAREELITE.Damage)
  1332. # 1 - (Rate.Creature.Elite.WORLDBOSS.Damage)
  1333. #
  1334.  
  1335. Rate.Creature.Normal.Damage = 1
  1336. Rate.Creature.Elite.Elite.Damage = 1
  1337. Rate.Creature.Elite.RARE.Damage = 1
  1338. Rate.Creature.Elite.RAREELITE.Damage = 1
  1339. Rate.Creature.Elite.WORLDBOSS.Damage = 1
  1340.  
  1341. #
  1342. # Rate.Creature.Normal.SpellDamage
  1343. # Rate.Creature.Elite.Elite.SpellDamage
  1344. # Rate.Creature.Elite.RARE.SpellDamage
  1345. # Rate.Creature.Elite.RAREELITE.SpellDamage
  1346. # Rate.Creature.Elite.WORLDBOSS.SpellDamage
  1347. # Description: Mulitplier for creature spell damage.
  1348. # Default: 1 - (Rate.Creature.Normal.SpellDamage)
  1349. # 1 - (Rate.Creature.Elite.Elite.SpellDamage)
  1350. # 1 - (Rate.Creature.Elite.RARE.SpellDamage)
  1351. # 1 - (Rate.Creature.Elite.RAREELITE.SpellDamage)
  1352. # 1 - (Rate.Creature.Elite.WORLDBOSS.SpellDamage)
  1353.  
  1354. Rate.Creature.Normal.SpellDamage = 1
  1355. Rate.Creature.Elite.Elite.SpellDamage = 1
  1356. Rate.Creature.Elite.RARE.SpellDamage = 1
  1357. Rate.Creature.Elite.RAREELITE.SpellDamage = 1
  1358. Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1
  1359.  
  1360. #
  1361. # Rate.Creature.Normal.HP
  1362. # Rate.Creature.Elite.Elite.HP
  1363. # Rate.Creature.Elite.RARE.HP
  1364. # Rate.Creature.Elite.RAREELITE.HP
  1365. # Rate.Creature.Elite.WORLDBOSS.HP
  1366. # Description: Mulitplier for creature health.
  1367. # Default: 1 - (Rate.Creature.Normal.HP)
  1368. # 1 - (Rate.Creature.Elite.Elite.HP)
  1369. # 1 - (Rate.Creature.Elite.RARE.HP)
  1370. # 1 - (Rate.Creature.Elite.RAREELITE.HP)
  1371. # 1 - (Rate.Creature.Elite.WORLDBOSS.HP)
  1372.  
  1373. Rate.Creature.Normal.HP = 1
  1374. Rate.Creature.Elite.Elite.HP = 1
  1375. Rate.Creature.Elite.RARE.HP = 1
  1376. Rate.Creature.Elite.RAREELITE.HP = 1
  1377. Rate.Creature.Elite.WORLDBOSS.HP = 1
  1378.  
  1379. #
  1380. # Creature.PickPocketRefillDelay
  1381. # Description: Time in seconds that the server will wait before refilling the pickpocket loot
  1382. # for a creature
  1383. # Default: 600
  1384.  
  1385. Creature.PickPocketRefillDelay = 600
  1386.  
  1387. #
  1388. # ListenRange.Say
  1389. # Description: Distance in which players can read say messages from creatures or
  1390. # gameobjects.
  1391. # Default: 40
  1392.  
  1393. ListenRange.Say = 40
  1394.  
  1395. #
  1396. # ListenRange.TextEmote
  1397. # Description: Distance in which players can read emotes from creatures or gameobjects.
  1398. # Default: 40
  1399.  
  1400. ListenRange.TextEmote = 40
  1401.  
  1402. #
  1403. # ListenRange.Yell
  1404. # Description: Distance in which players can read yell messages from creatures or
  1405. # gameobjects.
  1406. # Default: 300
  1407.  
  1408. ListenRange.Yell = 300
  1409.  
  1410. #
  1411. ###################################################################################################
  1412.  
  1413. ###################################################################################################
  1414. # CHAT SETTINGS
  1415. #
  1416. # ChatFakeMessagePreventing
  1417. # Description: Chat protection from creating fake messages using a lot spaces or other
  1418. # invisible symbols. Not applied to the addon language, but may break old
  1419. # addons that use normal languages for sending data to other clients.
  1420. # Default: 0 - (Disabled)
  1421. # 1 - (Enabled)
  1422.  
  1423. ChatFakeMessagePreventing = 0
  1424.  
  1425. #
  1426. # ChatStrictLinkChecking.Severity
  1427. # Description: Check chat messages for ingame links to spells, items, quests, etc.
  1428. # Default: 0 - (Disabled)
  1429. # 1 - (Enabled, Check if only valid pipe commands are used, Prevents posting
  1430. # pictures.)
  1431. # 2 - (Enabled, Verify that pipe commands are used in a correct order)
  1432. # 3 - (Check if color, entry and name don't contradict each other. For this to
  1433. # work correctly, please assure that you have extracted locale DBCs of
  1434. # every language specific client playing on this server)
  1435.  
  1436. ChatStrictLinkChecking.Severity = 0
  1437.  
  1438. #
  1439. # ChatStrictLinkChecking.Kick
  1440. # Description: Defines what should be done if a message is considered to contain invalid
  1441. # pipe commands.
  1442. # Default: 0 - (Silently ignore message)
  1443. # 1 - (Disconnect players who sent malformed messages)
  1444.  
  1445. ChatStrictLinkChecking.Kick = 0
  1446.  
  1447. #
  1448. # ChatFlood.MessageCount
  1449. # Description: Chat flood protection, number of messages before player gets muted.
  1450. # Default: 10 - (Enabled)
  1451. # 0 - (Disabled)
  1452.  
  1453. ChatFlood.MessageCount = 10
  1454.  
  1455. #
  1456. # ChatFlood.MessageDelay
  1457. # Description: Time (in seconds) between messages to be counted into ChatFlood.MessageCount.
  1458. # Default: 1
  1459.  
  1460. ChatFlood.MessageDelay = 1
  1461.  
  1462. #
  1463. # ChatFlood.MuteTime
  1464. # Description: Time (in seconds) characters get muted for violating ChatFlood.MessageCount.
  1465. # Default: 10
  1466.  
  1467. ChatFlood.MuteTime = 10
  1468.  
  1469. #
  1470. # Channel.RestrictedLfg
  1471. # Description: Restrict LookupForGroup channel to characters registered in the LFG tool.
  1472. # Default: 1 - (Enabled, Allow join to channel only if registered in LFG)
  1473. # 0 - (Disabled, Allow join to channel in any time)
  1474.  
  1475. Channel.RestrictedLfg = 1
  1476.  
  1477. #
  1478. # ChatLevelReq.Channel
  1479. # Description: Level requirement for characters to be able to write in chat channels.
  1480. # Default: 1
  1481.  
  1482. ChatLevelReq.Channel = 1
  1483.  
  1484. #
  1485. # ChatLevelReq.Whisper
  1486. # Description: Level requirement for characters to be able to whisper other characters.
  1487. # Default: 1
  1488.  
  1489. ChatLevelReq.Whisper = 1
  1490.  
  1491. #
  1492. # ChatLevelReq.Say
  1493. # Description: Level requirement for characters to be able to use say/yell/emote.
  1494. # Default: 1
  1495.  
  1496. ChatLevelReq.Say = 1
  1497.  
  1498. #
  1499. # PreserveCustomChannels
  1500. # Description: Store custom chat channel settings like password, automatic ownership handout
  1501. # or ban list in the database. Needs to be enabled to save custom
  1502. # world/trade/etc. channels that have automatic ownership handout disabled.
  1503. # (.channel set ownership $channel off)
  1504. # Default: 0 - (Disabled, Blizzlike, Channel settings are lost if last person left)
  1505. # 1 - (Enabled)
  1506.  
  1507. PreserveCustomChannels = 1
  1508.  
  1509. #
  1510. # PreserveCustomChannelDuration
  1511. # Description: Time (in days) that needs to pass before the customs chat channels get
  1512. # cleaned up from the database. Only channels with ownership handout enabled
  1513. # (default behavior) will be cleaned.
  1514. # Default: 14 - (Enabled, Clean channels that haven't been used for 14 days)
  1515. # 0 - (Disabled, Infinite channel storage)
  1516.  
  1517. PreserveCustomChannelDuration = 14
  1518.  
  1519. #
  1520. ###################################################################################################
  1521.  
  1522. ###################################################################################################
  1523. # GAME MASTER SETTINGS
  1524. #
  1525. # GM.LoginState
  1526. # Description: GM mode at login.
  1527. # Default: 2 - (Last save state)
  1528. # 0 - (Disable)
  1529. # 1 - (Enable)
  1530.  
  1531. GM.LoginState = 2
  1532.  
  1533. #
  1534. # GM.Visible
  1535. # Description: GM visibility at login.
  1536. # Default: 2 - (Last save state)
  1537. # 0 - (Invisible)
  1538. # 1 - (Visible)
  1539.  
  1540. GM.Visible = 2
  1541.  
  1542. #
  1543. # GM.Chat
  1544. # Description: GM chat mode at login.
  1545. # Default: 2 - (Last save state)
  1546. # 0 - (Disable)
  1547. # 1 - (Enable)
  1548.  
  1549. GM.Chat = 2
  1550.  
  1551. #
  1552. # GM.WhisperingTo
  1553. # Description: Is GM accepting whispers from player by default or not.
  1554. # Default: 2 - (Last save state)
  1555. # 0 - (Disable)
  1556. # 1 - (Enable)
  1557.  
  1558. GM.WhisperingTo = 2
  1559.  
  1560. #
  1561. # GM.FreezeAuraDuration
  1562. # Description: Allows to set a default duration to the Freeze Aura
  1563. # applied on players when using the .freeze command
  1564. # Default: 0 - (Original aura duration. Lasts until the .unfreeze command is used)
  1565. # N - (Aura duration if unspecified in .freeze command, in seconds)
  1566. GM.FreezeAuraDuration = 0
  1567.  
  1568. #
  1569. # GM.InGMList.Level
  1570. # Description: Maximum GM level shown in GM list (if enabled) in non-GM state (.gm off).
  1571. # Default: 3 - (Anyone)
  1572. # 0 - (Only players)
  1573. # 1 - (Only moderators)
  1574. # 2 - (Only gamemasters)
  1575.  
  1576. GM.InGMList.Level = 3
  1577.  
  1578. #
  1579. # GM.InWhoList.Level
  1580. # Description: Max GM level showed in who list (if visible).
  1581. # Default: 3 - (Anyone)
  1582. # 0 - (Only players)
  1583. # 1 - (Only moderators)
  1584. # 2 - (Only gamemasters)
  1585.  
  1586. GM.InWhoList.Level = 3
  1587.  
  1588. #
  1589. # GM.StartLevel
  1590. # Description: GM character starting level.
  1591. # Default: 1
  1592.  
  1593. GM.StartLevel = 1
  1594.  
  1595. #
  1596. # GM.AllowInvite
  1597. # Description: Allow players to invite GM characters.
  1598. # Default: 0 - (Disabled)
  1599. # 1 - (Enabled)
  1600.  
  1601. GM.AllowInvite = 0
  1602.  
  1603. #
  1604. # GM.LowerSecurity
  1605. # Description: Allow lower security levels to use commands on higher security level
  1606. # characters.
  1607. # Default: 0 - (Disabled)
  1608. # 1 - (Enabled)
  1609.  
  1610. GM.LowerSecurity = 0
  1611.  
  1612. #
  1613. # GM.TicketSystem.ChanceOfGMSurvey
  1614. # Description: Chance of sending a GM survey after ticket completion.
  1615. # Default: 50 - (Enabled)
  1616. # 0 - (Disabled)
  1617.  
  1618. GM.TicketSystem.ChanceOfGMSurvey = 50
  1619.  
  1620. #
  1621. ###################################################################################################
  1622.  
  1623. ###################################################################################################
  1624. # VISIBILITY AND DISTANCES
  1625. #
  1626. # Visibility.GroupMode
  1627. # Description: Group visibility modes. Defines which groups can aways detect invisible
  1628. # characters of the same raid, group or faction.
  1629. # Default: 1 - (Raid)
  1630. # 0 - (Party)
  1631. # 2 - (Faction)
  1632.  
  1633. Visibility.GroupMode = 1
  1634.  
  1635. #
  1636. # Visibility.Distance.Continents
  1637. # Visibility.Distance.Instances
  1638. # Visibility.Distance.BGArenas
  1639. # Description: Visibility distance to see other players or gameobjects.
  1640. # Visibility on continents on retail ~90 yards. In BG/Arenas ~533.
  1641. # For instances default ~170.
  1642. # Max limited by grid size: 533.33333
  1643. # Min limit is max aggro radius (45) * Rate.Creature.Aggro
  1644. # Default: 90 - (Visibility.Distance.Continents)
  1645. # 170 - (Visibility.Distance.Instances)
  1646. # 533 - (Visibility.Distance.BGArenas)
  1647.  
  1648. Visibility.Distance.Continents = 90
  1649. Visibility.Distance.Instances = 170
  1650. Visibility.Distance.BGArenas = 533
  1651.  
  1652. #
  1653. # Visibility.Notify.Period.OnContinents
  1654. # Visibility.Notify.Period.InInstances
  1655. # Visibility.Notify.Period.InBGArenas
  1656. # Description: Time (in milliseconds) for visibility update period. Lower values may have
  1657. # performance impact.
  1658. # Default: 1000 - (Visibility.Notify.Period.OnContinents)
  1659. # 1000 - (Visibility.Notify.Period.InInstances)
  1660. # 1000 - (Visibility.Notify.Period.InBGArenas)
  1661.  
  1662. Visibility.Notify.Period.OnContinents = 1000
  1663. Visibility.Notify.Period.InInstances = 1000
  1664. Visibility.Notify.Period.InBGArenas = 1000
  1665.  
  1666. #
  1667. ###################################################################################################
  1668.  
  1669. ###################################################################################################
  1670. # SERVER RATES
  1671. #
  1672. # Rate.Health
  1673. # Rate.Mana
  1674. # Rate.Rage.Income
  1675. # Rate.Rage.Loss
  1676. # Rate.RunicPower.Income
  1677. # Rate.RunicPower.Loss
  1678. # Rate.Focus
  1679. # Rate.Energy
  1680. # Rate.Loyalty
  1681. # Description: Multiplier to configure health, mana, incoming rage, loss of rage, focus
  1682. # energy and loyalty increase or decrease.
  1683. # Default: 1 - (Rate.Health)
  1684. # 1 - (Rate.Mana)
  1685. # 1 - (Rate.Rage.Income)
  1686. # 1 - (Rate.Rage.Loss)
  1687. # 1 - (Rate.RunicPower.Income)
  1688. # 1 - (Rate.RunicPower.Loss)
  1689. # 1 - (Rate.Focus)
  1690. # 1 - (Rate.Energy)
  1691. # 1 - (Rate.Loyalty)
  1692.  
  1693. Rate.Health = 1
  1694. Rate.Mana = 1
  1695. Rate.Rage.Income = 1
  1696. Rate.Rage.Loss = 1
  1697. Rate.RunicPower.Income = 1
  1698. Rate.RunicPower.Loss = 1
  1699. Rate.Focus = 1
  1700. Rate.Energy = 1
  1701. Rate.Loyalty = 1
  1702.  
  1703. #
  1704. # Rate.Skill.Discovery
  1705. # Description: Multiplier for skill discovery.
  1706. # Default: 1
  1707.  
  1708. Rate.Skill.Discovery = 1
  1709.  
  1710. #
  1711. # Rate.Drop.Item.Poor
  1712. # Rate.Drop.Item.Normal
  1713. # Rate.Drop.Item.Uncommon
  1714. # Rate.Drop.Item.Rare
  1715. # Rate.Drop.Item.Epic
  1716. # Rate.Drop.Item.Legendary
  1717. # Rate.Drop.Item.Artifact
  1718. # Rate.Drop.Item.Referenced
  1719. # Rate.Drop.Money
  1720. # Description: Drop rates for money and items based on quality.
  1721. # Default: 1 - (Rate.Drop.Item.Poor)
  1722. # 1 - (Rate.Drop.Item.Normal)
  1723. # 1 - (Rate.Drop.Item.Uncommon)
  1724. # 1 - (Rate.Drop.Item.Rare)
  1725. # 1 - (Rate.Drop.Item.Epic)
  1726. # 1 - (Rate.Drop.Item.Legendary)
  1727. # 1 - (Rate.Drop.Item.Artifact)
  1728. # 1 - (Rate.Drop.Item.Referenced)
  1729. # 1 - (Rate.Drop.Money)
  1730.  
  1731. Rate.Drop.Item.Poor = 1
  1732. Rate.Drop.Item.Normal = 1
  1733. Rate.Drop.Item.Uncommon = 1
  1734. Rate.Drop.Item.Rare = 1
  1735. Rate.Drop.Item.Epic = 1
  1736. Rate.Drop.Item.Legendary = 1
  1737. Rate.Drop.Item.Artifact = 1
  1738. Rate.Drop.Item.Referenced = 1
  1739. Rate.Drop.Money = 1
  1740.  
  1741. #
  1742. # Rate.Drop.Item.ReferencedAmount
  1743. # Description: Multiplier for referenced loot amount.
  1744. # Default: 1
  1745.  
  1746. Rate.Drop.Item.ReferencedAmount = 1
  1747.  
  1748. #
  1749. # Rate.XP.Kill
  1750. # Rate.XP.Quest
  1751. # Rate.XP.Explore
  1752. # Description: Experience rates.
  1753. # Default: 1 - (Rate.XP.Kill)
  1754. # 1 - (Rate.XP.Quest)
  1755. # 1 - (Rate.XP.Explore)
  1756.  
  1757. Rate.XP.Kill = 1
  1758. Rate.XP.Quest = 1
  1759. Rate.XP.Explore = 1
  1760.  
  1761. #
  1762. # Rate.Quest.Money.Reward
  1763. # Rate.Quest.Money.Max.Level.Reward
  1764. # Description: Multiplier for money quest rewards. Can not be below 0.
  1765. # Default: 1
  1766.  
  1767. Rate.Quest.Money.Reward = 1
  1768. Rate.Quest.Money.Max.Level.Reward = 1
  1769.  
  1770. #
  1771. # Rate.RepairCost
  1772. # Description: Repair cost rate.
  1773. # Default: 1
  1774.  
  1775. Rate.RepairCost = 1
  1776.  
  1777. #
  1778. # Rate.Rest.InGame
  1779. # Rate.Rest.Offline.InTavernOrCity
  1780. # Rate.Rest.Offline.InWilderness
  1781. # Description: Resting points grow rates.
  1782. # Default: 1 - (Rate.Rest.InGame)
  1783. # 1 - (Rate.Rest.Offline.InTavernOrCity)
  1784. # 1 - (Rate.Rest.Offline.InWilderness)
  1785.  
  1786. Rate.Rest.InGame = 1
  1787. Rate.Rest.Offline.InTavernOrCity = 1
  1788. Rate.Rest.Offline.InWilderness = 1
  1789.  
  1790. #
  1791. # Rate.Damage.Fall
  1792. # Description: Damage after fall rate.
  1793. # Default: 1
  1794.  
  1795. Rate.Damage.Fall = 1
  1796.  
  1797. #
  1798. # Rate.Auction.Time
  1799. # Rate.Auction.Deposit
  1800. # Rate.Auction.Cut
  1801. # Description: Auction rates (auction time, deposit get at auction start,
  1802. # auction cut from price at auction end).
  1803. # Default: 1 - (Rate.Auction.Time)
  1804. # 1 - (Rate.Auction.Deposit)
  1805. # 1 - (Rate.Auction.Cut)
  1806.  
  1807. Rate.Auction.Time = 1
  1808. Rate.Auction.Deposit = 1
  1809. Rate.Auction.Cut = 1
  1810.  
  1811. #
  1812. # Rate.Honor
  1813. # Description: Honor gain rate.
  1814. # Default: 1
  1815.  
  1816. Rate.Honor = 1
  1817.  
  1818. #
  1819. # Rate.Talent
  1820. # Description: Talent point rate.
  1821. # Default: 1
  1822.  
  1823. Rate.Talent = 1
  1824.  
  1825. #
  1826. # Rate.Reputation.Gain
  1827. # Description: Reputation gain rate.
  1828. # Default: 1
  1829.  
  1830. Rate.Reputation.Gain = 1
  1831.  
  1832. #
  1833. # Rate.Reputation.LowLevel.Kill
  1834. # Description: Reputation gain from killing low level (grey) creatures.
  1835. # Default: 1
  1836.  
  1837. Rate.Reputation.LowLevel.Kill = 1
  1838.  
  1839. #
  1840. # Rate.Reputation.LowLevel.Quest
  1841. # Description: Reputation gain rate.
  1842. # Default: 1
  1843.  
  1844. Rate.Reputation.LowLevel.Quest = 1
  1845.  
  1846. #
  1847. # Rate.Reputation.RecruitAFriendBonus
  1848. # Description: Reputation bonus rate for recruit-a-friend.
  1849. # Default: 0.1
  1850.  
  1851. Rate.Reputation.RecruitAFriendBonus = 0.1
  1852.  
  1853. #
  1854. # Rate.MoveSpeed
  1855. # Description: Movement speed rate.
  1856. # Default: 1
  1857.  
  1858. Rate.MoveSpeed = 1
  1859.  
  1860. #
  1861. # Rate.InstanceResetTime
  1862. # Description: Multiplier for the rate between global raid/heroic instance resets
  1863. # (dbc value). Higher value increases the time between resets,
  1864. # lower value lowers the time, you need clean instance_reset in
  1865. # characters db in order to let new values work.
  1866. # Default: 1
  1867.  
  1868. Rate.InstanceResetTime = 1
  1869.  
  1870. #
  1871. # SkillGain.Crafting
  1872. # SkillGain.Defense
  1873. # SkillGain.Gathering
  1874. # SkillGain.Weapon
  1875. # Description: Crafting/defense/gathering/weapon skills gain rate.
  1876. # Default: 1 - (SkillGain.Crafting)
  1877. # 1 - (SkillGain.Defense)
  1878. # 1 - (SkillGain.Gathering)
  1879. # 1 - (SkillGain.Weapon)
  1880.  
  1881. SkillGain.Crafting = 1
  1882. SkillGain.Defense = 1
  1883. SkillGain.Gathering = 1
  1884. SkillGain.Weapon = 1
  1885.  
  1886. #
  1887. # SkillChance.Orange
  1888. # SkillChance.Yellow
  1889. # SkillChance.Green
  1890. # SkillChance.Grey
  1891. # Description: Chance to increase skill based on recipe color.
  1892. # Default: 100 - (SkillChance.Orange)
  1893. # 75 - (SkillChance.Yellow)
  1894. # 25 - (SkillChance.Green)
  1895. # 0 - (SkillChance.Grey)
  1896.  
  1897. SkillChance.Orange = 100
  1898. SkillChance.Yellow = 75
  1899. SkillChance.Green = 25
  1900. SkillChance.Grey = 0
  1901.  
  1902. #
  1903. # SkillChance.MiningSteps
  1904. # SkillChance.SkinningSteps
  1905. # Description: Skinning and Mining chance decreases with skill level.
  1906. # Default: 0 - (Disabled)
  1907. # 75 - (In 2 times each 75 skill points)
  1908.  
  1909. SkillChance.MiningSteps = 0
  1910. SkillChance.SkinningSteps = 0
  1911.  
  1912. #
  1913. # DurabilityLoss.InPvP
  1914. # Description: Durability loss on death during PvP.
  1915. # Default: 0 - (Disabled)
  1916. # 1 - (Enabled)
  1917.  
  1918. DurabilityLoss.InPvP = 0
  1919.  
  1920. #
  1921. # DurabilityLoss.OnDeath
  1922. # Description: Durability loss percentage on death.
  1923. # Default: 10
  1924.  
  1925. DurabilityLoss.OnDeath = 10
  1926.  
  1927. #
  1928. # DurabilityLossChance.Damage
  1929. # Description: Chance to lose durability on one equipped item from damage.
  1930. # Default: 0.5 - (100/0.5 = 200, Each 200 damage one equipped item will use durability)
  1931.  
  1932. DurabilityLossChance.Damage = 0.5
  1933.  
  1934. #
  1935. # DurabilityLossChance.Absorb
  1936. # Description: Chance to lose durability on one equipped armor item when absorbing damage.
  1937. # Default: 0.5 - (100/0.5 = 200, Each 200 absorbed damage one equipped item will lose
  1938. # durability)
  1939.  
  1940. DurabilityLossChance.Absorb = 0.5
  1941.  
  1942. #
  1943. # DurabilityLossChance.Parry
  1944. # Description: Chance to lose durability on main weapon when parrying attacks.
  1945. # Default: 0.05 - (100/0.05 = 2000, Each 2000 parried damage the main weapon will lose
  1946. # durability)
  1947.  
  1948. DurabilityLossChance.Parry = 0.05
  1949.  
  1950. #
  1951. # DurabilityLossChance.Block
  1952. # Description: Chance to lose durability on shield when blocking attacks.
  1953. # Default: 0.05 - (100/0.05 = 2000, Each 2000 blocked damage the shield will lose
  1954. # durability)
  1955.  
  1956. DurabilityLossChance.Block = 0.05
  1957.  
  1958. #
  1959. # Death.SicknessLevel
  1960. # Description: Starting level for resurrection sickness.
  1961. # Example: 11 - (Level 1-10 characters will not be affected,
  1962. # Level 11-19 characters will be affected for 1 minute,
  1963. # Level 20-MaxPlayerLevel characters will be affected for 10 minutes)
  1964. # Default: 11 - (Enabled, See Example)
  1965. # MaxPlayerLevel+1 - (Disabled)
  1966. # -10 - (Enabled, Level 1+ characters have 10 minute duration)
  1967.  
  1968. Death.SicknessLevel = 11
  1969.  
  1970. #
  1971. # Death.CorpseReclaimDelay.PvP
  1972. # Death.CorpseReclaimDelay.PvE
  1973. # Description: Increase corpse reclaim delay at PvP/PvE deaths.
  1974. # Default: 1 - (Enabled)
  1975. # 0 - (Disabled)
  1976.  
  1977. Death.CorpseReclaimDelay.PvP = 1
  1978. Death.CorpseReclaimDelay.PvE = 0
  1979.  
  1980. #
  1981. # Death.Bones.World
  1982. # Death.Bones.BattlegroundOrArena
  1983. # Description: Create bones instead of corpses at resurrection in normal zones, instances,
  1984. # battleground or arenas.
  1985. # Default: 1 - (Enabled, Death.Bones.World)
  1986. # 1 - (Enabled, Death.Bones.BattlegroundOrArena)
  1987. # 0 - (Disabled)
  1988.  
  1989. Death.Bones.World = 1
  1990. Death.Bones.BattlegroundOrArena = 1
  1991.  
  1992. #
  1993. # Die.Command.Mode
  1994. # Description: Do not trigger things like loot from .die command.
  1995. # Default: 1 - (Enabled)
  1996. # 0 - (Disabled)
  1997.  
  1998. Die.Command.Mode = 1
  1999.  
  2000. #
  2001. ###################################################################################################
  2002.  
  2003. ###################################################################################################
  2004. # STATS LIMITS
  2005. #
  2006. # Stats.Limits.Enable
  2007. # Description: Enable or disable stats system.
  2008. # Default: 0 - Disabled
  2009.  
  2010. Stats.Limits.Enable = 0
  2011.  
  2012. #
  2013. # Stats.Limit.[STAT]
  2014. # Description: Set percentage limit for dodge, parry, block and crit rating.
  2015. # Default: 95.0 (95%)
  2016.  
  2017. Stats.Limits.Dodge = 95.0
  2018. Stats.Limits.Parry = 95.0
  2019. Stats.Limits.Block = 95.0
  2020. Stats.Limits.Crit = 95.0
  2021.  
  2022. #
  2023. ###################################################################################################
  2024.  
  2025. ###################################################################################################
  2026. # AUTO BROADCAST
  2027. #
  2028. # AutoBroadcast.On
  2029. # Description: Enable auto broadcast.
  2030. # Default: 0 - (Disabled)
  2031. # 1 - (Enabled)
  2032.  
  2033. AutoBroadcast.On = 0
  2034.  
  2035. #
  2036. # AutoBroadcast.Center
  2037. # Description: Auto broadcasting display method.
  2038. # Default: 0 - (Announce)
  2039. # 1 - (Notify)
  2040. # 2 - (Both)
  2041.  
  2042. AutoBroadcast.Center = 0
  2043.  
  2044. #
  2045. # AutoBroadcast.Timer
  2046. # Description: Timer (in milliseconds) for auto broadcasts.
  2047. # Default: 60000 - (10 minutes)
  2048.  
  2049. AutoBroadcast.Timer = 600000
  2050.  
  2051. #
  2052. ###################################################################################################
  2053.  
  2054. ###################################################################################################
  2055. # BATTLEGROUND CONFIG
  2056. #
  2057. # Battleground.CastDeserter
  2058. # Description: Cast Deserter spell at players who leave battlegrounds in progress.
  2059. # Default: 1 - (Enabled)
  2060. # 0 - (Disabled)
  2061.  
  2062. Battleground.CastDeserter = 1
  2063.  
  2064. #
  2065. # Battleground.QueueAnnouncer.Enable
  2066. # Description: Announce battleground queue status to chat.
  2067. # Default: 0 - (Disabled)
  2068. # 1 - (Enabled)
  2069.  
  2070. Battleground.QueueAnnouncer.Enable = 0
  2071.  
  2072. #
  2073. # Battleground.QueueAnnouncer.PlayerOnly
  2074. # Description: Battleground queue announcement type.
  2075. # Default: 0 - (System message, Anyone can see it)
  2076. # 1 - (Private, Only queued players can see it)
  2077.  
  2078. Battleground.QueueAnnouncer.PlayerOnly = 0
  2079.  
  2080. #
  2081. # Battleground.StoreStatistics.Enable
  2082. # Description: Store Battleground scores in the database.
  2083. # Default: 0 - (Disabled)
  2084. # 1 - (Enabled)
  2085.  
  2086. Battleground.StoreStatistics.Enable = 0
  2087.  
  2088. #
  2089. # Battleground.InvitationType
  2090. # Description: Set Battleground invitation type.
  2091. # Default: 0 - (Normal, Invite as much players to battlegrounds as queued,
  2092. # Don't bother with balance)
  2093. # 1 - (Experimental, Don't allow to invite much more players
  2094. # of one faction)
  2095.  
  2096. Battleground.InvitationType = 0
  2097.  
  2098. #
  2099. # Battleground.PrematureFinishTimer
  2100. # Description: Time (in milliseconds) before battleground will end prematurely if there are
  2101. # not enough players on one team. (Values defined in battleground template)
  2102. # Default: 300000 - (Enabled, 5 minutes)
  2103. # 0 - (Disabled, Not recommended)
  2104.  
  2105. BattleGround.PrematureFinishTimer = 300000
  2106.  
  2107. #
  2108. # BattleGround.PremadeGroupWaitForMatch
  2109. # Description: Time (in milliseconds) a pre-made group has to wait for matching group of the
  2110. # other faction.
  2111. # Default: 1800000 - (Enabled, 30 minutes)
  2112. # 0 - (Disabled, Not recommended)
  2113.  
  2114. BattleGround.PremadeGroupWaitForMatch = 1800000
  2115.  
  2116. #
  2117. # Battleground.GiveXPForKills
  2118. # Description: Give experience for honorable kills in battlegrounds.
  2119. # Default: 0 - (Disabled)
  2120. # 1 - (Enabled)
  2121.  
  2122. Battleground.GiveXPForKills = 0
  2123.  
  2124. #
  2125. # Battleground.Random.ResetHour
  2126. # Description: Hour of the day when the global instance resets occur.
  2127. # Range: 0-23
  2128. # Default: 6 - (06:00 AM)
  2129.  
  2130. Battleground.Random.ResetHour = 6
  2131.  
  2132. #
  2133. # Battleground.RewardWinnerHonorFirst
  2134. # Battleground.RewardWinnerArenaFirst
  2135. # Battleground.RewardWinnerHonorLast
  2136. # Battleground.RewardWinnerArenaLast
  2137. # Battleground.RewardLoserHonorFirst
  2138. # Battleground.RewardLoserHonorLast
  2139. # Description: Random Battlegrounds / call to the arms rewards.
  2140. # Default: 30 - Battleground.RewardWinnerHonorFirst
  2141. # 25 - Battleground.RewardWinnerArenaFirst
  2142. # 15 - Battleground.RewardWinnerHonorLast
  2143. # 0 - Battleground.RewardWinnerArenaLast
  2144. # 5 - Battleground.RewardLoserHonorFirst
  2145. # 5 - Battleground.RewardLoserHonorLast
  2146. #
  2147.  
  2148. Battleground.RewardWinnerHonorFirst = 30
  2149. Battleground.RewardWinnerArenaFirst = 25
  2150. Battleground.RewardWinnerHonorLast = 15
  2151. Battleground.RewardWinnerArenaLast = 0
  2152. Battleground.RewardLoserHonorFirst = 5
  2153. Battleground.RewardLoserHonorLast = 5
  2154.  
  2155. #
  2156. ###################################################################################################
  2157.  
  2158. ###################################################################################################
  2159. # BATTLEFIELD CONFIG
  2160. #
  2161. # Wintergrasp.Enable
  2162. # Description: Enable the Wintergrasp battlefield.
  2163. # Default: 0 - (Disabled)
  2164. # 1 - (Enabled, Experimental as of still being in development)
  2165.  
  2166. Wintergrasp.Enable = 0
  2167.  
  2168. #
  2169. # Wintergrasp.PlayerMax
  2170. # Description: Maximum number of players allowed in Wintergrasp.
  2171. # Default: 100
  2172.  
  2173. Wintergrasp.PlayerMax = 100
  2174.  
  2175. #
  2176. # Wintergrasp.PlayerMin
  2177. # Description: Minimum number of players required for Wintergrasp.
  2178. # Default: 0
  2179.  
  2180. Wintergrasp.PlayerMin = 0
  2181.  
  2182. #
  2183. # Wintergrasp.PlayerMinLvl
  2184. # Description: Required character level for the Wintergrasp battle.
  2185. # Default: 77
  2186.  
  2187. Wintergrasp.PlayerMinLvl = 77
  2188.  
  2189. #
  2190. # Wintergrasp.BattleTimer
  2191. # Description: Time (in minutes) for the Wintergrasp battle to last.
  2192. # Default: 30
  2193.  
  2194. Wintergrasp.BattleTimer = 30
  2195.  
  2196. #
  2197. # Wintergrasp.NoBattleTimer
  2198. # Description: Time (in minutes) between Wintergrasp battles.
  2199. # Default: 150
  2200.  
  2201. Wintergrasp.NoBattleTimer = 150
  2202.  
  2203. #
  2204. # Wintergrasp.CrashRestartTimer
  2205. # Description: Time (in minutes) to delay the restart of Wintergrasp if the world server
  2206. # crashed during a running battle.
  2207. # Default: 10
  2208.  
  2209. Wintergrasp.CrashRestartTimer = 10
  2210.  
  2211. #
  2212. ###################################################################################################
  2213.  
  2214. ###################################################################################################
  2215. # ARENA CONFIG
  2216. #
  2217. # Arena.MaxRatingDifference
  2218. # Description: Maximum rating difference between two teams in rated matches.
  2219. # Default: 150 - (Enabled)
  2220. # 0 - (Disabled)
  2221.  
  2222. Arena.MaxRatingDifference = 150
  2223.  
  2224. #
  2225. # Arena.RatingDiscardTimer
  2226. # Description: Time (in milliseconds) after which rating differences are ignored when
  2227. # setting up matches.
  2228. # Default: 600000 - (Enabled, 10 minutes)
  2229. # 0 - (Disabled)
  2230.  
  2231. Arena.RatingDiscardTimer = 600000
  2232.  
  2233. #
  2234. # Arena.RatedUpdateTimer
  2235. # Description: Time (in milliseconds) between checks for matchups in rated arena.
  2236. # Default: 5000 - (5 seconds)
  2237.  
  2238. Arena.RatedUpdateTimer = 5000
  2239.  
  2240. #
  2241. # Arena.AutoDistributePoints
  2242. # Description: Automatically distribute arena points.
  2243. # Default: 0 - (Disabled)
  2244. # 1 - (Enabled)
  2245.  
  2246. Arena.AutoDistributePoints = 0
  2247.  
  2248. #
  2249. # Arena.AutoDistributeInterval
  2250. # Description: Time (in days) how often arena points should be distributed if automatic
  2251. # distribution is enabled.
  2252. # Default: 7 - (Weekly)
  2253.  
  2254. Arena.AutoDistributeInterval = 7
  2255.  
  2256. #
  2257. # Arena.QueueAnnouncer.Enable
  2258. # Description: Announce arena queue status to chat.
  2259. # Default: 0 - (Disabled)
  2260. # 1 - (Enabled)
  2261.  
  2262. Arena.QueueAnnouncer.Enable = 0
  2263.  
  2264. #
  2265. # Arena.ArenaSeason.ID
  2266. # Description: Current arena season id shown in clients.
  2267. # Default: 8
  2268.  
  2269. Arena.ArenaSeason.ID = 8
  2270.  
  2271. #
  2272. # Arena.ArenaSeason.InProgress
  2273. # Description: State of current arena season.
  2274. # Default: 1 - (Active)
  2275. # 0 - (Finished)
  2276.  
  2277. Arena.ArenaSeason.InProgress = 1
  2278.  
  2279. #
  2280. # Arena.ArenaStartRating
  2281. # Description: Start rating for new arena teams.
  2282. # Default: 0
  2283.  
  2284. Arena.ArenaStartRating = 0
  2285.  
  2286. #
  2287. # Arena.ArenaStartPersonalRating
  2288. # Description: Start personal rating when joining a team.
  2289. # Default: 0
  2290.  
  2291. Arena.ArenaStartPersonalRating = 0
  2292.  
  2293. #
  2294. # Arena.ArenaStartMatchmakerRating
  2295. # Description: Start matchmaker rating for players.
  2296. # Default: 1500
  2297.  
  2298. Arena.ArenaStartMatchmakerRating = 1500
  2299.  
  2300. #
  2301. # ArenaLog.ExtendedInfo
  2302. # Description: Include extended info to ArenaLogFile for each player after rated arena
  2303. # matches (guid, name, team, IP, healing/damage done, killing blows).
  2304. # Default: 0 - (Disabled)
  2305. # 1 - (Enabled)
  2306.  
  2307. ArenaLog.ExtendedInfo = 0
  2308.  
  2309. #
  2310. ###################################################################################################
  2311.  
  2312. ###################################################################################################
  2313. # NETWORK CONFIG
  2314. #
  2315. # Network.Threads
  2316. # Description: Number of threads for network.
  2317. # Default: 1 - (Recommended 1 thread per 1000 connections)
  2318.  
  2319. Network.Threads = 1
  2320.  
  2321. #
  2322. # Network.OutKBuff
  2323. # Description: Amount of memory (in bytes) used for the output kernel buffer (see SO_SNDBUF
  2324. # socket option, TCP manual).
  2325. # Default: -1 - (Use system default setting)
  2326.  
  2327. Network.OutKBuff = -1
  2328.  
  2329. #
  2330. # Network.OutUBuff
  2331. # Description: Amount of memory (in bytes) reserved in the user space per connection for
  2332. # output buffering.
  2333. # Default: 65536
  2334.  
  2335. Network.OutUBuff = 65536
  2336.  
  2337. #
  2338. # Network.TcpNoDelay:
  2339. # Description: TCP Nagle algorithm setting.
  2340. # Default: 0 - (Enabled, Less traffic, More latency)
  2341. # 1 - (Disabled, More traffic, Less latency, TCP_NO_DELAY)
  2342.  
  2343. Network.TcpNodelay = 1
  2344.  
  2345. #
  2346. ###################################################################################################
  2347.  
  2348. ###################################################################################################
  2349. # CONSOLE AND REMOTE ACCESS
  2350. #
  2351. # Console.Enable
  2352. # Description: Enable console.
  2353. # Default: 1 - (Enabled)
  2354. # 0 - (Disabled)
  2355.  
  2356. Console.Enable = 1
  2357.  
  2358. #
  2359. # Ra.Enable
  2360. # Description: Enable remote console (telnet).
  2361. # Default: 0 - (Disabled)
  2362. # 1 - (Enabled)
  2363.  
  2364. Ra.Enable = 0
  2365.  
  2366. #
  2367. # Ra.IP
  2368. # Description: Bind remote access to IP/hostname.
  2369. # Default: "0.0.0.0" - (Bind to all IPs on the system)
  2370.  
  2371. Ra.IP = "0.0.0.0"
  2372.  
  2373. #
  2374. # Ra.Port
  2375. # Description: TCP port to reach the remote console.
  2376. # Default: 3443
  2377.  
  2378. Ra.Port = 3443
  2379.  
  2380. #
  2381. # Ra.MinLevel
  2382. # Description: Required security level to use the remote console.
  2383. # Default: 3
  2384.  
  2385. Ra.MinLevel = 3
  2386.  
  2387. #
  2388. # SOAP.Enable
  2389. # Description: Enable soap service.
  2390. # Default: 0 - (Disabled)
  2391. # 1 - (Enabled)
  2392.  
  2393. SOAP.Enabled = 0
  2394.  
  2395. #
  2396. # SOAP.IP
  2397. # Description: Bind SOAP service to IP/hostname.
  2398. # Default: "127.0.0.1" - (Bind to localhost)
  2399.  
  2400. SOAP.IP = "127.0.0.1"
  2401.  
  2402. #
  2403. # SOAP.Port
  2404. # Description: TCP port to reach the SOAP service.
  2405. # Default: 7878
  2406.  
  2407. SOAP.Port = 7878
  2408.  
  2409. #
  2410. ###################################################################################################
  2411.  
  2412. ###################################################################################################
  2413. # CHARACTER DELETE OPTIONS
  2414. #
  2415. # CharDelete.Method
  2416. # Description: Character deletion behavior.
  2417. # Default: 0 - (Completely remove character from the database)
  2418. # 1 - (Unlink the character from account and free up the name, Appears as
  2419. # deleted ingame)
  2420.  
  2421. CharDelete.Method = 0
  2422.  
  2423. #
  2424. # CharDelete.MinLevel
  2425. # Description: Required level to use the unlinking method if enabled for non-heroic classes.
  2426. # Default: 0 - (Same method for every level)
  2427. # 1+ - (Only characters with the specified level will use the unlinking method)
  2428.  
  2429. CharDelete.MinLevel = 0
  2430.  
  2431. #
  2432. # CharDelete.Heroic.MinLevel
  2433. # Description: Required level to use the unlinking method if enabled for heroic classes.
  2434. # Default: 0 - (Same method for every level)
  2435. # 1+ - (Only characters with the specified level will use the unlinking method)
  2436.  
  2437. CharDelete.Heroic.MinLevel = 0
  2438.  
  2439. #
  2440. # CharDelete.KeepDays
  2441. # Description: Time (in days) before unlinked characters will be removed from the database.
  2442. # Default: 30 - (Enabled)
  2443. # 0 - (Disabled, Don't delete any characters)
  2444.  
  2445. CharDelete.KeepDays = 30
  2446.  
  2447. #
  2448. ###################################################################################################
  2449.  
  2450. ###################################################################################################
  2451. # CUSTOM SERVER OPTIONS
  2452. #
  2453. # AllowTrackBothResources
  2454. # Description: Allows players to track herbs and minerals at the same time (if they have the skills)
  2455. # Default: 0 (do not allow)
  2456. # 1 (allow)
  2457. #
  2458. # Note: The following are client limitations and cannot be coded for:
  2459. # * The minimap tracking icon will display whichever skill is activated second
  2460. # * The minimap tracking list will only show a check mark next to the last skill activated (sometimes this
  2461. # bugs out and doesn't switch the check mark. It has no effect on the actual tracking though).
  2462. # * The minimap dots are yellow for both resources
  2463.  
  2464. AllowTrackBothResources = 0
  2465.  
  2466. #
  2467. # PlayerStart.AllReputation
  2468. # Description: Players will start with most of the high level reputations that are needed
  2469. # for items, mounts etc.
  2470. # Default: 0 - (Disabled)
  2471. # 1 - (Enabled)
  2472.  
  2473. PlayerStart.AllReputation = 0
  2474.  
  2475. #
  2476. # PlayerStart.AllSpells
  2477. # Description: If enabled, players will start with all their class spells (not talents).
  2478. # You must populate playercreateinfo_spell_custom table with the spells you
  2479. # want, or this will not work! The table has data for all classes / races up
  2480. # to WoTLK expansion.
  2481. # Default: 0 - (Disabled)
  2482. # 1 - (Enabled)
  2483.  
  2484. PlayerStart.AllSpells = 0
  2485.  
  2486. #
  2487. # PlayerStart.MapsExplored
  2488. # Description: Characters start with all maps explored.
  2489. # Default: 0 - (Disabled)
  2490. # 1 - (Enabled)
  2491.  
  2492. PlayerStart.MapsExplored = 0
  2493.  
  2494. #
  2495. # HonorPointsAfterDuel
  2496. # Description: Amount of honor points the duel winner will get after a duel.
  2497. # Default: 0 - (Disabled)
  2498. # 1+ - (Enabled)
  2499.  
  2500. HonorPointsAfterDuel = 0
  2501.  
  2502. #
  2503. # AlwaysMaxWeaponSkill
  2504. # Description: Players will automatically gain max weapon/defense skill when logging in,
  2505. # or leveling.
  2506. # Default: 0 - (Disabled)
  2507. # 1 - (Enabled)
  2508.  
  2509. AlwaysMaxWeaponSkill = 0
  2510.  
  2511. #
  2512. # PvPToken.Enable
  2513. # Description: Character will receive a token after defeating another character that yields
  2514. # honor.
  2515. # Default: 0 - (Disabled)
  2516. # 1 - (Enabled)
  2517.  
  2518. PvPToken.Enable = 0
  2519.  
  2520. #
  2521. # PvPToken.MapAllowType
  2522. # Description: Define where characters can receive tokens.
  2523. # Default: 4 - (All maps)
  2524. # 3 - (Battlegrounds)
  2525. # 2 - (FFA areas only like Gurubashi arena)
  2526. # 1 - (Battlegrounds and FFA areas)
  2527.  
  2528. PvPToken.MapAllowType = 4
  2529.  
  2530. #
  2531. # PvPToken.ItemID
  2532. # Description: Item characters will receive after defeating another character if PvP Token
  2533. # system is enabled.
  2534. # Default: 29434 - (Badge of justice)
  2535.  
  2536. PvPToken.ItemID = 29434
  2537.  
  2538. #
  2539. # PvPToken.ItemCount
  2540. # Description: Number of tokens a character will receive.
  2541. # Default: 1
  2542.  
  2543. PvPToken.ItemCount = 1
  2544.  
  2545. #
  2546. # NoResetTalentsCost
  2547. # Description: Resetting talents doesn't cost anything.
  2548. # Default: 0 - (Disabled)
  2549. # 1 - (Enabled)
  2550.  
  2551. NoResetTalentsCost = 0
  2552.  
  2553. #
  2554. # Guild.AllowMultipleGuildMaster
  2555. # Description: Allow more than one guild master. Additional Guild Masters must be set using
  2556. # the ".guild rank" command.
  2557. # Default: 0 - (Disabled)
  2558. # 1 - (Enabled)
  2559.  
  2560. Guild.AllowMultipleGuildMaster = 0
  2561.  
  2562. #
  2563. # ShowKickInWorld
  2564. # Description: Determines whether a message is broadcasted to the entire server when a
  2565. # player gets kicked.
  2566. # Default: 0 - (Disabled)
  2567. # 1 - (Enabled)
  2568.  
  2569. ShowKickInWorld = 0
  2570.  
  2571. # ShowMuteInWorld
  2572. # Description: Determines whether a message is broadcasted to the entire server when a
  2573. # player gets muted.
  2574. # Default: 0 - (Disabled)
  2575. # 1 - (Enabled)
  2576.  
  2577. ShowMuteInWorld = 0
  2578.  
  2579. #
  2580. # ShowBanInWorld
  2581. # Description: Determines whether a message is broadcasted to the entire server when a
  2582. # player gets banned.
  2583. # Default: 0 - (Disabled)
  2584. # 1 - (Enabled)
  2585.  
  2586. ShowBanInWorld = 0
  2587.  
  2588. #
  2589. # RecordUpdateTimeDiffInterval
  2590. # Description: Time (in milliseconds) update time diff is written to the log file.
  2591. # Update diff can be used as a performance indicator. Diff < 300: good
  2592. # performance. Diff > 600 bad performance, may be caused by high CPU usage.
  2593. # Default: 60000 - (Enabled, 1 minute)
  2594. # 0 - (Disabled)
  2595.  
  2596. RecordUpdateTimeDiffInterval = 60000
  2597.  
  2598. #
  2599. # MinRecordUpdateTimeDiff
  2600. # Description: Only record update time diff which is greater than this value.
  2601. # Default: 100
  2602.  
  2603. MinRecordUpdateTimeDiff = 100
  2604.  
  2605. #
  2606. # PlayerStart.String
  2607. # Description: String to be displayed at first login of newly created characters.
  2608. # Default: "" - (Disabled)
  2609.  
  2610. PlayerStart.String = ""
  2611.  
  2612. #
  2613. # LevelReq.Trade
  2614. # Description: Level requirement for characters to be able to trade.
  2615. # Default: 1
  2616.  
  2617. LevelReq.Trade = 1
  2618.  
  2619. #
  2620. # LevelReq.Ticket
  2621. # Description: Level requirement for characters to be able to write tickets.
  2622. # Default: 1
  2623.  
  2624. LevelReq.Ticket = 1
  2625.  
  2626. #
  2627. # LevelReq.Auction
  2628. # Description: Level requirement for characters to be able to use the auction house.
  2629. # Default: 1
  2630.  
  2631. LevelReq.Auction = 1
  2632.  
  2633. #
  2634. # LevelReq.Mail
  2635. # Description: Level requirement for characters to be able to send and receive mails.
  2636. # Default: 1
  2637.  
  2638. LevelReq.Mail = 1
  2639.  
  2640. #
  2641. # PlayerDump.DisallowPaths
  2642. # Description: Disallow using paths in PlayerDump output files
  2643. # Default: 1
  2644.  
  2645. PlayerDump.DisallowPaths = 1
  2646.  
  2647. #
  2648. # PlayerDump.DisallowOverwrite
  2649. # Description: Disallow overwriting existing files with PlayerDump
  2650. # Default: 1
  2651.  
  2652. PlayerDump.DisallowOverwrite = 1
  2653.  
  2654. #
  2655. # UI.ShowQuestLevelsInDialogs
  2656. # Description: Show quest levels next to quest titles in UI dialogs
  2657. # Example: [13] Westfall Stew
  2658. # Default: 0 - (Do not show)
  2659.  
  2660. UI.ShowQuestLevelsInDialogs = 0
  2661.  
  2662. #
  2663. # Calculate.Creature.Zone.Area.Data
  2664. # Description: Calculate at loading creature zoneId / areaId and save in creature table (WARNING: SLOW WORLD SERVER STARTUP)
  2665. # Default: 0 - (Do not show)
  2666.  
  2667. Calculate.Creature.Zone.Area.Data = 0
  2668.  
  2669. #
  2670. # Calculate.Gameoject.Zone.Area.Data
  2671. # Description: Calculate at loading gameobject zoneId / areaId and save in gameobject table (WARNING: SLOW WORLD SERVER STARTUP)
  2672. # Default: 0 - (Do not show)
  2673.  
  2674. Calculate.Gameoject.Zone.Area.Data = 0
  2675.  
  2676. #
  2677. ###################################################################################################
  2678.  
  2679. ###################################################################################################
  2680. # AUCTION HOUSE BOT SETTINGS
  2681. #
  2682. # AuctionHouseBot.Update.Interval
  2683. # Description: Interval in seconds for AHBot to get updated
  2684. # Default: 20
  2685. #
  2686.  
  2687. AuctionHouseBot.Update.Interval = 20
  2688.  
  2689. #
  2690. # AuctionHouseBot.Seller.Enabled
  2691. # Description: General enable or disable AuctionHouseBot Seller functionality
  2692. # Default: 0 - (Disabled)
  2693. # 1 - (Enabled)
  2694.  
  2695. AuctionHouseBot.Seller.Enabled = 0
  2696.  
  2697. #
  2698. # AuctionHouseBot.Alliance.Items.Amount.Ratio
  2699. # Description: Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Alliance AH
  2700. # Default: 100 - (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
  2701.  
  2702. AuctionHouseBot.Alliance.Items.Amount.Ratio = 100
  2703.  
  2704. #
  2705. # AuctionHouseBot.Horde.Items.Amount.Ratio
  2706. # Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Horde AH
  2707. # Default: 100 (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
  2708.  
  2709. AuctionHouseBot.Horde.Items.Amount.Ratio = 100
  2710.  
  2711. #
  2712. # AuctionHouseBot.Neutral.Items.Amount.Ratio
  2713. # Description: Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Neutral AH
  2714. # Default: 100 - (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
  2715.  
  2716. AuctionHouseBot.Neutral.Items.Amount.Ratio = 100
  2717.  
  2718. #
  2719. # AuctionHouseBot.MinTime
  2720. # Description: Minimum time for the new auction in hours
  2721. # Default: 1 - (Hour)
  2722.  
  2723. AuctionHouseBot.MinTime = 1
  2724.  
  2725. #
  2726. # AuctionHouseBot.MaxTime
  2727. # Description: Maximum time for the new auction in hours
  2728. # Default: 72 - (Hours)
  2729.  
  2730. AuctionHouseBot.MaxTime = 72
  2731.  
  2732. #
  2733. # AuctionHouseBot.Items.Vendor
  2734. # Description: Include items that can be bought from vendors.
  2735. # Default: 0 - (Disabled)
  2736. # 1 - (Enabled)
  2737.  
  2738. AuctionHouseBot.Items.Vendor = 0
  2739.  
  2740. #
  2741. # AuctionHouseBot.Items.Loot
  2742. # Description: Include items that can be looted or fished for.
  2743. # Default: 1 - (Enabled)
  2744. # 0 - (Disabled)
  2745.  
  2746. AuctionHouseBot.Items.Loot = 1
  2747.  
  2748. #
  2749. # AuctionHouseBot.Items.Misc
  2750. # Description: Include misc. items.
  2751. # Default: 0 - (Disabled)
  2752. # 1 - (Enabled)
  2753.  
  2754. AuctionHouseBot.Items.Misc = 0
  2755.  
  2756. #
  2757. # AuctionHouseBot.Bind.*
  2758. # Description: Indicates which bonding types to allow the bot to put up for auction
  2759. # No - Items that don't bind Default 1 (Allowed)
  2760. # Pickup - Items that bind on pickup Default 0 (Not Allowed)
  2761. # Equip - Items that bind on equip Default 1 (Allowed)
  2762. # Use - Items that bind on use Default 1 (Allowed)
  2763. # Quest - Quest Items Default 0 (Not Allowed)
  2764. # Values: 0 - (Disabled)
  2765. # 1 - (Enabled)
  2766.  
  2767. AuctionHouseBot.Bind.No = 1
  2768. AuctionHouseBot.Bind.Pickup = 0
  2769. AuctionHouseBot.Bind.Equip = 1
  2770. AuctionHouseBot.Bind.Use = 1
  2771. AuctionHouseBot.Bind.Quest = 0
  2772.  
  2773. #
  2774. # AuctionHouseBot.LockBox.Enabled
  2775. # Description: Enable or not lockbox in auctionhouse
  2776. # Default 0 - (Disabled)
  2777. # 1 - (Enabled)
  2778.  
  2779. AuctionHouseBot.LockBox.Enabled = 0
  2780.  
  2781. #
  2782. # AuctionHouseBot.ItemsPerCycle.Boost
  2783. # Description: This value is used to fill AH faster than normal when there is more than this value on missed items (not auctioned items).
  2784. # Usually this value is only used once on server start with empty auction table.
  2785. # Default: 1000
  2786.  
  2787. AuctionHouseBot.ItemsPerCycle.Boost = 1000
  2788.  
  2789. #
  2790. # AuctionHouseBot.ItemsPerCycle.Normal
  2791. # Description: This value is used to fill AH for sold and expired items. A high value will be more resource intensive
  2792. # Usually this value is used always when auction table is already initialised.
  2793. # Default: 20
  2794.  
  2795. AuctionHouseBot.ItemsPerCycle.Normal = 20
  2796.  
  2797. #
  2798. # AuctionHouseBot.BuyPrice.Seller
  2799. # Description: Should the Seller use BuyPrice or SellPrice to determine Bid Prices
  2800. # Default: 1 - (use SellPrice)
  2801. # 0 - (use BuyPrice)
  2802.  
  2803. AuctionHouseBot.BuyPrice.Seller = 1
  2804.  
  2805. #
  2806. # AuctionHouseBot.Alliance.Price.Ratio
  2807. # Description: Percentage by which the price of items selled on Alliance Auction House is incremented / decreased
  2808. # Default: 100 - (Not modify)
  2809.  
  2810. AuctionHouseBot.Alliance.Price.Ratio = 100
  2811.  
  2812. #
  2813. # AuctionHouseBot.Horde.Price.Ratio
  2814. # Description: Percentage by which the price of items selled on Horde Auction House is incremented / decreased
  2815. # Default: 100 - (Not modify)
  2816.  
  2817. AuctionHouseBot.Horde.Price.Ratio = 100
  2818.  
  2819. #
  2820. # AuctionHouseBot.Neutral.Price.Ratio
  2821. # Description: Percentage by which the price of items selled on Neutral Auction House is incremented / decreased
  2822. # Default: 100 - (Not modify)
  2823.  
  2824. AuctionHouseBot.Neutral.Price.Ratio = 100
  2825.  
  2826. #
  2827. # AuctionHouseBot.Items.ItemLevel.*
  2828. # Description: Prevent seller from listing items below/above this item level
  2829. # Default: 0 - (Disabled)
  2830.  
  2831. AuctionHouseBot.Items.ItemLevel.Min = 0
  2832. AuctionHouseBot.Items.ItemLevel.Max = 0
  2833.  
  2834. #
  2835. # AuctionHouseBot.Items.ReqLevel.*
  2836. # Prevent seller from listing items below/above this required level
  2837. # Default: - 0 (Disabled)
  2838.  
  2839. AuctionHouseBot.Items.ReqLevel.Min = 0
  2840. AuctionHouseBot.Items.ReqLevel.Max = 0
  2841.  
  2842. #
  2843. # AuctionHouseBot.Items.ReqSkill.*
  2844. # Description: Prevent seller from listing items below/above this skill level
  2845. # Default: 0 - (Disabled)
  2846. # 1 - (Enabled)
  2847.  
  2848. AuctionHouseBot.Items.ReqSkill.Min = 0
  2849. AuctionHouseBot.Items.ReqSkill.Max = 0
  2850.  
  2851. #
  2852. # AuctionHouseBot.Items.Amount.*
  2853. # Description: Define here for every item qualities how many items you want to be shown in Auction House
  2854. # This value will be adjusted by AuctionHouseBot.FACTION.Items.Amount.Ratio to define the exact amount of
  2855. # items that will finally be shown on Auction House
  2856. # Default: 0, 2000, 2500, 1500, 1000, 0, 0 (Gray, white, green, blue, purple, orange, yellow)
  2857.  
  2858. AuctionHouseBot.Items.Amount.Gray = 0
  2859. AuctionHouseBot.Items.Amount.White = 2000
  2860. AuctionHouseBot.Items.Amount.Green = 2500
  2861. AuctionHouseBot.Items.Amount.Blue = 1500
  2862. AuctionHouseBot.Items.Amount.Purple = 1000
  2863. AuctionHouseBot.Items.Amount.Orange = 0
  2864. AuctionHouseBot.Items.Amount.Yellow = 0
  2865.  
  2866. #
  2867. # AustionHouseBot.Class.*
  2868. # Description: Here you can set the class of items you prefer to be show on AH
  2869. # These value are sorted by preference, from 0 (disabled) to 10 (max. preference)
  2870. # Default: Consumable: 6
  2871. # Container: 4
  2872. # Weapon: 8
  2873. # Gem: 3
  2874. # Armor: 8
  2875. # Reagent: 1
  2876. # Projectile: 2
  2877. # TradeGod: 10
  2878. # Generic: 1
  2879. # Recipe: 6
  2880. # Quiver: 1
  2881. # Quest: 1
  2882. # Key: 1
  2883. # Misc: 5
  2884. # Glyph: 3
  2885.  
  2886. AuctionHouseBot.Class.Consumable = 6
  2887. AuctionHouseBot.Class.Container = 4
  2888. AuctionHouseBot.Class.Weapon = 8
  2889. AuctionHouseBot.Class.Gem = 3
  2890. AuctionHouseBot.Class.Armor = 8
  2891. AuctionHouseBot.Class.Reagent = 1
  2892. AuctionHouseBot.Class.Projectile = 2
  2893. AuctionHouseBot.Class.TradeGood = 10
  2894. AuctionHouseBot.Class.Generic = 1
  2895. AuctionHouseBot.Class.Recipe = 6
  2896. AuctionHouseBot.Class.Quiver = 1
  2897. AuctionHouseBot.Class.Quest = 1
  2898. AuctionHouseBot.Class.Key = 1
  2899. AuctionHouseBot.Class.Misc = 5
  2900. AuctionHouseBot.Class.Glyph = 3
  2901.  
  2902. #
  2903. ###################################################################################################
  2904.  
  2905. ###################################################################################################
  2906. # AUCTION HOUSE BOT ITEM FINE TUNING
  2907. #
  2908. # The following are usefull for limiting what character levels can
  2909. # benefit from the auction house
  2910. #
  2911. # AuctionHouseBot.Class.Misc.Mount.ReqLevel.*
  2912. # Description: Prevent seller from listing mounts below/above this required level
  2913. # Default: 0
  2914.  
  2915. AuctionHouseBot.Class.Misc.Mount.ReqLevel.Min = 0
  2916. AuctionHouseBot.Class.Misc.Mount.ReqLevel.Max = 0
  2917.  
  2918. #
  2919. # AuctionHouseBot.Class.Misc.Mount.ReqSkill.*
  2920. # Description: Prevent seller from listing mounts below/above this skill level
  2921. # Default: 0
  2922.  
  2923. AuctionHouseBot.Class.Misc.Mount.ReqSkill.Min = 0
  2924. AuctionHouseBot.Class.Misc.Mount.ReqSkill.Max = 0
  2925.  
  2926. #
  2927. # AuctionHouseBot.Class.Glyph.ReqLevel.*
  2928. # Description: Prevent seller from listing glyphs below/above this required level
  2929. # Default: 0
  2930.  
  2931. AuctionHouseBot.Class.Glyph.ReqLevel.Min = 0
  2932. AuctionHouseBot.Class.Glyph.ReqLevel.Max = 0
  2933.  
  2934. #
  2935. # AuctionHouseBot.Class.Glyph.ItemLevel.*
  2936. # Description: Prevent seller from listing glyphs below/above this item level
  2937. # Default: 0
  2938.  
  2939. AuctionHouseBot.Class.Glyph.ItemLevel.Min = 0
  2940. AuctionHouseBot.Class.Glyph.ItemLevel.Max = 0
  2941.  
  2942. #
  2943. # AuctionHouseBot.Class.TradeGood.ItemLevel.*
  2944. # Description: Prevent seller from listing trade good items below/above this item level
  2945. # Default: 0
  2946.  
  2947. AuctionHouseBot.Class.TradeGood.ItemLevel.Min = 0
  2948. AuctionHouseBot.Class.TradeGood.ItemLevel.Max = 0
  2949.  
  2950. #
  2951. # AuctionHouseBot.Class.Container.ItemLevel.*
  2952. # Description: Prevent seller from listing contianers below/above this item level
  2953. # Default: 0
  2954.  
  2955. AuctionHouseBot.Class.Container.ItemLevel.Min = 0
  2956. AuctionHouseBot.Class.Container.ItemLevel.Max = 0
  2957.  
  2958. #
  2959. # AuctionHouseBot.forceIncludeItems
  2960. # Description: Include these items and ignore ALL filters
  2961. # List of ids with delimiter ','
  2962. # Default: ""
  2963.  
  2964. AuctionHouseBot.forceIncludeItems = ""
  2965.  
  2966. #
  2967. # AuctionHouseBot.forceExcludeItems
  2968. # Description: Exclude these items even if they would pass the filters
  2969. # List of ids with delimiter ','
  2970. # Example: "21878,27774,27811,28117,28122,43949" (this removes old items)
  2971. # Default: ""
  2972. #
  2973.  
  2974. AuctionHouseBot.forceExcludeItems = ""
  2975.  
  2976. #
  2977. ###################################################################################################
  2978.  
  2979. ###################################################################################################
  2980. # AUCTION HOUSE BOT BUYER CONFIG
  2981. #
  2982. # AuctionHouseBot.Buyer.Enabled
  2983. # Description: General enable or disable AuctionHouseBot Buyer functionality
  2984. # Default: 0 - (Disabled)
  2985. # 1 - (Enabled)
  2986.  
  2987. AuctionHouseBot.Buyer.Enabled = 0
  2988.  
  2989. #
  2990. # AuctionHouseBot.Buyer.FACTION.Enabled
  2991. # Description: Enable or disable buyer independently by faction
  2992. # Default: 0 - (Disabled)
  2993. # 1 - (Enabled)
  2994.  
  2995. AuctionHouseBot.Buyer.Alliance.Enabled = 0
  2996. AuctionHouseBot.Buyer.Horde.Enabled = 0
  2997. AuctionHouseBot.Buyer.Neutral.Enabled = 0
  2998.  
  2999. #
  3000. # AuctionHouseBot.BuyPrice.Buyer
  3001. # Description: Should the Buyer use BuyPrice or SellPrice to determine Bid Prices
  3002. # Default: 1 - (use BuyPrice)
  3003. # 0 - (use SellPrice)
  3004.  
  3005. AuctionHouseBot.Buyer.Buyprice = 1
  3006.  
  3007. #
  3008. # AuctionHouseBot.Buyer.Recheck.Interval
  3009. # Description: This specifies the time interval (in minutes) between two evaluations of the same selled item.
  3010. # The lesser this value is, the more chances you give for item to be bought by ahbot.
  3011. # Default: 20 (20min.)
  3012.  
  3013. AuctionHouseBot.Buyer.Recheck.Interval = 20
  3014.  
  3015. #
  3016. # AuctionHouseBot.Buyer.Alliance.Chance.Ratio
  3017. # Description: Chance ratio for the buyer to buy an item. Higher the value, lesser the probability
  3018. # Example: 3 (1 out of 3 change, that is, 33%).
  3019. # Default: 3
  3020. #
  3021.  
  3022. AuctionHouseBot.Buyer.Alliance.Chance.Ratio = 3
  3023. AuctionHouseBot.Buyer.Horde.Chance.Ratio = 3
  3024. AuctionHouseBot.Buyer.Neutral.Chance.Ratio = 3
  3025.  
  3026. #
  3027. ###################################################################################################
  3028.  
  3029. ###################################################################################################
  3030. # LOGGING SYSTEM SETTINGS
  3031. #
  3032. # Appender config values: Given a appender "name"
  3033. # Appender.name
  3034. # Description: Defines 'where to log'.
  3035. # Format: Type,LogLevel,Flags,optional1,optional2,optional3
  3036. #
  3037. # Type
  3038. # 0 - (None)
  3039. # 1 - (Console)
  3040. # 2 - (File)
  3041. # 3 - (DB)
  3042. #
  3043. # LogLevel
  3044. # 0 - (Disabled)
  3045. # 1 - (Trace)
  3046. # 2 - (Debug)
  3047. # 3 - (Info)
  3048. # 4 - (Warn)
  3049. # 5 - (Error)
  3050. # 6 - (Fatal)
  3051. #
  3052. # Flags:
  3053. # 0 - None
  3054. # 1 - Prefix Timestamp to the text
  3055. # 2 - Prefix Log Level to the text
  3056. # 4 - Prefix Log Filter type to the text
  3057. # 8 - Append timestamp to the log file name. Format: YYYY-MM-DD_HH-MM-SS
  3058. # (Only used with Type = 2)
  3059. # 16 - Make a backup of existing file before overwrite
  3060. # (Only used with Mode = w)
  3061. #
  3062. # Colors (read as optional1 if Type = Console)
  3063. # Format: "fatal error warn info debug trace"
  3064. # 0 - BLACK
  3065. # 1 - RED
  3066. # 2 - GREEN
  3067. # 3 - BROWN
  3068. # 4 - BLUE
  3069. # 5 - MAGENTA
  3070. # 6 - CYAN
  3071. # 7 - GREY
  3072. # 8 - YELLOW
  3073. # 9 - LRED
  3074. # 10 - LGREEN
  3075. # 11 - LBLUE
  3076. # 12 - LMAGENTA
  3077. # 13 - LCYAN
  3078. # 14 - WHITE
  3079. # Example: "13 11 9 5 3 1"
  3080. #
  3081. # File: Name of the file (read as optional1 if Type = File)
  3082. # Allows to use one "%s" to create dynamic files
  3083. #
  3084. # Mode: Mode to open the file (read as optional2 if Type = File)
  3085. # a - (Append)
  3086. # w - (Overwrite)
  3087. #
  3088. # MaxFileSize: Maximum file size of the log file before creating a new log file
  3089. # (read as optional3 if Type = File)
  3090. # Size is measured in bytes expressed in a 64-bit unsigned integer.
  3091. # Maximum value is 4294967295 (4 gb). Leave blank for no limit.
  3092. # NOTE: Does not work with dynamic filenames.
  3093. # Example: 536870912 (512 mb)
  3094. #
  3095.  
  3096. Appender.Console=1,3,0
  3097. Appender.Server=2,2,0,Server.log,w
  3098. Appender.GM=2,2,15,gm/gm_%s.log
  3099. Appender.DBErrors=2,2,0,DBErrors.log
  3100.  
  3101. # Logger config values: Given a logger "name"
  3102. # Logger.name
  3103. # Description: Defines 'What to log'
  3104. # Format: LogLevel,AppenderList
  3105. #
  3106. # LogLevel
  3107. # 0 - (Disabled)
  3108. # 1 - (Trace)
  3109. # 2 - (Debug)
  3110. # 3 - (Info)
  3111. # 4 - (Warn)
  3112. # 5 - (Error)
  3113. # 6 - (Fatal)
  3114. #
  3115. # AppenderList: List of appenders linked to logger
  3116. # (Using spaces as separator).
  3117. #
  3118.  
  3119. Logger.root=5,Console Server
  3120. Logger.server=3,Console Server
  3121. Logger.commands.gm=3,Console GM
  3122. Logger.sql.sql=5,Console DBErrors
  3123.  
  3124. #Logger.achievement=3,Console Server
  3125. #Logger.ahbot=3,Console Server
  3126. #Logger.auctionHouse=3,Console Server
  3127. #Logger.bg.arena=3,Console Server
  3128. #Logger.bg.battlefield=3,Console Server
  3129. #Logger.bg.battleground=3,Console Server
  3130. #Logger.chat.log=3,Console Server
  3131. #Logger.calendar=3,Console Server
  3132. #Logger.chat.system=3,Console Server
  3133. #Logger.cheat=3,Console Server
  3134. #Logger.commands.ra=3,Console Server
  3135. #Logger.condition=3,Console Server
  3136. #Logger.entities.pet=3,Console Server
  3137. #Logger.entities.player.character=3,Console Server
  3138. #Logger.entities.player.dump=3,Console Server
  3139. #Logger.entities.player=3,Console Server
  3140. #Logger.entities.player.items=3,Console Server
  3141. #Logger.entities.player.loading=3,Console Server
  3142. #Logger.entities.player.skills=3,Console Server
  3143. #Logger.entities.transport=3,Console Server
  3144. #Logger.entities.unit=3,Console Server
  3145. #Logger.entities.vehicle=3,Console Server
  3146. #Logger.gameevent=3,Console Server
  3147. #Logger.guild=3,Console Server
  3148. #Logger.lfg=3,Console Server
  3149. #Logger.loot=3,Console Server
  3150. #Logger.maps.script=3,Console Server
  3151. #Logger.maps=3,Console Server
  3152. #Logger.misc=3,Console Server
  3153. #Logger.network=3,Console Server
  3154. #Logger.network.opcode=3,Console Server
  3155. #Logger.network.soap=3,Console Server
  3156. #Logger.outdoorpvp=3,Console Server
  3157. #Logger.pool=3,Console Server
  3158. #Logger.rbac=3,Console Server
  3159. #Logger.scripts=3,Console Server
  3160. #Logger.scripts.ai=3,Console Server
  3161. #Logger.server.authserver=3,Console Server
  3162. #Logger.spells=3,Console Server
  3163. #Logger.sql.dev=3,Console Server
  3164. #Logger.sql.driver=3,Console Server
  3165. #Logger.warden=3,Console Server
  3166.  
  3167. #
  3168. # Log.Async.Enable
  3169. # Description: Enables asyncronous message logging.
  3170. # Default: 0 - (Disabled)
  3171. # 1 - (Enabled)
  3172.  
  3173. Log.Async.Enable = 0
  3174.  
  3175. #
  3176. # Allow.IP.Based.Action.Logging
  3177. # Description: Logs actions, e.g. account login and logout to name a few, based on IP of
  3178. # current session.
  3179. # Default: 0 - (Disabled)
  3180. # 1 - (Enabled)
  3181.  
  3182. Allow.IP.Based.Action.Logging = 0
  3183.  
  3184. #
  3185. ###################################################################################################
  3186.  
  3187. ###################################################################################################
  3188. # PACKET SPOOF PROTECTION SETTINGS
  3189. #
  3190. # These settings determine which action to take when harmful packet spoofing is detected.
  3191. #
  3192. # PacketSpoof.Policy
  3193. # Description: Determines the course of action when packet spoofing is detected.
  3194. # Default: 1 - (Log + kick)
  3195. # 0 - (Log only 'network')
  3196. # 2 - (Log + kick + ban)
  3197.  
  3198. PacketSpoof.Policy = 1
  3199.  
  3200. #
  3201. # PacketSpoof.BanMode
  3202. # Description: If PacketSpoof.Policy equals 2, this will determine the ban mode.
  3203. # Note: Banning by character not supported for logical reasons.
  3204. # Default: 0 - Ban Account
  3205. # 2 - Ban IP
  3206. #
  3207.  
  3208. PacketSpoof.BanMode = 0
  3209.  
  3210. #
  3211. # PacketSpoof.BanDuration
  3212. # Description: Duration of the ban in seconds. Only valid if PacketSpoof.Policy is set to 2.
  3213. # Set to 0 for permanent ban.
  3214. # Default: 86400 seconds (1 day)
  3215. #
  3216.  
  3217. PacketSpoof.BanDuration = 86400
  3218.  
  3219. #
  3220. ###################################################################################################
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