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- //HUSTLER by CraTzy/Toxik
- //Made with iPLEOMAX IVO AttachObjectToVehicle
- //Car spawn in Camp map you can change the cordinates
- ////////////////////////////////////////////////////////////////////
- new Hustler; Hustler = CreateVehicle(545,1997.7711,-786.8224,132.9460,172.5071,128,128,99999);
- // RUSTLER-CAR:
- new myobject = CreateObject(2908,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject,Hustler, 0.000000,1.755000,0.394999,-86.399986,90.719978,-0.000001);
- // RUSTLER-CAR:
- new myobject1 = CreateObject(2906,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject1, Hustler, 0.935000,1.855000,-0.089999,0.000000,0.000000,0.000000);
- // RUSTLER-CAR:
- new myobject2 = CreateObject(2906,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject2, Hustler, -0.969999,1.865000,-0.099999,0.000000,180.899902,0.000000);
- // RUSTLER-CAR:
- new myobject3 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject3, Hustler, 0.000000,1.575000,0.449999,-40.500003,-2.700002,0.000000);
- // RUSTLER-CAR:
- new myobject4 = CreateObject(804,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject4, Hustler, 0.000000,-2.325000,0.225000,0.000000,0.000000,0.000000);
- // RUSTLER-CAR:
- new myobject5 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject5, Hustler, 0.000000,1.049999,0.449999,2.700002,-2.700002,0.000000);
- // RUSTLER-CAR:
- new myobject6 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject6, Hustler, 0.000000,-0.299999,0.449999,2.700002,-2.700002,0.000000);
- // RUSTLER-CAR:
- new myobject7 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject7, Hustler, 0.000000,-0.299999,0.824999,2.700002,-2.700002,0.000000);
- // RUSTLER-CAR:
- new myobject8 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject8, Hustler, 0.000000,-1.500000,0.599999,37.800006,-2.700002,0.000000);
- // RUSTLER-CAR:
- new myobject9 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject9, Hustler, 0.899999,-0.974999,0.150000,2.700002,86.399986,0.000000);
- // RUSTLER-CAR:
- new myobject10 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject10, Hustler, 0.899999,0.150000,0.150000,2.700002,86.399986,0.000000);
- // RUSTLER-CAR:
- new myobject11 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject11, Hustler, 0.899999,1.049999,0.150000,2.700002,86.399986,0.000000);
- // RUSTLER-CAR:
- new myobject12 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject12, Hustler, 0.375000,1.049999,0.600000,13.500002,16.199996,0.000000);
- // RUSTLER-CAR:
- new myobject13 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject13, Hustler, -0.449999,1.049999,0.600000,13.500002,16.199996,0.000000);
- // RUSTLER-CAR:
- new myobject14 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject14, Hustler, -0.299999,-0.299999,0.824999,13.500002,16.199996,0.000000);
- // RUSTLER-CAR:
- new myobject15 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject15, Hustler, -0.299999,-0.749999,0.899999,13.500002,16.199996,0.000000);
- // RUSTLER-CAR:
- new myobject16 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject16, Hustler, -0.974999,1.425000,0.075000,2.700002,-86.399986,-2.700001);
- // RUSTLER-CAR:
- new myobject17 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject17, Hustler, -0.750000,1.425000,0.075000,2.700002,-86.399986,-2.700001);
- // RUSTLER-CAR:
- new myobject18 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject18, Hustler, -0.750000,0.225000,0.075000,2.700002,-86.399986,-2.700001);
- // RUSTLER-CAR:
- new myobject19 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject19, Hustler, -0.750000,-0.674999,0.075000,2.700002,-86.399986,-2.700001);
- // RUSTLER-CAR:
- new myobject20 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject20, Hustler, -0.750000,-1.274999,0.075000,2.700002,-86.399986,-2.700001);
- // RUSTLER-CAR:
- new myobject21 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject21, Hustler, -0.974999,-1.274999,0.075000,2.700002,-86.399986,-2.700001);
- // RUSTLER-CAR:
- new myobject22 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject22, Hustler, -0.974999,-0.449999,0.075000,2.700002,-86.399986,-2.700001);
- // RUSTLER-CAR:
- new myobject23 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject23, Hustler, -0.974999,0.375000,0.075000,2.700002,-86.399986,-2.700001);
- // RUSTLER-CAR:
- new myobject24 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject24, Hustler, 0.000000,-1.575000,0.449999,29.700006,-2.700002,0.000000);
- // RUSTLER-CAR:
- new myobject25 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject25, Hustler, 0.524999,-1.575000,0.449999,29.700006,-2.700002,0.000000);
- // RUSTLER-CAR:
- new myobject26 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject26, Hustler, 0.524999,-2.175000,-0.075000,29.700006,-2.700002,0.000000);
- // RUSTLER-CAR:
- new myobject27 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject27, Hustler, 0.000000,-2.175000,-0.075000,29.700006,-2.700002,0.000000);
- // RUSTLER-CAR:
- new myobject28 = CreateObject(802,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(myobject28, Hustler, 1.049999,1.049999,0.150000,2.700002,86.399986,0.000000);
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