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Aug 1st, 2012
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  1. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  2. Arena\baseq3\map_cpm25.pk3 (59 files)
  3. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  4. Arena\baseq3\map_cpm24.pk3 (44 files)
  5. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  6. Arena\baseq3\map_cpm23.pk3 (91 files)
  7. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  8. Arena\baseq3\map_cpm22.pk3 (60 files)
  9. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  10. Arena\baseq3\map_cpm21.pk3 (93 files)
  11. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  12. Arena\baseq3\map_cpm20.pk3 (82 files)
  13. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  14. Arena\baseq3\map_cpm2.pk3 (14 files)
  15. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  16. Arena\baseq3\map_cpm1a.pk3 (57 files)
  17. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  18. Arena\baseq3\map_cpm19.pk3 (58 files)
  19. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  20. Arena\baseq3\map_cpm18r.pk3 (79 files)
  21. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  22. Arena\baseq3\map_cpm18.pk3 (77 files)
  23. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  24. Arena\baseq3\map_cpm17.pk3 (71 files)
  25. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  26. Arena\baseq3\map_cpm16.pk3 (34 files)
  27. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  28. Arena\baseq3\map_cpm15.pk3 (28 files)
  29. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  30. Arena\baseq3\map_cpm14.pk3 (86 files)
  31. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  32. Arena\baseq3\map_cpm13.pk3 (72 files)
  33. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  34. Arena\baseq3\map_cpm12.pk3 (20 files)
  35. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  36. Arena\baseq3\map_cpm11a.pk3 (18 files)
  37. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  38. Arena\baseq3\map_cpm11.pk3 (15 files)
  39. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  40. Arena\baseq3\map_cpm10.pk3 (16 files)
  41. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  42. Arena\baseq3\map-hektik.pk3 (75 files)
  43. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  44. Arena\baseq3\ironworks.pk3 (75 files)
  45. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  46. Arena\baseq3\hub3aeroq3.pk3 (30 files)
  47. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  48. Arena\baseq3\ct3ctf4_a3.pk3 (31 files)
  49. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  50. Arena\cpma\ct3ctf2.pk3 (132 files)
  51. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  52. Arena\cpma\ct3ctf1.pk3 (60 files)
  53. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  54. Arena\cpma\astronomybeta.pk3 (77 files)
  55. C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  56. Arena/cpma
  57. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  58. Arena\baseq3\q3amphi.pk3 (1 files)
  59. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  60. Arena\baseq3\ct3ctf2.pk3 (132 files)
  61. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  62. Arena\baseq3\ct3ctf1.pk3 (60 files)
  63. OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  64. Arena\baseq3\astronomybeta.pk3 (77 files)
  65. C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
  66. Arena/baseq3
  67.  
  68. ----------------------
  69. 27049 files in pk3 files
  70.  
  71. WARNING: You are missing some files referenced by the server:
  72. cpma/z-singlecolorfulbrights.pk3
  73. You might not be able to join the game
  74. Go to the setting menu to turn on autodownload, or get the file elsewhere
  75.  
  76. Hunk_Clear: reset the hunk ok
  77. ----- R_Init -----
  78. PIXELFORMAT: RGBA32 Z24 S8
  79. MODE: 800x600 60Hz
  80. Initializing Shaders
  81. R_InitFreeType: OK
  82. ----- finished R_Init -----
  83. Sound memory manager started
  84. Loading vm file vm/ui.qvm...
  85. VM file ui compiled to 565417 bytes of code
  86. ui loaded in 1347840 bytes on the hunk
  87. 124 arenas parsed
  88. 35 bots parsed
  89. Loading vm file vm/cgame.qvm...
  90. VM file cgame compiled to 966473 bytes of code
  91. cgame loaded in 2591552 bytes on the hunk
  92.  
  93. >>> Loaded CPMA Client Version: 1.48
  94.  
  95. Failed to load model file models/players/keelbright/lower.md3
  96. Failed to load model file models/players/keelbright/lower.md3
  97. stitched 0 LoD cracks
  98. ...loaded 7316 faces, 372 meshes, 54 trisurfs, 266 flares
  99. Loaded 30 custom locations
  100. ERROR: Could not open "sound/teamplay/flagcapture_yourteam.wav"
  101. WARNING: could not find sound/teamplay/flagcapture_yourteam.wav - using
  102. default
  103. ERROR: Could not open "sound/teamplay/voc_red_scores.wav"
  104. WARNING: could not find sound/teamplay/voc_red_scores.wav - using default
  105. ERROR: Could not open "sound/teamplay/voc_blue_scores.wav"
  106. WARNING: could not find sound/teamplay/voc_blue_scores.wav - using default
  107. ERROR: Could not open "sound/teamplay/flagcapture_opponent.wav"
  108. WARNING: could not find sound/teamplay/flagcapture_opponent.wav - using
  109. default
  110. ERROR: Could not open "sound/teamplay/flagcapture_yourteam.wav"
  111. WARNING: could not find sound/teamplay/flagcapture_yourteam.wav - using
  112. default
  113. ERROR: Could not open "sound/teamplay/flagreturn_opponent.wav"
  114. WARNING: could not find sound/teamplay/flagreturn_opponent.wav - using
  115. default
  116. ERROR: Could not open "sound/teamplay/flagtaken_yourteam.wav"
  117. WARNING: could not find sound/teamplay/flagtaken_yourteam.wav - using default
  118. ERROR: Could not open "sound/teamplay/voc_red_returned.wav"
  119. WARNING: could not find sound/teamplay/voc_red_returned.wav - using default
  120. ERROR: Could not open "sound/teamplay/voc_blue_returned.wav"
  121. WARNING: could not find sound/teamplay/voc_blue_returned.wav - using default
  122. ERROR: Could not open "sound/teamplay/voc_enemy_flag.wav"
  123. WARNING: could not find sound/teamplay/voc_enemy_flag.wav - using default
  124. ERROR: Could not open "sound/teamplay/voc_team_flag.wav"
  125. WARNING: could not find sound/teamplay/voc_team_flag.wav - using default
  126. ERROR: Could not open "sound/teamplay/voc_you_flag.wav"
  127. WARNING: could not find sound/teamplay/voc_you_flag.wav - using default
  128. ERROR: Could not open "sound/feedback/voc_holyshit.wav"
  129. WARNING: could not find sound/feedback/voc_holyshit.wav - using default
  130. ERROR: Could not open "sound/feedback/assist.wav"
  131. WARNING: could not find sound/feedback/assist.wav - using default
  132. ERROR: Could not open "sound/feedback/defense.wav"
  133. WARNING: could not find sound/feedback/defense.wav - using default
  134. CL_InitCGame: 4.22 seconds
  135. 12 msec to draw all images
  136. Com_TouchMemory: 0 msec
  137. ]/name RAin
  138. Unnamedplayer renamed to RAin
  139. marzu was railed by hehateme1
  140. ]/team r
  141. RAin entered the arena (RED)
  142. hehateme1 was shafted by marzu
  143. =ZigZagZiggurat= ate marzu's rocket
  144. dsN was railed by =ZigZagZiggurat=
  145. marzu was railed by =ZigZagZiggurat=
  146. brut-rusty was railed by nineX
  147. nineX defends the flag
  148. hehateme1 was railed by marzu
  149. marzu: who we missing
  150. puhl connected
  151. marzu: rain
  152. marzu: no
  153. RAin: l
  154. RAin almost dodged brut-rusty's rocket
  155. nineX: ...
  156. brut-rusty was railed by =ZigZagZiggurat=
  157. =ZigZagZiggurat= defends the flag
  158. =ZigZagZiggurat= blew himself up
  159. nineX almost dodged marzu's rocket
  160. marzu was shafted by RAin
  161. RAin defends the flag
  162. RAin was railed by brut-rusty
  163. RAin: ninex
  164. nineX: hi
  165. RAin: default config
  166. hehateme1: redman tastes like raisins i like :D
  167. RAin: not workign for sounds either
  168. brut-rusty tripped on her own grenade
  169. nineX: ok so its the game then
  170. nineX: ....
  171. nineX: i guess
  172. RAin: use cnq3?
  173. dsN: wats redman
  174. hehateme1: what client?
  175. nineX: do i?
  176. RAin: use dfengin*?
  177. hehateme1: redman chew
  178. brut-rusty was railed by RAin
  179. dsN: :<
  180. nineX: you need to troubleshoot
  181. =ZigZagZiggurat= ate marzu's rocket
  182. n z m: cg_oldCTFsounds 2
  183. =ZigZagZiggurat=: redman
  184. =ZigZagZiggurat=: and method man
  185. RAin ate brut-rusty's rocket
  186. brut-rusty defends the flag
  187. (=ZigZagZiggurat=) (High PGJP): powerupPOWERUP
  188. nineX: i cant help you sorry
  189. dsN: chews bad
  190. hehateme1: how so?
  191. brut-rusty was shafted by RAin
  192. RAin was railed by brut-rusty
  193. dsN: too lazy to move mouth
  194. brut-rusty ate =ZigZagZiggurat='s rocket
  195. dsN: therefore
  196. dsN: no fun
  197. marzu ate nineX's rocket
  198. hehateme1: you don't actually chew it lol
  199. dsN: OH
  200. hehateme1: like dip but in your teeth
  201. dsN: dammit
  202. ]/exec autoexec
  203. execing autoexec
  204. r_height will be changed upon restarting.
  205. r_width will be changed upon restarting.
  206. g_gametype will be changed upon restarting.
  207. sv_maxclients will be changed upon restarting.
  208. com_hunkMegs will be changed upon restarting.
  209. r_ext_compressed_textures will be changed upon restarting.
  210. r_texturebits will be changed upon restarting.
  211. r_overBrightBits will be changed upon restarting.
  212. r_vertexLight will be changed upon restarting.
  213. r_roundImagesDown will be changed upon restarting.
  214. RAin renamed to Rain
  215. ]/vid_rse
  216. unknown cmd vid_rse
  217. hehateme1: i like dip but wanted something new
  218. ]\vid_restart
  219. Hunk_Clear: reset the hunk ok
  220. ----- R_Init -----
  221. PIXELFORMAT: RGBA32 Z24 S8
  222. MODE: 1152x864 75Hz
  223. Initializing Shaders
  224. R_InitFreeType: OK
  225. ----- finished R_Init -----
  226. Sound memory manager started
  227. Loading vm file vm/ui.qvm...
  228. VM file ui compiled to 565417 bytes of code
  229. ui loaded in 1347840 bytes on the hunk
  230. 124 arenas parsed
  231. 35 bots parsed
  232. Loading vm file vm/cgame.qvm...
  233. VM file cgame compiled to 966473 bytes of code
  234. cgame loaded in 2591552 bytes on the hunk
  235.  
  236. >>> Loaded CPMA Client Version: 1.48
  237.  
  238. stitched 0 LoD cracks
  239. ...loaded 7316 faces, 372 meshes, 54 trisurfs, 266 flares
  240. Loaded 30 custom locations
  241. ERROR: Could not open "sound/teamplay/flagcapture_yourteam.wav"
  242. WARNING: could not find sound/teamplay/flagcapture_yourteam.wav - using
  243. default
  244. ERROR: Could not open "sound/teamplay/voc_red_scores.wav"
  245. WARNING: could not find sound/teamplay/voc_red_scores.wav - using default
  246. ERROR: Could not open "sound/teamplay/voc_blue_scores.wav"
  247. WARNING: could not find sound/teamplay/voc_blue_scores.wav - using default
  248. ERROR: Could not open "sound/teamplay/flagcapture_opponent.wav"
  249. WARNING: could not find sound/teamplay/flagcapture_opponent.wav - using
  250. default
  251. ERROR: Could not open "sound/teamplay/flagcapture_yourteam.wav"
  252. WARNING: could not find sound/teamplay/flagcapture_yourteam.wav - using
  253. default
  254. ERROR: Could not open "sound/teamplay/flagreturn_opponent.wav"
  255. WARNING: could not find sound/teamplay/flagreturn_opponent.wav - using
  256. default
  257. ERROR: Could not open "sound/teamplay/flagtaken_yourteam.wav"
  258. WARNING: could not find sound/teamplay/flagtaken_yourteam.wav - using default
  259. ERROR: Could not open "sound/teamplay/voc_red_returned.wav"
  260. WARNING: could not find sound/teamplay/voc_red_returned.wav - using default
  261. ERROR: Could not open "sound/teamplay/voc_blue_returned.wav"
  262. WARNING: could not find sound/teamplay/voc_blue_returned.wav - using default
  263. ERROR: Could not open "sound/teamplay/voc_enemy_flag.wav"
  264. WARNING: could not find sound/teamplay/voc_enemy_flag.wav - using default
  265. ERROR: Could not open "sound/teamplay/voc_team_flag.wav"
  266. WARNING: could not find sound/teamplay/voc_team_flag.wav - using default
  267. ERROR: Could not open "sound/teamplay/voc_you_flag.wav"
  268. WARNING: could not find sound/teamplay/voc_you_flag.wav - using default
  269. ERROR: Could not open "sound/feedback/voc_holyshit.wav"
  270. WARNING: could not find sound/feedback/voc_holyshit.wav - using default
  271. ERROR: Could not open "sound/feedback/assist.wav"
  272. WARNING: could not find sound/feedback/assist.wav - using default
  273. ERROR: Could not open "sound/feedback/defense.wav"
  274. WARNING: could not find sound/feedback/defense.wav - using default
  275. CL_InitCGame: 5.57 seconds
  276. 14 msec to draw all images
  277. Com_TouchMemory: 0 msec
  278. nineX: phl sub rain?
  279. hehateme1: cope > redman tbh
  280. dsN: dips still bad tho
  281. (Rain) (High RL): Grenade Launcher TAKEN,
  282. (Rain) (High Passag): AVAILABLE
  283. ]/exec binds
  284. execing binds
  285. marzu: look at puhls ping lol
  286. (Rain) (High Passag): *[IN/OUT] LOW
  287. (Rain) (High Passag): *[IN/OUT] HIGH
  288. (Rain) (High Passag): *[IN/OUT] MEDIUM
  289. =ZigZagZiggurat= ate marzu's rocket
  290. marzu defends the flag
  291. (Rain) (High Passag): Dropping LG:50 for Z?G
  292. Weapon/Ammo dropping is currently disabled
  293. hehateme1: lol whys that
  294. (=ZigZagZiggurat=) (Low RG): no/can't do it/sorry/HellNo!!
  295. Rain: nzm
  296. marzu blew himself up
  297. n z m: hi
  298. dsN: fucks up yo theeth n stuff
  299. Rain: its not only sounds that are fucked
  300. dsN was railed by nineX
  301. Rain: its also the defense symbol
  302. marzu: yah
  303. Rain: like the head
  304. =ZigZagZiggurat=: oh wait
  305. =ZigZagZiggurat=: i heard about this
  306. marzu: rain was fucked up sounds playing edawn
  307. hehateme1: i been doing it for 3 years no problems
  308. Rain: like a missing texture
  309. Rain blew herself up
  310. =ZigZagZiggurat=: happening a while back
  311. =ZigZagZiggurat=: to someone
  312. hehateme1: on and off though
  313. hehateme1: thats probably why
  314. =ZigZagZiggurat= was railed by brut-rusty
  315. Rain was railed by dsN
  316. dsN defends the flag
  317. n z m: have you changed anything on ur pc
  318. dsN ate nineX's grenade
  319. Rain: no
  320. brut-rusty was railed by Rain
  321. n z m: different login
  322. puhl: who am i subbin
  323. Rain: no
  324. Rain was railed by brut-rusty
  325. nineX almost dodged marzu's rocket
  326. n z m: new config?
  327. Rain: no
  328. n z m: changing configs
  329. brut-rusty: rain: condump and pastebin
  330. =ZigZagZiggurat= was railed by marzu
  331. Rain was shafted by brut-rusty
  332. n z m: virus scan remove of files?
  333. nineX: >=)
  334. Rain: no
  335. nineX: >:]
  336. nineX: >:>
  337. nineX: >=D
  338. nineX: >=]
  339. nineX: >:)
  340. nineX: >:D
  341. nineX: >=>
  342. nineX: >=)
  343. nineX: >:]
  344. nineX: >:>
  345. nineX: >=D
  346. =ZigZagZiggurat=: [TAKE A BREAK CHAMP]
  347. n z m: so nothing
  348. hehateme1: rain you using onboard soundcard or dedicated?
  349. marzu blew himself up
  350. dsN: did you check your printer cables
  351. n z m: you've done absolutely nothing
  352. n z m: no updates
  353. =ZigZagZiggurat= almost dodged marzu's rocket
  354. marzu defends the flag
  355. n z m: even automatic
  356. Rain ate brut-rusty's grenade
  357. Rain: no
  358. hehateme1: rain onboard or dedicated
  359. nineX: brut
  360. =ZigZagZiggurat= almost dodged brut-rusty's rocket
  361. brut-rusty almost dodged Rain's rocket
  362. Rain: onbarod
  363. nineX almost dodged dsN's rocket
  364. hehateme1: ohh then idk
  365. marzu: LOL
  366. marzu: rain
  367. n z m: well if he said he's having a missing texture
  368. n z m: probably missing files
  369. =ZigZagZiggurat= ate brut-rusty's grenade
  370. marzu: u use an onboard?
  371. brut-rusty: what ninex
  372. n z m: or maybe he cheats
  373. nineX ate dsN's grenade
  374. =ZigZagZiggurat= ate marzu's grenade
  375. nineX: program changes the way it run
  376. Rain: and also the sounds dont play when caps and when enemy takes my flag
  377. nineX: user denies doing anything
  378. Rain: it only works for when i take enmy flag
  379. marzu: remember when i was invinciblwe
  380. nineX: how many times you here that?
  381. Rain was railed by dsN
  382. dsN defends the flag
  383. brut-rusty: every fucking day
  384. nineX: >=]
  385. nineX: >:)
  386. nineX: >:D
  387. nineX: >=>
  388. nineX: >=)
  389. hehateme1: brut you work in IT?
  390. marzu: HEY GUYS
  391. brut-rusty: and 99.9 percent of the time it's fucking retard error
  392. nineX: i used to head that all the time when i worked support
  393. marzu: can we get afuckin game started
  394. dsN was railed by Rain
  395. brut-rusty: network engineering yeah
  396. hehateme1: how many times a day do you say ''restart pc''?
  397. Rain was railed by dsN
  398. dsN defends the flag
  399. brut-rusty: telecom/isp
  400. dsN blew himself up
  401. marzu ate nineX's rocket
  402. nineX defends the flag
  403. brut-rusty: restart router or pbx
  404. n z m: hm
  405. nineX: >:]
  406. marzu almost dodged =ZigZagZiggurat='s rocket
  407. brut-rusty: at least 3 times a day
  408. Rain: am i getting subber
  409. nineX blew himself up
  410. Rain was melted by dsN's plasmagun
  411. nineX: yes
  412. brut-rusty: rain
  413. brut-rusty: condump
  414. brut-rusty was pummeled by =ZigZagZiggurat=
  415. brut-rusty: and pastebin
  416. hehateme1: i worked in pc repair shop for awhile
  417. =ZigZagZiggurat= was shafted by marzu
  418. ]/condump hmmm
  419. Dumped console text to hmmm.txt
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