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scptrx

autoexec.cfg / MAXFPS.cfg

Apr 29th, 2016
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  1. cl_playerspraydisable 1
  2. r_spray_lifetime 0
  3. r_eyes 1
  4. r_flex 1
  5. r_lod 1
  6. r_teeth 1
  7. cl_detaildist 0
  8. cl_detailfade 0
  9. cl_drawmonitors 0
  10. cl_ejectbrass 0
  11. cl_jiggle_bone_framerate_cutoff 0
  12. cl_new_impact_effects 0
  13. cl_show_splashes 0
  14. func_break_max_pieces 0
  15. glow_outline_effect_enable 0
  16. lod_transitiondist 0
  17. mat_antialias 0
  18. mat_bumpmap 0
  19. mat_colcorrection_disableentities 1
  20. mat_colorcorrection 0
  21. mat_disable_bloom 1
  22. mat_disable_fancy_blending 1
  23. mat_disable_lightwarp 1
  24. mat_envmapsize 8
  25. mat_envmaptgasize 8
  26. mat_filterlightmaps 0
  27. mat_filtertextures 0
  28. mat_forceaniso 1
  29. mat_hdr_level 0
  30. mat_max_worldmesh_vertices 512
  31. mat_motion_blur_enabled 0
  32. mat_parallaxmap 0
  33. mat_picmip 2
  34. mat_reducefillrate 1
  35. mat_reduceparticles 1
  36. mat_specular 0
  37. mat_trilinear 0
  38. mat_viewportscale 1
  39. mat_viewportupscale 1
  40. mat_wateroverlaysize 1
  41. mp_decals 1
  42. r_ambientboost 0
  43. r_ambientfactor 0
  44. r_ambientmin 0
  45. r_avglight 0
  46. r_cheapwaterend 1
  47. r_cheapwaterstart 1
  48. r_decals 1
  49. r_decalstaticprops 0
  50. r_decal_cullsize 15
  51. r_drawdetailprops 0
  52. r_drawmodeldecals 0
  53. r_drawflecks 0
  54. r_dynamic 0
  55. r_flashlightdepthtexture 0
  56. r_forcewaterleaf 1
  57. r_lightaverage 0
  58. r_maxnewsamples 2
  59. r_maxsampledist 1
  60. r_propsmaxdist 0
  61. r_renderoverlayfragment 0
  62. r_staticprop_lod 4
  63. r_waterdrawreflection 0
  64. r_waterdrawrefraction 1
  65. r_waterforceexpensive 0
  66. r_waterforcereflectentities 0
  67. rope_averagelight 0
  68. rope_collide 0
  69. rope_rendersolid 0
  70. rope_shake 0
  71. rope_smooth 0
  72. rope_subdiv 0
  73. rope_wind_dist 0
  74. tf_particles_disable_weather 0
  75. tracer_extra 0
  76. violence_ablood 1
  77. violence_hblood 1
  78. in_usekeyboardsampletime 0
  79. mat_clipz 1
  80. mat_forcehardwaresync 0
  81. mat_levelflush 1
  82. mat_vsync 0
  83. r_fastzreject -1
  84. dsp_enhance_stereo 0
  85. dsp_slow_cpu 1
  86. snd_async_fullyasync 1
  87. snd_pitchquality 0
  88. snd_spatialize_roundrobin 1
  89. mat_queue_mode 2
  90. cl_threaded_bone_setup 0
  91. cl_threaded_client_leaf_system 0
  92. r_queued_decals 0
  93. r_queued_ropes 1
  94. r_queued_post_processing 0
  95. r_threaded_client_shadow_manager 1
  96. r_threaded_particles 1
  97. r_threaded_renderables 1
  98. cl_forcepreload 1
  99. // disable ragdolls
  100. cl_ragdoll_fade_time 0
  101. cl_ragdoll_forcefade 1
  102. cl_ragdoll_physics_enable 0
  103. g_ragdoll_fadespeed 0
  104. g_ragdoll_lvfadespeed 0
  105. ragdoll_sleepaftertime 0
  106.  
  107. // disable gibs
  108. cl_phys_props_enable 0
  109. cl_phys_props_max 0
  110. props_break_max_pieces 0
  111. r_propsmaxdist 1
  112. violence_agibs 0
  113. violence_hgibs 0
  114. //Shadow settings
  115. r_shadowrendertotexture 1
  116. r_shadows 1
  117.  
  118. //mat settings
  119. mat_phong 0
  120. mat_specular 0
  121.  
  122. echo "[MAXFPS.cfg LOADED]"
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