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  1. Error: Pixel Shader Compilation Failed
  2. Press any key to continue . . .
  3. Fragment shader failed to compile with the following errors:
  4. ERROR: 0:1: error(#106) Version number not supported by GL2
  5. ERROR: 0:1: error(#308) Profile is invalid before glsl1.5.
  6. ERROR: error(#273) 2 compilation errors.  No code generated
  7.  
  8. Vertex shader failed to compile with the following errors:
  9. ERROR: 0:1: error(#106) Version number not supported by GL2
  10. ERROR: 0:1: error(#308) Profile is invalid before glsl1.5.
  11. ERROR: error(#273) 2 compilation errors.  No code generated
  12.  
  13. Failed to link shader.
  14. Vertex and Fragment shader(s) were not successfully compiled before glLinkProgra
  15. m() was called.  Link failed.
  16.  
  17. Press any key to continue . . .
  18. Loading shader RoomHologram
  19. Vertex shader failed to compile with the following errors:
  20. ERROR: 0:1: error(#106) Version number not supported by GL2
  21. ERROR: 0:1: error(#308) Profile is invalid before glsl1.5.
  22. ERROR: error(#273) 2 compilation errors.  No code generated
  23.  
  24. Error: Vertex Shader Compilation Failed
  25. Press any key to continue . . .
  26. Fragment shader failed to compile with the following errors:
  27. ERROR: 0:1: error(#106) Version number not supported by GL2
  28. ERROR: 0:1: error(#308) Profile is invalid before glsl1.5.
  29. ERROR: error(#273) 2 compilation errors.  No code generated
  30.  
  31. Error: Pixel Shader Compilation Failed
  32. Press any key to continue . . .
  33. Fragment shader failed to compile with the following errors:
  34. ERROR: 0:1: error(#106) Version number not supported by GL2
  35. ERROR: 0:1: error(#308) Profile is invalid before glsl1.5.
  36. ERROR: error(#273) 2 compilation errors.  No code generated
  37.  
  38. Vertex shader failed to compile with the following errors:
  39. ERROR: 0:1: error(#106) Version number not supported by GL2
  40. ERROR: 0:1: error(#308) Profile is invalid before glsl1.5.
  41. ERROR: error(#273) 2 compilation errors.  No code generated
  42.  
  43. Failed to link shader.
  44. Vertex and Fragment shader(s) were not successfully compiled before glLinkProgra
  45. m() was called.  Link failed.
  46.  
  47. Press any key to continue . . .
  48. Resources//GuiMaterials.xml
  49. Resources//Engine/PipelineMaterials.xml
  50. Invalid Index on Uniform Buffer Object. ScreenSpaceOcclusion: GlobalData
  51. No such uniform named depthBuffer in shader ScreenSpaceOcclusion
  52. No such uniform named random in shader ScreenSpaceOcclusion
  53. No such uniform named blurSample in shader bilateralBlurHorz
  54. No such uniform named blurSample1 in shader bilateralBlurVert
  55. No such uniform named Error in shader Simple
  56. No such uniform named Error in shader Simple
  57. No such uniform named albedo in shader GBuffer
  58. No such uniform named World in shader GBuffer
  59. Invalid Index on Uniform Buffer Object. ShadowMap: ShadowCameraData
  60. No such uniform named World in shader ShadowMap
  61. Invalid Index on Uniform Buffer Object. ShadowMapInstanced: ShadowCameraData
  62. No such uniform named World in shader ShadowMapInstanced
  63. Invalid Index on Uniform Buffer Object. LightpassMenu: GlobalData
  64. No such uniform named albedoBuffer in shader LightpassMenu
  65. No such uniform named normalBuffer in shader LightpassMenu
  66. No such uniform named reflectionBuffer in shader LightpassMenu
  67. No such uniform named depthBuffer in shader LightpassMenu
  68. No such uniform named lightColourBuffer in shader LightpassMenu
  69. No such uniform named lightPosBuffer in shader LightpassMenu
  70. No such uniform named lightAttenuationBuffer in shader LightpassMenu
  71. No such uniform named InverseCameraMatrix in shader LightpassMenu
  72. No such uniform named view in shader LightpassMenu
  73. No such uniform named tileNumber in shader LightpassMenu
  74. No such uniform named multisamples in shader LightpassMenu
  75. Invalid Index on Uniform Buffer Object. Lightpass0: GlobalData
  76. Invalid Index on Uniform Buffer Object. Lightpass0: LightingData
  77. Invalid Index on Uniform Buffer Object. Lightpass0: CameraData
  78. No such uniform named lightColourBuffer in shader Lightpass0
  79. No such uniform named lightPosBuffer in shader Lightpass0
  80. No such uniform named lightAttenuationBuffer in shader Lightpass0
  81. No such uniform named albedoBuffer in shader Lightpass0
  82. No such uniform named normalBuffer in shader Lightpass0
  83. No such uniform named reflectionBuffer in shader Lightpass0
  84. No such uniform named depthBuffer in shader Lightpass0
  85. No such uniform named ambientBuffer in shader Lightpass0
  86. No such uniform named previousScreenBuffer in shader Lightpass0
  87. No such uniform named exteriorMarker in shader Lightpass0
  88. No such uniform named cloudShadowMap in shader Lightpass0
  89. No such uniform named reflectionMap in shader Lightpass0
  90. No such uniform named shadowMap in shader Lightpass0
  91. No such uniform named InverseCameraMatrix in shader Lightpass0
  92. No such uniform named view in shader Lightpass0
  93. No such uniform named tileNumber in shader Lightpass0
  94. No such uniform named LightMatrix in shader Lightpass0
  95. No such uniform named multisamples in shader Lightpass0
  96. Invalid Index on Uniform Buffer Object. Lightpass6: GlobalData
  97. Invalid Index on Uniform Buffer Object. Lightpass6: LightingData
  98. Invalid Index on Uniform Buffer Object. Lightpass6: CameraData
  99. No such uniform named lightColourBuffer in shader Lightpass6
  100. No such uniform named lightPosBuffer in shader Lightpass6
  101. No such uniform named lightAttenuationBuffer in shader Lightpass6
  102. No such uniform named albedoBuffer in shader Lightpass6
  103. No such uniform named normalBuffer in shader Lightpass6
  104. No such uniform named reflectionBuffer in shader Lightpass6
  105. No such uniform named depthBuffer in shader Lightpass6
  106. No such uniform named ambientBuffer in shader Lightpass6
  107. No such uniform named previousScreenBuffer in shader Lightpass6
  108. No such uniform named exteriorMarker in shader Lightpass6
  109. No such uniform named cloudShadowMap in shader Lightpass6
  110. No such uniform named reflectionMap in shader Lightpass6
  111. No such uniform named shadowMap in shader Lightpass6
  112. No such uniform named InverseCameraMatrix in shader Lightpass6
  113. No such uniform named view in shader Lightpass6
  114. No such uniform named tileNumber in shader Lightpass6
  115. No such uniform named LightMatrix in shader Lightpass6
  116. No such uniform named multisamples in shader Lightpass6
  117. Invalid Index on Uniform Buffer Object. Lightpass12: GlobalData
  118. Invalid Index on Uniform Buffer Object. Lightpass12: LightingData
  119. Invalid Index on Uniform Buffer Object. Lightpass12: CameraData
  120. No such uniform named lightColourBuffer in shader Lightpass12
  121. No such uniform named lightPosBuffer in shader Lightpass12
  122. No such uniform named lightAttenuationBuffer in shader Lightpass12
  123. No such uniform named albedoBuffer in shader Lightpass12
  124. No such uniform named normalBuffer in shader Lightpass12
  125. No such uniform named reflectionBuffer in shader Lightpass12
  126. No such uniform named depthBuffer in shader Lightpass12
  127. No such uniform named ambientBuffer in shader Lightpass12
  128. No such uniform named previousScreenBuffer in shader Lightpass12
  129. No such uniform named exteriorMarker in shader Lightpass12
  130. No such uniform named cloudShadowMap in shader Lightpass12
  131. No such uniform named reflectionMap in shader Lightpass12
  132. No such uniform named shadowMap in shader Lightpass12
  133. No such uniform named InverseCameraMatrix in shader Lightpass12
  134. No such uniform named view in shader Lightpass12
  135. No such uniform named tileNumber in shader Lightpass12
  136. No such uniform named LightMatrix in shader Lightpass12
  137. No such uniform named multisamples in shader Lightpass12
  138. Invalid Index on Uniform Buffer Object. Lightpass18: GlobalData
  139. Invalid Index on Uniform Buffer Object. Lightpass18: LightingData
  140. Invalid Index on Uniform Buffer Object. Lightpass18: CameraData
  141. No such uniform named lightColourBuffer in shader Lightpass18
  142. No such uniform named lightPosBuffer in shader Lightpass18
  143. No such uniform named lightAttenuationBuffer in shader Lightpass18
  144. No such uniform named albedoBuffer in shader Lightpass18
  145. No such uniform named normalBuffer in shader Lightpass18
  146. No such uniform named reflectionBuffer in shader Lightpass18
  147. No such uniform named depthBuffer in shader Lightpass18
  148. No such uniform named ambientBuffer in shader Lightpass18
  149. No such uniform named previousScreenBuffer in shader Lightpass18
  150. No such uniform named exteriorMarker in shader Lightpass18
  151. No such uniform named cloudShadowMap in shader Lightpass18
  152. No such uniform named reflectionMap in shader Lightpass18
  153. No such uniform named shadowMap in shader Lightpass18
  154. No such uniform named InverseCameraMatrix in shader Lightpass18
  155. No such uniform named view in shader Lightpass18
  156. No such uniform named tileNumber in shader Lightpass18
  157. No such uniform named LightMatrix in shader Lightpass18
  158. No such uniform named multisamples in shader Lightpass18
  159. Invalid Index on Uniform Buffer Object. Lightpass24: GlobalData
  160. Invalid Index on Uniform Buffer Object. Lightpass24: LightingData
  161. Invalid Index on Uniform Buffer Object. Lightpass24: CameraData
  162. No such uniform named lightColourBuffer in shader Lightpass24
  163. No such uniform named lightPosBuffer in shader Lightpass24
  164. No such uniform named lightAttenuationBuffer in shader Lightpass24
  165. No such uniform named albedoBuffer in shader Lightpass24
  166. No such uniform named normalBuffer in shader Lightpass24
  167. No such uniform named reflectionBuffer in shader Lightpass24
  168. No such uniform named depthBuffer in shader Lightpass24
  169. No such uniform named ambientBuffer in shader Lightpass24
  170. No such uniform named previousScreenBuffer in shader Lightpass24
  171. No such uniform named exteriorMarker in shader Lightpass24
  172. No such uniform named cloudShadowMap in shader Lightpass24
  173. No such uniform named reflectionMap in shader Lightpass24
  174. No such uniform named shadowMap in shader Lightpass24
  175. No such uniform named InverseCameraMatrix in shader Lightpass24
  176. No such uniform named view in shader Lightpass24
  177. No such uniform named tileNumber in shader Lightpass24
  178. No such uniform named LightMatrix in shader Lightpass24
  179. No such uniform named multisamples in shader Lightpass24
  180. No such uniform named litBuffer in shader PreBloom
  181. No such uniform named prebloomPass0 in shader HorzBlur
  182. No such uniform named prebloomPass1 in shader VertBlur
  183. Invalid Index on Uniform Buffer Object. FinalComp: TimeData
  184. No such uniform named litBuffer in shader FinalComp
  185. No such uniform named bloomPass in shader FinalComp
  186. No such uniform named random in shader FinalComp
  187. No such uniform named depthBuffer in shader FinalComp
  188. No such uniform named impVis in shader FinalComp
  189. No such uniform named vignette in shader FinalComp
  190. No such uniform named scanLinesFade in shader FinalComp
  191. Resources//Gui/GuiMaterials.xml
  192. No such uniform named Error in shader LoadingScreen
  193. Invalid Index on Uniform Buffer Object. VirtualEntity: CameraData
  194. Invalid Index on Uniform Buffer Object. VirtualEntity: TimeData
  195. No such uniform named random in shader VirtualEntity
  196. No such uniform named World in shader VirtualEntity
  197. Invalid Index on Uniform Buffer Object. VirtualEntityFail: CameraData
  198. No such uniform named World in shader VirtualEntityFail
  199. Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
  200. No such uniform named albedo in shader GBufferNM
  201. No such uniform named normal in shader GBufferNM
  202. No such uniform named specular in shader GBufferNM
  203. No such uniform named reflection in shader GBufferNM
  204. No such uniform named World in shader GBufferNM
  205. Invalid Index on Uniform Buffer Object. Clouds: CameraData
  206. No such uniform named albedo in shader Clouds
  207. No such uniform named depthBuffer in shader Clouds
  208. No such uniform named World in shader Clouds
  209. Invalid Index on Uniform Buffer Object. Atmosphere: CameraData
  210. No such uniform named albedo in shader Atmosphere
  211. No such uniform named World in shader Atmosphere
  212. Invalid Index on Uniform Buffer Object. DiggingMarker: CameraData
  213. Invalid Index on Uniform Buffer Object. DiggingMarker: TimeData
  214. No such uniform named World in shader DiggingMarker
  215. Invalid Index on Uniform Buffer Object. RoomMarker: CameraData
  216. Invalid Index on Uniform Buffer Object. RoomMarker: TimeData
  217. No such uniform named World in shader RoomMarker
  218. No such uniform named colour in shader RoomMarker
  219. Invalid Index on Uniform Buffer Object. 3dGui: CameraData
  220. No such uniform named albedo in shader 3dGui
  221. No such uniform named normal in shader 3dGui
  222. No such uniform named specular in shader 3dGui
  223. No such uniform named World in shader 3dGui
  224. No such uniform named SkinningMats in shader 3dGui
  225. No such uniform named BindMats in shader 3dGui
  226. Invalid Index on Uniform Buffer Object. InterfaceElement: CameraData
  227. Invalid Index on Uniform Buffer Object. InterfaceElement: TimeData
  228. No such uniform named font in shader InterfaceElement
  229. No such uniform named random in shader InterfaceElement
  230. No such uniform named World in shader InterfaceElement
  231. No such uniform named colourMultiplier in shader InterfaceElement
  232. Invalid Index on Uniform Buffer Object. GuiButton: TimeData
  233. No such uniform named font in shader GuiButton
  234. No such uniform named random in shader GuiButton
  235. No such uniform named colourMultiplier in shader GuiButton
  236. Invalid Index on Uniform Buffer Object. InteractionPointHologram: CameraData
  237. Invalid Index on Uniform Buffer Object. InteractionPointHologram: TimeData
  238. No such uniform named random in shader InteractionPointHologram
  239. No such uniform named World in shader InteractionPointHologram
  240. No such uniform named colourHologram in shader InteractionPointHologram
  241. Invalid Index on Uniform Buffer Object. RoomHologram: CameraData
  242. Invalid Index on Uniform Buffer Object. RoomHologram: TimeData
  243. No such uniform named random in shader RoomHologram
  244. No such uniform named World in shader RoomHologram
  245. No such uniform named colourHologram in shader RoomHologram
  246. Resources//Engine/Fonts/FontMaterials.xml
  247. Invalid Index on Uniform Buffer Object. Text: TimeData
  248. No such uniform named font in shader Text
  249. No such uniform named random in shader Text
  250. No such uniform named colourMultiplier in shader Text
  251. No such uniform named clarity in shader Text
  252. Resources//Materials.xml
  253. Resources//Entities/EntityMaterials.xml
  254. Invalid Index on Uniform Buffer Object. SkinnedShadow: ShadowCameraData
  255. Invalid Index on Uniform Buffer Object. SkinnedShadow: SkinningData
  256. Invalid Index on Uniform Buffer Object. SkinnedShadow: InverseBindMats
  257. No such uniform named World in shader SkinnedShadow
  258. Invalid Index on Uniform Buffer Object. GBufferNMSkinnedAlpha: CameraData
  259. Invalid Index on Uniform Buffer Object. GBufferNMSkinnedAlpha: SkinningData
  260. Invalid Index on Uniform Buffer Object. GBufferNMSkinnedAlpha: InverseBindMats
  261. No such uniform named albedo in shader GBufferNMSkinnedAlpha
  262. No such uniform named normal in shader GBufferNMSkinnedAlpha
  263. No such uniform named specular in shader GBufferNMSkinnedAlpha
  264. No such uniform named reflection in shader GBufferNMSkinnedAlpha
  265. No such uniform named World in shader GBufferNMSkinnedAlpha
  266. Invalid Index on Uniform Buffer Object. GBufferNMSkinned: CameraData
  267. Invalid Index on Uniform Buffer Object. GBufferNMSkinned: SkinningData
  268. Invalid Index on Uniform Buffer Object. GBufferNMSkinned: InverseBindMats
  269. No such uniform named albedo in shader GBufferNMSkinned
  270. No such uniform named normal in shader GBufferNMSkinned
  271. No such uniform named specular in shader GBufferNMSkinned
  272. No such uniform named reflection in shader GBufferNMSkinned
  273. No such uniform named World in shader GBufferNMSkinned
  274. No such uniform named albedo in shader GBufferNMSkinnedAlpha
  275. No such uniform named normal in shader GBufferNMSkinnedAlpha
  276. No such uniform named specular in shader GBufferNMSkinnedAlpha
  277. No such uniform named reflection in shader GBufferNMSkinnedAlpha
  278. No such uniform named World in shader GBufferNMSkinnedAlpha
  279. No such uniform named albedo in shader GBufferNMSkinned
  280. No such uniform named normal in shader GBufferNMSkinned
  281. No such uniform named specular in shader GBufferNMSkinned
  282. No such uniform named reflection in shader GBufferNMSkinned
  283. No such uniform named World in shader GBufferNMSkinned
  284. No such uniform named albedo in shader GBufferNMSkinned
  285. No such uniform named normal in shader GBufferNMSkinned
  286. No such uniform named specular in shader GBufferNMSkinned
  287. No such uniform named reflection in shader GBufferNMSkinned
  288. No such uniform named World in shader GBufferNMSkinned
  289. No such uniform named albedo in shader GBufferNMSkinned
  290. No such uniform named normal in shader GBufferNMSkinned
  291. No such uniform named specular in shader GBufferNMSkinned
  292. No such uniform named reflection in shader GBufferNMSkinned
  293. No such uniform named World in shader GBufferNMSkinned
  294. No such uniform named albedo in shader GBufferNMSkinned
  295. No such uniform named normal in shader GBufferNMSkinned
  296. No such uniform named specular in shader GBufferNMSkinned
  297. No such uniform named reflection in shader GBufferNMSkinned
  298. No such uniform named World in shader GBufferNMSkinned
  299. GBufferNMSkinned_Damage shader does not exist!
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