Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <macro.h>
- /*
- File: fn_weaponShopCfg.sqf
- Author: Bryan "Tonic" Boardwine
- Description:
- Master configuration file for the weapon shops.
- Return:
- String: Close the menu
- Array:
- [Shop Name,
- [ //Array of items to add to the store
- [classname,Custom Name (set nil for default),price]
- ]]
- */
- private["_shop"];
- _shop = [_this,0,"",[""]] call BIS_fnc_param;
- if(_shop == "") exitWith {closeDialog 0}; //Bad shop type passed.
- switch(_shop) do
- {
- case "cop_adjoint":
- {
- switch(true) do
- {
- case (playerSide != west): {"Tu n'es pas un policier !"};
- default
- {
- ["Armurerie Adjoint",
- [
- ["arifle_sdar_F","Taser Rifle",20000],
- ["hgun_P07_snds_F","Stun Pistol",2000],
- ["hgun_P07_F",nil,7500],
- ["HandGrenade_Stone","Flashbang",1700],
- ["Binocular",nil,150],
- ["Rangefinder",nil,500],
- ["ItemGPS",nil,100],
- ["ToolKit",nil,250],
- ["muzzle_snds_L",nil,650],
- ["FirstAidKit",nil,150],
- ["Medikit",nil,1000],
- ["NVGoggles",nil,2000],
- ["MineDetector",nil,1000],
- ["16Rnd_9x21_Mag",nil,50],
- ["20Rnd_556x45_UW_mag","Taser Rifle Magazine",125],
- ["ItemRadio","Telephone",500]
- ]
- ];
- };
- };
- };
- case "cop_brigadier":
- {
- switch(true) do
- {
- case (playerSide != west): {"Tu n'es pas un policier !"};
- case (__GETC__(life_coplevel) < 2): {"Vous n'avez pas le grade de Brigadier"};
- default
- {
- ["Armurerie Brigadier",
- [
- ["SMG_02_F",nil,15000],
- ["30Rnd_9x21_Mag",nil,150],
- ["HandGrenade_Stone","Flashbang",1700],
- ["acc_flashlight",nil,750],
- ["optic_Aco",nil,750],
- ["optic_ACO_grn",nil,750],
- ["optic_Hamr",nil,750],
- ["optic_Holosight",nil,750],
- ["muzzle_snds_L",nil,2750],
- ["SmokeShellBlue","Tear gas",1700]
- ]
- ];
- };
- };
- };
- case "cop_gendarme":
- {
- switch(true) do
- {
- case (playerSide != west): {"Tu n'es pas un policier !"};
- case (__GETC__(life_coplevel) < 3): {"Vous n'avez pas le grade de Gendarme"};
- default
- {
- ["Armurerie Chef",
- [
- ["arifle_MXC_Black_F",nil,30000],
- ["30Rnd_65x39_caseless_mag",nil,150],
- ["muzzle_snds_H",nil,2750],
- ["acc_flashlight",nil,750],
- ["optic_Aco",nil,750],
- ["optic_ACO_grn",nil,750],
- ["optic_Hamr",nil,750],
- ["optic_Holosight",nil,750],
- ["SmokeShellBlue","Tear gas",1700]
- ]
- ];
- };
- };
- };
- case "cop_chef":
- {
- switch(true) do
- {
- case (playerSide != west): {"Tu n'es pas un policier !"};
- case (__GETC__(life_coplevel) < 4): {"Vous n'avez pas le grade de Chef"};
- default
- {
- ["Armurerie Major,
- [
- ["arifle_MX_Black_F",nil,30000],
- ["30Rnd_65x39_caseless_mag",nil,150],
- ["muzzle_snds_H",nil,2750],
- ["acc_flashlight",nil,750],
- ["optic_Aco",nil,750],
- ["optic_ACO_grn",nil,750],
- ["optic_Hamr",nil,750],
- ["optic_Holosight",nil,750],
- ["optic_Nightstalker",nil,750]
- ["SmokeShellBlue","Tear gas",1700]
- ]
- ];
- };
- };
- };
- case "cop_adjudant":
- {
- switch(true) do
- {
- case (playerSide != west): {"Tu n'es pas un policier !"};
- case (__GETC__(life_coplevel) < 5): {"Vous n'avez pas le grade d'Adjudant !"};
- default
- {
- ["Armurerie Capitaine",
- [
- ["arifle_MX_SW_Black_F",nil,30000],
- ["100Rnd_65x39_caseless_mag",nil,100],
- ["muzzle_snds_H",nil,2750],
- ["acc_flashlight",nil,750],
- ["optic_Aco",nil,550],
- ["optic_ACO_grn",nil,550],
- ["optic_Hamr",nil,550],
- ["optic_Holosight",nil,550],
- ["SmokeShellBlue","Tear gas",1200]
- ]
- ];
- };
- };
- };
- case "cop_major":
- {
- switch(true) do
- {
- case (playerSide != west): {"Tu n'es pas un policier !"};
- case (__GETC__(life_coplevel) < 6): {"Vous n'avez pas le grade de Major !"};
- default
- {
- ["Armurerie Colonel",
- [
- ["arifle_MXM_Black_F",nil,35000],
- ["100Rnd_65x39_caseless_mag",nil,100],
- ["muzzle_snds_H",nil,2000],
- ["acc_flashlight",nil,550],
- ["optic_Aco",nil,550],
- ["optic_ACO_grn",nil,550],
- ["optic_Hamr",nil,550],
- ["optic_Holosight",nil,550],
- ["optic_SOS",nil,500],
- ["SmokeShellBlue","Tear gas",1200]
- ]
- ];
- };
- };
- };
- case "cop_lieutenant":
- {
- switch(true) do
- {
- case (playerSide != west): {"Tu n'es pas un policier !"};
- case (__GETC__(life_coplevel) < 7): {"Vous n'avez pas le grade de Lieutenant"};
- default
- {
- ["Armurerie Soldat",
- [
- ["arifle_Mk20_plain_F",nil,25000],
- ["30Rnd_556x45_Stanag",nil,150],
- ["HandGrenade_Stone","Flashbang",1700],
- ["acc_flashlight",nil,550],
- ["optic_Aco",nil,550],
- ["optic_ACO_grn",nil,550],
- ["optic_Hamr",nil,550],
- ["optic_Holosight",nil,550], ["optic_LRPS",nil,750],
- ["optic_Nightstalker",nil,3000],
- ["optic_Arco",nil,550],
- ["optic_SOS",nil,500],
- ["optic_LRPS",nil,550],
- ["muzzle_snds_M",nil,2000],
- ["SmokeShellBlue","Tear gas",1200]
- ]
- ];
- };
- };
- };
- case "cop_capitaine":
- {
- switch(true) do
- {
- case (playerSide != west): {"Tu n'es pas un policier !"};
- case (__GETC__(life_coplevel) < 8): {"Vous n'avez pas le grade de Capitaine !"};
- default
- {
- ["Armurerie Caporal-Chef",
- [
- ["arifle_MXM_Black_F",nil,35000],
- ["30Rnd_65x39_caseless_mag",nil,150],
- ["HandGrenade_Stone","Flashbang",1200],
- ["acc_flashlight",nil,550],
- ["optic_Aco",nil,550],
- ["optic_ACO_grn",nil,550],
- ["optic_Hamr",nil,550],
- ["optic_Holosight",nil,550],
- ["optic_LRPS",nil,750],
- ["optic_Nightstalker",nil,2000],
- ["optic_Arco",nil,550],
- ["optic_SOS",nil,500],
- ["optic_LRPS",nil,550],
- ["muzzle_snds_H_MG",nil,2000],
- ["muzzle_snds_H",nil,2000],
- ["muzzle_snds_B",nil,2000],
- ["SmokeShellBlue","Tear gas",1200]
- ]
- ];
- };
- };
- };
- case "cop_commandant":
- {
- switch(true) do
- {
- case (playerSide != west): {"Tu n'es pas un policier !"};
- case (__GETC__(life_coplevel) < 9): {"Vous n'avez pas le grade de Commandant"};
- default
- {
- ["Armurerie Adjudant",
- [
- ["LMG_Mk200_F",nil,75000],
- ["200Rnd_65x39_cased_Box",nil,100],
- ["acc_flashlight",nil,550],
- ["optic_Aco",nil,550],
- ["optic_ACO_grn",nil,550],
- ["optic_Hamr",nil,550],
- ["optic_Holosight",nil,550],
- ["optic_Nightstalker",nil,2000],
- ["optic_Arco",nil,550],
- ["optic_LRPS",nil,550],
- ["optic_SOS",nil,500],
- ["muzzle_snds_L",nil,2000],
- ["muzzle_snds_H",nil,2000],
- ["muzzle_snds_M",nil,2000],
- ["muzzle_snds_B",nil,2000],
- ["muzzle_snds_acp",nil,2000],
- ["muzzle_snds_H_MG",nil,2000],
- ["SmokeShellBlue","Tear gas",1200]
- ]
- ];
- };
- };
- };
- case "cop_ltcolonel":
- {
- switch(true) do
- {
- case (playerSide != west): {"Tu n'es pas un policier !"};
- case (__GETC__(life_coplevel) < 10): {"Vous n'avez pas le grade de Lieutenant Colonel !"};
- default
- {
- ["Armurerie Major",
- [
- ["srifle_EBR_F",nil,35000],
- ["20Rnd_762x51_Mag",nil,150]
- ["HandGrenade_Stone","Flashbang",1200],
- ["acc_flashlight",nil,500],
- ["optic_Aco",nil,500],
- ["optic_ACO_grn",nil,500],
- ["optic_Hamr",nil,500],
- ["optic_Holosight",nil,500],
- ["optic_Nightstalker",nil,1000],
- ["optic_Arco",nil,500],
- ["optic_LRPS",nil,500],
- ["optic_SOS",nil,500],
- ["muzzle_snds_L",nil,2000],
- ["muzzle_snds_H",nil,2000],
- ["muzzle_snds_M",nil,2000],
- ["muzzle_snds_B",nil,2000],
- ["muzzle_snds_acp",nil,2000],
- ["SmokeShellBlue","Tear gas",1200]
- ]
- ];
- };
- };
- };
- case "cop_colonel":
- {
- switch(true) do
- {
- case (playerSide != west): {"Tu n'es pas un policier !"};
- case (__GETC__(life_coplevel) < 11): {"Vous n'avez pas le grade de Colonel !"};
- default
- {
- ["Armurerie Capitaine",
- [
- ["srifle_GM6_F",nil,10000],
- ["5Rnd_127x108_Mag",nil,50],
- ["HandGrenade_Stone","Flashbang",1200],
- ["acc_flashlight",nil,550],
- ["optic_Aco",nil,550],
- ["optic_ACO_grn",nil,550],
- ["optic_Hamr",nil,550],
- ["optic_Holosight",nil,550],
- ["optic_Nightstalker",nil,550],
- ["optic_Arco",nil,550],
- ["optic_LRPS",nil,550],
- ["optic_SOS",nil,500],
- ["muzzle_snds_L",nil,2000],
- ["muzzle_snds_H",nil,2000],
- ["muzzle_snds_M",nil,2000],
- ["muzzle_snds_B",nil,2000],
- ["muzzle_snds_H_MG",nil,2000],
- ["muzzle_snds_acp",nil,2000],
- ["SmokeShellBlue","Tear gas",1200]
- ]
- ];
- };
- };
- };
- case "cop_general":
- {
- switch(true) do
- {
- case (playerSide != west): {"Tu n'es pas un policier !"};
- case (__GETC__(life_coplevel) < 12): {"Vous n'avez pas le grade de General !"};
- default
- {
- ["Armurerie Colonel",
- [
- ["hgun_P07_snds_F","Stun Pistol",1000],
- ["30Rnd_9x21_Mag",nil,50],
- ["arifle_MXC_Black_F",nil,10000],
- ["30Rnd_65x39_caseless_mag",nil,50],
- ["SMG_01_F","Stun Pistol",10000],
- ["30Rnd_45ACP_Mag_SMG_01",nil,50],
- ["SMG_02_F",nil,10000],
- ["30Rnd_9x21_Mag",nil,50],
- ["arifle_Katiba_F",nil,10000],
- ["30Rnd_65x39_caseless_green",nil,50],
- ["srifle_EBR_F",nil,10000],
- ["20Rnd_762x51_Mag",nil,50],
- ["arifle_TRG21_F",nil,10000],
- ["30Rnd_556x45_Stanag",nil,50],
- ["arifle_MX_Black_F",nil,10000],
- ["30Rnd_65x39_caseless_mag",nil,50],
- ["arifle_Mk20_plain_F",nil,10000],
- ["30Rnd_556x45_Stanag",nil,50],
- ["srifle_LRR_F",nil,10000],
- ["7Rnd_408_Mag",nil,50],
- ["arifle_MX_SW_Black_F",nil,10000],
- ["100Rnd_65x39_caseless_mag",nil,50],
- ["arifle_MXM_Black_F",nil,10000],
- ["30Rnd_65x39_caseless_mag",nil,50],
- ["srifle_GM6_F",nil,10000],
- ["5Rnd_127x108_Mag",nil,50],
- ["LMG_Zafir_F",nil,10000],
- ["150Rnd_762x51_Box",nil,50],
- ["launch_NLAW_F",nil,70000],
- ["NLAW_F",nil,10000],
- ["launch_B_Titan_short_F",nil,80000],
- ["Titan_AT",nil,10000],
- ["launch_B_Titan_F",nil,90000],
- ["Titan_AA",nil,10000],
- ["LMG_Mk200_F",nil,10000],
- ["200Rnd_65x39_cased_Box",nil,100],
- ["HandGrenade_Stone","Flashbang",1000],
- ["acc_flashlight",nil,50],
- ["optic_Aco",nil,50],
- ["optic_ACO_grn",nil,50],
- ["optic_Hamr",nil,50],
- ["optic_Holosight",nil,50],
- ["optic_Nightstalker",nil,50],
- ["optic_Arco",nil,50],
- ["optic_LRPS",nil,50],
- ["muzzle_snds_L",nil,1000],
- ["muzzle_snds_H",nil,1000],
- ["muzzle_snds_M",nil,1000],
- ["muzzle_snds_B",nil,1000],
- ["muzzle_snds_H_MG",nil,1000],
- ["muzzle_snds_acp",nil,1000],
- ["SmokeShellBlue","Tear gas",500]
- ]
- ];
- };
- };
- };
- case "med_basic":
- {
- switch (true) do
- {
- case (playerSide != independent): {"Vous n'etes pas medecin"};
- default
- {
- ["Magasin Hopital",
- [
- ["ItemRadio","Telephone",500],
- ["ItemGPS",nil,100],
- ["Rangefinder",nil,150],
- ["ToolKit","Kit Reparation",250],
- ["Medikit","Kit Reanimation",500],
- ["NVGoggles",nil,1200]
- ]
- ];
- };
- };
- };
- case "rebel":
- {
- switch(true) do
- {
- case (playerSide != civilian): {"Tu n'es pas un civil !"};
- case (!license_civ_rebel): {"Tu n'as pas ta licence de rebelle !"};
- default
- {
- ["Armurie Rebelle",
- [
- ["hgun_ACPC2_F","ACP-C2 .45",10000],
- ["hgun_P07_F","P07 9mm",10000],
- ["SMG_01_F","SMG .45",15000],
- ["hgun_PDW2000_F","PDW2000 9mm",20000],
- ["arifle_Katiba_F","Katiba 6.5",30000],
- ["arifle_Katiba_C_F","Katiba Carabine 6.5",30000],
- ["arifle_MX_F","MX 6.5",30000],
- ["arifle_MXM_F","MXM 6.5",30000],
- ["arifle_SDAR_F","SDAR 5.56",30000],
- ["arifle_TRG20_F","TRG-20 5.56",30000],
- ["arifle_TRG21_F","TRG-21 5.56",30000],
- ["arifle_Mk20_F","MK20 5.56",30000],
- ["arifle_Mk20C_F","MK20C 5.56",30000],
- ["LMG_Zafir_F","Zafir 7.62",200000],
- ["LMG_Mk200_F","Mk200 6.5",150000],
- ["srifle_DMR_01_F","Rahim 7.62",150000],
- ["srifle_LRR_F","M320 .408",200000],
- //["launch_RPG32_F","Location",350000],
- //["RPG32_F",nil,50000],
- ["optic_Holosight_smg","Holo pour smg",500],
- ["optic_Holosight",nil,500],
- ["optic_Hamr",nil,500],
- ["optic_ACO_grn",nil,500],
- ["optic_Arco",nil,500],
- ["optic_NVS",nil,500],
- ["optic_SOS",nil,500],
- ["optic_MRCO",nil,500],
- ["optic_DMS",nil,500],
- ["optic_LRPS",nil,500],
- ["acc_flashlight",nil,1000],
- ["acc_pointer_IR",nil,1000],
- ["muzzle_snds_M",nil,2500],
- ["muzzle_snds_H",nil,2500],
- ["muzzle_snds_B",nil,2500],
- ["30Rnd_9x21_Mag",nil,100],
- ["9Rnd_45ACP_Mag",nil,200],
- ["11Rnd_45ACP_Mag",nil,100],
- ["20Rnd_556x45_UW_mag",nil,200],
- ["30Rnd_556x45_Stanag",nil,300],
- ["7Rnd_408_Mag",nil,300],
- ["5Rnd_127x108_Mag",nil,300],
- ["10Rnd_762x51_Mag",nil,500],
- ["20Rnd_762x51_Mag",nil,500],
- ["150Rnd_762x51_Box",nil,1200],
- ["30Rnd_65x39_caseless_mag",nil,300],
- ["30Rnd_65x39_caseless_green",nil,300],
- ["200Rnd_65x39_cased_Box",nil,1500],
- ["SmokeShell",nil,2000],
- ["HandGrenade_Stone","Flashbang",5000]
- ]
- ];
- };
- };
- };
- case "gun":
- {
- switch(true) do
- {
- case (playerSide != civilian): {"Tu n'es pas un civil !"};
- case (!license_civ_gun): {"Tu n'as pas ton permis de port d'arme!"};
- default
- {
- ["Armurie Civil",
- [
- ["hgun_Rook40_F",nil,2500],
- ["hgun_Pistol_heavy_01_F",nil,4500],
- ["hgun_Pistol_heavy_02_F",nil,5000],
- ["hgun_ACPC2_F","ACP-C2 .45",10000],
- ["SMG_01_F","SMG .45",15000],
- ["SMG_02_F","SMG 9mm",20000],
- ["hgun_PDW2000_F","PDW2000 9mm",25000],
- ["optic_MRD",nil,900],
- ["optic_ACO_grn_smg",nil,900],
- ["optic_Yorris",nil,900],
- ["optic_Holosight_smg","Holo pour smg",900],
- ["V_Rangemaster_belt",nil,2000],
- ["16Rnd_9x21_Mag",nil,50],
- ["30Rnd_9x21_Mag",nil,150],
- ["6Rnd_45ACP_Cylinder",nil,50],
- ["9Rnd_45ACP_Mag",nil,75],
- ["11Rnd_45ACP_Mag",nil,100],
- ["30Rnd_45ACP_Mag_SMG_01",nil,150],
- ["arifle_TRG20_ACO_pointer_F","Fusil Paintball",25000],
- ["30Rnd_556x45_Stanag_Tracer_Red","Bille Paintball",10]
- ]
- ];
- };
- };
- };
- case "gang":
- {
- switch(true) do
- {
- case (playerSide != civilian): {"Tu n'es pas civil !"};
- default
- {
- ["Armurie de Gang",
- [
- ["hgun_Rook40_F",nil,5000],
- ["SMG_02_F",nil,20000],
- ["hgun_PDW2000_F",nil,30000],
- ["SMG_01_F",nil,30000],
- ["optic_ACO_grn_smg",nil,2500],
- ["optic_Holosight",nil,3000],
- ["16Rnd_9x21_Mag",nil,15],
- ["30Rnd_9x21_Mag",nil,40],
- ["30Rnd_45ACP_Mag_SMG_01",nil,50],
- ["arifle_Mk20_F",nil,20000],
- ["hgun_ACPC2_F",nil,25000],
- ["hgun_Pistol_heavy_01_F",nil,30000],
- ["arifle_MXC_F",nil,40000],
- ["arifle_Katiba_F",nil,50000],
- ["srifle_DMR_01_F",nil,60000],
- ["srifle_LRR_LRPS_F",nil,130000],
- ["optic_ACO_grn",nil,1000],
- ["optic_Aco",nil,1000],
- ["optic_Hamr",nil,1500],
- ["optic_Holosight",nil,1500],
- ["optic_SOS",nil,5000],
- ["optic_NVS",nil,10000],
- ["muzzle_snds_M",nil,2500],
- ["muzzle_snds_H",nil,2500],
- ["muzzle_snds_B",nil,2500],
- ["acc_flashlight",nil,250],
- ["9Rnd_45ACP_Mag",nil,100],
- ["11Rnd_45ACP_Mag",nil,100],
- ["30Rnd_65x39_caseless_mag",nil,100],
- ["30Rnd_65x39_caseless_green",nil,100],
- ["30Rnd_556x45_Stanag",nil,150],
- ["10Rnd_762x51_Mag",nil,100],
- ["7Rnd_408_Mag",nil,500]
- ]
- ];
- };
- };
- };
- case "special":
- {
- switch(true) do
- {
- case (playerSide != civilian): {"Tu n'es pas Special !"};
- case (!license_civ_special): {"Tu n'as pas la licence Special !"};
- default
- {
- ["Magasin ",
- [
- ["hgun_ACPC2_F","ACP-C2 .45",6000],
- ["hgun_P07_F","P07 9mm",8000],
- ["SMG_01_F","SMG .45",10000],
- ["hgun_PDW2000_F","PDW2000 9mm",12000],
- ["arifle_Katiba_F","Katiba 6.5",20000],
- ["arifle_Katiba_C_F","Katiba Carabine 6.5",20000],
- ["arifle_MX_F","MX 6.5",20000],
- ["arifle_MXM_F","MXM 6.5",20000],
- ["arifle_SDAR_F","SDAR 5.56",20000],
- ["arifle_TRG20_F","TRG-20 5.56",20000],
- ["arifle_TRG21_F","TRG-21 5.56",20000],
- ["arifle_Mk20_F","MK20 5.56",20000],
- ["arifle_Mk20C_F","MK20C 5.56",20000],
- ["LMG_Zafir_F","Zafir 7.62",100000],
- ["LMG_Mk200_F","Mk200 6.5",100000],
- ["srifle_DMR_01_F","Rahim 7.62",100000],
- ["srifle_EBR_F","Mk18 7.62",150000],
- ["srifle_LRR_F","M320 .408",200000],
- ["optic_Holosight_smg","Holo pour smg",300],
- ["optic_Holosight",nil,300],
- ["optic_Hamr",nil,300],
- ["optic_ACO_grn",nil,300],
- ["optic_Arco",nil,300],
- ["optic_NVS",nil,300],
- ["optic_SOS",nil,300],
- ["optic_MRCO",nil,300],
- ["optic_DMS",nil,300],
- ["optic_Hamr",nil,300],
- ["optic_LRPS",nil,300],
- ["acc_flashlight",nil,800],
- ["acc_pointer_IR",nil,800],
- ["muzzle_snds_M",nil,2000],
- ["muzzle_snds_H",nil,2000],
- ["muzzle_snds_B",nil,2000],
- ["30Rnd_9x21_Mag",nil,80],
- ["9Rnd_45ACP_Mag",nil,100],
- ["11Rnd_45ACP_Mag",nil,80],
- ["20Rnd_556x45_UW_mag",nil,100],
- ["30Rnd_556x45_Stanag",nil,200],
- ["7Rnd_408_Mag",nil,200],
- ["5Rnd_127x108_Mag",nil,200],
- ["10Rnd_762x51_Mag",nil,300],
- ["20Rnd_762x51_Mag",nil,300],
- ["150Rnd_762x51_Box",nil,1000],
- ["30Rnd_65x39_caseless_mag",nil,200],
- ["30Rnd_65x39_caseless_green",nil,200],
- ["200Rnd_65x39_cased_Box",nil,1200],
- ["SmokeShell",nil,1000],
- ["HandGrenade_Stone","Flashbang",2000]
- ]
- ];
- };
- };
- };
- case "merc":
- {
- switch(true) do
- {
- case (playerSide != civilian): {"Tu ne peux pas etre un mercenaire !"};
- case (!license_civ_merc): {"Tu n'as pas la licence de Mercenaire !"};
- default
- {
- ["Armurerie Mercenaire",
- [
- ["hgun_P07_F","P07 9mm",8000],
- ["16Rnd_9x21_Mag",nil,80],
- ["30Rnd_9x21_Mag",nil,100],
- ["arifle_MXM_Black_F","MXM 6.5",20000],
- ["30Rnd_65x39_caseless_mag",nil,200],
- ["arifle_MX_SW_Black_F","MXM SW 6.5",150000],
- ["100Rnd_65x39_caseless_mag",nil,200],
- ["srifle_EBR_F","Mk18 7.62",200000],
- ["20Rnd_762x51_Mag",nil,300],
- ["optic_Holosight",nil,300],
- ["optic_Hamr",nil,300],
- ["optic_ACO_grn",nil,300],
- ["optic_Arco",nil,300],
- ["optic_NVS",nil,300],
- ["optic_SOS",nil,300],
- ["optic_MRCO",nil,300],
- ["optic_DMS",nil,300],
- ["acc_flashlight",nil,800],
- ["acc_pointer_IR",nil,800],
- ["muzzle_snds_M",nil,2000],
- ["muzzle_snds_H",nil,2000],
- ["muzzle_snds_B",nil,2000],
- ["SmokeShell",nil,1000],
- ["HandGrenade_Stone","Flashbang",2000]
- ]
- ];
- };
- };
- };
- case "genstore":
- {
- ["Magasin General",
- [
- ["ItemRadio","Telephone",500],
- ["Binocular",nil,150],
- ["ItemMap",nil,50],
- ["ItemGPS",nil,100],
- ["ItemCompass",nil,100],
- ["Rangefinder",nil,1000],
- ["ToolKit",nil,250],
- ["FirstAidKit",nil,150],
- ["NVGoggles_OPFOR",nil,2000],
- ["NVGoggles_INDEP",nil,2000],
- ["Rangefinder",nil,5000],
- ["MineDetector",nil,10000],
- ["Chemlight_red",nil,300],
- ["Chemlight_yellow",nil,300],
- ["Chemlight_green",nil,300],
- ["Chemlight_blue",nil,300]
- ]
- ];
- };
- case "uranium":
- {
- switch(true) do
- {
- case (playerSide != civilian): {"Tu n'es pas civil!"};
- case (!license_civ_uranium): {"Tu n'as pas la formation Uranium !"};
- default
- {
- ["Objet Traitement Uranium",
- [
- ["ToolKit",nil,200],
- ["FirstAidKit",nil,100],
- ["U_C_Scientist","Combinaison Antiradiation",50000]
- ]
- ];
- };
- };
- };
- case "pute":
- {
- switch(true) do
- {
- case (playerSide != civilian): {"Tu n'es pas civil!"};
- case (!license_civ_pute): {"Tu n'as pas la formation Mac !"};
- default
- {
- ["Maison Close",
- [
- ["ToolKit",nil,200],
- ["FirstAidKit",nil,100],
- ["U_C_Scientist","Combinaison Antiradiation",50000]
- ]
- ];
- };
- };
- };
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement