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  1. LogOutput initialized.
  2. Spring 0.82.7.1 (0.82.7.1)
  3. Build date/time: Jan 8 2011 00:17:26
  4. Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
  5. Enabled log subsystems: Sound
  6. Enable or disable log subsystems using the LogSubsystems configuration key
  7. or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
  8. Use "none" to disable the default log subsystems.
  9. using configuration source "C:\Spiele\spring-0.82.7.1\\springsettings.cfg"
  10. [CMyMath::Init] CPU SSE mask: 96, flags:
  11. SSE 1.0: 1, SSE 2.0: 0
  12. SSE 3.0: 0, SSSE 3.0: 0
  13. SSE 4.1: 0, SSE 4.2: 0
  14. SSE 4.0A: 0, SSE 5.0A: 0
  15. using streflop SSE FP-math mode, CPU supports SSE instructions
  16. OS: Microsoft Windows
  17. Microsoft Windows XP Professional Service Pack 3 (build 2600)
  18. AMD Athlon(tm) XP 2800+; 1023MB RAM, 2462MB pagefile
  19. OS: 32bit native mode
  20. Using read-write data directory: C:\Spiele\spring-0.82.7.1\
  21. Scanning: C:\Spiele\spring-0.82.7.1\maps
  22. Scanning: C:\Spiele\spring-0.82.7.1\base
  23. Scanning: C:\Spiele\spring-0.82.7.1\games
  24. Scanning: C:\Spiele\spring-0.82.7.1\mods
  25. Supported Video modes: 1600x1200, 1600x1024, 1600x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
  26. Video mode set to 800x600/32bit (windowed)
  27. [f=0000000] SDL: 1.2.10
  28. [f=0000000] GL: 2.1.2
  29. [f=0000000] GL: NVIDIA Corporation
  30. [f=0000000] GL: GeForce 6800/AGP/SSE/3DNOW!
  31. [f=0000000] GLSL: 1.20 NVIDIA via Cg compiler
  32. [f=0000000] GLEW: 1.5.4
  33. [f=0000000] Joysticks found: 1
  34. [f=0000000] Using joystick 0: Cyborg Force Rumble Pad
  35. [f=0000000] Loading startscript from: C:\Spiele\spring-0.82.7.1\\script.txt
  36. [f=0000000] Connecting to 188.165.214.142:9000 using name [RoX]knorke
  37. [f=0000000] [Sound] OpenAL info:
  38. [f=0000000] [Sound] Vendor: OpenAL Community
  39. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  40. [f=0000000] [Sound] Renderer: OpenAL Soft
  41. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  42. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  43. [f=0000000] [Sound] ALC_EXT_EFX found (required for air absorption): yes
  44. [f=0000000] [Sound] Device: DirectSound Software
  45. [f=0000000] [Sound] Available Devices:
  46. [f=0000000] [Sound] DirectSound Software
  47. [f=0000000] [Sound] air absorption enabled: 0.1
  48. [f=0000000] Starting demo recording
  49. [f=0000000] Using map Gehenna Rising v1
  50. [f=0000000] Recording demo demos/20110902_195847_Gehenna Rising v1_0.82.7.sdf
  51. [f=0000000] Using mod Balanced Annihilation V7.50
  52. [f=0000000] Using mod archive ba750.sdz
  53. [f=0000000] Loading client data: 319 ms
  54. [f=0000000] User number 0 (team 1, allyteam 0)
  55. [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
  56. [f=0000000] Loading sounds: 4 ms
  57. [f=0000000] Camera and mouse: 188 ms
  58. [f=0000000] Parsing unit icons
  59. [f=0000000] Loading GameData Definitions
  60. [f=0000000] Loading all definitions: 0.393000
  61. [f=0000000] Loading GameData Definitions: 501 ms
  62. [f=0000000] Parsing Map Information
  63. [f=0000000] Loading SMF
  64. [f=0000000] Loading Map
  65. [f=0000000] Calculating smooth height mesh
  66. [f=0000000] Calculating smooth mesh: 530 ms
  67. [f=0000000] Number of damage types: 11
  68. [f=0000000] Creating unit textures
  69. [f=0000000] Loading weapon definitions
  70. [f=0000000] Loading unit definitions
  71. [f=0000000] Loading feature definitions
  72. [f=0000000] Initializing map features
  73. [f=0000000] Reading Estimate PathCosts [8]
  74. [f=0000000] Reading Estimate PathCosts [32]
  75. [f=0000000] [CPathManager] pathing data checksum: 79599dd5
  76. [f=0000000] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
  77. [f=0000000] Loading .smt tile-file "maps/Gehenna Rising v1.smt"
  78. [f=0000000] Loading 65440 tiles from file 1/1
  79. [f=0000000] Reading tiles
  80. [f=0000000] Reading tile map
  81. [f=0000000] generating MipMaps: 16 ms
  82. [f=0000000] Generating 3D trees
  83. [f=0000000] Creating Projectile Textures
  84. [f=0000000] Creating sky
  85. [f=0000000] Loading console: 41 ms
  86. [f=0000000] Loading LuaRules
  87. [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
  88. [f=0000000] Loaded gadget: Lava Gadget <lava.lua>
  89. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  90. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  91. [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
  92. [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
  93. [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
  94. [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
  95. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  96. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  97. [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
  98. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  99. [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
  100. [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
  101. [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
  102. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  103. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  104. [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
  105. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  106. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  107. [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
  108. [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
  109. [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  110. [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  111. [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
  112. [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  113. [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  114. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  115. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  116. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  117. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  118. [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
  119. [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
  120. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  121. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  122. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  123. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  124. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  125. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  126. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  127. [f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
  128. [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
  129. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  130. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  131. [f=0000000] error = 2, LuaRules/draw.lua, error = 2, LuaRules/gadgets.lua, [string "LuaRules/Gadgets/lava.lua"]:136: attempt to call field 'CreateShader' (a nil value)
  132. [f=0000000] Loading LuaGaia
  133. [f=0000000] Loading LuaUI
  134. [f=0000000] This mod has locked LuaUI access
  135. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  136. [f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
  137. [f=0000000] LuaUI: bound F11 to the widget selector
  138. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  139. [f=0000000] Hardware is incompatible with Xray shader requirements
  140. [f=0000000] Failed to load: unit_metal_maker.lua (Blacklisted)
  141. [f=0000000] Hardware is incompatible with Xray shader requirements
  142. [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
  143. [f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
  144. [f=0000000] Loading widget from mod: BlurApi <api_gfx_blur.lua> ...
  145. [f=0000000] blur api: your hardware does not support shaders
  146. [f=0000000] Loading widget from mod: MexUpg Helper <helper.lua> ...
  147. [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
  148. [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
  149. [f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
  150. [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
  151. [f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
  152. [f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
  153. [f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
  154. [f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
  155. [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
  156. [f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
  157. [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
  158. [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
  159. [f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
  160. [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
  161. [f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
  162. [f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
  163. [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
  164. [f=0000000] Loading widget from mod: ComCounter <unit_com_counter.lua> ...
  165. [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
  166. [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
  167. [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
  168. [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
  169. [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
  170. [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
  171. [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
  172. [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
  173. [f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
  174. [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
  175. [f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
  176. [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
  177. [f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
  178. [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
  179. [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
  180. [f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
  181. [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
  182. [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
  183. [f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
  184. [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
  185. [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
  186. [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
  187. [f=0000000] Loading widget from user: Mouse Buildspacing <gui_buildspacing.lua> ...
  188. [f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
  189. [f=0000000] LuaUI v0.3
  190. [f=0000000] Finalizing...
  191. [f=0000000] Connection attempt from [RoX]knorke
  192. [f=0000000] -> Version: 0.82.7.1 (0.82.7.1)
  193. [f=0000000] -> Connection established (given id 0)
  194. [f=0000000] GameID: 4819614e9451dd5a9e7f11c21cdf4421
  195. [f=0000000] [RoX]knorke added point: Start 1
  196. [f=0000009] Skirmish AI "Bot1" took over control of team 0
  197. [f=0005524] User exited
  198. [f=0005524] Red_UI_Framework>> last processed widget was "Red Tooltip"
  199. [f=0005524] Red_Drawing>> last processed widget was "Red Tooltip"
  200. [f=0005524] Path cache hits 0 0%
  201. [f=0005524] Path cache hits 0 0%
  202. [f=0005524] Statistics for UDP connection:
  203. Received: 24132 bytes in 1395 packets (17.2989 bytes/package)
  204. Sent: 80612 bytes in 2852 packets (28.2651 bytes/package)
  205. Relative protocol overhead: 0 up, 0.289035 down
  206. 2 incoming chunks had been dropped, 0 outgoing chunks had to be resent
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