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  1. [00:18:03]: Serializing user: session/204341F02C4F8BC3/KU_GWmhv1o9_/0000000004
  2. [00:18:28]: Serializing user: session/204341F02C4F8BC3/KU_GWmhv1o9_/0000000004
  3. [00:18:28]: Serializing user: session/204341F02C4F8BC3/KU_NzZ7rids_/0000000004
  4. [00:18:28]: Serializing user: session/204341F02C4F8BC3/KU_c9Ir6gab_/0000000004
  5. [00:18:28]: Serializing user: session/204341F02C4F8BC3/KU_dm3A5c8i_/0000000004
  6. [00:18:28]: Serializing world: session/204341F02C4F8BC3/0000000004
  7. [00:19:28]: Could not find anim [idle_loop] in bank [ghost]
  8. [00:19:31]: Serializing user: session/204341F02C4F8BC3/KU_GWmhv1o9_/0000000005
  9. [00:19:39]: [Steam] SendUserDisconnect for '76561198001541947'
  10. [00:19:39]: [Shard] (KU_GWmhv1o9) disconnected from [SHDMASTER](1)
  11. [00:19:40]: Serializing user: session/204341F02C4F8BC3/KU_GWmhv1o9_/0000000005
  12. [00:20:22]: [string "scripts/entityscript.lua"]:54: attempt to index field '?' (a boolean value)
  13. LUA ERROR stack traceback:
  14. scripts/entityscript.lua:54 in (upvalue) LoadComponent (Lua) <50-58>
  15. name = characterspecific
  16. scripts/entityscript.lua:518 in (method) AddComponent (Lua) <512-534>
  17. self (valid:true) =
  18. GUID = 112941
  19. Transform = Transform (262B7E40)
  20. inlimbo = false
  21. actionreplica = table: 1F132F40
  22. actioncomponents = table: 1F133328
  23. lower_components_shadow = table: 1F132E28
  24. entity = Entity (1D11E288)
  25. AnimState = AnimState (262B80A0)
  26. Light = Light (262B8460)
  27. Network = Network (262B7F20)
  28. Physics = Physics (262B84E0)
  29. MiniMapEntity = MiniMapEntity (262B85A0)
  30. SoundEmitter = SoundEmitter (262B81E0)
  31. spawntime = 1077.8000562117
  32. replica = table: 1F133058
  33. components = table: 1F132FE0
  34. persists = true
  35. name = characterspecific
  36. lower_name = characterspecific
  37. ../mods/workshop-439115156/scripts/prefabs/mushasword_base.lua:298 in (field) fn (Lua) <264-341>
  38. inst = 112941 - (valid:true)
  39. scripts/mainfunctions.lua:146 in () ? (Lua) <135-177>
  40. name = mushasword_base
  41. prefab = Prefab mushasword_base -
  42. =[C]:-1 in (method) SpawnPrefab (C) <-1--1>
  43. scripts/mainfunctions.lua:191 in (global) SpawnPrefab (Lua) <188-193>
  44. name = mushasword_base
  45. skin = nil
  46. skin_id = nil
  47. creator = KU_NzZ7rids
  48. scripts/components/builder.lua:412 in () ? (Lua) <386-487>
  49. self =
  50. exclude_tags = table: 1DF7A8F0
  51. buffered_builds = table: 1DF7A8C8
  52. recipes = table: 1DF79F90
  53. current_prototyper = 110826 - researchlab (valid:true)
  54. station_recipes = table: 1D90F308
  55. bonus_tech_level = 0
  56. accessible_tech_trees = table: 1D910050
  57. inst = 108293 - musha (valid:true)
  58. _ = table: 1DF79F40
  59. recname = mushasword_base
  60. pt = (577.56, 0.00, 54.52)
  61. rotation = nil
  62. skin = nil
  63. recipe = table: 04B40E40
  64. wetlevel = 0
  65. =(tail call):-1 in () (tail) <-1--1>
  66. scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34>
  67. self (valid:true) =
  68. action = table: 0999F880
  69. doer = 108293 - musha (valid:true)
  70. onfail = table: 25DD6010
  71. doerownsobject = false
  72. recipe = mushasword_base
  73. onsuccess = table: 25DD6038
  74. distance = 1
  75. options = table: 25DD62E0
  76. pos = (577.56, 0.00, 54.52)
  77. scripts/entityscript.lua:1246 in (method) PerformBufferedAction (Lua) <1238-1256>
  78. self (valid:true) =
  79. Call_lightining_check = PERIODIC 108293: 0.000000
  80. GetMoistureRateScale = function - scripts/prefabs/player_common.lua:133
  81. vl1 = false
  82. SetCameraDistance = function - scripts/prefabs/player_common.lua:1310
  83. sleepheal = PERIODIC 108293: 5.000000
  84. valkyrie = false
  85. player_classified = 108294 - player_classified (valid:true)
  86. GollumSetHUDState = function - ../mods/workshop-430224994/modmain.lua:861
  87. ShowWardrobePopUp = function - scripts/prefabs/player_common.lua:1298
  88. Light = Light (1987C360)
  89. ShowHUD = function - scripts/prefabs/player_common.lua:1292
  90. vl8 = false
  91. ApplyScale = function - scripts/prefabs/player_common.lua:1387
  92. On_freeze = function - ../mods/workshop-439115156/scripts/prefabs/musha.lua:4518
  93. ShowActions = function - scripts/prefabs/player_common.lua:1286
  94. dtired_normal = true
  95. ActionStringOverride = function - ../mods/workshop-430224994/modmain.lua:527
  96. Transform = Transform (1987BF60)
  97. actionreplica = table: 1E193D40
  98. event_listening = table: 1E1955C8
  99. actioncomponents = table: 1E193C78
  100. warnning_tired = false
  101. prefab = musha
  102. updatecomponents = table: 1E1957A8
  103. consume_sleep1 = PERIODIC 108293: 1.000000
  104. ShakeCamera = function - scripts/prefabs/player_common.lua:1330
  105. OnLoad = function - scripts/prefabs/player_common.lua:1118
  106. MiniMapEntity = MiniMapEntity (1987BC00)
  107. light_call = PERIODIC 108293: 0.000000
  108. on_shard_freeze = function - ../mods/workshop-439115156/scripts/prefabs/musha.lua:4528
  109. normalh = true
  110. _wasn
  111. [00:20:22]: [string "scripts/entityscript.lua"]:54: attempt to index field '?' (a boolean value)
  112. LUA ERROR stack traceback:
  113. scripts/entityscript.lua:54 in (upvalue) LoadComponent (Lua) <50-58>
  114. scripts/entityscript.lua:518 in (method) AddComponent (Lua) <512-534>
  115. ../mods/workshop-439115156/scripts/prefabs/mushasword_base.lua:298 in (field) fn (Lua) <264-341>
  116. scripts/mainfunctions.lua:146 in () ? (Lua) <135-177>
  117. =[C]:-1 in (method) SpawnPrefab (C) <-1--1>
  118. scripts/mainfunctions.lua:191 in (global) SpawnPrefab (Lua) <188-193>
  119. scripts/components/builder.lua:412 in () ? (Lua) <386-487>
  120. =(tail call):-1 in () (tail) <-1--1>
  121. scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34>
  122. scripts/entityscript.lua:1246 in (method) PerformBufferedAction (Lua) <1238-1256>
  123. scripts/stategraphs/SGwilson.lua:3157 in (field) ontimeout (Lua) <3154-3158>
  124. scripts/stategraph.lua:550 in (method) UpdateState (Lua) <536-580>
  125. scripts/stategraph.lua:607 in (method) Update (Lua) <599-627>
  126. scripts/stategraph.lua:125 in (method) Update (Lua) <109-148>
  127. scripts/update.lua:209 in () ? (Lua) <150-223>
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