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Feb 27th, 2014
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  1. # Configuration file
  2.  
  3. ####################
  4. # general
  5. ####################
  6.  
  7. general {
  8. # Alpha value used when rendering the schematic (example: 1.0 = opaque, 0.5 = half transparent, 0.0 = transparent). (range: 0.0 ~ 1.0, default: 1.0)
  9. D:alpha=0.5
  10.  
  11. # Enable transparent textures. (default: false)
  12. B:alphaEnabled=true
  13.  
  14. # Delta value used for highlighting (if you're having issue with overlapping textures try setting this value higher). (range: 0.0 ~ 0.5, default: 0.004999999888241291)
  15. D:blockDelta=0.004999999888241291
  16.  
  17. # Draw outlines. (default: true)
  18. B:drawLines=true
  19.  
  20. # Draw surface areas. (default: true)
  21. B:drawQuads=true
  22.  
  23. # Highlight invalid placed blocks and to be placed blocks. (default: true)
  24. B:highlight=true
  25.  
  26. # Highlight invalid placed blocks (where there should be no block). (default: true)
  27. B:highlightAir=true
  28.  
  29. # Place blocks only if there is an adjacent block next to it. (default: true)
  30. B:placeAdjacent=true
  31.  
  32. # Delay in ticks between placement attempts. (range: 0 ~ 20, default: 1)
  33. I:placeDelay=1
  34.  
  35. # Place all blocks that can be placed in one tick. (default: false)
  36. B:placeInstantly=true
  37. }
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