Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // Ко всем Forward:
- forward ProxDetector(Float:radi,playerid, string[],col1,col2,col3,col4,col5);
- OnPlayerText заменить на паблик:
- public OnPlayerText(playerid, text[])
- {
- new pname[24], str[128];
- GetPlayerName(playerid, pname, 24);
- format(str, sizeof(str), "%s говорит: %s", pname, text);
- ApplyAnimation(playerid, "PED", "IDLE_CHAT", 4.1, 0, 0, 0, 1, 1, 1);
- ProxDetector(20.0, playerid, str, cWhite, cWhite, cWhite, cWhite, cWhite);
- SetPlayerChatBubble(playerid, text, cWhite, 15.0, 10000);
- return 0;
- }
- public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
- {
- if(IsPlayerConnected(playerid))
- {
- new Float:posx, Float:posy, Float:posz;
- new Float:oldposx, Float:oldposy, Float:oldposz;
- new Float:tempposx, Float:tempposy, Float:tempposz;
- GetPlayerPos(playerid, oldposx, oldposy, oldposz);
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
- {
- GetPlayerPos(i, posx, posy, posz);
- tempposx = (oldposx -posx);
- tempposy = (oldposy -posy);
- tempposz = (oldposz -posz);
- if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) // If the player is within 16 meters
- {
- SCM(i, col1, string);
- }
- else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) // within 8 meters
- {
- SCM(i, col2, string);
- }
- else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) //4 meters
- {
- SCM(i, col3, string);
- }
- else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) //2 meters
- {
- SCM(i, col4, string);
- }
- else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) //1 meter
- {
- SCM(i, col5, string);
- }
- }
- else
- {
- SCM(i, col1, string);
- }
- }
- }
- return 1;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement