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- _validTypes = ["Land_i_House_Small_01_V1_F", "Land_i_House_Small_01_V2_F", "Land_i_House_Small_01_V3_F", "Land_i_House_Small_02_V1_F", "Land_i_House_Small_02_V2_F", "Land_i_House_Small_02_V3_F", "Land_i_House_Big_01_V1_F", "Land_i_House_Big_01_V2_F", "Land_i_House_Big_01_V3_F", "Land_i_House_Big_02_V1_F", "Land_i_House_Big_02_V2_F", "Land_i_House_Big_02_V3_F"];
- _PHouseObjs = nearestObjects [pyrgos, _validTypes, 600];
- _AHouseObjs = nearestObjects [athira, _validTypes, 600];
- _KHouseObjs = nearestObjects [kavala, _validTypes, 600];
- _houseObjs = _PHouseObjs + _AHouseObjs + _KHouseObjs;
- {
- _houseNum = format["House%1", _forEachIndex];
- missionNamespace setVariable [_houseNum, _x];
- _x setVehicleVarName _houseNum; //map ref is ran in code without this
- _type = typeOf _x;
- if (_type in _validTypes) then {
- _x call _addHouseAction;
- };
- } forEach _houseObjs;
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