
Untitled
By: a guest on
May 3rd, 2012 | syntax:
C++ | size: 0.27 KB | hits: 18 | expires: Never
if(level1->isOrb(my_hero[0]->getY(),my_hero[0]->getX()+(my_hero[0]->getWidth()/2)))
{
my_orbs[level1->checkOrb(my_hero[0]->getY(),my_hero[0]->getX()+(my_hero[0]->getWidth()/2))]->takeOrb(level1);
my_hero[0]->scorePoints(10);
level1->setOrbsGot(1);
}