
Untitled
By: a guest on
Jul 11th, 2012 | syntax:
Lua | size: 0.47 KB | hits: 13 | expires: Never
local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY)
setCombatParam(combat1, COMBAT_PARAM_CREATEITEM, 1497)
local arr1 = {
{1, 1, 1},
{1, 2, 1},
{1, 1, 1}
}
local area1 = createCombatArea(arr1)
setCombatArea(combat1, area1)
local function onCastSpell1(cid, combat, bar)
doCombat(cid, combat, var)
end
function onCastSpell(cid, var)
addEvent(valid(onCastSpell1), 200, cid, combat1, bar)
return true
end