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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <version attr1="8888"/>
  3. <startType attr1="arena_start"/>
  4. <dateSaved attr1="9-26-2016 8:06PM"/>
  5. <faction>
  6. <factionID attr1="none"/>
  7. <playerFactionScore attr1="50"/>
  8. </faction>
  9. <faction>
  10. <factionID attr1="none"/>
  11. <playerFactionScore attr1="50"/>
  12. </faction>
  13. <faction>
  14. <factionID attr1="beggar"/>
  15. <playerFactionScore attr1="0"/>
  16. </faction>
  17. <faction>
  18. <factionID attr1="civilian"/>
  19. <playerFactionScore attr1="80"/>
  20. <playerMissionRank attr1="5"/>
  21. <playerMissionMaxDifficulty attr1="hard"/>
  22. </faction>
  23. <faction>
  24. <factionID attr1="enemy"/>
  25. <playerFactionScore attr1="50"/>
  26. </faction>
  27. <faction>
  28. <factionID attr1="enemyPlayer"/>
  29. <playerFactionScore attr1="50"/>
  30. </faction>
  31. <faction>
  32. <factionID attr1="freeForAll"/>
  33. <playerFactionScore attr1="50"/>
  34. </faction>
  35. <faction>
  36. <factionID attr1="hazardInc"/>
  37. <playerFactionScore attr1="50"/>
  38. <playerMissionRank attr1="2"/>
  39. <playerMissionMaxDifficulty attr1="easy"/>
  40. </faction>
  41. <faction>
  42. <factionID attr1="neutral"/>
  43. <playerFactionScore attr1="50"/>
  44. </faction>
  45. <faction>
  46. <factionID attr1="noFaction"/>
  47. <playerFactionScore attr1="50"/>
  48. </faction>
  49. <faction>
  50. <factionID attr1="outsider"/>
  51. <playerFactionScore attr1="0"/>
  52. </faction>
  53. <faction>
  54. <factionID attr1="player"/>
  55. <playerFactionScore attr1="50"/>
  56. </faction>
  57. <faction>
  58. <factionID attr1="reborn"/>
  59. <playerFactionScore attr1="0"/>
  60. <paidRansomObject attr1="Geb SNF 6540"/>
  61. <paidRansomObject attr1="Geb SNF 6817"/>
  62. </faction>
  63. <faction>
  64. <factionID attr1="rockGuys"/>
  65. <playerFactionScore attr1="80"/>
  66. </faction>
  67. <faction>
  68. <factionID attr1="thePride"/>
  69. <playerFactionScore attr1="82"/>
  70. </faction>
  71. <faction>
  72. <factionID attr1="tsf"/>
  73. <playerFactionScore attr1="80"/>
  74. <playerMissionRank attr1="3"/>
  75. <playerMissionMaxDifficulty attr1="easy"/>
  76. </faction>
  77. <missionOverworldCount attr1="129"/>
  78. <shipOverworldObjectCount attr1="7151"/>
  79. <platformOverworldObjectCount attr1="1"/>
  80. <asteroidOverworldObjectCount attr1="136"/>
  81. <debrisOverworldObjectCount attr1="364"/>
  82. <cargoPodOverworldObjectCount attr1="309"/>
  83. <sun_Object>
  84. <objectID attr1="eveSun"/>
  85. <name attr1="eve"/>
  86. <displayName attr1="Eve"/>
  87. <position x="0" y="0" z="0"/>
  88. <orientation w="0.994996" x="0" y="0.100062" z="0"/>
  89. <faction attr1="none"/>
  90. <scale attr1="25"/>
  91. <bDiscovered attr1="1"/>
  92. <shipModeBackground attr1="Space/Red_Space"/>
  93. <momentumVector x="0" y="0" z="0"/>
  94. <gate_Object>
  95. <objectID attr1="sunGate"/>
  96. <name attr1="Sun Gate"/>
  97. <position x="0" y="0" z="0"/>
  98. <orientation w="1" x="0" y="0" z="0"/>
  99. <faction attr1="tsf"/>
  100. <scale attr1="0.06"/>
  101. <bDiscovered attr1="1"/>
  102. <reletivePosition x="0" y="0" z="0"/>
  103. <momentumVector x="0" y="0" z="0"/>
  104. </gate_Object>
  105. </sun_Object>
  106. <gate_Object>
  107. <objectID attr1="ruinedRockGate00"/>
  108. <name attr1="ruinedRockGate00"/>
  109. <displayName attr1="Ruined Gate"/>
  110. <position x="7500" y="0" z="-550"/>
  111. <orientation w="0.680758" x="0" y="0.732508" z="0"/>
  112. <faction attr1="rockGuys"/>
  113. <momentumVector x="0" y="0" z="0"/>
  114. </gate_Object>
  115. <asteroidField_Object>
  116. <objectID attr1="bigRock002"/>
  117. <name attr1="farawayDreams"/>
  118. <displayName attr1="Faraway Dreams"/>
  119. <position x="2478" y="0" z="-2167"/>
  120. <orientation w="1" x="0" y="0" z="0"/>
  121. <faction attr1="reborn"/>
  122. <overworldCount attr1="30"/>
  123. <worldFactoryCount attr1="600"/>
  124. <fieldSize attr1="200"/>
  125. <spawnShipTimer attr1="2.88583"/>
  126. <maxFighters attr1="10"/>
  127. <maxGunShips attr1="6"/>
  128. <maxCorvettes attr1="3"/>
  129. <maxFrigates attr1="1"/>
  130. <fieldShip attr1="Racer SNF 3739"/>
  131. <fieldShip attr1="Cutter G SNF 5123"/>
  132. <fieldShip attr1="Cutter G SNF 5211"/>
  133. <fieldShip attr1="Rage SNF 5459"/>
  134. <fieldShip attr1="Wrath SNF 5510"/>
  135. <fieldShip attr1="Wrath SNF 5530"/>
  136. <fieldShip attr1="RageMK2 SNF 5619"/>
  137. <fieldShip attr1="Fury SNF 5658"/>
  138. <fieldShip attr1="Wrath SNF 5713"/>
  139. <fieldShip attr1="Wrath SNF 5746"/>
  140. <fieldShip attr1="Spitfire SNF 6095"/>
  141. <fieldShip attr1="Spitfire SNF 6424"/>
  142. <fieldShip attr1="RageMK2 SNF 6460"/>
  143. <fieldShip attr1="Rage SNF 6491"/>
  144. <fieldShip attr1="Wrath SNF 6525"/>
  145. <fieldShip attr1="Wrath SNF 6558"/>
  146. <fieldShip attr1="Cutter SNF 6780"/>
  147. <fieldShip attr1="RageMK2 SNF 6933"/>
  148. <fieldSpawnFaction attr1="reborn"/>
  149. <fieldYield attr1="2.35"/>
  150. </asteroidField_Object>
  151. <asteroidField_Object>
  152. <objectID attr1="tinyRock001"/>
  153. <name attr1="lonelyRest"/>
  154. <displayName attr1="Lonely Rest"/>
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  156. <orientation w="1" x="0" y="0" z="0"/>
  157. <faction attr1="reborn"/>
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  165. <maxFrigates attr1="0"/>
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  167. <fieldShip attr1="Wrath SNF 4544"/>
  168. <fieldShip attr1="Wrath SNF 4831"/>
  169. <fieldShip attr1="Cutter G SNF 4858"/>
  170. <fieldShip attr1="Cutter G SNF 4895"/>
  171. <fieldShip attr1="Wrath SNF 5059"/>
  172. <fieldShip attr1="Rage SNF 5458"/>
  173. <fieldShip attr1="Spitfire SNF 5509"/>
  174. <fieldShip attr1="Wrath SNF 5529"/>
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  176. <fieldShip attr1="Rage SNF 5802"/>
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  179. <fieldShip attr1="Spitfire SNF 6526"/>
  180. <fieldShip attr1="Fury SNF 6842"/>
  181. <fieldShip attr1="Fury SNF 6907"/>
  182. <fieldShip attr1="Cutter G SNF 6934"/>
  183. <fieldSpawnFaction attr1="reborn"/>
  184. <fieldYield attr1="2.8"/>
  185. </asteroidField_Object>
  186. <asteroidField_Object>
  187. <objectID attr1="smallRock001"/>
  188. <name attr1="hellsTeeth"/>
  189. <displayName attr1="Hell's Teeth"/>
  190. <position x="-710" y="0" z="-2600"/>
  191. <orientation w="1" x="0" y="0" z="0"/>
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  196. <spawnShipTimer attr1="3.03413"/>
  197. <maxFighters attr1="8"/>
  198. <maxGunShips attr1="4"/>
  199. <maxCorvettes attr1="2"/>
  200. <maxFrigates attr1="0"/>
  201. <fieldShip attr1="Wrath SNF 5192"/>
  202. <fieldShip attr1="Wrath SNF 5213"/>
  203. <fieldShip attr1="Wrath SNF 5265"/>
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  207. <fieldShip attr1="RageMK2 SNF 5562"/>
  208. <fieldShip attr1="Rage SNF 5748"/>
  209. <fieldShip attr1="Fury SNF 5833"/>
  210. <fieldShip attr1="Rage SNF 5867"/>
  211. <fieldShip attr1="Spitfire SNF 6098"/>
  212. <fieldShip attr1="Wrath SNF 6124"/>
  213. <fieldShip attr1="Spitfire SNF 6467"/>
  214. <fieldShip attr1="RageMK2 SNF 6493"/>
  215. <fieldSpawnFaction attr1="reborn"/>
  216. <fieldYield attr1="2.5"/>
  217. </asteroidField_Object>
  218. <asteroidField_Object>
  219. <objectID attr1="smallRock003"/>
  220. <name attr1="lostLuggage"/>
  221. <displayName attr1="Lost Luggage"/>
  222. <position x="-1750" y="0" z="-1900"/>
  223. <orientation w="1" x="0" y="0" z="0"/>
  224. <bDiscovered attr1="1"/>
  225. <overworldCount attr1="30"/>
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  227. <fieldSize attr1="170"/>
  228. <spawnShipTimer attr1="180"/>
  229. <bFieldCleared attr1="1"/>
  230. <maxFighters attr1="6"/>
  231. <maxGunShips attr1="3"/>
  232. <maxCorvettes attr1="1"/>
  233. <maxFrigates attr1="0"/>
  234. <fieldShip attr1="Rage SNF 6910"/>
  235. <fieldYield attr1="1.7"/>
  236. </asteroidField_Object>
  237. <asteroidField_Object>
  238. <objectID attr1="bigRock002"/>
  239. <name attr1="pebbleLake"/>
  240. <displayName attr1="Pebble Lake"/>
  241. <position x="-3320" y="0" z="-2600"/>
  242. <orientation w="1" x="0" y="0" z="0"/>
  243. <faction attr1="reborn"/>
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  246. <fieldSize attr1="215"/>
  247. <spawnShipTimer attr1="2.79313"/>
  248. <maxFighters attr1="8"/>
  249. <maxGunShips attr1="5"/>
  250. <maxCorvettes attr1="3"/>
  251. <maxFrigates attr1="1"/>
  252. <fieldShip attr1="Cutter G SNF 3716"/>
  253. <fieldShip attr1="Wrath SNF 4044"/>
  254. <fieldShip attr1="Wrath SNF 4340"/>
  255. <fieldShip attr1="Wrath SNF 4829"/>
  256. <fieldShip attr1="Cutter SNF 5189"/>
  257. <fieldShip attr1="Rage SNF 5334"/>
  258. <fieldShip attr1="RageMK2 SNF 5371"/>
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  260. <fieldShip attr1="Wrath SNF 5457"/>
  261. <fieldShip attr1="Spitfire SNF 5618"/>
  262. <fieldShip attr1="RageMK2 SNF 5745"/>
  263. <fieldShip attr1="Cutter G SNF 5828"/>
  264. <fieldShip attr1="RageMK2 SNF 6422"/>
  265. <fieldShip attr1="Spitfire SNF 6458"/>
  266. <fieldShip attr1="Rage SNF 6489"/>
  267. <fieldShip attr1="Wrath SNF 6521"/>
  268. <fieldShip attr1="Racer SNF 6932"/>
  269. <fieldSpawnFaction attr1="reborn"/>
  270. <asteroid_Object>
  271. <objectID attr1="titanRock001"/>
  272. <name attr1="titanRock001"/>
  273. <displayName attr1="Titanic Asteroid"/>
  274. <position x="-3320" y="0" z="-2600"/>
  275. <orientation w="1" x="0" y="0" z="0"/>
  276. <faction attr1="noFaction"/>
  277. <reletivePosition x="0" y="0" z="0"/>
  278. <momentumVector x="0" y="0" z="0"/>
  279. </asteroid_Object>
  280. <fieldYield attr1="2.75"/>
  281. </asteroidField_Object>
  282. <asteroidField_Object>
  283. <objectID attr1="tinyRock003"/>
  284. <name attr1="hopesAbandon"/>
  285. <displayName attr1="Hope's Abandon"/>
  286. <position x="-6700" y="0" z="-1860"/>
  287. <orientation w="1" x="0" y="0" z="0"/>
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  292. <fieldSize attr1="195"/>
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  294. <maxFighters attr1="6"/>
  295. <maxGunShips attr1="4"/>
  296. <maxCorvettes attr1="2"/>
  297. <maxFrigates attr1="0"/>
  298. <fieldShip attr1="Rhino SNF 5057"/>
  299. <fieldShip attr1="Buzzard SNF 5121"/>
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  304. <fieldShip attr1="StormCrow SNF 6490"/>
  305. <fieldShip attr1="Crow SNF 6522"/>
  306. <fieldShip attr1="ScareCrow SNF 6557"/>
  307. <fieldShip attr1="Buzzard SNF 6779"/>
  308. <fieldShip attr1="Buzzard SNF 6841"/>
  309. <fieldSpawnFaction attr1="beggar"/>
  310. <asteroid_Object>
  311. <objectID attr1="crackedTitan001"/>
  312. <name attr1="crackedTitan001"/>
  313. <displayName attr1="Titanic Asteroid"/>
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  320. </asteroid_Object>
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  322. </asteroidField_Object>
  323. <asteroidField_Object>
  324. <objectID attr1="tinyRock001"/>
  325. <name attr1="threeSisters"/>
  326. <displayName attr1="Three Sisters"/>
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  339. <fieldShip attr1="Buzzard SNF 6906"/>
  340. <fieldShip attr1="Scav SNF 6397"/>
  341. <asteroid_Object>
  342. <objectID attr1="threeSisRoid"/>
  343. <name attr1="threeSisRoid"/>
  344. <displayName attr1="Titanic Asteroid"/>
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  347. <faction attr1="noFaction"/>
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  351. </asteroid_Object>
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  353. </asteroidField_Object>
  354. <asteroidField_Object>
  355. <objectID attr1="mediumRock003"/>
  356. <name attr1="adriftMountain"/>
  357. <displayName attr1="Adrift Mountain"/>
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  385. <asteroidField_Object>
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  414. <fieldShip attr1="Scav MK2 SNF 6908"/>
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  418. </asteroidField_Object>
  419. <asteroidField_Object>
  420. <objectID attr1="mediumRock002"/>
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  436. <fieldShip attr1="Buzzard SNF 5747"/>
  437. <fieldShip attr1="Vulture SNF 4859"/>
  438. <fieldShip attr1="Crow SNF 4896"/>
  439. <asteroid_Object>
  440. <objectID attr1="hiddenPassageRoid"/>
  441. <name attr1="hiddenPassageRoid"/>
  442. <displayName attr1="Titanic Asteroid"/>
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  450. <fieldYield attr1="1.25"/>
  451. </asteroidField_Object>
  452. <asteroidField_Object>
  453. <objectID attr1="tinyRock002"/>
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  455. <displayName attr1="Calm Graves"/>
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  480. <fieldShip attr1="Rage SNF 6527"/>
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  482. <fieldShip attr1="Wrath SNF 6909"/>
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  486. </asteroidField_Object>
  487. <asteroidField_Object>
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  490. <displayName attr1="Devil's Waiting Room"/>
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  10715. <goToObject attr1="Hermes SNF 6947"/>
  10716. </currentOverworldCommand>
  10717. </ship_Object>
  10718. <ship_Object>
  10719. <objectID attr1="brick"/>
  10720. <name attr1="Brick SNF 7141"/>
  10721. <displayName attr1="Brick"/>
  10722. <position x="2246.1" y="0" z="938.647"/>
  10723. <orientation w="0.66558" x="0" y="0.746326" z="0"/>
  10724. <faction attr1="civilian"/>
  10725. <momentumVector x="0" y="0" z="-6"/>
  10726. <currentOverworldCommand>
  10727. <commandType attr1="go_to_base"/>
  10728. <bPrimaryCommand attr1="1"/>
  10729. <bDeActivateOnEnd attr1="1"/>
  10730. <goToObject attr1="lionBase"/>
  10731. <currentSpeed attr1="6"/>
  10732. </currentOverworldCommand>
  10733. </ship_Object>
  10734. <ship_Object>
  10735. <objectID attr1="taurus"/>
  10736. <name attr1="Taurus SNF 7142"/>
  10737. <displayName attr1="Taurus"/>
  10738. <position x="2246.08" y="0" z="938.754"/>
  10739. <orientation w="0.66558" x="0" y="0.746326" z="0"/>
  10740. <faction attr1="civilian"/>
  10741. <momentumVector x="0" y="0" z="-6"/>
  10742. <currentOverworldCommand>
  10743. <commandType attr1="escort_ship"/>
  10744. <bPrimaryCommand attr1="1"/>
  10745. <bDeActivateOnEnd attr1="0"/>
  10746. <goToObject attr1="Brick SNF 7141"/>
  10747. </currentOverworldCommand>
  10748. </ship_Object>
  10749. <ship_Object>
  10750. <objectID attr1="skyHawk"/>
  10751. <name attr1="Sky Hawk SNF 7143"/>
  10752. <displayName attr1="Sky Hawk"/>
  10753. <position x="-1539.4" y="1.74656e-037" z="-796.693"/>
  10754. <orientation w="0.87655" x="0" y="-0.48131" z="0"/>
  10755. <faction attr1="thePride"/>
  10756. <momentumVector x="0" y="0" z="-9.5"/>
  10757. <currentOverworldCommand>
  10758. <commandType attr1="attack_ship"/>
  10759. <bPrimaryCommand attr1="0"/>
  10760. <bDeActivateOnEnd attr1="0"/>
  10761. <goToObject attr1="Racer SNF 2169"/>
  10762. </currentOverworldCommand>
  10763. <storedOverworldCommand>
  10764. <commandType attr1="bounty_hunter_patrol"/>
  10765. <bPrimaryCommand attr1="1"/>
  10766. <bDeActivateOnEnd attr1="0"/>
  10767. <goToPosition x="2627.1" y="0" z="1070.3"/>
  10768. <currentSpeed attr1="9.5"/>
  10769. <patrolCountDown attr1="6"/>
  10770. </storedOverworldCommand>
  10771. </ship_Object>
  10772. <ship_Object>
  10773. <objectID attr1="skyHawk"/>
  10774. <name attr1="Sky Hawk SNF 7144"/>
  10775. <displayName attr1="Sky Hawk"/>
  10776. <position x="-1486.36" y="4.4311e-037" z="-798.324"/>
  10777. <orientation w="-0.881792" x="0" y="0.471639" z="0"/>
  10778. <faction attr1="thePride"/>
  10779. <momentumVector x="0" y="0" z="-9.5"/>
  10780. <currentOverworldCommand>
  10781. <commandType attr1="attack_ship"/>
  10782. <bPrimaryCommand attr1="0"/>
  10783. <bDeActivateOnEnd attr1="0"/>
  10784. <goToObject attr1="Racer SNF 2169"/>
  10785. </currentOverworldCommand>
  10786. <storedOverworldCommand>
  10787. <commandType attr1="formation_command"/>
  10788. <bPrimaryCommand attr1="1"/>
  10789. <bDeActivateOnEnd attr1="0"/>
  10790. <goToObject attr1="Sky Hawk SNF 7143"/>
  10791. </storedOverworldCommand>
  10792. </ship_Object>
  10793. <ship_Object>
  10794. <objectID attr1="reaper"/>
  10795. <name attr1="Reaper SNF 7145"/>
  10796. <displayName attr1="Reaper"/>
  10797. <position x="-1520.55" y="-2.98272e-037" z="-813.271"/>
  10798. <orientation w="0.875806" x="0" y="-0.482664" z="0"/>
  10799. <faction attr1="thePride"/>
  10800. <momentumVector x="0" y="0" z="-8.5"/>
  10801. <currentOverworldCommand>
  10802. <commandType attr1="attack_ship"/>
  10803. <bPrimaryCommand attr1="0"/>
  10804. <bDeActivateOnEnd attr1="0"/>
  10805. <goToObject attr1="Racer SNF 2169"/>
  10806. </currentOverworldCommand>
  10807. <storedOverworldCommand>
  10808. <commandType attr1="formation_command"/>
  10809. <bPrimaryCommand attr1="1"/>
  10810. <bDeActivateOnEnd attr1="0"/>
  10811. <goToObject attr1="Sky Hawk SNF 7143"/>
  10812. </storedOverworldCommand>
  10813. </ship_Object>
  10814. <ship_Object>
  10815. <objectID attr1="ultra"/>
  10816. <name attr1="Ultra SNF 7146"/>
  10817. <displayName attr1="Ultra"/>
  10818. <position x="-1537.6" y="8.16029e-037" z="-826.98"/>
  10819. <orientation w="0.87181" x="0" y="-0.489845" z="0"/>
  10820. <faction attr1="thePride"/>
  10821. <momentumVector x="0" y="0" z="-8.5"/>
  10822. <currentOverworldCommand>
  10823. <commandType attr1="attack_ship"/>
  10824. <bPrimaryCommand attr1="0"/>
  10825. <bDeActivateOnEnd attr1="0"/>
  10826. <goToObject attr1="Racer SNF 2169"/>
  10827. </currentOverworldCommand>
  10828. <storedOverworldCommand>
  10829. <commandType attr1="formation_command"/>
  10830. <bPrimaryCommand attr1="1"/>
  10831. <bDeActivateOnEnd attr1="0"/>
  10832. <goToObject attr1="Sky Hawk SNF 7143"/>
  10833. </storedOverworldCommand>
  10834. </ship_Object>
  10835. <ship_Object>
  10836. <objectID attr1="perezGMK2"/>
  10837. <name attr1="PerezG MK2 SNF 7147"/>
  10838. <displayName attr1="PerezG MK2"/>
  10839. <position x="4887.29" y="0" z="647.369"/>
  10840. <orientation w="0.99662" x="0" y="0.0821453" z="0"/>
  10841. <faction attr1="tsf"/>
  10842. <momentumVector x="0" y="0" z="-9.5"/>
  10843. <currentOverworldCommand>
  10844. <commandType attr1="military_patrol_to_base"/>
  10845. <bPrimaryCommand attr1="1"/>
  10846. <bDeActivateOnEnd attr1="1"/>
  10847. <goToObject attr1="fobA"/>
  10848. <currentSpeed attr1="9.5"/>
  10849. </currentOverworldCommand>
  10850. </ship_Object>
  10851. <ship_Object>
  10852. <objectID attr1="hermes"/>
  10853. <name attr1="Hermes SNF 7148"/>
  10854. <displayName attr1="Hermes"/>
  10855. <position x="2227.16" y="0" z="-770.95"/>
  10856. <orientation w="0.705901" x="0" y="0.70831" z="0"/>
  10857. <faction attr1="civilian"/>
  10858. <momentumVector x="0" y="0" z="-5"/>
  10859. <currentOverworldCommand>
  10860. <commandType attr1="go_to_base"/>
  10861. <bPrimaryCommand attr1="1"/>
  10862. <bDeActivateOnEnd attr1="1"/>
  10863. <goToObject attr1="sharkBase"/>
  10864. <currentSpeed attr1="5"/>
  10865. </currentOverworldCommand>
  10866. </ship_Object>
  10867. <ship_Object>
  10868. <objectID attr1="perezMS"/>
  10869. <name attr1="PerezMS SNF 7149"/>
  10870. <displayName attr1="PerezMS"/>
  10871. <position x="2225.44" y="0" z="-772.357"/>
  10872. <orientation w="0.705901" x="0" y="0.70831" z="0"/>
  10873. <faction attr1="civilian"/>
  10874. <momentumVector x="0" y="0" z="-5"/>
  10875. <currentOverworldCommand>
  10876. <commandType attr1="escort_ship"/>
  10877. <bPrimaryCommand attr1="1"/>
  10878. <bDeActivateOnEnd attr1="0"/>
  10879. <goToObject attr1="Hermes SNF 7148"/>
  10880. </currentOverworldCommand>
  10881. </ship_Object>
  10882. <ship_Object>
  10883. <objectID attr1="hornet"/>
  10884. <name attr1="Hornet SNF 7150"/>
  10885. <displayName attr1="Hornet"/>
  10886. <position x="2226" y="0" z="-772.161"/>
  10887. <orientation w="0.705901" x="0" y="0.70831" z="0"/>
  10888. <faction attr1="civilian"/>
  10889. <momentumVector x="0" y="0" z="-5"/>
  10890. <currentOverworldCommand>
  10891. <commandType attr1="escort_ship"/>
  10892. <bPrimaryCommand attr1="1"/>
  10893. <bDeActivateOnEnd attr1="0"/>
  10894. <goToObject attr1="Hermes SNF 7148"/>
  10895. </currentOverworldCommand>
  10896. </ship_Object>
  10897. <ship_Object>
  10898. <objectID attr1="scavMK2"/>
  10899. <name attr1="Scav MK2 SNF 7151"/>
  10900. <displayName attr1="Scav MK2"/>
  10901. <position x="-7836.45" y="0" z="3475.94"/>
  10902. <orientation w="0.982384" x="0" y="-0.186874" z="0"/>
  10903. <faction attr1="beggar"/>
  10904. <momentumVector x="0" y="0" z="-7.5"/>
  10905. <currentOverworldCommand>
  10906. <commandType attr1="pirate_patrol_map_object"/>
  10907. <bPrimaryCommand attr1="1"/>
  10908. <bDeActivateOnEnd attr1="0"/>
  10909. <goToObject attr1="derelict"/>
  10910. <goToPosition x="-7797" y="0" z="3376"/>
  10911. <currentSpeed attr1="7.5"/>
  10912. <patrolCountDown attr1="24"/>
  10913. </currentOverworldCommand>
  10914. </ship_Object>
  10915. <overworldSpawnTimer attr1="0"/>
  10916. <missionLinkedObjectHolder>
  10917. <overworldMissionID attr1="123"/>
  10918. <missionLinkedObject attr1="Super Hornet SNF 6804"/>
  10919. </missionLinkedObjectHolder>
  10920. <overworldEventHandler>
  10921. <checkIntervalTimer attr1="180"/>
  10922. </overworldEventHandler>
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