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BlueDemonic

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Jun 30th, 2016
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  1. ---- Minecraft Crash Report ----
  2. // Uh... Did I do that?
  3.  
  4. Time: 6/30/16 8:48 PM
  5. Description: Initializing game
  6.  
  7. java.lang.NoSuchMethodError: net.minecraft.client.renderer.texture.TextureMap.<init>(ILjava/lang/String;Z)V
  8. at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:540)
  9. at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
  10. at net.minecraft.client.main.Main.main(SourceFile:148)
  11. at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
  12. at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
  13. at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
  14. at java.lang.reflect.Method.invoke(Method.java:483)
  15. at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
  16. at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
  17.  
  18.  
  19. A detailed walkthrough of the error, its code path and all known details is as follows:
  20. ---------------------------------------------------------------------------------------
  21.  
  22. -- Head --
  23. Stacktrace:
  24. at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:540)
  25.  
  26. -- Initialization --
  27. Details:
  28. Stacktrace:
  29. at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
  30. at net.minecraft.client.main.Main.main(SourceFile:148)
  31. at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
  32. at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
  33. at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
  34. at java.lang.reflect.Method.invoke(Method.java:483)
  35. at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
  36. at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
  37.  
  38. -- System Details --
  39. Details:
  40. Minecraft Version: 1.7.10
  41. Operating System: Windows 10 (amd64) version 10.0
  42. Java Version: 1.8.0_25, Oracle Corporation
  43. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
  44. Memory: 264854856 bytes (252 MB) / 491257856 bytes (468 MB) up to 954728448 bytes (910 MB)
  45. JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
  46. AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
  47. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
  48. FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_A4 13 mods loaded, 13 mods active
  49. States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
  50. UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
  51. UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
  52. UCH Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
  53. UCH PlayerAPI{1.0} [Player API] (minecraft.jar)
  54. UCH ResourcePackOrganizer{1.0.1} [Resource Pack Organizer] (ResourcePackOrganizer MC-1.7.10 v1.0.1.jar)
  55. UCH bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar)
  56. UCH ArmorStatusHUD{1.28} [ArmorStatusHUD] ([1.7.10]ArmorStatusHUD-client-1.28.jar)
  57. UCH DirectionHUD{1.24} [DirectionHUD] ([1.7.10]DirectionHUD-client-1.24.jar)
  58. UCH StatusEffectHUD{1.27} [StatusEffectHUD] ([1.7.10]StatusEffectHUD-client-1.27.jar)
  59. UCH LunatriusCore{1.1.2.21} [LunatriusCore] (LunatriusCore-1.7.10-1.1.2.21-universal.jar)
  60. UCH MapWriter{2.1.2} [MapWriter] (MapWriter-Mod-1.7.10.jar)
  61. UCH Schematica{1.7.6.131} [Schematica] (Schematica-1.7.10-1.7.6.131-universal.jar)
  62. UCH ToggleSneak{3.0} [ToggleSneak] (ToggleSneak-(1.7.2)-v3.0.jar)
  63. Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
  64. LWJGL: 2.9.1
  65. OpenGL: GeForce GTX 960/PCIe/SSE2 GL version 4.5.0 NVIDIA 353.82, NVIDIA Corporation
  66. GL Caps: Using GL 1.3 multitexturing.
  67. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
  68. Anisotropic filtering is supported and maximum anisotropy is 16.
  69. Shaders are available because OpenGL 2.1 is supported.
  70.  
  71. Is Modded: Definitely; Client brand changed to 'fml,forge'
  72. Type: Client (map_client.txt)
  73. Resource Packs: [§6§oReliance §f[ 512x ].zip]
  74. Current Language: English (US)
  75. Profiler Position: N/A (disabled)
  76. Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
  77. Anisotropic Filtering: Off (1)
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