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Aug 27th, 2016
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  1. # This is the main configuration file for PaperSpigot.
  2. # As you can see, there's tons to configure. Some options may impact gameplay, so use
  3. # with caution, and make sure you know what each option does before configuring.
  4. #
  5. # If you need help with the configuration or have any questions related to PaperSpigot,
  6. # join us at the IRC.
  7. #
  8. # IRC: #paperspigot @ irc.spi.gt ( http://irc.spi.gt/iris/?channels=PaperSpigot )
  9.  
  10. config-version: 9
  11. data-value-allowed-items: []
  12. settings:
  13. baby-zombie-movement-speed: 0.5
  14. async-plugin-bad-magic-catcher: true
  15. limit-player-interactions: true
  16. effect-modifiers:
  17. strength: 1.3
  18. weakness: -0.5
  19. stackable-buckets:
  20. lava: false
  21. water: false
  22. milk: false
  23. world-settings:
  24. default:
  25. verbose: true
  26. generator-settings:
  27. canyon: true
  28. caves: true
  29. dungeon: true
  30. fortress: true
  31. mineshaft: true
  32. monument: true
  33. stronghold: true
  34. temple: true
  35. village: true
  36. flat-bedrock: false
  37. player-blocking-damage-multiplier: 0.5
  38. remove-invalid-mob-spawner-tile-entities: true
  39. max-growth-height:
  40. cactus: 3
  41. reeds: 3
  42. fishing-time-range:
  43. MinimumTicks: 100
  44. MaximumTicks: 900
  45. player-exhaustion:
  46. block-break: 0.025
  47. swimming: 0.015
  48. despawn-ranges:
  49. soft: 32
  50. hard: 128
  51. falling-block-height-nerf: 0
  52. remove-unloaded:
  53. enderpearls: true
  54. tnt-entities: true
  55. falling-blocks: true
  56. game-mechanics:
  57. boats-drop-boats: false
  58. disable-player-crits: false
  59. disable-end-credits: false
  60. nether-ceiling-void-damage: false
  61. load-chunks:
  62. enderpearls: true
  63. tnt-entities: true
  64. falling-blocks: true
  65. squid-spawn-height:
  66. minimum: 45.0
  67. maximum: 63.0
  68. optimize-draining: false
  69. water-over-lava-flow-speed: 5
  70. fix-cannons: true
  71. allow-undead-horse-leashing: false
  72. keep-spawn-loaded: true
  73. falling-blocks-collide-with-signs: false
  74. tick-next-tick-list-cap: 10000
  75. tick-next-tick-list-cap-ignores-redstone: false
  76. use-async-lighting: true
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