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  1. 2015-10-24T22:01:17Z; baltakatei> CSM Roundtable - notes
  2.  
  3. 22:02:37> Waiting for 2nd mic to kick off
  4. > CCP Leeloo: I'm CSM coordinator (1)
  5. > CCP Falcon: I'm EVE community manager (2)
  6. > I"m Mike Ezaraiah (3)
  7. > I'M EXdeath. Legion of Xdeath (4)
  8. > J (5)
  9. > Chance Ravine (wingspan) (6)
  10. > I'm Grnsrm (7) //"grr"
  11. > I'm Steve Lookin (8) (?)
  12.  
  13. > Which one of you are running again? (Steve raises hand)
  14. > 7: I've had public things last year. It's been interesting-- we had forward momentum at
  15. summit. Really productive. Lot of good things done. Then a lot of that stuff got
  16. smashed into tiny bits. There was a huge NDA breach. It obliterated trust. We're
  17. borderline nonfunctional. When your dev can't talk to you, it's like... we've had
  18. internaly with CSM a number of people who say "why bother". We've had internal
  19. discussions. CSM has huge amount of potential. LEeloo and Falcon do an amazing job
  20. but they don't have a lot of support from their management that we need to help them
  21. with as CSM emmbers. I do have a lot of regrets on how this has gone off. If you
  22. have a developer (this is Larrakin's big announcement) how you walk into an and
  23. look someone in the eye regarding what you were about to announce.
  24. > 2: You may have a lot of attaboys but it only takes one "oh shit" to <erase the benefit>
  25. > 1: Sometimes actions of 1 person who accidentally (?) something, then dev doesn't want
  26. to work with you. there is little that we can do on our side.
  27. > aud: We are aware.. How do you guys keep yourselves accountable. There's a lot of
  28. discussion on Reddit on what exactlyw as leaked. The issue is moving forward, what do
  29. you guys do ... both CCP and playership put you there. At the endof the day you have
  30. to be accountable to the playership... How do you fix this?
  31. > 3: Some people don't have to attone. ONce elected, ther is no recal notice. you could
  32. have elected me and I could have done buggerall. Darius 3 did that and he got
  33. reelected. Last year and this year these were the most active CSMs based on activity.
  34. None of us are repsonsible to you. TO be elected, we just have to talk perty in the
  35. last month and still get elected. If you get elected by set electorate, there are
  36. people who don't have to campaign. They can be elected for as long as they want so
  37. there is no obligation to answer to you plebians.
  38. > 5: This is going back to what cyan(?) is saying. The focus groups with T3Ds. You need to
  39. stop making CSM accountable and making organization work as a whole. Like Mike said,
  40. we have no requirement to be accountable. We could come to players and say "we argued
  41. for this" when they say the opposite in council. We talk about accountability, but
  42. functionality first, then transparency.
  43. > 6: accountability. I like idea of accountability watch. How do people vote. Whenever
  44. there is any kind of update or feature proposed, and then going to CSM members and
  45. going to all opinions are brought out. Otherwise, CSM members can go to the public on
  46. their own and players have to put it into a picture in their heads on their own.
  47. > 7: CSM doesn't have to answer to anyone. The idea of the CSM and what it can be-- we
  48. have a lot of good people who put in a lot of work. Maybe I don't agree with Chance,
  49. but he works hard, he puts into a lot of effort into this. When you're into a
  50. situation when you have a lack of support, by I mean, the CSM as an institution and
  51. you're making a case of accountability... -- We were going ot have focus groups, being
  52. able to bring in FC's and talk about NDA'd info. We're talking about expanding
  53. community access-- Some of us know one thing really wel, we don't know everything
  54. about that one thing. You bring in a lot of people-- trust that they won't leak
  55. everything. How do you make case for expanded community involvement when-- There needs
  56. to be a trust level to not sabotage the game for your own personal benefit.
  57. > aud: On subj of accountability, there has been a lot of talk about individual CSM
  58. members, about when a change is amont, -- When bowhead was released, Mike you were out
  59. there that you were proud of and had pushed for You got credit . However, when
  60. wormhole and nullsec change was made, you got used as a political shield against any
  61. sort of upset from that thing. How do you guys feel about what you are given credit
  62. for by CCP?
  63. > 7: the only bigger PR meatshield are those guys (Leeloo, Falcon). It's frustrating
  64. because there is a lot of good work that people give credit for. There is a lot of bad
  65. work where blame (?) parceled out. Mike has pushed heavily for-- It's difficult to
  66. balance giving CSM credit and not speaking on CSM behalf. CCP has to strike that
  67. balance or we have to solve as community or solve structurally. (?) visibility issue.
  68. > 8: About wormhole change. Sol dragon took a lot of flak on that. While he talked about
  69. it, he wasn't the person to be behind it. I'm not goin got say who it was, but people
  70. may be able to work it from things that have been said. It's not that hidden. and no
  71. I'm not talking about corpx(?).
  72. > 6: sort dragon does a lot of work. Only thing I got recognition for was elimination of
  73. camera wobble.
  74. > 2> This is something we discussed about how tight the NDA. What you can't take or not
  75. take credit for. Advocation. There is misconceptions about what CSM really is. As we
  76. can see about skill tree, there was a mixed reaction.
  77. > 2: I'm not worried about spilling beans. CSM's reaction internally was very negative.
  78. It's something for the best part, you said it was something you didn't support and
  79. something you wer fond of. Bu tthe decision was then made, well, we'll put it to the
  80. wider community and see what people think. We cant to get a feedback from a wider
  81. demographic how they would use this. Some members of CSM have taken serious flak for
  82. something they "supported" or "advocated". Understand, while CSM can say this is great
  83. or this is stupid, or community will react this way-- they are not a veto community.
  84. They get to see what's on the drawing board. They are not in a position where "you
  85. cannot do this feature". They can advise against. They have done. It's not to the
  86. point that CSM can say "you cannot do this".
  87. > 1: People sometimes bring features (pink skins) to CSM expecing them to force it in
  88. That is not something CSM can do. We have tools -- CSM can submit requests to devs
  89. (camera wobble).
  90. > aud: You said CSM may change going forward. If change will go to more focus group entity,
  91. question as votor: what are some qualities going forward for CSM if it does change?
  92. > 7: We have an organization that is not a focus group. We cannot be. You cannot
  93. democratically elect a focus group. Having access to focus groups would be wonderful.
  94. But it's not going to happen. There are smart EVE players. (3: some of you are dumb
  95. too). We've never adapated to the kind of community that we've become. The only way
  96. CSM can meet these challenges if we are not seeing this political figurehead. (?)
  97. We're just a bunch of space popular people. You may get good people you may not.
  98. But regardless of who is on CSM, EVE has a lot of good people. You can use democratic
  99. organization filter in people who are subject matter experts. That is as far as I can
  100. tell (I've spent 1 yr thinking of this) CSM is broken as an institution. That is only
  101. path forward.
  102. > 7: If you are familiar with sugar kyle (?). She is a fantastic a CSM. They collect
  103. whole lot of feedback. The ability to gather lots of wormhole people. Devs find it
  104. valuable. It's not about (I am space important) you become a community facilitator to
  105. link CCP with players. That is something that we can do as a democratically elected
  106. CSM. You have legitimacy, you have the ability to (?)
  107. > aud: question: I know you talked about accountability. . Between yourselves have an
  108. accountability of what each CSM member is doing. I've heard it's not a roundtable.
  109. Individual CSM member might work with devs one-on-one with dev. Do you see that? Are
  110. you not always aware of what is happening around the table?
  111. > 5: We're not elected with accountability or elected with mandate to work as a team. We
  112. have no obligation to use those. You could get elected, think you're smarter than all,
  113. and send your ideas to devs. Some people operate on CSM don't talk to rest of CSM and
  114. convo devs privately. People take to CSM in different ways. Getting CSM to act as
  115. whole (we all agree on this) is very difficult. There's always 1 or 2 that abstain or
  116. object. There is no mandate to work as a team.
  117. > 8: One thing I will say about no accountability and no mandat.e It comes down to the
  118. professionalism of those involved. Vast majority of people I have worked with on CSM.
  119. They talk to eachother. That's vast majority, I'm not saying all. Whether or not we
  120. should talk about that more is another question. Probably we should. It's a difficult
  121. if you want to maintain level of professionalism. Calling someone out is going to
  122. completely (?). It's a difficult one.
  123. > 7: It's not just NDA leaks that has driven the councio. We have had number of leaks of
  124. our private skype channel. Ther eis ameasure of trust that you have to have with
  125. people you are working with. That trust doesn't exist at that current time. That
  126. leads to a lot of 1-1 convos. Devs are bieng told that you only need to talk to the
  127. one CSM you want. (?) It's the only way things are getting done at al. 1-1
  128. relationships. Unfortunate but it is how it is atm.
  129. > 3: It's running joke in CSM "If any one of us is dumb enough to say "the CSM thinks")
  130. -- You get to say "you" think, you aren't allowe dto say you think X,Y,Z. <a lot of
  131. noise here. basically, CSM says that it's a running joke among 14 CSM members there
  132. is always some disagreement>
  133. > aud: The problem coming form palyer side. Player-side frustration of why they should
  134. participate. If rabblerouse is only result, what can players do reduce drama cycle or
  135. make institution more effective so we see less of this roundabout (damage control and
  136. more actually working. It drags everyone down if we end up in circle of "he's a jerk".
  137. > 3: Main mistak eis we keep electing politicians.
  138. > 1: Biggest danger of voting. My opinion of CSM was low. Let's ay it like that. I
  139. started working with CCP and saw CSM from inside. I saw how much difference that work
  140. actually does that we do. The biggest danger is when you vote You can't guarantee that
  141. the member will actually do shit. It's been the case (we have gentlemen of person
  142. being accused of being inactive). He's inactive for a little while. (?) If I'm going
  143. to recommend change to allow CSM to act upon less active players. When I get word from
  144. CSM that perosn is inacive, -- CSM drama was mostly CSM 1, 2, ..... -- It was every
  145. single CSM unfortunately. I'm not sure if we can do anything to mitigate that.
  146. > 6: EVE community loves drama. Part of it is on CSM. Part of is its on community side.
  147. > 2: I can't fault CSM's efforts for as long as I've been with CCP. I'm in same position
  148. of Leeloo. I ran for CSM 1. Jake Constantine. Didn't want to be ins ame room with him.
  149. I had negative opinion of CSM. I don't want to be involved in it. I came to CCP and I
  150. see Sugar(?), Cyon(?), -- I see people show up with binders this thick of suggestions.
  151. I see people with reams of notes -- people who are spending hours of free time --
  152. pouring efforts. I was really wrong. One of most frustrating things is -- we've got
  153. to go to see what we can do to make CSM fully fucntional again In terms of how CCP
  154. works now. We've switched things sdrastically with new release cadence. Time scale.
  155. Some changes get out within a week. It's hard to go concept -> design -> internal
  156. -> feedback. This is one thing that come sup (missilelauncher count). CSM didn't see
  157. rebalances to missile launchers. CCP said small changes will bypass CSM and go straight
  158. to singularity. We need to go back to drawing board. Chance said EVE community loves
  159. drama, backstab. It's just something you ahve to mitigate as much as possible. Leeloo
  160. and I are trying to mitigate this.
  161. > 1: There is investigation going on. That's all I can say
  162. > aud: I'm 8-year-player. I have -- We're not mega corp. Some are lowsec. We see CCP as a
  163. old boy's club of lobbyists. We don't give shit about anyway, goonswarm fed, etc. that
  164. the non megacorps don't matter. I think if you guys get rid of your poitical climbing
  165. and backstabbing, there is no way to prescreen anyone's integrity. I found that when
  166. our corp got raped for 4b. If you find a way amongst yourselves to represent the
  167. serious players that are in small corps as well as the megas, I think you'll have a
  168. much cleaner filter to work with.
  169. > 3: I'm not a megacorp or one. Cyon (? - "zion"?) is person I would point to. I have
  170. never in 2 years I have worked with him suspected that anything he was doing was
  171. goon-motivated for goon motivated. I've never found his -- (aud: that's the
  172. perception, though).
  173. > 2: Simple explanation: this is perception some people have, and that is wrong.
  174. > 7: I don't see distinction between mega or small corps People are engaging in EVE
  175. sandbox. As coalition, it is ultimately long-view in the best interest of our players
  176. that the entirety of the game be the best game it can be. That means respecting
  177. veterans, rookies, miners, PVPers. All this is important if you are talking about
  178. advocacy.. As player representatives. We aren't representing -- we have -- it's not
  179. self interest -- It's for interest of people who voted for them -- I'm going to do,
  180. by proxy, to do the best job I can to best of my ability - do something for the
  181. community because it is for the best of the community. -- <pushing for single-purpose
  182. advantages helps one group, and hurts others> You can't take this as narrow view. Most
  183. people up here (except maybe all). We diagree (with other CSM) all the time.
  184. > 2: We had a bit of discussion. It went out in last CSM minutes. Why don't we try to restructure summit to have sessions occur at the same time. We looked at shceduling highsec dealing with highsec guys, null sec guys with nullsec guys. The focus right now for CCP is on nullsec. Citadels. Capitals. We actually sat down in nullsec sessions. During convos, he brought up some valid points (guy who focuses on highsec) about things that occur in nullsec can impact highsec activities. I have seen CSM members -- I look at public stuff ("He's only on CSM to help this coalition"). I have seen CSM members that argue against things that would benefit their own alliance because overall it is better for the long term health of the community. Democracy is popularity. whoever wins most votes wins. I would say to hisec people who are not being represented. Get candidate. Get them onto CSM. That's how it works.
  185. > 2: I've made a point of going to a player gathering. I'll wear a goon or some apparel
  186. ... I love fueling conspiracy theories. It makes EVE what is is. I love messing with
  187. people. I'm trolliest person at CCP, I guess.
  188. > 3: He posed with goon pin on his clothing in picture with girl dressed as a bee.
  189. > 2: It's good that you brought it up (aud asking about CSM bias). (aud: but it is a
  190. perception in community)
  191. > aud: Because of nature of EVE (permanency) means there are people heavily invested in
  192. EVE. Par tof issue is when these issues come up, when there's drama or misconduct,
  193. RMT allegations, it's difficult as a player who is not involved (or at CCP's POV),
  194. it's hard to see impact of this. It's hard to hear from CCP that CCP is seeing or that
  195. CCP is looking into it. It's good to hear that CCP is looking into issues. It would be
  196. good if CCP can help reduce reddit flamewars (other aud: reddit cannot be stopped).
  197. > aud: As potential CSM, it was a bit of a clownshow. All indications show this year's
  198. election is already going to be a clownshow. That's my assessment of the situation.
  199. I want to know how you feel abou the election process how you thought previous
  200. election went and more importantly are there any important lessons for next CSM
  201. election.
  202. > 2: It's politics. Politics is always a clownshow.
  203. > aud: <There are still CSM apps coming in. - interviews>. Community can help. It's going
  204. to be up to "us and the team that we create" and to go through with a critical eye and
  205. say "what are you doing". It will come to us (//who is "us"? interviews?). CSM fucked
  206. up. We need to put more effort into process. <no idea what this audience member
  207. is talking about, but panel knows>
  208. > 5> It's almost november and there are dozens of campaign entries. I was elected to talk
  209. about NPSI. CCP Falcon has said focus has been null. Candidates need to be able to act
  210. professional. Candidates need to be able to be conversant with all fields. Candidates
  211. need to be able to comment on direction of EVE (in general) it would show voters who
  212. they would want o be representing and help CCP go forward into the future.
  213. > 6: I didn't think election process was a clownshow. There were youtube profiles.
  214. > 7: When you say clownshow, you are saying that the community is chaotic. Nobody can
  215. control this. As for as mechanics, webpages worked. It was super smooth. If we are
  216. worried about having too many people running.... why is that a worry?
  217. > aud: Q1: Yous ay "we have no obligation, we have no obligation" it feels you have a
  218. moral obligation to forward the game as a whole. It sounds like your'e saying that
  219. but--. Q2: You guys talk about focus groups, but it sounds like the CSM prevents or
  220. is a better solution--beacuse focus groups --summit (?) --it seems CSM gives a great
  221. cross-focus-group-communication. I think that works well. Are you going to focus
  222. groups? Are you thinking hybrid is best (//I'm not grasping what audience member says)
  223. > 8: If you are not a professional candidate, don't run. If you are doing it as a joke,
  224. don't run. Don't waste everyone's time.
  225. > aud: I find player groups important. Couldn't we solve 90% of issues if we removed
  226. secret access info from company?
  227. > 1: One reason for CSM having access is to stop CCP from doing stupid shit.
  228. > 2: We have some super sensitive stuff shown at CSM. I don't think we don't that should
  229. stop. There is a huge benefit from sitting down with people who know their shit. I
  230. think taking away access (privileged info) would be bad. It's good to have a sounding
  231. board of people who have put so many hours into the game. As for leaks, if it is one
  232. individual that leaks info, we can act on it. We can set example that we're not going
  233. to screw around. If people are going to mess with our trust, and going ot use the CSM
  234. as a shitshow to get a bit of publicity to make themselves look good, they'll end up
  235. on end of a very painful sharp stick.
  236. //ended note-taking due to timeout - moving to structure presentation
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