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  1. FNVEdit 3.1.0 starting session 2015-04-25 01:32:10
  2. Using FalloutNV Data Path: E:\Steam\steamapps\common\Fallout New Vegas\Data\
  3. Using ini: C:\Users\purr4me\Documents\My Games\FalloutNV\Fallout.ini
  4. Using plugin list: C:\Users\purr4me\AppData\Local\FalloutNV\Plugins.txt
  5. Using settings file: C:\Users\purr4me\AppData\Local\FalloutNV\Plugins.fnvviewsettings
  6. Loading active plugin list: C:\Users\purr4me\AppData\Local\FalloutNV\Plugins.txt
  7. [FalloutNV.esm] Loading file
  8. [FalloutNV.esm] File loaded
  9. [FalloutNV.esm] Start processing
  10. [DeadMoney.esm] Loading file
  11. [DeadMoney.esm] File loaded
  12. [DeadMoney.esm] Start processing
  13. [HonestHearts.esm] Loading file
  14. [HonestHearts.esm] File loaded
  15. [HonestHearts.esm] Start processing
  16. [OldWorldBlues.esm] Loading file
  17. [OldWorldBlues.esm] File loaded
  18. [OldWorldBlues.esm] Start processing
  19. [LonesomeRoad.esm] Loading file
  20. [LonesomeRoad.esm] File loaded
  21. [LonesomeRoad.esm] Start processing
  22. [SpeedyResources.esm] Loading file
  23. [SpeedyResources.esm] File loaded
  24. [SpeedyResources.esm] Start processing
  25. [San Francisco.esp] Loading file
  26. [San Francisco.esp] File loaded
  27. [San Francisco.esp] Start processing
  28. [00:00] Background Loader: starting...
  29. [00:00] Background Loader: [Fallout - Textures.bsa] Skipped.
  30. [00:00] Background Loader: [Fallout - Textures2.bsa] Skipped.
  31. [00:00] Background Loader: [Fallout - Meshes.bsa] Skipped.
  32. [00:00] Background Loader: [Fallout - Voices1.bsa] Skipped.
  33. [00:00] Background Loader: [Fallout - Sound.bsa] Skipped.
  34. [00:00] Background Loader: [Fallout - Misc.bsa] Skipped.
  35. [00:00] Background Loader: [DeadMoney - Main.bsa] Skipped.
  36. [00:00] Background Loader: [DeadMoney - Sounds.bsa] Skipped.
  37. [00:00] Background Loader: [HonestHearts - Main.bsa] Skipped.
  38. [00:00] Background Loader: [HonestHearts - Sounds.bsa] Skipped.
  39. [00:00] Background Loader: [OldWorldBlues - Main.bsa] Skipped.
  40. [00:00] Background Loader: [OldWorldBlues - Sounds.bsa] Skipped.
  41. [00:00] Background Loader: [LonesomeRoad - Main.bsa] Skipped.
  42. [00:00] Background Loader: [LonesomeRoad - Sounds.bsa] Skipped.
  43. [00:00] Background Loader: [E:\Steam\steamapps\common\Fallout New Vegas\Data\] Setting Resource Path.
  44. [00:00] Background Loader: loading "FalloutNV.esm"...
  45. [00:00] Background Loader: [FalloutNV.esm] Loading file
  46. [00:00] Background Loader: [FalloutNV.esm] File loaded
  47. [00:00] Background Loader: [FalloutNV.esm] Start processing
  48. [00:00] Background Loader: [FalloutNV.esm] Header processed. Expecting 543943 records
  49. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "GMST" processed
  50. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "TXST" processed
  51. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "MICN" processed
  52. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "GLOB" processed
  53. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "CLAS" processed
  54. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "FACT" processed
  55. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "HDPT" processed
  56. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "HAIR" processed
  57. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "EYES" processed
  58. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "RACE" processed
  59. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "SOUN" processed
  60. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "ASPC" processed
  61. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "MGEF" processed
  62. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "SCPT" processed
  63. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "LTEX" processed
  64. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "ENCH" processed
  65. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "SPEL" processed
  66. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "ACTI" processed
  67. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "TACT" processed
  68. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "TERM" processed
  69. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "ARMO" processed
  70. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "BOOK" processed
  71. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "CONT" processed
  72. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "DOOR" processed
  73. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "INGR" processed
  74. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "LIGH" processed
  75. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "MISC" processed
  76. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "STAT" processed
  77. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "SCOL" processed
  78. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "MSTT" processed
  79. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "PWAT" processed
  80. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "GRAS" processed
  81. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "TREE" processed
  82. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "FURN" processed
  83. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "WEAP" processed
  84. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "AMMO" processed
  85. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "NPC_" processed
  86. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "CREA" processed
  87. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "LVLC" processed
  88. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "LVLN" processed
  89. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "KEYM" processed
  90. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "ALCH" processed
  91. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "IDLM" processed
  92. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "NOTE" processed
  93. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "COBJ" processed
  94. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "PROJ" processed
  95. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "LVLI" processed
  96. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "WTHR" processed
  97. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "CLMT" processed
  98. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "REGN" processed
  99. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "NAVI" processed
  100. [00:00] Background Loader: [FalloutNV.esm] GRUP Top "CELL" processed
  101. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "WRLD" processed
  102. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "DIAL" processed
  103. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "QUST" processed
  104. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IDLE" processed
  105. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "PACK" processed
  106. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CSTY" processed
  107. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "LSCR" processed
  108. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "ANIO" processed
  109. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "WATR" processed
  110. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "EFSH" processed
  111. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "EXPL" processed
  112. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "DEBR" processed
  113. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IMGS" processed
  114. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IMAD" processed
  115. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "FLST" processed
  116. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "PERK" processed
  117. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "BPTD" processed
  118. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "ADDN" processed
  119. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "AVIF" processed
  120. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "RADS" processed
  121. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CAMS" processed
  122. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CPTH" processed
  123. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "VTYP" processed
  124. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IPCT" processed
  125. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IPDS" processed
  126. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "ARMA" processed
  127. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "ECZN" processed
  128. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "MESG" processed
  129. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "RGDL" processed
  130. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "DOBJ" processed
  131. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "LGTM" processed
  132. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "MUSC" processed
  133. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "IMOD" processed
  134. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "REPU" processed
  135. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "RCPE" processed
  136. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "RCCT" processed
  137. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CHIP" processed
  138. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CSNO" processed
  139. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "LSCT" processed
  140. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "MSET" processed
  141. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "ALOC" processed
  142. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CHAL" processed
  143. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "AMEF" processed
  144. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CCRD" processed
  145. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CMNY" processed
  146. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "CDCK" processed
  147. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "DEHY" processed
  148. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "HUNG" processed
  149. [00:01] Background Loader: [FalloutNV.esm] GRUP Top "SLPD" processed
  150. [00:01] Background Loader: [FalloutNV.esm] Building FormID index
  151. [00:01] Background Loader: [FalloutNV.esm] FormID index built
  152. [00:01] Background Loader: [FalloutNV.esm] Building EditorID index
  153. [00:01] Background Loader: [FalloutNV.esm] EditorID index built
  154. [00:01] Background Loader: [FalloutNV.esm] Processing completed
  155. [00:01] Background Loader: loading "FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat"...
  156. [00:01] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Loading file
  157. [00:01] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] File loaded
  158. [00:01] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Start processing
  159. [00:01] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Adding master "FalloutNV.esm"
  160. [00:01] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Header processed. Expecting 44 records
  161. [00:01] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "MICN" processed
  162. [00:01] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "GLOB" processed
  163. [00:01] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "MGEF" processed
  164. [00:01] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "STAT" processed
  165. [00:01] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "ECZN" processed
  166. [00:01] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "MESG" processed
  167. [00:01] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Building FormID index
  168. [00:01] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] FormID index built
  169. [00:01] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Building EditorID index
  170. [00:01] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] EditorID index built
  171. [00:01] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Processing completed
  172. [00:01] Background Loader: loading "DeadMoney.esm"...
  173. [00:01] Background Loader: [DeadMoney.esm] Loading file
  174. [00:01] Background Loader: [DeadMoney.esm] File loaded
  175. [00:01] Background Loader: [DeadMoney.esm] Start processing
  176. [00:01] Background Loader: [DeadMoney.esm] Adding master "FalloutNV.esm"
  177. [00:01] Background Loader: [DeadMoney.esm] Header processed. Expecting 42617 records
  178. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "GMST" processed
  179. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "TXST" processed
  180. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "GLOB" processed
  181. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CLAS" processed
  182. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FACT" processed
  183. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RACE" processed
  184. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "SOUN" processed
  185. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ASPC" processed
  186. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MGEF" processed
  187. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "SCPT" processed
  188. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LTEX" processed
  189. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ENCH" processed
  190. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "SPEL" processed
  191. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ACTI" processed
  192. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "TACT" processed
  193. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "TERM" processed
  194. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ARMO" processed
  195. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CONT" processed
  196. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DOOR" processed
  197. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LIGH" processed
  198. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MISC" processed
  199. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed
  200. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "SCOL" processed
  201. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MSTT" processed
  202. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WEAP" processed
  203. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed
  204. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed
  205. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ALCH" processed
  206. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed
  207. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed
  208. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "REGN" processed
  209. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed
  210. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed
  211. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed
  212. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EFSH" processed
  213. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed
  214. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed
  215. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FLST" processed
  216. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PERK" processed
  217. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IPCT" processed
  218. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IPDS" processed
  219. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed
  220. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MUSC" processed
  221. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed
  222. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ALOC" processed
  223. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMOD" processed
  224. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed
  225. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed
  226. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed
  227. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMOD" processed
  228. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed
  229. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MSTT" processed
  230. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed
  231. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed
  232. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed
  233. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed
  234. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed
  235. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed
  236. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed
  237. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LSCR" processed
  238. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed
  239. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed
  240. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FLST" processed
  241. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed
  242. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed
  243. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MSET" processed
  244. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed
  245. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CCRD" processed
  246. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed
  247. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CCRD" processed
  248. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed
  249. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CCRD" processed
  250. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed
  251. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WEAP" processed
  252. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed
  253. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed
  254. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ALCH" processed
  255. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed
  256. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed
  257. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "REGN" processed
  258. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed
  259. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed
  260. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IDLE" processed
  261. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed
  262. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed
  263. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed
  264. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FLST" processed
  265. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed
  266. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed
  267. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ALOC" processed
  268. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed
  269. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMOD" processed
  270. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed
  271. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MSTT" processed
  272. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FURN" processed
  273. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WEAP" processed
  274. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed
  275. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed
  276. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLC" processed
  277. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "KEYM" processed
  278. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed
  279. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PROJ" processed
  280. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed
  281. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WTHR" processed
  282. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CLMT" processed
  283. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "REGN" processed
  284. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed
  285. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed
  286. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IDLE" processed
  287. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed
  288. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LSCR" processed
  289. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed
  290. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMGS" processed
  291. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed
  292. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PERK" processed
  293. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ECZN" processed
  294. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed
  295. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LGTM" processed
  296. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MUSC" processed
  297. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed
  298. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed
  299. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHIP" processed
  300. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed
  301. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "SCOL" processed
  302. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MSTT" processed
  303. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PWAT" processed
  304. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FURN" processed
  305. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WEAP" processed
  306. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "AMMO" processed
  307. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed
  308. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed
  309. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "KEYM" processed
  310. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ALCH" processed
  311. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IDLM" processed
  312. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed
  313. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PROJ" processed
  314. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed
  315. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WTHR" processed
  316. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CLMT" processed
  317. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "REGN" processed
  318. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "NAVI" processed
  319. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CELL" processed
  320. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WRLD" processed
  321. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed
  322. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed
  323. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IDLE" processed
  324. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed
  325. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CSTY" processed
  326. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LSCR" processed
  327. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ANIO" processed
  328. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WATR" processed
  329. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EFSH" processed
  330. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed
  331. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMGS" processed
  332. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed
  333. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "FLST" processed
  334. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "PERK" processed
  335. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "BPTD" processed
  336. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "VTYP" processed
  337. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IPCT" processed
  338. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "IPDS" processed
  339. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ARMA" processed
  340. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "ECZN" processed
  341. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed
  342. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RGDL" processed
  343. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "LGTM" processed
  344. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed
  345. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "RCCT" processed
  346. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed
  347. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHIP" processed
  348. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CSNO" processed
  349. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed
  350. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "AMEF" processed
  351. [00:01] Background Loader: [DeadMoney.esm] GRUP Top "WRLD" processed
  352. [00:01] Background Loader: [DeadMoney.esm] Building FormID index
  353. [00:01] Background Loader: [DeadMoney.esm] FormID index built
  354. [00:01] Background Loader: [DeadMoney.esm] Building EditorID index
  355. [00:01] Background Loader: [DeadMoney.esm] EditorID index built
  356. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL"
  357. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "CHAL"
  358. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WRLD"
  359. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHIP"
  360. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL"
  361. [00:01] Background Loader: [DeadMoney.esm] Merged 8 record from duplicated group: GRUP Top "CHAL"
  362. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE"
  363. [00:01] Background Loader: [DeadMoney.esm] Merged 28 record from duplicated group: GRUP Top "RCPE"
  364. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LGTM"
  365. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "LGTM"
  366. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MESG"
  367. [00:01] Background Loader: [DeadMoney.esm] Merged 12 record from duplicated group: GRUP Top "MESG"
  368. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "ECZN"
  369. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "ECZN"
  370. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PERK"
  371. [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "PERK"
  372. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD"
  373. [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "IMAD"
  374. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMGS"
  375. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMGS"
  376. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL"
  377. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EXPL"
  378. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LSCR"
  379. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PACK"
  380. [00:01] Background Loader: [DeadMoney.esm] Merged 14 record from duplicated group: GRUP Top "PACK"
  381. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IDLE"
  382. [00:01] Background Loader: [DeadMoney.esm] Merged 5 record from duplicated group: GRUP Top "IDLE"
  383. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "QUST"
  384. [00:01] Background Loader: [DeadMoney.esm] Merged 6 record from duplicated group: GRUP Top "QUST"
  385. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL"
  386. [00:01] Background Loader: [DeadMoney.esm] Merged 437 record from duplicated group: GRUP Top "DIAL"
  387. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "REGN"
  388. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "REGN"
  389. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CLMT"
  390. [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "CLMT"
  391. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WTHR"
  392. [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "WTHR"
  393. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI"
  394. [00:01] Background Loader: [DeadMoney.esm] Merged 12 record from duplicated group: GRUP Top "LVLI"
  395. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PROJ"
  396. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "PROJ"
  397. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE"
  398. [00:01] Background Loader: [DeadMoney.esm] Merged 59 record from duplicated group: GRUP Top "NOTE"
  399. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "KEYM"
  400. [00:01] Background Loader: [DeadMoney.esm] Merged 0 record from duplicated group: GRUP Top "KEYM"
  401. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CREA"
  402. [00:01] Background Loader: [DeadMoney.esm] Merged 27 record from duplicated group: GRUP Top "CREA"
  403. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_"
  404. [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "NPC_"
  405. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP"
  406. [00:01] Background Loader: [DeadMoney.esm] Merged 21 record from duplicated group: GRUP Top "WEAP"
  407. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "FURN"
  408. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "FURN"
  409. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MSTT"
  410. [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "MSTT"
  411. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "STAT"
  412. [00:01] Background Loader: [DeadMoney.esm] Merged 75 record from duplicated group: GRUP Top "STAT"
  413. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL"
  414. [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "CHAL"
  415. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE"
  416. [00:01] Background Loader: [DeadMoney.esm] Merged 5 record from duplicated group: GRUP Top "RCPE"
  417. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MESG"
  418. [00:01] Background Loader: [DeadMoney.esm] Merged 14 record from duplicated group: GRUP Top "MESG"
  419. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "FLST"
  420. [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "FLST"
  421. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD"
  422. [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "IMAD"
  423. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL"
  424. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EXPL"
  425. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PACK"
  426. [00:01] Background Loader: [DeadMoney.esm] Merged 7 record from duplicated group: GRUP Top "PACK"
  427. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IDLE"
  428. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IDLE"
  429. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "QUST"
  430. [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "QUST"
  431. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL"
  432. [00:01] Background Loader: [DeadMoney.esm] Merged 624 record from duplicated group: GRUP Top "DIAL"
  433. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "REGN"
  434. [00:01] Background Loader: [DeadMoney.esm] Merged 7 record from duplicated group: GRUP Top "REGN"
  435. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI"
  436. [00:01] Background Loader: [DeadMoney.esm] Merged 34 record from duplicated group: GRUP Top "LVLI"
  437. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE"
  438. [00:01] Background Loader: [DeadMoney.esm] Merged 15 record from duplicated group: GRUP Top "NOTE"
  439. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH"
  440. [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "ALCH"
  441. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CREA"
  442. [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "CREA"
  443. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_"
  444. [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "NPC_"
  445. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP"
  446. [00:01] Background Loader: [DeadMoney.esm] Merged 11 record from duplicated group: GRUP Top "WEAP"
  447. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "STAT"
  448. [00:01] Background Loader: [DeadMoney.esm] Merged 18 record from duplicated group: GRUP Top "STAT"
  449. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL"
  450. [00:01] Background Loader: [DeadMoney.esm] Merged 43 record from duplicated group: GRUP Top "DIAL"
  451. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CCRD"
  452. [00:01] Background Loader: [DeadMoney.esm] Merged 25 record from duplicated group: GRUP Top "CCRD"
  453. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL"
  454. [00:01] Background Loader: [DeadMoney.esm] Merged 20 record from duplicated group: GRUP Top "DIAL"
  455. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CCRD"
  456. [00:01] Background Loader: [DeadMoney.esm] Merged 28 record from duplicated group: GRUP Top "CCRD"
  457. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL"
  458. [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "CHAL"
  459. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE"
  460. [00:01] Background Loader: [DeadMoney.esm] Merged 6 record from duplicated group: GRUP Top "RCPE"
  461. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MESG"
  462. [00:01] Background Loader: [DeadMoney.esm] Merged 15 record from duplicated group: GRUP Top "MESG"
  463. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "FLST"
  464. [00:01] Background Loader: [DeadMoney.esm] Merged 5 record from duplicated group: GRUP Top "FLST"
  465. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD"
  466. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMAD"
  467. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL"
  468. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EXPL"
  469. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LSCR"
  470. [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "LSCR"
  471. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PACK"
  472. [00:01] Background Loader: [DeadMoney.esm] Merged 5 record from duplicated group: GRUP Top "PACK"
  473. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "QUST"
  474. [00:01] Background Loader: [DeadMoney.esm] Merged 11 record from duplicated group: GRUP Top "QUST"
  475. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL"
  476. [00:01] Background Loader: [DeadMoney.esm] Merged 363 record from duplicated group: GRUP Top "DIAL"
  477. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI"
  478. [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "LVLI"
  479. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE"
  480. [00:01] Background Loader: [DeadMoney.esm] Merged 24 record from duplicated group: GRUP Top "NOTE"
  481. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CREA"
  482. [00:01] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "CREA"
  483. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_"
  484. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "NPC_"
  485. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MSTT"
  486. [00:01] Background Loader: [DeadMoney.esm] Merged 8 record from duplicated group: GRUP Top "MSTT"
  487. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "STAT"
  488. [00:01] Background Loader: [DeadMoney.esm] Merged 21 record from duplicated group: GRUP Top "STAT"
  489. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMOD"
  490. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMOD"
  491. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE"
  492. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "RCPE"
  493. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI"
  494. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "LVLI"
  495. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE"
  496. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "NOTE"
  497. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMOD"
  498. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMOD"
  499. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "ALOC"
  500. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "ALOC"
  501. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE"
  502. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "RCPE"
  503. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MUSC"
  504. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "MUSC"
  505. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MESG"
  506. [00:01] Background Loader: [DeadMoney.esm] Merged 7 record from duplicated group: GRUP Top "MESG"
  507. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IPDS"
  508. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IPDS"
  509. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IPCT"
  510. [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "IPCT"
  511. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PERK"
  512. [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "PERK"
  513. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "FLST"
  514. [00:01] Background Loader: [DeadMoney.esm] Merged 16 record from duplicated group: GRUP Top "FLST"
  515. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD"
  516. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMAD"
  517. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL"
  518. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EXPL"
  519. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EFSH"
  520. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EFSH"
  521. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PACK"
  522. [00:01] Background Loader: [DeadMoney.esm] Merged 7 record from duplicated group: GRUP Top "PACK"
  523. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "QUST"
  524. [00:01] Background Loader: [DeadMoney.esm] Merged 6 record from duplicated group: GRUP Top "QUST"
  525. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL"
  526. [00:01] Background Loader: [DeadMoney.esm] Merged 35 record from duplicated group: GRUP Top "DIAL"
  527. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "REGN"
  528. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "REGN"
  529. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI"
  530. [00:01] Background Loader: [DeadMoney.esm] Merged 9 record from duplicated group: GRUP Top "LVLI"
  531. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE"
  532. [00:01] Background Loader: [DeadMoney.esm] Merged 15 record from duplicated group: GRUP Top "NOTE"
  533. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH"
  534. [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "ALCH"
  535. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CREA"
  536. [00:01] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "CREA"
  537. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_"
  538. [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "NPC_"
  539. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP"
  540. [00:01] Background Loader: [DeadMoney.esm] Merged 6 record from duplicated group: GRUP Top "WEAP"
  541. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MSTT"
  542. [00:01] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "MSTT"
  543. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "SCOL"
  544. [00:01] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "SCOL"
  545. [00:01] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "STAT"
  546. [00:01] Background Loader: [DeadMoney.esm] Merged 16 record from duplicated group: GRUP Top "STAT"
  547. [00:01] Background Loader: [DeadMoney.esm] Processing completed
  548. [00:01] Background Loader: loading "HonestHearts.esm"...
  549. [00:01] Background Loader: [HonestHearts.esm] Loading file
  550. [00:01] Background Loader: [HonestHearts.esm] File loaded
  551. [00:01] Background Loader: [HonestHearts.esm] Start processing
  552. [00:01] Background Loader: [HonestHearts.esm] Adding master "FalloutNV.esm"
  553. [00:01] Background Loader: [HonestHearts.esm] Header processed. Expecting 45312 records
  554. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "TXST" processed
  555. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "GLOB" processed
  556. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CLAS" processed
  557. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "FACT" processed
  558. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "RACE" processed
  559. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "SOUN" processed
  560. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ASPC" processed
  561. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MGEF" processed
  562. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "SCPT" processed
  563. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LTEX" processed
  564. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ENCH" processed
  565. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "SPEL" processed
  566. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ACTI" processed
  567. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "TACT" processed
  568. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "TERM" processed
  569. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ARMO" processed
  570. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CONT" processed
  571. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "DOOR" processed
  572. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LIGH" processed
  573. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MISC" processed
  574. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "STAT" processed
  575. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "SCOL" processed
  576. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MSTT" processed
  577. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PWAT" processed
  578. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "GRAS" processed
  579. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "FURN" processed
  580. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WEAP" processed
  581. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NPC_" processed
  582. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CREA" processed
  583. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLC" processed
  584. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLN" processed
  585. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "KEYM" processed
  586. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ALCH" processed
  587. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IDLM" processed
  588. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NOTE" processed
  589. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PROJ" processed
  590. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLI" processed
  591. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WTHR" processed
  592. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CLMT" processed
  593. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "REGN" processed
  594. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CELL" processed
  595. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "DIAL" processed
  596. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "QUST" processed
  597. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IDLE" processed
  598. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PACK" processed
  599. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CSTY" processed
  600. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ANIO" processed
  601. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "EXPL" processed
  602. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMAD" processed
  603. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "FLST" processed
  604. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PERK" processed
  605. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "BPTD" processed
  606. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "VTYP" processed
  607. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IPCT" processed
  608. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IPDS" processed
  609. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ARMA" processed
  610. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MESG" processed
  611. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MUSC" processed
  612. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "RCPE" processed
  613. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMOD" processed
  614. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "STAT" processed
  615. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "FURN" processed
  616. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WEAP" processed
  617. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "AMMO" processed
  618. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NPC_" processed
  619. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CREA" processed
  620. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLC" processed
  621. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLN" processed
  622. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "KEYM" processed
  623. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IDLM" processed
  624. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NOTE" processed
  625. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LVLI" processed
  626. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WTHR" processed
  627. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "REGN" processed
  628. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CELL" processed
  629. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "DIAL" processed
  630. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "QUST" processed
  631. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IDLE" processed
  632. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PACK" processed
  633. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WATR" processed
  634. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "EXPL" processed
  635. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMGS" processed
  636. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "FLST" processed
  637. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "PERK" processed
  638. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "BPTD" processed
  639. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ARMA" processed
  640. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ECZN" processed
  641. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MESG" processed
  642. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "RGDL" processed
  643. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "LGTM" processed
  644. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "RCPE" processed
  645. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MSET" processed
  646. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ALOC" processed
  647. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CHAL" processed
  648. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "AMEF" processed
  649. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMOD" processed
  650. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "STAT" processed
  651. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WEAP" processed
  652. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "AMMO" processed
  653. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NPC_" processed
  654. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CREA" processed
  655. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ALCH" processed
  656. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WTHR" processed
  657. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CLMT" processed
  658. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CELL" processed
  659. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "DIAL" processed
  660. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "QUST" processed
  661. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMAD" processed
  662. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "ECZN" processed
  663. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "RCPE" processed
  664. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IMOD" processed
  665. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "STAT" processed
  666. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WEAP" processed
  667. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NPC_" processed
  668. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WTHR" processed
  669. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "REGN" processed
  670. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "NAVI" processed
  671. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "CELL" processed
  672. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "WRLD" processed
  673. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "QUST" processed
  674. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "MESG" processed
  675. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IPDS" processed
  676. [00:01] Background Loader: [HonestHearts.esm] GRUP Top "IPCT" processed
  677. [00:01] Background Loader: [HonestHearts.esm] Building FormID index
  678. [00:01] Background Loader: [HonestHearts.esm] FormID index built
  679. [00:01] Background Loader: [HonestHearts.esm] Building EditorID index
  680. [00:01] Background Loader: [HonestHearts.esm] EditorID index built
  681. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "QUST"
  682. [00:01] Background Loader: [HonestHearts.esm] Merged 6 record from duplicated group: GRUP Top "QUST"
  683. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CELL"
  684. [00:01] Background Loader: [HonestHearts.esm] Merged 8 record from duplicated group: GRUP Top "CELL"
  685. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WTHR"
  686. [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "WTHR"
  687. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_"
  688. [00:01] Background Loader: [HonestHearts.esm] Merged 20 record from duplicated group: GRUP Top "NPC_"
  689. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP"
  690. [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "WEAP"
  691. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "STAT"
  692. [00:01] Background Loader: [HonestHearts.esm] Merged 62 record from duplicated group: GRUP Top "STAT"
  693. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IMOD"
  694. [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "IMOD"
  695. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE"
  696. [00:01] Background Loader: [HonestHearts.esm] Merged 4 record from duplicated group: GRUP Top "RCPE"
  697. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "MESG"
  698. [00:01] Background Loader: [HonestHearts.esm] Merged 16 record from duplicated group: GRUP Top "MESG"
  699. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "ECZN"
  700. [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "ECZN"
  701. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "QUST"
  702. [00:01] Background Loader: [HonestHearts.esm] Merged 10 record from duplicated group: GRUP Top "QUST"
  703. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL"
  704. [00:01] Background Loader: [HonestHearts.esm] Merged 172 record from duplicated group: GRUP Top "DIAL"
  705. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CELL"
  706. [00:01] Background Loader: [HonestHearts.esm] Merged 7 record from duplicated group: GRUP Top "CELL"
  707. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "REGN"
  708. [00:01] Background Loader: [HonestHearts.esm] Merged 5 record from duplicated group: GRUP Top "REGN"
  709. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WTHR"
  710. [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "WTHR"
  711. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CREA"
  712. [00:01] Background Loader: [HonestHearts.esm] Merged 51 record from duplicated group: GRUP Top "CREA"
  713. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_"
  714. [00:01] Background Loader: [HonestHearts.esm] Merged 45 record from duplicated group: GRUP Top "NPC_"
  715. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "AMMO"
  716. [00:01] Background Loader: [HonestHearts.esm] Merged 3 record from duplicated group: GRUP Top "AMMO"
  717. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP"
  718. [00:01] Background Loader: [HonestHearts.esm] Merged 9 record from duplicated group: GRUP Top "WEAP"
  719. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "STAT"
  720. [00:01] Background Loader: [HonestHearts.esm] Merged 101 record from duplicated group: GRUP Top "STAT"
  721. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IMOD"
  722. [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "IMOD"
  723. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE"
  724. [00:01] Background Loader: [HonestHearts.esm] Merged 27 record from duplicated group: GRUP Top "RCPE"
  725. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "MESG"
  726. [00:01] Background Loader: [HonestHearts.esm] Merged 53 record from duplicated group: GRUP Top "MESG"
  727. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "ARMA"
  728. [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "ARMA"
  729. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IPDS"
  730. [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "IPDS"
  731. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IPCT"
  732. [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "IPCT"
  733. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "BPTD"
  734. [00:01] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "BPTD"
  735. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "PERK"
  736. [00:01] Background Loader: [HonestHearts.esm] Merged 5 record from duplicated group: GRUP Top "PERK"
  737. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "FLST"
  738. [00:01] Background Loader: [HonestHearts.esm] Merged 20 record from duplicated group: GRUP Top "FLST"
  739. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD"
  740. [00:01] Background Loader: [HonestHearts.esm] Merged 15 record from duplicated group: GRUP Top "IMAD"
  741. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL"
  742. [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "EXPL"
  743. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "PACK"
  744. [00:01] Background Loader: [HonestHearts.esm] Merged 270 record from duplicated group: GRUP Top "PACK"
  745. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IDLE"
  746. [00:01] Background Loader: [HonestHearts.esm] Merged 42 record from duplicated group: GRUP Top "IDLE"
  747. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "QUST"
  748. [00:01] Background Loader: [HonestHearts.esm] Merged 31 record from duplicated group: GRUP Top "QUST"
  749. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL"
  750. [00:01] Background Loader: [HonestHearts.esm] Merged 1010 record from duplicated group: GRUP Top "DIAL"
  751. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CELL"
  752. [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "CELL"
  753. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "REGN"
  754. [00:01] Background Loader: [HonestHearts.esm] Merged 3 record from duplicated group: GRUP Top "REGN"
  755. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CLMT"
  756. [00:01] Background Loader: [HonestHearts.esm] Merged 3 record from duplicated group: GRUP Top "CLMT"
  757. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WTHR"
  758. [00:01] Background Loader: [HonestHearts.esm] Merged 6 record from duplicated group: GRUP Top "WTHR"
  759. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI"
  760. [00:01] Background Loader: [HonestHearts.esm] Merged 204 record from duplicated group: GRUP Top "LVLI"
  761. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE"
  762. [00:01] Background Loader: [HonestHearts.esm] Merged 18 record from duplicated group: GRUP Top "NOTE"
  763. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IDLM"
  764. [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "IDLM"
  765. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH"
  766. [00:01] Background Loader: [HonestHearts.esm] Merged 11 record from duplicated group: GRUP Top "ALCH"
  767. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "KEYM"
  768. [00:01] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "KEYM"
  769. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "LVLN"
  770. [00:01] Background Loader: [HonestHearts.esm] Merged 25 record from duplicated group: GRUP Top "LVLN"
  771. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "LVLC"
  772. [00:01] Background Loader: [HonestHearts.esm] Merged 20 record from duplicated group: GRUP Top "LVLC"
  773. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CREA"
  774. [00:01] Background Loader: [HonestHearts.esm] Merged 44 record from duplicated group: GRUP Top "CREA"
  775. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_"
  776. [00:01] Background Loader: [HonestHearts.esm] Merged 102 record from duplicated group: GRUP Top "NPC_"
  777. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP"
  778. [00:01] Background Loader: [HonestHearts.esm] Merged 27 record from duplicated group: GRUP Top "WEAP"
  779. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "FURN"
  780. [00:01] Background Loader: [HonestHearts.esm] Merged 6 record from duplicated group: GRUP Top "FURN"
  781. [00:01] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "STAT"
  782. [00:01] Background Loader: [HonestHearts.esm] Merged 96 record from duplicated group: GRUP Top "STAT"
  783. [00:01] Background Loader: [HonestHearts.esm] Processing completed
  784. [00:01] Background Loader: loading "OldWorldBlues.esm"...
  785. [00:01] Background Loader: [OldWorldBlues.esm] Loading file
  786. [00:01] Background Loader: [OldWorldBlues.esm] File loaded
  787. [00:01] Background Loader: [OldWorldBlues.esm] Start processing
  788. [00:01] Background Loader: [OldWorldBlues.esm] Adding master "FalloutNV.esm"
  789. [00:01] Background Loader: [OldWorldBlues.esm] Header processed. Expecting 62056 records
  790. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "TXST" processed
  791. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "GLOB" processed
  792. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CLAS" processed
  793. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "FACT" processed
  794. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "RACE" processed
  795. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "SOUN" processed
  796. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ASPC" processed
  797. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "MGEF" processed
  798. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "SCPT" processed
  799. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LTEX" processed
  800. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ENCH" processed
  801. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "SPEL" processed
  802. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ACTI" processed
  803. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "TACT" processed
  804. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "TERM" processed
  805. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ARMO" processed
  806. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CONT" processed
  807. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "DOOR" processed
  808. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LIGH" processed
  809. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "MISC" processed
  810. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "IMOD" processed
  811. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "STAT" processed
  812. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "SCOL" processed
  813. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "MSTT" processed
  814. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "PWAT" processed
  815. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "GRAS" processed
  816. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "FURN" processed
  817. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "WEAP" processed
  818. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "AMMO" processed
  819. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "NPC_" processed
  820. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CREA" processed
  821. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LVLC" processed
  822. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LVLN" processed
  823. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "KEYM" processed
  824. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "ALCH" processed
  825. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "IDLM" processed
  826. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "NOTE" processed
  827. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "PROJ" processed
  828. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "LVLI" processed
  829. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "WTHR" processed
  830. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CLMT" processed
  831. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "REGN" processed
  832. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "NAVI" processed
  833. [00:01] Background Loader: [OldWorldBlues.esm] GRUP Top "CELL" processed
  834. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "WRLD" processed
  835. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "DIAL" processed
  836. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "QUST" processed
  837. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "IDLE" processed
  838. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "PACK" processed
  839. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "CSTY" processed
  840. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "WATR" processed
  841. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "EFSH" processed
  842. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "EXPL" processed
  843. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "IMGS" processed
  844. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "IMAD" processed
  845. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "FLST" processed
  846. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "PERK" processed
  847. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "BPTD" processed
  848. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "VTYP" processed
  849. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "IPCT" processed
  850. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "IPDS" processed
  851. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "ARMA" processed
  852. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "ECZN" processed
  853. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "MESG" processed
  854. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "RGDL" processed
  855. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "LGTM" processed
  856. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "MUSC" processed
  857. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "RCPE" processed
  858. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "MSET" processed
  859. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "ALOC" processed
  860. [00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "CHAL" processed
  861. [00:02] Background Loader: [OldWorldBlues.esm] Building FormID index
  862. [00:02] Background Loader: [OldWorldBlues.esm] FormID index built
  863. [00:02] Background Loader: [OldWorldBlues.esm] Building EditorID index
  864. [00:02] Background Loader: [OldWorldBlues.esm] EditorID index built
  865. [00:02] Background Loader: [OldWorldBlues.esm] Processing completed
  866. [00:02] Background Loader: loading "LonesomeRoad.esm"...
  867. [00:02] Background Loader: [LonesomeRoad.esm] Loading file
  868. [00:02] Background Loader: [LonesomeRoad.esm] File loaded
  869. [00:02] Background Loader: [LonesomeRoad.esm] Start processing
  870. [00:02] Background Loader: [LonesomeRoad.esm] Adding master "FalloutNV.esm"
  871. [00:02] Background Loader: [LonesomeRoad.esm] Header processed. Expecting 45420 records
  872. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "GMST" processed
  873. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "TXST" processed
  874. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "GLOB" processed
  875. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "CLAS" processed
  876. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "FACT" processed
  877. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "RACE" processed
  878. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "SOUN" processed
  879. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ASPC" processed
  880. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "MGEF" processed
  881. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "SCPT" processed
  882. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ENCH" processed
  883. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "SPEL" processed
  884. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ACTI" processed
  885. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "TERM" processed
  886. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ARMO" processed
  887. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "CONT" processed
  888. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "DOOR" processed
  889. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "LIGH" processed
  890. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "MISC" processed
  891. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "IMOD" processed
  892. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "STAT" processed
  893. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "SCOL" processed
  894. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "MSTT" processed
  895. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "PWAT" processed
  896. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "WEAP" processed
  897. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "AMMO" processed
  898. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "NPC_" processed
  899. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "CREA" processed
  900. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "LVLC" processed
  901. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "KEYM" processed
  902. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ALCH" processed
  903. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "NOTE" processed
  904. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "PROJ" processed
  905. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "LVLI" processed
  906. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "WTHR" processed
  907. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "CLMT" processed
  908. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "REGN" processed
  909. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "NAVI" processed
  910. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "CELL" processed
  911. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "WRLD" processed
  912. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "DIAL" processed
  913. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "QUST" processed
  914. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "IDLE" processed
  915. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "PACK" processed
  916. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "CSTY" processed
  917. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ANIO" processed
  918. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "WATR" processed
  919. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "EXPL" processed
  920. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "IMGS" processed
  921. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "IMAD" processed
  922. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "FLST" processed
  923. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "PERK" processed
  924. [00:02] Background Loader: <Note: AVVariable04 [AVIF:000005EF] was injected into FalloutNV.esm>
  925. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "AVIF" processed
  926. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "VTYP" processed
  927. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "IPCT" processed
  928. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "IPDS" processed
  929. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ARMA" processed
  930. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ECZN" processed
  931. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "MESG" processed
  932. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "MUSC" processed
  933. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "RCPE" processed
  934. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "MSET" processed
  935. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ALOC" processed
  936. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "CHAL" processed
  937. [00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "AMEF" processed
  938. [00:02] Background Loader: [LonesomeRoad.esm] Building FormID index
  939. [00:02] Background Loader: [LonesomeRoad.esm] FormID index built
  940. [00:02] Background Loader: [LonesomeRoad.esm] Building EditorID index
  941. [00:02] Background Loader: [LonesomeRoad.esm] EditorID index built
  942. [00:02] Background Loader: [LonesomeRoad.esm] Processing completed
  943. [00:02] Background Loader: loading "SpeedyResources.esm"...
  944. [00:02] Background Loader: [SpeedyResources.esm] Loading file
  945. [00:02] Background Loader: [SpeedyResources.esm] File loaded
  946. [00:02] Background Loader: [SpeedyResources.esm] Start processing
  947. [00:02] Background Loader: [SpeedyResources.esm] Adding master "FalloutNV.esm"
  948. [00:02] Background Loader: [SpeedyResources.esm] Header processed. Expecting 3884 records
  949. [00:02] Background Loader: [SpeedyResources.esm] GRUP Top "TXST" processed
  950. [00:02] Background Loader: [SpeedyResources.esm] GRUP Top "SOUN" processed
  951. [00:02] Background Loader: [SpeedyResources.esm] GRUP Top "SCPT" processed
  952. [00:02] Background Loader: [SpeedyResources.esm] GRUP Top "ACTI" processed
  953. [00:02] Background Loader: [SpeedyResources.esm] GRUP Top "CONT" processed
  954. [00:02] Background Loader: [SpeedyResources.esm] GRUP Top "DOOR" processed
  955. [00:02] Background Loader: [SpeedyResources.esm] GRUP Top "LIGH" processed
  956. [00:02] Background Loader: [SpeedyResources.esm] GRUP Top "MISC" processed
  957. [00:02] Background Loader: [SpeedyResources.esm] GRUP Top "STAT" processed
  958. [00:02] Background Loader: [SpeedyResources.esm] GRUP Top "SCOL" processed
  959. [00:02] Background Loader: [SpeedyResources.esm] GRUP Top "NAVI" processed
  960. [00:02] Background Loader: [SpeedyResources.esm] GRUP Top "CELL" processed
  961. [00:02] Background Loader: [SpeedyResources.esm] GRUP Top "MSET" processed
  962. [00:02] Background Loader: [SpeedyResources.esm] GRUP Top "ALOC" processed
  963. [00:02] Background Loader: [SpeedyResources.esm] Building FormID index
  964. [00:02] Background Loader: [SpeedyResources.esm] FormID index built
  965. [00:02] Background Loader: [SpeedyResources.esm] Building EditorID index
  966. [00:02] Background Loader: [SpeedyResources.esm] EditorID index built
  967. [00:02] Background Loader: [SpeedyResources.esm] Processing completed
  968. [00:02] Background Loader: loading "San Francisco.esp"...
  969. [00:02] Background Loader: [San Francisco.esp] Loading file
  970. [00:02] Background Loader: [San Francisco.esp] File loaded
  971. [00:02] Background Loader: [San Francisco.esp] Start processing
  972. [00:02] Background Loader: [San Francisco.esp] Adding master "FalloutNV.esm"
  973. [00:02] Background Loader: [San Francisco.esp] Adding master "DeadMoney.esm"
  974. [00:02] Background Loader: [San Francisco.esp] Adding master "HonestHearts.esm"
  975. [00:02] Background Loader: [San Francisco.esp] Adding master "OldWorldBlues.esm"
  976. [00:02] Background Loader: [San Francisco.esp] Adding master "LonesomeRoad.esm"
  977. [00:02] Background Loader: [San Francisco.esp] Adding master "SpeedyResources.esm"
  978. [00:02] Background Loader: [San Francisco.esp] Header processed. Expecting 46281 records
  979. [00:02] Background Loader: [San Francisco.esp] GRUP Top "TXST" processed
  980. [00:02] Background Loader: [San Francisco.esp] GRUP Top "FACT" processed
  981. [00:02] Background Loader: [San Francisco.esp] GRUP Top "SOUN" processed
  982. [00:02] Background Loader: [San Francisco.esp] GRUP Top "ENCH" processed
  983. [00:02] Background Loader: [San Francisco.esp] GRUP Top "TERM" processed
  984. [00:02] Background Loader: [San Francisco.esp] GRUP Top "ARMO" processed
  985. [00:02] Background Loader: [San Francisco.esp] GRUP Top "CONT" processed
  986. [00:02] Background Loader: [San Francisco.esp] GRUP Top "MISC" processed
  987. [00:02] Background Loader: [San Francisco.esp] GRUP Top "STAT" processed
  988. [00:02] Background Loader: [San Francisco.esp] GRUP Top "SCOL" processed
  989. [00:02] Background Loader: [San Francisco.esp] GRUP Top "WEAP" processed
  990. [00:02] Background Loader: [San Francisco.esp] GRUP Top "NPC_" processed
  991. [00:02] Background Loader: [San Francisco.esp] GRUP Top "CREA" processed
  992. [00:02] Background Loader: [San Francisco.esp] GRUP Top "NOTE" processed
  993. [00:02] Background Loader: [San Francisco.esp] GRUP Top "NAVI" processed
  994. [00:02] Background Loader: [San Francisco.esp] GRUP Top "CELL" processed
  995. [00:02] Background Loader: [San Francisco.esp] GRUP Top "WRLD" processed
  996. [00:02] Background Loader: [San Francisco.esp] Building FormID index
  997. [00:02] Background Loader: [San Francisco.esp] FormID index built
  998. [00:02] Background Loader: [San Francisco.esp] Building EditorID index
  999. [00:02] Background Loader: [San Francisco.esp] EditorID index built
  1000. [00:02] Background Loader: [San Francisco.esp] Processing completed
  1001. [00:02] Background Loader: [DeadMoney.esm] Building reference info.
  1002. [00:04] Background Loader: [HonestHearts.esm] Building reference info.
  1003. [00:07] Background Loader: [OldWorldBlues.esm] Building reference info.
  1004. [00:11] Background Loader: [LonesomeRoad.esm] Building reference info.
  1005. [00:13] Background Loader: [SpeedyResources.esm] Building reference info.
  1006. [00:14] Background Loader: [San Francisco.esp] Building reference info.
  1007. [00:15] Background Loader: finished
  1008. [00:00] Checking for Errors in [06] San Francisco.esp
  1009. [00:00] TowerSeg28 [SCOL:060210D6]
  1010. [00:00] SCOL \ Parts \ Part \ ONAM - Static -> Found a NULL reference, expected: STAT
  1011. [00:00] ManhattanStallSign03 [SCOL:0602FF3D]
  1012. [00:00] SCOL \ Parts \ Part \ ONAM - Static -> Found a NULL reference, expected: STAT
  1013. [00:02] SuperFreighterSeg03 [SCOL:060559C8]
  1014. [00:02] SCOL \ Parts \ Part \ ONAM - Static -> Found a NULL reference, expected: STAT
  1015. [00:11] All Done!
  1016. [Filtering done] Processed Records: 726450 Elapsed Time: 00:03
  1017. Applying script...
  1018. LIST OF MISSING ASSET FILES:
  1019. textures\interface\worldmap\wasteland_nv_1024_no_map.dds <-- WastelandNV "Mojave Wasteland" [WRLD:000DA726] \ WRLD \ Icon \ ICON - Large Icon filename
  1020. textures\water\wastelandwaterpotomac.dds <-- WastelandNV "Mojave Wasteland" [WRLD:000DA726] \ WRLD \ XNAM - Water Noise Texture
  1021. meshes\weapons\2handhandle\plasmacaster.nif <-- WeapNVPlasmaCasterBoS "Mk5 Heavy Plasma Cannon" [WEAP:060A0236] \ WEAP \ Model \ MODL - Model Filename
  1022. textures\interface\icons\pipboyimages\weapons\weapons_plasma_caster.dds <-- WeapNVPlasmaCasterBoS "Mk5 Heavy Plasma Cannon" [WEAP:060A0236] \ WEAP \ Icon \ ICON - Large Icon filename
  1023. textures\interface\icons\pipboyimages_small\weapons_small\glow_weapons_missile_launcher.dds <-- WeapNVPlasmaCasterBoS "Mk5 Heavy Plasma Cannon" [WEAP:060A0236] \ WEAP \ Icon \ MICO - Small Icon filename
  1024. meshes\weapons\2handhandle\plasmacaster.nif <-- WeapNVPlasmaCasterBoS "Mk5 Heavy Plasma Cannon" [WEAP:060A0236] \ WEAP \ World Model \ MOD4 - Model Filename
  1025. meshes\weapons\2handhandle\plasmacasterhselectrode.nif <-- WeapNVPlasmaCasterBoS "Mk5 Heavy Plasma Cannon" [WEAP:060A0236] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1026. meshes\weapons\2handrifle\caravanshotgun.nif <-- WeapTalonCaravanShotgun "Talon Caravan Shotgun" [WEAP:0600595C] \ WEAP \ Model \ MODL - Model Filename
  1027. textures\talonzombie\taloncaravanshotgun.dds <-- Alternate texture for node ##CVSHEjector:0 in weapons\2handrifle\CaravanShotgun.NIF from TalonCaravanShotgun [TXST:0600595A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1028. textures\talonzombie\taloncaravanshotgun.dds <-- Alternate texture for node ##CVSHShell1:0 in weapons\2handrifle\CaravanShotgun.NIF from TalonCaravanShotgun [TXST:0600595A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1029. textures\talonzombie\taloncaravanshotgun.dds <-- Alternate texture for node ##CVSHStock:0 in weapons\2handrifle\CaravanShotgun.NIF from TalonCaravanShotgun [TXST:0600595A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1030. textures\talonzombie\taloncaravanshotgun.dds <-- Alternate texture for node ##CVSHSwitch:0 in weapons\2handrifle\CaravanShotgun.NIF from TalonCaravanShotgun [TXST:0600595A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1031. textures\talonzombie\taloncaravanshotgun.dds <-- Alternate texture for node ##CVSHTrigger:0 in weapons\2handrifle\CaravanShotgun.NIF from TalonCaravanShotgun [TXST:0600595A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1032. textures\talonzombie\taloncaravanshotgun.dds <-- Alternate texture for node CaravanShotgun:0 in weapons\2handrifle\CaravanShotgun.NIF from TalonCaravanShotgun [TXST:0600595A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1033. textures\interface\icons\pipboyimages\weapons\weapons_caravan_gun.dds <-- WeapTalonCaravanShotgun "Talon Caravan Shotgun" [WEAP:0600595C] \ WEAP \ Icon \ ICON - Large Icon filename
  1034. meshes\weapons\2handautomatic\scoped_ak.nif <-- WeapTalonChineseAssaultRifleScopednSlilenced "Talon Scoped Chinese Assault Rifle" [WEAP:06004D94] \ WEAP \ Model \ MODL - Model Filename
  1035. textures\talonzombie\zombietalonchineseassualtriflemag.dds <-- Alternate texture for node ##Magazine:0 in weapons\2HandAutomatic\Scoped_AK.nif from TalonChineseAssultRiflemag [TXST:06000AE0] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1036. textures\talonzombie\talon chinese assaultrifle.dds <-- Alternate texture for node ##MagRelease:1 in weapons\2HandAutomatic\Scoped_AK.nif from TalonChineseAssaultRifle01 [TXST:060010AF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1037. textures\talonzombie\talonchineseveriant.dds <-- Alternate texture for node AssaultRifle:0 in weapons\2HandAutomatic\Scoped_AK.nif from TalonChineseveriant [TXST:06003071] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1038. textures\talonzombie\talon chinese assaultrifle.dds <-- Alternate texture for node AssaultRifle:1 in weapons\2HandAutomatic\Scoped_AK.nif from TalonChineseAssaultRifle01 [TXST:060010AF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1039. textures\interface\icons\pipboyimages\weapons\weapons_battle_rifle.dds <-- WeapTalonChineseAssaultRifleScopednSlilenced "Talon Scoped Chinese Assault Rifle" [WEAP:06004D94] \ WEAP \ Icon \ ICON - Large Icon filename
  1040. meshes\projectiles\762mmcasing.nif <-- WeapTalonChineseAssaultRifleScopednSlilenced "Talon Scoped Chinese Assault Rifle" [WEAP:06004D94] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1041. meshes\weapons\2handautomatic\scope01.nif <-- WeapTalonChineseAssaultRifleScopednSlilenced "Talon Scoped Chinese Assault Rifle" [WEAP:06004D94] \ WEAP \ Scope Model \ MOD3 - Model Filename
  1042. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonChineseAssaultRifleScopednSlilenced "Talon Scoped Chinese Assault Rifle" [WEAP:06004D94] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1043. meshes\weapons\2handautomatic\serviceriflerec.nif <-- WeapTalonChineseAssaultRifleScopednSlilenced "Talon Scoped Chinese Assault Rifle" [WEAP:06004D94] \ WEAP \ Model with Mods \ MWD4 - Mod 3
  1044. meshes\weapons\2handautomatic\battleriflerec.nif <-- WeapTalonChineseAssaultRifleScopednSlilenced "Talon Scoped Chinese Assault Rifle" [WEAP:06004D94] \ WEAP \ Model with Mods \ MWD5 - Mod 1 and 3
  1045. meshes\weapons\2handrifle\sniperrifle.nif <-- WeapTalonSniperRifle "Talon Sniper Rifle" [WEAP:06004D6B] \ WEAP \ Model \ MODL - Model Filename
  1046. textures\interface\icons\pipboyimages\weapons\weapons_sniper_rifle.dds <-- WeapTalonSniperRifle "Talon Sniper Rifle" [WEAP:06004D6B] \ WEAP \ Icon \ ICON - Large Icon filename
  1047. meshes\projectiles\762mmcasing.nif <-- WeapTalonSniperRifle "Talon Sniper Rifle" [WEAP:06004D6B] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1048. meshes\interface\hud\mildotscope.nif <-- WeapTalonSniperRifle "Talon Sniper Rifle" [WEAP:06004D6B] \ WEAP \ Scope Model \ MOD3 - Model Filename
  1049. meshes\weapons\2handrifle\sniperriflesuppressor.nif <-- WeapTalonSniperRifle "Talon Sniper Rifle" [WEAP:06004D6B] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1050. meshes\weapons\2handrifle\sniperriflecarbonfiber.nif <-- WeapTalonSniperRifle "Talon Sniper Rifle" [WEAP:06004D6B] \ WEAP \ Model with Mods \ MWD2 - Mod 2
  1051. meshes\weapons\2handrifle\sniperriflecarbonfibersuppressor.nif <-- WeapTalonSniperRifle "Talon Sniper Rifle" [WEAP:06004D6B] \ WEAP \ Model with Mods \ MWD3 - Mod 1 and 2
  1052. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonServiceRifleVeriant3Auto "Talon Auto Service Rifle" [WEAP:06004A70] \ WEAP \ Model \ MODL - Model Filename
  1053. textures\talonzombie\talonservicerifleveriant.dds <-- Alternate texture for node ##ChargingHandle:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonserviceRifleVeriant3 [TXST:06004A6D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1054. textures\talonzombie\talonservicerilfe.dds <-- Alternate texture for node ##Clip:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonServiceRifle01 [TXST:06003075] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1055. textures\talonzombie\talonservicerifleveriant.dds <-- Alternate texture for node ##CockingMech:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonserviceRifleVeriant3 [TXST:06004A6D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1056. textures\talonzombie\talonservicerifleveriant.dds <-- Alternate texture for node ##Trigger:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonserviceRifleVeriant3 [TXST:06004A6D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1057. textures\talonzombie\talonservicerifleveriant.dds <-- Alternate texture for node BattleRifle:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonserviceRifleVeriant3 [TXST:06004A6D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1058. textures\interface\icons\pipboyimages\weapons\weapons_battle_rifle.dds <-- WeapTalonServiceRifleVeriant3Auto "Talon Auto Service Rifle" [WEAP:06004A70] \ WEAP \ Icon \ ICON - Large Icon filename
  1059. meshes\projectiles\762mmcasing.nif <-- WeapTalonServiceRifleVeriant3Auto "Talon Auto Service Rifle" [WEAP:06004A70] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1060. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonServiceRifleVeriant3Auto "Talon Auto Service Rifle" [WEAP:06004A70] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1061. meshes\weapons\2handautomatic\serviceriflerec.nif <-- WeapTalonServiceRifleVeriant3Auto "Talon Auto Service Rifle" [WEAP:06004A70] \ WEAP \ Model with Mods \ MWD4 - Mod 3
  1062. meshes\weapons\2handautomatic\battleriflerec.nif <-- WeapTalonServiceRifleVeriant3Auto "Talon Auto Service Rifle" [WEAP:06004A70] \ WEAP \ Model with Mods \ MWD5 - Mod 1 and 3
  1063. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonServiceRifleVeriant3 "Talon Service Rifle" [WEAP:06004A6F] \ WEAP \ Model \ MODL - Model Filename
  1064. textures\talonzombie\talonservicerifleveriant.dds <-- Alternate texture for node ##ChargingHandle:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonserviceRifleVeriant3 [TXST:06004A6D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1065. textures\talonzombie\talonservicerilfe.dds <-- Alternate texture for node ##Clip:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonServiceRifle01 [TXST:06003075] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1066. textures\talonzombie\talonservicerifleveriant.dds <-- Alternate texture for node ##CockingMech:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonserviceRifleVeriant3 [TXST:06004A6D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1067. textures\talonzombie\talonservicerifleveriant.dds <-- Alternate texture for node ##Trigger:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonserviceRifleVeriant3 [TXST:06004A6D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1068. textures\talonzombie\talonservicerifleveriant.dds <-- Alternate texture for node BattleRifle:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonserviceRifleVeriant3 [TXST:06004A6D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1069. textures\interface\icons\pipboyimages\weapons\weapons_battle_rifle.dds <-- WeapTalonServiceRifleVeriant3 "Talon Service Rifle" [WEAP:06004A6F] \ WEAP \ Icon \ ICON - Large Icon filename
  1070. meshes\projectiles\762mmcasing.nif <-- WeapTalonServiceRifleVeriant3 "Talon Service Rifle" [WEAP:06004A6F] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1071. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonServiceRifleVeriant3 "Talon Service Rifle" [WEAP:06004A6F] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1072. meshes\weapons\2handautomatic\serviceriflerec.nif <-- WeapTalonServiceRifleVeriant3 "Talon Service Rifle" [WEAP:06004A6F] \ WEAP \ Model with Mods \ MWD4 - Mod 3
  1073. meshes\weapons\2handautomatic\battleriflerec.nif <-- WeapTalonServiceRifleVeriant3 "Talon Service Rifle" [WEAP:06004A6F] \ WEAP \ Model with Mods \ MWD5 - Mod 1 and 3
  1074. meshes\weapons\2handautomatic\p90.nif <-- WeapTalonp90C "Talon P90C" [WEAP:06003C05] \ WEAP \ Model \ MODL - Model Filename
  1075. textures\talonzombie\p90.dds <-- Alternate texture for node ##LR_Trigger:0 in weapons\2HandAutomatic\p90.nif from TalonP90 [TXST:06003BFD] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1076. textures\talonzombie\p90.dds <-- Alternate texture for node ##MicroFusionCell:0 in weapons\2HandAutomatic\p90.nif from TalonP90 [TXST:06003BFD] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1077. textures\talonzombie\p90.dds <-- Alternate texture for node LaserRifle:0 in weapons\2HandAutomatic\p90.nif from TalonP90 [TXST:06003BFD] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1078. textures\interface\icons\pipboyimages\weapons\p90.dds <-- WeapTalonp90C "Talon P90C" [WEAP:06003C05] \ WEAP \ Icon \ ICON - Large Icon filename
  1079. textures\interface\icons\pipboyimages_small\weapons_small\glow_weapons_10mm_submachine_gun.dds <-- WeapTalonp90C "Talon P90C" [WEAP:06003C05] \ WEAP \ Icon \ MICO - Small Icon filename
  1080. meshes\projectiles\45calcasing.nif <-- WeapTalonp90C "Talon P90C" [WEAP:06003C05] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1081. meshes\weapons\1handpistol\10mmsubmachinegunextendedmag.nif <-- WeapTalonp90C "Talon P90C" [WEAP:06003C05] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1082. meshes\weapons\1handpistol\10mmsubmachinegunextmagrecoilcompensator.nif <-- WeapTalonp90C "Talon P90C" [WEAP:06003C05] \ WEAP \ Model with Mods \ MWD3 - Mod 1 and 2
  1083. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonServiceRifleVeriant2Auto "Talon Auto Service Rifle" [WEAP:0600363D] \ WEAP \ Model \ MODL - Model Filename
  1084. textures\talonzombie\kdservicerifle.dds <-- Alternate texture for node ##ChargingHandle:0 in weapons\2handautomatic\ServiceRifle.NIF from KDTalonServiceRifle [TXST:0600307A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1085. textures\talonzombie\kdservicerifle.dds <-- Alternate texture for node ##Clip:0 in weapons\2handautomatic\ServiceRifle.NIF from KDTalonServiceRifle [TXST:0600307A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1086. textures\talonzombie\kdservicerifle.dds <-- Alternate texture for node ##CockingMech:0 in weapons\2handautomatic\ServiceRifle.NIF from KDTalonServiceRifle [TXST:0600307A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1087. textures\talonzombie\kdservicerifle.dds <-- Alternate texture for node ##Trigger:0 in weapons\2handautomatic\ServiceRifle.NIF from KDTalonServiceRifle [TXST:0600307A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1088. textures\talonzombie\kdservicerifle.dds <-- Alternate texture for node BattleRifle:0 in weapons\2handautomatic\ServiceRifle.NIF from KDTalonServiceRifle [TXST:0600307A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1089. textures\interface\icons\pipboyimages\weapons\weapons_battle_rifle.dds <-- WeapTalonServiceRifleVeriant2Auto "Talon Auto Service Rifle" [WEAP:0600363D] \ WEAP \ Icon \ ICON - Large Icon filename
  1090. meshes\projectiles\762mmcasing.nif <-- WeapTalonServiceRifleVeriant2Auto "Talon Auto Service Rifle" [WEAP:0600363D] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1091. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonServiceRifleVeriant2Auto "Talon Auto Service Rifle" [WEAP:0600363D] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1092. meshes\weapons\2handautomatic\serviceriflerec.nif <-- WeapTalonServiceRifleVeriant2Auto "Talon Auto Service Rifle" [WEAP:0600363D] \ WEAP \ Model with Mods \ MWD4 - Mod 3
  1093. meshes\weapons\2handautomatic\battleriflerec.nif <-- WeapTalonServiceRifleVeriant2Auto "Talon Auto Service Rifle" [WEAP:0600363D] \ WEAP \ Model with Mods \ MWD5 - Mod 1 and 3
  1094. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonServiceRifleVeriant2 "Talon Service Rifle" [WEAP:0600307C] \ WEAP \ Model \ MODL - Model Filename
  1095. textures\talonzombie\kdservicerifle.dds <-- Alternate texture for node ##ChargingHandle:0 in weapons\2handautomatic\ServiceRifle.NIF from KDTalonServiceRifle [TXST:0600307A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1096. textures\talonzombie\kdservicerifle.dds <-- Alternate texture for node ##Clip:0 in weapons\2handautomatic\ServiceRifle.NIF from KDTalonServiceRifle [TXST:0600307A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1097. textures\talonzombie\kdservicerifle.dds <-- Alternate texture for node ##CockingMech:0 in weapons\2handautomatic\ServiceRifle.NIF from KDTalonServiceRifle [TXST:0600307A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1098. textures\talonzombie\kdservicerifle.dds <-- Alternate texture for node ##Trigger:0 in weapons\2handautomatic\ServiceRifle.NIF from KDTalonServiceRifle [TXST:0600307A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1099. textures\talonzombie\kdservicerifle.dds <-- Alternate texture for node BattleRifle:0 in weapons\2handautomatic\ServiceRifle.NIF from KDTalonServiceRifle [TXST:0600307A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1100. textures\interface\icons\pipboyimages\weapons\weapons_battle_rifle.dds <-- WeapTalonServiceRifleVeriant2 "Talon Service Rifle" [WEAP:0600307C] \ WEAP \ Icon \ ICON - Large Icon filename
  1101. meshes\projectiles\762mmcasing.nif <-- WeapTalonServiceRifleVeriant2 "Talon Service Rifle" [WEAP:0600307C] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1102. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonServiceRifleVeriant2 "Talon Service Rifle" [WEAP:0600307C] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1103. meshes\weapons\2handautomatic\serviceriflerec.nif <-- WeapTalonServiceRifleVeriant2 "Talon Service Rifle" [WEAP:0600307C] \ WEAP \ Model with Mods \ MWD4 - Mod 3
  1104. meshes\weapons\2handautomatic\battleriflerec.nif <-- WeapTalonServiceRifleVeriant2 "Talon Service Rifle" [WEAP:0600307C] \ WEAP \ Model with Mods \ MWD5 - Mod 1 and 3
  1105. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonServiceRifleVeriant1Auto "Talon Auto Service Rifle" [WEAP:06003079] \ WEAP \ Model \ MODL - Model Filename
  1106. textures\talonzombie\talonservicerilfe.dds <-- Alternate texture for node ##ChargingHandle:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonServiceRifle01 [TXST:06003075] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1107. textures\talonzombie\talonservicerilfe.dds <-- Alternate texture for node ##Clip:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonServiceRifle01 [TXST:06003075] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1108. textures\talonzombie\talonservicerilfe.dds <-- Alternate texture for node ##CockingMech:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonServiceRifle01 [TXST:06003075] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1109. textures\talonzombie\talonservicerilfe.dds <-- Alternate texture for node ##Trigger:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonServiceRifle01 [TXST:06003075] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1110. textures\talonzombie\talonservicerilfe.dds <-- Alternate texture for node BattleRifle:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonServiceRifle01 [TXST:06003075] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1111. textures\interface\icons\pipboyimages\weapons\weapons_battle_rifle.dds <-- WeapTalonServiceRifleVeriant1Auto "Talon Auto Service Rifle" [WEAP:06003079] \ WEAP \ Icon \ ICON - Large Icon filename
  1112. meshes\projectiles\762mmcasing.nif <-- WeapTalonServiceRifleVeriant1Auto "Talon Auto Service Rifle" [WEAP:06003079] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1113. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonServiceRifleVeriant1Auto "Talon Auto Service Rifle" [WEAP:06003079] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1114. meshes\weapons\2handautomatic\serviceriflerec.nif <-- WeapTalonServiceRifleVeriant1Auto "Talon Auto Service Rifle" [WEAP:06003079] \ WEAP \ Model with Mods \ MWD4 - Mod 3
  1115. meshes\weapons\2handautomatic\battleriflerec.nif <-- WeapTalonServiceRifleVeriant1Auto "Talon Auto Service Rifle" [WEAP:06003079] \ WEAP \ Model with Mods \ MWD5 - Mod 1 and 3
  1116. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonServiceRifleVeriant1 "Talon Service Rifle" [WEAP:06003076] \ WEAP \ Model \ MODL - Model Filename
  1117. textures\talonzombie\talonservicerilfe.dds <-- Alternate texture for node ##ChargingHandle:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonServiceRifle01 [TXST:06003075] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1118. textures\talonzombie\talonservicerilfe.dds <-- Alternate texture for node ##Clip:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonServiceRifle01 [TXST:06003075] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1119. textures\talonzombie\talonservicerilfe.dds <-- Alternate texture for node ##CockingMech:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonServiceRifle01 [TXST:06003075] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1120. textures\talonzombie\talonservicerilfe.dds <-- Alternate texture for node ##Trigger:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonServiceRifle01 [TXST:06003075] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1121. textures\talonzombie\talonservicerilfe.dds <-- Alternate texture for node BattleRifle:0 in weapons\2handautomatic\ServiceRifle.NIF from TalonServiceRifle01 [TXST:06003075] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1122. textures\interface\icons\pipboyimages\weapons\weapons_battle_rifle.dds <-- WeapTalonServiceRifleVeriant1 "Talon Service Rifle" [WEAP:06003076] \ WEAP \ Icon \ ICON - Large Icon filename
  1123. meshes\projectiles\762mmcasing.nif <-- WeapTalonServiceRifleVeriant1 "Talon Service Rifle" [WEAP:06003076] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1124. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonServiceRifleVeriant1 "Talon Service Rifle" [WEAP:06003076] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1125. meshes\weapons\2handautomatic\serviceriflerec.nif <-- WeapTalonServiceRifleVeriant1 "Talon Service Rifle" [WEAP:06003076] \ WEAP \ Model with Mods \ MWD4 - Mod 3
  1126. meshes\weapons\2handautomatic\battleriflerec.nif <-- WeapTalonServiceRifleVeriant1 "Talon Service Rifle" [WEAP:06003076] \ WEAP \ Model with Mods \ MWD5 - Mod 1 and 3
  1127. meshes\weapons\2handrifle\varmintrifle.nif <-- WeapTalonVarmitRifle "Talon Varmint Rifle" [WEAP:06003073] \ WEAP \ Model \ MODL - Model Filename
  1128. textures\talonzombie\talonvarmitrifle.dds <-- Alternate texture for node ##VRBolt:0 in weapons\2handrifle\VarmintRifle.nif from TalonVarmitRifle [TXST:06003072] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1129. textures\talonzombie\talonvarmitrifle.dds <-- Alternate texture for node ##VRClip:0 in weapons\2handrifle\VarmintRifle.nif from TalonVarmitRifle [TXST:06003072] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1130. textures\talonzombie\talonvarmitrifle.dds <-- Alternate texture for node ##VRClip:1 in weapons\2handrifle\VarmintRifle.nif from TalonVarmitRifle [TXST:06003072] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1131. textures\talonzombie\talonvarmitrifle.dds <-- Alternate texture for node ##VRTrigger:0 in weapons\2handrifle\VarmintRifle.nif from TalonVarmitRifle [TXST:06003072] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1132. textures\talonzombie\talonvarmitrifle.dds <-- Alternate texture for node VarmintRifle:0 in weapons\2handrifle\VarmintRifle.nif from TalonVarmitRifle [TXST:06003072] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1133. textures\interface\icons\pipboyimages\weapons\weapons_varmint_rifle.dds <-- WeapTalonVarmitRifle "Talon Varmint Rifle" [WEAP:06003073] \ WEAP \ Icon \ ICON - Large Icon filename
  1134. textures\interface\icons\pipboyimages_small\weapons_small\glow_weapons_hunting_rifle.dds <-- WeapTalonVarmitRifle "Talon Varmint Rifle" [WEAP:06003073] \ WEAP \ Icon \ MICO - Small Icon filename
  1135. meshes\weapons\2handautomatic\assaultrifleshellcasing.nif <-- WeapTalonVarmitRifle "Talon Varmint Rifle" [WEAP:06003073] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1136. meshes\interface\hud\varmitscope.nif <-- WeapTalonVarmitRifle "Talon Varmint Rifle" [WEAP:06003073] \ WEAP \ Scope Model \ MOD3 - Model Filename
  1137. meshes\weapons\2handrifle\varmintrifleext.nif <-- WeapTalonVarmitRifle "Talon Varmint Rifle" [WEAP:06003073] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1138. meshes\weapons\2handrifle\varmintriflescp.nif <-- WeapTalonVarmitRifle "Talon Varmint Rifle" [WEAP:06003073] \ WEAP \ Model with Mods \ MWD2 - Mod 2
  1139. meshes\weapons\2handrifle\varmintriflesil.nif <-- WeapTalonVarmitRifle "Talon Varmint Rifle" [WEAP:06003073] \ WEAP \ Model with Mods \ MWD4 - Mod 3
  1140. meshes\weapons\2handrifle\varmintriflescpext.nif <-- WeapTalonVarmitRifle "Talon Varmint Rifle" [WEAP:06003073] \ WEAP \ Model with Mods \ MWD3 - Mod 1 and 2
  1141. meshes\weapons\2handrifle\varmintriflesilext.nif <-- WeapTalonVarmitRifle "Talon Varmint Rifle" [WEAP:06003073] \ WEAP \ Model with Mods \ MWD5 - Mod 1 and 3
  1142. meshes\weapons\2handrifle\varmintriflescpsil.nif <-- WeapTalonVarmitRifle "Talon Varmint Rifle" [WEAP:06003073] \ WEAP \ Model with Mods \ MWD6 - Mod 2 and 3
  1143. meshes\weapons\2handrifle\varmintriflescopedsilencedext.nif <-- WeapTalonVarmitRifle "Talon Varmint Rifle" [WEAP:06003073] \ WEAP \ Model with Mods \ MWD7 - Mod 1, 2 and 3
  1144. meshes\weapons\metro2033\metrorifletapemag.nif <-- WeapTalonChineseAssaultRifle3 "Talon Salvaged Chinese Assault AK Rifle" [WEAP:06002D8F] \ WEAP \ Model \ MODL - Model Filename
  1145. textures\talonzombie\talon chinese assaultrifle.dds <-- Alternate texture for node ##Bolt:0 in weapons\metro2033\MetroRifleTapeMag.nif from TalonChineseAssaultRifle01 [TXST:060010AF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1146. textures\talonzombie\zombietalonchineseassualtriflemag.dds <-- Alternate texture for node ##Magazine:0 in weapons\metro2033\MetroRifleTapeMag.nif from TalonChineseAssultRiflemag [TXST:06000AE0] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1147. textures\talonzombie\talon chinese assaultrifle.dds <-- Alternate texture for node AssaultRifle:0 in weapons\metro2033\MetroRifleTapeMag.nif from TalonChineseAssaultRifle01 [TXST:060010AF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1148. textures\talonzombie\talon chinese assaultrifle.dds <-- Alternate texture for node AssaultRifle:1 in weapons\metro2033\MetroRifleTapeMag.nif from TalonChineseAssaultRifle01 [TXST:060010AF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1149. textures\interface\icons\pipboyimages\weapons\weapons_battle_rifle.dds <-- WeapTalonChineseAssaultRifle3 "Talon Salvaged Chinese Assault AK Rifle" [WEAP:06002D8F] \ WEAP \ Icon \ ICON - Large Icon filename
  1150. meshes\projectiles\762mmcasing.nif <-- WeapTalonChineseAssaultRifle3 "Talon Salvaged Chinese Assault AK Rifle" [WEAP:06002D8F] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1151. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonChineseAssaultRifle3 "Talon Salvaged Chinese Assault AK Rifle" [WEAP:06002D8F] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1152. meshes\weapons\2handautomatic\serviceriflerec.nif <-- WeapTalonChineseAssaultRifle3 "Talon Salvaged Chinese Assault AK Rifle" [WEAP:06002D8F] \ WEAP \ Model with Mods \ MWD4 - Mod 3
  1153. meshes\weapons\2handautomatic\battleriflerec.nif <-- WeapTalonChineseAssaultRifle3 "Talon Salvaged Chinese Assault AK Rifle" [WEAP:06002D8F] \ WEAP \ Model with Mods \ MWD5 - Mod 1 and 3
  1154. meshes\weapons\metro2033\metrorifle.nif <-- WeapTalonChineseAssaultRifle2 "Talon Chinese Assault AK Rifle" [WEAP:06002D8E] \ WEAP \ Model \ MODL - Model Filename
  1155. textures\talonzombie\talon chinese assaultrifle.dds <-- Alternate texture for node ##Bolt:0 in weapons\metro2033\MetroRifle.nif from TalonChineseAssaultRifle01 [TXST:060010AF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1156. textures\talonzombie\talon chinese assaultrifle.dds <-- Alternate texture for node ##Trigger:1 in weapons\metro2033\MetroRifle.nif from TalonChineseAssaultRifle01 [TXST:060010AF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1157. textures\talonzombie\talonchineseveriant.dds <-- Alternate texture for node AssaultRifle:0 in weapons\metro2033\MetroRifle.nif from TalonChineseveriant [TXST:06003071] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1158. textures\talonzombie\talon chinese assaultrifle.dds <-- Alternate texture for node AssaultRifle:1 in weapons\metro2033\MetroRifle.nif from TalonChineseAssaultRifle01 [TXST:060010AF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1159. textures\interface\icons\pipboyimages\weapons\weapons_battle_rifle.dds <-- WeapTalonChineseAssaultRifle2 "Talon Chinese Assault AK Rifle" [WEAP:06002D8E] \ WEAP \ Icon \ ICON - Large Icon filename
  1160. meshes\projectiles\762mmcasing.nif <-- WeapTalonChineseAssaultRifle2 "Talon Chinese Assault AK Rifle" [WEAP:06002D8E] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1161. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonChineseAssaultRifle2 "Talon Chinese Assault AK Rifle" [WEAP:06002D8E] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1162. meshes\weapons\2handautomatic\serviceriflerec.nif <-- WeapTalonChineseAssaultRifle2 "Talon Chinese Assault AK Rifle" [WEAP:06002D8E] \ WEAP \ Model with Mods \ MWD4 - Mod 3
  1163. meshes\weapons\2handautomatic\battleriflerec.nif <-- WeapTalonChineseAssaultRifle2 "Talon Chinese Assault AK Rifle" [WEAP:06002D8E] \ WEAP \ Model with Mods \ MWD5 - Mod 1 and 3
  1164. meshes\weapons\m92settalon\m92se_ingame.nif <-- WeapTalon9SamuraisEdge "Talon Baretta 92F "Samurai's Edge"" [WEAP:06002D88] \ WEAP \ Model \ MODL - Model Filename
  1165. textures\interface\icons\pipboyimages\weapons\m92se_icon.dds <-- WeapTalon9SamuraisEdge "Talon Baretta 92F "Samurai's Edge"" [WEAP:06002D88] \ WEAP \ Icon \ ICON - Large Icon filename
  1166. meshes\projectiles\45calcasing.nif <-- WeapTalon9SamuraisEdge "Talon Baretta 92F "Samurai's Edge"" [WEAP:06002D88] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1167. meshes\interface\hud\duplexscope.nif <-- WeapTalon9SamuraisEdge "Talon Baretta 92F "Samurai's Edge"" [WEAP:06002D88] \ WEAP \ Scope Model \ MOD3 - Model Filename
  1168. meshes\weapons\1handpistol\9mmextclip.nif <-- WeapTalon9SamuraisEdge "Talon Baretta 92F "Samurai's Edge"" [WEAP:06002D88] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1169. meshes\weapons\1handpistol\9mmscp.nif <-- WeapTalon9SamuraisEdge "Talon Baretta 92F "Samurai's Edge"" [WEAP:06002D88] \ WEAP \ Model with Mods \ MWD2 - Mod 2
  1170. meshes\weapons\1handpistol\9mmextclipscp.nif <-- WeapTalon9SamuraisEdge "Talon Baretta 92F "Samurai's Edge"" [WEAP:06002D88] \ WEAP \ Model with Mods \ MWD3 - Mod 1 and 2
  1171. meshes\weapons\1handpistol\10mmsubmachinegun.nif <-- WeapTalon10mmSubmachineGun "Talon 10mm Submachine Gun" [WEAP:06001F21] \ WEAP \ Model \ MODL - Model Filename
  1172. textures\talonzombie\talonsmgclip.dds <-- Alternate texture for node ##SMGClip:0 in Weapons\1HandPistol\10mmSubmachineGun.NIF from TalonSMGclip [TXST:06001F22] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1173. textures\talonzombie\talonsmg.dds <-- Alternate texture for node ##SMGTrigger:0 in Weapons\1HandPistol\10mmSubmachineGun.NIF from TalonSMG [TXST:06001F20] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1174. textures\talonzombie\talonsmg.dds <-- Alternate texture for node SubMachineGun:0 in Weapons\1HandPistol\10mmSubmachineGun.NIF from TalonSMG [TXST:06001F20] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1175. textures\interface\icons\pipboyimages\weapons\weapons_10mm_submachine_gun.dds <-- WeapTalon10mmSubmachineGun "Talon 10mm Submachine Gun" [WEAP:06001F21] \ WEAP \ Icon \ ICON - Large Icon filename
  1176. textures\interface\icons\pipboyimages_small\weapons_small\glow_weapons_10mm_submachine_gun.dds <-- WeapTalon10mmSubmachineGun "Talon 10mm Submachine Gun" [WEAP:06001F21] \ WEAP \ Icon \ MICO - Small Icon filename
  1177. meshes\projectiles\45calcasing.nif <-- WeapTalon10mmSubmachineGun "Talon 10mm Submachine Gun" [WEAP:06001F21] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1178. meshes\weapons\1handpistol\10mmsubmachinegunextendedmag.nif <-- WeapTalon10mmSubmachineGun "Talon 10mm Submachine Gun" [WEAP:06001F21] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1179. meshes\weapons\1handpistol\10mmsubmachinegunrecoilcompensator.nif <-- WeapTalon10mmSubmachineGun "Talon 10mm Submachine Gun" [WEAP:06001F21] \ WEAP \ Model with Mods \ MWD2 - Mod 2
  1180. meshes\weapons\1handpistol\10mmsubmachinegunextmagrecoilcompensator.nif <-- WeapTalon10mmSubmachineGun "Talon 10mm Submachine Gun" [WEAP:06001F21] \ WEAP \ Model with Mods \ MWD3 - Mod 1 and 2
  1181. meshes\weapons\2handautomatic\talong3assaultrifle.nif <-- WeapTalonG3AssaultRifle "Talon DC G3 Assault Rifle" [WEAP:06001C43] \ WEAP \ Model \ MODL - Model Filename
  1182. textures\talonzombie\talong3imitator.dds <-- Alternate texture for node ##G3Lever:0 in Weapons\2HandAutomatic\Talong3assaultrifle.nif from Talon3gAssaultRifleImitator [TXST:06001391] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1183. textures\talonzombie\talong3imitator.dds <-- Alternate texture for node ##G3Trigger:0 in Weapons\2HandAutomatic\Talong3assaultrifle.nif from Talon3gAssaultRifleImitator [TXST:06001391] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1184. textures\talonzombie\talong3imitator.dds <-- Alternate texture for node G3Rifle:0 in Weapons\2HandAutomatic\Talong3assaultrifle.nif from Talon3gAssaultRifleImitator [TXST:06001391] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1185. textures\interface\icons\pipboyimages\weapons\weapons_battle_rifle.dds <-- WeapTalonG3AssaultRifle "Talon DC G3 Assault Rifle" [WEAP:06001C43] \ WEAP \ Icon \ ICON - Large Icon filename
  1186. meshes\projectiles\762mmcasing.nif <-- WeapTalonG3AssaultRifle "Talon DC G3 Assault Rifle" [WEAP:06001C43] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1187. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonG3AssaultRifle "Talon DC G3 Assault Rifle" [WEAP:06001C43] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1188. meshes\weapons\2handautomatic\serviceriflerec.nif <-- WeapTalonG3AssaultRifle "Talon DC G3 Assault Rifle" [WEAP:06001C43] \ WEAP \ Model with Mods \ MWD4 - Mod 3
  1189. meshes\weapons\2handautomatic\battleriflerec.nif <-- WeapTalonG3AssaultRifle "Talon DC G3 Assault Rifle" [WEAP:06001C43] \ WEAP \ Model with Mods \ MWD5 - Mod 1 and 3
  1190. meshes\weapons\2handautomatic\imitator.nif <-- WeapTalonimitator "Talon Imitator" [WEAP:06001392] \ WEAP \ Model \ MODL - Model Filename
  1191. textures\talonzombie\talong3imitator.dds <-- Alternate texture for node ##G3Lever in Weapons\2HandAutomatic\imitator.nif from Talon3gAssaultRifleImitator [TXST:06001391] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1192. textures\talonzombie\talong3imitator.dds <-- Alternate texture for node ##G3Trigger in Weapons\2HandAutomatic\imitator.nif from Talon3gAssaultRifleImitator [TXST:06001391] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1193. textures\talonzombie\talong3imitator.dds <-- Alternate texture for node Rifle in Weapons\2HandAutomatic\imitator.nif from Talon3gAssaultRifleImitator [TXST:06001391] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1194. textures\interface\icons\pipboyimages\weapons\weapons_battle_rifle.dds <-- WeapTalonimitator "Talon Imitator" [WEAP:06001392] \ WEAP \ Icon \ ICON - Large Icon filename
  1195. meshes\projectiles\762mmcasing.nif <-- WeapTalonimitator "Talon Imitator" [WEAP:06001392] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1196. meshes\weapons\2handautomatic\scope01.nif <-- WeapTalonimitator "Talon Imitator" [WEAP:06001392] \ WEAP \ Scope Model \ MOD3 - Model Filename
  1197. meshes\weapons\2handautomatic\talong3assaultrifle.nif <-- WeapTalonimitator "Talon Imitator" [WEAP:06001392] \ WEAP \ World Model \ MOD4 - Model Filename
  1198. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonimitator "Talon Imitator" [WEAP:06001392] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1199. meshes\weapons\2handautomatic\serviceriflerec.nif <-- WeapTalonimitator "Talon Imitator" [WEAP:06001392] \ WEAP \ Model with Mods \ MWD4 - Mod 3
  1200. meshes\weapons\2handautomatic\battleriflerec.nif <-- WeapTalonimitator "Talon Imitator" [WEAP:06001392] \ WEAP \ Model with Mods \ MWD5 - Mod 1 and 3
  1201. meshes\weapons\2handautomatic\talonchineseassaultrifle.nif <-- WeapTalonChineseAssaultRifle1 "Talon Chinese Assault Rifle" [WEAP:060010B4] \ WEAP \ Model \ MODL - Model Filename
  1202. textures\talonzombie\talon chinese assaultrifle.dds <-- Alternate texture for node ##Bolt:0 in Weapons\2HandAutomatic\Talonchineseassaultrifle.nif from TalonChineseAssaultRifle01 [TXST:060010AF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1203. textures\talonzombie\zombietalonchineseassualtriflemag.dds <-- Alternate texture for node ##Magazine:0 in Weapons\2HandAutomatic\Talonchineseassaultrifle.nif from TalonChineseAssultRiflemag [TXST:06000AE0] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1204. textures\talonzombie\talon chinese assaultrifle.dds <-- Alternate texture for node ##MagRelease:1 in Weapons\2HandAutomatic\Talonchineseassaultrifle.nif from TalonChineseAssaultRifle01 [TXST:060010AF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1205. textures\talonzombie\talon chinese assaultrifle.dds <-- Alternate texture for node ##Trigger:1 in Weapons\2HandAutomatic\Talonchineseassaultrifle.nif from TalonChineseAssaultRifle01 [TXST:060010AF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1206. textures\talonzombie\talon chinese assaultrifle.dds <-- Alternate texture for node AssaultRifle:0 in Weapons\2HandAutomatic\Talonchineseassaultrifle.nif from TalonChineseAssaultRifle01 [TXST:060010AF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1207. textures\talonzombie\talon chinese assaultrifle.dds <-- Alternate texture for node AssaultRifle:1 in Weapons\2HandAutomatic\Talonchineseassaultrifle.nif from TalonChineseAssaultRifle01 [TXST:060010AF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1208. textures\interface\icons\pipboyimages\weapons\weapons_battle_rifle.dds <-- WeapTalonChineseAssaultRifle1 "Talon Chinese Assault Rifle" [WEAP:060010B4] \ WEAP \ Icon \ ICON - Large Icon filename
  1209. meshes\projectiles\762mmcasing.nif <-- WeapTalonChineseAssaultRifle1 "Talon Chinese Assault Rifle" [WEAP:060010B4] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1210. meshes\weapons\2handautomatic\servicerifle.nif <-- WeapTalonChineseAssaultRifle1 "Talon Chinese Assault Rifle" [WEAP:060010B4] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1211. meshes\weapons\2handautomatic\serviceriflerec.nif <-- WeapTalonChineseAssaultRifle1 "Talon Chinese Assault Rifle" [WEAP:060010B4] \ WEAP \ Model with Mods \ MWD4 - Mod 3
  1212. meshes\weapons\2handautomatic\battleriflerec.nif <-- WeapTalonChineseAssaultRifle1 "Talon Chinese Assault Rifle" [WEAP:060010B4] \ WEAP \ Model with Mods \ MWD5 - Mod 1 and 3
  1213. meshes\weapons\1handpistol\9mm.nif <-- WeapTalon9mmPistol2 "Talon 9mm Pistol" [WEAP:060010AD] \ WEAP \ Model \ MODL - Model Filename
  1214. textures\talonzombie\talon9mm2.dds <-- Alternate texture for node ##nmBar:0 in weapons\1handpistol\9mm.NIF from Talon9mmpistol02 [TXST:060010AE] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1215. textures\talonzombie\talon9mm2.dds <-- Alternate texture for node ##nmBar:1 in weapons\1handpistol\9mm.NIF from Talon9mmpistol02 [TXST:060010AE] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1216. textures\talonzombie\talon9mm2.dds <-- Alternate texture for node ##nmBarLock:0 in weapons\1handpistol\9mm.NIF from Talon9mmpistol02 [TXST:060010AE] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1217. textures\talonzombie\talon9mm2.dds <-- Alternate texture for node ##nmClip:0 in weapons\1handpistol\9mm.NIF from Talon9mmpistol02 [TXST:060010AE] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1218. textures\talonzombie\talon9mm2.dds <-- Alternate texture for node ##nmHammer:0 in weapons\1handpistol\9mm.NIF from Talon9mmpistol02 [TXST:060010AE] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1219. textures\talonzombie\talon9mm2.dds <-- Alternate texture for node ##nmShells:0 in weapons\1handpistol\9mm.NIF from Talon9mmpistol02 [TXST:060010AE] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1220. textures\talonzombie\talon9mm2.dds <-- Alternate texture for node ##nmTrigger:0 in weapons\1handpistol\9mm.NIF from Talon9mmpistol02 [TXST:060010AE] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1221. textures\talonzombie\talon9mm2.dds <-- Alternate texture for node Ninemm:0 in weapons\1handpistol\9mm.NIF from Talon9mmpistol02 [TXST:060010AE] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1222. textures\interface\icons\pipboyimages\weapons\weapons_9mm_pistol.dds <-- WeapTalon9mmPistol2 "Talon 9mm Pistol" [WEAP:060010AD] \ WEAP \ Icon \ ICON - Large Icon filename
  1223. meshes\projectiles\45calcasing.nif <-- WeapTalon9mmPistol2 "Talon 9mm Pistol" [WEAP:060010AD] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1224. meshes\interface\hud\duplexscope.nif <-- WeapTalon9mmPistol2 "Talon 9mm Pistol" [WEAP:060010AD] \ WEAP \ Scope Model \ MOD3 - Model Filename
  1225. meshes\weapons\1handpistol\9mmextclip.nif <-- WeapTalon9mmPistol2 "Talon 9mm Pistol" [WEAP:060010AD] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1226. meshes\weapons\1handpistol\9mmscp.nif <-- WeapTalon9mmPistol2 "Talon 9mm Pistol" [WEAP:060010AD] \ WEAP \ Model with Mods \ MWD2 - Mod 2
  1227. meshes\weapons\1handpistol\9mmextclipscp.nif <-- WeapTalon9mmPistol2 "Talon 9mm Pistol" [WEAP:060010AD] \ WEAP \ Model with Mods \ MWD3 - Mod 1 and 2
  1228. meshes\weapons\1handpistol\9mm.nif <-- WeapTalon9mmPistol "Talon 9mm Pistol" [WEAP:060010AC] \ WEAP \ Model \ MODL - Model Filename
  1229. textures\talonzombie\talon9mm.dds <-- Alternate texture for node ##nmBar:0 in weapons\1handpistol\9mm.NIF from Talon9mmpistol01 [TXST:060010AB] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1230. textures\talonzombie\talon10mm.dds <-- Alternate texture for node ##nmBar:1 in weapons\1handpistol\9mm.NIF from Talon10mmPistol01 [TXST:06000ADD] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1231. textures\talonzombie\talon10mm.dds <-- Alternate texture for node ##nmBarLock:0 in weapons\1handpistol\9mm.NIF from Talon10mmPistol01 [TXST:06000ADD] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1232. textures\talonzombie\talon9mm.dds <-- Alternate texture for node ##nmClip:0 in weapons\1handpistol\9mm.NIF from Talon9mmpistol01 [TXST:060010AB] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1233. textures\talonzombie\talon10mm.dds <-- Alternate texture for node ##nmHammer:0 in weapons\1handpistol\9mm.NIF from Talon10mmPistol01 [TXST:06000ADD] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1234. textures\talonzombie\talon10mm.dds <-- Alternate texture for node ##nmShells:0 in weapons\1handpistol\9mm.NIF from Talon10mmPistol01 [TXST:06000ADD] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1235. textures\talonzombie\talon10mm.dds <-- Alternate texture for node ##nmTrigger:0 in weapons\1handpistol\9mm.NIF from Talon10mmPistol01 [TXST:06000ADD] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1236. textures\talonzombie\talon9mm.dds <-- Alternate texture for node Ninemm:0 in weapons\1handpistol\9mm.NIF from Talon9mmpistol01 [TXST:060010AB] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1237. textures\interface\icons\pipboyimages\weapons\weapons_9mm_pistol.dds <-- WeapTalon9mmPistol "Talon 9mm Pistol" [WEAP:060010AC] \ WEAP \ Icon \ ICON - Large Icon filename
  1238. meshes\projectiles\45calcasing.nif <-- WeapTalon9mmPistol "Talon 9mm Pistol" [WEAP:060010AC] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1239. meshes\interface\hud\duplexscope.nif <-- WeapTalon9mmPistol "Talon 9mm Pistol" [WEAP:060010AC] \ WEAP \ Scope Model \ MOD3 - Model Filename
  1240. meshes\weapons\1handpistol\9mmextclip.nif <-- WeapTalon9mmPistol "Talon 9mm Pistol" [WEAP:060010AC] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1241. meshes\weapons\1handpistol\9mmscp.nif <-- WeapTalon9mmPistol "Talon 9mm Pistol" [WEAP:060010AC] \ WEAP \ Model with Mods \ MWD2 - Mod 2
  1242. meshes\weapons\1handpistol\9mmextclipscp.nif <-- WeapTalon9mmPistol "Talon 9mm Pistol" [WEAP:060010AC] \ WEAP \ Model with Mods \ MWD3 - Mod 1 and 2
  1243. meshes\weapons\1handpistol\10mmpistol.nif <-- WeapTalon10mmPistol "Talon 10mm Pistol" [WEAP:06000ADE] \ WEAP \ Model \ MODL - Model Filename
  1244. textures\talonzombie\talon10mm.dds <-- Alternate texture for node ##Catch:0 in Weapons\1HandPistol\10mmPistol.NIF from Talon10mmPistol01 [TXST:06000ADD] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1245. textures\talonzombie\talon 2.dds <-- Alternate texture for node ##Clip:0 in Weapons\1HandPistol\10mmPistol.NIF from Talon10mmPistol02 [TXST:06000ADF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1246. textures\talonzombie\talon10mm.dds <-- Alternate texture for node ##Hammer:0 in Weapons\1HandPistol\10mmPistol.NIF from Talon10mmPistol01 [TXST:06000ADD] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1247. textures\talonzombie\talon10mm.dds <-- Alternate texture for node ##Slide:0 in Weapons\1HandPistol\10mmPistol.NIF from Talon10mmPistol01 [TXST:06000ADD] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1248. textures\talonzombie\talon10mm.dds <-- Alternate texture for node ##Trigger:0 in Weapons\1HandPistol\10mmPistol.NIF from Talon10mmPistol01 [TXST:06000ADD] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1249. textures\talonzombie\talon10mm.dds <-- Alternate texture for node 10MMPistol:0 in Weapons\1HandPistol\10mmPistol.NIF from Talon10mmPistol01 [TXST:06000ADD] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1250. textures\talonzombie\zombietalonchineseassualtriflemag.dds <-- Alternate texture for node Object:0 in Weapons\1HandPistol\10mmPistol.NIF from TalonChineseAssultRiflemag [TXST:06000AE0] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1251. textures\interface\icons\pipboyimages\weapons\weapons_10mm_pistol.dds <-- WeapTalon10mmPistol "Talon 10mm Pistol" [WEAP:06000ADE] \ WEAP \ Icon \ ICON - Large Icon filename
  1252. meshes\projectiles\45calcasing.nif <-- WeapTalon10mmPistol "Talon 10mm Pistol" [WEAP:06000ADE] \ WEAP \ Shell Casing Model \ MOD2 - Model Filename
  1253. meshes\weapons\1handpistol\10mmpistolextendedmag.nif <-- WeapTalon10mmPistol "Talon 10mm Pistol" [WEAP:06000ADE] \ WEAP \ Model with Mods \ MWD1 - Mod 1
  1254. meshes\weapons\1handpistol\10mmpistollasersight.nif <-- WeapTalon10mmPistol "Talon 10mm Pistol" [WEAP:06000ADE] \ WEAP \ Model with Mods \ MWD2 - Mod 2
  1255. meshes\weapons\1handpistol\10mmpistolsilenced.nif <-- WeapTalon10mmPistol "Talon 10mm Pistol" [WEAP:06000ADE] \ WEAP \ Model with Mods \ MWD4 - Mod 3
  1256. meshes\weapons\1handpistol\10mmpistolextendedmaglasersight.nif <-- WeapTalon10mmPistol "Talon 10mm Pistol" [WEAP:06000ADE] \ WEAP \ Model with Mods \ MWD3 - Mod 1 and 2
  1257. meshes\weapons\1handpistol\10mmpistolsilencedextendedmag.nif <-- WeapTalon10mmPistol "Talon 10mm Pistol" [WEAP:06000ADE] \ WEAP \ Model with Mods \ MWD5 - Mod 1 and 3
  1258. meshes\weapons\1handpistol\10mmpistolsilencedlasersight.nif <-- WeapTalon10mmPistol "Talon 10mm Pistol" [WEAP:06000ADE] \ WEAP \ Model with Mods \ MWD6 - Mod 2 and 3
  1259. meshes\weapons\1handpistol\10mmpistolallmods.nif <-- WeapTalon10mmPistol "Talon 10mm Pistol" [WEAP:06000ADE] \ WEAP \ Model with Mods \ MWD7 - Mod 1, 2 and 3
  1260. textures\jcd\manhattan\textures\architecture\urban\billboard000014-grognak-dirty.dds <-- ManhattanBillboard11 [TXST:0607436F] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1261. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- ManhattanBillboard11 [TXST:0607436F] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1262. textures\weapons\2handautomatic\127smg_m.dds <-- ManhattanBillboard11 [TXST:0607436F] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1263. textures\effects\shinybright_e.dds <-- ManhattanBillboard11 [TXST:0607436F] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1264. textures\jcd\manhattan\textures\architecture\urban\billboard000020ultraluxeandwater-dirty.dds <-- ManhattanBillboard10 [TXST:0607436E] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1265. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- ManhattanBillboard10 [TXST:0607436E] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1266. textures\weapons\2handautomatic\127smg_m.dds <-- ManhattanBillboard10 [TXST:0607436E] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1267. textures\effects\shinybright_e.dds <-- ManhattanBillboard10 [TXST:0607436E] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1268. textures\jcd\manhattan\textures\architecture\urban\billboard000022lifeandplane-dirty.dds <-- ManhattanBillboard09 [TXST:0607436D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1269. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- ManhattanBillboard09 [TXST:0607436D] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1270. textures\weapons\2handautomatic\127smg_m.dds <-- ManhattanBillboard09 [TXST:0607436D] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1271. textures\effects\shinybright_e.dds <-- ManhattanBillboard09 [TXST:0607436D] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1272. textures\jcd\manhattan\textures\architecture\urban\billboard000010-dirty.dds <-- ManhattanBillboard08 [TXST:0607435C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1273. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- ManhattanBillboard08 [TXST:0607435C] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1274. textures\weapons\2handautomatic\127smg_m.dds <-- ManhattanBillboard08 [TXST:0607435C] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1275. textures\effects\shinybright_e.dds <-- ManhattanBillboard08 [TXST:0607435C] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1276. textures\jcd\manhattan\textures\architecture\urban\billboard000007-dirty.dds <-- ManhattanBillboard07 [TXST:0607435B] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1277. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- ManhattanBillboard07 [TXST:0607435B] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1278. textures\weapons\2handautomatic\127smg_m.dds <-- ManhattanBillboard07 [TXST:0607435B] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1279. textures\effects\shinybright_e.dds <-- ManhattanBillboard07 [TXST:0607435B] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1280. textures\jcd\manhattan\textures\architecture\urban\bb10.dds <-- ManhattanBillboard06 [TXST:0607435A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1281. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- ManhattanBillboard06 [TXST:0607435A] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1282. textures\weapons\2handautomatic\127smg_m.dds <-- ManhattanBillboard06 [TXST:0607435A] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1283. textures\effects\shinybright_e.dds <-- ManhattanBillboard06 [TXST:0607435A] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1284. textures\jcd\manhattan\textures\architecture\urban\bb09.dds <-- ManhattanBillboard05 [TXST:06074359] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1285. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- ManhattanBillboard05 [TXST:06074359] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1286. textures\weapons\2handautomatic\127smg_m.dds <-- ManhattanBillboard05 [TXST:06074359] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1287. textures\effects\shinybright_e.dds <-- ManhattanBillboard05 [TXST:06074359] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1288. textures\jcd\manhattan\textures\architecture\urban\bb08.dds <-- ManhattanBillboard04 [TXST:06074358] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1289. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- ManhattanBillboard04 [TXST:06074358] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1290. textures\weapons\2handautomatic\127smg_m.dds <-- ManhattanBillboard04 [TXST:06074358] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1291. textures\effects\shinybright_e.dds <-- ManhattanBillboard04 [TXST:06074358] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1292. textures\jcd\manhattan\textures\architecture\urban\bb06.dds <-- ManhattanBillboard03 [TXST:06074357] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1293. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- ManhattanBillboard03 [TXST:06074357] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1294. textures\weapons\2handautomatic\127smg_m.dds <-- ManhattanBillboard03 [TXST:06074357] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1295. textures\effects\shinybright_e.dds <-- ManhattanBillboard03 [TXST:06074357] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1296. textures\jcd\manhattan\textures\architecture\urban\bb04.dds <-- ManhattanBillboard02 [TXST:06074356] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1297. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- ManhattanBillboard02 [TXST:06074356] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1298. textures\weapons\2handautomatic\127smg_m.dds <-- ManhattanBillboard02 [TXST:06074356] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1299. textures\effects\shinybright_e.dds <-- ManhattanBillboard02 [TXST:06074356] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1300. textures\jcd\manhattan\textures\architecture\urban\bb02.dds <-- ManhattanBillboard01 [TXST:06074355] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1301. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- ManhattanBillboard01 [TXST:06074355] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1302. textures\weapons\2handautomatic\127smg_m.dds <-- ManhattanBillboard01 [TXST:06074355] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1303. textures\effects\shinybright_e.dds <-- ManhattanBillboard01 [TXST:06074355] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1304. textures\kds\terranempireflagwavel01.dds <-- InstituteFlagTexture [TXST:0603DC6A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1305. textures\weapons\1handpistol\1stperson10mmsubmachineextendedmag_n.dds <-- InstituteFlagTexture [TXST:0603DC6A] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1306. textures\talonzombie\taloncaravanshotgun.dds <-- TalonCaravanShotgun [TXST:0600595A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1307. textures\talonzombie\talonservicerifleveriant.dds <-- TalonserviceRifleVeriant3 [TXST:06004A6D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1308. textures\clutter\flags\kdstalonflag02.dds <-- KDTalonFlag02 [TXST:06004782] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1309. textures\clutter\flags\kdstalonflag01.dds <-- KDTalonFlag01 [TXST:06004781] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1310. textures\talonzombie\outfits\talonoutfitbusiness.dds <-- TalonbusinessFem [TXST:060041C3] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1311. textures\talonzombie\outfits\talonmerc7female.dds <-- TalonmercWastlandFem [TXST:060041C2] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1312. textures\talonzombie\talon combat armor femmrkii.dds <-- TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1313. textures\talonzombie\p90.dds <-- TalonP90 [TXST:06003BFD] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1314. textures\tjp\architecture set 1\window 3.dds <-- TJPSkyscraperTexture02 [TXST:0600328C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1315. textures\weapons\1handpistol\1stperson10mmsubmachinegun_n.dds <-- TJPSkyscraperTexture02 [TXST:0600328C] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1316. textures\tjp\architecture set 1\concrete texture base (dark 7).dds <-- TJPSkyscraperTexture01 [TXST:0600328B] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1317. textures\weapons\1handpistol\1stperson10mmsubmachinegun_n.dds <-- TJPSkyscraperTexture01 [TXST:0600328B] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1318. textures\talonzombie\kdtaloncompanym.dds <-- TalonCombatarmorM [TXST:0600307D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1319. textures\talonzombie\kdservicerifle.dds <-- KDTalonServiceRifle [TXST:0600307A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1320. textures\talonzombie\talonservicerilfe.dds <-- TalonServiceRifle01 [TXST:06003075] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1321. textures\talonzombie\talonvarmitrifle.dds <-- TalonVarmitRifle [TXST:06003072] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1322. textures\talonzombie\talonchineseveriant.dds <-- TalonChineseveriant [TXST:06003071] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1323. textures\talonzombie\outfits\eulogytalonsuitm.dds.dds <-- TalonPimpSuittext [TXST:06002D8C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1324. textures\talonzombie\outfits\talonmerc7male.dds <-- TalonCasualMercOutfitText01 [TXST:06002D84] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1325. textures\talonzombie\talonsmgclip.dds <-- TalonSMGclip [TXST:06001F22] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1326. textures\talonzombie\talonsmg.dds <-- TalonSMG [TXST:06001F20] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1327. textures\talonzombie\outfits\kdncmmkiipart02.dds <-- TalonSecuirtyHelmback [TXST:06001C41] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1328. textures\talonzombie\outfits\kdncmmkiipart01.dds <-- Talonsecuirtyhelmlaser [TXST:06001C40] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1329. textures\talonzombie\outfits\kdncmmkii.dds <-- TalonSecurityHelm01 [TXST:06001C3F] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1330. textures\talonzombie\outfits\taloncombat lasehelmr.dds <-- TalonCombathelmlaser02 [TXST:06001C3E] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1331. textures\talonzombie\outfits\taloncombatmrkiihelm.dds <-- TalonCombathel01 [TXST:06001C3D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1332. textures\talonzombie\talong3imitator.dds <-- Talon3gAssaultRifleImitator [TXST:06001391] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1333. textures\talonzombie\talon chinese assaultrifle.dds <-- TalonChineseAssaultRifle01 [TXST:060010AF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1334. textures\talonzombie\talon9mm2.dds <-- Talon9mmpistol02 [TXST:060010AE] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1335. textures\talonzombie\talon9mm.dds <-- Talon9mmpistol01 [TXST:060010AB] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1336. textures\talonzombie\outfits\talonbackpack.dds <-- Talnarmorbackpack [TXST:060010AA] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1337. textures\talonzombie\outfits\talon combat armor mark ii.dds <-- TalonCombatArmorMrIIMale [TXST:060010A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1338. textures\talonzombie\outfits\talonoutfit01m.dds <-- TalonCasualWearMale [TXST:06000DC6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1339. textures\talonzombie\zombietalonchineseassualtriflemag.dds <-- TalonChineseAssultRiflemag [TXST:06000AE0] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1340. textures\talonzombie\talon 2.dds <-- Talon10mmPistol02 [TXST:06000ADF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1341. textures\talonzombie\talon10mm.dds <-- Talon10mmPistol01 [TXST:06000ADD] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1342. meshes\terminals\terminaldesk01.nif <-- SanFranBoSComputer02 "Research Notes" [TERM:0609FA8D] \ TERM \ Model \ MODL - Model Filename
  1343. meshes\terminals\terminaldesk01.nif <-- SanFranBoSComputer01 "Research Notes" [TERM:0609FA86] \ TERM \ Model \ MODL - Model Filename
  1344. meshes\terminals\terminaldesk01.nif <-- TalonCompanyTerminal05 "Angel Island Public Terminal" [TERM:06053EFA] \ TERM \ Model \ MODL - Model Filename
  1345. meshes\terminals\terminaldesk01.nif <-- TalonCompanyTerminal04 "Angel Island Public Terminal" [TERM:06053EF5] \ TERM \ Model \ MODL - Model Filename
  1346. meshes\terminals\terminaldesk01.nif <-- TalonCompanyTerminal03 "Boston Vaults Terminal" [TERM:06051448] \ TERM \ Model \ MODL - Model Filename
  1347. meshes\terminals\terminaldesk01.nif <-- TalonCompanyTerminal02 "Boston Outpost Contracts" [TERM:0604FB13] \ TERM \ Model \ MODL - Model Filename
  1348. meshes\terminals\terminaldesk01.nif <-- TalonCompanyTerminal01 "Boston Outpost Updates" [TERM:0604FB0D] \ TERM \ Model \ MODL - Model Filename
  1349. textures\dungeons\industrial\concretebasequad05.dds <-- Texture for SanFranBlock02 [STAT:060A283C] \ STAT \ Model \ MODL - Model Filename: meshes\spd\arcitecture\building kits\brickbuilding01topborderblock01.nif
  1350. textures\dungeons\industrial\concretebasequad05_n.dds <-- Texture for SanFranBlock02 [STAT:060A283C] \ STAT \ Model \ MODL - Model Filename: meshes\spd\arcitecture\building kits\brickbuilding01topborderblock01.nif
  1351. textures\dungeons\hotel lowend\htlrmfloor02b.dds <-- Alternate texture for node Box01 in SPD\Arcitecture\Building Kits\BrickBuilding01TopBorderBlock01.nif from HtlRmFloor02b [TXST:000E2C9C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1352. textures\dungeons\hotel lowend\htlrmfloor02b_n.dds <-- Alternate texture for node Box01 in SPD\Arcitecture\Building Kits\BrickBuilding01TopBorderBlock01.nif from HtlRmFloor02b [TXST:000E2C9C] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1353. meshes\dungeons\utility\catwalks\nvutlcatrailing04.nif <-- Hardwoodrail01 [STAT:0609A176] \ STAT \ Model \ MODL - Model Filename
  1354. textures\dungeons\hotel lowend\htlwoodfloor.dds <-- Alternate texture for node NVUtlCatRailing04:6 in dungeons\utility\catwalks\NVUtlCatRailing04.NIF from htlWoodFloor [TXST:000E2C9B] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1355. textures\dungeons\hotel lowend\htlwoodfloor_n.dds <-- Alternate texture for node NVUtlCatRailing04:6 in dungeons\utility\catwalks\NVUtlCatRailing04.NIF from htlWoodFloor [TXST:000E2C9B] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1356. meshes\architecture\strip\ultraluxdome_wl.nif <-- SanFranMonumentDome01 [STAT:06095056] \ STAT \ Model \ MODL - Model Filename
  1357. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node domewl00:0 in architecture\Strip\UltraLuxDome_WL.NIF from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1358. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node domewl01:0 in architecture\Strip\UltraLuxDome_WL.NIF from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1359. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node UltraLuxDome_WL:0 in architecture\Strip\UltraLuxDome_WL.NIF from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1360. meshes\architecture\bouldercity\arcadecenterlongbrick.nif <-- SanFranMonumentPart02 [STAT:06094EC6] \ STAT \ Model \ MODL - Model Filename
  1361. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node ArcadeCenterLongBrick:0 in architecture\BoulderCity\ArcadeCenterLongBrick.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1362. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node ArcadeCenterLongBrick:1 in architecture\BoulderCity\ArcadeCenterLongBrick.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1363. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node ArcadeCenterLongBrick:2 in architecture\BoulderCity\ArcadeCenterLongBrick.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1364. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node ArcadeCenterLongBrick:4 in architecture\BoulderCity\ArcadeCenterLongBrick.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1365. textures\dungeons\industrial\concretebasequad05.dds <-- Texture for SanFranBlock01 [STAT:06094EA0] \ STAT \ Model \ MODL - Model Filename: meshes\spd\arcitecture\building kits\brickbuilding01topborderblock01.nif
  1366. textures\dungeons\industrial\concretebasequad05_n.dds <-- Texture for SanFranBlock01 [STAT:06094EA0] \ STAT \ Model \ MODL - Model Filename: meshes\spd\arcitecture\building kits\brickbuilding01topborderblock01.nif
  1367. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node Box01 in SPD\Arcitecture\Building Kits\BrickBuilding01TopBorderBlock01.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1368. meshes\architecture\bouldercity\arcadecenterlong.nif <-- SanFranBuildingBlock03 [STAT:0608DCB9] \ STAT \ Model \ MODL - Model Filename
  1369. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node ArcadeCenterLong:0 in architecture\BoulderCity\ArcadeCenterLong.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1370. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node ArcadeCenterLong:1 in architecture\BoulderCity\ArcadeCenterLong.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1371. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node ArcadeCenterLong:2 in architecture\BoulderCity\ArcadeCenterLong.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1372. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node ArcadeCenterLong:4 in architecture\BoulderCity\ArcadeCenterLong.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1373. textures\architecture\urban\concretequad01.dds <-- Texture for SanFranBuildingBlock02 [STAT:0608DC9C] \ STAT \ Model \ MODL - Model Filename: meshes\spd\arcitecture\concretestructure\constructsetbeamlong01.nif
  1374. textures\architecture\urban\concretequad01_n.dds <-- Texture for SanFranBuildingBlock02 [STAT:0608DC9C] \ STAT \ Model \ MODL - Model Filename: meshes\spd\arcitecture\concretestructure\constructsetbeamlong01.nif
  1375. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node Box09 in SPD\Arcitecture\ConcreteStructure\ConStructSetBeamLong01.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1376. textures\architecture\urban\concretequad01.dds <-- Texture for SanFranBuildingBlock01 [STAT:0608DC94] \ STAT \ Model \ MODL - Model Filename: meshes\spd\arcitecture\concretestructure\constructsetpillarblank01.nif
  1377. textures\architecture\urban\concretequad01_n.dds <-- Texture for SanFranBuildingBlock01 [STAT:0608DC94] \ STAT \ Model \ MODL - Model Filename: meshes\spd\arcitecture\concretestructure\constructsetpillarblank01.nif
  1378. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node Box09 in SPD\Arcitecture\ConcreteStructure\ConStructSetPillarBlank01.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1379. meshes\clutter\junk\metalplank01.nif <-- ManhattanCustomPlank01 [STAT:0608BBDA] \ STAT \ Model \ MODL - Model Filename
  1380. textures\dlc03\architecture\concretewall\concretebasequad04nv.dds <-- Alternate texture for node MetalPlank01:1 in Clutter\Junk\MetalPlank01.NIF from McCarranWallsNV01 [TXST:000F0695] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1381. textures\dlc03\architecture\concretewall\concretebasequad04_n.dds <-- Alternate texture for node MetalPlank01:1 in Clutter\Junk\MetalPlank01.NIF from McCarranWallsNV01 [TXST:000F0695] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1382. meshes\architecture\urban\sidewalk\swsingle.nif <-- JapaneseHutSingle01 [STAT:0608722A] \ STAT \ Model \ MODL - Model Filename
  1383. textures\landscape\dlcpitt\dlcpittasphaltwasteland01.dds <-- Alternate texture for node SWSingle:23 in Architecture\Urban\Sidewalk\SWSingle.NIF from DLCPittLandscapeAsphaltWasteland01 [TXST:000922E3] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1384. textures\landscape\asphaltwasteland01_n.dds <-- Alternate texture for node SWSingle:23 in Architecture\Urban\Sidewalk\SWSingle.NIF from DLCPittLandscapeAsphaltWasteland01 [TXST:000922E3] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1385. meshes\architecture\strip\nvstripplanter\nvstripplanter04_grass.nif <-- ManhattanFrozenGrass [STAT:06085F83] \ STAT \ Model \ MODL - Model Filename
  1386. textures\landscape\dlcanch\dlcanch_snow_scrubwastes01.dds <-- Alternate texture for node NVStripPlanter04_Grass:5 in architecture\Strip\NVStripPlanter\NVStripPlanter04_Grass.NIF from LandscapeDLCAnchsnowScrubWastes01 [TXST:0007EA59] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1387. textures\landscape\dlcanch\dlcanch_snow_scrubwastes01_n.dds <-- Alternate texture for node NVStripPlanter04_Grass:5 in architecture\Strip\NVStripPlanter\NVStripPlanter04_Grass.NIF from LandscapeDLCAnchsnowScrubWastes01 [TXST:0007EA59] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1388. meshes\dungeons\caves\rocks\cavestalagmite01.nif <-- SnowStalactite02 [STAT:0607E420] \ STAT \ Model \ MODL - Model Filename
  1389. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node CaveStalagmite01:10 in Dungeons\Caves\Rocks\CaveStalagmite01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1390. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node CaveStalagmite01:10 in Dungeons\Caves\Rocks\CaveStalagmite01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1391. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node CaveStalagmite01:7 in Dungeons\Caves\Rocks\CaveStalagmite01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1392. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node CaveStalagmite01:7 in Dungeons\Caves\Rocks\CaveStalagmite01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1393. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node CaveStalagmite01:9 in Dungeons\Caves\Rocks\CaveStalagmite01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1394. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node CaveStalagmite01:9 in Dungeons\Caves\Rocks\CaveStalagmite01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1395. meshes\dungeons\caves\rocks\cavestalagmite01.nif <-- MossStalactite02 [STAT:0607E260] \ STAT \ Model \ MODL - Model Filename
  1396. textures\landscape\watermossnv02.dds <-- Alternate texture for node CaveStalagmite01:10 in Dungeons\Caves\Rocks\CaveStalagmite01.NIF from LandscapeWaterMossNV02 [TXST:00103FF3] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1397. textures\landscape\watermossnv02_n.dds <-- Alternate texture for node CaveStalagmite01:10 in Dungeons\Caves\Rocks\CaveStalagmite01.NIF from LandscapeWaterMossNV02 [TXST:00103FF3] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1398. textures\landscape\watermossnv02.dds <-- Alternate texture for node CaveStalagmite01:7 in Dungeons\Caves\Rocks\CaveStalagmite01.NIF from LandscapeWaterMossNV02 [TXST:00103FF3] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1399. textures\landscape\watermossnv02_n.dds <-- Alternate texture for node CaveStalagmite01:7 in Dungeons\Caves\Rocks\CaveStalagmite01.NIF from LandscapeWaterMossNV02 [TXST:00103FF3] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1400. textures\landscape\watermossnv02.dds <-- Alternate texture for node CaveStalagmite01:9 in Dungeons\Caves\Rocks\CaveStalagmite01.NIF from LandscapeWaterMossNV02 [TXST:00103FF3] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1401. textures\landscape\watermossnv02_n.dds <-- Alternate texture for node CaveStalagmite01:9 in Dungeons\Caves\Rocks\CaveStalagmite01.NIF from LandscapeWaterMossNV02 [TXST:00103FF3] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1402. meshes\dungeons\caves\rocks\cavestalactite03.nif <-- MossStalactite01 [STAT:0607E252] \ STAT \ Model \ MODL - Model Filename
  1403. textures\landscape\watermossnv02.dds <-- Alternate texture for node CaveStalactite03:10 in Dungeons\Caves\Rocks\CaveStalactite03.NIF from LandscapeWaterMossNV02 [TXST:00103FF3] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1404. textures\landscape\watermossnv02_n.dds <-- Alternate texture for node CaveStalactite03:10 in Dungeons\Caves\Rocks\CaveStalactite03.NIF from LandscapeWaterMossNV02 [TXST:00103FF3] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1405. textures\landscape\watermossnv02.dds <-- Alternate texture for node CaveStalactite03:9 in Dungeons\Caves\Rocks\CaveStalactite03.NIF from LandscapeWaterMossNV02 [TXST:00103FF3] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1406. textures\landscape\watermossnv02_n.dds <-- Alternate texture for node CaveStalactite03:9 in Dungeons\Caves\Rocks\CaveStalactite03.NIF from LandscapeWaterMossNV02 [TXST:00103FF3] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1407. meshes\landscape\snowpatch05.nif <-- ManhattanMoss01 [STAT:0607D9DC] \ STAT \ Model \ MODL - Model Filename
  1408. textures\landscape\watermossnv02.dds <-- Alternate texture for node snowpatch05:0 in landscape\snowpatch05.nif from LandscapeWaterMossNV02 [TXST:00103FF3] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1409. textures\landscape\watermossnv02_n.dds <-- Alternate texture for node snowpatch05:0 in landscape\snowpatch05.nif from LandscapeWaterMossNV02 [TXST:00103FF3] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1410. meshes\clutter\junk\flag01.nif <-- TalonCompanyStaticBanner01 [STAT:06074434] \ STAT \ Model \ MODL - Model Filename
  1411. textures\clutter\flags\kdstalonflag01.dds <-- Alternate texture for node Flag:0 in Clutter\Junk\Flag01.NIF from KDTalonFlag01 [TXST:06004781] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1412. meshes\clutter\billboards\billboard01cv1.nif <-- TimesSquareBillboard11 [STAT:06074372] \ STAT \ Model \ MODL - Model Filename
  1413. textures\jcd\manhattan\textures\architecture\urban\billboard000014-grognak-dirty.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard11 [TXST:0607436F] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1414. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard11 [TXST:0607436F] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1415. textures\weapons\2handautomatic\127smg_m.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard11 [TXST:0607436F] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1416. textures\effects\shinybright_e.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard11 [TXST:0607436F] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1417. meshes\clutter\billboards\billboard01cv1.nif <-- TimesSquareBillboard10 [STAT:06074371] \ STAT \ Model \ MODL - Model Filename
  1418. textures\jcd\manhattan\textures\architecture\urban\billboard000020ultraluxeandwater-dirty.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard10 [TXST:0607436E] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1419. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard10 [TXST:0607436E] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1420. textures\weapons\2handautomatic\127smg_m.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard10 [TXST:0607436E] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1421. textures\effects\shinybright_e.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard10 [TXST:0607436E] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1422. meshes\clutter\billboards\billboard01cv1.nif <-- TimesSquareBillboard09 [STAT:06074370] \ STAT \ Model \ MODL - Model Filename
  1423. textures\jcd\manhattan\textures\architecture\urban\billboard000022lifeandplane-dirty.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard09 [TXST:0607436D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1424. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard09 [TXST:0607436D] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1425. textures\weapons\2handautomatic\127smg_m.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard09 [TXST:0607436D] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1426. textures\effects\shinybright_e.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard09 [TXST:0607436D] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1427. meshes\clutter\billboards\billboard01cv1.nif <-- TimesSquareBillboard08 [STAT:06074364] \ STAT \ Model \ MODL - Model Filename
  1428. textures\jcd\manhattan\textures\architecture\urban\billboard000010-dirty.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard08 [TXST:0607435C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1429. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard08 [TXST:0607435C] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1430. textures\weapons\2handautomatic\127smg_m.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard08 [TXST:0607435C] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1431. textures\effects\shinybright_e.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard08 [TXST:0607435C] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1432. meshes\clutter\billboards\billboard01cv1.nif <-- TimesSquareBillboard07 [STAT:06074363] \ STAT \ Model \ MODL - Model Filename
  1433. textures\jcd\manhattan\textures\architecture\urban\billboard000007-dirty.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard07 [TXST:0607435B] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1434. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard07 [TXST:0607435B] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1435. textures\weapons\2handautomatic\127smg_m.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard07 [TXST:0607435B] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1436. textures\effects\shinybright_e.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard07 [TXST:0607435B] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1437. meshes\clutter\billboards\billboard01cv1.nif <-- TimesSquareBillboard06 [STAT:06074362] \ STAT \ Model \ MODL - Model Filename
  1438. textures\jcd\manhattan\textures\architecture\urban\bb10.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard06 [TXST:0607435A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1439. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard06 [TXST:0607435A] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1440. textures\weapons\2handautomatic\127smg_m.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard06 [TXST:0607435A] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1441. textures\effects\shinybright_e.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard06 [TXST:0607435A] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1442. meshes\clutter\billboards\billboard01cv1.nif <-- TimesSquareBillboard05 [STAT:06074361] \ STAT \ Model \ MODL - Model Filename
  1443. textures\jcd\manhattan\textures\architecture\urban\bb09.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard05 [TXST:06074359] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1444. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard05 [TXST:06074359] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1445. textures\weapons\2handautomatic\127smg_m.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard05 [TXST:06074359] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1446. textures\effects\shinybright_e.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard05 [TXST:06074359] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1447. meshes\clutter\billboards\billboard01cv1.nif <-- TimesSquareBillboard04 [STAT:06074360] \ STAT \ Model \ MODL - Model Filename
  1448. textures\jcd\manhattan\textures\architecture\urban\bb06.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard03 [TXST:06074357] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1449. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard03 [TXST:06074357] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1450. textures\weapons\2handautomatic\127smg_m.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard03 [TXST:06074357] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1451. textures\effects\shinybright_e.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard03 [TXST:06074357] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1452. meshes\clutter\billboards\billboard01cv1.nif <-- TimesSquareBillboard03 [STAT:0607435F] \ STAT \ Model \ MODL - Model Filename
  1453. textures\jcd\manhattan\textures\architecture\urban\bb08.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard04 [TXST:06074358] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1454. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard04 [TXST:06074358] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1455. textures\weapons\2handautomatic\127smg_m.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard04 [TXST:06074358] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1456. textures\effects\shinybright_e.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard04 [TXST:06074358] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1457. meshes\clutter\billboards\billboard01cv1.nif <-- TimesSquareBillboard02 [STAT:0607435E] \ STAT \ Model \ MODL - Model Filename
  1458. textures\jcd\manhattan\textures\architecture\urban\bb04.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard02 [TXST:06074356] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1459. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard02 [TXST:06074356] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1460. textures\weapons\2handautomatic\127smg_m.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard02 [TXST:06074356] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1461. textures\effects\shinybright_e.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard02 [TXST:06074356] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1462. meshes\clutter\billboards\billboard01cv1.nif <-- TimesSquareBillboard01 [STAT:0607435D] \ STAT \ Model \ MODL - Model Filename
  1463. textures\jcd\manhattan\textures\architecture\urban\bb02.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard01 [TXST:06074355] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1464. textures\weapons\2handautomatic\1stperson127smg_n.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard01 [TXST:06074355] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1465. textures\weapons\2handautomatic\127smg_m.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard01 [TXST:06074355] \ TXST \ Textures (RGB/A) \ TX02 - Environment Map Mask / ?
  1466. textures\effects\shinybright_e.dds <-- Alternate texture for node Billboard01cV1:10 in clutter\billboards\billboard01cv1.nif from ManhattanBillboard01 [TXST:06074355] \ TXST \ Textures (RGB/A) \ TX05 - Environment Map / Unused
  1467. meshes\architecture\wasteland\powerstationblock01.nif <-- ManhattanBlockBlack [STAT:06071658] \ STAT \ Model \ MODL - Model Filename
  1468. textures\landscape\riverbedlowlands02.dds <-- Alternate texture for node PowerStationBlock01:1 in Architecture\Wasteland\PowerStationBlock01.NIF from LandscapeRiverBedLowlands02 [TXST:00034155] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1469. textures\landscape\riverbedlowlands02_n.dds <-- Alternate texture for node PowerStationBlock01:1 in Architecture\Wasteland\PowerStationBlock01.NIF from LandscapeRiverBedLowlands02 [TXST:00034155] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1470. meshes\dlc03\architecture\andrewsbase\dlc03powerstationblock01.nif <-- BuildingBlock02 [STAT:0606DAC2] \ STAT \ Model \ MODL - Model Filename
  1471. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node DLC03Concretebase:1 in DLC03\Architecture\AndrewsBase\DLC03PowerStationBlock01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1472. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node DLC03Concretebase:1 in DLC03\Architecture\AndrewsBase\DLC03PowerStationBlock01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1473. meshes\architecture\wasteland\powerstationblock01.nif <-- RedBlock01 [STAT:0606D04C] \ STAT \ Model \ MODL - Model Filename
  1474. textures\dlc03\architecture\concretewall\concretebasequad04nv.dds <-- Alternate texture for node PowerStationBlock01:1 in Architecture\Wasteland\PowerStationBlock01.NIF from McCarranWallsNV01 [TXST:000F0695] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1475. textures\dlc03\architecture\concretewall\concretebasequad04_n.dds <-- Alternate texture for node PowerStationBlock01:1 in Architecture\Wasteland\PowerStationBlock01.NIF from McCarranWallsNV01 [TXST:000F0695] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1476. meshes\architecture\urban\metro\bridgegeorgetown01.nif <-- SanFransiscoBridge01 [STAT:0606057F] \ STAT \ Model \ MODL - Model Filename
  1477. textures\architecture\urban\trusswork01_n.dds <-- Alternate texture for node BridgeGeorgetown01:0 in architecture\urban\metro\bridgegeorgetown01.nif from 0SPDTrussAltTexture [TXST:050030B6] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1478. textures\spd\recreateddlc\concretebunkerbase01.dds <-- Alternate texture for node BridgeGeorgetown01:13 in architecture\urban\metro\bridgegeorgetown01.nif from 0SPDPodsAltTexture [TXST:05002FCF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1479. textures\spd\recreateddlc\concretebunkerbase01.dds <-- Alternate texture for node BridgeGeorgetown01:14 in architecture\urban\metro\bridgegeorgetown01.nif from 0SPDPodsAltTexture [TXST:05002FCF] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1480. textures\architecture\urban\trusswork01_n.dds <-- Alternate texture for node BridgeGeorgetown01:9 in architecture\urban\metro\bridgegeorgetown01.nif from 0SPDTrussAltTexture [TXST:050030B6] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1481. meshes\architecture\noso\nv_noso_ranchhouse03.nif <-- OperaHouseRoofPiece [STAT:0605CCB6] \ STAT \ Model \ MODL - Model Filename
  1482. textures\landscape\limestoneground_d.dds <-- Alternate texture for node NV_NoSo_RanchHouse03:0 in architecture\NoSo\NV_NoSo_RanchHouse03.NIF from LimestoneGround [TXST:000E6709] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1483. textures\landscape\limestoneground_n.dds <-- Alternate texture for node NV_NoSo_RanchHouse03:0 in architecture\NoSo\NV_NoSo_RanchHouse03.NIF from LimestoneGround [TXST:000E6709] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1484. meshes\clutter\flags\nv_ncr_flag_s.nif <-- DenverYellowWindBanner [STAT:0605C298] \ STAT \ Model \ MODL - Model Filename
  1485. meshes\clutter\flags\nv_ncr_flag_s.nif <-- DenverBlueWindBanner [STAT:0605C297] \ STAT \ Model \ MODL - Model Filename
  1486. meshes\clutter\flags\nv_ncr_flag_s.nif <-- DenverRedWindBanner [STAT:0605C296] \ STAT \ Model \ MODL - Model Filename
  1487. textures\dungeons\hotel lowend\htlcarpet.dds <-- Alternate texture for node NV_NCRFlag01BASE19:0 in clutter\flags\NV_NCR_Flag_S.NIF from htlcarpet [TXST:0010C36D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1488. textures\dungeons\hotel lowend\htlcarpet_n.dds <-- Alternate texture for node NV_NCRFlag01BASE19:0 in clutter\flags\NV_NCR_Flag_S.NIF from htlcarpet [TXST:0010C36D] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1489. textures\dungeons\hotel lowend\htlcarpet.dds <-- Alternate texture for node NV_NCRFlag01BASE20:0 in clutter\flags\NV_NCR_Flag_S.NIF from htlcarpet [TXST:0010C36D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1490. textures\dungeons\hotel lowend\htlcarpet_n.dds <-- Alternate texture for node NV_NCRFlag01BASE20:0 in clutter\flags\NV_NCR_Flag_S.NIF from htlcarpet [TXST:0010C36D] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1491. meshes\architecture\strip\fillerhotelcornerwin.nif <-- ManhattanSkySkraperSideSolid14 [STAT:0605C0B8] \ STAT \ Model \ MODL - Model Filename
  1492. textures\nvdlc03\landscape\grass\nvdlc03astroturf.dds <-- Alternate texture for node cornerWin:0 in architecture\Strip\FillerHotelCornerWin.NIF from LandscapeNVDLC03Astroturf [TXST:0300373D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1493. textures\landscape\grassgreensuburb01_n.dds <-- Alternate texture for node cornerWin:0 in architecture\Strip\FillerHotelCornerWin.NIF from LandscapeNVDLC03Astroturf [TXST:0300373D] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1494. meshes\architecture\strip\fillerhotelmidwin.nif <-- ManhattanSkySkraperSideSolid13 [STAT:0605C0B7] \ STAT \ Model \ MODL - Model Filename
  1495. textures\nvdlc03\landscape\grass\nvdlc03astroturf.dds <-- Alternate texture for node midWin_fixedUV:0 in architecture\Strip\FillerHotelMidWin.NIF from LandscapeNVDLC03Astroturf [TXST:0300373D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1496. textures\landscape\grassgreensuburb01_n.dds <-- Alternate texture for node midWin_fixedUV:0 in architecture\Strip\FillerHotelMidWin.NIF from LandscapeNVDLC03Astroturf [TXST:0300373D] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1497. meshes\nvdlc04\architecture\bgbld\nvdlc04bgbld01.nif <-- ManhattanTanTower01 [STAT:06058024] \ STAT \ Model \ MODL - Model Filename
  1498. textures\landscape\watergravelsandnv02.dds <-- Alternate texture for node NVDLC04bgBld01:1 in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeWaterGravelSandNV02 [TXST:00103FF0] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1499. textures\landscape\watergravelsandnv02_n.dds <-- Alternate texture for node NVDLC04bgBld01:1 in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeWaterGravelSandNV02 [TXST:00103FF0] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1500. textures\landscape\watergravelsandnv02.dds <-- Alternate texture for node NVDLC04bgBld01damage in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeWaterGravelSandNV02 [TXST:00103FF0] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1501. textures\landscape\watergravelsandnv02_n.dds <-- Alternate texture for node NVDLC04bgBld01damage in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeWaterGravelSandNV02 [TXST:00103FF0] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1502. meshes\architecture\strip\fillerhotelcornerwin.nif <-- ManhattanSkySkraperSideSolid12 [STAT:060574B5] \ STAT \ Model \ MODL - Model Filename
  1503. textures\nvdlc02\landscape\terrain\nvdlc02_rockyground.dds <-- Alternate texture for node cornerWin:0 in architecture\Strip\FillerHotelCornerWin.NIF from LandscapeGroundRockyNVDLC02 [TXST:0200B8A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1504. textures\nvdlc02\landscape\terrain\nvdlc02_rockyground_n.dds <-- Alternate texture for node cornerWin:0 in architecture\Strip\FillerHotelCornerWin.NIF from LandscapeGroundRockyNVDLC02 [TXST:0200B8A8] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1505. meshes\architecture\strip\fillerhotelmidwin.nif <-- ManhattanSkySkraperSideSolid11 [STAT:060574B4] \ STAT \ Model \ MODL - Model Filename
  1506. textures\nvdlc02\landscape\terrain\nvdlc02_rockyground.dds <-- Alternate texture for node midWin_fixedUV:0 in architecture\Strip\FillerHotelMidWin.NIF from LandscapeGroundRockyNVDLC02 [TXST:0200B8A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1507. textures\nvdlc02\landscape\terrain\nvdlc02_rockyground_n.dds <-- Alternate texture for node midWin_fixedUV:0 in architecture\Strip\FillerHotelMidWin.NIF from LandscapeGroundRockyNVDLC02 [TXST:0200B8A8] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1508. meshes\armor\robot\warmachine\warmachine_def_heavy.nif <-- LoaderStatic01 [STAT:06053674] \ STAT \ Model \ MODL - Model Filename
  1509. textures\architecture\urban\concretequad01.dds <-- Texture for GoldenGateBridgePillar [STAT:0603EF6A] \ STAT \ Model \ MODL - Model Filename: meshes\spd\arcitecture\concretestructure\constructsetpillarblank01.nif
  1510. textures\architecture\urban\concretequad01_n.dds <-- Texture for GoldenGateBridgePillar [STAT:0603EF6A] \ STAT \ Model \ MODL - Model Filename: meshes\spd\arcitecture\concretestructure\constructsetpillarblank01.nif
  1511. textures\nvdlc02\landscape\terrain\nvdlc02_rockyground.dds <-- Alternate texture for node Box09 in SPD\Arcitecture\ConcreteStructure\ConStructSetPillarBlank01.nif from LandscapeGroundRockyNVDLC02 [TXST:0200B8A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1512. textures\nvdlc02\landscape\terrain\nvdlc02_rockyground_n.dds <-- Alternate texture for node Box09 in SPD\Arcitecture\ConcreteStructure\ConStructSetPillarBlank01.nif from LandscapeGroundRockyNVDLC02 [TXST:0200B8A8] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1513. meshes\architecture\urban\keybridge\keybridgelightbase01.nif <-- GoldenGateBridgeRivet [STAT:0603EF65] \ STAT \ Model \ MODL - Model Filename
  1514. textures\nvdlc02\landscape\terrain\nvdlc02_rockyground.dds <-- Alternate texture for node KeyBridgeLightBase01:0 in Architecture\Urban\KeyBridge\KeyBridgeLightBase01.NIF from LandscapeGroundRockyNVDLC02 [TXST:0200B8A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1515. textures\nvdlc02\landscape\terrain\nvdlc02_rockyground_n.dds <-- Alternate texture for node KeyBridgeLightBase01:0 in Architecture\Urban\KeyBridge\KeyBridgeLightBase01.NIF from LandscapeGroundRockyNVDLC02 [TXST:0200B8A8] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1516. meshes\clutter\flags\nv_ncr_flag.nif <-- InstituteFlag01 [STAT:0603DF3A] \ STAT \ Model \ MODL - Model Filename
  1517. textures\kds\terranempireflagwavel01.dds <-- Alternate texture for node NV_NCRFlag01BASE19:0 in clutter\flags\NV_NCR_Flag.NIF from InstituteFlagTexture [TXST:0603DC6A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1518. textures\weapons\1handpistol\1stperson10mmsubmachineextendedmag_n.dds <-- Alternate texture for node NV_NCRFlag01BASE19:0 in clutter\flags\NV_NCR_Flag.NIF from InstituteFlagTexture [TXST:0603DC6A] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1519. textures\kds\terranempireflagwavel01.dds <-- Alternate texture for node NV_NCRFlag01BASE20:0 in clutter\flags\NV_NCR_Flag.NIF from InstituteFlagTexture [TXST:0603DC6A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1520. textures\weapons\1handpistol\1stperson10mmsubmachineextendedmag_n.dds <-- Alternate texture for node NV_NCRFlag01BASE20:0 in clutter\flags\NV_NCR_Flag.NIF from InstituteFlagTexture [TXST:0603DC6A] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1521. meshes\architecture\wasteland\powerstationblock01.nif <-- ManhattanRooftopFiller01 [STAT:0603DE29] \ STAT \ Model \ MODL - Model Filename
  1522. textures\landscape\watermossnv01.dds <-- Alternate texture for node PowerStationBlock01:1 in Architecture\Wasteland\PowerStationBlock01.NIF from LandscapeWaterMossNV01 [TXST:00103FF1] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1523. textures\landscape\watermossnv01_n.dds <-- Alternate texture for node PowerStationBlock01:1 in Architecture\Wasteland\PowerStationBlock01.NIF from LandscapeWaterMossNV01 [TXST:00103FF1] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1524. meshes\architecture\urban\hotelroof\hotelroofwall01.nif <-- ManhattanRooftopStraight01 [STAT:0603BC61] \ STAT \ Model \ MODL - Model Filename
  1525. textures\landscape\watermossnv01.dds <-- Alternate texture for node HotelRoofWall01:8 in architecture\urban\hotelroof\hotelroofwall01.nif from LandscapeWaterMossNV01 [TXST:00103FF1] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1526. textures\landscape\watermossnv01_n.dds <-- Alternate texture for node HotelRoofWall01:8 in architecture\urban\hotelroof\hotelroofwall01.nif from LandscapeWaterMossNV01 [TXST:00103FF1] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1527. meshes\architecture\urban\hotelroof\hotelroofcorner01.nif <-- ManhattanRooftopCorner01 [STAT:0603BC5F] \ STAT \ Model \ MODL - Model Filename
  1528. textures\landscape\watermossnv01.dds <-- Alternate texture for node HotelRoofCorner01:8 in architecture\urban\hotelroof\hotelroofcorner01.nif from LandscapeWaterMossNV01 [TXST:00103FF1] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1529. textures\landscape\watermossnv01_n.dds <-- Alternate texture for node HotelRoofCorner01:8 in architecture\urban\hotelroof\hotelroofcorner01.nif from LandscapeWaterMossNV01 [TXST:00103FF1] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1530. meshes\architecture\paradisefalls\buildings\paradisefallsbuilding01.nif <-- UNATCplaceholder [STAT:0603770D] \ STAT \ Model \ MODL - Model Filename
  1531. meshes\liberty55.nif <-- sol03 [STAT:06037604] \ STAT \ Model \ MODL - Model Filename
  1532. textures\landscape\dlcanch\dlcanch_snow_scrubwastes01.dds <-- Alternate texture for node armrobe in liberty55.nif from LandscapeDLCAnchsnowScrubWastes01 [TXST:0007EA59] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1533. textures\landscape\dlcanch\dlcanch_snow_scrubwastes01_n.dds <-- Alternate texture for node armrobe in liberty55.nif from LandscapeDLCAnchsnowScrubWastes01 [TXST:0007EA59] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1534. meshes\liberty44.nif <-- sol02 [STAT:06037602] \ STAT \ Model \ MODL - Model Filename
  1535. textures\landscape\dlcanch\dlcanch_snow_scrubwastes01.dds <-- Alternate texture for node head in liberty44.nif from LandscapeDLCAnchsnowScrubWastes01 [TXST:0007EA59] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1536. textures\landscape\dlcanch\dlcanch_snow_scrubwastes01_n.dds <-- Alternate texture for node head in liberty44.nif from LandscapeDLCAnchsnowScrubWastes01 [TXST:0007EA59] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1537. meshes\liberty33.nif <-- sol01 [STAT:060375FF] \ STAT \ Model \ MODL - Model Filename
  1538. textures\landscape\dlcanch\dlcanch_snow_scrubwastes01.dds <-- Alternate texture for node robe in liberty33.nif from LandscapeDLCAnchsnowScrubWastes01 [TXST:0007EA59] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1539. textures\landscape\dlcanch\dlcanch_snow_scrubwastes01_n.dds <-- Alternate texture for node robe in liberty33.nif from LandscapeDLCAnchsnowScrubWastes01 [TXST:0007EA59] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1540. meshes\dungeons\neoclassical\room\neormpitfreestairs01.nif <-- AlcatrazYardSteps [STAT:06034B59] \ STAT \ Model \ MODL - Model Filename
  1541. textures\landscape\crackeddirtwastes01.dds <-- Alternate texture for node NeoRmPitFreeStairs01:2 in Dungeons\Neoclassical\Room\NeoRmPitFreeStairs01.NIF from LandscapeCrackedDirtBarrenWastes01 [TXST:000357B7] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1542. textures\landscape\crackeddirtwastes01_n.dds <-- Alternate texture for node NeoRmPitFreeStairs01:2 in Dungeons\Neoclassical\Room\NeoRmPitFreeStairs01.NIF from LandscapeCrackedDirtBarrenWastes01 [TXST:000357B7] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1543. meshes\clutter\camps\camplog01.nif <-- AlcatrazLog01 [STAT:0603328D] \ STAT \ Model \ MODL - Model Filename
  1544. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node CampLog01:0 in Clutter\Camps\CampLog01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1545. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node CampLog01:0 in Clutter\Camps\CampLog01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1546. meshes\dlcpitt\architecture\catwalkkit\dlcpittcat1waynorails01.nif <-- AlcatrazUniqueStairs05 [STAT:06033289] \ STAT \ Model \ MODL - Model Filename
  1547. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node DLCPittCat1wayNoRails01:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCat1wayNoRails01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1548. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node DLCPittCat1wayNoRails01:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCat1wayNoRails01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1549. meshes\dlcpitt\architecture\catwalkkit\dlcpittcat2way01.nif <-- AlcatrazUniqueStairs04 [STAT:06033283] \ STAT \ Model \ MODL - Model Filename
  1550. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node DLCPittCat2way01:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCat2way01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1551. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node DLCPittCat2way01:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCat2way01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1552. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node Rails03:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCat2way01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1553. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node Rails03:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCat2way01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1554. meshes\dlcpitt\architecture\catwalkkit\dlcpittcat3way01.nif <-- AlcatrazUniqueStairs03 [STAT:06033281] \ STAT \ Model \ MODL - Model Filename
  1555. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node DLCPittCat3way01:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCat3way01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1556. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node DLCPittCat3way01:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCat3way01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1557. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node Rails05:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCat3way01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1558. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node Rails05:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCat3way01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1559. meshes\dlcpitt\architecture\catwalkkit\dlcpittcatstairsturnfullr01.nif <-- AlcatrazUniqueStairs02 [STAT:0603327E] \ STAT \ Model \ MODL - Model Filename
  1560. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node DLCPittCatStairsTurnFullR01:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCatStairsTurnFullR01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1561. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node DLCPittCatStairsTurnFullR01:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCatStairsTurnFullR01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1562. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node Stairs07:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCatStairsTurnFullR01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1563. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node Stairs07:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCatStairsTurnFullR01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1564. meshes\dlcpitt\architecture\catwalkkit\dlcpittcatstairshalftop.nif <-- AlcatrazUniqueStairs01 [STAT:0603327B] \ STAT \ Model \ MODL - Model Filename
  1565. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node DLCPittCatStairsHalfTop:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCatStairsHalfTop.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1566. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node DLCPittCatStairsHalfTop:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCatStairsHalfTop.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1567. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node Stairs04:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCatStairsHalfTop.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1568. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node Stairs04:14 in DLCPitt\Architecture\CatwalkKit\DLCPittCatStairsHalfTop.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1569. meshes\architecture\diner\dinernosign.nif <-- ManhattanTicketStation [STAT:0602FEAD] \ STAT \ Model \ MODL - Model Filename
  1570. textures\architecture\urban\concretequad01.dds <-- Texture for ManhattanGrandCentralStationBlock01 [STAT:0602DAF3] \ STAT \ Model \ MODL - Model Filename: meshes\spd\arcitecture\concretestructure\constructsetpillarblank01.nif
  1571. textures\architecture\urban\concretequad01_n.dds <-- Texture for ManhattanGrandCentralStationBlock01 [STAT:0602DAF3] \ STAT \ Model \ MODL - Model Filename: meshes\spd\arcitecture\concretestructure\constructsetpillarblank01.nif
  1572. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node Box09 in SPD\Arcitecture\ConcreteStructure\ConStructSetPillarBlank01.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1573. meshes\nvdlc01\architecture\townsquare\nvdlc01_tskit-archgate02.nif <-- GrandCentralStationArch04 [STAT:0602D3D2] \ STAT \ Model \ MODL - Model Filename
  1574. textures\landscape\watermossnv01.dds <-- Alternate texture for node NVDLC01_TSKit-ArchGate02:5 in NVDLC01\architecture\TownSquare\NVDLC01_TSKit-ArchGate02.NIF from LandscapeWaterMossNV01 [TXST:00103FF1] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1575. textures\landscape\watermossnv01_n.dds <-- Alternate texture for node NVDLC01_TSKit-ArchGate02:5 in NVDLC01\architecture\TownSquare\NVDLC01_TSKit-ArchGate02.NIF from LandscapeWaterMossNV01 [TXST:00103FF1] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1576. meshes\nvdlc01\architecture\townsquare\nvdlc01_tskit-arch04.nif <-- GrandCentralStationArch03 [STAT:0602D3C2] \ STAT \ Model \ MODL - Model Filename
  1577. textures\landscape\rootsoasis01.dds <-- Alternate texture for node NVDLC01_TSKit-Arch04:5 in NVDLC01\architecture\TownSquare\NVDLC01_TSKit-Arch04.nif from LandscapeRootsOasis01 [TXST:00046250] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1578. textures\landscape\rootsoasis01_n.dds <-- Alternate texture for node NVDLC01_TSKit-Arch04:5 in NVDLC01\architecture\TownSquare\NVDLC01_TSKit-Arch04.nif from LandscapeRootsOasis01 [TXST:00046250] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1579. meshes\architecture\bouldercity\arcadecenter.nif <-- GrandCentralStationArch02 [STAT:0602D2D3] \ STAT \ Model \ MODL - Model Filename
  1580. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node ArcadeCenter:0 in architecture\BoulderCity\ArcadeCenter.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1581. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node ArcadeCenter:1 in architecture\BoulderCity\ArcadeCenter.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1582. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node ArcadeCenter:2 in architecture\BoulderCity\ArcadeCenter.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1583. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node ArcadeCenter:4 in architecture\BoulderCity\ArcadeCenter.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1584. meshes\architecture\bouldercity\arcadecenterlong.nif <-- GrandCentralStationArch01 [STAT:0602D2D0] \ STAT \ Model \ MODL - Model Filename
  1585. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node ArcadeCenterLong:0 in architecture\BoulderCity\ArcadeCenterLong.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1586. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node ArcadeCenterLong:1 in architecture\BoulderCity\ArcadeCenterLong.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1587. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node ArcadeCenterLong:2 in architecture\BoulderCity\ArcadeCenterLong.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1588. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node ArcadeCenterLong:4 in architecture\BoulderCity\ArcadeCenterLong.nif from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1589. meshes\landscape\nv_rocks\nvn_rockcanyon03.nif <-- ManhattanFrozenIze02 [STAT:0602BA7C] \ STAT \ Model \ MODL - Model Filename
  1590. textures\landscape\dlcanch\dlcanch_snow_rockcanyon01.dds <-- Alternate texture for node NVN_RockCanyon03:1 in landscape\NV_Rocks\NVN_RockCanyon03.nif from LandscapeDLCAnchRockCanyon01 [TXST:0007EA5D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1591. textures\landscape\dlcanch\dlcanch_rockcanyon01_n.dds <-- Alternate texture for node NVN_RockCanyon03:1 in landscape\NV_Rocks\NVN_RockCanyon03.nif from LandscapeDLCAnchRockCanyon01 [TXST:0007EA5D] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1592. meshes\landscape\nv_rocks\frosted\nvn_rockcanyon01_frosted.nif <-- ManhattanFrozenIze01 [STAT:0602BA79] \ STAT \ Model \ MODL - Model Filename
  1593. textures\landscape\dlcanch\dlcanch_snow_rockcanyon01.dds <-- Alternate texture for node NVN_RockCanyon01_Frosted:0 in landscape\NV_Rocks\Frosted\NVN_RockCanyon01_Frosted.nif from LandscapeDLCAnchRockCanyon01 [TXST:0007EA5D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1594. textures\landscape\dlcanch\dlcanch_rockcanyon01_n.dds <-- Alternate texture for node NVN_RockCanyon01_Frosted:0 in landscape\NV_Rocks\Frosted\NVN_RockCanyon01_Frosted.nif from LandscapeDLCAnchRockCanyon01 [TXST:0007EA5D] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1595. meshes\nvdlc03\architecture\nvdlc03vinesb.nif <-- ManhattanVines02 [STAT:0602BA50] \ STAT \ Model \ MODL - Model Filename
  1596. textures\landscape\dlcanch\dlcanch_snow_scrubwastes01.dds <-- Alternate texture for node NVDLC03VinesB:0 in NVDLC03\Architecture\NVDLC03VinesB.NIF from LandscapeDLCAnchsnowScrubWastes01 [TXST:0007EA59] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1597. textures\landscape\dlcanch\dlcanch_snow_scrubwastes01_n.dds <-- Alternate texture for node NVDLC03VinesB:0 in NVDLC03\Architecture\NVDLC03VinesB.NIF from LandscapeDLCAnchsnowScrubWastes01 [TXST:0007EA59] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1598. meshes\nvdlc03\architecture\nvdlc03vinesa.nif <-- ManhattanVines01 [STAT:0602BA4E] \ STAT \ Model \ MODL - Model Filename
  1599. textures\landscape\dlcanch\dlcanch_snow_scrubwastes01.dds <-- Alternate texture for node NVDLC03VinesA:0 in NVDLC03\Architecture\NVDLC03VinesA.NIF from LandscapeDLCAnchsnowScrubWastes01 [TXST:0007EA59] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1600. textures\landscape\dlcanch\dlcanch_snow_scrubwastes01_n.dds <-- Alternate texture for node NVDLC03VinesA:0 in NVDLC03\Architecture\NVDLC03VinesA.NIF from LandscapeDLCAnchsnowScrubWastes01 [TXST:0007EA59] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1601. meshes\dungeons\nvgamorrah\nvgomorrahcolumn06.nif <-- ManhattanColumn01 [STAT:06026DBA] \ STAT \ Model \ MODL - Model Filename
  1602. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node NVGomorrahColumn06:2 in dungeons\NVGamorrah\NVGomorrahColumn06.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1603. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node NVGomorrahColumn06:2 in dungeons\NVGamorrah\NVGomorrahColumn06.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1604. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node NVGomorrahColumn06:4 in dungeons\NVGamorrah\NVGomorrahColumn06.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1605. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node NVGomorrahColumn06:4 in dungeons\NVGamorrah\NVGomorrahColumn06.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1606. meshes\landscape\nv_rocks\frosted\nvn_rockcanyon19_frosted.nif <-- HarborSnowPack02 [STAT:06025D27] \ STAT \ Model \ MODL - Model Filename
  1607. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node NVN_RockCanyon21:0 in landscape\NV_Rocks\Frosted\NVN_RockCanyon19_Frosted.nif from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1608. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node NVN_RockCanyon21:0 in landscape\NV_Rocks\Frosted\NVN_RockCanyon19_Frosted.nif from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1609. meshes\landscape\nv_rocks\frosted\nvn_rockcanyon18_frosted.nif <-- HarborSnowPack01 [STAT:06025D26] \ STAT \ Model \ MODL - Model Filename
  1610. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node NVN_RockCanyon18FROSTED:0 in landscape\NV_Rocks\Frosted\NVN_RockCanyon18_Frosted.nif from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1611. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node NVN_RockCanyon18FROSTED:0 in landscape\NV_Rocks\Frosted\NVN_RockCanyon18_Frosted.nif from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1612. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node NVN_RockCanyon18FROSTED:1 in landscape\NV_Rocks\Frosted\NVN_RockCanyon18_Frosted.nif from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1613. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node NVN_RockCanyon18FROSTED:1 in landscape\NV_Rocks\Frosted\NVN_RockCanyon18_Frosted.nif from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1614. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node NVN_RockCanyon18FROSTED:2 in landscape\NV_Rocks\Frosted\NVN_RockCanyon18_Frosted.nif from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1615. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node NVN_RockCanyon18FROSTED:2 in landscape\NV_Rocks\Frosted\NVN_RockCanyon18_Frosted.nif from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1616. meshes\architecture\urban\decals\dirtdecal02.nif <-- IceSpot01 [STAT:06025D16] \ STAT \ Model \ MODL - Model Filename
  1617. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node DirtDecal02:0 in Architecture\Urban\Decals\DirtDecal02.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1618. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node DirtDecal02:0 in Architecture\Urban\Decals\DirtDecal02.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1619. meshes\architecture\wasteland\exteriorwatertank01.nif <-- CastleClintonParapete [STAT:06024BCD] \ STAT \ Model \ MODL - Model Filename
  1620. textures\landscape\rubblebrick.dds <-- Alternate texture for node ShackExteriorWaterTank01:0 in Architecture\Wasteland\ExteriorWaterTank01.NIF from LandscapeRubbleBrick01 [TXST:0009565D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1621. textures\landscape\rubblebrick_n.dds <-- Alternate texture for node ShackExteriorWaterTank01:0 in Architecture\Wasteland\ExteriorWaterTank01.NIF from LandscapeRubbleBrick01 [TXST:0009565D] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1622. textures\landscape\rubblebrick.dds <-- Alternate texture for node ShackExteriorWaterTank01:1 in Architecture\Wasteland\ExteriorWaterTank01.NIF from LandscapeRubbleBrick01 [TXST:0009565D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1623. textures\landscape\rubblebrick_n.dds <-- Alternate texture for node ShackExteriorWaterTank01:1 in Architecture\Wasteland\ExteriorWaterTank01.NIF from LandscapeRubbleBrick01 [TXST:0009565D] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1624. textures\landscape\rubblebrick.dds <-- Alternate texture for node ShackExteriorWaterTank01:3 in Architecture\Wasteland\ExteriorWaterTank01.NIF from LandscapeRubbleBrick01 [TXST:0009565D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1625. textures\landscape\rubblebrick_n.dds <-- Alternate texture for node ShackExteriorWaterTank01:3 in Architecture\Wasteland\ExteriorWaterTank01.NIF from LandscapeRubbleBrick01 [TXST:0009565D] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1626. meshes\architecture\transmissionbuildings\transmissionbldgtall.nif <-- CastleClintonTop01 [STAT:06024BC8] \ STAT \ Model \ MODL - Model Filename
  1627. textures\landscape\rubblebrick.dds <-- Alternate texture for node TransmissionBldgTall:1 in architecture\transmissionbuildings\TransmissionBldgTall.NIF from LandscapeRubbleBrick01 [TXST:0009565D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1628. textures\landscape\rubblebrick_n.dds <-- Alternate texture for node TransmissionBldgTall:1 in architecture\transmissionbuildings\TransmissionBldgTall.NIF from LandscapeRubbleBrick01 [TXST:0009565D] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1629. textures\landscape\rubblebrick.dds <-- Alternate texture for node TransmissionBldgTall:2 in architecture\transmissionbuildings\TransmissionBldgTall.NIF from LandscapeRubbleBrick01 [TXST:0009565D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1630. textures\landscape\rubblebrick_n.dds <-- Alternate texture for node TransmissionBldgTall:2 in architecture\transmissionbuildings\TransmissionBldgTall.NIF from LandscapeRubbleBrick01 [TXST:0009565D] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1631. textures\landscape\rubblebrick.dds <-- Alternate texture for node TransmissionBldgTall:3 in architecture\transmissionbuildings\TransmissionBldgTall.NIF from LandscapeRubbleBrick01 [TXST:0009565D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1632. textures\landscape\rubblebrick_n.dds <-- Alternate texture for node TransmissionBldgTall:3 in architecture\transmissionbuildings\TransmissionBldgTall.NIF from LandscapeRubbleBrick01 [TXST:0009565D] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1633. textures\landscape\rubblebrick.dds <-- Alternate texture for node TransmissionBldgTall:5 in architecture\transmissionbuildings\TransmissionBldgTall.NIF from LandscapeRubbleBrick01 [TXST:0009565D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1634. textures\landscape\rubblebrick_n.dds <-- Alternate texture for node TransmissionBldgTall:5 in architecture\transmissionbuildings\TransmissionBldgTall.NIF from LandscapeRubbleBrick01 [TXST:0009565D] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1635. meshes\nvdlc01\architecture\townsquare\nvdlc01_tskit-flatcolumn.nif <-- CastleClintonColumn [STAT:06024BBE] \ STAT \ Model \ MODL - Model Filename
  1636. textures\landscape\rubblebrick.dds <-- Alternate texture for node NVDLC01_TSKit-FlatColumn:0 in NVDLC01\architecture\TownSquare\NVDLC01_TSKit-FlatColumn.NIF from LandscapeRubbleBrick01 [TXST:0009565D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1637. textures\landscape\rubblebrick_n.dds <-- Alternate texture for node NVDLC01_TSKit-FlatColumn:0 in NVDLC01\architecture\TownSquare\NVDLC01_TSKit-FlatColumn.NIF from LandscapeRubbleBrick01 [TXST:0009565D] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1638. meshes\architecture\strip\fillerhotelcornerwin.nif <-- ManhattanSkySkraperSideSolid10 [STAT:060238DC] \ STAT \ Model \ MODL - Model Filename
  1639. textures\dlc03\architecture\concretewall\concretebasequad04nv.dds <-- Alternate texture for node cornerWin:0 in architecture\Strip\FillerHotelCornerWin.NIF from McCarranWallsNV01 [TXST:000F0695] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1640. textures\dlc03\architecture\concretewall\concretebasequad04_n.dds <-- Alternate texture for node cornerWin:0 in architecture\Strip\FillerHotelCornerWin.NIF from McCarranWallsNV01 [TXST:000F0695] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1641. meshes\architecture\strip\fillerhotelcornerwin.nif <-- ManhattanSkySkraperSideSolid09 [STAT:06022051] \ STAT \ Model \ MODL - Model Filename
  1642. textures\nvdlc02\landscape\terrain\nvdlc02_rockyground.dds <-- Alternate texture for node cornerWin:0 in architecture\Strip\FillerHotelCornerWin.NIF from LandscapeGroundRockyNVDLC02 [TXST:0200B8A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1643. textures\nvdlc02\landscape\terrain\nvdlc02_rockyground_n.dds <-- Alternate texture for node cornerWin:0 in architecture\Strip\FillerHotelCornerWin.NIF from LandscapeGroundRockyNVDLC02 [TXST:0200B8A8] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1644. meshes\architecture\strip\fillerhotelmidwin.nif <-- ManhattanSkySkraperSideSolid08 [STAT:0602204B] \ STAT \ Model \ MODL - Model Filename
  1645. textures\nvdlc02\landscape\terrain\nvdlc02_rockyground.dds <-- Alternate texture for node midWin_fixedUV:0 in architecture\Strip\FillerHotelMidWin.NIF from LandscapeGroundRockyNVDLC02 [TXST:0200B8A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1646. textures\nvdlc02\landscape\terrain\nvdlc02_rockyground_n.dds <-- Alternate texture for node midWin_fixedUV:0 in architecture\Strip\FillerHotelMidWin.NIF from LandscapeGroundRockyNVDLC02 [TXST:0200B8A8] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1647. meshes\architecture\strip\fillerhotelmidwin.nif <-- ManhattanSkySkraperSideSolid07 [STAT:0602204A] \ STAT \ Model \ MODL - Model Filename
  1648. textures\landscape\nv_rocks\nv_rockformations_02_d.dds <-- Alternate texture for node midWin_fixedUV:0 in architecture\Strip\FillerHotelMidWin.NIF from LandscapeRocksNV [TXST:0013F0FB] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1649. textures\landscape\nv_rocks\nv_rockformations_02_n.dds <-- Alternate texture for node midWin_fixedUV:0 in architecture\Strip\FillerHotelMidWin.NIF from LandscapeRocksNV [TXST:0013F0FB] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1650. meshes\architecture\strip\fillerhotelmidwin.nif <-- ManhattanSkySkraperSideSolid06 [STAT:06022049] \ STAT \ Model \ MODL - Model Filename
  1651. textures\dlc03\architecture\concretewall\concretebasequad04nv.dds <-- Alternate texture for node midWin_fixedUV:0 in architecture\Strip\FillerHotelMidWin.NIF from McCarranWallsNV01 [TXST:000F0695] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1652. textures\dlc03\architecture\concretewall\concretebasequad04_n.dds <-- Alternate texture for node midWin_fixedUV:0 in architecture\Strip\FillerHotelMidWin.NIF from McCarranWallsNV01 [TXST:000F0695] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1653. meshes\dungeons\caves\rocks\cavestalactite03.nif <-- SnowStalactite01 [STAT:0601F781] \ STAT \ Model \ MODL - Model Filename
  1654. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node CaveStalactite03:10 in Dungeons\Caves\Rocks\CaveStalactite03.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1655. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node CaveStalactite03:10 in Dungeons\Caves\Rocks\CaveStalactite03.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1656. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node CaveStalactite03:9 in Dungeons\Caves\Rocks\CaveStalactite03.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1657. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node CaveStalactite03:9 in Dungeons\Caves\Rocks\CaveStalactite03.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1658. meshes\nvdlc01\architecture\townsquare\nvdlc01_tskit-roof01.nif <-- WaterfrontRoofStraight01 [STAT:0601E10D] \ STAT \ Model \ MODL - Model Filename
  1659. textures\landscape\riverbedlowlands02.dds <-- Alternate texture for node NVDLC01_TSKit-Roof01:4 in NVDLC01\architecture\TownSquare\NVDLC01_TSKit-Roof01.NIF from LandscapeRiverBedLowlands02 [TXST:00034155] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1660. textures\landscape\riverbedlowlands02_n.dds <-- Alternate texture for node NVDLC01_TSKit-Roof01:4 in NVDLC01\architecture\TownSquare\NVDLC01_TSKit-Roof01.NIF from LandscapeRiverBedLowlands02 [TXST:00034155] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1661. meshes\nvdlc01\architecture\townsquare\nvdlc01_tskit-roof90.nif <-- WaterfrontRoofCorner01 [STAT:0601E10B] \ STAT \ Model \ MODL - Model Filename
  1662. textures\landscape\riverbedlowlands02.dds <-- Alternate texture for node NVDLC01_TSKit-Roof90:4 in NVDLC01\architecture\TownSquare\NVDLC01_TSKit-Roof90.NIF from LandscapeRiverBedLowlands02 [TXST:00034155] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1663. textures\landscape\riverbedlowlands02_n.dds <-- Alternate texture for node NVDLC01_TSKit-Roof90:4 in NVDLC01\architecture\TownSquare\NVDLC01_TSKit-Roof90.NIF from LandscapeRiverBedLowlands02 [TXST:00034155] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1664. meshes\nvdlc01\dungeons\casino\lobby\nvdlc01caslormcolumn05.nif <-- WaterFrontColumn01 [STAT:0601E0DB] \ STAT \ Model \ MODL - Model Filename
  1665. textures\landscape\dirtscumwasteland01.dds <-- Alternate texture for node NVDLC01CasLoRmColumn05:0 in NVDLC01\dungeons\casino\lobby\NVDLC01CasLoRmColumn05.NIF from LandscapeDirtScumWasteland01 [TXST:00015453] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1666. textures\landscape\dirtscumwasteland01_n.dds <-- Alternate texture for node NVDLC01CasLoRmColumn05:0 in NVDLC01\dungeons\casino\lobby\NVDLC01CasLoRmColumn05.NIF from LandscapeDirtScumWasteland01 [TXST:00015453] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1667. meshes\nvdlc04\architecture\bgbld\nvdlc04bgbld01.nif <-- ManhattanLimestoneTower [STAT:0601D5C7] \ STAT \ Model \ MODL - Model Filename
  1668. textures\landscape\rockcanyon01.dds <-- Alternate texture for node NVDLC04bgBld01:1 in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeRockCanyon01 [TXST:0003A763] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1669. textures\landscape\rockcanyon01_n.dds <-- Alternate texture for node NVDLC04bgBld01:1 in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeRockCanyon01 [TXST:0003A763] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1670. textures\landscape\limestoneground_d.dds <-- Alternate texture for node NVDLC04bgBld01damage in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LimestoneGround [TXST:000E6709] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1671. textures\landscape\limestoneground_n.dds <-- Alternate texture for node NVDLC04bgBld01damage in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LimestoneGround [TXST:000E6709] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1672. meshes\architecture\wasteland\powerstationblock01.nif <-- ManhattanConcretePlaceholder03 [STAT:0601CB63] \ STAT \ Model \ MODL - Model Filename
  1673. textures\nvdlc02\landscape\terrain\nvdlc02_gravelground.dds <-- Alternate texture for node PowerStationBlock01:1 in Architecture\Wasteland\PowerStationBlock01.NIF from LandscapeGroundGravelNVDLC02 [TXST:0200B8AA] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1674. textures\nvdlc02\landscape\terrain\nvdlc02_gravelground_n.dds <-- Alternate texture for node PowerStationBlock01:1 in Architecture\Wasteland\PowerStationBlock01.NIF from LandscapeGroundGravelNVDLC02 [TXST:0200B8AA] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1675. meshes\architecture\strip\fillerhotelmidwin.nif <-- ManhattanSkySkraperSideSolid05 [STAT:0601C791] \ STAT \ Model \ MODL - Model Filename
  1676. textures\nvdlc02\landscape\terrain\nvdlc02_gravelground.dds <-- Alternate texture for node midWin_fixedUV:0 in architecture\Strip\FillerHotelMidWin.NIF from LandscapeGroundGravelNVDLC02 [TXST:0200B8AA] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1677. textures\nvdlc02\landscape\terrain\nvdlc02_gravelground_n.dds <-- Alternate texture for node midWin_fixedUV:0 in architecture\Strip\FillerHotelMidWin.NIF from LandscapeGroundGravelNVDLC02 [TXST:0200B8AA] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1678. meshes\architecture\wasteland\powerstationblock01.nif <-- ManhattanConcretePlaceholder02 [STAT:0601BDFC] \ STAT \ Model \ MODL - Model Filename
  1679. textures\dungeons\hotel lowend\htlrmceling.dds <-- Alternate texture for node PowerStationBlock01:1 in Architecture\Wasteland\PowerStationBlock01.NIF from htlRmCeling [TXST:0010C36E] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1680. textures\dungeons\office\offrmceiling01_n.dds <-- Alternate texture for node PowerStationBlock01:1 in Architecture\Wasteland\PowerStationBlock01.NIF from htlRmCeling [TXST:0010C36E] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1681. meshes\architecture\strip\fillerhotelcornerwin.nif <-- ManhattanSkySkraperSideSolid04 [STAT:0601BD2D] \ STAT \ Model \ MODL - Model Filename
  1682. textures\dungeons\hotel lowend\htlrmceling.dds <-- Alternate texture for node cornerWin:0 in architecture\Strip\FillerHotelCornerWin.NIF from htlRmCeling [TXST:0010C36E] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1683. textures\dungeons\office\offrmceiling01_n.dds <-- Alternate texture for node cornerWin:0 in architecture\Strip\FillerHotelCornerWin.NIF from htlRmCeling [TXST:0010C36E] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1684. meshes\architecture\strip\fillerhotelmidwin.nif <-- ManhattanSkySkraperSideSolid03 [STAT:0601BD2C] \ STAT \ Model \ MODL - Model Filename
  1685. textures\dungeons\hotel lowend\htlrmceling.dds <-- Alternate texture for node midWin_fixedUV:0 in architecture\Strip\FillerHotelMidWin.NIF from htlRmCeling [TXST:0010C36E] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1686. textures\dungeons\office\offrmceiling01_n.dds <-- Alternate texture for node midWin_fixedUV:0 in architecture\Strip\FillerHotelMidWin.NIF from htlRmCeling [TXST:0010C36E] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1687. meshes\architecture\wasteland\powerstationblock01.nif <-- ManhattanUniqueConcrete01 [STAT:0601A2A3] \ STAT \ Model \ MODL - Model Filename
  1688. textures\dlc03\architecture\concretewall\concretebasequad04nv.dds <-- Alternate texture for node PowerStationBlock01:1 in Architecture\Wasteland\PowerStationBlock01.NIF from McCarranWallsNV01 [TXST:000F0695] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1689. textures\dlc03\architecture\concretewall\concretebasequad04_n.dds <-- Alternate texture for node PowerStationBlock01:1 in Architecture\Wasteland\PowerStationBlock01.NIF from McCarranWallsNV01 [TXST:000F0695] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1690. textures\architecture\urban\concretequad01.dds <-- Texture for ManhattanPillarBrick [STAT:0601A240] \ STAT \ Model \ MODL - Model Filename: meshes\spd\arcitecture\concretestructure\constructsetpillarblank01.nif
  1691. textures\architecture\urban\concretequad01_n.dds <-- Texture for ManhattanPillarBrick [STAT:0601A240] \ STAT \ Model \ MODL - Model Filename: meshes\spd\arcitecture\concretestructure\constructsetpillarblank01.nif
  1692. textures\landscape\vault22dirt.dds <-- Alternate texture for node Box09 in SPD\Arcitecture\ConcreteStructure\ConStructSetPillarBlank01.nif from LandscapeDirtNV [TXST:0011673A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1693. textures\landscape\vault22dirt_n.dds <-- Alternate texture for node Box09 in SPD\Arcitecture\ConcreteStructure\ConStructSetPillarBlank01.nif from LandscapeDirtNV [TXST:0011673A] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1694. meshes\nvdlc04\architecture\bgbld\nvdlc04bgbld01.nif <-- ManhattanRedTower01 [STAT:06016569] \ STAT \ Model \ MODL - Model Filename
  1695. textures\landscape\vault22dirt.dds <-- Alternate texture for node NVDLC04bgBld01:1 in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeDirtNV [TXST:0011673A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1696. textures\landscape\vault22dirt_n.dds <-- Alternate texture for node NVDLC04bgBld01:1 in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeDirtNV [TXST:0011673A] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1697. textures\landscape\vault22dirt.dds <-- Alternate texture for node NVDLC04bgBld01damage in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeDirtNV [TXST:0011673A] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1698. textures\landscape\vault22dirt_n.dds <-- Alternate texture for node NVDLC04bgBld01damage in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeDirtNV [TXST:0011673A] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1699. meshes\architecture\urban\buildingkits\classicbldclocktower01.nif <-- ManhattanTop01 [STAT:06014E4F] \ STAT \ Model \ MODL - Model Filename
  1700. textures\landscape\limestoneground_d.dds <-- Alternate texture for node ClassicBldClockTower01:9 in architecture\urban\buildingkits\classicbldclocktower01.nif from LimestoneGround [TXST:000E6709] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1701. textures\landscape\limestoneground_n.dds <-- Alternate texture for node ClassicBldClockTower01:9 in architecture\urban\buildingkits\classicbldclocktower01.nif from LimestoneGround [TXST:000E6709] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1702. meshes\architecture\strip\fillerhotelcornerwin.nif <-- ManhattanSkySkraperSideSolid02 [STAT:06014B1F] \ STAT \ Model \ MODL - Model Filename
  1703. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node cornerWin:0 in architecture\Strip\FillerHotelCornerWin.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1704. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node cornerWin:0 in architecture\Strip\FillerHotelCornerWin.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1705. meshes\architecture\strip\fillerhotelmidwin.nif <-- ManhattanSkySkraperSideSolid01 [STAT:06014B1E] \ STAT \ Model \ MODL - Model Filename
  1706. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node midWin_fixedUV:0 in architecture\Strip\FillerHotelMidWin.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1707. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node midWin_fixedUV:0 in architecture\Strip\FillerHotelMidWin.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1708. meshes\nvdlc04\architecture\bgbld\nvdlc04bgbld01.nif <-- ManhattanGreyTower [STAT:06014475] \ STAT \ Model \ MODL - Model Filename
  1709. textures\landscape\riverbedlowlands02.dds <-- Alternate texture for node NVDLC04bgBld01:1 in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeRiverBedLowlands02 [TXST:00034155] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1710. textures\landscape\riverbedlowlands02_n.dds <-- Alternate texture for node NVDLC04bgBld01:1 in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeRiverBedLowlands02 [TXST:00034155] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1711. textures\landscape\riverbedlowlands02.dds <-- Alternate texture for node NVDLC04bgBld01damage in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeRiverBedLowlands02 [TXST:00034155] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1712. textures\landscape\riverbedlowlands02_n.dds <-- Alternate texture for node NVDLC04bgBld01damage in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeRiverBedLowlands02 [TXST:00034155] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1713. meshes\architecture\wasteland\exteriorwatertank01.nif <-- ManhattanConcretePlaceholder01 [STAT:0601074D] \ STAT \ Model \ MODL - Model Filename
  1714. textures\dlc03\architecture\concretewall\concretebasequad04nv.dds <-- Alternate texture for node ShackExteriorWaterTank01:0 in Architecture\Wasteland\ExteriorWaterTank01.NIF from McCarranWallsNV01 [TXST:000F0695] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1715. textures\dlc03\architecture\concretewall\concretebasequad04_n.dds <-- Alternate texture for node ShackExteriorWaterTank01:0 in Architecture\Wasteland\ExteriorWaterTank01.NIF from McCarranWallsNV01 [TXST:000F0695] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1716. textures\landscape\watersandnv01.dds <-- Alternate texture for node ShackExteriorWaterTank01:1 in Architecture\Wasteland\ExteriorWaterTank01.NIF from LandscapeWaterSandNV01 [TXST:00103FF2] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1717. textures\landscape\watersandnv01_n.dds <-- Alternate texture for node ShackExteriorWaterTank01:1 in Architecture\Wasteland\ExteriorWaterTank01.NIF from LandscapeWaterSandNV01 [TXST:00103FF2] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1718. textures\landscape\watersandnv01.dds <-- Alternate texture for node ShackExteriorWaterTank01:3 in Architecture\Wasteland\ExteriorWaterTank01.NIF from LandscapeWaterSandNV01 [TXST:00103FF2] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1719. textures\landscape\watersandnv01_n.dds <-- Alternate texture for node ShackExteriorWaterTank01:3 in Architecture\Wasteland\ExteriorWaterTank01.NIF from LandscapeWaterSandNV01 [TXST:00103FF2] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1720. meshes\nvdlc04\architecture\bgbld\nvdlc04bgbld01.nif <-- ManhattanWhiteTower01 [STAT:0600C54E] \ STAT \ Model \ MODL - Model Filename
  1721. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node NVDLC04bgBld01:1 in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1722. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node NVDLC04bgBld01:1 in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1723. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node NVDLC04bgBld01damage in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1724. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node NVDLC04bgBld01damage in NVDLC04\Architecture\BGBLD\NVDLC04bgBld01.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1725. meshes\clutter\flags\nv_ncr_flag_s_flipped.nif <-- TalonMinimalFlagclawandSkullbird [STAT:06004D59] \ STAT \ Model \ MODL - Model Filename
  1726. textures\clutter\flags\kdstalonflag02.dds <-- Alternate texture for node NV_NCRFlag01BASE19:0 in clutter\flags\NV_NCR_Flag_S_Flipped.NIF from KDTalonFlag02 [TXST:06004782] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1727. textures\clutter\flags\kdstalonflag01.dds <-- Alternate texture for node NV_NCRFlag01BASE20:0 in clutter\flags\NV_NCR_Flag_S_Flipped.NIF from KDTalonFlag01 [TXST:06004781] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1728. meshes\clutter\flags\nv_ncr_flag_s_flipped.nif <-- TalonMinimalFlagclawbothsides [STAT:06004D58] \ STAT \ Model \ MODL - Model Filename
  1729. textures\clutter\flags\kdstalonflag02.dds <-- Alternate texture for node NV_NCRFlag01BASE19:0 in clutter\flags\NV_NCR_Flag_S_Flipped.NIF from KDTalonFlag02 [TXST:06004782] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1730. textures\clutter\flags\kdstalonflag02.dds <-- Alternate texture for node NV_NCRFlag01BASE20:0 in clutter\flags\NV_NCR_Flag_S_Flipped.NIF from KDTalonFlag02 [TXST:06004782] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1731. meshes\clutter\flags\nv_ncr_hangfromtop02.nif <-- TalonhangfromTopSkullBird2 [STAT:06004787] \ STAT \ Model \ MODL - Model Filename
  1732. textures\clutter\flags\kdstalonflag01.dds <-- Alternate texture for node NV_LegionFlag:0 in clutter\flags\NV_NCR_HangfromTop02.NIF from KDTalonFlag01 [TXST:06004781] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1733. meshes\clutter\flags\nv_ncr_hangfromtop.nif <-- TalonFlagHangfromTopSkullbird01 [STAT:06004786] \ STAT \ Model \ MODL - Model Filename
  1734. textures\clutter\flags\kdstalonflag01.dds <-- Alternate texture for node NV_LegionFlag:0 in clutter\flags\NV_NCR_HangfromTop.NIF from KDTalonFlag01 [TXST:06004781] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1735. meshes\clutter\flags\nv_ncr_flag.nif <-- TalonFlagclawandSkullbird01 [STAT:06004785] \ STAT \ Model \ MODL - Model Filename
  1736. textures\clutter\flags\kdstalonflag01.dds <-- Alternate texture for node NV_NCRFlag01BASE19:0 in clutter\flags\NV_NCR_Flag.NIF from KDTalonFlag01 [TXST:06004781] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1737. textures\clutter\flags\kdstalonflag02.dds <-- Alternate texture for node NV_NCRFlag01BASE20:0 in clutter\flags\NV_NCR_Flag.NIF from KDTalonFlag02 [TXST:06004782] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1738. meshes\clutter\flags\nv_ncr_flag.nif <-- TalonFlagSkullBirdbothsides01 [STAT:06004784] \ STAT \ Model \ MODL - Model Filename
  1739. textures\clutter\flags\kdstalonflag01.dds <-- Alternate texture for node NV_NCRFlag01BASE19:0 in clutter\flags\NV_NCR_Flag.NIF from KDTalonFlag01 [TXST:06004781] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1740. textures\clutter\flags\kdstalonflag01.dds <-- Alternate texture for node NV_NCRFlag01BASE20:0 in clutter\flags\NV_NCR_Flag.NIF from KDTalonFlag01 [TXST:06004781] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1741. meshes\clutter\flags\nv_ncr_flag.nif <-- TalonFlagClawbothsides01 [STAT:06004783] \ STAT \ Model \ MODL - Model Filename
  1742. textures\clutter\flags\kdstalonflag02.dds <-- Alternate texture for node NV_NCRFlag01BASE19:0 in clutter\flags\NV_NCR_Flag.NIF from KDTalonFlag02 [TXST:06004782] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1743. textures\clutter\flags\kdstalonflag02.dds <-- Alternate texture for node NV_NCRFlag01BASE20:0 in clutter\flags\NV_NCR_Flag.NIF from KDTalonFlag02 [TXST:06004782] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1744. meshes\tjp\architecture set 1\large building 1 38.nif <-- TJPSkyscraper [STAT:06003281] \ STAT \ Model \ MODL - Model Filename
  1745. textures\tjp\architecture set 1\concrete texture base (dark 7).dds <-- Alternate texture for node Barracks01:0 in TJP\architecture set 1\Large Building 1 38.nif from TJPSkyscraperTexture01 [TXST:0600328B] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1746. textures\weapons\1handpistol\1stperson10mmsubmachinegun_n.dds <-- Alternate texture for node Barracks01:0 in TJP\architecture set 1\Large Building 1 38.nif from TJPSkyscraperTexture01 [TXST:0600328B] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1747. textures\tjp\architecture set 1\window 3.dds <-- Alternate texture for node Barracks01:0 in TJP\architecture set 1\Large Building 1 38.nif from TJPSkyscraperTexture02 [TXST:0600328C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1748. textures\weapons\1handpistol\1stperson10mmsubmachinegun_n.dds <-- Alternate texture for node Barracks01:0 in TJP\architecture set 1\Large Building 1 38.nif from TJPSkyscraperTexture02 [TXST:0600328C] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1749. textures\tjp\architecture set 1\window 3.dds <-- Alternate texture for node Barracks01:0 in TJP\architecture set 1\Large Building 1 38.nif from TJPSkyscraperTexture02 [TXST:0600328C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1750. textures\weapons\1handpistol\1stperson10mmsubmachinegun_n.dds <-- Alternate texture for node Barracks01:0 in TJP\architecture set 1\Large Building 1 38.nif from TJPSkyscraperTexture02 [TXST:0600328C] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  1751. meshes\architecture\statues\vstatue.nif <-- TheGarden [STAT:06002C7C] \ STAT \ Model \ MODL - Model Filename
  1752. meshes\architecture\statues\vstatue.nif <-- EmpireStateBld [STAT:06002C79] \ STAT \ Model \ MODL - Model Filename
  1753. meshes\jcd\journeyman\manhattan\mc blds\meshes\architecture\urban\backdrop\bgbld04.nif <-- MCBld04 [STAT:06000DFD] \ STAT \ Model \ MODL - Model Filename
  1754. meshes\jcd\journeyman\manhattan\mc blds\meshes\architecture\urban\backdrop\bgbld03.nif <-- MCBld03 [STAT:06000DFC] \ STAT \ Model \ MODL - Model Filename
  1755. meshes\jcd\journeyman\manhattan\mc blds\meshes\architecture\urban\backdrop\bgbld02.nif <-- MCBld02 [STAT:06000DFB] \ STAT \ Model \ MODL - Model Filename
  1756. meshes\jcd\journeyman\manhattan\mc blds\meshes\architecture\urban\buildingscomplete\bld02c4x5.nif <-- MCBld024x5 [STAT:06000DFA] \ STAT \ Model \ MODL - Model Filename
  1757. meshes\jcd\journeyman\manhattan\mc blds\meshes\architecture\urban\hotelbld3x5.nif <-- MCHotelBld3x5 [STAT:06000DF9] \ STAT \ Model \ MODL - Model Filename
  1758. meshes\architecture\urban\hotelroof\hotelfountain01.nif <-- SanFranMomumentPart03 [STAT:0005DDF5] \ STAT \ Model \ MODL - Model Filename
  1759. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node HotelFountain01:6 in Architecture\Urban\HotelRoof\HotelFountain01.NIF from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1760. textures\spd\dungions\concretetunnel\spdconcretequadbrown01.dds <-- Alternate texture for node HotelFountain01:8 in Architecture\Urban\HotelRoof\HotelFountain01.NIF from 0SPDConcreteTunnelBrown [TXST:050029E6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  1761. sound\fx\wpn\talon\p90.wav <-- WPNTalonP90DIST [SOUN:06003C01] \ SOUN \ FNAM - Sound Filename
  1762. sound\fx\wpn\talon\p90.wav <-- WPNTalonP90Fire3D [SOUN:06003C00] \ SOUN \ FNAM - Sound Filename
  1763. sound\fx\wpn\talon\p90.wav <-- WPNTalonP90Fire2D [SOUN:06003BFF] \ SOUN \ FNAM - Sound Filename
  1764. sound\fx\epicak\ak47-2.wav <-- WPNTalonVeriantChineseAssaultFire2D [SOUN:06002D90] \ SOUN \ FNAM - Sound Filename
  1765. sound\fx\epicak\ak47-2.wav <-- WPNTalonVeriantChineseAssaulRifleFire3D [SOUN:06002D8D] \ SOUN \ FNAM - Sound Filename
  1766. sound\fx\wpn\m92se\beretta.wav <-- TalonSamuraisEdge2d [SOUN:06002D89] \ SOUN \ FNAM - Sound Filename
  1767. sound\fx\wpn\m92se\beretta.wav <-- TalonSamuraisEdge [SOUN:06002D87] \ SOUN \ FNAM - Sound Filename
  1768. sound\fx\wpn\talon\wpn_talonsmg_fire_2d.wav <-- TalonSMG2d [SOUN:06002201] \ SOUN \ FNAM - Sound Filename
  1769. sound\fx\wpn\talon\wpn_talonsmgfire_3d.wav <-- TalonSMG3d [SOUN:06002200] \ SOUN \ FNAM - Sound Filename
  1770. sound\fx\wpn\talon\wpn_talonchineserifleassault_fire_2d.wav <-- WPNTalonChineseAssaultFire2D [SOUN:060010B2] \ SOUN \ FNAM - Sound Filename
  1771. sound\fx\wpn\talon\wpn_talonchineserifleassault_fire_3d.wav <-- WPNTalonChineseAssaulRifleFire3D [SOUN:060010B0] \ SOUN \ FNAM - Sound Filename
  1772. sound\fx\wpn\talon\wpn_talonpistol10mm_fire_3d.wav <-- WPNTalon10mm3DDIST [SOUN:06000AE7] \ SOUN \ FNAM - Sound Filename
  1773. sound\fx\wpn\talon\wpn_talonpistol10mm_fire_2d.wav <-- WPNTalon10mmFire2D [SOUN:06000AE6] \ SOUN \ FNAM - Sound Filename
  1774. sound\fx\wpn\talon\wpn_talonpistol10mm_fire_3d.wav <-- WPNTalon10mmFire3D [SOUN:06000AE5] \ SOUN \ FNAM - Sound Filename
  1775. meshes\scol\angelisland03.nif <-- AngelIsland03 [SCOL:060A62CB] \ SCOL \ Model \ MODL - Model Filename
  1776. meshes\scol\angelisland02.nif <-- AngelIsland02 [SCOL:060A62B7] \ SCOL \ Model \ MODL - Model Filename
  1777. meshes\scol\angelisland01.nif <-- AngelIsland01 [SCOL:060A62A9] \ SCOL \ Model \ MODL - Model Filename
  1778. meshes\scol\sanfranbld24.nif <-- SanFranBld24 [SCOL:060A4D31] \ SCOL \ Model \ MODL - Model Filename
  1779. meshes\scol\sanfranbldwing01.nif <-- SanFranBldWing01 [SCOL:060A4C9A] \ SCOL \ Model \ MODL - Model Filename
  1780. meshes\scol\sanfranbld23.nif <-- SanFranBld23 [SCOL:060A3242] \ SCOL \ Model \ MODL - Model Filename
  1781. meshes\scol\baybridge01.nif <-- BayBridge01 [SCOL:060A2C11] \ SCOL \ Model \ MODL - Model Filename
  1782. meshes\scol\sanfranbld22.nif <-- SanFranBld22 [SCOL:0609839B] \ SCOL \ Model \ MODL - Model Filename
  1783. meshes\scol\sanfrantowerseg02.nif <-- SanFranTowerSeg02 [SCOL:060981BB] \ SCOL \ Model \ MODL - Model Filename
  1784. meshes\scol\sanfranbld21.nif <-- SanFranBld21 [SCOL:06098152] \ SCOL \ Model \ MODL - Model Filename
  1785. meshes\scol\sanfranbld20.nif <-- SanFranBld20 [SCOL:06097EEB] \ SCOL \ Model \ MODL - Model Filename
  1786. meshes\scol\sanfranbld19.nif <-- SanFranBld19 [SCOL:06095E6E] \ SCOL \ Model \ MODL - Model Filename
  1787. meshes\scol\sanfranmonumentfinal01.nif <-- SanFranMonumentFinal01 [SCOL:060951D2] \ SCOL \ Model \ MODL - Model Filename
  1788. meshes\scol\sanfranmonumentpart07.nif <-- SanFranMonumentPart07 [SCOL:06095075] \ SCOL \ Model \ MODL - Model Filename
  1789. meshes\scol\sanfranmonumentpart06.nif <-- SanFranMonumentPart06 [SCOL:06095058] \ SCOL \ Model \ MODL - Model Filename
  1790. meshes\scol\sanfranmonument06.nif <-- SanFranMonument06 [SCOL:06094FAF] \ SCOL \ Model \ MODL - Model Filename
  1791. meshes\scol\sanfranmonumentpart05.nif <-- SanFranMonumentPart05 [SCOL:06094F9A] \ SCOL \ Model \ MODL - Model Filename
  1792. meshes\scol\sanfranmoumentpart04.nif <-- SanFranMoumentPart04 [SCOL:06094F23] \ SCOL \ Model \ MODL - Model Filename
  1793. meshes\scol\sanfranmonumentpart03.nif <-- SanFranMonumentPart03 [SCOL:06094EDC] \ SCOL \ Model \ MODL - Model Filename
  1794. meshes\scol\sanfranmonumentpart01.nif <-- SanFranMonumentPart01 [SCOL:06094EA9] \ SCOL \ Model \ MODL - Model Filename
  1795. meshes\scol\thebridgepart05.nif <-- TheBridgePart05 [SCOL:06090648] \ SCOL \ Model \ MODL - Model Filename
  1796. meshes\scol\thebridgepart04.nif <-- TheBridgePart04 [SCOL:06090646] \ SCOL \ Model \ MODL - Model Filename
  1797. meshes\scol\thebridgepart03.nif <-- TheBridgePart03 [SCOL:06090624] \ SCOL \ Model \ MODL - Model Filename
  1798. meshes\scol\thebridgepart02.nif <-- TheBridgePart02 [SCOL:06090622] \ SCOL \ Model \ MODL - Model Filename
  1799. meshes\scol\thebridgepart01.nif <-- TheBridgePart01 [SCOL:060905F2] \ SCOL \ Model \ MODL - Model Filename
  1800. meshes\scol\sanfranbld18.nif <-- SanFranBld18 [SCOL:0608FC98] \ SCOL \ Model \ MODL - Model Filename
  1801. meshes\scol\sanfranbld17.nif <-- SanFranBld17 [SCOL:0608FA7B] \ SCOL \ Model \ MODL - Model Filename
  1802. meshes\scol\sanfranbld16.nif <-- SanFranBld16 [SCOL:0608F09A] \ SCOL \ Model \ MODL - Model Filename
  1803. meshes\scol\sanfranbld15.nif <-- SanFranBld15 [SCOL:0608F025] \ SCOL \ Model \ MODL - Model Filename
  1804. meshes\scol\sanfranbld14.nif <-- SanFranBld14 [SCOL:0608DDDB] \ SCOL \ Model \ MODL - Model Filename
  1805. meshes\scol\sanfranseg01.nif <-- SanFranSeg01 [SCOL:0608DCFE] \ SCOL \ Model \ MODL - Model Filename
  1806. meshes\scol\winteroverpass03.nif <-- WinterOverpass03 [SCOL:0608BC2D] \ SCOL \ Model \ MODL - Model Filename
  1807. meshes\scol\winteroverpass02.nif <-- WinterOverpass02 [SCOL:0608BBF5] \ SCOL \ Model \ MODL - Model Filename
  1808. meshes\scol\manhattantunnelbrokenentrance01.nif <-- ManhattanTunnelBrokenEntrance01 [SCOL:06089EFF] \ SCOL \ Model \ MODL - Model Filename
  1809. meshes\scol\manhattantsplaceholder24.nif <-- ManhattanTSPlaceholder24 [SCOL:06087BF2] \ SCOL \ Model \ MODL - Model Filename
  1810. meshes\scol\towerseg48.nif <-- TowerSeg48 [SCOL:06087B31] \ SCOL \ Model \ MODL - Model Filename
  1811. meshes\scol\japanesegazebo01.nif <-- JapaneseGazebo01 [SCOL:0608730D] \ SCOL \ Model \ MODL - Model Filename
  1812. meshes\scol\japanesehutroof01.nif <-- JapaneseHutRoof01 [SCOL:06087288] \ SCOL \ Model \ MODL - Model Filename
  1813. meshes\scol\japanesehutstrut01.nif <-- JapaneseHutStrut01 [SCOL:0608724B] \ SCOL \ Model \ MODL - Model Filename
  1814. meshes\scol\manhattangbb01.nif <-- ManhattanGBB01 [SCOL:060838A2] \ SCOL \ Model \ MODL - Model Filename
  1815. meshes\scol\manhattantsplaceholder23.nif <-- ManhattanTSPlaceholder23 [SCOL:0608373A] \ SCOL \ Model \ MODL - Model Filename
  1816. meshes\scol\manhattantsplaceholder22.nif <-- ManhattanTSPlaceholder22 [SCOL:06082E66] \ SCOL \ Model \ MODL - Model Filename
  1817. meshes\scol\manhattantsplaceholder21.nif <-- ManhattanTSPlaceholder21 [SCOL:06082D67] \ SCOL \ Model \ MODL - Model Filename
  1818. meshes\scol\manhattantsplaceholder20.nif <-- ManhattanTSPlaceholder20 [SCOL:06082C90] \ SCOL \ Model \ MODL - Model Filename
  1819. meshes\scol\manhattantsplaceholder19.nif <-- ManhattanTSPlaceholder19 [SCOL:06082C2A] \ SCOL \ Model \ MODL - Model Filename
  1820. meshes\scol\manhattantsplaceholder18.nif <-- ManhattanTSPlaceholder18 [SCOL:06082213] \ SCOL \ Model \ MODL - Model Filename
  1821. meshes\scol\manhattantsplaceholder17.nif <-- ManhattanTSPlaceholder17 [SCOL:06073167] \ SCOL \ Model \ MODL - Model Filename
  1822. meshes\scol\towerseg47.nif <-- TowerSeg47 [SCOL:060730BC] \ SCOL \ Model \ MODL - Model Filename
  1823. meshes\scol\manhattantsplaceholder16.nif <-- ManhattanTSPlaceholder16 [SCOL:06072F27] \ SCOL \ Model \ MODL - Model Filename
  1824. meshes\scol\manhattantsplaceholder15.nif <-- ManhattanTSPlaceholder15 [SCOL:06072DA1] \ SCOL \ Model \ MODL - Model Filename
  1825. meshes\scol\manhattantsplaceholder14.nif <-- ManhattanTSPlaceholder14 [SCOL:06072BDC] \ SCOL \ Model \ MODL - Model Filename
  1826. meshes\scol\towerseg46.nif <-- TowerSeg46 [SCOL:06072B09] \ SCOL \ Model \ MODL - Model Filename
  1827. meshes\scol\manhattantsplaceholder13.nif <-- ManhattanTSPlaceholder13 [SCOL:060729AE] \ SCOL \ Model \ MODL - Model Filename
  1828. meshes\scol\manhattantsplaceholder12.nif <-- ManhattanTSPlaceholder12 [SCOL:06071C11] \ SCOL \ Model \ MODL - Model Filename
  1829. meshes\scol\manhattantsplaceholder11.nif <-- ManhattanTSPlaceholder11 [SCOL:06070DD7] \ SCOL \ Model \ MODL - Model Filename
  1830. meshes\scol\tsbldseg01.nif <-- TSBldSeg01 [SCOL:06070C71] \ SCOL \ Model \ MODL - Model Filename
  1831. meshes\scol\manhattantsplaceholder10.nif <-- ManhattanTSPlaceholder10 [SCOL:06070467] \ SCOL \ Model \ MODL - Model Filename
  1832. meshes\scol\manhattantsplaceholder09.nif <-- ManhattanTSPlaceholder09 [SCOL:06070173] \ SCOL \ Model \ MODL - Model Filename
  1833. meshes\scol\manhattantsplaceholder08.nif <-- ManhattanTSPlaceholder08 [SCOL:0606EDA6] \ SCOL \ Model \ MODL - Model Filename
  1834. meshes\scol\manhattantsplaceholder07.nif <-- ManhattanTSPlaceholder07 [SCOL:0606ED25] \ SCOL \ Model \ MODL - Model Filename
  1835. meshes\scol\manhattantsplaceholder06.nif <-- ManhattanTSPlaceholder06 [SCOL:0606E573] \ SCOL \ Model \ MODL - Model Filename
  1836. meshes\scol\tssef03.nif <-- TSSef03 [SCOL:0606E37E] \ SCOL \ Model \ MODL - Model Filename
  1837. meshes\scol\tsseg02.nif <-- TSSeg02 [SCOL:0606E369] \ SCOL \ Model \ MODL - Model Filename
  1838. meshes\scol\tsseg01.nif <-- TSSeg01 [SCOL:0606E336] \ SCOL \ Model \ MODL - Model Filename
  1839. meshes\scol\manhattantsplaceholder04.nif <-- ManhattanTSPlaceholder04 [SCOL:0606DAAA] \ SCOL \ Model \ MODL - Model Filename
  1840. meshes\scol\bldcurve90.nif <-- bldcurve90 [SCOL:0606DA1B] \ SCOL \ Model \ MODL - Model Filename
  1841. meshes\scol\manhattantsplaceholder03.nif <-- ManhattanTSPlaceholder03 [SCOL:0606D21B] \ SCOL \ Model \ MODL - Model Filename
  1842. meshes\scol\manhattantsplaceholder02.nif <-- ManhattanTSPlaceholder02 [SCOL:0606D0A4] \ SCOL \ Model \ MODL - Model Filename
  1843. meshes\scol\manhattantsplaceholder01.nif <-- ManhattanTSPlaceholder01 [SCOL:0606D040] \ SCOL \ Model \ MODL - Model Filename
  1844. meshes\scol\manhattanadplaceholder01.nif <-- ManhattanADPlaceholder01 [SCOL:0606B59E] \ SCOL \ Model \ MODL - Model Filename
  1845. meshes\scol\madisonsquaregarden.nif <-- MadisonSquareGarden [SCOL:0606AB53] \ SCOL \ Model \ MODL - Model Filename
  1846. meshes\scol\arenaseg01.nif <-- ArenaSeg01 [SCOL:0606A967] \ SCOL \ Model \ MODL - Model Filename
  1847. meshes\scol\sanfranbld13.nif <-- SanFranBld13 [SCOL:060631FC] \ SCOL \ Model \ MODL - Model Filename
  1848. meshes\scol\sanfranbld12.nif <-- SanFranBld12 [SCOL:0606306B] \ SCOL \ Model \ MODL - Model Filename
  1849. meshes\scol\sanfranbld11.nif <-- SanFranBld11 [SCOL:06062F93] \ SCOL \ Model \ MODL - Model Filename
  1850. meshes\scol\sanfranbld10.nif <-- SanFranBld10 [SCOL:06062D6B] \ SCOL \ Model \ MODL - Model Filename
  1851. meshes\scol\sanfranbld09.nif <-- SanFranBld09 [SCOL:06062B0B] \ SCOL \ Model \ MODL - Model Filename
  1852. meshes\scol\sanfranbld08.nif <-- SanFranBld08 [SCOL:06061E77] \ SCOL \ Model \ MODL - Model Filename
  1853. meshes\scol\sanfranbld07.nif <-- SanFranBld07 [SCOL:060612EA] \ SCOL \ Model \ MODL - Model Filename
  1854. meshes\scol\sanfranbld06.nif <-- SanFranBld06 [SCOL:06061210] \ SCOL \ Model \ MODL - Model Filename
  1855. meshes\scol\sanfranbld05.nif <-- SanFranBld05 [SCOL:060611A1] \ SCOL \ Model \ MODL - Model Filename
  1856. meshes\scol\sanfranbld04.nif <-- SanFranBld04 [SCOL:06060863] \ SCOL \ Model \ MODL - Model Filename
  1857. meshes\scol\sanfranbld03.nif <-- SanFranBld03 [SCOL:06060760] \ SCOL \ Model \ MODL - Model Filename
  1858. meshes\scol\sanfranbld02.nif <-- SanFranBld02 [SCOL:060606FE] \ SCOL \ Model \ MODL - Model Filename
  1859. meshes\scol\sanfrantowerseg01.nif <-- SanFranTowerSeg01 [SCOL:060606F4] \ SCOL \ Model \ MODL - Model Filename
  1860. meshes\scol\sanfranbld01.nif <-- SanFranBld01 [SCOL:0605F5F8] \ SCOL \ Model \ MODL - Model Filename
  1861. meshes\scol\attempt1.nif <-- Attempt1 [SCOL:0605F481] \ SCOL \ Model \ MODL - Model Filename
  1862. meshes\scol\denverbld23.nif <-- DenverBld23 [SCOL:0605E1BD] \ SCOL \ Model \ MODL - Model Filename
  1863. meshes\scol\denverbld22.nif <-- DenverBld22 [SCOL:0605E16C] \ SCOL \ Model \ MODL - Model Filename
  1864. meshes\scol\denverbld21.nif <-- DenverBld21 [SCOL:0605DEE5] \ SCOL \ Model \ MODL - Model Filename
  1865. meshes\scol\overpass90degreeturn.nif <-- Overpass90DegreeTurn [SCOL:0605D66A] \ SCOL \ Model \ MODL - Model Filename
  1866. meshes\scol\denverbld20.nif <-- DenverBld20 [SCOL:0605D618] \ SCOL \ Model \ MODL - Model Filename
  1867. meshes\scol\denverbld19.nif <-- DenverBld19 [SCOL:0605D616] \ SCOL \ Model \ MODL - Model Filename
  1868. meshes\scol\denverbld18.nif <-- DenverBld18 [SCOL:0605CD0E] \ SCOL \ Model \ MODL - Model Filename
  1869. meshes\scol\denvertowerseg03.nif <-- DenverTowerSeg03 [SCOL:0605C1C5] \ SCOL \ Model \ MODL - Model Filename
  1870. meshes\scol\denverbld17.nif <-- DenverBld17 [SCOL:0605C045] \ SCOL \ Model \ MODL - Model Filename
  1871. meshes\scol\denverbld14.nif <-- DenverBld14 [SCOL:0605BFC7] \ SCOL \ Model \ MODL - Model Filename
  1872. meshes\scol\denvertowerseg02.nif <-- DenverTowerSeg02 [SCOL:0605B7B3] \ SCOL \ Model \ MODL - Model Filename
  1873. meshes\scol\denvertowerseg01.nif <-- DenverTowerSeg01 [SCOL:0605B760] \ SCOL \ Model \ MODL - Model Filename
  1874. meshes\scol\denverbld16.nif <-- DenverBld16 [SCOL:0605AEA6] \ SCOL \ Model \ MODL - Model Filename
  1875. meshes\scol\denverbld15.nif <-- DenverBld15 [SCOL:0605AC46] \ SCOL \ Model \ MODL - Model Filename
  1876. meshes\scol\denverbld13.nif <-- DenverBld13 [SCOL:0605A3C3] \ SCOL \ Model \ MODL - Model Filename
  1877. meshes\scol\denverbld12.nif <-- DenverBld12 [SCOL:060599E6] \ SCOL \ Model \ MODL - Model Filename
  1878. meshes\scol\denverbld11.nif <-- DenverBld11 [SCOL:06059989] \ SCOL \ Model \ MODL - Model Filename
  1879. meshes\scol\denverbld10.nif <-- DenverBld10 [SCOL:060598E0] \ SCOL \ Model \ MODL - Model Filename
  1880. meshes\scol\denverbld09.nif <-- DenverBld09 [SCOL:0605987E] \ SCOL \ Model \ MODL - Model Filename
  1881. meshes\scol\denverbld08.nif <-- DenverBld08 [SCOL:060597AB] \ SCOL \ Model \ MODL - Model Filename
  1882. meshes\scol\denverbld07.nif <-- DenverBld07 [SCOL:06058DF9] \ SCOL \ Model \ MODL - Model Filename
  1883. meshes\scol\conventioncenterpart2.nif <-- ConventionCenterPart2 [SCOL:060589B8] \ SCOL \ Model \ MODL - Model Filename
  1884. meshes\scol\conventioncenterpart1.nif <-- ConventionCenterPart1 [SCOL:060588E6] \ SCOL \ Model \ MODL - Model Filename
  1885. meshes\scol\denversign01.nif <-- DenverSign01 [SCOL:06058053] \ SCOL \ Model \ MODL - Model Filename
  1886. meshes\scol\denverbld06.nif <-- DenverBld06 [SCOL:060577D2] \ SCOL \ Model \ MODL - Model Filename
  1887. meshes\scol\denverbld05.nif <-- DenverBld05 [SCOL:0605761D] \ SCOL \ Model \ MODL - Model Filename
  1888. meshes\scol\denverbld04.nif <-- DenverBld04 [SCOL:06056D44] \ SCOL \ Model \ MODL - Model Filename
  1889. meshes\scol\denverbld03.nif <-- DenverBld03 [SCOL:06056D15] \ SCOL \ Model \ MODL - Model Filename
  1890. meshes\scol\denverbld02.nif <-- DenverBld02 [SCOL:06056CB1] \ SCOL \ Model \ MODL - Model Filename
  1891. meshes\scol\denverbld01.nif <-- DenverBld01 [SCOL:06056BDD] \ SCOL \ Model \ MODL - Model Filename
  1892. meshes\scol\battleshipturret01.nif <-- BattleshipTurret01 [SCOL:06056388] \ SCOL \ Model \ MODL - Model Filename
  1893. meshes\scol\superfreighterseg04.nif <-- SuperFreighterSeg04 [SCOL:060559F4] \ SCOL \ Model \ MODL - Model Filename
  1894. meshes\scol\superfreighterseg03.nif <-- SuperFreighterSeg03 [SCOL:060559C8] \ SCOL \ Model \ MODL - Model Filename
  1895. meshes\scol\superfreighterseg02.nif <-- SuperFreighterSeg02 [SCOL:06055049] \ SCOL \ Model \ MODL - Model Filename
  1896. meshes\scol\superfreighterseg01.nif <-- SuperFreighterSeg01 [SCOL:06055029] \ SCOL \ Model \ MODL - Model Filename
  1897. meshes\scol\bostontowerplacement01.nif <-- BostonTowerPlacement01 [SCOL:060502B3] \ SCOL \ Model \ MODL - Model Filename
  1898. meshes\scol\bostontower5.nif <-- BostonTower5 [SCOL:0604C891] \ SCOL \ Model \ MODL - Model Filename
  1899. meshes\scol\bostontower4.nif <-- BostonTower4 [SCOL:0604C679] \ SCOL \ Model \ MODL - Model Filename
  1900. meshes\scol\bostontower3.nif <-- BostonTower3 [SCOL:0604C29E] \ SCOL \ Model \ MODL - Model Filename
  1901. meshes\scol\bostondeweytowersquareassociates.nif <-- BostonTower2 [SCOL:0604C0D6] \ SCOL \ Model \ MODL - Model Filename
  1902. meshes\scol\bostonfederalreservebld.nif <-- BostonTower1 [SCOL:0604BEC6] \ SCOL \ Model \ MODL - Model Filename
  1903. meshes\scol\standardguardtower.nif <-- StandardGuardTower [SCOL:0604AF21] \ SCOL \ Model \ MODL - Model Filename
  1904. meshes\scol\pointfortrockholder.nif <-- PointFortRockHolder [SCOL:060480C9] \ SCOL \ Model \ MODL - Model Filename
  1905. meshes\scol\newbridgeseg01.nif <-- NewBridgeSeg01 [SCOL:06047B03] \ SCOL \ Model \ MODL - Model Filename
  1906. meshes\scol\goldengatebridgestatue01.nif <-- GoldenGateBridgeStatue01 [SCOL:06046BAF] \ SCOL \ Model \ MODL - Model Filename
  1907. meshes\scol\fallenroadwayshard01.nif <-- FallenRoadwayShard01 [SCOL:060468BF] \ SCOL \ Model \ MODL - Model Filename
  1908. meshes\scol\goldengatebridgecable1.nif <-- GoldenGateBridgeCable1 [SCOL:060449BB] \ SCOL \ Model \ MODL - Model Filename
  1909. meshes\scol\goldenfatebridgetowerfull2.nif <-- GoldenFateBridgeTowerFull2 [SCOL:0604499B] \ SCOL \ Model \ MODL - Model Filename
  1910. meshes\scol\goldengatebridgeroad.nif <-- GoldenGateBridgeRoad [SCOL:06042DC8] \ SCOL \ Model \ MODL - Model Filename
  1911. meshes\scol\beamseg01.nif <-- BeamSeg01 [SCOL:06042D9F] \ SCOL \ Model \ MODL - Model Filename
  1912. meshes\scol\goldengatebridgetowerfull.nif <-- GoldenGateBridgeTowerFull [SCOL:06042D0D] \ SCOL \ Model \ MODL - Model Filename
  1913. meshes\scol\goldengatebridgetowerbottom.nif <-- GoldenGateBridgeTowerBottom [SCOL:06041A16] \ SCOL \ Model \ MODL - Model Filename
  1914. meshes\scol\goldengatebridgetower.nif <-- GoldenGateBridgeTower [SCOL:060416E5] \ SCOL \ Model \ MODL - Model Filename
  1915. meshes\scol\goldengatebridgepillar03.nif <-- GoldenGateBridgePillar03 [SCOL:060407DD] \ SCOL \ Model \ MODL - Model Filename
  1916. meshes\scol\goldengatebridgetowerseg01.nif <-- GoldenGateBridgeTowerSeg01 [SCOL:0603FF83] \ SCOL \ Model \ MODL - Model Filename
  1917. meshes\scol\goldengatebridgepillar02.nif <-- GoldenGateBridgePillar02 [SCOL:0603FBB3] \ SCOL \ Model \ MODL - Model Filename
  1918. meshes\scol\goldengatebridgepillar01.nif <-- GoldenGateBridgePillar01 [SCOL:0603FAC1] \ SCOL \ Model \ MODL - Model Filename
  1919. meshes\scol\trenchcorner01.nif <-- TrenchCorner01 [SCOL:0603DF99] \ SCOL \ Model \ MODL - Model Filename
  1920. meshes\scol\institutetower01.nif <-- InstituteTower01 [SCOL:0603DE30] \ SCOL \ Model \ MODL - Model Filename
  1921. meshes\scol\worldtradecentertower13.nif <-- WorldTradeCenterTower13 [SCOL:0603D35C] \ SCOL \ Model \ MODL - Model Filename
  1922. meshes\scol\worldtradecentertower12.nif <-- WorldTradeCenterTower12 [SCOL:0603D1FC] \ SCOL \ Model \ MODL - Model Filename
  1923. meshes\scol\manhattanfdplaceholder28.nif <-- ManhattanFDPlaceholder28 [SCOL:0603C7F3] \ SCOL \ Model \ MODL - Model Filename
  1924. meshes\scol\almostdoneseg01.nif <-- Almostdoneseg01 [SCOL:0603C7A1] \ SCOL \ Model \ MODL - Model Filename
  1925. meshes\scol\worldtradecentertower11.nif <-- WorldTradeCenterTower11 [SCOL:0603C5E4] \ SCOL \ Model \ MODL - Model Filename
  1926. meshes\scol\worldtradecentertower10.nif <-- WorldTradeCenterTower10 [SCOL:0603C4DD] \ SCOL \ Model \ MODL - Model Filename
  1927. meshes\scol\worldtradetower09.nif <-- WorldTradeTower09 [SCOL:0603C381] \ SCOL \ Model \ MODL - Model Filename
  1928. meshes\scol\worldtradecentertower8.nif <-- WorldTradeCenterTower8 [SCOL:0603C0BD] \ SCOL \ Model \ MODL - Model Filename
  1929. meshes\scol\worldtradecentertower7.nif <-- WorldTradeCenterTower7 [SCOL:0603BDB6] \ SCOL \ Model \ MODL - Model Filename
  1930. meshes\scol\worldtradecentertower6.nif <-- WorldTradeCenterTower6 [SCOL:0603BC6B] \ SCOL \ Model \ MODL - Model Filename
  1931. meshes\scol\placeholder1.nif <-- Placeholder1 [SCOL:0603BB7A] \ SCOL \ Model \ MODL - Model Filename
  1932. meshes\scol\worldtradecentertower4and5.nif <-- WorldTradeCenterTower4and5 [SCOL:0603B9A6] \ SCOL \ Model \ MODL - Model Filename
  1933. meshes\scol\worldtradecentertower3.nif <-- WorldTradeCenterTower3 [SCOL:0603B80A] \ SCOL \ Model \ MODL - Model Filename
  1934. meshes\scol\wtotower3seg01.nif <-- WTOTower3Seg01 [SCOL:0603B568] \ SCOL \ Model \ MODL - Model Filename
  1935. meshes\scol\worldtradecentertower2.nif <-- WorldTradeCenterTower2 [SCOL:0603ACE3] \ SCOL \ Model \ MODL - Model Filename
  1936. meshes\scol\wtotowerside02.nif <-- WTOTowerSide02 [SCOL:0603AB7A] \ SCOL \ Model \ MODL - Model Filename
  1937. meshes\scol\wtotowerside01.nif <-- WTOTowerSide01 [SCOL:0603AB4B] \ SCOL \ Model \ MODL - Model Filename
  1938. meshes\scol\toppartwto2.nif <-- TopPartWto2 [SCOL:0603AAD2] \ SCOL \ Model \ MODL - Model Filename
  1939. meshes\scol\wtotowerseg02.nif <-- WTOTowerSeg02 [SCOL:0603A2CC] \ SCOL \ Model \ MODL - Model Filename
  1940. meshes\scol\wtotowerseg01.nif <-- WTOTowerSeg01 [SCOL:0603A2AD] \ SCOL \ Model \ MODL - Model Filename
  1941. meshes\scol\worldtradecentertower1.nif <-- WorldTradeCenterTower1 [SCOL:0603A17A] \ SCOL \ Model \ MODL - Model Filename
  1942. meshes\scol\manhattanfdplaceholder27.nif <-- ManhattanFDPlaceholder27 [SCOL:06039CE4] \ SCOL \ Model \ MODL - Model Filename
  1943. meshes\scol\manhattanfdplaceholder26.nif <-- ManhattanFDPlaceholder26 [SCOL:0603933C] \ SCOL \ Model \ MODL - Model Filename
  1944. meshes\scol\libertyislandwallseg01.nif <-- LibertyIslandWallSeg01 [SCOL:06038672] \ SCOL \ Model \ MODL - Model Filename
  1945. meshes\scol\libertyislandbldset01.nif <-- LibertyIslandBldSet01 [SCOL:060385B0] \ SCOL \ Model \ MODL - Model Filename
  1946. meshes\scol\libertyislandwaterfrontseg01.nif <-- LibertyIslandWaterfrontSeg01 [SCOL:0603768F] \ SCOL \ Model \ MODL - Model Filename
  1947. meshes\scol\alcatrazbld02.nif <-- AlcatrazBld02 [SCOL:060362DB] \ SCOL \ Model \ MODL - Model Filename
  1948. meshes\scol\alcatrazbld01.nif <-- AlcatrazBld01 [SCOL:06035B36] \ SCOL \ Model \ MODL - Model Filename
  1949. meshes\scol\tempbldsort01.nif <-- TempBldSort01 [SCOL:06034BA5] \ SCOL \ Model \ MODL - Model Filename
  1950. meshes\scol\manhattanstallsign02.nif <-- ManhattanStallSign02 [SCOL:06030D90] \ SCOL \ Model \ MODL - Model Filename
  1951. meshes\scol\manhattanstallsign05.nif <-- ManhattanStallSign05 [SCOL:06030D83] \ SCOL \ Model \ MODL - Model Filename
  1952. meshes\scol\manhattanstallsign04.nif <-- ManhattanStallSign04 [SCOL:0602FF3F] \ SCOL \ Model \ MODL - Model Filename
  1953. meshes\scol\manhattanstallsign03.nif <-- ManhattanStallSign03 [SCOL:0602FF3D] \ SCOL \ Model \ MODL - Model Filename
  1954. meshes\scol\manhattanstallsign01.nif <-- ManhattanStallSign01 [SCOL:0602FF16] \ SCOL \ Model \ MODL - Model Filename
  1955. meshes\scol\grandcentralstationmarket.nif <-- GrandCentralStationMarket [SCOL:0602ECAF] \ SCOL \ Model \ MODL - Model Filename
  1956. meshes\scol\manhattansnowhighway01.nif <-- ManhattanSnowHighway01 [SCOL:0602A7CA] \ SCOL \ Model \ MODL - Model Filename
  1957. meshes\scol\manhattanmtplaceholder02.nif <-- ManhattanMTPlaceholder02 [SCOL:06029107] \ SCOL \ Model \ MODL - Model Filename
  1958. meshes\scol\manhattanmtplaceholder01.nif <-- ManhattanMTPlaceholder01 [SCOL:060288F3] \ SCOL \ Model \ MODL - Model Filename
  1959. meshes\scol\manhattanwtcplaceholder06.nif <-- ManhattanWTCPlaceholder06 [SCOL:0602794B] \ SCOL \ Model \ MODL - Model Filename
  1960. meshes\scol\towerseg45.nif <-- TowerSeg45 [SCOL:060278AE] \ SCOL \ Model \ MODL - Model Filename
  1961. meshes\scol\towerseg44.nif <-- TowerSeg44 [SCOL:060278A7] \ SCOL \ Model \ MODL - Model Filename
  1962. meshes\scol\cornertestbld01.nif <-- CornerTestBld01 [SCOL:06027894] \ SCOL \ Model \ MODL - Model Filename
  1963. meshes\scol\highwaystreak02.nif <-- HighwayStreak02 [SCOL:060277F0] \ SCOL \ Model \ MODL - Model Filename
  1964. meshes\scol\manhattanwtcplaceholder05.nif <-- ManhattanWTCPlaceholder05 [SCOL:06027015] \ SCOL \ Model \ MODL - Model Filename
  1965. meshes\scol\manhattanwtcplaceholder04.nif <-- ManhattanWTCPlaceholder04 [SCOL:06026E63] \ SCOL \ Model \ MODL - Model Filename
  1966. meshes\scol\manhattanwtcplaceholder03.nif <-- ManhattanWTCPlaceholder03 [SCOL:06026E00] \ SCOL \ Model \ MODL - Model Filename
  1967. meshes\scol\manhattanwtcplaceholder02.nif <-- ManhattanWTCPlaceholder02 [SCOL:0602664D] \ SCOL \ Model \ MODL - Model Filename
  1968. meshes\scol\manhattanwtcplaceholder01.nif <-- ManhattanWTCPlaceholder01 [SCOL:060265CE] \ SCOL \ Model \ MODL - Model Filename
  1969. meshes\scol\towerseg43.nif <-- TowerSeg43 [SCOL:06026590] \ SCOL \ Model \ MODL - Model Filename
  1970. meshes\scol\manhattanbgplaceholder16.nif <-- ManhattanBGPlaceholder16 [SCOL:060254C6] \ SCOL \ Model \ MODL - Model Filename
  1971. meshes\scol\towerseg42.nif <-- TowerSeg42 [SCOL:06025440] \ SCOL \ Model \ MODL - Model Filename
  1972. meshes\scol\undergroundtemp01.nif <-- UndergroundTemp01 [SCOL:06024D75] \ SCOL \ Model \ MODL - Model Filename
  1973. meshes\scol\castleclinton.nif <-- CastleClinton [SCOL:06024C0F] \ SCOL \ Model \ MODL - Model Filename
  1974. meshes\scol\clintoncastleseg03.nif <-- ClintonCastleSeg03 [SCOL:06024BCB] \ SCOL \ Model \ MODL - Model Filename
  1975. meshes\scol\clintoncastleseg02.nif <-- ClintonCastleSeg02 [SCOL:06024B1B] \ SCOL \ Model \ MODL - Model Filename
  1976. meshes\scol\clintoncastleseg01.nif <-- ClintonCastleSeg01 [SCOL:06024B05] \ SCOL \ Model \ MODL - Model Filename
  1977. meshes\scol\towerseg41.nif <-- TowerSeg41 [SCOL:060243FC] \ SCOL \ Model \ MODL - Model Filename
  1978. meshes\scol\towerseg40.nif <-- TowerSeg40 [SCOL:06024389] \ SCOL \ Model \ MODL - Model Filename
  1979. meshes\scol\towerseg39.nif <-- TowerSEg39 [SCOL:060242FD] \ SCOL \ Model \ MODL - Model Filename
  1980. meshes\scol\towerseg38.nif <-- TowerSeg38 [SCOL:060242D2] \ SCOL \ Model \ MODL - Model Filename
  1981. meshes\scol\manhattanbgplaceholder15.nif <-- ManhattanBGPlaceholder15 [SCOL:06024202] \ SCOL \ Model \ MODL - Model Filename
  1982. meshes\scol\towerseg37.nif <-- TowerSeg37 [SCOL:06024167] \ SCOL \ Model \ MODL - Model Filename
  1983. meshes\scol\towerseg36.nif <-- TowerSeg36 [SCOL:0602413E] \ SCOL \ Model \ MODL - Model Filename
  1984. meshes\scol\towerseg35.nif <-- TowerSeg35 [SCOL:060240F5] \ SCOL \ Model \ MODL - Model Filename
  1985. meshes\scol\manhattanbgplaceholder14.nif <-- ManhattanBGPlaceholder14 [SCOL:06023A2B] \ SCOL \ Model \ MODL - Model Filename
  1986. meshes\scol\manhattanbgplaceholder13.nif <-- ManhattanBGPlaceholder13 [SCOL:06023990] \ SCOL \ Model \ MODL - Model Filename
  1987. meshes\scol\manhattanbgplaceholder12.nif <-- ManhattanBGPlaceholder12 [SCOL:060237FE] \ SCOL \ Model \ MODL - Model Filename
  1988. meshes\scol\manhattanbgplaceholder11.nif <-- ManhattanBGPlaceholder11 [SCOL:06023008] \ SCOL \ Model \ MODL - Model Filename
  1989. meshes\scol\towerseg34.nif <-- TowerSeg34 [SCOL:06022F92] \ SCOL \ Model \ MODL - Model Filename
  1990. meshes\scol\towerseg33.nif <-- TowerSeg33 [SCOL:06022F7A] \ SCOL \ Model \ MODL - Model Filename
  1991. meshes\scol\manhattanbgplaceholder10.nif <-- ManhattanBGPlaceholder10 [SCOL:06022F32] \ SCOL \ Model \ MODL - Model Filename
  1992. meshes\scol\manhattanwaterfrontwarehouse01.nif <-- ManhattanWaterFrontWarehouse01 [SCOL:06022DCB] \ SCOL \ Model \ MODL - Model Filename
  1993. meshes\scol\towerseg32.nif <-- TowerSeg32 [SCOL:06022CFF] \ SCOL \ Model \ MODL - Model Filename
  1994. meshes\scol\bld06panel01.nif <-- Bld06Panel01 [SCOL:06022CDA] \ SCOL \ Model \ MODL - Model Filename
  1995. meshes\scol\manhattanbgplaceholder09.nif <-- ManhattanBGPlaceholder09 [SCOL:06022CB2] \ SCOL \ Model \ MODL - Model Filename
  1996. meshes\scol\manhattanbgplaceholder08.nif <-- ManhattanBGPlaceholder08 [SCOL:06022600] \ SCOL \ Model \ MODL - Model Filename
  1997. meshes\scol\manhattanbgplaceholder07.nif <-- ManhattanBGPlaceholder07 [SCOL:060225A7] \ SCOL \ Model \ MODL - Model Filename
  1998. meshes\scol\manhattanbgplaceholder06.nif <-- ManhattanBGPlaceholder06 [SCOL:0602255E] \ SCOL \ Model \ MODL - Model Filename
  1999. meshes\scol\manhattanbgplaceholder05.nif <-- ManhattanBGPlaceholder05 [SCOL:060222FA] \ SCOL \ Model \ MODL - Model Filename
  2000. meshes\scol\manhattanbgplaceholder04.nif <-- ManhattanBGPlaceholder04 [SCOL:0602214A] \ SCOL \ Model \ MODL - Model Filename
  2001. meshes\scol\towerseg31.nif <-- TowerSeg31 [SCOL:0602212D] \ SCOL \ Model \ MODL - Model Filename
  2002. meshes\scol\manhattanbgplaceholder03.nif <-- ManhattanBGPlaceholder03 [SCOL:06021630] \ SCOL \ Model \ MODL - Model Filename
  2003. meshes\scol\towerseg30.nif <-- TowerSeg30 [SCOL:06021268] \ SCOL \ Model \ MODL - Model Filename
  2004. meshes\scol\towerseg29.nif <-- TowerSeg29 [SCOL:060210DB] \ SCOL \ Model \ MODL - Model Filename
  2005. meshes\scol\towerseg28.nif <-- TowerSeg28 [SCOL:060210D6] \ SCOL \ Model \ MODL - Model Filename
  2006. meshes\scol\towerseg27.nif <-- TowerSeg27 [SCOL:060210A5] \ SCOL \ Model \ MODL - Model Filename
  2007. meshes\scol\manhattanbgplaceholder02.nif <-- ManhattanBGPlaceholder02 [SCOL:06020762] \ SCOL \ Model \ MODL - Model Filename
  2008. meshes\scol\manhattanbgplaceholder01.nif <-- ManhattanBGPlaceholder01 [SCOL:060206CC] \ SCOL \ Model \ MODL - Model Filename
  2009. meshes\scol\elevatedhighwaytruss01.nif <-- ElevatedHighwayTruss01 [SCOL:06020379] \ SCOL \ Model \ MODL - Model Filename
  2010. meshes\scol\winteroverpass01.nif <-- WinterOverpass01 [SCOL:0601F7D3] \ SCOL \ Model \ MODL - Model Filename
  2011. meshes\scol\hellskitchensignmh.nif <-- HellsKitchenSignMH [SCOL:0601E969] \ SCOL \ Model \ MODL - Model Filename
  2012. meshes\scol\financialdistrictsignmh.nif <-- FinancialDistrictSignMH [SCOL:0601E950] \ SCOL \ Model \ MODL - Model Filename
  2013. meshes\scol\brooklynbridgesignmh.nif <-- BrooklynBridgeSignMH [SCOL:0601E936] \ SCOL \ Model \ MODL - Model Filename
  2014. meshes\scol\wastelandsignmh.nif <-- wastelandsignMH [SCOL:0601E920] \ SCOL \ Model \ MODL - Model Filename
  2015. meshes\scol\manhattanccplaceholder01.nif <-- ManhattanCCPlaceholder01 [SCOL:0601E123] \ SCOL \ Model \ MODL - Model Filename
  2016. meshes\scol\manhattanfdplaceholder24.nif <-- ManhattanFDPlaceholder24 [SCOL:0601DE9A] \ SCOL \ Model \ MODL - Model Filename
  2017. meshes\scol\towerseg26.nif <-- TowerSeg26 [SCOL:0601DC9B] \ SCOL \ Model \ MODL - Model Filename
  2018. meshes\scol\manhattanplaceholder24.nif <-- ManhattanFDPlaceholder25 [SCOL:0601D57A] \ SCOL \ Model \ MODL - Model Filename
  2019. meshes\scol\waterfrontseg01.nif <-- waterfrontseg01 [SCOL:0601D4E5] \ SCOL \ Model \ MODL - Model Filename
  2020. meshes\scol\manhattanfdplaceholder23.nif <-- ManhattanFDPlaceholder23 [SCOL:0601CBB2] \ SCOL \ Model \ MODL - Model Filename
  2021. meshes\scol\towerseg25.nif <-- TowerSeg25 [SCOL:0601CB8B] \ SCOL \ Model \ MODL - Model Filename
  2022. meshes\scol\towerseg24.nif <-- TowerSeg24 [SCOL:0601CB76] \ SCOL \ Model \ MODL - Model Filename
  2023. meshes\scol\towerseg23.nif <-- TowerSeg23 [SCOL:0601CACD] \ SCOL \ Model \ MODL - Model Filename
  2024. meshes\scol\towerseg22.nif <-- TowerSeg22 [SCOL:0601C991] \ SCOL \ Model \ MODL - Model Filename
  2025. meshes\scol\towerseg21.nif <-- TowerSeg21 [SCOL:0601C813] \ SCOL \ Model \ MODL - Model Filename
  2026. meshes\scol\towerseg20.nif <-- TowerSeg20 [SCOL:0601C796] \ SCOL \ Model \ MODL - Model Filename
  2027. meshes\scol\manhattanfdplaceholder22.nif <-- ManhattanFDPlaceholder22 [SCOL:0601BF63] \ SCOL \ Model \ MODL - Model Filename
  2028. meshes\scol\towerseg19.nif <-- TowerSeg19 [SCOL:0601BDA0] \ SCOL \ Model \ MODL - Model Filename
  2029. meshes\scol\towerseg18.nif <-- TowerSeg18 [SCOL:0601BD47] \ SCOL \ Model \ MODL - Model Filename
  2030. meshes\scol\towerseg17.nif <-- TowerSeg17 [SCOL:0601BD32] \ SCOL \ Model \ MODL - Model Filename
  2031. meshes\scol\manhattanfdplaceholder20.nif <-- ManhattanFDPlaceholder20 [SCOL:0601BBE4] \ SCOL \ Model \ MODL - Model Filename
  2032. meshes\scol\towerseg16.nif <-- TowerSeg16 [SCOL:0601BADD] \ SCOL \ Model \ MODL - Model Filename
  2033. meshes\scol\manhattanfdplaceholder21.nif <-- ManhattanFDPlaceholder21 [SCOL:0601AAB9] \ SCOL \ Model \ MODL - Model Filename
  2034. meshes\scol\towerseg15.nif <-- TowerSeg15 [SCOL:0601A542] \ SCOL \ Model \ MODL - Model Filename
  2035. meshes\scol\towerseg14.nif <-- TowerSeg14 [SCOL:0601A368] \ SCOL \ Model \ MODL - Model Filename
  2036. meshes\scol\towerseg13.nif <-- TowerSeg13 [SCOL:06019DE8] \ SCOL \ Model \ MODL - Model Filename
  2037. meshes\scol\manhattanfdplaceholder19.nif <-- ManhattanFDPlaceholder19 [SCOL:06019DE0] \ SCOL \ Model \ MODL - Model Filename
  2038. meshes\scol\towerseg12.nif <-- TowerSeg12 [SCOL:0601999F] \ SCOL \ Model \ MODL - Model Filename
  2039. meshes\scol\towerseg11.nif <-- TowerSeg11 [SCOL:0601999D] \ SCOL \ Model \ MODL - Model Filename
  2040. meshes\scol\towerseg10.nif <-- TowerSeg10 [SCOL:060192B9] \ SCOL \ Model \ MODL - Model Filename
  2041. meshes\scol\towerseg09.nif <-- TowerSeg09 [SCOL:06018FF2] \ SCOL \ Model \ MODL - Model Filename
  2042. meshes\scol\roadcornertransition01.nif <-- RoadCornerTransition01 [SCOL:06018F86] \ SCOL \ Model \ MODL - Model Filename
  2043. meshes\scol\highwaystreak01.nif <-- HighwayStreak01 [SCOL:06018F5B] \ SCOL \ Model \ MODL - Model Filename
  2044. meshes\scol\gtstore3x2.nif <-- GTStore3x2 [SCOL:060177D6] \ SCOL \ Model \ MODL - Model Filename
  2045. meshes\scol\gtstoreside01.nif <-- GtStoreSide01 [SCOL:060177CD] \ SCOL \ Model \ MODL - Model Filename
  2046. meshes\scol\manhattanfdplaceholder18.nif <-- ManhattanFDPlaceholder18 [SCOL:06016F4E] \ SCOL \ Model \ MODL - Model Filename
  2047. meshes\scol\manhattanfdplaceholder17.nif <-- ManhattanFDPlaceholder17 [SCOL:06016E6C] \ SCOL \ Model \ MODL - Model Filename
  2048. meshes\scol\towerseg08.nif <-- TowerSeg08 [SCOL:06016DD8] \ SCOL \ Model \ MODL - Model Filename
  2049. meshes\scol\manhattanfdplaceholder16.nif <-- ManhattanFDPlaceholder16 [SCOL:06016587] \ SCOL \ Model \ MODL - Model Filename
  2050. meshes\scol\towerseg07.nif <-- TowerSeg07 [SCOL:06016572] \ SCOL \ Model \ MODL - Model Filename
  2051. meshes\scol\manhattanfdplaceholder15.nif <-- ManhattanFDPlaceholder15 [SCOL:06016476] \ SCOL \ Model \ MODL - Model Filename
  2052. meshes\scol\towerseg06.nif <-- towerseg06 [SCOL:06016460] \ SCOL \ Model \ MODL - Model Filename
  2053. meshes\scol\towerseg05.nif <-- TowerSeg05 [SCOL:060163D8] \ SCOL \ Model \ MODL - Model Filename
  2054. meshes\scol\manhattanfdplaceholder14.nif <-- ManhattanFDPlaceholder14 [SCOL:0601639E] \ SCOL \ Model \ MODL - Model Filename
  2055. meshes\scol\manhattanfdplaceholder13.nif <-- ManhattanFDPlaceholder13 [SCOL:060161EF] \ SCOL \ Model \ MODL - Model Filename
  2056. meshes\scol\towerseg04.nif <-- TowerSeg04 [SCOL:060161C3] \ SCOL \ Model \ MODL - Model Filename
  2057. meshes\scol\towerseg03.nif <-- TowerSeg03 [SCOL:060160B7] \ SCOL \ Model \ MODL - Model Filename
  2058. meshes\scol\manhattanfdplaceholder12.nif <-- ManhattanFDPlaceholder12 [SCOL:06015837] \ SCOL \ Model \ MODL - Model Filename
  2059. meshes\scol\manhattanfdplaceholder11.nif <-- ManhattanFDPlaceholder11 [SCOL:06014EA3] \ SCOL \ Model \ MODL - Model Filename
  2060. meshes\scol\manhattanfdplaceholder10.nif <-- ManhattanFDPlaceholder10 [SCOL:06014CAB] \ SCOL \ Model \ MODL - Model Filename
  2061. meshes\scol\towerfront.nif <-- towerfront [SCOL:06014B56] \ SCOL \ Model \ MODL - Model Filename
  2062. meshes\scol\manhattanfdplaceholder09.nif <-- ManhattanFDPlaceholder09 [SCOL:060143E4] \ SCOL \ Model \ MODL - Model Filename
  2063. meshes\scol\manhattanfdplaceholder08.nif <-- ManhattanFDPlaceholder08 [SCOL:060142E1] \ SCOL \ Model \ MODL - Model Filename
  2064. meshes\scol\towerseg02.nif <-- Towerseg02 [SCOL:0601424B] \ SCOL \ Model \ MODL - Model Filename
  2065. meshes\scol\round01.nif <-- Round01 [SCOL:0601423B] \ SCOL \ Model \ MODL - Model Filename
  2066. meshes\scol\brooklynbridgetower.nif <-- BrooklynBridgeTower [SCOL:06013AA9] \ SCOL \ Model \ MODL - Model Filename
  2067. meshes\scol\brooklynbridgetop01.nif <-- BrooklynBridgeTop01 [SCOL:06013A5E] \ SCOL \ Model \ MODL - Model Filename
  2068. meshes\scol\brooklynbridgebottom01.nif <-- BrooklynBridgeBottom01 [SCOL:06013A24] \ SCOL \ Model \ MODL - Model Filename
  2069. meshes\scol\manhattanfdplaceholder07.nif <-- ManhattanFDPlaceholder07 [SCOL:06013851] \ SCOL \ Model \ MODL - Model Filename
  2070. meshes\scol\verizon.nif <-- Verizon [SCOL:06013830] \ SCOL \ Model \ MODL - Model Filename
  2071. meshes\scol\manhattanfdplaceholder06.nif <-- ManhattanFDPlaceholder06 [SCOL:0601375A] \ SCOL \ Model \ MODL - Model Filename
  2072. meshes\scol\apartmentbldpiece01.nif <-- apartmentbldpiece01 [SCOL:06013702] \ SCOL \ Model \ MODL - Model Filename
  2073. meshes\scol\paceuniversitysign.nif <-- paceuniversitysign [SCOL:06012F7E] \ SCOL \ Model \ MODL - Model Filename
  2074. meshes\scol\manhattanfdplaceholder05.nif <-- ManhattanFDPlaceholder05 [SCOL:06012E28] \ SCOL \ Model \ MODL - Model Filename
  2075. meshes\scol\apartmentbuildseg01.nif <-- apartmentbuildseg01 [SCOL:06012DC9] \ SCOL \ Model \ MODL - Model Filename
  2076. meshes\scol\manhattanfdplaceholder04.nif <-- ManhattanFDPlaceholder04 [SCOL:06011CAD] \ SCOL \ Model \ MODL - Model Filename
  2077. meshes\scol\manhattanfdplaceholder03.nif <-- ManhattanFDPlaceholder03 [SCOL:06011502] \ SCOL \ Model \ MODL - Model Filename
  2078. meshes\scol\sddd.nif <-- sddd [SCOL:06011471] \ SCOL \ Model \ MODL - Model Filename
  2079. meshes\scol\asda.nif <-- asda [SCOL:06011408] \ SCOL \ Model \ MODL - Model Filename
  2080. meshes\scol\rooftopseg01.nif <-- rooftopseg01 [SCOL:060113B3] \ SCOL \ Model \ MODL - Model Filename
  2081. meshes\scol\manhattanfdplaceholder02.nif <-- ManhattanFDPlaceholder02 [SCOL:06011298] \ SCOL \ Model \ MODL - Model Filename
  2082. meshes\scol\towerseg01.nif <-- TowerSeg01 [SCOL:0601119F] \ SCOL \ Model \ MODL - Model Filename
  2083. meshes\scol\asa.nif <-- asa [SCOL:06011159] \ SCOL \ Model \ MODL - Model Filename
  2084. meshes\scol\manhattanfdplaceholder01.nif <-- ManhattanFDPlaceholder01 [SCOL:0601084D] \ SCOL \ Model \ MODL - Model Filename
  2085. meshes\scol\towerfacade01.nif <-- TowerFacade01 [SCOL:060107A5] \ SCOL \ Model \ MODL - Model Filename
  2086. meshes\scol\asdasd.nif <-- asdasd [SCOL:0601078D] \ SCOL \ Model \ MODL - Model Filename
  2087. meshes\scol\defenseblock01.nif <-- defenseblock01 [SCOL:0600E81A] \ SCOL \ Model \ MODL - Model Filename
  2088. meshes\scol\cellblockadebig01.nif <-- CellBlockadeBig01 [SCOL:0600DCEC] \ SCOL \ Model \ MODL - Model Filename
  2089. meshes\scol\empirestatebuildingplaceablemodel.nif <-- EmpireStateBuildingPlaceableModel [SCOL:0600C4B1] \ SCOL \ Model \ MODL - Model Filename
  2090. meshes\scol\skyscraperpanelplacement01.nif <-- SkyscraperPanelPlacement01 [SCOL:0600C20B] \ SCOL \ Model \ MODL - Model Filename
  2091. meshes\scol\roadmhtemplong01.nif <-- RoadMHTempLong01 [SCOL:0600BA7F] \ SCOL \ Model \ MODL - Model Filename
  2092. meshes\scol\empirestatebldpanel01.nif <-- EmpireStateBldPanel01 [SCOL:0600B1FB] \ SCOL \ Model \ MODL - Model Filename
  2093. meshes\scol\overpasstwistright.nif <-- OverpassTwistRight [SCOL:0600B1BC] \ SCOL \ Model \ MODL - Model Filename
  2094. meshes\scol\overpasstwistleft.nif <-- OverpassTwistLeft [SCOL:0600B1BA] \ SCOL \ Model \ MODL - Model Filename
  2095. meshes\scol\tempscol04.nif <-- tempscol04 [SCOL:06009631] \ SCOL \ Model \ MODL - Model Filename
  2096. meshes\scol\tempscol02.nif <-- tempscol02 [SCOL:060094DD] \ SCOL \ Model \ MODL - Model Filename
  2097. meshes\scol\oceancrane01.nif <-- OceanCrane01 [SCOL:06008B5E] \ SCOL \ Model \ MODL - Model Filename
  2098. meshes\scol\tempscol01.nif <-- tempscol01 [SCOL:06008AA6] \ SCOL \ Model \ MODL - Model Filename
  2099. meshes\scol\cellroadblockbig01.nif <-- CellRoadBlockBig01 [SCOL:0600835F] \ SCOL \ Model \ MODL - Model Filename
  2100. meshes\scol\temp02.nif <-- temp02 [SCOL:06004B8B] \ SCOL \ Model \ MODL - Model Filename
  2101. meshes\scol\transition01.nif <-- transition01 [SCOL:06004411] \ SCOL \ Model \ MODL - Model Filename
  2102. meshes\scol\setplacer01.nif <-- Setplacer01 [SCOL:06003951] \ SCOL \ Model \ MODL - Model Filename
  2103. meshes\scol\distopianpedpath4x4.nif <-- DistopianPedPath4x4 [SCOL:06003932] \ SCOL \ Model \ MODL - Model Filename
  2104. meshes\characters\_male\skeleton.nif <-- TalonCompanyLoader "Weaponized Loader" [NPC_:06053672] \ NPC_ \ Model \ MODL - Model Filename
  2105. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooperFem07 "Talon Company Airport Patrol Trooper" [NPC_:06005969] \ NPC_ \ Model \ MODL - Model Filename
  2106. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooperFem06 "Talon Company Airport Patrol Trooper" [NPC_:06005967] \ NPC_ \ Model \ MODL - Model Filename
  2107. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooperfem05 "Talon Company Airport Patrol Trooper" [NPC_:06005965] \ NPC_ \ Model \ MODL - Model Filename
  2108. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooperFem04 "Talon Company Airport Patrol Trooper" [NPC_:06005963] \ NPC_ \ Model \ MODL - Model Filename
  2109. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooperFem03 "Talon Company Airport Patrol Trooper" [NPC_:06005961] \ NPC_ \ Model \ MODL - Model Filename
  2110. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooperFem02 "Talon Company Airport Patrol Trooper" [NPC_:0600595E] \ NPC_ \ Model \ MODL - Model Filename
  2111. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooperFem01 "Talon Company Airport Patrol Trooper" [NPC_:0600595B] \ NPC_ \ Model \ MODL - Model Filename
  2112. meshes\characters\_male\skeleton.nif <-- TalonFreesideThug02Fem "Talon Freeside Thug" [NPC_:06005666] \ NPC_ \ Model \ MODL - Model Filename
  2113. meshes\characters\_male\skeleton.nif <-- TalonFreesideThug01Fem "Talon Freeside Thug" [NPC_:06005665] \ NPC_ \ Model \ MODL - Model Filename
  2114. meshes\characters\_male\skeleton.nif <-- TalonFreesideThug04 "Talon Freeside Thug" [NPC_:0600565D] \ NPC_ \ Model \ MODL - Model Filename
  2115. meshes\characters\_male\skeleton.nif <-- TalonFreesideThug03 "Talon Freeside Thug" [NPC_:0600564D] \ NPC_ \ Model \ MODL - Model Filename
  2116. meshes\characters\_male\skeleton.nif <-- TalonFreesideThug02 "Talon Freeside Thug" [NPC_:0600564C] \ NPC_ \ Model \ MODL - Model Filename
  2117. meshes\characters\_male\skeleton.nif <-- TalonFreesideThug01 "Talon Freeside Thug" [NPC_:0600564A] \ NPC_ \ Model \ MODL - Model Filename
  2118. meshes\characters\_male\skeleton.nif <-- TalonFreesideDoorman01 "Talon Doorman" [NPC_:06005647] \ NPC_ \ Model \ MODL - Model Filename
  2119. meshes\characters\_male\skeleton.nif <-- TalonCompanyLieutenant01 "Talon Company Lieutenant" [NPC_:06005074] \ NPC_ \ Model \ MODL - Model Filename
  2120. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooper12 "Talon Company Airport Patrol Trooper" [NPC_:06004D7E] \ NPC_ \ Model \ MODL - Model Filename
  2121. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooper11 "Talon Company Airport Patrol Trooper" [NPC_:06004D7D] \ NPC_ \ Model \ MODL - Model Filename
  2122. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooper10 "Talon Company Airport Patrol Trooper" [NPC_:06004D7C] \ NPC_ \ Model \ MODL - Model Filename
  2123. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooper09 "Talon Company Airport Patrol Trooper" [NPC_:06004D7B] \ NPC_ \ Model \ MODL - Model Filename
  2124. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooper08 "Talon Company Airport Patrol Trooper" [NPC_:06004D7A] \ NPC_ \ Model \ MODL - Model Filename
  2125. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooper07 "Talon Company Airport Patrol Trooper" [NPC_:06004D79] \ NPC_ \ Model \ MODL - Model Filename
  2126. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooper06 "Talon Company Airport Patrol Trooper" [NPC_:06004D78] \ NPC_ \ Model \ MODL - Model Filename
  2127. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooper05 "Talon Company Airport Patrol Trooper" [NPC_:06004D77] \ NPC_ \ Model \ MODL - Model Filename
  2128. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooper04 "Talon Company Airport Patrol Trooper" [NPC_:06004D76] \ NPC_ \ Model \ MODL - Model Filename
  2129. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooper03 "Talon Company Airport Patrol Trooper" [NPC_:06004D75] \ NPC_ \ Model \ MODL - Model Filename
  2130. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooper02 "Talon Company Airport Patrol Trooper" [NPC_:06004D74] \ NPC_ \ Model \ MODL - Model Filename
  2131. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightPatrolTrooper01 "Talon Company Airport Patrol Trooper" [NPC_:06004D73] \ NPC_ \ Model \ MODL - Model Filename
  2132. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightAirportGuard02 "Talon Company Airport Guard" [NPC_:06004D6E] \ NPC_ \ Model \ MODL - Model Filename
  2133. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightAirportSniper01 "Talon Company Airport Sniper" [NPC_:06004D6C] \ NPC_ \ Model \ MODL - Model Filename
  2134. meshes\characters\_male\skeleton.nif <-- TalonCompanySearchlightAirportGuard01 "Talon Company Airport Guard" [NPC_:06004D68] \ NPC_ \ Model \ MODL - Model Filename
  2135. meshes\characters\_male\skeleton.nif <-- Talontest "Talontes" [NPC_:06001393] \ NPC_ \ Model \ MODL - Model Filename
  2136. meshes\clutter\holodisk\holodisk01.nif <-- SanFranBoSNote08 "Odd Thought" [NOTE:0609FA8E] \ NOTE \ Model \ MODL - Model Filename
  2137. meshes\clutter\holodisk\holodisk01.nif <-- SanFranBoSNote07 "So its a big f#cking bomb?" [NOTE:0609FA8B] \ NOTE \ Model \ MODL - Model Filename
  2138. meshes\clutter\holodisk\holodisk01.nif <-- SanFranBoSNote06 "Thoughts on Power Armor" [NOTE:0609FA8A] \ NOTE \ Model \ MODL - Model Filename
  2139. meshes\clutter\holodisk\holodisk01.nif <-- SanFranBoSNote05 "HAHA!! Science" [NOTE:0609FA89] \ NOTE \ Model \ MODL - Model Filename
  2140. meshes\clutter\holodisk\holodisk01.nif <-- SanFranBoSNote04 "Personal Shields" [NOTE:0609FA88] \ NOTE \ Model \ MODL - Model Filename
  2141. meshes\clutter\holodisk\holodisk01.nif <-- SanFranBoSNote03 "Ion Pulse Rifle " [NOTE:0609FA87] \ NOTE \ Model \ MODL - Model Filename
  2142. meshes\clutter\holodisk\holodisk01.nif <-- SanFranBoSNote02 "Plasma Fusion Reactors Installed" [NOTE:0609F264] \ NOTE \ Model \ MODL - Model Filename
  2143. meshes\clutter\holodisk\holodisk01.nif <-- SanFranBoSNote01 "Plasma Fusion Reactors Installed" [NOTE:0609F262] \ NOTE \ Model \ MODL - Model Filename
  2144. meshes\clutter\holodisk\holodisk01.nif <-- TalonCompanyMemo13 "Missing Legion Gold" [NOTE:06053EF9] \ NOTE \ Model \ MODL - Model Filename
  2145. textures\interface\icons\pipboyimages\items\item_holotap.dds <-- TalonCompanyMemo13 "Missing Legion Gold" [NOTE:06053EF9] \ NOTE \ Icon \ ICON - Large Icon filename
  2146. meshes\clutter\holodisk\holodisk01.nif <-- TalonCompanyMemo12 "San Francisco Sovereignty" [NOTE:06053EF8] \ NOTE \ Model \ MODL - Model Filename
  2147. textures\interface\icons\pipboyimages\items\item_holotap.dds <-- TalonCompanyMemo12 "San Francisco Sovereignty" [NOTE:06053EF8] \ NOTE \ Icon \ ICON - Large Icon filename
  2148. meshes\clutter\holodisk\holodisk01.nif <-- TalonCompanyMemo11 "Behemoth Sightings" [NOTE:06053EF7] \ NOTE \ Model \ MODL - Model Filename
  2149. textures\interface\icons\pipboyimages\items\item_holotap.dds <-- TalonCompanyMemo11 "Behemoth Sightings" [NOTE:06053EF7] \ NOTE \ Icon \ ICON - Large Icon filename
  2150. meshes\clutter\holodisk\holodisk01.nif <-- TalonCompanyMemo10 "Company Internet Policy" [NOTE:06053EF4] \ NOTE \ Model \ MODL - Model Filename
  2151. textures\interface\icons\pipboyimages\items\item_holotap.dds <-- TalonCompanyMemo10 "Company Internet Policy" [NOTE:06053EF4] \ NOTE \ Icon \ ICON - Large Icon filename
  2152. meshes\clutter\holodisk\holodisk01.nif <-- TalonCompanyMemo09 "Company News" [NOTE:06051473] \ NOTE \ Model \ MODL - Model Filename
  2153. textures\interface\icons\pipboyimages\items\item_holotap.dds <-- TalonCompanyMemo09 "Company News" [NOTE:06051473] \ NOTE \ Icon \ ICON - Large Icon filename
  2154. meshes\clutter\holodisk\holodisk01.nif <-- TalonCompanyMemo08 "Boston Payment Ledger" [NOTE:06051449] \ NOTE \ Model \ MODL - Model Filename
  2155. textures\interface\icons\pipboyimages\items\item_holotap.dds <-- TalonCompanyMemo08 "Boston Payment Ledger" [NOTE:06051449] \ NOTE \ Icon \ ICON - Large Icon filename
  2156. meshes\clutter\holodisk\holodisk01.nif <-- TalonCompanyMemo07 "Boston Assets (non-currency)" [NOTE:06051447] \ NOTE \ Model \ MODL - Model Filename
  2157. textures\interface\icons\pipboyimages\items\item_holotap.dds <-- TalonCompanyMemo07 "Boston Assets (non-currency)" [NOTE:06051447] \ NOTE \ Icon \ ICON - Large Icon filename
  2158. meshes\clutter\holodisk\holodisk01.nif <-- TalonCompanyMemo06 "Memo From Corporate" [NOTE:0604F3EB] \ NOTE \ Model \ MODL - Model Filename
  2159. textures\interface\icons\pipboyimages\items\item_holotap.dds <-- TalonCompanyMemo06 "Memo From Corporate" [NOTE:0604F3EB] \ NOTE \ Icon \ ICON - Large Icon filename
  2160. meshes\clutter\holodisk\holodisk01.nif <-- TalonCompanyMemo05 "Memo From Corporate" [NOTE:0604F3EA] \ NOTE \ Model \ MODL - Model Filename
  2161. textures\interface\icons\pipboyimages\items\item_holotap.dds <-- TalonCompanyMemo05 "Memo From Corporate" [NOTE:0604F3EA] \ NOTE \ Icon \ ICON - Large Icon filename
  2162. meshes\clutter\holodisk\holodisk01.nif <-- TalonCompanyMemo04 "Memo From Corporate" [NOTE:0604F3E9] \ NOTE \ Model \ MODL - Model Filename
  2163. textures\interface\icons\pipboyimages\items\item_holotap.dds <-- TalonCompanyMemo04 "Memo From Corporate" [NOTE:0604F3E9] \ NOTE \ Icon \ ICON - Large Icon filename
  2164. meshes\clutter\holodisk\holodisk01.nif <-- TalonCompanyMemo03 "Memo From Corporate" [NOTE:0604F3E8] \ NOTE \ Model \ MODL - Model Filename
  2165. textures\interface\icons\pipboyimages\items\item_holotap.dds <-- TalonCompanyMemo03 "Memo From Corporate" [NOTE:0604F3E8] \ NOTE \ Icon \ ICON - Large Icon filename
  2166. meshes\clutter\holodisk\holodisk01.nif <-- TalonCompanyMemo02 "Memo From Corporate" [NOTE:0604F3E7] \ NOTE \ Model \ MODL - Model Filename
  2167. textures\interface\icons\pipboyimages\items\item_holotap.dds <-- TalonCompanyMemo02 "Memo From Corporate" [NOTE:0604F3E7] \ NOTE \ Icon \ ICON - Large Icon filename
  2168. meshes\clutter\holodisk\holodisk01.nif <-- TalonCompanyMemo01 "Memo From Corporate" [NOTE:0604F3E6] \ NOTE \ Model \ MODL - Model Filename
  2169. textures\interface\icons\pipboyimages\items\item_holotap.dds <-- TalonCompanyMemo01 "Memo From Corporate" [NOTE:0604F3E6] \ NOTE \ Icon \ ICON - Large Icon filename
  2170. meshes\clutter\holodisk\holodisk01.nif <-- TalonScoutReport "Talon Scout's Report" [NOTE:06000AE2] \ NOTE \ Model \ MODL - Model Filename
  2171. textures\interface\icons\pipboyimages\items\item_holotap.dds <-- TalonScoutReport "Talon Scout's Report" [NOTE:06000AE2] \ NOTE \ Icon \ ICON - Large Icon filename
  2172. meshes\clutter\deathclaw_egg\deathclaw_egg.nif <-- HiddenEasterEgg "EasterEgg" [MISC:06050A57] \ MISC \ Model \ MODL - Model Filename
  2173. textures\landscape\dlcanch\dlcanch_snow_softsnow.dds <-- Alternate texture for node Deathclaw_Egg:0 in clutter\deathclaw_egg\deathclaw_egg.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2174. textures\landscape\dlcanch\dlcanch_snow_softsnow_n.dds <-- Alternate texture for node Deathclaw_Egg:0 in clutter\deathclaw_egg\deathclaw_egg.NIF from LandscapeDLCAnchsnowsoftsnow [TXST:0007EA58] \ TXST \ Textures (RGB/A) \ TX01 - Normal Map / Specular
  2175. textures\interface\icons\pipboyimages\items\items_deathclaw_egg.dds <-- HiddenEasterEgg "EasterEgg" [MISC:06050A57] \ MISC \ Icon \ ICON - Large Icon filename
  2176. meshes\creatures\dog\skeleton.nif <-- TalonGuardDogDoorAirfieldpatrol "Talon Guard Dog" [CREA:06004D8B] \ CREA \ Model \ MODL - Model Filename
  2177. meshes\creatures\dog\eyessetyellow.nif <-- TalonGuardDogDoorAirfieldpatrol "Talon Guard Dog" [CREA:06004D8B] \ CREA \ NIFZ - Model List \ Model
  2178. meshes\creatures\dog\tactical-dog.nif <-- TalonGuardDogDoorAirfieldpatrol "Talon Guard Dog" [CREA:06004D8B] \ CREA \ NIFZ - Model List \ Model
  2179. meshes\creatures\dog\skeleton.nif <-- TalonGuardDogDoorAirfield "Talon Guard Dog" [CREA:06004D71] \ CREA \ Model \ MODL - Model Filename
  2180. meshes\creatures\dog\eyessetyellow.nif <-- TalonGuardDogDoorAirfield "Talon Guard Dog" [CREA:06004D71] \ CREA \ NIFZ - Model List \ Model
  2181. meshes\creatures\dog\tactical-dog.nif <-- TalonGuardDogDoorAirfield "Talon Guard Dog" [CREA:06004D71] \ CREA \ NIFZ - Model List \ Model
  2182. meshes\creatures\dog\skeleton.nif <-- TalonGuardDog "Talon Guard Dog" [CREA:0600391F] \ CREA \ Model \ MODL - Model Filename
  2183. meshes\creatures\dog\eyessetyellow.nif <-- TalonGuardDog "Talon Guard Dog" [CREA:0600391F] \ CREA \ NIFZ - Model List \ Model
  2184. meshes\creatures\dog\tactical-dog.nif <-- TalonGuardDog "Talon Guard Dog" [CREA:0600391F] \ CREA \ NIFZ - Model List \ Model
  2185. meshes\clutter\office\metalbox01.nif <-- MoneyCrate01 "Crate" [CONT:06051393] \ CONT \ Model \ MODL - Model Filename
  2186. meshes\clutter\enclaveencampment\enclavecrate01.nif <-- TalonStorageCrate01 "Talon Gear Storage Crate" [CONT:0600567B] \ CONT \ Model \ MODL - Model Filename
  2187. textures\interface\icons\pipboyimages\apparel\apperal_enclave _power_armor_helmet.dds <-- EnclaveParatrooperArmorHelmet "Enclave Power Helmet" [ARMO:060818BB] \ ARMO \ ICON - Male icon filename
  2188. meshes\armor\enclaveapamkiii\eaparmormkiii_helmet.nif <-- EnclaveParatrooperArmorHelmet "Enclave Power Helmet" [ARMO:060818BB] \ ARMO \ Male biped model \ MODL - Model Filename
  2189. meshes\armor\enclavepowerarmor\helmetgo.nif <-- EnclaveParatrooperArmorHelmet "Enclave Power Helmet" [ARMO:060818BB] \ ARMO \ Male world model \ MOD2 - Model Filename
  2190. textures\interface\icons\pipboyimages_small\apparel_small\glow_apperal_enclave _power_armor_helmet.dds <-- EnclaveParatrooperArmorHelmet "Enclave Power Helmet" [ARMO:060818BB] \ ARMO \ MICO - Male mico filename
  2191. textures\interface\icons\pipboyimages\apparel\apperal_enclave_power_armor.dds <-- EnclaveParatrooperArmor "Blood Raven Armor" [ARMO:060818BA] \ ARMO \ ICON - Male icon filename
  2192. meshes\armor\enclaveapamkiii\enclaveapamkiii.nif <-- EnclaveParatrooperArmor "Blood Raven Armor" [ARMO:060818BA] \ ARMO \ Male biped model \ MODL - Model Filename
  2193. meshes\armor\enclavepowerarmor\go.nif <-- EnclaveParatrooperArmor "Blood Raven Armor" [ARMO:060818BA] \ ARMO \ Male world model \ MOD2 - Model Filename
  2194. textures\interface\icons\pipboyimages_small\apparel_small\glow_apperal_enclave_power_armor.dds <-- EnclaveParatrooperArmor "Blood Raven Armor" [ARMO:060818BA] \ ARMO \ MICO - Male mico filename
  2195. textures\interface\icons\pipboyimages\apparel\apperal_power_armor_helmet.dds <-- LoaderArmor02 "Loader Armor Helm" [ARMO:0605366E] \ ARMO \ ICON - Male icon filename
  2196. meshes\armor\robot\warmachine\warmachine_def_helmet.nif <-- LoaderArmor02 "Loader Armor Helm" [ARMO:0605366E] \ ARMO \ Male biped model \ MODL - Model Filename
  2197. meshes\armor\robot\warmachine\warmachine_def_helmet.nif <-- LoaderArmor02 "Loader Armor Helm" [ARMO:0605366E] \ ARMO \ Male world model \ MOD2 - Model Filename
  2198. meshes\armor\robot\warmachine\warmachine_def_helmet.nif <-- LoaderArmor02 "Loader Armor Helm" [ARMO:0605366E] \ ARMO \ Female biped model \ MOD3 - Model Filename
  2199. textures\interface\icons\pipboyimages_small\apparel_small\glow_apperal_power_armor_helmet.dds <-- LoaderArmor02 "Loader Armor Helm" [ARMO:0605366E] \ ARMO \ MICO - Male mico filename
  2200. textures\interface\icons\pipboyimages\apparel\power_armor.dds <-- LoaderArmor01 "Loader Armor " [ARMO:0605366D] \ ARMO \ ICON - Male icon filename
  2201. meshes\armor\robot\warmachine\warmachine_def_heavy.nif <-- LoaderArmor01 "Loader Armor " [ARMO:0605366D] \ ARMO \ Male biped model \ MODL - Model Filename
  2202. meshes\armor\robot\warmachine\warmachine_def_heavy.nif <-- LoaderArmor01 "Loader Armor " [ARMO:0605366D] \ ARMO \ Male world model \ MOD2 - Model Filename
  2203. meshes\armor\robot\warmachine\warmachine_def_heavy.nif <-- LoaderArmor01 "Loader Armor " [ARMO:0605366D] \ ARMO \ Female biped model \ MOD3 - Model Filename
  2204. textures\interface\icons\pipboyimages_small\apparel_small\glow_power_armor.dds <-- LoaderArmor01 "Loader Armor " [ARMO:0605366D] \ ARMO \ MICO - Male mico filename
  2205. textures\icons\beret.dds <-- TalonBeret "Talon Beret" [ARMO:06005071] \ ARMO \ ICON - Male icon filename
  2206. meshes\armor\headgear\polishberet\polishberetb.nif <-- TalonBeret "Talon Beret" [ARMO:06005071] \ ARMO \ Male biped model \ MODL - Model Filename
  2207. meshes\armor\headgear\polishberet\polishberetgo.nif <-- TalonBeret "Talon Beret" [ARMO:06005071] \ ARMO \ Male world model \ MOD2 - Model Filename
  2208. textures\icons\beret.dds <-- TalonBeret "Talon Beret" [ARMO:06005071] \ ARMO \ MICO - Male mico filename
  2209. textures\interface\icons\pipboyimages\apparel\appearal_combat_armor.dds <-- ArmorTalonCombatdark "Talon Combat Armor" [ARMO:06003EE4] \ ARMO \ ICON - Male icon filename
  2210. meshes\armor\combatarmor\m\outfitm.nif <-- ArmorTalonCombatdark "Talon Combat Armor" [ARMO:06003EE4] \ ARMO \ Male biped model \ MODL - Model Filename
  2211. textures\talonzombie\outfits\talon combat armor mark ii.dds <-- Alternate texture for node Arms in Armor\CombatArmor\M\OutfitM.NIF from TalonCombatArmorMrIIMale [TXST:060010A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2212. textures\talonzombie\outfits\talon combat armor mark ii.dds <-- Alternate texture for node Arms in Armor\CombatArmor\M\OutfitM.NIF from TalonCombatArmorMrIIMale [TXST:060010A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2213. textures\talonzombie\outfits\talon combat armor mark ii.dds <-- Alternate texture for node UpperBody in Armor\CombatArmor\M\OutfitM.NIF from TalonCombatArmorMrIIMale [TXST:060010A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2214. textures\talonzombie\outfits\talon combat armor mark ii.dds <-- Alternate texture for node UpperBody in Armor\CombatArmor\M\OutfitM.NIF from TalonCombatArmorMrIIMale [TXST:060010A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2215. textures\talonzombie\outfits\talon combat armor mark ii.dds <-- Alternate texture for node Upperbody in Armor\CombatArmor\M\OutfitM.NIF from TalonCombatArmorMrIIMale [TXST:060010A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2216. meshes\armor\combatarmor\m\go.nif <-- ArmorTalonCombatdark "Talon Combat Armor" [ARMO:06003EE4] \ ARMO \ Male world model \ MOD2 - Model Filename
  2217. textures\talonzombie\outfits\talon combat armor mark ii.dds <-- Alternate texture for node CombatArmorGO in Armor\CombatArmor\M\GO.NIF from TalonCombatArmorMrIIMale [TXST:060010A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2218. meshes\armor\combatarmor\f\outfitf.nif <-- ArmorTalonCombatdark "Talon Combat Armor" [ARMO:06003EE4] \ ARMO \ Female biped model \ MOD3 - Model Filename
  2219. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node Arms02 in Armor\CombatArmor\F\OutfitF.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2220. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node Arms in Armor\CombatArmor\F\OutfitF.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2221. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node bodymeat in Armor\CombatArmor\F\OutfitF.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2222. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node headmeat in Armor\CombatArmor\F\OutfitF.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2223. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node meatcapbody in Armor\CombatArmor\F\OutfitF.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2224. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node meatcaplimbs in Armor\CombatArmor\F\OutfitF.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2225. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node Upperbody02 in Armor\CombatArmor\F\OutfitF.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2226. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node UpperBody in Armor\CombatArmor\F\OutfitF.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2227. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node UpperBody in Armor\CombatArmor\F\OutfitF.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2228. textures\interface\icons\pipboyimages_small\apparel_small\glow_appearal_combat_armor.dds <-- ArmorTalonCombatdark "Talon Combat Armor" [ARMO:06003EE4] \ ARMO \ MICO - Male mico filename
  2229. textures\interface\icons\pipboyimages\apparel\appearal_combat_armor.dds <-- TalonBackpack01 "Talon Backpack" [ARMO:0600391B] \ ARMO \ ICON - Male icon filename
  2230. meshes\armor\xzax\combat armor mark ii\comarmormkiibackp.nif <-- TalonBackpack01 "Talon Backpack" [ARMO:0600391B] \ ARMO \ Male biped model \ MODL - Model Filename
  2231. textures\talonzombie\outfits\talonbackpack.dds <-- Alternate texture for node PABackpack in armor\Xzax\Combat Armor Mark II\ComArmorMkIIbackp.nif from Talnarmorbackpack [TXST:060010AA] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2232. meshes\armor\xzax\combat armor mark ii\go.nif <-- TalonBackpack01 "Talon Backpack" [ARMO:0600391B] \ ARMO \ Male world model \ MOD2 - Model Filename
  2233. textures\talonzombie\outfits\talon combat armor mark ii.dds <-- Alternate texture for node CombatArmorGO in armor\Xzax\Combat Armor Mark II\go.nif from TalonCombatArmorMrIIMale [TXST:060010A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2234. meshes\armor\xzax\combat armor mark ii\comarmormkiibackp.nif <-- TalonBackpack01 "Talon Backpack" [ARMO:0600391B] \ ARMO \ Female biped model \ MOD3 - Model Filename
  2235. textures\talonzombie\outfits\talonbackpack.dds <-- Alternate texture for node PABackpack in armor\Xzax\Combat Armor Mark II\ComArmorMkIIbackp.nif from Talnarmorbackpack [TXST:060010AA] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2236. textures\interface\icons\pipboyimages_small\apparel_small\glow_appearal_combat_armor.dds <-- TalonBackpack01 "Talon Backpack" [ARMO:0600391B] \ ARMO \ MICO - Male mico filename
  2237. textures\interface\icons\pipboyimages\apparel\appearal_combat_armor.dds <-- ArmorTalonCombatNV "Talon NV Combat Armor" [ARMO:0600307F] \ ARMO \ ICON - Male icon filename
  2238. meshes\armor\combatarmor\m\outfitm.nif <-- ArmorTalonCombatNV "Talon NV Combat Armor" [ARMO:0600307F] \ ARMO \ Male biped model \ MODL - Model Filename
  2239. textures\talonzombie\kdtaloncompanym.dds <-- Alternate texture for node meathead in Armor\CombatArmor\M\OutfitM.NIF from TalonCombatarmorM [TXST:0600307D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2240. textures\talonzombie\kdtaloncompanym.dds <-- Alternate texture for node UpperBody in Armor\CombatArmor\M\OutfitM.NIF from TalonCombatarmorM [TXST:0600307D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2241. textures\talonzombie\kdtaloncompanym.dds <-- Alternate texture for node UpperBody in Armor\CombatArmor\M\OutfitM.NIF from TalonCombatarmorM [TXST:0600307D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2242. textures\talonzombie\kdtaloncompanym.dds <-- Alternate texture for node Upperbody in Armor\CombatArmor\M\OutfitM.NIF from TalonCombatarmorM [TXST:0600307D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2243. meshes\armor\combatarmor\m\go.nif <-- ArmorTalonCombatNV "Talon NV Combat Armor" [ARMO:0600307F] \ ARMO \ Male world model \ MOD2 - Model Filename
  2244. textures\talonzombie\kdtaloncompanym.dds <-- Alternate texture for node CombatArmorGO in Armor\CombatArmor\M\GO.NIF from TalonCombatarmorM [TXST:0600307D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2245. meshes\armor\combatarmor\f\outfitf.nif <-- ArmorTalonCombatNV "Talon NV Combat Armor" [ARMO:0600307F] \ ARMO \ Female biped model \ MOD3 - Model Filename
  2246. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node Arms02 in Armor\CombatArmor\F\OutfitF.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2247. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node Arms in Armor\CombatArmor\F\OutfitF.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2248. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node Upperbody02 in Armor\CombatArmor\F\OutfitF.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2249. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node UpperBody in Armor\CombatArmor\F\OutfitF.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2250. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node UpperBody in Armor\CombatArmor\F\OutfitF.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2251. textures\interface\icons\pipboyimages_small\apparel_small\glow_appearal_combat_armor.dds <-- ArmorTalonCombatNV "Talon NV Combat Armor" [ARMO:0600307F] \ ARMO \ MICO - Male mico filename
  2252. textures\interface\icons\pipboyimages\apparel\apperal_eulogy_jones_suit.dds <-- TalonPimpSuit "Talon Pimp's Suit" [ARMO:06002D8B] \ ARMO \ ICON - Male icon filename
  2253. meshes\armor\eulogyjones\outfitm.nif <-- TalonPimpSuit "Talon Pimp's Suit" [ARMO:06002D8B] \ ARMO \ Male biped model \ MODL - Model Filename
  2254. textures\talonzombie\outfits\eulogytalonsuitm.dds.dds <-- Alternate texture for node Arms in Armor\EulogyJones\outfitm.NIF from TalonPimpSuittext [TXST:06002D8C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2255. textures\talonzombie\outfits\eulogytalonsuitm.dds.dds <-- Alternate texture for node arms in Armor\EulogyJones\outfitm.NIF from TalonPimpSuittext [TXST:06002D8C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2256. textures\talonzombie\outfits\eulogytalonsuitm.dds.dds <-- Alternate texture for node pipboyoff in Armor\EulogyJones\outfitm.NIF from TalonPimpSuittext [TXST:06002D8C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2257. textures\talonzombie\outfits\eulogytalonsuitm.dds.dds <-- Alternate texture for node pipboyon in Armor\EulogyJones\outfitm.NIF from TalonPimpSuittext [TXST:06002D8C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2258. textures\talonzombie\outfits\eulogytalonsuitm.dds.dds <-- Alternate texture for node Upperbody in Armor\EulogyJones\outfitm.NIF from TalonPimpSuittext [TXST:06002D8C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2259. meshes\armor\eulogyjones\go.nif <-- TalonPimpSuit "Talon Pimp's Suit" [ARMO:06002D8B] \ ARMO \ Male world model \ MOD2 - Model Filename
  2260. textures\talonzombie\outfits\eulogytalonsuitm.dds.dds <-- Alternate texture for node GO in Armor\EulogyJones\GO.NIF from TalonPimpSuittext [TXST:06002D8C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2261. meshes\armor\eulogyjones\outfitf.nif <-- TalonPimpSuit "Talon Pimp's Suit" [ARMO:06002D8B] \ ARMO \ Female biped model \ MOD3 - Model Filename
  2262. textures\talonzombie\outfits\eulogytalonsuitm.dds.dds <-- Alternate texture for node Arms:0 in Armor\EulogyJones\outfitf.NIF from TalonPimpSuittext [TXST:06002D8C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2263. textures\talonzombie\outfits\eulogytalonsuitm.dds.dds <-- Alternate texture for node pipboyoff in Armor\EulogyJones\outfitf.NIF from TalonPimpSuittext [TXST:06002D8C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2264. textures\talonzombie\outfits\eulogytalonsuitm.dds.dds <-- Alternate texture for node pipboyon in Armor\EulogyJones\outfitf.NIF from TalonPimpSuittext [TXST:06002D8C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2265. textures\talonzombie\outfits\eulogytalonsuitm.dds.dds <-- Alternate texture for node UpperBody:0 in Armor\EulogyJones\outfitf.NIF from TalonPimpSuittext [TXST:06002D8C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2266. textures\talonzombie\outfits\eulogytalonsuitm.dds.dds <-- Alternate texture for node upperbody in Armor\EulogyJones\outfitf.NIF from TalonPimpSuittext [TXST:06002D8C] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2267. meshes\armor\eulogyjones\go.nif <-- TalonPimpSuit "Talon Pimp's Suit" [ARMO:06002D8B] \ ARMO \ Female world model \ MOD4 - Model Filename
  2268. textures\interface\icons\pipboyimages_small\apparel_small\glow_apperal_eulogy_jones_suit.dds <-- TalonPimpSuit "Talon Pimp's Suit" [ARMO:06002D8B] \ ARMO \ MICO - Male mico filename
  2269. textures\interface\icons\pipboyimages\apparel\apperal_slaver_outfit_4.dds <-- TalonCasualMercOutfit01 "Talon Casual Merc Outfit" [ARMO:06002D83] \ ARMO \ ICON - Male icon filename
  2270. meshes\armor\wastelandclothing06\outfitm.nif <-- TalonCasualMercOutfit01 "Talon Casual Merc Outfit" [ARMO:06002D83] \ ARMO \ Male biped model \ MODL - Model Filename
  2271. textures\talonzombie\outfits\talonmerc7male.dds <-- Alternate texture for node Arms01 in Armor\WastelandClothing06\outfitm.NIF from TalonCasualMercOutfitText01 [TXST:06002D84] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2272. textures\talonzombie\outfits\talonmerc7male.dds <-- Alternate texture for node Arms02 in Armor\WastelandClothing06\outfitm.NIF from TalonCasualMercOutfitText01 [TXST:06002D84] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2273. textures\talonzombie\outfits\talonmerc7male.dds <-- Alternate texture for node MeatCapLimbs in Armor\WastelandClothing06\outfitm.NIF from TalonCasualMercOutfitText01 [TXST:06002D84] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2274. textures\talonzombie\outfits\talonmerc7male.dds <-- Alternate texture for node pipboyoff in Armor\WastelandClothing06\outfitm.NIF from TalonCasualMercOutfitText01 [TXST:06002D84] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2275. textures\talonzombie\outfits\talonmerc7male.dds <-- Alternate texture for node pipboyon in Armor\WastelandClothing06\outfitm.NIF from TalonCasualMercOutfitText01 [TXST:06002D84] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2276. textures\talonzombie\outfits\talonmerc7male.dds <-- Alternate texture for node UpperBody in Armor\WastelandClothing06\outfitm.NIF from TalonCasualMercOutfitText01 [TXST:06002D84] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2277. meshes\armor\wastelandclothing04\go.nif <-- TalonCasualMercOutfit01 "Talon Casual Merc Outfit" [ARMO:06002D83] \ ARMO \ Male world model \ MOD2 - Model Filename
  2278. textures\talonzombie\outfits\talonmerc7female.dds <-- Alternate texture for node GO in Armor\WastelandClothing04\GO.NIF from TalonmercWastlandFem [TXST:060041C2] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2279. meshes\armor\wastelandclothing06\outfitf.nif <-- TalonCasualMercOutfit01 "Talon Casual Merc Outfit" [ARMO:06002D83] \ ARMO \ Female biped model \ MOD3 - Model Filename
  2280. textures\talonzombie\outfits\talonmerc7female.dds <-- Alternate texture for node ArmCapBody in Armor\WastelandClothing06\outfitf.NIF from TalonmercWastlandFem [TXST:060041C2] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2281. textures\talonzombie\outfits\talonmerc7female.dds <-- Alternate texture for node armcap in Armor\WastelandClothing06\outfitf.NIF from TalonmercWastlandFem [TXST:060041C2] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2282. textures\talonzombie\outfits\talonmerc7female.dds <-- Alternate texture for node Arms in Armor\WastelandClothing06\outfitf.NIF from TalonmercWastlandFem [TXST:060041C2] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2283. textures\talonzombie\outfits\talonmerc7female.dds <-- Alternate texture for node bodycaps in Armor\WastelandClothing06\outfitf.NIF from TalonmercWastlandFem [TXST:060041C2] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2284. textures\talonzombie\outfits\talonmerc7female.dds <-- Alternate texture for node pipboyoff in Armor\WastelandClothing06\outfitf.NIF from TalonmercWastlandFem [TXST:060041C2] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2285. textures\talonzombie\outfits\talonmerc7female.dds <-- Alternate texture for node pipboyon in Armor\WastelandClothing06\outfitf.NIF from TalonmercWastlandFem [TXST:060041C2] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2286. textures\talonzombie\outfits\talonmerc7female.dds <-- Alternate texture for node UpperBody in Armor\WastelandClothing06\outfitf.NIF from TalonmercWastlandFem [TXST:060041C2] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2287. textures\interface\icons\pipboyimages_small\apparel_small\glow_apperal_slaver_outfit_4.dds <-- TalonCasualMercOutfit01 "Talon Casual Merc Outfit" [ARMO:06002D83] \ ARMO \ MICO - Male mico filename
  2288. textures\interface\icons\pipboyimages\apparel\appearal_business_suit.dds <-- OutfitPTalonBusinesswear "Talon Company Businesswear" [ARMO:060027C7] \ ARMO \ ICON - Male icon filename
  2289. meshes\armor\1950stylesuit\m\outfita.nif <-- OutfitPTalonBusinesswear "Talon Company Businesswear" [ARMO:060027C7] \ ARMO \ Male biped model \ MODL - Model Filename
  2290. meshes\armor\1950stylesuit\m\goa.nif <-- OutfitPTalonBusinesswear "Talon Company Businesswear" [ARMO:060027C7] \ ARMO \ Male world model \ MOD2 - Model Filename
  2291. meshes\armor\1950stylesuit\f\femsuit02.nif <-- OutfitPTalonBusinesswear "Talon Company Businesswear" [ARMO:060027C7] \ ARMO \ Female biped model \ MOD3 - Model Filename
  2292. textures\talonzombie\outfits\talonoutfitbusiness.dds <-- Alternate texture for node arms in armor\1950stylesuit\f\Femsuit02.nif from TalonbusinessFem [TXST:060041C3] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2293. textures\talonzombie\outfits\talonoutfitbusiness.dds <-- Alternate texture for node PipBoyOff in armor\1950stylesuit\f\Femsuit02.nif from TalonbusinessFem [TXST:060041C3] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2294. textures\talonzombie\outfits\talonoutfitbusiness.dds <-- Alternate texture for node PipBoyOn in armor\1950stylesuit\f\Femsuit02.nif from TalonbusinessFem [TXST:060041C3] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2295. textures\talonzombie\outfits\talonoutfitbusiness.dds <-- Alternate texture for node upperbody in armor\1950stylesuit\f\Femsuit02.nif from TalonbusinessFem [TXST:060041C3] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2296. textures\interface\icons\pipboyimages_small\apparel_small\glow_appearal_business_suit.dds <-- OutfitPTalonBusinesswear "Talon Company Businesswear" [ARMO:060027C7] \ ARMO \ MICO - Male mico filename
  2297. textures\interface\icons\pipboyimages\apparel\apperal_combat_armor_helmet.dds <-- ArmorBHCombatHelm "Talon Security Helmet MrkII" [ARMO:0600195C] \ ARMO \ ICON - Male icon filename
  2298. meshes\armor\xzax\brotherhood armor\m\bhcombathelm.nif <-- ArmorBHCombatHelm "Talon Security Helmet MrkII" [ARMO:0600195C] \ ARMO \ Male biped model \ MODL - Model Filename
  2299. textures\talonzombie\outfits\kdncmmkiipart01.dds <-- Alternate texture for node ##VaultSecurityHelmet:1 in armor\Xzax\Brotherhood Armor\m\bhcombathelm.nif from Talonsecuirtyhelmlaser [TXST:06001C40] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2300. textures\talonzombie\outfits\kdncmmkiipart02.dds <-- Alternate texture for node ##VaultSecurityHelmet:2 in armor\Xzax\Brotherhood Armor\m\bhcombathelm.nif from TalonSecuirtyHelmback [TXST:06001C41] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2301. textures\talonzombie\outfits\kdncmmkii.dds <-- Alternate texture for node ##VaultSecurityHelmet:3 in armor\Xzax\Brotherhood Armor\m\bhcombathelm.nif from TalonSecurityHelm01 [TXST:06001C3F] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2302. textures\talonzombie\outfits\kdncmmkii.dds <-- Alternate texture for node VaultSecurityHelmet:0 in armor\Xzax\Brotherhood Armor\m\bhcombathelm.nif from TalonSecurityHelm01 [TXST:06001C3F] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2303. meshes\armor\xzax\brotherhood armor\bhhelmet_go.nif <-- ArmorBHCombatHelm "Talon Security Helmet MrkII" [ARMO:0600195C] \ ARMO \ Male world model \ MOD2 - Model Filename
  2304. textures\talonzombie\outfits\kdncmmkiipart02.dds <-- Alternate texture for node ##SecurityHelmetGO:1 in armor\Xzax\Brotherhood Armor\BHhelmet_go.nif from TalonSecuirtyHelmback [TXST:06001C41] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2305. textures\talonzombie\outfits\kdncmmkiipart02.dds <-- Alternate texture for node ##SecurityHelmetGO:2 in armor\Xzax\Brotherhood Armor\BHhelmet_go.nif from TalonSecuirtyHelmback [TXST:06001C41] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2306. textures\talonzombie\outfits\kdncmmkii.dds <-- Alternate texture for node ##SecurityHelmetGO:4 in armor\Xzax\Brotherhood Armor\BHhelmet_go.nif from TalonSecurityHelm01 [TXST:06001C3F] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2307. textures\talonzombie\outfits\kdncmmkii.dds <-- Alternate texture for node ##SecurityHelmetGO:5 in armor\Xzax\Brotherhood Armor\BHhelmet_go.nif from TalonSecurityHelm01 [TXST:06001C3F] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2308. textures\talonzombie\outfits\kdncmmkii.dds <-- Alternate texture for node SecurityHelmetGO:0 in armor\Xzax\Brotherhood Armor\BHhelmet_go.nif from TalonSecurityHelm01 [TXST:06001C3F] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2309. textures\interface\icons\pipboyimages_small\apparel_small\glow_appearal_combat_armor_helmet.dds <-- ArmorBHCombatHelm "Talon Security Helmet MrkII" [ARMO:0600195C] \ ARMO \ MICO - Male mico filename
  2310. textures\interface\icons\pipboyimages\apparel\apperal_combat_armor_helmet.dds <-- ArmorTalonCombatHelm "Talon Combat Helmet MrkII" [ARMO:0600195A] \ ARMO \ ICON - Male icon filename
  2311. meshes\armor\xzax\combat armor mark ii\m\talonsecurityhelmmrkii.nif <-- ArmorTalonCombatHelm "Talon Combat Helmet MrkII" [ARMO:0600195A] \ ARMO \ Male biped model \ MODL - Model Filename
  2312. textures\talonzombie\outfits\taloncombat lasehelmr.dds <-- Alternate texture for node ##CombatArmorHelmet:2 in armor\Xzax\Combat Armor Mark II\m\TalonSecurityHelmMrkII.nif from TalonCombathelmlaser02 [TXST:06001C3E] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2313. textures\talonzombie\outfits\taloncombatmrkiihelm.dds <-- Alternate texture for node CombatArmorHelmet:0 in armor\Xzax\Combat Armor Mark II\m\TalonSecurityHelmMrkII.nif from TalonCombathel01 [TXST:06001C3D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2314. meshes\armor\xzax\combat armor mark ii\combatarmormarkiihelmet_go.nif <-- ArmorTalonCombatHelm "Talon Combat Helmet MrkII" [ARMO:0600195A] \ ARMO \ Male world model \ MOD2 - Model Filename
  2315. textures\talonzombie\outfits\taloncombatmrkiihelm.dds <-- Alternate texture for node CombatArmorHelmetGO:0 in armor\Xzax\Combat Armor Mark II\CombatArmorMarkIIhelmet_go.nif from TalonCombathel01 [TXST:06001C3D] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2316. textures\talonzombie\outfits\taloncombat lasehelmr.dds <-- Alternate texture for node CombatArmorHelmetGO:1 in armor\Xzax\Combat Armor Mark II\CombatArmorMarkIIhelmet_go.nif from TalonCombathelmlaser02 [TXST:06001C3E] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2317. textures\interface\icons\pipboyimages_small\apparel_small\glow_appearal_combat_armor_helmet.dds <-- ArmorTalonCombatHelm "Talon Combat Helmet MrkII" [ARMO:0600195A] \ ARMO \ MICO - Male mico filename
  2318. textures\interface\icons\pipboyimages\apparel\apperal_casual_suit.dds <-- OutfitCOmbatArmorBackpack "Talon Combat Backpack" [ARMO:060010A9] \ ARMO \ ICON - Male icon filename
  2319. meshes\armor\xzax\combat armor mark ii\comarmormkiibackp.nif <-- OutfitCOmbatArmorBackpack "Talon Combat Backpack" [ARMO:060010A9] \ ARMO \ Male biped model \ MODL - Model Filename
  2320. textures\talonzombie\outfits\talonbackpack.dds <-- Alternate texture for node PABackpack in armor\Xzax\Combat Armor Mark II\ComArmorMkIIbackp.nif from Talnarmorbackpack [TXST:060010AA] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2321. meshes\armor\xzax\combat armor mark ii\go.nif <-- OutfitCOmbatArmorBackpack "Talon Combat Backpack" [ARMO:060010A9] \ ARMO \ Male world model \ MOD2 - Model Filename
  2322. textures\talonzombie\outfits\talon combat armor mark ii.dds <-- Alternate texture for node CombatArmorGO in armor\Xzax\Combat Armor Mark II\go.nif from TalonCombatArmorMrIIMale [TXST:060010A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2323. textures\interface\icons\pipboyimages\apparel\apperal_casual_suit.dds <-- OutfitCOmbatArmorBackpack "Talon Combat Backpack" [ARMO:060010A9] \ ARMO \ MICO - Male mico filename
  2324. textures\interface\icons\pipboyimages\apparel\appearal_combat_armor.dds <-- ArmorTalonCombatArmormrkII "Talon Combat Armor Mrk II" [ARMO:060010A7] \ ARMO \ ICON - Male icon filename
  2325. meshes\armor\xzax\combat armor mark ii\m\outfitm.nif <-- ArmorTalonCombatArmormrkII "Talon Combat Armor Mrk II" [ARMO:060010A7] \ ARMO \ Male biped model \ MODL - Model Filename
  2326. textures\talonzombie\outfits\talon combat armor mark ii.dds <-- Alternate texture for node Arms in armor\Xzax\Combat Armor Mark II\m\outfitm.nif from TalonCombatArmorMrIIMale [TXST:060010A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2327. textures\talonzombie\outfits\talon combat armor mark ii.dds <-- Alternate texture for node PipBoyOff in armor\Xzax\Combat Armor Mark II\m\outfitm.nif from TalonCombatArmorMrIIMale [TXST:060010A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2328. textures\talonzombie\outfits\talonoutfit01m.dds <-- Alternate texture for node PipBoyOff in armor\Xzax\Combat Armor Mark II\m\outfitm.nif from TalonCasualWearMale [TXST:06000DC6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2329. textures\talonzombie\outfits\talon combat armor mark ii.dds <-- Alternate texture for node PipBoyOn in armor\Xzax\Combat Armor Mark II\m\outfitm.nif from TalonCombatArmorMrIIMale [TXST:060010A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2330. textures\talonzombie\outfits\talon combat armor mark ii.dds <-- Alternate texture for node PipBoyOn in armor\Xzax\Combat Armor Mark II\m\outfitm.nif from TalonCombatArmorMrIIMale [TXST:060010A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2331. textures\talonzombie\outfits\talon combat armor mark ii.dds <-- Alternate texture for node UpperBody in armor\Xzax\Combat Armor Mark II\m\outfitm.nif from TalonCombatArmorMrIIMale [TXST:060010A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2332. textures\talonzombie\outfits\talon combat armor mark ii.dds <-- Alternate texture for node UpperBody in armor\Xzax\Combat Armor Mark II\m\outfitm.nif from TalonCombatArmorMrIIMale [TXST:060010A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2333. meshes\armor\xzax\combat armor mark ii\go.nif <-- ArmorTalonCombatArmormrkII "Talon Combat Armor Mrk II" [ARMO:060010A7] \ ARMO \ Male world model \ MOD2 - Model Filename
  2334. textures\talonzombie\outfits\talon combat armor mark ii.dds <-- Alternate texture for node CombatArmorGO in armor\Xzax\Combat Armor Mark II\go.nif from TalonCombatArmorMrIIMale [TXST:060010A8] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2335. meshes\armor\xzax\combat armor mark ii\f\outfitf.nif <-- ArmorTalonCombatArmormrkII "Talon Combat Armor Mrk II" [ARMO:060010A7] \ ARMO \ Female biped model \ MOD3 - Model Filename
  2336. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node Arms in armor\Xzax\Combat Armor Mark II\f\outfitf.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2337. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node bodymeat in armor\Xzax\Combat Armor Mark II\f\outfitf.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2338. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node headmeat in armor\Xzax\Combat Armor Mark II\f\outfitf.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2339. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node MeatCapBody in armor\Xzax\Combat Armor Mark II\f\outfitf.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2340. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node MeatCapChunks in armor\Xzax\Combat Armor Mark II\f\outfitf.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2341. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node MeatCapLimbs in armor\Xzax\Combat Armor Mark II\f\outfitf.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2342. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node PipBoyOff in armor\Xzax\Combat Armor Mark II\f\outfitf.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2343. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node PipBoyOn in armor\Xzax\Combat Armor Mark II\f\outfitf.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2344. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node UpperBody in armor\Xzax\Combat Armor Mark II\f\outfitf.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2345. textures\talonzombie\talon combat armor femmrkii.dds <-- Alternate texture for node UpperBody in armor\Xzax\Combat Armor Mark II\f\outfitf.nif from TalonCompanyArmorMrkIIFem [TXST:06003C06] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2346. textures\interface\icons\pipboyimages_small\apparel_small\glow_appearal_combat_armor.dds <-- ArmorTalonCombatArmormrkII "Talon Combat Armor Mrk II" [ARMO:060010A7] \ ARMO \ MICO - Male mico filename
  2347. textures\interface\icons\pipboyimages\apparel\apperal_casual_suit.dds <-- OutfitTalonrCasualwear "Talon Casualwear" [ARMO:06000DC5] \ ARMO \ ICON - Male icon filename
  2348. meshes\armor\1950stylecasual01\m\outfit.nif <-- OutfitTalonrCasualwear "Talon Casualwear" [ARMO:06000DC5] \ ARMO \ Male biped model \ MODL - Model Filename
  2349. textures\talonzombie\outfits\talonoutfit01m.dds <-- Alternate texture for node Arms:0 in Armor\1950StyleCasual01\M\Outfit.NIF from TalonCasualWearMale [TXST:06000DC6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2350. textures\talonzombie\outfits\talonoutfit01m.dds <-- Alternate texture for node MeatCapBody:0 in Armor\1950StyleCasual01\M\Outfit.NIF from TalonCasualWearMale [TXST:06000DC6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2351. textures\talonzombie\outfits\talonoutfit01m.dds <-- Alternate texture for node MeatCapLimbs:0 in Armor\1950StyleCasual01\M\Outfit.NIF from TalonCasualWearMale [TXST:06000DC6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2352. textures\talonzombie\outfits\talonoutfit01m.dds <-- Alternate texture for node meathead:0 in Armor\1950StyleCasual01\M\Outfit.NIF from TalonCasualWearMale [TXST:06000DC6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2353. textures\talonzombie\outfits\talonoutfit01m.dds <-- Alternate texture for node meatneck:0 in Armor\1950StyleCasual01\M\Outfit.NIF from TalonCasualWearMale [TXST:06000DC6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2354. textures\talonzombie\outfits\talonoutfit01m.dds <-- Alternate texture for node pipboyoff:0 in Armor\1950StyleCasual01\M\Outfit.NIF from TalonCasualWearMale [TXST:06000DC6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2355. textures\talonzombie\outfits\talonoutfit01m.dds <-- Alternate texture for node pipboyon:0 in Armor\1950StyleCasual01\M\Outfit.NIF from TalonCasualWearMale [TXST:06000DC6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2356. textures\talonzombie\outfits\talonoutfit01m.dds <-- Alternate texture for node UpperBody:0 in Armor\1950StyleCasual01\M\Outfit.NIF from TalonCasualWearMale [TXST:06000DC6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2357. meshes\armor\1950stylecasual01\m\go.nif <-- OutfitTalonrCasualwear "Talon Casualwear" [ARMO:06000DC5] \ ARMO \ Male world model \ MOD2 - Model Filename
  2358. textures\talonzombie\outfits\talonoutfit01m.dds <-- Alternate texture for node Suburban in Armor\1950StyleCasual01\M\GO.NIF from TalonCasualWearMale [TXST:06000DC6] \ TXST \ Textures (RGB/A) \ TX00 - Base Image / Transparency
  2359. meshes\armor\1950stylecasual01\f\outfit.nif <-- OutfitTalonrCasualwear "Talon Casualwear" [ARMO:06000DC5] \ ARMO \ Female biped model \ MOD3 - Model Filename
  2360. textures\interface\icons\pipboyimages\apparel\apperal_casual_suit.dds <-- OutfitTalonrCasualwear "Talon Casualwear" [ARMO:06000DC5] \ ARMO \ MICO - Male mico filename
  2361. [Apply Script done] Processed Records: 45277, Elapsed Time: 00:23
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