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Just DM (SAMP GameMode, Author: KakbeYura)

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May 18th, 2014
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  1.  
  2. // Includes ////////////////////////////////////////////////////////////////////
  3. #include <a_samp>
  4. #include <foreach>
  5. ////////////////////////////////////////////////////////////////////////////////
  6.  
  7.  
  8. // Дефайны /////////////////////////////////////////////////////////////////////
  9. // Основная информация
  10. #undef  MAX_PLAYERS
  11. #define MAX_PLAYERS         (100)                   // Количество слотов на сервере
  12. #define SERVER_NAME_CLIENT  "RU | UA | EN | DE » Just-DM™ » GO GO GO" // Название во вкладке
  13. #define SERVER_NAME         "Just DM"               // Название внутри сервера
  14. #define MODE_NAME           "JustDM 0.0.5 [FullDM]" // Вкладка MODE в клиенте
  15. #define VK_GROUP_NAME       "vk.com/samp.justdm"    // Группа вконтакте
  16. #define RCON_ADMIN_1        "KakbeYura"             // Ник ркон администратора 1
  17. #define RCON_ADMIN_2        "NibutoU"               // Ник ркон администратора 2
  18.  
  19. #define COLOR_MSG   0xFFFFFFFF
  20. #define ERROR_MSG   "{FFFFFF}» {FF0000}"       // Экстренные сообщения и ошибки
  21. #define WARN_MSG    "{FFFFFF}» {FFD700}"       // Важные сообщения
  22. #define INFO_MSG    "{FFFFFF}» {62FF62}"       // Информационные сообщения
  23. // Диалоги
  24. #define DIALOG_LOGIN        0
  25. #define DIALOG_REGISTER     1
  26. #define CHOOSE_LANG         2
  27. // Прочие настройки
  28. #define RED_TEAM            0
  29. #define BLUE_TEAM           1
  30. #define GREEN_TEAM          2
  31. #define YELLOW_TEAM         3
  32. #define INVALID_TEAM_ID     4
  33. #define ROUND_TIME          301 // Время в секундах, за которое меняется раунд
  34. #define MAX_MAP_NAME        20  // Максимальное число карт
  35. #define NUMBER_MAPS         4   // Количество карт (добавленных) (PS: Хотел около 20 карт)
  36. // Замены стандартных функций
  37. #define GivePlayerMoney     GivePlayerMoneyEx
  38. #define ResetPlayerMoney    ResetPlayerMoneyEx
  39. #define GetPlayerMoney      GetPlayerMoneyEx
  40. #define Kick                KickEx
  41. ////////////////////////////////////////////////////////////////////////////////
  42.  
  43. // Точка входа /////////////////////////////////////////////////////////////////
  44. main()
  45. {
  46.     print("\nJustDM loaded.");
  47.     print("Author: KakbeYura.");
  48.     print("Skype: kakbeyura");
  49.     print("VK: vk.com/kakbeyura\n\n");
  50. }
  51. ////////////////////////////////////////////////////////////////////////////////
  52.  
  53. // Переменные и массивы ////////////////////////////////////////////////////////
  54. // База данных
  55. new
  56.     DB: ServerBase,
  57.     DBResult: db_res
  58. ;
  59. // Личная информация
  60. new
  61.     bool:Login[MAX_PLAYERS],
  62.     bool:PlayerInRound[MAX_PLAYERS],
  63.     Level[MAX_PLAYERS],
  64.     Score[MAX_PLAYERS],
  65.     Money[MAX_PLAYERS],
  66.     Lang[MAX_PLAYERS],
  67.     Team[MAX_PLAYERS],
  68.     Kills[MAX_PLAYERS],
  69.     Deaths[MAX_PLAYERS],
  70.     NewLevelLabelHide[MAX_PLAYERS],
  71.     Name[MAX_PLAYERS][MAX_PLAYER_NAME],
  72.     bool:CameraMoveRL[MAX_PLAYERS],
  73.     bool:CameraMoveON[MAX_PLAYERS],
  74.     PlayerTimerID[MAX_PLAYERS]
  75. ;
  76. // Текстдравы
  77. new
  78.     PlayerText:LevelTD[MAX_PLAYERS],
  79.     PlayerText:ScoreTD[MAX_PLAYERS],
  80.     PlayerText:KillsTD[MAX_PLAYERS],
  81.     PlayerText:ComboTD[MAX_PLAYERS],
  82.     PlayerText:LabComboTD[MAX_PLAYERS],
  83.     PlayerText:NewLevelTD1[MAX_PLAYERS],
  84.     PlayerText:NewLevelTD2[MAX_PLAYERS],
  85.     Text:LabKills,
  86.     Text:LabTime,
  87.     Text:TimeTD,
  88.     Text:MapTD,
  89.     Text:Polosa1,
  90.     Text:Polosa2,
  91.     Text:LogoTD0,
  92.     Text:LogoTD1,
  93.     Text:LogoTD2,
  94.     Text:LogoTD3,
  95.     Text:WinnerLabTD,
  96.     Text:NMapNameTD,
  97.     Text:NextMapNameTD,
  98.     Text:WinnerLabTD2,
  99.     Text:TimeNextRoundTD,
  100.     Text:WinnerLabTD3
  101. ;
  102. //
  103. new
  104.     RoundTime,
  105.     Objects,
  106.     MapID,
  107.     KillsRedT = 0,
  108.     KillsBlueT = 0,
  109.     KillsGreenT = 0,
  110.     KillsYellowT = 0,
  111.     NumMembersRedT = 0,
  112.     NumMembersBlueT = 0,
  113.     NumMembersGreenT = 0,
  114.     NumMembersYellowT = 0
  115. ;
  116. new Anims[][]=
  117.     {"bd_clap","bd_clap1","dance_loop","DAN_Down_A","DAN_Left_A","DAN_Loop_A",
  118.     "DAN_Right_A","DAN_Up_A","dnce_M_a","dnce_M_b","dnce_M_c","dnce_M_d","dnce_M_e"};
  119. ////////////////////////////////////////////////////////////////////////////////
  120.  
  121. // statics //////////////////////////////////////////////////////////////////////
  122. // Локализация
  123. #define CHOOSE_LANG_STRING "{60FF60}» {FFFFFF}Русский\n{60FF60}» {FFFFFF}English\n{60FF60}» {FFFFFF}Українська\n{60FF60}» {FFFFFF}Deutsch"
  124. #define STR[%0,%1] MSG[Lang[playerid]][%1]
  125. static const MSG[4][19][256] = {
  126.     //RU
  127.     {
  128.         /* 0 */ "{FF0000}Регистрация",
  129.         /* 1 */ "{FF0000}___________________________________\n\n{FFFFFF}Добро пожаловать на {FF0000}"SERVER_NAME"\n{FFFFFF}Посетите нашу группу ВК - {FF0000}"VK_GROUP_NAME"\n\n{FFFFFF}Аккаунт {FF0000}\"%s\" не зарегистрирован!\n{FFFFFF}Введите Ваш будущий пароль от аккаунта:\n\n",
  130.         /* 2 */ "{FFFFFF}Авторизация",
  131.         /* 3 */ "{FF0000}___________________________________\n\n{FFFFFF}Добро пожаловать на {FF0000}"SERVER_NAME"\n{FFFFFF}Посетите нашу группу ВК - {FF0000}"VK_GROUP_NAME"\n\n{FFFFFF}Аккаунт {FF0000}\"%s\"{FFFFFF} зарегистрирован!\nВведите Ваш пароль от аккаунта:\n\n",
  132.         /* 4 */ ""ERROR_MSG"Ваш аккаунт заблокирован.",
  133.         /* 5 */ ""ERROR_MSG"Причина бана: %s",
  134.         /* 6 */ ""ERROR_MSG"У Вас нету прав для использования этой команды!",
  135.         /* 7 */ ""ERROR_MSG"Русская раскладка! (Введите 1 в поле пароля, чтобы он показывался)",
  136.         /* 8 */ ""ERROR_MSG"Неверный пароль! (Введите 1 в поле пароля, чтобы он показывался)",
  137.         /* 9 */ ""WARN_MSG"Вы включили показ пароля на один раз.",
  138.         /* 10*/ ""ERROR_MSG"Некорректный пароль: Пароль должен содержать от 4 до 20 символов, содержать только A-Z (a-z) и 0-9!",
  139.         /* 11*/ ""INFO_MSG"Вы успешно зарегистрировались на сервере!",
  140.         /* 12*/ ""INFO_MSG"Вы успешно залогинились!",
  141.         /* 13*/ ""INFO_MSG"Вы должны зарегестрироваться!",
  142.         /* 14*/ ""INFO_MSG"Вы должны залогинится!",
  143.         /* 15*/ "{FF0000}»»» {FFFFFF} Вы в красной команде!",
  144.         /* 16*/ "{6688FF}»»» {FFFFFF} Вы в синей команде!",
  145.         /* 17*/ "{50FF50}»»» {FFFFFF} Вы в зелёной команде!",
  146.         /* 18*/ "{FFFF00}»»» {FFFFFF} Вы в жёлтой команде!"
  147.     },
  148.     // EN
  149.     {
  150.         /* 0 */ "{FF0000}Registration",
  151.         /* 1 */ "{FF0000}___________________________________\n\n{FFFFFF}Welcome to {FF0000}"SERVER_NAME"\n{FFFFFF}Our group on VK - {FF0000}"VK_GROUP_NAME"\n\n{FFFFFF}Account {FF0000}\"%s\" is not registered!\n{FFFFFF}Enter Your future account password: \n\n",
  152.         /* 2 */ "{FFFFFF}Authorization",
  153.         /* 3 */ "{FF0000}___________________________________ \n\n{FFFFFF}Welcome to {FF0000}"SERVER_NAME "\n{FFFFFF}Our group on VK - {FF0000}"VK_GROUP_NAME"\n\n{FFFFFF}Account {FF0000}\"%s\"{FFFFFF} registered!\nPlease enter your account password:\n\n",
  154.         /* 4 */ ""ERROR_MSG"Your account has been blocked.",
  155.         /* 5 */ ""ERROR_MSG"Reason for the ban: %s",
  156.         /* 6 */ ""ERROR_MSG"You do not have permission for use this command!",
  157.         /* 7 */ ""ERROR_MSG"Invalid password! Type 1 in the password field to have it displayed.",
  158.         /* 8 */ ""ERROR_MSG"Wrong password! (Type 1 in the password field to have it displayed)",
  159.         /* 9 */ ""WARN_MSG"You have enabled password to view once.",
  160.         /* 10*/ ""ERROR_MSG"Invalid Password: Password must be between 4 and 20 characters, contain only A-Z (a-z), and 0-9!",
  161.         /* 11*/ ""INFO_MSG"You have successfully registered on the server!",
  162.         /* 12*/ ""INFO_MSG"You have successfully logged in.",
  163.         /* 13*/ ""INFO_MSG"You have to register!",
  164.         /* 14*/ ""INFO_MSG"You must be logged!",
  165.         /* 15*/ "{FF0000}»»» {FFFFFF} You are in the red team!",
  166.         /* 16*/ "{6688FF}»»» {FFFFFF} You are in the blue team!",
  167.         /* 17*/ "{50FF50}»»» {FFFFFF} You are in the green team!",
  168.         /* 18*/ "{FFFF00}»»» {FFFFFF} You are in the yellow team!"
  169.     },
  170.     // UA
  171.     {
  172.         /* 0 */ "{FF0000}Реєстрація",
  173.         /* 1 */ "{FF0000}___________________________________\n\n{FFFFFF}Ласкаво просимо на {FF0000}"SERVER_NAME"\n{FFFFFF}Відвідайте нашу группу ВК - {FF0000}"VK_GROUP_NAME"\n\n{FFFFFF}Аккаунт {FF0000}\"%s\" не зареєстрований!\n{FFFFFF}Введіть Ваш майбутній пароль від аккаунта:\n\n",
  174.         /* 2 */ "{FFFFFF}Авторизація",
  175.         /* 3 */ "{FF0000}___________________________________\n\n{FFFFFF}Ласкаво просимо на {FF0000}"SERVER_NAME"\n{FFFFFF}Відвідайте нашу группу ВК - {FF0000}"VK_GROUP_NAME"\n\n{FFFFFF}Аккаунт {FF0000}\"%s\"{FFFFFF} зареєстрований!\nВведіть Ваш пароль від аккаунта:\n\n",
  176.         /* 4 */ ""ERROR_MSG"Ваш аккаунт заблокований.",
  177.         /* 5 */ ""ERROR_MSG"Причина бана: %s",
  178.         /* 6 */ ""ERROR_MSG"У Вас немає прав для користування цією командою!",
  179.         /* 7 */ ""ERROR_MSG"Перемкнітся на англійську розкладку! (Щоб пароль показувався, введіть 1 в поле пароля)",
  180.         /* 8 */ ""ERROR_MSG"Невірний пароль! (Щоб пароль показувався, введіть 1 в поле пароля)",
  181.         /* 9 */ ""WARN_MSG"Ви ввімкнули показ пароля на один раз.",
  182.         /* 10*/ ""ERROR_MSG"Некоректний пароль: Пароль має бути з 4 до 20 символів, із символами A-Z (a-z) та 0-9!",
  183.         /* 11*/ ""INFO_MSG"Ви успішно зареєструвалися на сервері!",
  184.         /* 12*/ ""INFO_MSG"Ви успішно залогінились!",
  185.         /* 13*/ ""INFO_MSG"Ви повинні зареєструватися!",
  186.         /* 14*/ ""INFO_MSG"Ви повинні залогінитись!",
  187.         /* 15*/ "{FF0000}»»» {FFFFFF} Ви у червоній команді!",
  188.         /* 16*/ "{6688FF}»»» {FFFFFF} Ви у синій команді!",
  189.         /* 17*/ "{50FF50}»»» {FFFFFF} Ви у зеленій команді!",
  190.         /* 18*/ "{FFFF00}»»» {FFFFFF} Ви у жовтій команді!"
  191.     },
  192.     {
  193.         /* 0 */ "{FF0000}Anmeldung",
  194.         /* 1 */ "{FF0000}___________________________________\n\n{FFFFFF}Wilkommen bei {FF0000}"SERVER_NAME"\n{FFFFFF}Besuchen Sie unsere Gruppe VK- {FF0000}"VK_GROUP_NAME"\n\n{FFFFFF}Konto {FF0000}\"%s\" nicht registriert!\n{FFFFFF}Geben Sie Ihre Account-Passwort Zukunft:\n\n",
  195.         /* 2 */ "{FFFFFF}Genehmigung",
  196.         /* 3 */ "{FF0000}___________________________________\n\n{FFFFFF}Willcommen bei {FF0000}"SERVER_NAME"\n{FFFFFF}Besuchen Sie unsere Gruppe VK - {FF0000}"VK_GROUP_NAME"\n\n{FFFFFF}Konto {FF0000}\"%s\"{FFFFFF} eingetragen!\nGeben Sie Ihre Account-Passwort:\n\n",
  197.         /* 4 */ ""ERROR_MSG"Ihr Konto wurde desperrt.",
  198.         /* 5 */ ""ERROR_MSG"Grund fur das Verbot: %s",
  199.         /* 6 */ ""ERROR_MSG"Sie haben keine Berechtigung,um diesen Befehl verwenden!",
  200.         /* 7 */ ""ERROR_MSG"russische Layout! (Geben Sie 1 in das Passwort-Feld angezeigt,es zu haben,)",
  201.         /* 8 */ ""ERROR_MSG"Falsches Passwort! (Geben Sie 1 in das Passwort-Feld angezeigt,es zu haben,)",
  202.         /* 9 */ ""WARN_MSG"Sie haben fur eine Zeit vergessen entschieden.",
  203.         /* 10*/ ""ERROR_MSG"Invalid Password: Das Passwort muss zwischen 4 und 20 Zeichen lang sein, nur A-Z (a-z) und 0-9!",
  204.         /* 11*/ ""INFO_MSG"Sie haben sich erfolgreich auf dem Server registriert!",
  205.         /* 12*/ ""INFO_MSG"Sie haben sich erfolgreich angemeldet!",
  206.         /* 13*/ ""INFO_MSG"Sie mussen sich registrieren!",
  207.         /* 14*/ ""INFO_MSG"Sie mussen angemeldet sein!",
  208.         /* 15*/ "{FF0000}»»» {FFFFFF} Sie sind in das rote Team!",
  209.         /* 16*/ "{6688FF}»»» {FFFFFF} Sie sind der blaue Team!",
  210.         /* 17*/ "{50FF50}»»» {FFFFFF} Sie sind in der grunen Team!",
  211.         /* 18*/ "{FFFF00}»»» {FFFFFF} Sie sind in dem gelben Team!"
  212.     }
  213. };
  214. // Спавны
  215. static const Float:MapJungle[4][5][4] = {
  216.     {
  217.         {-241.5154,4295.6221,84.6165,24.1370},
  218.         {-246.0996,4298.5415,84.0074,11.9169},
  219.         {-253.2518,4302.6802,82.6438,347.5971},
  220.         {-258.4345,4295.2793,82.5973,346.2466},
  221.         {-260.7787,4299.4946,82.5865,310.2130}
  222.     },
  223.     {
  224.         {-246.5779,4352.5239,87.9309,84.9008},
  225.         {-248.1503,4360.7632,87.0621,151.3281},
  226.         {-253.6439,4365.0176,87.7064,214.9583},
  227.         {-260.8763,4363.0591,85.7614,198.9553},
  228.         {-257.7815,4360.5542,86.1645,197.3886}
  229.     },
  230.     {
  231.         {-302.6779,4361.0767,83.6729,245.9556},
  232.         {-297.3676,4362.8950,83.4764,212.1153},
  233.         {-302.7120,4364.8989,83.5914,247.5223},
  234.         {-311.6720,4356.4434,85.0511,256.6090},
  235.         {-303.4353,4349.3066,84.9558,300.4761}
  236.     },
  237.     {
  238.         {-199.7942,4358.1738,90.6297,173.8883},
  239.         {-189.2785,4349.2437,92.7586,92.4209},
  240.         {-181.7035,4343.8999,95.4256,118.4277},
  241.         {-182.2050,4339.0322,95.1294,92.7341},
  242.         {-176.5348,4352.2373,97.5483,125.6344}
  243.     }
  244. };
  245. static const Float:MapSawLabolatory[4][5][4] = {
  246.     {
  247.         {2455.1824,5524.9946,10.6706,86.4443},
  248.         {2460.2676,5526.5581,10.6774,84.5409},
  249.         {2457.9343,5530.0815,10.6774,99.8944},
  250.         {2461.5398,5529.8730,10.6774,106.1611},
  251.         {2454.6816,5530.8970,10.6774,114.9345}
  252.     },
  253.     {
  254.         {2452.7161,5545.9424,10.6706,203.8987},
  255.         {2455.2534,5545.7441,10.6706,182.9051},
  256.         {2458.1357,5545.3823,10.6706,165.6716},
  257.         {2459.6799,5544.1875,10.6706,142.4847},
  258.         {2460.3713,5542.2559,10.6706,136.8447}
  259.     },
  260.     {
  261.         {2447.0981,5562.7627,10.6685,93.8943},
  262.         {2448.0740,5564.2686,10.6662,94.8343},
  263.         {2445.5210,5564.8926,10.6705,108.3078},
  264.         {2443.2300,5564.0532,10.6722,133.6880},
  265.         {2444.4944,5561.5503,10.6702,79.4808}
  266.     },
  267.     {
  268.         {2433.6865,5540.2686,10.6774,315.0863},
  269.         {2435.6235,5538.6387,10.6706,306.9396},
  270.         {2432.3184,5541.6445,10.6774,295.9728},
  271.         {2432.3552,5536.7969,10.6706,314.1463},
  272.         {2436.1858,5536.6074,10.6706,268.0859}
  273.     }
  274. };
  275. static const Float:MapCSTrain[4][5][4] = {
  276.     {
  277.         {-4359.3296,-6778.4307,17.5719,2.4934},
  278.         {-4362.3599,-6779.0840,17.5719,89.6009},
  279.         {-4362.2622,-6775.2441,17.5719,87.4076},
  280.         {-4359.0547,-6776.0605,17.5719,358.7334},
  281.         {-4364.2725,-6777.8208,18.6188,89.2876}
  282.     },
  283.     {
  284.         {-4422.4731,-6757.3062,17.5719,268.1792},
  285.         {-4418.8408,-6760.4009,17.5719,270.9992},
  286.         {-4424.3511,-6760.1494,17.5719,267.8892},
  287.         {-4426.0962,-6756.0112,17.5719,260.9957},
  288.         {-4427.1899,-6759.9634,17.5719,296.0894}
  289.     },
  290.     {
  291.         {-4419.4263,-6779.1528,17.5719,263.1891},
  292.         {-4417.4736,-6776.4336,17.5719,263.1891},
  293.         {-4420.2852,-6776.4819,17.5719,267.2625},
  294.         {-4419.3008,-6779.2632,17.5719,267.2625},
  295.         {-4424.3931,-6777.2617,17.5719,270.3959}
  296.     },
  297.     {
  298.         {-4371.5674,-6754.3120,17.5719,88.6609},
  299.         {-4372.1616,-6756.5264,17.5719,134.7213},
  300.         {-4370.3994,-6757.5122,17.5719,193.6285},
  301.         {-4368.2031,-6756.3110,17.5719,243.7623},
  302.         {-4367.0879,-6754.3335,17.5719,271.6492}
  303.     }
  304. };
  305. static const Float:MapBloodRiver[4][5][4] = {
  306.     {
  307.         {4864.3579,-1691.8083,6.1462,252.5123},
  308.         {4863.0078,-1692.3982,6.1462,165.4048},
  309.         {4863.8042,-1689.9780,6.1462,267.8424},
  310.         {4869.7241,-1690.0822,6.1462,271.6025},
  311.         {4860.8633,-1694.3345,6.1462,166.9482}
  312.     },
  313.     {
  314.         {4843.1934,-1744.0883,6.1659,283.1960},
  315.         {4845.9277,-1738.6986,6.1659,283.1960},
  316.         {4838.0166,-1746.6488,6.1659,289.7760},
  317.         {4837.0508,-1743.5647,6.1659,355.8900},
  318.         {4842.1392,-1739.3344,6.1659,335.2097}
  319.     },
  320.     {
  321.         {4950.0669,-1720.6399,6.1643,40.8174},
  322.         {4949.4961,-1729.8031,6.1643,93.0007},
  323.         {4956.9087,-1716.2616,6.1643,113.3675},
  324.         {4957.2993,-1724.4558,6.1643,79.8405},
  325.         {4954.4663,-1732.0670,6.1643,353.3598}
  326.     },
  327.     {
  328.         {4940.4922,-1682.1464,5.3336,93.6273},
  329.         {4936.3330,-1674.2700,3.0436,107.1008},
  330.         {4940.8838,-1678.1563,4.5721,188.8816},
  331.         {4938.3662,-1685.3928,3.7363,100.2074},
  332.         {4937.4375,-1678.6829,3.4255,167.8881}
  333.     }
  334. };
  335. ////////////////////////////////////////////////////////////////////////////////
  336.  
  337. // Callbacks ///////////////////////////////////////////////////////////////////
  338. public OnGameModeInit()
  339. {
  340.     print("JustDM loading..\n");
  341.  
  342.     // Загрузка основной информации
  343.     SetGameModeText(""MODE_NAME"");
  344.     SendRconCommand("hostname "SERVER_NAME_CLIENT"");
  345.     SendRconCommand("weburl "VK_GROUP_NAME"");
  346.     print("\tНазвание мода: "MODE_NAME"");
  347.     print("\tНазвание сервера: "SERVER_NAME"");
  348.     print("\tСервер в вкладке: "SERVER_NAME_CLIENT"");
  349.    
  350.     // Мелочные настройки
  351.     ShowPlayerMarkers(1);
  352.     ShowNameTags(1);
  353.     UsePlayerPedAnims();
  354.     DisableInteriorEnterExits();
  355.     EnableStuntBonusForAll(0);
  356.     GangZoneCreate(-20000.0,-20000.0,20000.0,20000.0);
  357.    
  358.     // Загрузка базы данных
  359.     print("\tЗагрузка Базы Данных...");
  360.     ServerBase = db_open("DataBase.db");
  361.     db_free_result(db_query(ServerBase,"CREATE TABLE IF NOT EXISTS USERS(NAME TEXT, PASSWORD TEXT, UNIXREGTIME NUMERIC, SCORE NUMERIC, MONEY NUMERIC, LEVEL NUMERIC, DEATHS NUMERIC, KILLS NUMERIC, LANG NUMERIC)"));
  362.     print("\tБазы Данных загружена.");
  363.  
  364.     // Создание скинов - М
  365.     AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  366.     AddPlayerClass(29,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  367.     AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  368.     AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  369.     AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  370.     AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  371.     AddPlayerClass(254,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  372.     AddPlayerClass(17,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  373.     AddPlayerClass(18,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  374.     AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  375.     AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  376.     AddPlayerClass(19,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  377.     AddPlayerClass(23,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  378.     AddPlayerClass(28,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  379.     AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  380.     AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  381.     AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  382.     AddPlayerClass(7,1958.3783,1343.1572,15.3746,270.1425,0,0,0,0,0,0);
  383.     AddPlayerClass(20,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  384.     AddPlayerClass(21,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  385.     AddPlayerClass(22,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  386.     // Создание скинов - Ж
  387.     AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  388.     AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  389.     AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  390.     AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  391.     AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  392.     AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  393.     AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  394.     AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  395.     AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  396.     AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  397.     AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  398.     AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  399.     AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,0,0,0,0);
  400.    
  401.     // Текстдравы отсчёта времени раунда
  402.     LabTime = TextDrawCreate(627.500000, 397.250000, "time");
  403.     TextDrawLetterSize(LabTime, 0.449999, 1.600000);
  404.     TextDrawAlignment(LabTime, 3);
  405.     TextDrawColor(LabTime, -1);
  406.     TextDrawSetShadow(LabTime, 0);
  407.     TextDrawSetOutline(LabTime, 1);
  408.     TextDrawBackgroundColor(LabTime, 51);
  409.     TextDrawFont(LabTime, 1);
  410.     TextDrawSetProportional(LabTime, 1);
  411.     TimeTD = TextDrawCreate(629.500000, 409.937500, "000");
  412.     TextDrawLetterSize(TimeTD, 0.907000, 3.082998);
  413.     TextDrawAlignment(TimeTD, 3);
  414.     TextDrawColor(TimeTD, -5963521);
  415.     TextDrawSetShadow(TimeTD, 0);
  416.     TextDrawSetOutline(TimeTD, 1);
  417.     TextDrawBackgroundColor(TimeTD, 51);
  418.     TextDrawFont(TimeTD, 3);
  419.     TextDrawSetProportional(TimeTD, 1);
  420.     // Надпись "kills"
  421.     LabKills = TextDrawCreate(627.500000, 355.250000, "kills");
  422.     TextDrawLetterSize(LabKills, 0.449999, 1.600000);
  423.     TextDrawAlignment(LabKills, 3);
  424.     TextDrawColor(LabKills, -1);
  425.     TextDrawSetShadow(LabKills, 0);
  426.     TextDrawSetOutline(LabKills, 1);
  427.     TextDrawBackgroundColor(LabKills, 51);
  428.     TextDrawFont(LabKills, 1);
  429.     TextDrawSetProportional(LabKills, 1);
  430.     // Название карты в раунде
  431.     MapTD = TextDrawCreate(320.000000, 10.062500, "mapname");
  432.     TextDrawLetterSize(MapTD, 0.545998, 1.950000);
  433.     TextDrawAlignment(MapTD, 2);
  434.     TextDrawColor(MapTD, -5963521);
  435.     TextDrawSetShadow(MapTD, 0);
  436.     TextDrawSetOutline(MapTD, 1);
  437.     TextDrawBackgroundColor(MapTD, 51);
  438.     TextDrawFont(MapTD, 1);
  439.     TextDrawSetProportional(MapTD, 1);
  440.     // Текстдравы полосок
  441.     Polosa1 = TextDrawCreate(0.000000,0.000000,"-");//2
  442.     Polosa2 = TextDrawCreate(1.000000,384.000000,"-");//384
  443.     TextDrawUseBox(Polosa1,1);
  444.     TextDrawBoxColor(Polosa1,0x000000ff);
  445.     TextDrawTextSize(Polosa1,640.000000,10.000000);//640 //7
  446.     TextDrawUseBox(Polosa2,1);
  447.     TextDrawBoxColor(Polosa2,0x000000ff);
  448.     TextDrawTextSize(Polosa2,640.000000,10.000000);//640 //8
  449.     TextDrawAlignment(Polosa1,0);
  450.     TextDrawAlignment(Polosa2,0);
  451.     TextDrawBackgroundColor(Polosa1,0x000000ff);
  452.     TextDrawBackgroundColor(Polosa2,0x000000ff);
  453.     TextDrawFont(Polosa1,3);
  454.     TextDrawLetterSize(Polosa1,2.000000,10.899999);//7
  455.     TextDrawFont(Polosa2,3);//2
  456.     TextDrawLetterSize(Polosa2,2.000000,10.100000);//8
  457.     TextDrawColor(Polosa1,0x000000ff);
  458.     TextDrawColor(Polosa2,0x000000ff);
  459.     TextDrawSetOutline(Polosa1,1);
  460.     TextDrawSetOutline(Polosa2,1);
  461.     TextDrawSetProportional(Polosa1,1);
  462.     TextDrawSetProportional(Polosa2,1);
  463.     TextDrawSetShadow(Polosa1,1);
  464.     TextDrawSetShadow(Polosa2,1);
  465.     // Лого при коннекте
  466.     LogoTD0 = TextDrawCreate(255.000000, 41.562500, "]");
  467.     TextDrawLetterSize(LogoTD0, 1.044499, 3.463748);
  468.     TextDrawAlignment(LogoTD0, 1);
  469.     TextDrawColor(LogoTD0, -16776961);
  470.     TextDrawSetShadow(LogoTD0, 0);
  471.     TextDrawSetOutline(LogoTD0, 1);
  472.     TextDrawBackgroundColor(LogoTD0, 255);
  473.     TextDrawFont(LogoTD0, 2);
  474.     TextDrawSetProportional(LogoTD0, 1);
  475.     LogoTD1 = TextDrawCreate(320.000000, 34.562500, "Just");
  476.     TextDrawLetterSize(LogoTD1, 0.791000, 3.345623);
  477.     TextDrawAlignment(LogoTD1, 3);
  478.     TextDrawColor(LogoTD1, -5963521);
  479.     TextDrawSetShadow(LogoTD1, 0);
  480.     TextDrawSetOutline(LogoTD1, 1);
  481.     TextDrawBackgroundColor(LogoTD1, 255);
  482.     TextDrawFont(LogoTD1, 1);
  483.     TextDrawSetProportional(LogoTD1, 1);
  484.     LogoTD2 = TextDrawCreate(323.500000, 31.500000, "DM");
  485.     TextDrawLetterSize(LogoTD2, 0.871999, 3.857497);
  486.     TextDrawAlignment(LogoTD2, 1);
  487.     TextDrawColor(LogoTD2, -5963521);
  488.     TextDrawSetShadow(LogoTD2, 0);
  489.     TextDrawSetOutline(LogoTD2, 1);
  490.     TextDrawBackgroundColor(LogoTD2, 255);
  491.     TextDrawFont(LogoTD2, 2);
  492.     TextDrawSetProportional(LogoTD2, 1);
  493.     LogoTD3 = TextDrawCreate(282.000000, 62.562500, "-");
  494.     TextDrawLetterSize(LogoTD3, 6.531510, 0.440624);
  495.     TextDrawAlignment(LogoTD3, 1);
  496.     TextDrawColor(LogoTD3, -1);
  497.     TextDrawSetShadow(LogoTD3, 0);
  498.     TextDrawSetOutline(LogoTD3, -1);
  499.     TextDrawBackgroundColor(LogoTD3, 51);
  500.     TextDrawFont(LogoTD3, 1);
  501.     TextDrawSetProportional(LogoTD3, 1);
  502.     // Конец раунда - табло ожидания
  503.     WinnerLabTD = TextDrawCreate(320.000000, 148.750000, "Team~n~Win the Round!");
  504.     TextDrawLetterSize(WinnerLabTD, 0.531500, 3.135625);
  505.     TextDrawAlignment(WinnerLabTD, 2);
  506.     TextDrawColor(WinnerLabTD, -5963521);
  507.     TextDrawSetShadow(WinnerLabTD, 0);
  508.     TextDrawSetOutline(WinnerLabTD, 1);
  509.     TextDrawBackgroundColor(WinnerLabTD, 51);
  510.     TextDrawFont(WinnerLabTD, 2);
  511.     TextDrawSetProportional(WinnerLabTD, 1);
  512.     NMapNameTD = TextDrawCreate(319.000000, 239.312500, "next map:");
  513.     TextDrawLetterSize(NMapNameTD, 0.296499, 1.280625);
  514.     TextDrawAlignment(NMapNameTD, 3);
  515.     TextDrawColor(NMapNameTD, -1);
  516.     TextDrawSetShadow(NMapNameTD, 0);
  517.     TextDrawSetOutline(NMapNameTD, 1);
  518.     TextDrawBackgroundColor(NMapNameTD, 51);
  519.     TextDrawFont(NMapNameTD, 1);
  520.     TextDrawSetProportional(NMapNameTD, 1);
  521.     NextMapNameTD = TextDrawCreate(322.000000, 233.625000, "jungle");
  522.     TextDrawLetterSize(NextMapNameTD, 0.644500, 1.915001);
  523.     TextDrawAlignment(NextMapNameTD, 1);
  524.     TextDrawColor(NextMapNameTD, -5963521);
  525.     TextDrawSetShadow(NextMapNameTD, 0);
  526.     TextDrawSetOutline(NextMapNameTD, 1);
  527.     TextDrawBackgroundColor(NextMapNameTD, 51);
  528.     TextDrawFont(NextMapNameTD, 0);
  529.     TextDrawSetProportional(NextMapNameTD, 1);
  530.     WinnerLabTD2 = TextDrawCreate(326.000000, 202.125000, "-");
  531.     TextDrawLetterSize(WinnerLabTD2, 10.276000, 0.755625);
  532.     TextDrawAlignment(WinnerLabTD2, 2);
  533.     TextDrawColor(WinnerLabTD2, -1);
  534.     TextDrawSetShadow(WinnerLabTD2, 0);
  535.     TextDrawSetOutline(WinnerLabTD2, 1);
  536.     TextDrawBackgroundColor(WinnerLabTD2, 51);
  537.     TextDrawFont(WinnerLabTD2, 1);
  538.     TextDrawSetProportional(WinnerLabTD2, 1);
  539.     TimeNextRoundTD = TextDrawCreate(299.000000, 205.187500, "5");
  540.     TextDrawLetterSize(TimeNextRoundTD, 1.131499, 4.014997);
  541.     TextDrawAlignment(TimeNextRoundTD, 3);
  542.     TextDrawColor(TimeNextRoundTD, -5963521);
  543.     TextDrawSetShadow(TimeNextRoundTD, 0);
  544.     TextDrawSetOutline(TimeNextRoundTD, 1);
  545.     TextDrawBackgroundColor(TimeNextRoundTD, 51);
  546.     TextDrawFont(TimeNextRoundTD, 3);
  547.     TextDrawSetProportional(TimeNextRoundTD, 1);
  548.     WinnerLabTD3 = TextDrawCreate(301.500000, 222.250000, "seconds wait..");
  549.     TextDrawLetterSize(WinnerLabTD3, 0.315000, 1.250000);
  550.     TextDrawAlignment(WinnerLabTD3, 1);
  551.     TextDrawColor(WinnerLabTD3, -1);
  552.     TextDrawSetShadow(WinnerLabTD3, 0);
  553.     TextDrawSetOutline(WinnerLabTD3, 1);
  554.     TextDrawBackgroundColor(WinnerLabTD3, 51);
  555.     TextDrawFont(WinnerLabTD3, 1);
  556.     TextDrawSetProportional(WinnerLabTD3, 1);
  557.    
  558.     // Запуск таймеров
  559.     SetTimer("SecondTimer", 990, true);
  560.     RoundTime = ROUND_TIME;
  561.     MapID = random(NUMBER_MAPS);
  562.     LoadMapID(MapID);
  563.     return 1;
  564. }
  565.  
  566. public OnGameModeExit()
  567. {
  568.     // Закрытие базы данных
  569.     db_close(ServerBase);
  570.     return 1;
  571. }
  572.  
  573. public OnPlayerRequestClass(playerid, classid)
  574. {
  575.     // Очистка чата
  576.     SendClientMessage(playerid, COLOR_MSG, ""); // 1
  577.     SendClientMessage(playerid, COLOR_MSG, ""); // 2
  578.     SendClientMessage(playerid, COLOR_MSG, ""); // 3
  579.     SendClientMessage(playerid, COLOR_MSG, ""); // 4
  580.     SendClientMessage(playerid, COLOR_MSG, ""); // 5
  581.     SendClientMessage(playerid, COLOR_MSG, ""); // 6
  582.     SendClientMessage(playerid, COLOR_MSG, ""); // 7
  583.     SendClientMessage(playerid, COLOR_MSG, ""); // 8
  584.     SendClientMessage(playerid, COLOR_MSG, ""); // 9
  585.     SendClientMessage(playerid, COLOR_MSG, ""); // 10
  586.     SendClientMessage(playerid, COLOR_MSG, ""); // 11
  587.     SendClientMessage(playerid, COLOR_MSG, ""); // 12
  588.     SendClientMessage(playerid, COLOR_MSG, ""); // 13
  589.     SendClientMessage(playerid, COLOR_MSG, ""); // 14
  590.     SendClientMessage(playerid, COLOR_MSG, ""); // 15
  591.     SendClientMessage(playerid, COLOR_MSG, ""); // 16
  592.     SendClientMessage(playerid, COLOR_MSG, ""); // 17
  593.     SendClientMessage(playerid, COLOR_MSG, ""); // 18
  594.     SendClientMessage(playerid, COLOR_MSG, ""); // 19
  595.     SendClientMessage(playerid, COLOR_MSG, ""); // 20
  596.    
  597.     // Вращение камеры
  598.     if(CameraMoveON[playerid] == false)
  599.     {
  600.         SetPlayerPos(playerid, 2497.9753,-1673.9363,13.3422);
  601.         SetPlayerFacingAngle(playerid, 45.000);
  602.         CameraMoveRL[playerid] = true;
  603.         CameraMoveON[playerid] = true;
  604.     }
  605.     ApplyAnimation(playerid,"DANCING",Anims[random(sizeof(Anims))],4.0,1,0,0,0,0);
  606.    
  607.     // Логин/Регистрация
  608.     if(Login[playerid] == false)
  609.     {
  610.         new str[200];
  611.         format(str,sizeof(str),"SELECT * FROM USERS WHERE NAME = '%s' LIMIT 1",Name[playerid]);
  612.         db_res = db_query(ServerBase,str);
  613.         if(!db_num_rows(db_res))
  614.         {
  615.             ShowPlayerDialog(playerid,CHOOSE_LANG,DIALOG_STYLE_LIST,"Choose language",CHOOSE_LANG_STRING,">>","");
  616.         }
  617.         else
  618.         {
  619.             new Field[150];
  620.             db_get_field_assoc(db_res, "LANG", Field, sizeof(Field)), Lang[playerid] = strval(Field);
  621.             db_get_field_assoc(db_res, "BANNED", Field, sizeof(Field));
  622.             if(strlen(Field) > 4)
  623.             {
  624.                 SetPlayerCameraPos(playerid,3170.0076,1073.9017,-102.9615);
  625.                 SetPlayerCameraLookAt(playerid,3170.0076,1073.9017,-102.9615);
  626.                 GameTextForPlayer(playerid,"~n~~n~~n~~r~You Banned",1000,2);
  627.                 SendClientMessage(playerid, COLOR_MSG, STR[playerid,4]);
  628.                 format(Field, sizeof(Field), STR[playerid,5], Field);
  629.                 SendClientMessage(playerid, COLOR_MSG, Field);
  630.                 KickEx(playerid);
  631.                 return 0;
  632.             }
  633.             else
  634.             {
  635.                 new rstring[256];
  636.                 format(rstring,256,STR[playerid,3],Name[playerid]);
  637.                 ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,STR[playerid,2],rstring,"OK","");
  638.             }
  639.         }
  640.         db_free_result(db_res);
  641.     }
  642.     return 1;
  643. }
  644.  
  645. public OnPlayerConnect(playerid)
  646. {
  647.     // Получение имени
  648.     GetPlayerName(playerid,Name[playerid],MAX_PLAYER_NAME);
  649.     SetPlayerColor(playerid,0xFFFFFFFF);
  650.     GangZoneShowForPlayer(playerid,0,0x00900080);
  651.     ShowLogo(playerid);
  652.     ShowBlackStrips(playerid);
  653.    
  654.     // Текстдрав убийств раунда
  655.     KillsTD[playerid] = CreatePlayerTextDraw(playerid, 629.500000, 367.937500, "000");
  656.     PlayerTextDrawLetterSize(playerid, KillsTD[playerid], 0.907000, 3.082998);
  657.     PlayerTextDrawAlignment(playerid, KillsTD[playerid], 3);
  658.     PlayerTextDrawColor(playerid, KillsTD[playerid], -5963521);
  659.     PlayerTextDrawSetOutline(playerid, KillsTD[playerid], 1);
  660.     PlayerTextDrawBackgroundColor(playerid, KillsTD[playerid], 51);
  661.     PlayerTextDrawFont(playerid, KillsTD[playerid], 3);
  662.     PlayerTextDrawSetProportional(playerid, KillsTD[playerid], 1);
  663.     // Текстдрав строки прогресса уровня
  664.     ScoreTD[playerid] = CreatePlayerTextDraw(playerid, 320.000000, 425.687500, "llllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll");
  665.     PlayerTextDrawLetterSize(playerid, ScoreTD[playerid], 0.244499, 1.923749);
  666.     PlayerTextDrawAlignment(playerid, ScoreTD[playerid], 2);
  667.     PlayerTextDrawColor(playerid, ScoreTD[playerid], -5963521);
  668.     PlayerTextDrawSetOutline(playerid, ScoreTD[playerid], 0);
  669.     PlayerTextDrawSetShadow(playerid, ScoreTD[playerid], 0);
  670.     PlayerTextDrawBackgroundColor(playerid, ScoreTD[playerid], 51);
  671.     PlayerTextDrawFont(playerid, ScoreTD[playerid], 1);
  672.     PlayerTextDrawSetProportional(playerid, ScoreTD[playerid], 1);
  673.     // Текстдрав уровня
  674.     LevelTD[playerid] = CreatePlayerTextDraw(playerid, 320.000000, 427.000000, "you not registered, type /reg for register");
  675.     PlayerTextDrawLetterSize(playerid, LevelTD[playerid], 0.449999, 1.600000);
  676.     PlayerTextDrawAlignment(playerid, LevelTD[playerid], 2);
  677.     PlayerTextDrawColor(playerid, LevelTD[playerid], 255);
  678.     PlayerTextDrawSetOutline(playerid, LevelTD[playerid], 0);
  679.     PlayerTextDrawSetShadow(playerid, LevelTD[playerid], 0);
  680.     PlayerTextDrawFont(playerid, LevelTD[playerid], 1);
  681.     PlayerTextDrawSetProportional(playerid, LevelTD[playerid], 1);
  682.     // Считалка комбо
  683.     ComboTD[playerid] = CreatePlayerTextDraw(playerid, 320.000000, 402.937500, "]");
  684.     PlayerTextDrawLetterSize(playerid, ComboTD[playerid], 0.449999, 1.600000);
  685.     PlayerTextDrawAlignment(playerid, ComboTD[playerid], 2);
  686.     PlayerTextDrawColor(playerid, ComboTD[playerid], -5963521);
  687.     PlayerTextDrawSetShadow(playerid, ComboTD[playerid], 0);
  688.     PlayerTextDrawSetOutline(playerid, ComboTD[playerid], 1);
  689.     PlayerTextDrawBackgroundColor(playerid, ComboTD[playerid], 51);
  690.     PlayerTextDrawFont(playerid, ComboTD[playerid], 2);
  691.     PlayerTextDrawSetProportional(playerid, ComboTD[playerid], 1);
  692.     LabComboTD[playerid] = CreatePlayerTextDraw(playerid, 320.000000, 416.062500, "good");
  693.     PlayerTextDrawLetterSize(playerid, LabComboTD[playerid], 0.335500, 1.381250);
  694.     PlayerTextDrawAlignment(playerid, LabComboTD[playerid], 2);
  695.     PlayerTextDrawColor(playerid, LabComboTD[playerid], -1);
  696.     PlayerTextDrawSetShadow(playerid, LabComboTD[playerid], 0);
  697.     PlayerTextDrawSetOutline(playerid, LabComboTD[playerid], 1);
  698.     PlayerTextDrawBackgroundColor(playerid, LabComboTD[playerid], 51);
  699.     PlayerTextDrawFont(playerid, LabComboTD[playerid], 1);
  700.     PlayerTextDrawSetProportional(playerid, LabComboTD[playerid], 1);
  701.    
  702.     // Обнуление
  703.     Login[playerid] = false;
  704.     PlayerInRound[playerid] = false;
  705.     CameraMoveRL[playerid] = false;
  706.     CameraMoveON[playerid] = false;
  707.     Score[playerid] = 0;
  708.     Level[playerid] = 1;
  709.     Lang[playerid] = 1;
  710.     Kills[playerid] = 1;
  711.     Deaths[playerid] = 1;
  712.     Team[playerid] = INVALID_TEAM_ID;
  713.     PlayerTimerID[playerid] = SetTimerEx("PlayerSecondTimer", 990, true, "d", playerid);
  714.     return 1;
  715. }
  716.  
  717. public OnPlayerDisconnect(playerid, reason)
  718. {
  719.     PlayerTextDrawDestroy(playerid, KillsTD[playerid]);
  720.     PlayerTextDrawDestroy(playerid, ScoreTD[playerid]);
  721.     PlayerTextDrawDestroy(playerid, LevelTD[playerid]);
  722.     PlayerTextDrawDestroy(playerid, LabComboTD[playerid]);
  723.     PlayerTextDrawDestroy(playerid, ComboTD[playerid]);
  724.     SavePlayer(playerid);
  725.     KillTimer(PlayerTimerID[playerid]);
  726.     switch(Team[playerid])
  727.     {
  728.         case 0: NumMembersRedT--;
  729.         case 1: NumMembersBlueT--;
  730.         case 2: NumMembersGreenT--;
  731.         case 3: NumMembersYellowT--;
  732.     }
  733.     return 1;
  734. }
  735.  
  736. public OnPlayerSpawn(playerid)
  737. {
  738.     HideBlackStrips(playerid);
  739.     ShowScoreRow(playerid);
  740.     ShowInfoBox(playerid);
  741.     UpdateScore(playerid);
  742.     UpdateGuns(playerid);
  743.     switch(MapID)
  744.     {
  745.         case 0:
  746.         {
  747.             new rand = random(5);
  748.             SetPlayerPos(playerid,MapJungle[Team[playerid]][rand][0],MapJungle[Team[playerid]][rand][1],MapJungle[Team[playerid]][rand][2]);
  749.             SetPlayerFacingAngle(playerid,MapJungle[Team[playerid]][rand][3]);
  750.         }
  751.         case 1:
  752.         {
  753.             new rand = random(5);
  754.             SetPlayerPos(playerid,MapSawLabolatory[Team[playerid]][rand][0],MapSawLabolatory[Team[playerid]][rand][1],MapSawLabolatory[Team[playerid]][rand][2]);
  755.             SetPlayerFacingAngle(playerid,MapSawLabolatory[Team[playerid]][rand][3]);
  756.         }
  757.         case 2:
  758.         {
  759.             new rand = random(5);
  760.             SetPlayerPos(playerid,MapCSTrain[Team[playerid]][rand][0],MapCSTrain[Team[playerid]][rand][1],MapCSTrain[Team[playerid]][rand][2]);
  761.             SetPlayerFacingAngle(playerid,MapCSTrain[Team[playerid]][rand][3]);
  762.         }
  763.         case 3:
  764.         {
  765.             new rand = random(5);
  766.             SetPlayerPos(playerid,MapBloodRiver[Team[playerid]][rand][0],MapBloodRiver[Team[playerid]][rand][1],MapBloodRiver[Team[playerid]][rand][2]);
  767.             SetPlayerFacingAngle(playerid,MapBloodRiver[Team[playerid]][rand][3]);
  768.         }
  769.     }
  770.     SetCameraBehindPlayer(playerid);
  771.     return 1;
  772. }
  773.  
  774. public OnPlayerDeath(playerid, killerid, reason)
  775. {
  776.     if(killerid != INVALID_PLAYER_ID)
  777.     {
  778.         Kills[killerid]++;
  779.         new str[5];
  780.         format(str,sizeof(str),"%03d", Kills[killerid]);
  781.         PlayerTextDrawSetString(killerid,KillsTD[killerid],str);
  782.         SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
  783.         switch(Level[killerid])
  784.         {
  785.             case 1: GivePlayerScore(killerid, 38);
  786.             case 2: GivePlayerScore(killerid, 18);
  787.             case 3: GivePlayerScore(killerid, 12);
  788.             case 4: GivePlayerScore(killerid, 10);
  789.             case 5: GivePlayerScore(killerid, 8);
  790.             case 6: GivePlayerScore(killerid, 6);
  791.             case 7: GivePlayerScore(killerid, 4);
  792.             case 8: GivePlayerScore(killerid, 3);
  793.             default:GivePlayerScore(killerid, 2);
  794.         }
  795.         UpdateScore(killerid);
  796.         switch(Team[playerid])
  797.         {
  798.             case RED_TEAM:      KillsRedT++;
  799.             case BLUE_TEAM:     KillsBlueT++;
  800.             case GREEN_TEAM:    KillsGreenT++;
  801.             case YELLOW_TEAM:   KillsYellowT++;
  802.         }
  803.     }
  804.     SendDeathMessage(killerid,playerid,reason);
  805.     Deaths[playerid]++;
  806.     return 1;
  807. }
  808.  
  809. public OnVehicleSpawn(vehicleid)
  810. {
  811.     return 1;
  812. }
  813.  
  814. public OnVehicleDeath(vehicleid, killerid)
  815. {
  816.     return 1;
  817. }
  818.  
  819. public OnPlayerText(playerid, text[])
  820. {
  821.     new str[150];
  822.     switch(Team[playerid])
  823.     {
  824.         case 0: format(str,sizeof(str),"%s {FF6666}[ID: %d]: {FFFFFF}%s", Name[playerid], playerid, text);
  825.         case 1: format(str,sizeof(str),"%s {AABBFF}[ID: %d]: {FFFFFF}%s", Name[playerid], playerid, text);
  826.         case 2: format(str,sizeof(str),"%s {AAFFAA}[ID: %d]: {FFFFFF}%s", Name[playerid], playerid, text);
  827.         case 3: format(str,sizeof(str),"%s {FFFF66}[ID: %d]: {FFFFFF}%s", Name[playerid], playerid, text);
  828.     }
  829.     SendClientMessageToAll(COLOR_MSG,str);
  830.     return 0;
  831. }
  832.  
  833. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  834. {
  835.     return 1;
  836. }
  837.  
  838. public OnPlayerExitVehicle(playerid, vehicleid)
  839. {
  840.     return 1;
  841. }
  842.  
  843. public OnPlayerStateChange(playerid, newstate, oldstate)
  844. {
  845.     return 1;
  846. }
  847.  
  848. public OnPlayerEnterCheckpoint(playerid)
  849. {
  850.     return 1;
  851. }
  852.  
  853. public OnPlayerLeaveCheckpoint(playerid)
  854. {
  855.     return 1;
  856. }
  857.  
  858. public OnPlayerEnterRaceCheckpoint(playerid)
  859. {
  860.     return 1;
  861. }
  862.  
  863. public OnPlayerLeaveRaceCheckpoint(playerid)
  864. {
  865.     return 1;
  866. }
  867.  
  868. public OnRconCommand(cmd[])
  869. {
  870.     return 1;
  871. }
  872.  
  873. public OnPlayerRequestSpawn(playerid)
  874. {
  875.     // Очистка чата
  876.     SendClientMessage(playerid, COLOR_MSG, ""); // 1
  877.     SendClientMessage(playerid, COLOR_MSG, ""); // 2
  878.     SendClientMessage(playerid, COLOR_MSG, ""); // 3
  879.     SendClientMessage(playerid, COLOR_MSG, ""); // 4
  880.     SendClientMessage(playerid, COLOR_MSG, ""); // 5
  881.     SendClientMessage(playerid, COLOR_MSG, ""); // 6
  882.     SendClientMessage(playerid, COLOR_MSG, ""); // 7
  883.     SendClientMessage(playerid, COLOR_MSG, ""); // 8
  884.     SendClientMessage(playerid, COLOR_MSG, ""); // 9
  885.     SendClientMessage(playerid, COLOR_MSG, ""); // 10
  886.     SendClientMessage(playerid, COLOR_MSG, ""); // 11
  887.     SendClientMessage(playerid, COLOR_MSG, ""); // 12
  888.     SendClientMessage(playerid, COLOR_MSG, ""); // 13
  889.     SendClientMessage(playerid, COLOR_MSG, ""); // 14
  890.     SendClientMessage(playerid, COLOR_MSG, ""); // 15
  891.     SendClientMessage(playerid, COLOR_MSG, ""); // 16
  892.     SendClientMessage(playerid, COLOR_MSG, ""); // 17
  893.     SendClientMessage(playerid, COLOR_MSG, ""); // 18
  894.     SendClientMessage(playerid, COLOR_MSG, ""); // 19
  895.     SendClientMessage(playerid, COLOR_MSG, ""); // 20
  896.    
  897.     // Цвет
  898.     switch(Team[playerid])
  899.     {
  900.         case RED_TEAM:
  901.         {
  902.             SetPlayerColor(playerid,0xFF0000AA);
  903.             SendClientMessage(playerid,COLOR_MSG,STR[playerid,15]);
  904.         }
  905.         case BLUE_TEAM:
  906.         {
  907.             SetPlayerColor(playerid,0x6688FFAA);
  908.             SendClientMessage(playerid,COLOR_MSG,STR[playerid,16]);
  909.         }
  910.         case GREEN_TEAM:
  911.         {
  912.             SetPlayerColor(playerid,0x60FF60AA);
  913.             SendClientMessage(playerid,COLOR_MSG,STR[playerid,17]);
  914.         }
  915.         case YELLOW_TEAM:
  916.         {
  917.             SetPlayerColor(playerid,0xFFFF00AA);
  918.             SendClientMessage(playerid,COLOR_MSG,STR[playerid,18]);
  919.         }
  920.     }
  921.    
  922.     // Уборка последствий выбора скина
  923.     CameraMoveON[playerid] = false;
  924.     StopAudioStreamForPlayer(playerid);
  925.     HideLogo(playerid);
  926.    
  927.     // Вступление
  928.     PlayerInRound[playerid] = true;
  929.     return 1;
  930. }
  931.  
  932. public OnObjectMoved(objectid)
  933. {
  934.     return 1;
  935. }
  936.  
  937. public OnPlayerObjectMoved(playerid, objectid)
  938. {
  939.     return 1;
  940. }
  941.  
  942. public OnPlayerPickUpPickup(playerid, pickupid)
  943. {
  944.     return 1;
  945. }
  946.  
  947. public OnVehicleMod(playerid, vehicleid, componentid)
  948. {
  949.     return 1;
  950. }
  951.  
  952. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  953. {
  954.     return 1;
  955. }
  956.  
  957. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  958. {
  959.     return 1;
  960. }
  961.  
  962. public OnPlayerSelectedMenuRow(playerid, row)
  963. {
  964.     return 1;
  965. }
  966.  
  967. public OnPlayerExitedMenu(playerid)
  968. {
  969.     return 1;
  970. }
  971.  
  972. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  973. {
  974.     return 1;
  975. }
  976.  
  977. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  978. {
  979.     return 1;
  980. }
  981.  
  982. public OnRconLoginAttempt(ip[], password[], success)
  983. {
  984.     return 1;
  985. }
  986.  
  987. public OnPlayerUpdate(playerid)
  988. {
  989.     return 1;
  990. }
  991.  
  992. public OnPlayerStreamIn(playerid, forplayerid)
  993. {
  994.     return 1;
  995. }
  996.  
  997. public OnPlayerStreamOut(playerid, forplayerid)
  998. {
  999.     return 1;
  1000. }
  1001.  
  1002. public OnVehicleStreamIn(vehicleid, forplayerid)
  1003. {
  1004.     return 1;
  1005. }
  1006.  
  1007. public OnVehicleStreamOut(vehicleid, forplayerid)
  1008. {
  1009.     return 1;
  1010. }
  1011.  
  1012. public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid, bodypart)
  1013. {
  1014.     if(Team[playerid] == Team[damagedid])
  1015.     {
  1016.         new Float:hp1; GetPlayerHealth(playerid, hp1);
  1017.         new Float:hp2; GetPlayerHealth(damagedid, hp2);
  1018.         SetPlayerHealth(playerid, floatsub(hp1,amount));
  1019.         SetPlayerHealth(damagedid, floatadd(hp2,amount));
  1020.         GameTextForPlayer(playerid,"~n~~n~~r~TEAM KILL",2000,3);
  1021.     }
  1022.     return 1;
  1023. }
  1024.  
  1025. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  1026. {
  1027.     switch(dialogid)
  1028.     {
  1029.         case DIALOG_REGISTER:
  1030.         {
  1031.             if(response)
  1032.             {
  1033.                 if(ValidPassword(inputtext) == 0)
  1034.                 {
  1035.                     SendClientMessage(playerid, COLOR_MSG, STR[playerid,10]);
  1036.                     new rstring[256];
  1037.                     format(rstring,256,STR[playerid,1],Name[playerid]);
  1038.                     return ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,STR[playerid,2],rstring,"OK","");
  1039.                 }
  1040.                 else if(strlen(inputtext) < 4 || strlen(inputtext) > 20)
  1041.                 {
  1042.                     SendClientMessage(playerid, COLOR_MSG, STR[playerid,10]);
  1043.                     new rstring[256];
  1044.                     format(rstring,256,STR[playerid,1],Name[playerid]);
  1045.                     return ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,STR[playerid,0],rstring,"OK","");
  1046.                 }
  1047.                 else
  1048.                 {
  1049.                     new str[700], pip[16];
  1050.                     GetPlayerIp(playerid,pip,16);
  1051.                     SetPlayerSmallestTeam(playerid);
  1052.                     format(str,700,"INSERT INTO \
  1053.                     USERS (NAME, PASSWORD, UNIXREGTIME, SCORE, MONEY, LEVEL, DEATHS, KILLS, LANG) \
  1054.                     VALUES ('%s', '%s', '%d', '0', '10000', '1', '0', '0', '%d');", \
  1055.                     Name[playerid], inputtext, gettime(), Lang[playerid]);
  1056.                     db_free_result(db_query(ServerBase, str));
  1057.                     SendClientMessage(playerid,COLOR_MSG,STR[playerid,11]);
  1058.                     SetPlayerMoney(playerid, 10000);
  1059.                     Login[playerid] = true;
  1060.                 }
  1061.             }
  1062.             else
  1063.             {
  1064.                 SendClientMessage(playerid, COLOR_MSG, STR[playerid,13]);
  1065.                 new rstring[256];
  1066.                 format(rstring,256,STR[playerid,1],Name[playerid]);
  1067.                 return ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,STR[playerid,0],rstring,"OK","");
  1068.             }
  1069.         }
  1070.         case DIALOG_LOGIN:
  1071.         {
  1072.             if(response)
  1073.             {
  1074.                 if(ValidPassword(inputtext) == 0)
  1075.                 {
  1076.                     SendClientMessage(playerid, COLOR_MSG, STR[playerid,7]);
  1077.                     new rstring[256];
  1078.                     format(rstring,256,STR[playerid,3],Name[playerid]);
  1079.                     return ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,STR[playerid,2],rstring,"OK","");
  1080.                 }
  1081.                 else if (!strcmp(inputtext, "1", true))
  1082.                 {
  1083.                     SendClientMessage(playerid, COLOR_MSG, STR[playerid,9]);
  1084.                     new rstring[256];
  1085.                     format(rstring,256,STR[playerid,3],Name[playerid]);
  1086.                     return ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,STR[playerid,2],rstring,"OK","");
  1087.                 }
  1088.                 new str[500];
  1089.                 format(str,500,"SELECT * FROM USERS WHERE (NAME = '%s')",Name[playerid]);
  1090.                 db_res = db_query(ServerBase, str);
  1091.                 new Field[25];
  1092.                 db_get_field_assoc(db_res, "PASSWORD", Field, sizeof(Field));
  1093.                 if(!strcmp(Field, inputtext, false))
  1094.                 {
  1095.                     db_get_field_assoc(db_res, "MONEY", Field, sizeof(Field)),  SetPlayerMoney(playerid, strval(Field));
  1096.                     db_get_field_assoc(db_res, "SCORE", Field, sizeof(Field)),  Score[playerid] = strval(Field);
  1097.                     db_get_field_assoc(db_res, "LEVEL", Field, sizeof(Field)),  Level[playerid] = strval(Field);
  1098.                     db_get_field_assoc(db_res, "DEATHS", Field, sizeof(Field)), Deaths[playerid] = strval(Field);
  1099.                     db_get_field_assoc(db_res, "KILLS", Field, sizeof(Field)),  Kills[playerid] = strval(Field);
  1100.                     SendClientMessage(playerid,COLOR_MSG,STR[playerid,12]);
  1101.                     SetPlayerSmallestTeam(playerid);
  1102.                     Login[playerid] = true;
  1103.                 }
  1104.                 else
  1105.                 {
  1106.                     SendClientMessage(playerid, COLOR_MSG, STR[playerid,8]);
  1107.                     new rstring[256];
  1108.                     format(rstring,256,STR[playerid,3],Name[playerid]);
  1109.                     return ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,STR[playerid,2],rstring,"OK","");
  1110.                 }
  1111.                 db_free_result(db_res);
  1112.             }
  1113.             else
  1114.             {
  1115.                 SendClientMessage(playerid, COLOR_MSG, STR[playerid,14]);
  1116.                 new rstring[256];
  1117.                 format(rstring,256,STR[playerid,3],Name[playerid]);
  1118.                 return ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,STR[playerid,2],rstring,"OK","");
  1119.             }
  1120.         }
  1121.         case CHOOSE_LANG:
  1122.         {
  1123.             if(response == 1)
  1124.             {
  1125.                 Lang[playerid] = listitem;
  1126.                 new str[100];
  1127.                 format(str,sizeof(str),"UPDATE USERS SET LANG = '%d' WHERE NAME = '%s'", Lang[playerid], Name[playerid]);
  1128.                 db_free_result(db_query(ServerBase, str));
  1129.                 new rstring[256];
  1130.                 format(rstring,256,STR[playerid,1],Name[playerid]);
  1131.                 return ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,STR[playerid,2],rstring,"OK","");
  1132.             }
  1133.             else ShowPlayerDialog(playerid,CHOOSE_LANG,DIALOG_STYLE_LIST,"Choose language",CHOOSE_LANG_STRING,">>","");
  1134.         }
  1135.     }
  1136.     return 1;
  1137. }
  1138.  
  1139. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  1140. {
  1141.     return 1;
  1142. }
  1143.  
  1144. // Общий посекундный таймер
  1145. forward SecondTimer();
  1146. public SecondTimer()
  1147. {
  1148.     if(RoundTime > 0)
  1149.     {
  1150.         RoundTime--;
  1151.         new str[5];
  1152.         format(str,sizeof(str),"%03d",RoundTime-1);
  1153.         TextDrawSetString(TimeTD,str);
  1154.         if(RoundTime == 1)
  1155.         {
  1156.             OnRoundEnd();
  1157.         }
  1158.     }
  1159. }
  1160.  
  1161. // Посекундный таймер для игрока
  1162. forward PlayerSecondTimer(playerid);
  1163. public PlayerSecondTimer(playerid)
  1164. {
  1165.     if(Login[playerid])
  1166.     {
  1167.         if(NewLevelLabelHide[playerid] != 0)
  1168.         {
  1169.             NewLevelLabelHide[playerid]--;
  1170.             if(NewLevelLabelHide[playerid] == 1)
  1171.             {
  1172.                 PlayerTextDrawHide(playerid,NewLevelTD1[playerid]);
  1173.                 PlayerTextDrawHide(playerid,NewLevelTD2[playerid]);
  1174.                 PlayerTextDrawDestroy(playerid,NewLevelTD1[playerid]);
  1175.                 PlayerTextDrawDestroy(playerid,NewLevelTD2[playerid]);
  1176.             }
  1177.         }
  1178.     }
  1179.     // Движение камеры при логине
  1180.     if(CameraMoveON[playerid])
  1181.     {
  1182.         if(CameraMoveRL[playerid])
  1183.         {
  1184.                 InterpolateCameraPos(playerid, 2494.9753,-1671.9363,12.8422, 2494.9753,-1676.9363,12.8422, 1000, CAMERA_MOVE);
  1185.                 InterpolateCameraLookAt(playerid,2497.9753,-1673.9363,13.3422,2497.9753,-1673.9363,13.3422,1000);
  1186.                 CameraMoveRL[playerid] = false;
  1187.         }
  1188.         else
  1189.         {
  1190.                 InterpolateCameraPos(playerid, 2494.9753,-1676.9363,12.8422, 2494.9753,-1671.9363,12.8422, 1000, CAMERA_MOVE);
  1191.                 InterpolateCameraLookAt(playerid,2497.9753,-1673.9363,13.3422,2497.9753,-1673.9363,13.3422,1000);
  1192.                 CameraMoveRL[playerid] = true;
  1193.         }
  1194.         ApplyAnimation(playerid,"DANCING",Anims[random(sizeof(Anims))],4.0,1,0,0,0,0);
  1195.     }
  1196.     return 1;
  1197. }
  1198.  
  1199. // Начало раунда
  1200. forward OnRoundStart(second);
  1201. public OnRoundStart(second)
  1202. {
  1203.     switch(second)
  1204.     {
  1205.         case 5:
  1206.         {
  1207.             TextDrawSetString(TimeNextRoundTD,"4");
  1208.             SetTimerEx("OnRoundStart",999,false,"i",4);
  1209.             return 1;
  1210.         }
  1211.         case 4:
  1212.         {
  1213.             TextDrawSetString(TimeNextRoundTD,"3");
  1214.             SetTimerEx("OnRoundStart",999,false,"i",3);
  1215.             return 1;
  1216.         }
  1217.         case 3:
  1218.         {
  1219.             TextDrawSetString(TimeNextRoundTD,"2");
  1220.             SetTimerEx("OnRoundStart",999,false,"i",2);
  1221.             return 1;
  1222.         }
  1223.         case 2:
  1224.         {
  1225.             TextDrawSetString(TimeNextRoundTD,"1");
  1226.             SetTimerEx("OnRoundStart",999,false,"i",1);
  1227.             return 1;
  1228.         }
  1229.         case 1:
  1230.         {
  1231.             TextDrawSetString(TimeNextRoundTD,"0");
  1232.             SetTimerEx("OnRoundStart",999,false,"i",0);
  1233.             return 1;
  1234.         }
  1235.     }
  1236.     RoundTime = ROUND_TIME;
  1237.    
  1238.     KillsRedT = 0;
  1239.     KillsBlueT = 0;
  1240.     KillsGreenT = 0;
  1241.     KillsYellowT = 0;
  1242.    
  1243.     foreach(new playerid : Player)
  1244.     {
  1245.         if(PlayerInRound[playerid])
  1246.         {
  1247.             HideBlackStrips(playerid);
  1248.             HideRoundBoard(playerid);
  1249.             ShowInfoBox(playerid);
  1250.             ShowScoreRow(playerid);
  1251.             SetPlayerSmallestTeam(playerid);
  1252.             TogglePlayerSpectating(playerid,false);
  1253.             Kills[playerid] = 0;
  1254.             SetPlayerScore(playerid, 0);
  1255.             PlayerTextDrawSetString(playerid,KillsTD[playerid],"000");
  1256.             switch(Team[playerid])
  1257.             {
  1258.                 case RED_TEAM:
  1259.                 {
  1260.                     SetPlayerColor(playerid,0xFF0000AA);
  1261.                     SendClientMessage(playerid,COLOR_MSG,STR[playerid,15]);
  1262.                 }
  1263.                 case BLUE_TEAM:
  1264.                 {
  1265.                     SetPlayerColor(playerid,0x6688FFAA);
  1266.                     SendClientMessage(playerid,COLOR_MSG,STR[playerid,16]);
  1267.                 }
  1268.                 case GREEN_TEAM:
  1269.                 {
  1270.                     SetPlayerColor(playerid,0x60FF60AA);
  1271.                     SendClientMessage(playerid,COLOR_MSG,STR[playerid,17]);
  1272.                 }
  1273.                 case YELLOW_TEAM:
  1274.                 {
  1275.                     SetPlayerColor(playerid,0xFFFF00AA);
  1276.                     SendClientMessage(playerid,COLOR_MSG,STR[playerid,18]);
  1277.                 }
  1278.             }
  1279.         }
  1280.     }
  1281.     return 1;
  1282. }
  1283.  
  1284. // Конец раунда
  1285. forward OnRoundEnd();
  1286. public OnRoundEnd()
  1287. {
  1288.     RoundTime = 0;
  1289.     new arr[4];
  1290.     arr[0] = KillsRedT;
  1291.     arr[1] = KillsBlueT;
  1292.     arr[2] = KillsGreenT;
  1293.     arr[3] = KillsYellowT;
  1294.     new TeamWinner = arr[0];
  1295.     for(new i = 0; i < sizeof(arr); i++)
  1296.     {
  1297.         if(arr[i] > TeamWinner) TeamWinner = i;
  1298.     }
  1299.     new WinnerLab[29];
  1300.     switch(TeamWinner)
  1301.     {
  1302.         case 0: WinnerLab = "Red Team~n~Win the Round!";
  1303.         case 1: WinnerLab = "Blue Team~n~Win the Round!";
  1304.         case 2: WinnerLab = "Green Team~n~Win the Round!";
  1305.         case 3: WinnerLab = "Yellow Team~n~Win the Round!";
  1306.     }
  1307.     TextDrawSetString(WinnerLabTD, WinnerLab);
  1308.  
  1309.     MapID++;
  1310.     if(MapID == NUMBER_MAPS) MapID = 0;
  1311.     TextDrawSetString(NextMapNameTD, GetMapName(MapID));
  1312.  
  1313.     TextDrawSetString(TimeNextRoundTD,"5");
  1314.     SetTimerEx("OnRoundStart",999,false,"i",5);
  1315.    
  1316.     NumMembersRedT = 0;
  1317.     NumMembersBlueT = 0;
  1318.     NumMembersGreenT = 0;
  1319.     NumMembersYellowT = 0;
  1320.    
  1321.     KillsRedT = 0;
  1322.     KillsBlueT = 0;
  1323.     KillsGreenT = 0;
  1324.     KillsYellowT = 0;
  1325.    
  1326.     foreach(new i : Player)
  1327.     {
  1328.         if(PlayerInRound[i])
  1329.         {
  1330.             HideAllTextDraws(i);
  1331.             ShowBlackStrips(i);
  1332.             ShowRoundBoard(i);
  1333.             Kills[i] = 0;
  1334.             SetPlayerScore(i, 0);
  1335.             TogglePlayerSpectating(i,true);
  1336.             SetPlayerCameraPos(i,2494.9753,-1671.9363,12.8422);
  1337.             SetPlayerCameraLookAt(i,2497.9753,-1673.9363,13.3422);
  1338.         }
  1339.     }
  1340.     LoadMapID(MapID);
  1341.     return 1;
  1342. }
  1343. LoadMapID(mapid)
  1344. {
  1345.     switch(mapid)
  1346.     {
  1347.         case 0: LoadMap_Jungle();
  1348.         case 1: LoadMap_SawLaboratory();
  1349.         case 2: LoadMap_CSTrain();
  1350.         case 3: LoadMap_BloodRiver();
  1351.     }
  1352. }
  1353.  
  1354. ////////////////////////////////////////////////////////////////////////////////
  1355.  
  1356. // Функции /////////////////////////////////////////////////////////////////////
  1357. // Сохранение игрока
  1358. stock SavePlayer(playerid)
  1359. {
  1360.     new str[500];
  1361.     format(str,500,"UPDATE USERS SET MONEY = '%d', SCORE = '%d', LEVEL = '%d', DEATHS = '%d', KILLS = '%d' WHERE NAME = '%s'",\
  1362.     GetPlayerMoney(playerid), Score[playerid], Level[playerid], Deaths[playerid], Kills[playerid],\
  1363.     Name[playerid]);
  1364.     db_free_result(db_query(ServerBase, str));
  1365. }
  1366.  
  1367. // Проверка на символы
  1368. ValidPassword(password[])
  1369. {
  1370.     if(strlen(password) == 0) return 0;
  1371.     for(new i = 0; i < strlen(password); i++)
  1372.     {
  1373.         switch(password[i])
  1374.         {
  1375.             case 'a'..'z','A'..'Z','0'..'9': continue;
  1376.             default: return 0;
  1377.         }
  1378.     }
  1379.     return 1;
  1380. }
  1381.  
  1382. GetSmallestTeamID()
  1383. {
  1384.     new arr[4];
  1385.     arr[0] = NumMembersRedT;
  1386.     arr[1] = NumMembersBlueT;
  1387.     arr[2] = NumMembersGreenT;
  1388.     arr[3] = NumMembersYellowT;
  1389.     new SmallestTeamID = arr[0];
  1390.     for(new i = 0; i < sizeof(arr); i++)
  1391.     {
  1392.         if(arr[i] < SmallestTeamID) SmallestTeamID = i;
  1393.     }
  1394.     return SmallestTeamID;
  1395. }
  1396.  
  1397. SetPlayerSmallestTeam(playerid)
  1398. {
  1399.     Team[playerid] = GetSmallestTeamID();
  1400.     switch(Team[playerid])
  1401.     {
  1402.         case 0: NumMembersRedT++;
  1403.         case 1: NumMembersBlueT++;
  1404.         case 2: NumMembersGreenT++;
  1405.         case 3: NumMembersYellowT++;
  1406.     }
  1407. }
  1408.  
  1409. // Имена карт
  1410. GetMapName(mapid)
  1411. {
  1412.     new str[MAX_MAP_NAME] = "unknown";
  1413.     switch(mapid)
  1414.     {
  1415.         case 0: str = "jungle";
  1416.         case 1: str = "base of saw";
  1417.         case 2: str = "railway station";
  1418.         case 3: str = "blood river";
  1419.     }
  1420.     return str;
  1421. }
  1422.  
  1423. // По текстдравам
  1424. ShowScoreRow(playerid)
  1425. {
  1426.     PlayerTextDrawShow(playerid,ScoreTD[playerid]);
  1427.     PlayerTextDrawShow(playerid,LevelTD[playerid]);
  1428. }
  1429. ShowInfoBox(playerid)
  1430. {
  1431.     TextDrawShowForPlayer(playerid, TimeTD);
  1432.     TextDrawShowForPlayer(playerid, LabKills);
  1433.     TextDrawShowForPlayer(playerid, LabTime);
  1434.     TextDrawShowForPlayer(playerid, MapTD);
  1435.     PlayerTextDrawShow(playerid, KillsTD[playerid]);
  1436. }
  1437. ShowLabNewLevel(playerid)
  1438. {
  1439.     NewLevelTD1[playerid] = CreatePlayerTextDraw(playerid, 413.000000, 418.687500, "]");
  1440.     PlayerTextDrawLetterSize(playerid, NewLevelTD1[playerid], 0.662500, 2.194998);
  1441.     PlayerTextDrawAlignment(playerid, NewLevelTD1[playerid], 3);
  1442.     PlayerTextDrawColor(playerid, NewLevelTD1[playerid], -16776961);
  1443.     PlayerTextDrawSetShadow(playerid, NewLevelTD1[playerid], 0);
  1444.     PlayerTextDrawSetOutline(playerid, NewLevelTD1[playerid], 1);
  1445.     PlayerTextDrawBackgroundColor(playerid, NewLevelTD1[playerid], 51);
  1446.     PlayerTextDrawFont(playerid, NewLevelTD1[playerid], 2);
  1447.     PlayerTextDrawSetProportional(playerid, NewLevelTD1[playerid], 1);
  1448.     NewLevelTD2[playerid] = CreatePlayerTextDraw(playerid, 398.500000, 415.625000, "new level");
  1449.     PlayerTextDrawLetterSize(playerid, NewLevelTD2[playerid], 0.619000, 2.116249);
  1450.     PlayerTextDrawAlignment(playerid, NewLevelTD2[playerid], 1);
  1451.     PlayerTextDrawColor(playerid, NewLevelTD2[playerid], -1);
  1452.     PlayerTextDrawSetShadow(playerid, NewLevelTD2[playerid], 0);
  1453.     PlayerTextDrawSetOutline(playerid, NewLevelTD2[playerid], 1);
  1454.     PlayerTextDrawBackgroundColor(playerid, NewLevelTD2[playerid], 51);
  1455.     PlayerTextDrawFont(playerid, NewLevelTD2[playerid], 0);
  1456.     PlayerTextDrawSetProportional(playerid, NewLevelTD2[playerid], 1);
  1457.    
  1458.     PlayerTextDrawShow(playerid, NewLevelTD1[playerid]);
  1459.     PlayerTextDrawShow(playerid, NewLevelTD2[playerid]);
  1460.     NewLevelLabelHide[playerid] = 5;
  1461. }
  1462. ShowLogo(playerid)
  1463. {
  1464.     TextDrawShowForPlayer(playerid, LogoTD0);
  1465.     TextDrawShowForPlayer(playerid, LogoTD1);
  1466.     TextDrawShowForPlayer(playerid, LogoTD2);
  1467.     TextDrawShowForPlayer(playerid, LogoTD3);
  1468. }
  1469. HideLogo(playerid)
  1470. {
  1471.     TextDrawHideForPlayer(playerid, LogoTD0);
  1472.     TextDrawHideForPlayer(playerid, LogoTD1);
  1473.     TextDrawHideForPlayer(playerid, LogoTD2);
  1474.     TextDrawHideForPlayer(playerid, LogoTD3);
  1475. }
  1476. HideAllTextDraws(playerid)
  1477. {
  1478.     TextDrawHideForPlayer(playerid, TimeTD);
  1479.     TextDrawHideForPlayer(playerid, LabKills);
  1480.     TextDrawHideForPlayer(playerid, LabTime);
  1481.     TextDrawHideForPlayer(playerid, MapTD);
  1482.     PlayerTextDrawHide(playerid, KillsTD[playerid]);
  1483.     PlayerTextDrawHide(playerid, ScoreTD[playerid]);
  1484.     PlayerTextDrawHide(playerid, LevelTD[playerid]);
  1485.  
  1486.     if(NewLevelLabelHide[playerid] != 0)
  1487.     {
  1488.         PlayerTextDrawHide(playerid, NewLevelTD1[playerid]);
  1489.         PlayerTextDrawHide(playerid, NewLevelTD2[playerid]);
  1490.         PlayerTextDrawDestroy(playerid, NewLevelTD1[playerid]);
  1491.         PlayerTextDrawDestroy(playerid, NewLevelTD2[playerid]);
  1492.     }
  1493. }
  1494. ShowBlackStrips(playerid)
  1495. {
  1496.     TextDrawShowForPlayer(playerid, Polosa1);
  1497.     TextDrawShowForPlayer(playerid, Polosa2);
  1498. }
  1499. HideBlackStrips(playerid)
  1500. {
  1501.     TextDrawHideForPlayer(playerid, Polosa1);
  1502.     TextDrawHideForPlayer(playerid, Polosa2);
  1503. }
  1504. ShowRoundBoard(playerid)
  1505. {
  1506.     TextDrawShowForPlayer(playerid, WinnerLabTD);
  1507.     TextDrawShowForPlayer(playerid, NMapNameTD);
  1508.     TextDrawShowForPlayer(playerid, WinnerLabTD2);
  1509.     TextDrawShowForPlayer(playerid, NextMapNameTD);
  1510.     TextDrawShowForPlayer(playerid, TimeNextRoundTD);
  1511.     TextDrawShowForPlayer(playerid, WinnerLabTD3);
  1512. }
  1513. HideRoundBoard(playerid)
  1514. {
  1515.     TextDrawHideForPlayer(playerid, WinnerLabTD);
  1516.     TextDrawHideForPlayer(playerid, NMapNameTD);
  1517.     TextDrawHideForPlayer(playerid, WinnerLabTD2);
  1518.     TextDrawHideForPlayer(playerid, NextMapNameTD);
  1519.     TextDrawHideForPlayer(playerid, TimeNextRoundTD);
  1520.     TextDrawHideForPlayer(playerid, WinnerLabTD3);
  1521. }
  1522.  
  1523. // Обновление строки уровня
  1524. forward UpdateScore(playerid);
  1525. public UpdateScore(playerid)
  1526. {
  1527.     if(Login[playerid])
  1528.     {
  1529.         if(Score[playerid] >= 120)
  1530.         {
  1531.             Score[playerid] = 0;
  1532.             Level[playerid]++;
  1533.             UpdateGuns(playerid);
  1534.             SavePlayer(playerid);
  1535.             ShowLabNewLevel(playerid);
  1536.         }
  1537.         new str[130];
  1538.         format(str,sizeof(str),"level: %d", Level[playerid]);
  1539.         PlayerTextDrawSetString(playerid, LevelTD[playerid], str);
  1540.         str = "";
  1541.         for(new s = 0; s < Score[playerid]; s++) strcat(str, "l");
  1542.         strcat(str, "~w~");
  1543.         for(new s = 0; s < (120 - Score[playerid]); s++) strcat(str, "l");
  1544.         PlayerTextDrawSetString(playerid, ScoreTD[playerid], str);
  1545.         return 1;
  1546.     }
  1547.     else return 0;
  1548. }
  1549.  
  1550. // Прибавление опыта - упрощённый вариант
  1551. GivePlayerScore(playerid, score)
  1552. {
  1553.     Score[playerid] += score;
  1554.     UpdateScore(playerid);
  1555.     return Score[playerid];
  1556. }
  1557.  
  1558. // Выдача оружия
  1559. UpdateGuns(playerid)
  1560. {
  1561.     ResetPlayerWeapons(playerid);
  1562.     switch(Level[playerid])
  1563.     {
  1564.         case 1:
  1565.         {
  1566.             GivePlayerWeapon(playerid, 34, 5);
  1567.             GivePlayerWeapon(playerid, 25, 50);
  1568.             GivePlayerWeapon(playerid, 28, 1000);
  1569.             GivePlayerWeapon(playerid, 5,  0);
  1570.             GivePlayerWeapon(playerid, 16, 10);
  1571.             GivePlayerWeapon(playerid, 24, 300);
  1572.             GivePlayerWeapon(playerid, 31, 1000);
  1573.         }
  1574.         case 2:
  1575.         {
  1576.             GivePlayerWeapon(playerid, 34, 15);
  1577.             GivePlayerWeapon(playerid, 27, 50);
  1578.             GivePlayerWeapon(playerid, 28, 2000);
  1579.             GivePlayerWeapon(playerid, 4,  0);
  1580.             GivePlayerWeapon(playerid, 16, 10);
  1581.             GivePlayerWeapon(playerid, 24, 500);
  1582.             GivePlayerWeapon(playerid, 31, 2000);
  1583.         }
  1584.         case 3:
  1585.         {
  1586.             GivePlayerWeapon(playerid, 34, 20);
  1587.             GivePlayerWeapon(playerid, 27, 50);
  1588.             GivePlayerWeapon(playerid, 32, 1000);
  1589.             GivePlayerWeapon(playerid, 4,  0);
  1590.             GivePlayerWeapon(playerid, 16, 10);
  1591.             GivePlayerWeapon(playerid, 24, 500);
  1592.             GivePlayerWeapon(playerid, 31, 3000);
  1593.         }
  1594.         case 4:
  1595.         {
  1596.             GivePlayerWeapon(playerid, 34, 50);
  1597.             GivePlayerWeapon(playerid, 27, 50);
  1598.             GivePlayerWeapon(playerid, 32, 2000);
  1599.             GivePlayerWeapon(playerid, 9,  0);
  1600.             GivePlayerWeapon(playerid, 16, 20);
  1601.             GivePlayerWeapon(playerid, 24, 500);
  1602.             GivePlayerWeapon(playerid, 31, 5000);
  1603.         }
  1604.         case 5:
  1605.         {
  1606.             GivePlayerWeapon(playerid, 34, 50);
  1607.             GivePlayerWeapon(playerid, 26, 50);
  1608.             GivePlayerWeapon(playerid, 29, 2000);
  1609.             GivePlayerWeapon(playerid, 9,  0);
  1610.             GivePlayerWeapon(playerid, 16, 20);
  1611.             GivePlayerWeapon(playerid, 24, 500);
  1612.             GivePlayerWeapon(playerid, 31, 5000);
  1613.         }
  1614.         case 6:
  1615.         {
  1616.             GivePlayerWeapon(playerid, 34, 100);
  1617.             GivePlayerWeapon(playerid, 26, 150);
  1618.             GivePlayerWeapon(playerid, 29, 2000);
  1619.             GivePlayerWeapon(playerid, 9,  0);
  1620.             GivePlayerWeapon(playerid, 16, 20);
  1621.             GivePlayerWeapon(playerid, 24, 500);
  1622.             GivePlayerWeapon(playerid, 31, 5000);
  1623.         }
  1624.         default:
  1625.         {
  1626.             GivePlayerWeapon(playerid, 34, 150);
  1627.             GivePlayerWeapon(playerid, 26, 500);
  1628.             GivePlayerWeapon(playerid, 29, 11000);
  1629.             GivePlayerWeapon(playerid, 9, 0);
  1630.             GivePlayerWeapon(playerid, 10, 0);
  1631.             GivePlayerWeapon(playerid, 16, 50);
  1632.             GivePlayerWeapon(playerid, 24, 11000);
  1633.             GivePlayerWeapon(playerid, 31, 11000);
  1634.         }
  1635.     }
  1636.     SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 1000);
  1637.     SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL_SILENCED, 1000);
  1638.     SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, 1000);
  1639.     SetPlayerSkillLevel(playerid, WEAPONSKILL_SHOTGUN, 1000);
  1640.     SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 1000);
  1641.     SetPlayerSkillLevel(playerid, WEAPONSKILL_SPAS12_SHOTGUN, 1000);
  1642.     SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, 1000);
  1643.     SetPlayerSkillLevel(playerid, WEAPONSKILL_MP5, 1000);
  1644.     SetPlayerSkillLevel(playerid, WEAPONSKILL_AK47, 1000);
  1645.     SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, 1000);
  1646.     SetPlayerSkillLevel(playerid, WEAPONSKILL_SNIPERRIFLE, 1000);
  1647.     return 1;
  1648. }
  1649.  
  1650. // Конвертация времени
  1651. stock IntToTime(number)
  1652. {
  1653.     new hours = 0, mins = 0, secs = 0, string[20];
  1654.     hours = floatround(number / 3600);
  1655.     mins = floatround((number / 60) - (hours * 60));
  1656.     secs = floatround(number - ((hours * 3600) + (mins * 60)));
  1657.     if(hours > 0)
  1658.     {
  1659.         format(string, 20, "%d:%02d:%02d", hours, mins, secs);
  1660.     }
  1661.     else
  1662.     {
  1663.         format(string, 20, "%02d:%02d", mins, secs);
  1664.     }
  1665.     return string;
  1666. }
  1667.  
  1668. // Исправленый кик (фикс кика 0.3х)
  1669. #undef Kick
  1670. forward KickPublic(i);
  1671. public KickPublic(i) return Kick(i);
  1672. KickEx(i) return SetTimerEx("KickPublic",300,false,"i",i);
  1673.  
  1674. // Хранение денег на сервере (Антивзлом)
  1675. #undef GivePlayerMoney
  1676. #undef ResetPlayerMoney
  1677. #undef GetPlayerMoney
  1678. stock GivePlayerMoneyEx(playerid, money)
  1679. {
  1680.     Money[playerid] = (Money[playerid]+money);
  1681.     ResetPlayerMoney(playerid);
  1682.     GivePlayerMoney(playerid, Money[playerid]);
  1683.     return Money[playerid];
  1684. }
  1685. stock ResetPlayerMoneyEx(playerid)
  1686. {
  1687.     Money[playerid] = 0;
  1688.     ResetPlayerMoney(playerid);
  1689.     return 0;
  1690. }
  1691. stock GetPlayerMoneyEx(playerid)
  1692. {
  1693.     return Money[playerid];
  1694. }
  1695. stock SetPlayerMoney(playerid, money)
  1696. {
  1697.     Money[playerid] = money;
  1698.     ResetPlayerMoney(playerid);
  1699.     GivePlayerMoney(playerid, Money[playerid]);
  1700.     return Money[playerid];
  1701. }
  1702.  
  1703. // Загрузка карт
  1704. stock LoadMap_Jungle()
  1705. {
  1706.     for(new i = 0; i <= Objects; i++) DestroyObject(i);
  1707.     TextDrawSetString(MapTD,"jungle");
  1708.     SendRconCommand("mapname Jungle");
  1709.     CreateObject(13178,-292.9305725,4349.1972656,80.5304413,0.0000000,0.0000000,0.0000000); //object(cunteground31) (1)
  1710.     CreateObject(13178,-397.8989258,4336.1401367,90.2921066,353.5688000,20.7570000,2.4309000); //object(cunteground31) (2)
  1711.     CreateObject(13136,-231.5224609,4269.9648438,91.6352387,346.4758000,349.3872000,43.4894000); //object(cyecunteground02) (1)
  1712.     CreateObject(13136,-472.1834106,4375.1284180,124.6904983,336.2810000,335.4656000,232.4269000); //object(cyecunteground02) (2)
  1713.     CreateObject(18227,-191.6160126,4392.9721680,99.5198059,7.5264000,316.5754000,89.1528000); //object(cunt_rockgp2_20) (1)
  1714.     CreateObject(18227,-221.0705261,4387.4404297,93.4429779,358.3007000,351.4000000,285.4241000); //object(cunt_rockgp2_20) (2)
  1715.     CreateObject(18227,-161.1903076,4377.7910156,121.1940842,7.5256000,316.5710000,357.1484000); //object(cunt_rockgp2_20) (3)
  1716.     CreateObject(18227,-277.5554504,4281.2392578,88.4046478,9.8454000,342.5414000,212.3244000); //object(cunt_rockgp2_20) (4)
  1717.     CreateObject(18227,-443.6356201,4266.2021484,124.1851273,348.4592000,326.5759000,220.6235000); //object(cunt_rockgp2_20) (5)
  1718.     CreateObject(18227,-325.1885986,4241.4160156,79.0764313,346.2581000,358.2148000,326.4878000); //object(cunt_rockgp2_20) (6)
  1719.     CreateObject(18227,-418.0680542,4383.8901367,113.3672409,10.2664000,354.7449000,68.7448000); //object(cunt_rockgp2_20) (7)
  1720.     CreateObject(18227,-470.5108032,4376.9047852,147.4427948,22.4252000,22.3755000,12.8774000); //object(cunt_rockgp2_20) (8)
  1721.     CreateObject(18227,-349.2259216,4392.6582031,105.3647003,10.2612000,354.7430000,45.1863000); //object(cunt_rockgp2_20) (9)
  1722.     CreateObject(18227,-326.0532532,4397.6557617,105.4461594,10.2612000,354.7430000,22.8425000); //object(cunt_rockgp2_20) (10)
  1723.     CreateObject(18227,-275.2251587,4400.1298828,100.9853134,10.2612000,354.7430000,22.8406000); //object(cunt_rockgp2_20) (11)
  1724.     CreateObject(9207,-406.4712219,4219.3627930,106.4700088,357.0007000,29.2562000,96.0054000); //object(land2_sfn01) (1)
  1725.     CreateObject(9207,-267.5287170,4142.3686523,67.6820221,356.7810000,20.6543000,83.5056000); //object(land2_sfn01) (2)
  1726.     CreateObject(9207,-102.3149109,4395.7573242,112.6364212,346.6515000,14.1363000,236.2537000); //object(land2_sfn01) (3)
  1727.     CreateObject(9207,-535.2506714,4236.2270508,119.9695435,348.0219000,29.9250000,71.8070000); //object(land2_sfn01) (4)
  1728.     CreateObject(18227,-520.0661621,4356.9887695,146.8709717,6.1382000,306.2677000,169.8125000); //object(cunt_rockgp2_20) (12)
  1729.     CreateObject(9207,-342.1723022,4453.1777344,95.3771591,320.9576000,22.3504000,288.9929000); //object(land2_sfn01) (5)
  1730.     CreateObject(18227,-192.1472321,4487.5375977,104.6118927,7.5256000,316.5656000,357.1436000); //object(cunt_rockgp2_20) (13)
  1731.     CreateObject(664,-216.3268127,4402.9677734,101.5378342,0.0000000,0.0000000,0.0000000); //object(firtree2) (1)
  1732.     CreateObject(664,-240.9009247,4427.0927734,87.5060883,0.0000000,0.0000000,0.0000000); //object(firtree2) (2)
  1733.     CreateObject(664,-203.9296570,4493.1064453,104.7236862,0.0000000,0.0000000,0.0000000); //object(firtree2) (3)
  1734.     CreateObject(664,-201.7232513,4517.9741211,95.0335007,0.0000000,0.0000000,0.0000000); //object(firtree2) (4)
  1735.     CreateObject(664,-233.5674438,4189.4443359,131.6594238,0.0000000,0.0000000,0.0000000); //object(firtree2) (5)
  1736.     CreateObject(664,-333.1842651,4168.4438477,104.8367157,0.0000000,0.0000000,0.0000000); //object(firtree2) (6)
  1737.     CreateObject(664,-385.3440857,4248.0322266,205.6224213,0.0000000,0.0000000,0.0000000); //object(firtree2) (7)
  1738.     CreateObject(664,-474.0653076,4223.4316406,204.5814972,0.0000000,0.0000000,0.0000000); //object(firtree2) (8)
  1739.     CreateObject(664,-504.4761658,4344.4482422,185.8704987,0.0000000,0.0000000,0.0000000); //object(firtree2) (9)
  1740.     CreateObject(664,-456.9106751,4466.0673828,139.6305847,0.0000000,0.0000000,0.0000000); //object(firtree2) (10)
  1741.     CreateObject(664,-459.2315979,4389.8569336,119.9428787,0.0000000,0.0000000,0.0000000); //object(firtree2) (11)
  1742.     CreateObject(664,-511.9996948,4296.2973633,191.2872467,0.0000000,0.0000000,0.0000000); //object(firtree2) (12)
  1743.     CreateObject(664,-378.2496338,4393.5703125,112.6485672,0.0000000,0.0000000,0.0000000); //object(firtree2) (13)
  1744.     CreateObject(664,-392.3092651,4287.4833984,87.3993378,0.0000000,0.0000000,0.0000000); //object(firtree2) (14)
  1745.     CreateObject(664,-433.8473816,4267.4833984,124.8049164,0.0000000,0.0000000,0.0000000); //object(firtree2) (15)
  1746.     CreateObject(664,-284.0132446,4238.9082031,77.3235245,0.0000000,0.0000000,0.0000000); //object(firtree2) (16)
  1747.     CreateObject(664,-304.0253601,4241.3613281,68.9612427,0.0000000,0.0000000,0.0000000); //object(firtree2) (17)
  1748.     CreateObject(664,-277.2351685,4314.8837891,72.6022110,0.0000000,12.0286000,68.7347000); //object(firtree2) (18)
  1749.     CreateObject(664,-332.4731445,4378.4277344,98.6042252,0.0000000,12.0245000,272.3303000); //object(firtree2) (19)
  1750.     CreateObject(664,-391.1848755,4333.2602539,89.4959640,0.0000000,12.0245000,272.3291000); //object(firtree2) (20)
  1751.     CreateObject(18271,-243.5042114,4230.9960938,134.2683411,0.0000000,0.0000000,0.0000000); //object(cw2_mntfir16) (1)
  1752.     CreateObject(18271,-512.3130493,4323.1289062,210.0721588,0.0000000,0.0000000,0.0000000); //object(cw2_mntfir16) (2)
  1753.     CreateObject(18271,-454.2590637,4200.8232422,230.8696594,0.0000000,0.0000000,0.0000000); //object(cw2_mntfir16) (3)
  1754.     CreateObject(18271,-431.9737549,4395.9907227,140.0806122,0.0000000,0.0000000,0.0000000); //object(cw2_mntfir16) (4)
  1755.     CreateObject(18271,-176.7047424,4481.6567383,134.5918732,0.0000000,0.0000000,0.0000000); //object(cw2_mntfir16) (5)
  1756.     CreateObject(18271,-254.2688294,4439.4760742,110.5322800,0.0000000,0.0000000,0.0000000); //object(cw2_mntfir16) (6)
  1757.     CreateObject(18271,-188.1024475,4280.7822266,152.1856842,0.0000000,0.0000000,0.0000000); //object(cw2_mntfir16) (7)
  1758.     CreateObject(18271,-97.8923874,4398.0537109,237.4997864,0.0000000,0.0000000,0.0000000); //object(cw2_mntfir16) (8)
  1759.     CreateObject(18271,-470.1123047,4299.4135742,110.6131210,354.9283000,10.3512000,359.2067000); //object(cw2_mntfir16) (9)
  1760.     CreateObject(18271,-298.8805237,4314.1025391,70.4531708,354.9243000,10.3491000,359.2035000); //object(cw2_mntfir16) (10)
  1761.     CreateObject(18271,-176.4898834,4343.9345703,115.8289642,356.5592000,359.9979000,42.9552000); //object(cw2_mntfir16) (11)
  1762.     CreateObject(791,-255.1806030,4379.0766602,83.0208664,0.0000000,0.0000000,0.0000000); //object(vbg_fir_copse) (1)
  1763.     CreateObject(791,-287.8005066,4190.1215820,86.9593430,0.0000000,0.0000000,0.0000000); //object(vbg_fir_copse) (2)
  1764.     CreateObject(791,-187.6370239,4243.6821289,128.9475250,0.0000000,0.0000000,0.0000000); //object(vbg_fir_copse) (3)
  1765.     CreateObject(791,-453.2660522,4462.2827148,129.2870026,0.0000000,0.0000000,0.0000000); //object(vbg_fir_copse) (4)
  1766.     CreateObject(791,-516.0838013,4258.3334961,201.8396454,0.0000000,0.0000000,0.0000000); //object(vbg_fir_copse) (5)
  1767.     CreateObject(791,-309.1174927,4267.4399414,80.5453644,0.0000000,0.0000000,0.0000000); //object(vbg_fir_copse) (6)
  1768.     CreateObject(791,-143.1602783,4351.6772461,134.6996307,0.0000000,0.0000000,0.0000000); //object(vbg_fir_copse) (7)
  1769.     CreateObject(791,-413.7977905,4390.2646484,108.1646423,0.0000000,5.1551000,0.0000000); //object(vbg_fir_copse) (8)
  1770.     CreateObject(791,-327.4814453,4255.6767578,64.0221176,356.5695000,3.4429000,358.4879000); //object(vbg_fir_copse) (9)
  1771.     CreateObject(779,-346.6024475,4292.0903320,78.3736420,0.0000000,0.0000000,0.0000000); //object(pinebg_hism) (1)
  1772.     CreateObject(771,-382.8824768,4340.1577148,87.1933136,0.0000000,0.0000000,0.0000000); //object(sprucetree_hi) (1)
  1773.     CreateObject(779,-383.4164429,4290.8554688,88.7075195,0.0000000,0.0000000,0.0000000); //object(pinebg_hism) (2)
  1774.     CreateObject(763,-349.6294556,4294.2290039,77.5130234,0.0000000,0.0000000,0.0000000); //object(ash1_hi) (1)
  1775.     CreateObject(735,-336.4763489,4280.3994141,83.3033295,356.5632000,0.0000000,0.0000000); //object(tree_hipoly09b) (1)
  1776.     CreateObject(735,-354.6569214,4266.5385742,78.0564041,356.5613000,0.0000000,0.0000000); //object(tree_hipoly09b) (2)
  1777.     CreateObject(735,-205.7021484,4377.5615234,101.1477585,356.5613000,0.0000000,0.0000000); //object(tree_hipoly09b) (3)
  1778.     CreateObject(734,-292.3807373,4379.4985352,84.5803986,0.0000000,0.0000000,0.0000000); //object(tree_hipoly14) (1)
  1779.     CreateObject(735,-428.7835693,4360.4589844,104.6935272,356.5613000,0.0000000,0.0000000); //object(tree_hipoly09b) (4)
  1780.     CreateObject(735,-497.0453491,4290.2910156,185.7688446,356.5613000,0.0000000,0.0000000); //object(tree_hipoly09b) (5)
  1781.     CreateObject(735,-455.9821167,4369.5683594,153.5220642,356.5613000,0.0000000,0.0000000); //object(tree_hipoly09b) (6)
  1782.     CreateObject(735,-490.2940979,4285.8691406,134.6371765,354.9910000,13.8007000,1.2286000); //object(tree_hipoly09b) (7)
  1783.     CreateObject(735,-420.7124329,4272.7543945,116.2284317,356.5613000,0.0000000,0.0000000); //object(tree_hipoly09b) (8)
  1784.     CreateObject(735,-398.4192505,4308.8681641,48.1393776,356.5613000,0.0000000,190.9630000); //object(tree_hipoly09b) (9)
  1785.     CreateObject(735,-200.9950562,4322.4853516,26.0491219,356.5613000,0.0000000,190.9589000); //object(tree_hipoly09b) (10)
  1786.     CreateObject(735,-233.4538422,4355.9848633,26.1455402,356.5613000,0.0000000,353.4237000); //object(tree_hipoly09b) (11)
  1787.     CreateObject(735,-342.1931763,4336.8466797,73.2921219,356.5613000,0.0000000,353.4192000); //object(tree_hipoly09b) (12)
  1788.     CreateObject(734,-356.0011291,4330.3999023,79.3188629,32.6490000,0.0000000,0.0000000); //object(tree_hipoly14) (2)
  1789.     CreateObject(18227,-298.3489075,4390.5092773,73.4157486,16.9621000,303.0622000,94.3656000); //object(cunt_rockgp2_20) (14)
  1790.     CreateObject(791,-478.1943665,4350.5815430,120.9875031,0.0000000,0.0000000,0.0000000); //object(vbg_fir_copse) (10)
  1791.     CreateObject(733,-362.0449219,4337.5263672,37.7152062,0.0000000,0.0000000,0.0000000); //object(tree_hipoly11) (1)
  1792.     CreateObject(733,-300.7320252,4313.6635742,65.9521637,0.0000000,0.0000000,0.0000000); //object(tree_hipoly11) (2)
  1793.     CreateObject(733,-235.2236328,4298.0175781,82.2061997,0.0000000,0.0000000,0.0000000); //object(tree_hipoly11) (3)
  1794.     CreateObject(733,-173.2768860,4383.8364258,122.9442444,0.0000000,0.0000000,0.0000000); //object(tree_hipoly11) (4)
  1795.     CreateObject(733,-317.3419189,4299.4780273,74.1991425,0.0000000,0.0000000,0.0000000); //object(tree_hipoly11) (5)
  1796.     CreateObject(733,-255.4502411,4369.0312500,83.9646301,0.0000000,0.0000000,0.0000000); //object(tree_hipoly11) (6)
  1797.     CreateObject(733,-185.3964844,4349.1503906,90.6466522,0.0000000,0.0000000,0.0000000); //object(tree_hipoly11) (7)
  1798.     CreateObject(733,-268.1489258,4348.9179688,83.9360733,0.0000000,0.0000000,0.0000000); //object(tree_hipoly11) (8)
  1799.     CreateObject(733,-303.9639282,4372.2060547,82.2738800,0.0000000,0.0000000,0.0000000); //object(tree_hipoly11) (9)
  1800.     CreateObject(733,-199.6710968,4296.2480469,147.2085266,0.0000000,0.0000000,0.0000000); //object(tree_hipoly11) (10)
  1801.     CreateObject(733,-375.8986206,4249.6123047,205.1333160,0.0000000,0.0000000,0.0000000); //object(tree_hipoly11) (11)
  1802.     CreateObject(733,-468.7841186,4338.6259766,127.6803131,0.0000000,0.0000000,0.0000000); //object(tree_hipoly11) (12)
  1803.     CreateObject(733,-457.4548035,4253.1328125,133.7508545,0.0000000,0.0000000,0.0000000); //object(tree_hipoly11) (13)
  1804.     CreateObject(731,-356.9949951,4312.8618164,62.0530434,5.1458000,356.5493000,0.3099000); //object(tree_hipoly09) (1)
  1805.     CreateObject(731,-419.5604248,4355.0292969,98.4865341,5.1416000,356.5448000,0.3076000); //object(tree_hipoly09) (2)
  1806.     CreateObject(731,-241.6609802,4350.4853516,81.1323090,5.1416000,356.5448000,0.3076000); //object(tree_hipoly09) (3)
  1807.     CreateObject(731,-353.1167297,4269.4931641,81.2479019,5.1416000,356.5448000,0.3076000); //object(tree_hipoly09) (4)
  1808.     CreateObject(10757,-342.5626831,4317.2832031,121.6092300,0.0000000,0.0000000,250.2081000); //object(airport_04_sfse) (1)
  1809.     CreateObject(10757,-499.6243897,4312.9433594,113.4802322,352.0573000,337.4330000,205.6806000); //object(airport_04_sfse) (2)
  1810.     CreateObject(10757,-487.9974365,4306.1806641,94.9663544,355.1584000,297.7483000,24.9188000); //object(airport_04_sfse) (3)
  1811.     CreateObject(10757,-189.5376129,4361.3071289,93.1901474,6.0583000,180.9552000,311.3283000); //object(airport_04_sfse) (4)
  1812.     CreateObject(16502,-197.6380615,4333.0820312,86.7588196,359.4988000,357.7799000,41.9356000); //object(cn2_jetty1) (1)
  1813.     CreateObject(16502,-206.9412537,4324.7641602,82.8118515,359.5033000,349.1831000,41.8595000); //object(cn2_jetty1) (2)
  1814.     CreateObject(16502,-215.5175781,4317.0888672,79.2684250,359.4891000,354.3311000,41.9019000); //object(cn2_jetty1) (3)
  1815.     CreateObject(16502,-223.9607849,4309.5000000,77.7643890,359.4873000,2.9232000,41.9788000); //object(cn2_jetty1) (4)
  1816.     CreateObject(16502,-199.2946167,4331.7280273,84.5639496,0.5020000,173.0486000,42.0156000); //object(cn2_jetty1) (5)
  1817.     CreateObject(16502,-209.1656342,4322.8154297,80.0699463,0.4999000,173.0457000,42.0117000); //object(cn2_jetty1) (6)
  1818.     CreateObject(16502,-217.0545197,4315.7749023,78.1137619,0.4956000,190.2299000,41.8613000); //object(cn2_jetty1) (7)
  1819.     CreateObject(16502,-212.9552765,4319.1484375,73.5716400,0.4153000,145.5510000,42.2356000); //object(cn2_jetty1) (8)
  1820.     CreateObject(16502,-194.9186401,4335.8666992,77.6311951,0.4120000,145.5469000,223.9050000); //object(cn2_jetty1) (9)
  1821.     CreateObject(16502,-219.6158600,4309.4282227,77.6352234,0.0000000,0.0000000,66.1185000); //object(cn2_jetty1) (10)
  1822.     CreateObject(16502,-223.3267670,4312.8378906,77.5854492,0.0000000,0.0000000,23.0504000); //object(cn2_jetty1) (11)
  1823.     CreateObject(12990,-314.0072937,4334.1494141,37.4325905,0.0000000,0.0000000,265.7795000); //object(sw_jetty) (1)
  1824.     CreateObject(12990,-371.3261719,4323.0541992,40.4049225,0.0000000,0.0000000,109.3756000); //object(sw_jetty) (2)
  1825.     CreateObject(16502,-424.7310181,4308.3002930,89.7915268,3.3382000,346.2292000,83.7070000); //object(cn2_jetty1) (12)
  1826.     CreateObject(16502,-422.9174499,4320.9047852,95.6058426,5.0378000,347.9235000,83.9644000); //object(cn2_jetty1) (13)
  1827.     CreateObject(16502,-421.8341980,4327.9936523,98.5374527,5.0372000,347.9205000,83.9630000); //object(cn2_jetty1) (14)
  1828.     CreateObject(16502,-424.5711975,4310.4814453,89.4318390,1.6817000,167.5366000,83.2597000); //object(cn2_jetty1) (15)
  1829.     CreateObject(16502,-422.7281799,4323.8730469,93.3075867,1.7210000,181.2891000,82.8442000); //object(cn2_jetty1) (16)
  1830.     CreateObject(16502,-422.3254394,4324.9458008,96.7536621,3.3955000,170.9586000,83.4210000); //object(cn2_jetty1) (17)
  1831.     CreateObject(16502,-424.2863159,4311.4213867,90.7494278,5.1556000,179.5643000,82.9185000); //object(cn2_jetty1) (18)
  1832.     CreateObject(16502,-422.4233704,4328.8344727,88.6576157,1.3974000,215.6644000,83.5967000); //object(cn2_jetty1) (19)
  1833.     CreateObject(16502,-425.1065369,4305.1152344,82.5720215,4.1398000,143.3669000,87.5623000); //object(cn2_jetty1) (20)
  1834.     CreateObject(16502,-476.2633972,4307.6997070,91.7068253,358.2971000,8.5950000,352.6681000); //object(cn2_jetty1) (21)
  1835.     CreateObject(16502,-462.9314270,4305.9350586,92.8061295,358.2916000,8.5913000,352.6666000); //object(cn2_jetty1) (22)
  1836.     CreateObject(16502,-450.9634705,4304.2607422,93.2813110,358.2916000,8.5913000,352.6666000); //object(cn2_jetty1) (23)
  1837.     CreateObject(16502,-436.9563904,4301.5112305,91.2990951,1.5177000,353.2678000,164.4846000); //object(cn2_jetty1) (24)
  1838.     CreateObject(16502,-472.0220947,4307.0439453,88.4939117,358.2916000,8.5913000,352.6666000); //object(cn2_jetty1) (25)
  1839.     CreateObject(16502,-458.1248779,4305.2070312,89.2138901,358.2916000,8.5913000,352.6666000); //object(cn2_jetty1) (26)
  1840.     CreateObject(16502,-443.9940186,4303.0942383,88.9579544,358.3446000,16.6521000,347.6908000); //object(cn2_jetty1) (27)
  1841.     CreateObject(16502,-466.6146545,4306.1650391,84.1148224,358.3167000,13.0332000,352.7981000); //object(cn2_jetty1) (28)
  1842.     CreateObject(16502,-455.4496155,4305.0249023,84.7207031,358.2800000,6.4495000,353.1891000); //object(cn2_jetty1) (29)
  1843.     CreateObject(16502,-444.6726074,4303.3256836,85.2091446,358.2751000,6.4490000,347.7362000); //object(cn2_jetty1) (30)
  1844.     CreateObject(16502,-460.0866089,4305.3125000,80.2891998,358.2916000,8.5913000,352.8146000); //object(cn2_jetty1) (31)
  1845.     CreateObject(16502,-446.8194580,4303.6191406,81.2519913,358.2916000,8.5913000,351.0911000); //object(cn2_jetty1) (32)
  1846.     CreateObject(16502,-455.3097229,4304.7539062,76.4720001,358.2916000,8.5913000,352.8094000); //object(cn2_jetty1) (33)
  1847.     CreateObject(16502,-444.0183411,4303.0571289,76.8584595,358.2916000,8.5913000,349.3727000); //object(cn2_jetty1) (34)
  1848.     CreateObject(16502,-449.1840515,4303.7167969,72.3974991,358.2916000,8.5913000,351.6252000); //object(cn2_jetty1) (35)
  1849.     CreateObject(16502,-437.1021118,4300.2573242,72.8623810,358.2916000,8.5913000,341.3116000); //object(cn2_jetty1) (36)
  1850.     CreateObject(16502,-443.3926392,4302.5688477,68.0873871,358.2916000,8.5913000,344.0659000); //object(cn2_jetty1) (37)
  1851.     CreateObject(16502,-441.2774658,4301.9194336,64.4531479,358.2916000,8.5913000,338.9093000); //object(cn2_jetty1) (38)
  1852.     CreateObject(3276,-474.2783203,4309.0693359,95.0459290,346.2531000,0.0000000,353.1266000); //object(cxreffencesld) (1)
  1853.     CreateObject(3276,-462.1434021,4307.4106445,95.9432144,346.2506000,0.0000000,353.1226000); //object(cxreffencesld) (2)
  1854.     CreateObject(3276,-449.8235168,4305.6811523,96.5124206,346.2506000,0.0000000,353.1226000); //object(cxreffencesld) (3)
  1855.     CreateObject(3276,-437.3644409,4303.2939453,94.8532944,343.8100000,15.1674000,348.9435000); //object(cxreffencesld) (4)
  1856.     CreateObject(3276,-474.2947693,4305.8857422,95.0855026,346.2506000,0.0000000,171.9832000); //object(cxreffencesld) (5)
  1857.     CreateObject(3276,-462.4062500,4304.3984375,96.1285477,346.2396000,0.0000000,172.2711000); //object(cxreffencesld) (6)
  1858.     CreateObject(3276,-450.3305054,4302.8027344,96.7557221,346.2396000,0.0000000,172.2711000); //object(cxreffencesld) (7)
  1859.     CreateObject(3276,-438.0797730,4300.0126953,95.0004120,346.7471000,344.1005000,160.3871000); //object(cxreffencesld) (8)
  1860.     CreateObject(3276,-426.0571594,4308.6928711,93.4114380,347.1349000,338.8203000,76.9987000); //object(cxreffencesld) (9)
  1861.     CreateObject(3276,-424.0609436,4321.5742188,99.6333542,347.3023000,336.8534000,75.7325000); //object(cxreffencesld) (10)
  1862.     CreateObject(3276,-423.0729065,4308.1860352,93.3623047,347.3611000,23.8072000,268.3757000); //object(cxreffencesld) (11)
  1863.     CreateObject(3276,-421.0858460,4320.9086914,99.3568420,347.3602000,23.8019000,268.3740000); //object(cxreffencesld) (12)
  1864.     CreateObject(18271,-219.8555908,4327.4399414,79.4298782,356.5503000,359.9890000,42.9456000); //object(cw2_mntfir16) (12)
  1865.     CreateObject(3276,-217.9896393,4309.4980469,81.3791275,346.3405000,7.0746000,250.0918000); //object(cxreffencesld) (13)
  1866.     CreateObject(3276,-224.1886902,4314.0649414,81.1251602,346.3804000,351.5842000,22.6385000); //object(cxreffencesld) (14)
  1867.     CreateObject(3276,-213.9656982,4320.5156250,83.8102035,346.7345000,344.2164000,38.3450000); //object(cxreffencesld) (15)
  1868.     CreateObject(3276,-204.7075653,4328.7524414,88.0240402,346.9098000,341.6349000,37.6065000); //object(cxreffencesld) (16)
  1869.     CreateObject(3276,-196.2183838,4336.5625000,90.8613129,346.3846000,351.3261000,41.3304000); //object(cxreffencesld) (17)
  1870.     CreateObject(3276,-194.5778656,4333.8759766,90.6566315,346.3663000,8.1306000,221.8820000); //object(cxreffencesld) (18)
  1871.     CreateObject(3276,-203.8435364,4325.5410156,87.6136780,346.9531000,18.9551000,226.7277000); //object(cxreffencesld) (19)
  1872.     CreateObject(3276,-211.6208649,4318.6430664,84.0701981,346.8703000,17.8908000,225.9255000); //object(cxreffencesld) (20)
  1873.     CreateObject(16502,-252.3504639,4314.2827148,79.3335953,359.4891000,354.3311000,99.9306000); //object(cn2_jetty1) (39)
  1874.     CreateObject(16502,-254.5273590,4326.7709961,82.3158417,359.4867000,1.1993000,99.9877000); //object(cn2_jetty1) (40)
  1875.     CreateObject(16502,-256.2707519,4336.4653320,84.9858704,359.4861000,354.3237000,99.9247000); //object(cn2_jetty1) (41)
  1876.     CreateObject(16502,-255.7455139,4333.5781250,82.3305435,0.5187000,181.6225000,99.9573000); //object(cn2_jetty1) (42)
  1877.     CreateObject(16502,-253.3643799,4320.0278320,79.8371963,0.5164000,181.6205000,99.9536000); //object(cn2_jetty1) (43)
  1878.     CreateObject(16502,-256.5734558,4340.3081055,78.0967789,0.4185000,215.8986000,100.4053000); //object(cn2_jetty1) (44)
  1879.     CreateObject(16502,-253.5607300,4320.5927734,77.8960495,0.4175000,215.8978000,278.7304000); //object(cn2_jetty1) (45)
  1880.     CreateObject(3276,-250.5508881,4312.7255859,82.1336670,346.8658000,17.8857000,286.2781000); //object(cxreffencesld) (21)
  1881.     CreateObject(3276,-252.7757416,4324.7475586,85.2453156,346.4442000,10.5968000,284.3530000); //object(cxreffencesld) (22)
  1882.     CreateObject(3276,-254.9234924,4337.5024414,88.6619263,346.5826000,13.4845000,282.0873000); //object(cxreffencesld) (23)
  1883.     CreateObject(3276,-253.9859619,4314.6171875,83.0910187,346.4750000,348.7032000,98.1768000); //object(cxreffencesld) (24)
  1884.     CreateObject(3276,-256.6148071,4329.8691406,86.9078827,345.3758000,344.9682000,96.2313000); //object(cxreffencesld) (25)
  1885.     CreateObject(820,-352.0264893,4352.8183594,37.9655991,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (1)
  1886.     CreateObject(856,-364.5874023,4347.7905273,40.8256989,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (1)
  1887.     CreateObject(855,-353.7761231,4320.8950195,38.3616371,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (1)
  1888.     CreateObject(855,-357.8938904,4330.8891602,37.2877960,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (2)
  1889.     CreateObject(855,-324.5726623,4331.1420898,35.9349785,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (3)
  1890.     CreateObject(855,-322.3676453,4346.8198242,40.0218277,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (4)
  1891.     CreateObject(855,-321.6500855,4316.9985352,39.4746399,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (5)
  1892.     CreateObject(855,-356.3147888,4351.6386719,39.4973717,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (6)
  1893.     CreateObject(855,-317.1855469,4329.5717773,36.9989700,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (7)
  1894.     CreateObject(825,-382.4693298,4286.8750000,91.4267960,0.0000000,0.0000000,0.0000000); //object(genveg_bushy) (1)
  1895.     CreateObject(824,-496.1100159,4297.4951172,107.7498016,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass08) (1)
  1896.     CreateObject(823,-497.0673828,4322.8183594,108.5943222,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass07) (1)
  1897.     CreateObject(822,-468.6754761,4336.2451172,80.7245941,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (1)
  1898.     CreateObject(822,-439.4475708,4304.1533203,66.2717743,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (2)
  1899.     CreateObject(822,-402.9273682,4308.0751953,55.1429024,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (3)
  1900.     CreateObject(821,-437.1773682,4318.2504883,61.3529091,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass05) (1)
  1901.     CreateObject(822,-367.3661194,4335.7817383,42.2049980,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (4)
  1902.     CreateObject(822,-298.4704285,4327.3945312,41.2723503,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (5)
  1903.     CreateObject(822,-227.9113464,4345.7124023,51.8527603,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (6)
  1904.     CreateObject(822,-236.7231293,4353.7099609,48.3278847,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (7)
  1905.     CreateObject(822,-206.8982544,4323.9785156,59.2384911,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (8)
  1906.     CreateObject(820,-294.8565064,4327.6811523,39.2494392,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (2)
  1907.     CreateObject(818,-288.3593750,4324.0527344,44.3677788,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (1)
  1908.     CreateObject(817,-276.4356689,4337.9658203,38.1643715,0.0000000,0.0000000,0.0000000); //object(veg_pflowers01) (1)
  1909.     CreateObject(815,-244.0985413,4358.7421875,46.1258240,0.0000000,0.0000000,0.0000000); //object(genveg_bush19) (1)
  1910.     CreateObject(856,-199.0066071,4328.9643555,59.9917679,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (2)
  1911.     CreateObject(856,-253.2803955,4357.6083984,44.4733238,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (3)
  1912.     CreateObject(866,-237.6263428,4352.4892578,45.7500496,0.0000000,0.0000000,0.0000000); //object(sand_combush03) (1)
  1913.     CreateObject(871,-253.9988251,4338.1328125,39.8875732,0.0000000,0.0000000,0.0000000); //object(veg_procfpatchwee) (1)
  1914.     CreateObject(874,-262.8579407,4337.8466797,39.9990425,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (1)
  1915.     CreateObject(874,-231.2531433,4366.7324219,50.9862976,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (2)
  1916.     CreateObject(874,-255.5997925,4336.1464844,41.2092743,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (3)
  1917.     CreateObject(874,-349.9625855,4276.6777344,83.9807968,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (4)
  1918.     CreateObject(874,-395.7020569,4349.8012695,92.0974960,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (5)
  1919.     CreateObject(874,-345.4956970,4349.9438477,77.4001007,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (6)
  1920.     CreateObject(873,-299.0191956,4369.5170898,84.4911194,0.0000000,0.0000000,0.0000000); //object(veg_procfpatch) (1)
  1921.     CreateObject(874,-310.7038879,4369.0029297,85.5080414,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (7)
  1922.     CreateObject(874,-265.9111939,4350.9604492,86.7350388,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (8)
  1923.     CreateObject(874,-244.6114349,4377.3955078,88.3229141,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (9)
  1924.     CreateObject(873,-234.5307312,4291.1215820,86.0162506,0.0000000,0.0000000,0.0000000); //object(veg_procfpatch) (2)
  1925.     CreateObject(874,-248.6046905,4288.6220703,83.8627167,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (10)
  1926.     CreateObject(874,-200.8660584,4371.9399414,91.7952499,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (11)
  1927.     CreateObject(874,-189.7378388,4383.1342773,96.9876175,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (12)
  1928.     CreateObject(822,-191.7756805,4374.9643555,95.2882233,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (9)
  1929.     CreateObject(822,-178.1004334,4378.6845703,102.3533173,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (10)
  1930.     CreateObject(822,-167.8694763,4352.5527344,102.8841629,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (11)
  1931.     CreateObject(820,-188.9969025,4346.3330078,91.7456207,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (3)
  1932.     CreateObject(819,-186.4476318,4335.4082031,94.4128571,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass03) (1)
  1933.     CreateObject(820,-189.5644074,4335.3261719,91.2883911,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (4)
  1934.     CreateObject(821,-203.4298859,4358.3710938,90.6749802,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass05) (2)
  1935.     CreateObject(824,-195.0334778,4324.1582031,64.0600357,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass08) (2)
  1936.     CreateObject(827,-197.7353516,4337.5605469,63.9500809,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (1)
  1937.     CreateObject(856,-250.0184174,4330.2016602,40.9126701,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (4)
  1938.     CreateObject(856,-233.6076660,4358.7573242,47.6994629,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (5)
  1939.     CreateObject(856,-209.4394836,4357.0244141,56.8150482,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (6)
  1940.     CreateObject(856,-274.9475403,4317.4726562,74.5957642,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (7)
  1941.     CreateObject(827,-276.9525147,4319.4072266,77.5904770,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (2)
  1942.     CreateObject(826,-298.3032532,4314.5546875,68.3592377,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass10) (1)
  1943.     CreateObject(825,-307.5057068,4315.8081055,67.7879715,0.0000000,0.0000000,0.0000000); //object(genveg_bushy) (2)
  1944.     CreateObject(827,-301.6881714,4315.2260742,71.1009598,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (3)
  1945.     CreateObject(822,-311.0625305,4318.8481445,66.3404999,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (12)
  1946.     CreateObject(821,-313.9602966,4319.0859375,65.0159149,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass05) (3)
  1947.     CreateObject(821,-338.5462952,4347.2080078,75.9135513,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass05) (4)
  1948.     CreateObject(820,-351.3725891,4351.3823242,76.9585037,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (5)
  1949.     CreateObject(819,-357.5388794,4367.8769531,93.6030350,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass03) (2)
  1950.     CreateObject(819,-317.0951538,4290.6367188,78.0778809,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass03) (3)
  1951.     CreateObject(820,-314.9976807,4293.7519531,77.2980957,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (6)
  1952.     CreateObject(822,-321.3582764,4293.9506836,79.3336639,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (13)
  1953.     CreateObject(821,-318.8374939,4303.4257812,75.9706497,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass05) (5)
  1954.     CreateObject(820,-364.1872864,4273.0610352,84.9956131,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (7)
  1955.     CreateObject(818,-362.7711487,4335.8369141,42.7496491,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (2)
  1956.     CreateObject(818,-341.7281189,4335.7246094,81.6995239,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (3)
  1957.     CreateObject(820,-354.0916748,4330.1704102,79.4268341,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (8)
  1958.     CreateObject(818,-222.9897766,4345.2836914,55.2329826,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (4)
  1959.     CreateObject(820,-358.3683166,4312.9848633,65.9333115,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (9)
  1960.     CreateObject(822,-358.8231811,4314.1777344,64.1088867,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (14)
  1961.     CreateObject(825,-354.9076233,4313.6289062,66.4783554,0.0000000,0.0000000,0.0000000); //object(genveg_bushy) (3)
  1962.     CreateObject(823,-369.5103455,4307.7607422,74.8962250,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass07) (2)
  1963.     CreateObject(823,-355.9126587,4270.4018555,86.2933579,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass07) (3)
  1964.     CreateObject(823,-350.1610413,4270.2060547,85.3276901,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass07) (4)
  1965.     CreateObject(821,-358.9023438,4273.2910156,86.1800995,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass05) (6)
  1966.     CreateObject(819,-347.6025085,4294.0458984,79.7553101,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass03) (4)
  1967.     CreateObject(810,-350.6876831,4294.8842773,77.8380661,0.0000000,0.0000000,0.0000000); //object(genveg_bush14) (1)
  1968.     CreateObject(856,-352.1204834,4295.8173828,77.5548553,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (8)
  1969.     CreateObject(856,-337.3750000,4277.5712891,92.1941910,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (9)
  1970.     CreateObject(856,-356.3629761,4366.7919922,91.2612915,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (10)
  1971.     CreateObject(856,-334.8921509,4370.8115234,88.3993454,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (11)
  1972.     CreateObject(856,-249.5277557,4375.7929688,85.7799530,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (12)
  1973.     CreateObject(856,-271.0507507,4348.7719727,84.5861053,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (13)
  1974.     CreateObject(856,-185.0689545,4360.7231445,93.5770111,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (14)
  1975.     CreateObject(859,-306.3087463,4372.4082031,83.5331116,0.0000000,0.0000000,0.0000000); //object(sand_plant04) (1)
  1976.     CreateObject(860,-305.6162415,4371.0834961,83.2824249,0.0000000,0.0000000,0.0000000); //object(sand_plant01) (1)
  1977.     CreateObject(861,-300.9218140,4371.7416992,82.9144898,0.0000000,0.0000000,0.0000000); //object(sand_plant02) (1)
  1978.     CreateObject(862,-307.2190552,4369.4208984,83.2984009,0.0000000,0.0000000,0.0000000); //object(sand_plant05) (1)
  1979.     CreateObject(678,-301.7614136,4370.4218750,82.7466049,0.0000000,0.0000000,0.0000000); //object(sm_des_agave2) (1)
  1980.     CreateObject(677,-308.6500549,4366.9765625,83.3367920,0.0000000,0.0000000,0.0000000); //object(sm_des_agave1) (1)
  1981.     CreateObject(821,-302.9783020,4374.2573242,85.4359970,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass05) (7)
  1982.     CreateObject(820,-295.4530945,4381.0917969,86.3134918,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (10)
  1983.     CreateObject(819,-292.9440002,4375.0410156,85.6932831,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass03) (5)
  1984.     CreateObject(818,-264.7153931,4350.6552734,88.8666382,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (5)
  1985.     CreateObject(819,-271.4346314,4371.6132812,85.7271347,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass03) (6)
  1986.     CreateObject(822,-335.6745606,4376.3593750,104.8662415,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (15)
  1987.     CreateObject(822,-396.8587036,4352.3022461,92.7155685,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (16)
  1988.     CreateObject(821,-384.1327515,4340.1411133,89.8674545,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass05) (8)
  1989.     CreateObject(823,-377.4991455,4340.8784180,88.7955093,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass07) (5)
  1990.     CreateObject(826,-339.1609802,4336.2363281,77.8521729,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass10) (2)
  1991.     CreateObject(826,-356.9428406,4329.8769531,84.1336899,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass10) (3)
  1992.     CreateObject(825,-389.6868897,4331.9492188,94.0179443,0.0000000,0.0000000,0.0000000); //object(genveg_bushy) (4)
  1993.     CreateObject(827,-388.3390808,4334.7587891,94.2578964,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (4)
  1994.     CreateObject(826,-407.5288696,4358.0913086,95.8322907,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass10) (4)
  1995.     CreateObject(826,-396.7575989,4379.3188477,112.2310791,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass10) (5)
  1996.     CreateObject(856,-417.7941284,4357.2934570,99.1849747,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (15)
  1997.     CreateObject(856,-391.3310547,4289.4526367,91.3124161,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (16)
  1998.     CreateObject(856,-437.8572388,4280.7910156,109.2190704,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (17)
  1999.     CreateObject(856,-457.5660095,4353.9741211,122.8136291,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (18)
  2000.     CreateObject(856,-465.2998047,4355.9409180,132.0061951,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (19)
  2001.     CreateObject(856,-395.5603027,4377.6264648,108.2111816,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (20)
  2002.     CreateObject(827,-470.5664978,4337.0214844,132.7097321,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (5)
  2003.     CreateObject(826,-469.5766602,4335.3530273,128.1604004,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass10) (6)
  2004.     CreateObject(822,-466.7608337,4336.0634766,126.7522736,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (17)
  2005.     CreateObject(821,-463.6231995,4341.5175781,128.3312225,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass05) (9)
  2006.     CreateObject(821,-488.7470398,4329.7646484,137.5662994,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass05) (10)
  2007.     CreateObject(820,-464.5237427,4285.7558594,119.2041702,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (11)
  2008.     CreateObject(819,-482.3154297,4302.2773438,96.7710419,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass03) (7)
  2009.     CreateObject(818,-493.6593323,4296.9052734,107.7756119,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (6)
  2010.     CreateObject(818,-495.9113464,4321.9189453,106.8633652,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (7)
  2011.     CreateObject(818,-454.2120361,4305.9750977,77.7036972,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (8)
  2012.     CreateObject(821,-458.7927246,4306.6269531,79.1460113,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass05) (11)
  2013.     CreateObject(820,-467.0558472,4313.8583984,81.5027466,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (12)
  2014.     CreateObject(822,-448.9288330,4300.9301758,73.2905273,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (18)
  2015.     CreateObject(825,-395.5624085,4307.8681641,52.6432304,0.0000000,0.0000000,0.0000000); //object(genveg_bushy) (5)
  2016.     CreateObject(824,-467.9501343,4297.7011719,87.8160706,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass08) (3)
  2017.     CreateObject(825,-463.8764038,4314.8012695,81.0175781,0.0000000,0.0000000,0.0000000); //object(genveg_bushy) (6)
  2018.     CreateObject(822,-480.4907227,4304.6435547,95.3093796,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (19)
  2019.     CreateObject(827,-478.8115845,4300.6318359,96.6702270,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (6)
  2020.     CreateObject(827,-470.9880676,4309.4321289,89.1493912,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (7)
  2021.     CreateObject(826,-455.3295593,4333.9599609,70.6075745,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass10) (7)
  2022.     CreateObject(825,-452.1614685,4331.2773438,69.2104950,0.0000000,0.0000000,0.0000000); //object(genveg_bushy) (7)
  2023.     CreateObject(733,-455.1469421,4333.9091797,65.6475983,0.0000000,0.0000000,248.4896000); //object(tree_hipoly11) (14)
  2024.     CreateObject(735,-450.7933044,4328.4873047,57.1625519,356.5613000,0.0000000,0.0000000); //object(tree_hipoly09b) (13)
  2025.     CreateObject(827,-447.8254394,4327.1611328,68.9119339,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (8)
  2026.     CreateObject(827,-433.1706238,4302.5034180,66.5912933,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (9)
  2027.     CreateObject(825,-423.3179321,4306.0551758,82.4465027,0.0000000,0.0000000,0.0000000); //object(genveg_bushy) (8)
  2028.     CreateObject(822,-422.1616211,4331.5288086,84.8712769,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (20)
  2029.     CreateObject(822,-424.8032837,4307.0834961,79.6756287,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass06) (21)
  2030.     CreateObject(820,-421.7880554,4330.4433594,85.9766312,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (13)
  2031.     CreateObject(820,-420.1436462,4329.9428711,98.1408768,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (14)
  2032.     CreateObject(818,-418.6738586,4330.5590820,103.8791046,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (9)
  2033.     CreateObject(818,-428.9128418,4302.5351562,92.6650619,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (10)
  2034.     CreateObject(820,-430.8437805,4302.9965820,87.8001938,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (15)
  2035.     CreateObject(818,-427.8923035,4357.5092773,108.7495880,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (11)
  2036.     CreateObject(818,-460.9169006,4351.6889648,128.3982697,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (12)
  2037.     CreateObject(818,-467.5193787,4286.2124023,124.4625168,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (13)
  2038.     CreateObject(818,-420.2296143,4278.8090820,105.6159058,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (14)
  2039.     CreateObject(821,-419.6144714,4278.1152344,103.5209351,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass05) (12)
  2040.     CreateObject(820,-417.1581421,4282.1113281,101.5009766,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (16)
  2041.     CreateObject(825,-432.4123840,4281.5830078,108.6042252,0.0000000,0.0000000,0.0000000); //object(genveg_bushy) (9)
  2042.     CreateObject(827,-436.8457947,4282.3789062,111.8733139,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (10)
  2043.     CreateObject(821,-256.9926758,4366.6845703,87.0495605,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass05) (13)
  2044.     CreateObject(820,-254.4462280,4317.3032227,73.7898865,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass04) (17)
  2045.     CreateObject(818,-254.9775696,4320.2187500,76.1240006,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (15)
  2046.     CreateObject(821,-258.7789917,4343.1889648,76.9919128,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass05) (14)
  2047.     CreateObject(827,-250.2578125,4315.0556641,79.1696854,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass11) (11)
  2048.     CreateObject(856,-257.2507324,4345.1049805,74.5007172,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass12) (21)
  2049.     CreateObject(6964,-326.6817017,4326.4213867,36.4207153,0.0000000,0.0000000,0.0000000); //object(venefountwat02) (1)
  2050.     CreateObject(6964,-339.5646973,4328.8627930,36.4355545,0.0000000,0.0000000,0.0000000); //object(venefountwat02) (2)
  2051.     CreateObject(6964,-353.6358948,4330.0693359,36.4559593,0.0000000,0.0000000,0.0000000); //object(venefountwat02) (3)
  2052.     CreateObject(6964,-350.3140259,4341.6093750,36.3811951,0.0000000,0.0000000,0.0000000); //object(venefountwat02) (4)
  2053.     CreateObject(6964,-339.7445068,4343.6728516,36.2861977,0.0000000,0.0000000,0.0000000); //object(venefountwat02) (5)
  2054.     CreateObject(6964,-327.4359131,4338.4033203,36.2494278,0.0000000,0.0000000,0.0000000); //object(venefountwat02) (6)
  2055.     CreateObject(6964,-314.1189575,4336.8925781,36.1743164,0.0000000,0.0000000,0.0000000); //object(venefountwat02) (7)
  2056.     CreateObject(6964,-323.1744995,4330.5566406,36.1955948,0.0000000,0.0000000,0.0000000); //object(venefountwat02) (8)
  2057.     CreateObject(6964,-311.5325012,4336.6098633,36.1488762,0.0000000,0.0000000,0.0000000); //object(venefountwat02) (9)
  2058.     CreateObject(846,-291.2755127,4328.2255859,39.7691193,0.0000000,0.0000000,286.3998000); //object(dead_tree_18) (1)
  2059.     CreateObject(846,-338.9279480,4339.2099609,37.0360298,0.0000000,0.0000000,286.3971000); //object(dead_tree_18) (2)
  2060.     CreateObject(846,-422.6413574,4318.6992188,55.6529007,344.6486000,7.1291000,279.0935000); //object(dead_tree_18) (3)
  2061.     CreateObject(846,-496.9510498,4305.4628906,105.5365677,322.4191000,13.0468000,294.8600000); //object(dead_tree_18) (4)
  2062.     CreateObject(846,-447.8102722,4324.1889648,65.7257614,322.4158000,13.0463000,296.0406000); //object(dead_tree_18) (5)
  2063.     CreateObject(846,-361.9599304,4340.8193359,82.3908462,342.3129000,1.7928000,288.5405000); //object(dead_tree_18) (6)
  2064.     CreateObject(846,-412.5621643,4349.9013672,97.9171295,333.3843000,351.4640000,253.2682000); //object(dead_tree_18) (7)
  2065.     CreateObject(846,-355.6473694,4281.9013672,83.8417664,350.6965000,343.5601000,300.3844000); //object(dead_tree_18) (8)
  2066.     CreateObject(846,-255.7802734,4362.9331055,85.9826736,4.0518000,359.2448000,303.1679000); //object(dead_tree_18) (9)
  2067.     CreateObject(846,-193.0476227,4348.0781250,91.7827759,8.3401000,359.2357000,303.2251000); //object(dead_tree_18) (10)
  2068.     CreateObject(846,-236.3279266,4299.9526367,84.0434341,357.0435000,347.1932000,302.4394000); //object(dead_tree_18) (11)
  2069.     CreateObject(845,-350.5755615,4324.3964844,75.0627441,0.0000000,15.5151000,65.1820000); //object(dead_tree_17) (1)
  2070.     CreateObject(845,-364.0031128,4327.4516602,83.3087006,0.0000000,15.5127000,111.1819000); //object(dead_tree_17) (2)
  2071.     CreateObject(845,-340.6533508,4334.3208008,76.3321915,0.0000000,15.5127000,111.1816000); //object(dead_tree_17) (3)
  2072.     CreateObject(845,-390.7004089,4321.2944336,91.9611740,0.0000000,15.5127000,65.1819000); //object(dead_tree_17) (4)
  2073.     CreateObject(845,-442.2183533,4332.1489258,107.3414993,0.0000000,354.8923000,53.1533000); //object(dead_tree_17) (5)
  2074.     CreateObject(845,-450.5480041,4341.0932617,114.4001236,0.0000000,354.8914000,99.1519000); //object(dead_tree_17) (6)
  2075.     CreateObject(845,-298.1245422,4344.5615234,54.7913704,0.0000000,354.8859000,49.2128000); //object(dead_tree_17) (7)
  2076.     CreateObject(845,-237.6323242,4354.9843750,67.7694168,0.0000000,354.8859000,49.2078000); //object(dead_tree_17) (8)
  2077.     CreateObject(845,-259.0561523,4344.7426758,73.6596146,0.0000000,354.8859000,49.2078000); //object(dead_tree_17) (9)
  2078.     CreateObject(845,-327.7378540,4341.2309570,74.5287018,0.0000000,22.3797000,114.2161000); //object(dead_tree_17) (10)
  2079.     CreateObject(845,-202.8595734,4344.2421875,90.0122299,0.0000000,22.3792000,359.7688000); //object(dead_tree_17) (11)
  2080.     CreateObject(845,-339.8195801,4374.8354492,105.2975235,0.0000000,22.3737000,359.7638000); //object(dead_tree_17) (12)
  2081.     CreateObject(845,-394.3439636,4372.2905273,111.6062393,0.0000000,22.3737000,82.5639000); //object(dead_tree_17) (13)
  2082.     CreateObject(845,-403.9415588,4334.5190430,66.0761871,0.0000000,22.3682000,82.5623000); //object(dead_tree_17) (14)
  2083.     CreateObject(845,-420.6513367,4330.9335938,85.0390472,0.0000000,22.3682000,82.5623000); //object(dead_tree_17) (15)
  2084.     CreateObject(845,-501.9681091,4313.3168945,111.1880722,0.0000000,22.3682000,146.9623000); //object(dead_tree_17) (16)
  2085.     CreateObject(845,-444.6434021,4308.9848633,85.6508179,358.2824000,1.7430000,220.6108000); //object(dead_tree_17) (17)
  2086.     CreateObject(845,-458.7506103,4306.1679688,89.3595123,358.2806000,1.7413000,275.8086000); //object(dead_tree_17) (18)
  2087.     CreateObject(845,-438.4152527,4301.9521484,74.0038452,358.2806000,1.7413000,211.4086000); //object(dead_tree_17) (19)
  2088.     CreateObject(845,-392.2849121,4311.4809570,64.3759766,358.3077000,10.3369000,211.6650000); //object(dead_tree_17) (20)
  2089.     CreateObject(845,-393.3158264,4312.2836914,51.8764877,358.3026000,10.3326000,211.6626000); //object(dead_tree_17) (21)
  2090.     CreateObject(845,-290.3042297,4328.9765625,57.5825310,358.3026000,10.3326000,211.6626000); //object(dead_tree_17) (22)
  2091.     CreateObject(845,-228.3366852,4321.9853516,69.5868301,358.3026000,10.3326000,211.6626000); //object(dead_tree_17) (23)
  2092.     CreateObject(845,-196.5343018,4323.2832031,71.8666611,358.3026000,10.3326000,257.6627000); //object(dead_tree_17) (24)
  2093.     CreateObject(845,-250.2634277,4290.7558594,82.9493790,358.2971000,10.3326000,257.6624000); //object(dead_tree_17) (25)
  2094.     CreateObject(845,-367.7541504,4276.6621094,86.8247375,358.2971000,10.3326000,257.6624000); //object(dead_tree_17) (26)
  2095.     CreateObject(845,-436.0498962,4285.8725586,110.9759903,358.2971000,10.3326000,220.8624000); //object(dead_tree_17) (27)
  2096.     CreateObject(845,-468.4155579,4287.5087891,121.3446884,358.2916000,10.3326000,220.8582000); //object(dead_tree_17) (28)
  2097.     CreateObject(845,-181.7001648,4374.6445312,104.2901993,358.2916000,10.3326000,8.0583000); //object(dead_tree_17) (29)
  2098.     CreateObject(845,-166.2307434,4352.4106445,102.8016434,358.2916000,10.3326000,331.2529000); //object(dead_tree_17) (30)
  2099.     CreateObject(944,-225.0664368,4343.6459961,51.4124374,0.0000000,335.9429000,358.2816000); //object(packing_carates04) (1)
  2100.     CreateObject(944,-200.2155304,4361.4296875,90.2338943,0.0000000,341.0950000,5.1541000); //object(packing_carates04) (2)
  2101.     CreateObject(3576,-176.2513733,4359.0502930,98.9514847,0.0000000,335.9429000,0.0000000); //object(dockcrates2_la) (1)
  2102.     CreateObject(3576,-185.5666199,4378.0097656,97.7210388,0.0000000,335.2000000,17.3317000); //object(dockcrates2_la) (2)
  2103.     CreateObject(3576,-497.4611511,4312.0703125,105.6388245,0.0000000,323.1698000,184.1307000); //object(dockcrates2_la) (3)
  2104.     CreateObject(3576,-491.6870117,4302.4848633,102.8774567,0.0000000,323.1683000,184.1254000); //object(dockcrates2_la) (4)
  2105.     Objects = CreateObject(3577,-178.0502624,4414.3046875,125.8570480,0.0000000,0.0000000,0.0000000); //object(dockcrates1_la) (1)
  2106. }
  2107. stock LoadMap_SawLaboratory()
  2108. {
  2109.     for(new i = 0; i <= Objects; i++) DestroyObject(i);
  2110.     TextDrawSetString(MapTD,"saw~n~labolatory");
  2111.     SendRconCommand("mapname Saw Labolatory");
  2112.     CreateObject(14588,2446.7910156,5556.6391602,13.5690002,0.0000000,0.0000000,0.0000000); //object(ab_abbatoir01) (1)
  2113.     CreateObject(960,2442.4741211,5532.3720703,10.0792046,0.0000000,0.0000000,0.0000000); //object(cj_arm_crate) (1)
  2114.     CreateObject(924,2444.2778320,5532.5190430,9.8781490,0.0000000,0.0000000,26.9918000); //object(fruitcrate3) (1)
  2115.     CreateObject(921,2441.9479981,5532.9013672,11.7717018,0.0000000,0.0000000,0.0000000); //object(cj_ind_light) (1)
  2116.     CreateObject(3092,2440.8823242,5525.0288086,6.0309196,46.8909000,25.6142000,90.6852000); //object(dead_tied_cop) (1)
  2117.     CreateObject(3092,2448.2653809,5524.7504883,6.1983485,67.1382000,22.6068000,269.4165000); //object(dead_tied_cop) (2)
  2118.     CreateObject(3092,2444.3640137,5525.0454102,6.2969875,45.5212000,132.8165000,148.0001000); //object(dead_tied_cop) (3)
  2119.     CreateObject(3092,2450.4645996,5524.1591797,5.9461145,45.5164000,132.8137000,147.9968000); //object(dead_tied_cop) (4)
  2120.     CreateObject(2907,2449.7062988,5525.1850586,6.1206384,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (1)
  2121.     CreateObject(2907,2441.5119629,5523.7797852,6.1521564,337.9252000,9.2773000,357.6434000); //object(kmb_deadtorso) (2)
  2122.     CreateObject(3058,2451.1230469,5524.8505859,9.6347065,64.9017000,269.9176000,88.4235000); //object(storm_drain_cover) (1)
  2123.     CreateObject(3058,2441.4794922,5524.7158203,9.6179085,64.9017000,269.9176000,88.4180000); //object(storm_drain_cover) (2)
  2124.     CreateObject(5844,2441.3930664,5546.9008789,9.8824320,0.0000000,0.0000000,0.0000000); //object(lawnmart_alpha) (1)
  2125.     CreateObject(3785,2430.1728516,5525.4350586,13.5047884,0.0000000,0.0000000,0.0000000); //object(bulkheadlight) (1)
  2126.     CreateObject(2590,2459.3886719,5518.2392578,13.7259769,0.0000000,9.3567000,359.9998000); //object(ab_hook) (1)
  2127.     CreateObject(2590,2458.1083984,5517.7880859,13.7181969,6.9489000,1.3403000,278.5419000); //object(ab_hook) (2)
  2128.     CreateObject(2590,2456.6501465,5515.6430664,14.4613056,0.0000000,0.0000000,277.1960000); //object(ab_hook) (3)
  2129.     CreateObject(14574,2430.0986328,5529.7563477,10.9311295,0.0000000,0.0000000,89.8216000); //object(maintenance20) (1)
  2130.     CreateObject(14574,2433.6086426,5520.4169922,10.9507294,0.0000000,0.0000000,179.6163000); //object(maintenance20) (2)
  2131.     CreateObject(14578,2444.9660644,5520.4052734,6.5841899,0.1480000,180.0747000,359.9999000); //object(mafcaspipes01) (1)
  2132.     CreateObject(14578,2455.3208008,5557.4624023,17.2170124,180.0000000,180.0659000,359.9890000); //object(mafcaspipes01) (2)
  2133.     CreateObject(14578,2459.4326172,5528.1220703,17.2335815,0.0000000,0.0000000,0.0000000); //object(mafcaspipes01) (3)
  2134.     CreateObject(914,2452.0864258,5533.8579102,11.3046341,0.0000000,0.0000000,0.0000000); //object(grill) (1)
  2135.     CreateObject(914,2451.8632812,5532.9863281,11.2926884,0.0000000,0.0000000,0.0000000); //object(grill) (2)
  2136.     CreateObject(919,2437.2199707,5523.4072266,10.1483002,0.0000000,0.0000000,0.0000000); //object(aircon) (1)
  2137.     CreateObject(1688,2455.8789062,5537.5244141,16.7161446,179.9945000,0.0000000,89.3738000); //object(gen_roofbit2) (1)
  2138.     CreateObject(3529,2462.0109863,5531.9340820,12.8930378,0.0000000,0.0000000,0.0000000); //object(vgsn_constrbeam) (1)
  2139.     CreateObject(3529,2441.2087402,5525.1113281,3.7833734,0.0000000,0.0000000,0.0000000); //object(vgsn_constrbeam) (2)
  2140.     CreateObject(1687,2461.1933594,5523.6083984,10.5019474,0.0000000,0.0000000,0.0000000); //object(gen_roofbit1) (1)
  2141.     CreateObject(1687,2459.0708008,5532.0957031,10.5019474,0.0000000,0.0000000,0.0000000); //object(gen_roofbit1) (2)
  2142.     CreateObject(1687,2448.4509277,5532.2236328,10.5088100,0.0000000,0.0000000,0.0000000); //object(gen_roofbit1) (3)
  2143.     CreateObject(960,2447.5200195,5532.2719727,11.7272034,0.0000000,0.0000000,9.2000000); //object(cj_arm_crate) (2)
  2144.     CreateObject(960,2460.1396484,5532.1616211,11.7203407,0.0000000,0.0000000,341.5955000); //object(cj_arm_crate) (3)
  2145.     CreateObject(960,2449.8056641,5525.2802734,6.4991403,0.0000000,0.0000000,341.5924000); //object(cj_arm_crate) (4)
  2146.     CreateObject(3812,2456.6960449,5522.2622070,12.8484335,0.0000000,0.0000000,270.1782000); //object(sfxref_aircon13) (1)
  2147.     CreateObject(920,2460.4294434,5523.6005859,11.8233595,0.0000000,0.0000000,0.0000000); //object(y_generator) (1)
  2148.     CreateObject(16444,2452.4987793,5525.3183594,6.2571321,0.0000000,0.0000000,0.0000000); //object(des_blackbags) (1)
  2149.     CreateObject(16444,2443.3847656,5525.5219727,6.3311806,0.0000000,0.0000000,0.0000000); //object(des_blackbags) (2)
  2150.     CreateObject(16444,2439.5483398,5524.8715820,6.3943610,0.0000000,0.0000000,339.3796000); //object(des_blackbags) (3)
  2151.     CreateObject(16444,2446.4982910,5525.1708984,6.4149632,0.0000000,0.0000000,0.0000000); //object(des_blackbags) (4)
  2152.     CreateObject(16444,2449.8261719,5523.1132812,6.4754329,0.0000000,0.0000000,5.1551000); //object(des_blackbags) (5)
  2153.     CreateObject(2907,2445.1125488,5524.3281250,6.2608232,337.9230000,9.2725000,357.6379000); //object(kmb_deadtorso) (3)
  2154.     CreateObject(2907,2443.2187500,5526.0908203,6.4057150,337.9230000,9.2725000,100.5565000); //object(kmb_deadtorso) (4)
  2155.     CreateObject(2907,2452.1674805,5524.3530273,6.0832963,337.9175000,9.2725000,100.5524000); //object(kmb_deadtorso) (5)
  2156.     CreateObject(2907,2450.0144043,5526.4091797,6.1761398,337.9175000,9.2725000,155.7524000); //object(kmb_deadtorso) (6)
  2157.     CreateObject(970,2438.5534668,5525.1547852,10.2420330,0.0000000,0.0000000,89.8216000); //object(fencesmallb) (3)
  2158.     CreateObject(970,2444.4050293,5525.1127930,10.2420330,0.0000000,0.0000000,89.8187000); //object(fencesmallb) (4)
  2159.     CreateObject(970,2448.2841797,5525.1142578,10.2420330,0.0000000,0.0000000,89.8187000); //object(fencesmallb) (5)
  2160.     CreateObject(970,2453.5705566,5525.1215820,10.2420330,0.0000000,0.0000000,89.8187000); //object(fencesmallb) (6)
  2161.     CreateObject(2907,2458.7421875,5518.0507812,10.7869511,279.2615000,228.0103000,244.8193000); //object(kmb_deadtorso) (7)
  2162.     CreateObject(2906,2458.9379883,5518.1791992,11.2898951,59.5389000,48.5678000,320.8331000); //object(kmb_deadarm) (1)
  2163.     CreateObject(2906,2458.4938965,5517.9296875,11.2404623,69.2671000,106.7568000,104.6151000); //object(kmb_deadarm) (2)
  2164.     CreateObject(2905,2459.0046387,5518.0473633,10.0807981,288.9182000,315.9698000,247.9022000); //object(kmb_deadleg) (1)
  2165.     CreateObject(2905,2457.6582031,5518.5649414,9.7432327,0.5535000,178.5799000,76.4343000); //object(kmb_deadleg) (2)
  2166.     CreateObject(2908,2458.6840820,5518.1440430,11.2860832,287.3903000,301.4203000,240.8738000); //object(kmb_deadhead) (1)
  2167.     CreateObject(14799,2450.7465820,5522.0854492,5.5838041,0.0000000,0.0000000,0.0000000); //object(otb_glass) (1)
  2168.     CreateObject(14799,2440.8173828,5522.0532227,5.7436690,0.0000000,0.0000000,0.0000000); //object(otb_glass) (2)
  2169.     CreateObject(1265,2442.4848633,5532.3750000,10.2824993,0.0000000,0.0000000,0.0000000); //object(blackbag2) (1)
  2170.     CreateObject(2060,2449.2651367,5532.4243164,11.5020695,0.0000000,0.0000000,342.8164000); //object(cj_sandbag) (1)
  2171.     CreateObject(2228,2458.3386231,5517.8125000,9.7345791,88.7061000,281.8613000,98.8715000); //object(cj_shovel) (1)
  2172.     CreateObject(2237,2459.0117188,5518.8881836,9.7334232,36.6810000,151.7101000,37.1548000); //object(cj_shovel2) (1)
  2173.     CreateObject(2057,2449.0625000,5531.9926758,11.5158672,0.0000000,0.0000000,0.0000000); //object(flame_tins) (1)
  2174.     CreateObject(2057,2458.1313477,5532.2651367,11.5090046,0.0000000,0.0000000,0.0000000); //object(flame_tins) (2)
  2175.     CreateObject(2057,2458.3159180,5531.7934570,11.5090046,0.0000000,0.0000000,0.0000000); //object(flame_tins) (3)
  2176.     CreateObject(2057,2462.1367188,5523.7236328,11.5090046,0.0000000,0.0000000,0.0000000); //object(flame_tins) (4)
  2177.     CreateObject(1650,2460.5961914,5524.1435547,11.6452131,0.0000000,0.0000000,0.0000000); //object(petrolcanm) (1)
  2178.     CreateObject(1650,2460.1826172,5524.0839844,11.6452131,0.0000000,0.0000000,0.0000000); //object(petrolcanm) (2)
  2179.     CreateObject(1654,2461.2021484,5521.9580078,10.9574137,0.0000000,268.9233000,320.4767000); //object(dynamite) (1)
  2180.     CreateObject(1650,2460.5100098,5522.2739258,9.9821672,0.0000000,0.0000000,0.0000000); //object(petrolcanm) (3)
  2181.     CreateObject(2595,2461.2834473,5522.0507812,10.5504074,359.2024000,0.1480000,256.9000000); //object(cj_shop_tv_video) (1)
  2182.     CreateObject(1516,2461.2373047,5521.9960938,9.6743450,0.0000000,0.0000000,0.0000000); //object(dyn_table_03) (1)
  2183.     CreateObject(1650,2460.8518066,5522.3789062,10.5167694,0.0000000,0.0000000,303.2362000); //object(petrolcanm) (4)
  2184.     CreateObject(1650,2461.2036133,5522.0947266,9.9830656,0.0000000,0.0000000,303.2336000); //object(petrolcanm) (5)
  2185.     CreateObject(1654,2460.8872070,5522.0673828,9.7178154,0.0000000,268.9233000,327.3502000); //object(dynamite) (2)
  2186.     CreateObject(1254,2461.1757812,5521.9013672,10.6723194,0.0000000,0.0000000,321.8610000); //object(killfrenzy) (1)
  2187.     CreateObject(1264,2461.5175781,5515.5771484,10.1411076,0.0000000,0.0000000,0.0000000); //object(blackbag1) (1)
  2188.     CreateObject(1264,2460.5541992,5515.5761719,10.1411066,0.0000000,0.0000000,0.0000000); //object(blackbag1) (2)
  2189.     CreateObject(1264,2461.3652344,5516.3481445,9.6895914,0.0000000,87.6367000,130.5960000); //object(blackbag1) (3)
  2190.     CreateObject(1264,2455.4030762,5515.0117188,10.1405554,0.0000000,0.0000000,0.0000000); //object(blackbag1) (4)
  2191.     CreateObject(1264,2456.0351562,5515.0126953,10.1405554,0.0000000,0.0000000,240.3973000); //object(blackbag1) (5)
  2192.     CreateObject(1264,2455.4033203,5515.8701172,9.8867693,0.0000000,291.2640000,329.2218000); //object(blackbag1) (6)
  2193.     CreateObject(960,2460.3378906,5515.7568359,9.9569263,0.0000000,0.0000000,341.5924000); //object(cj_arm_crate) (5)
  2194.     CreateObject(1264,2458.4172363,5518.5551758,9.1722116,0.0000000,0.0000000,240.3973000); //object(blackbag1) (7)
  2195.     CreateObject(960,2435.9636231,5523.7958984,10.0527420,0.0000000,0.0000000,341.5924000); //object(cj_arm_crate) (6)
  2196.     CreateObject(1688,2450.7680664,5555.1425781,16.6609688,179.9945000,0.0000000,89.3738000); //object(gen_roofbit2) (2)
  2197.     CreateObject(1688,2459.7038574,5549.0322266,16.6373291,179.9945000,0.0000000,181.8179000); //object(gen_roofbit2) (3)
  2198.     CreateObject(2994,2462.8579102,5591.8208008,10.1732101,0.0000000,0.0000000,0.0000000); //object(kmb_trolley) (1)
  2199.     CreateObject(2983,2445.2766113,5525.6723633,7.0825238,271.0734000,179.9999000,179.9999000); //object(will_valve) (1)
  2200.     CreateObject(2680,2458.6997070,5518.2055664,11.1688404,335.9471000,358.8655000,193.9372000); //object(cj_padlock) (1)
  2201.     CreateObject(18608,2446.3269043,5528.3920898,16.4757023,0.0000000,0.0000000,269.8660000); //object(counts_lights01) (1)
  2202.     CreateObject(18608,2440.3959961,5538.3549805,16.3583355,0.0000000,0.0000000,269.8627000); //object(counts_lights01) (2)
  2203.     CreateObject(18608,2440.4995117,5547.0317383,16.4413528,0.0000000,0.0000000,269.8627000); //object(counts_lights01) (3)
  2204.     CreateObject(18608,2440.4980469,5555.3935547,16.4059792,0.0000000,0.0000000,269.8627000); //object(counts_lights01) (4)
  2205.     CreateObject(18608,2441.0441894,5563.7875977,16.4780827,0.0000000,0.0000000,269.8627000); //object(counts_lights01) (5)
  2206.     CreateObject(18608,2440.2993164,5573.0244141,16.3800831,0.0000000,0.0000000,269.7147000); //object(counts_lights01) (6)
  2207.     CreateObject(18608,2440.3095703,5582.3295898,16.4568920,0.0000000,0.0000000,269.5667000); //object(counts_lights01) (7)
  2208.     CreateObject(18608,2440.2500000,5592.7890625,16.3578682,0.0000000,0.0000000,269.8626709); //object(counts_lights01) (8)
  2209.     CreateObject(1622,2449.3859863,5566.1967773,11.7628403,0.0000000,0.0000000,0.0000000); //object(nt_securecam2_01) (1)
  2210.     CreateObject(1615,2449.7441406,5563.5336914,13.8131571,0.0000000,0.0000000,0.0000000); //object(nt_alarm2_01) (1)
  2211.     CreateObject(1587,2456.0039062,5591.4873047,11.8029060,0.0000000,0.0000000,0.0000000); //object(tar_frame) (1)
  2212.     CreateObject(14793,2456.7441406,5570.8330078,11.1709518,0.0000000,0.0000000,0.0000000); //object(ab_vegasgymlitesa) (1)
  2213.     CreateObject(944,2461.1569824,5569.2822266,10.5557384,0.0000000,0.0000000,0.0000000); //object(packing_carates04) (1)
  2214.     CreateObject(944,2451.9897461,5573.9345703,10.5557384,0.0000000,0.0000000,304.7999000); //object(packing_carates04) (2)
  2215.     CreateObject(923,2451.8337402,5574.0546875,11.9965210,0.0000000,0.0000000,0.0000000); //object(packing_carates2) (1)
  2216.     CreateObject(944,2461.1718750,5569.2128906,12.0016212,0.0000000,0.0000000,351.4082000); //object(packing_carates04) (3)
  2217.     CreateObject(944,2461.3093262,5571.8046875,10.5626011,0.0000000,0.0000000,46.6033000); //object(packing_carates04) (4)
  2218.     CreateObject(2973,2451.9309082,5569.5375977,9.6709518,0.0000000,0.0000000,0.0000000); //object(k_cargo2) (1)
  2219.     CreateObject(2973,2451.9399414,5569.4096680,12.1318569,0.0000000,0.0000000,3.4367000); //object(k_cargo2) (2)
  2220.     CreateObject(2973,2461.4594727,5571.5532227,11.1236973,0.0000000,0.0000000,3.4332000); //object(k_cargo2) (3)
  2221.     CreateObject(2567,2448.5654297,5585.3251953,11.5985527,0.0000000,0.0000000,269.5605469); //object(ab_warehouseshelf) (1)
  2222.     CreateObject(2567,2448.5029297,5570.0375977,11.5985527,0.0000000,0.0000000,269.5660000); //object(ab_warehouseshelf) (2)
  2223.     CreateObject(944,2447.9794922,5574.6943359,10.5557384,0.0000000,0.0000000,304.7992000); //object(packing_carates04) (5)
  2224.     CreateObject(944,2448.3916016,5589.7705078,10.5626011,0.0000000,0.0000000,264.5618000); //object(packing_carates04) (6)
  2225.     CreateObject(944,2448.5456543,5585.6235352,14.2857552,0.0000000,0.0000000,264.5618000); //object(packing_carates04) (7)
  2226.     CreateObject(2973,2457.5837402,5576.3037109,13.3714237,0.0000000,6.8735000,17.0740000); //object(k_cargo2) (4)
  2227.     CreateObject(18608,2465.1062012,5576.5781250,16.2428799,356.5912000,187.3150000,270.0034000); //object(counts_lights01) (9)
  2228.     CreateObject(13620,2453.8969727,5591.4570312,12.1709518,0.0000000,0.0000000,0.0000000); //object(thebowl15) (1)
  2229.     CreateObject(13620,2458.0961914,5591.4956055,12.1709518,0.0000000,0.0000000,0.0000000); //object(thebowl15) (2)
  2230.     CreateObject(13620,2456.0686035,5591.4858398,14.1667862,90.0000000,90.0000000,0.0000000); //object(thebowl15) (3)
  2231.     CreateObject(2994,2458.1489258,5589.9516602,10.1732101,0.0000000,0.0000000,45.9999000); //object(kmb_trolley) (2)
  2232.     CreateObject(2994,2452.4467773,5597.3847656,10.1732101,0.0000000,0.0000000,91.9998000); //object(kmb_trolley) (3)
  2233.     CreateObject(1897,2461.0151367,5586.6796875,10.7886972,0.0000000,0.0000000,177.8246000); //object(wheel_support) (1)
  2234.     CreateObject(2372,2461.5590820,5584.6933594,9.6709518,0.0000000,0.0000000,89.2073000); //object(clothes_rail2) (1)
  2235.     CreateObject(1729,2446.3610840,5564.1469727,9.6118574,0.0000000,0.0000000,127.2437000); //object(mrk_seating3b) (1)
  2236.     CreateObject(2311,2460.9699707,5586.1948242,9.6709518,0.0000000,0.0000000,269.4059000); //object(cj_tv_table2) (1)
  2237.     CreateObject(2372,2461.5952148,5586.5117188,9.6709518,0.0000000,0.0000000,89.2035000); //object(clothes_rail2) (2)
  2238.     CreateObject(2994,2459.8964844,5586.5185547,10.1732101,0.0000000,0.0000000,0.0000000); //object(kmb_trolley) (4)
  2239.     CreateObject(2907,2461.0053711,5585.7421875,10.2972794,0.0028000,356.5665000,179.8234000); //object(kmb_deadtorso) (8)
  2240.     CreateObject(2908,2461.0097656,5586.2275391,10.3143272,4.5603000,70.9721000,171.0177000); //object(kmb_deadhead) (2)
  2241.     CreateObject(2906,2460.7419434,5585.7753906,10.2112560,349.1824000,341.4388000,155.3499000); //object(kmb_deadarm) (3)
  2242.     CreateObject(2906,2461.2011719,5585.7465820,10.2504559,352.6568000,168.1263000,192.4963000); //object(kmb_deadarm) (4)
  2243.     CreateObject(2905,2460.8210449,5585.0405273,10.3266916,357.1475000,126.9745000,172.2177000); //object(kmb_deadleg) (3)
  2244.     CreateObject(2905,2461.1464844,5585.0576172,10.3070917,3.5691000,41.2479000,191.2787000); //object(kmb_deadleg) (4)
  2245.     CreateObject(14451,2460.9841309,5586.1357422,9.1525545,0.0000000,0.0000000,0.0000000); //object(carter_girders04) (2)
  2246.     CreateObject(2711,2460.9768066,5586.2358398,10.7535524,0.0000000,268.9266000,269.1747000); //object(tatoo_needle) (1)
  2247.     CreateObject(2711,2460.6254883,5585.3466797,10.2134981,0.0000000,268.9266000,0.0000000); //object(tatoo_needle) (2)
  2248.     CreateObject(2711,2461.3032227,5585.3754883,10.2180376,0.0000000,267.2083000,179.7324000); //object(tatoo_needle) (3)
  2249.     CreateObject(2680,2460.7932129,5584.7368164,10.2114878,63.3578000,336.4761000,184.2156000); //object(cj_padlock) (2)
  2250.     CreateObject(2680,2461.1296387,5584.7490234,10.2373180,63.3527000,336.4728000,230.2133000); //object(cj_padlock) (3)
  2251.     CreateObject(2680,2460.6430664,5585.5761719,10.1918879,332.8162000,339.1385000,330.0085000); //object(cj_padlock) (4)
  2252.     CreateObject(2680,2461.3193359,5585.6186523,10.1885386,342.1268000,340.5577000,28.9019000); //object(cj_padlock) (5)
  2253.     CreateObject(14451,2462.2832031,5585.3310547,10.3954706,0.0000000,267.2039795,0.0000000); //object(carter_girders04) (3)
  2254.     CreateObject(14451,2459.6347656,5585.3496094,10.2738104,0.0000000,89.3518066,0.0000000); //object(carter_girders04) (4)
  2255.     CreateObject(2907,2456.0510254,5591.4418945,12.2580204,270.6450000,359.8232000,179.6421000); //object(kmb_deadtorso) (9)
  2256.     CreateObject(2908,2456.0180664,5591.4326172,12.7610493,279.9028000,93.7010000,185.3886000); //object(kmb_deadhead) (3)
  2257.     CreateObject(2906,2455.6877441,5591.4506836,12.6938629,39.3304000,238.9319000,110.6799000); //object(kmb_deadarm) (5)
  2258.     CreateObject(2906,2456.4042969,5591.4379883,12.6816282,47.2138000,301.4740000,258.7702000); //object(kmb_deadarm) (6)
  2259.     CreateObject(2905,2455.7600098,5591.3833008,11.7206488,300.4926000,12.7298000,96.3739000); //object(kmb_deadleg) (5)
  2260.     CreateObject(2905,2456.2480469,5591.3808594,11.6707869,302.0450000,183.7119000,275.3806000); //object(kmb_deadleg) (6)
  2261.     CreateObject(2590,2454.1845703,5591.4091797,14.6187534,5.8447266,32.8875732,192.3376617); //object(ab_hook) (4)
  2262.     CreateObject(2590,2457.8696289,5591.8916016,14.5968628,5.6397000,35.8932000,30.1675000); //object(ab_hook) (5)
  2263.     CreateObject(2590,2454.1013184,5591.5141602,9.7816124,340.2745000,216.8208000,330.4384000); //object(ab_hook) (6)
  2264.     CreateObject(2590,2457.8620606,5591.7065430,9.8246384,340.2740000,216.8206000,163.6359000); //object(ab_hook) (7)
  2265.     CreateObject(2908,2456.2680664,5591.6987305,9.5719728,279.8987000,93.6969000,185.3833000); //object(kmb_deadhead) (4)
  2266.     CreateObject(2907,2455.9365234,5591.7519531,9.5565891,353.7091000,5.1843000,214.7557000); //object(kmb_deadtorso) (10)
  2267.     CreateObject(2907,2456.6220703,5592.1123047,9.5369892,353.8196000,5.1789000,162.4794000); //object(kmb_deadtorso) (11)
  2268.     CreateObject(2907,2456.0722656,5592.6044922,9.5604153,353.8147000,5.1746000,162.4768000); //object(kmb_deadtorso) (12)
  2269.     CreateObject(2907,2460.5410156,5585.5463867,9.5565891,353.8147000,5.1746000,124.6728000); //object(kmb_deadtorso) (13)
  2270.     CreateObject(18608,2456.2009277,5578.9140625,16.6609993,0.0000000,0.0000000,180.1702881); //object(counts_lights01) (10)
  2271.     CreateObject(14578,2459.6689453,5590.1494141,17.1825104,179.9945068,180.0604248,180.2471924); //object(mafcaspipes01) (4)
  2272.     CreateObject(14578,2462.2221680,5597.8344727,8.6893520,270.0000000,180.0659000,180.2472000); //object(mafcaspipes01) (5)
  2273.     CreateObject(2983,2461.5681152,5597.3281250,10.7614803,0.0000000,90.0000000,0.0000000); //object(will_valve) (2)
  2274.     CreateObject(1264,2455.8364258,5592.0625000,9.2414999,0.0000000,0.0000000,0.0000000); //object(blackbag1) (8)
  2275.     CreateObject(1264,2456.7844238,5591.0581055,9.2219000,0.0000000,0.0000000,240.3973000); //object(blackbag1) (9)
  2276.     CreateObject(1264,2460.0727539,5585.3833008,9.2414999,0.0000000,0.0000000,240.3973000); //object(blackbag1) (10)
  2277.     CreateObject(3077,2462.8515625,5589.4589844,9.6386146,0.0000000,0.0000000,266.7834000); //object(nf_blackboard) (1)
  2278.     CreateObject(3221,2461.7465820,5584.1855469,9.6709518,0.0000000,0.0000000,0.0000000); //object(drv_in_spkrs) (1)
  2279.     CreateObject(3350,2456.7724609,5574.8183594,9.6709518,0.0000000,0.0000000,0.0000000); //object(torino_mic) (1)
  2280.     CreateObject(1516,2455.9814453,5586.1459961,9.6709518,0.0000000,0.0000000,0.0000000); //object(dyn_table_03) (2)
  2281.     CreateObject(2595,2456.0214844,5586.1313477,10.5381708,0.0000000,0.0000000,116.8490000); //object(cj_shop_tv_video) (2)
  2282.     CreateObject(3872,2436.0654297,5530.9541016,12.3167057,0.0000000,0.0000000,180.0439000); //object(ws_floodbeams) (1)
  2283.     CreateObject(2567,2435.0036621,5535.1064453,11.5985527,0.0000000,0.0000000,177.5660000); //object(ab_warehouseshelf) (3)
  2284.     CreateObject(944,2435.6303711,5534.9833984,14.2857552,0.0000000,0.0000000,195.0066000); //object(packing_carates04) (8)
  2285.     CreateObject(944,2435.6540527,5534.6723633,15.7316379,0.0000000,0.0000000,176.6018000); //object(packing_carates04) (9)
  2286.     CreateObject(944,2435.3886719,5534.4394531,17.0991211,0.0000000,0.0000000,185.7997000); //object(packing_carates04) (10)
  2287.     CreateObject(914,2430.0031738,5530.3310547,15.8226795,0.0000000,0.0000000,90.3720000); //object(grill) (3)
  2288.     CreateObject(3872,2396.6179199,5573.2993164,0.0000000,0.0000000,0.0000000,180.0439000); //object(ws_floodbeams) (2)
  2289.     CreateObject(914,2430.0119629,5531.4970703,15.8177967,0.0000000,0.0000000,90.2239000); //object(grill) (4)
  2290.     CreateObject(914,2430.0168457,5532.6518555,15.8054275,0.0000000,0.0000000,90.2240000); //object(grill) (5)
  2291.     CreateObject(914,2430.0180664,5530.3217773,14.3155499,0.0000000,0.0000000,90.5200000); //object(grill) (6)
  2292.     CreateObject(914,2429.9841309,5531.5102539,14.2963314,0.0000000,0.0000000,89.4353000); //object(grill) (7)
  2293.     CreateObject(914,2430.0236816,5532.6298828,14.2881184,0.0000000,0.0000000,90.2817000); //object(grill) (8)
  2294.     CreateObject(1650,2456.0446777,5585.8657227,9.9776144,0.0000000,0.0000000,0.0000000); //object(petrolcanm) (6)
  2295.     CreateObject(1650,2455.8144531,5586.2255859,9.9776144,0.0000000,0.0000000,25.7739000); //object(petrolcanm) (7)
  2296.     CreateObject(1650,2456.4218750,5586.3999023,10.4872122,0.0000000,0.0000000,325.6329000); //object(petrolcanm) (8)
  2297.     CreateObject(2057,2456.5532227,5586.5410156,9.8414059,0.0000000,0.0000000,0.0000000); //object(flame_tins) (5)
  2298.     CreateObject(1654,2456.0187988,5586.2094727,10.9448643,0.0000000,268.9233000,182.4764000); //object(dynamite) (3)
  2299.     CreateObject(1254,2455.9775391,5586.2397461,10.6805964,0.0000000,0.0000000,2.2097000); //object(killfrenzy) (2)
  2300.     CreateObject(1654,2455.9924316,5586.4990234,9.7332611,0.0000000,269.6637000,182.4719000); //object(dynamite) (4)
  2301.     CreateObject(1654,2456.0017090,5591.4497070,13.1526985,0.0000000,268.9233000,358.4719000); //object(dynamite) (5)
  2302.     CreateObject(960,2462.6748047,5596.4394531,10.0527420,0.0000000,0.0000000,341.5924072); //object(cj_arm_crate) (7)
  2303.     CreateObject(960,2451.0217285,5596.9145508,10.0527420,0.0000000,0.0000000,341.5924000); //object(cj_arm_crate) (8)
  2304.     CreateObject(960,2450.8803711,5576.4057617,10.0527420,0.0000000,0.0000000,341.5924000); //object(cj_arm_crate) (9)
  2305.     CreateObject(960,2454.0192871,5574.5791016,10.0527420,0.0000000,0.0000000,341.5924000); //object(cj_arm_crate) (10)
  2306.     CreateObject(1264,2451.0034180,5596.9101562,10.2591372,0.0000000,291.2640000,329.2218000); //object(blackbag1) (11)
  2307.     CreateObject(1264,2462.6806641,5596.4438477,10.2003374,0.0000000,291.2640000,329.2218000); //object(blackbag1) (12)
  2308.     CreateObject(1264,2450.7729492,5576.3461914,10.1023378,0.0000000,291.2640000,329.2218000); //object(blackbag1) (13)
  2309.     CreateObject(3058,2430.0153809,5537.1025391,16.6139183,0.0000000,359.7040000,295.0079000); //object(storm_drain_cover) (3)
  2310.     CreateObject(3058,2430.0415039,5554.8510742,16.2922230,0.0000000,359.7034000,295.0049000); //object(storm_drain_cover) (4)
  2311.     CreateObject(3058,2430.0607910,5563.9648438,16.5439758,0.0000000,359.7034000,295.0049000); //object(storm_drain_cover) (5)
  2312.     CreateObject(3058,2430.0341797,5574.7758789,17.1782341,0.0000000,359.7034000,295.0049000); //object(storm_drain_cover) (6)
  2313.     CreateObject(3058,2430.0412598,5593.1210938,16.9338379,0.0000000,359.7034000,295.0049000); //object(storm_drain_cover) (7)
  2314.     CreateObject(3872,2436.2016602,5537.1762695,11.9791679,0.0000000,0.0000000,180.0439000); //object(ws_floodbeams) (3)
  2315.     CreateObject(3872,2436.2226562,5554.8833008,11.8905621,0.0000000,0.0000000,180.0439000); //object(ws_floodbeams) (4)
  2316.     CreateObject(3872,2436.3632812,5574.8964844,11.9170551,0.0000000,0.0000000,180.0439000); //object(ws_floodbeams) (5)
  2317.     CreateObject(3872,2436.2819824,5593.1748047,11.9130630,0.0000000,0.0000000,180.0439000); //object(ws_floodbeams) (6)
  2318.     CreateObject(16322,2457.0493164,5561.6596680,13.7032556,0.0000000,0.0000000,0.0000000); //object(a51_plat) (1)
  2319.     CreateObject(16322,2456.8376465,5542.3408203,13.6874123,0.0000000,0.0000000,0.0000000); //object(a51_plat) (2)
  2320.     CreateObject(16322,2426.4777832,5574.7031250,11.4958134,0.0000000,0.0000000,179.8965000); //object(a51_plat) (3)
  2321.     CreateObject(3007,2446.6081543,5564.1362305,10.1702156,336.6735000,345.0020000,330.8912000); //object(chopcop_torso) (1)
  2322.     CreateObject(3008,2446.4602051,5564.2260742,10.2140942,345.0107000,356.1695000,348.6479000); //object(chopcop_armr) (1)
  2323.     CreateObject(3009,2446.5649414,5563.8486328,10.2963495,286.1390000,356.4783000,356.6167000); //object(chopcop_arml) (1)
  2324.     CreateObject(3010,2446.4140625,5564.0864258,10.1361704,24.0571000,0.0000000,277.1998000); //object(chopcop_legr) (1)
  2325.     CreateObject(3011,2446.4614258,5564.0371094,10.0291929,55.2104000,27.8625000,278.1079000); //object(chopcop_legl) (1)
  2326.     CreateObject(1254,2446.2507324,5564.0917969,10.8531771,0.0000000,0.0000000,310.5148000); //object(killfrenzy) (3)
  2327.     CreateObject(945,2461.0261231,5585.2348633,19.2942925,0.0000000,0.0000000,88.9324000); //object(ws_cf_lamps) (1)
  2328.     CreateObject(2994,2449.1252441,5562.7978516,10.1710482,0.0000000,0.0000000,0.0000000); //object(kmb_trolley) (5)
  2329.     CreateObject(2994,2444.7944336,5566.0332031,10.1737213,0.0000000,0.0000000,0.0000000); //object(kmb_trolley) (6)
  2330.     CreateObject(2110,2442.5927734,5566.0498047,9.6730757,0.0000000,0.0000000,0.0000000); //object(low_dinning_4) (1)
  2331.     CreateObject(2069,2445.6621094,5564.2753906,9.6904268,0.0000000,0.0000000,0.0000000); //object(cj_mlight7) (1)
  2332.     CreateObject(2007,2433.4543457,5566.3310547,9.6709518,0.0000000,0.0000000,0.0000000); //object(filing_cab_nu01) (1)
  2333.     CreateObject(2007,2432.2883301,5566.3354492,9.6709518,0.0000000,0.0000000,0.0000000); //object(filing_cab_nu01) (2)
  2334.     CreateObject(2007,2432.3000488,5566.3510742,11.0753431,0.0000000,0.0000000,0.0000000); //object(filing_cab_nu01) (3)
  2335.     CreateObject(2007,2431.0454102,5566.3139648,9.6709518,0.0000000,0.0000000,0.0000000); //object(filing_cab_nu01) (4)
  2336.     CreateObject(2063,2432.1911621,5560.7910156,10.5799046,0.0000000,0.0000000,0.0000000); //object(cj_greenshelves) (1)
  2337.     CreateObject(2063,2432.5405273,5559.5463867,10.5799046,0.0000000,0.0000000,0.0000000); //object(cj_greenshelves) (2)
  2338.     CreateObject(3117,2439.9780273,5586.8276367,10.6725445,0.0000000,0.0000000,0.0000000); //object(a51_ventcoverb) (1)
  2339.     CreateObject(3117,2439.9677734,5586.8271484,11.8531723,0.0000000,0.0000000,0.0000000); //object(a51_ventcoverb) (2)
  2340.     CreateObject(945,2439.1396484,5586.8457031,19.2854519,0.0000000,0.0000000,88.9288000); //object(ws_cf_lamps) (2)
  2341.     CreateObject(945,2440.8376465,5586.8256836,19.2456818,0.0000000,0.0000000,88.9288000); //object(ws_cf_lamps) (3)
  2342.     CreateObject(944,2441.0905762,5586.8090820,9.9873409,0.0000000,0.0000000,264.5618286); //object(packing_carates04) (11)
  2343.     CreateObject(944,2439.0317383,5586.8701172,9.9942036,0.0000000,0.0000000,278.9169000); //object(packing_carates04) (12)
  2344.     CreateObject(11103,2463.5666504,5579.5219727,11.5707998,0.0000000,0.0000000,0.0000000); //object(cfsmashwin1_sfs) (1)
  2345.     CreateObject(11103,2449.9802246,5563.6362305,12.3688269,0.0000000,0.0000000,0.0000000); //object(cfsmashwin1_sfs) (2)
  2346.     CreateObject(11103,2444.7207031,5560.1113281,12.2938909,0.0000000,0.0000000,89.9696000); //object(cfsmashwin1_sfs) (3)
  2347.     CreateObject(11103,2444.6979981,5560.1123047,14.9872189,0.0000000,0.0000000,89.9670000); //object(cfsmashwin1_sfs) (4)
  2348.     CreateObject(11103,2435.1025391,5560.1455078,12.3174734,0.0000000,0.0000000,89.9670000); //object(cfsmashwin1_sfs) (5)
  2349.     CreateObject(11103,2435.1157227,5560.1464844,15.0221291,0.0000000,0.0000000,89.9670000); //object(cfsmashwin1_sfs) (6)
  2350.     CreateObject(11103,2435.1049805,5567.0952148,12.3174734,0.0000000,0.0000000,89.9670000); //object(cfsmashwin1_sfs) (7)
  2351.     CreateObject(11103,2435.1030273,5567.0961914,15.0324402,0.0000000,0.0000000,89.9670000); //object(cfsmashwin1_sfs) (8)
  2352.     CreateObject(11103,2444.6855469,5567.1064453,12.3174734,0.0000000,0.0000000,89.9670000); //object(cfsmashwin1_sfs) (9)
  2353.     CreateObject(11103,2444.7014160,5567.1074219,14.9879131,0.0000000,0.0000000,89.9670000); //object(cfsmashwin1_sfs) (10)
  2354.     CreateObject(3092,2440.2326660,5586.8276367,10.9739437,55.6179000,91.5693000,358.2741000); //object(dead_tied_cop) (5)
  2355.     CreateObject(2007,2430.5939941,5564.8330078,9.6709518,0.0000000,0.0000000,89.0074000); //object(filing_cab_nu01) (5)
  2356.     CreateObject(2007,2430.5673828,5563.7172852,9.6709518,0.0000000,0.0000000,89.0057000); //object(filing_cab_nu01) (6)
  2357.     CreateObject(2007,2430.5515137,5564.1611328,11.0687218,0.0000000,0.0000000,89.0057000); //object(filing_cab_nu01) (7)
  2358.     Objects = CreateObject(2063,2435.6247559,5559.4887695,10.5799046,0.0000000,0.0000000,0.0000000); //object(cj_greenshelves) (3)
  2359. }
  2360. stock LoadMap_CSTrain()
  2361. {
  2362.     for(new i = 0; i <= Objects; i++) DestroyObject(i);
  2363.     TextDrawSetString(MapTD,"railway~n~station");
  2364.     SendRconCommand("mapname Railway Station");
  2365.     CreateObject(5118,-4289.9135740,-6765.5444340,15.2020240,0.0000000,0.0000000,180.0000000); //object(trntrk3_las2) (1)
  2366.     CreateObject(5118,-4261.4052730,-6755.4936520,15.1955810,0.0000000,0.0000000,0.0000000); //object(trntrk3_las2) (2)
  2367.     CreateObject(3997,-4308.2148438,-6766.9511719,15.0785923,0.0000000,0.0000000,0.0000000); //object(cityhallblok_lan) (1)
  2368.     CreateObject(4058,-4279.3208010,-6725.7778320,30.0007310,0.0000000,0.0000000,0.0000000); //object(fighotblok2_lan) (1)
  2369.     CreateObject(4058,-4175.3940430,-6777.3061523,35.0999985,0.0000000,0.0000000,0.0000000); //object(fighotblok2_lan) (2)
  2370.     CreateObject(4058,-4303.2094730,-6793.8061520,30.1257710,0.0000000,0.0000000,180.0000000); //object(fighotblok2_lan) (3)
  2371.     CreateObject(4682,-4337.8569340,-6789.8852540,24.5365960,0.0000000,0.0000000,0.0000000); //object(ladtbuild3_lan2) (1)
  2372.     CreateObject(9910,-4301.1616210,-6772.6787110,16.1696320,0.0000000,0.0000000,225.0000000); //object(fishwarf01) (1)
  2373.     CreateObject(9910,-4253.2978520,-6746.4311520,16.1196290,0.0000000,0.0000000,45.0000000); //object(fishwarf01) (2)
  2374.     CreateObject(9910,-4235.8364260,-6733.7338870,16.1196170,0.0000000,0.0000000,135.0000000); //object(fishwarf01) (3)
  2375.     CreateObject(5127,-4415.4199219,-6726.4648438,20.2838078,0.0000000,0.0000000,0.0000000); //object(imcomp1trk) (1)
  2376.     CreateObject(5399,-4239.9838870,-6752.5483400,20.6015640,0.0000000,0.0000000,270.0000000); //object(laetraintunn01) (1)
  2377.     CreateObject(5398,-4221.8764650,-6752.5385740,19.4025040,0.0000000,0.0000000,270.0000000); //object(laetraintunn02) (1)
  2378.     CreateObject(5398,-4206.0878910,-6752.4980470,19.3781390,0.0000000,0.0000000,90.0000000); //object(laetraintunn02) (2)
  2379.     CreateObject(5399,-4322.3437500,-6768.4902340,20.6330070,0.0000000,0.0000000,90.0000000); //object(laetraintunn01) (2)
  2380.     CreateObject(5398,-4340.4355470,-6768.4736330,19.4531380,0.0000000,0.0000000,90.0000000); //object(laetraintunn02) (3)
  2381.     CreateObject(9131,-4356.0703130,-6762.5502930,16.2015650,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (1)
  2382.     CreateObject(9131,-4356.0766600,-6762.5410160,18.3495560,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (2)
  2383.     CreateObject(9910,-4317.0463870,-6748.1132810,20.2696570,0.0000000,0.0000000,135.0000000); //object(fishwarf01) (4)
  2384.     CreateObject(8661,-4375.9428710,-6767.8056640,15.1129180,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (1)
  2385.     CreateObject(8661,-4415.1997070,-6769.0688480,15.1110350,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (2)
  2386.     CreateObject(8661,-4454.8647460,-6770.9721680,15.1091530,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (3)
  2387.     CreateObject(8634,-4277.1752930,-6754.9887700,15.7327370,0.0000000,0.0000000,270.0000000); //object(vgsrailroad25) (1)
  2388.     CreateObject(8634,-4277.1992190,-6750.9721680,15.7327370,0.0000000,0.0000000,270.0000000); //object(vgsrailroad25) (2)
  2389.     CreateObject(8634,-4274.2031250,-6770.0800780,15.7391790,0.0000000,0.0000000,90.0000000); //object(vgsrailroad25) (3)
  2390.     CreateObject(8634,-4274.2456050,-6766.0673830,15.7391790,0.0000000,0.0000000,90.0000000); //object(vgsrailroad25) (4)
  2391.     CreateObject(8624,-4386.3471680,-6768.4760740,15.2375730,0.0000000,0.0000000,90.0003000); //object(vgsrailroad16) (1)
  2392.     CreateObject(8624,-4414.1606450,-6768.4819340,15.2356650,0.0000000,0.0000000,90.0002000); //object(vgsrailroad16) (2)
  2393.     CreateObject(8634,-4421.8061520,-6766.8925780,15.7728200,0.0000000,0.0000000,270.0000000); //object(vgsrailroad25) (5)
  2394.     CreateObject(8634,-4421.7846680,-6770.8984380,15.7728200,0.0000000,0.0000000,270.0000000); //object(vgsrailroad25) (6)
  2395.     CreateObject(8624,-4160.3237300,-6752.4667970,15.1735730,0.0000000,0.0000000,270.0005000); //object(vgsrailroad16) (3)
  2396.     CreateObject(8661,-4170.7163090,-6746.9086910,15.0720100,90.2408000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (4)
  2397.     CreateObject(8661,-4163.6499020,-6752.3979490,15.0701270,90.2408000,0.0000000,270.0000000); //object(gnhtelgrnd_lvs) (5)
  2398.     CreateObject(8661,-4177.4326170,-6748.4155270,15.0470100,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (6)
  2399.     CreateObject(8661,-4177.3496090,-6751.1240230,22.7201400,179.6226000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (7)
  2400.     CreateObject(8661,-4171.7324220,-6745.4311520,19.8065590,134.0722000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (8)
  2401.     CreateObject(8661,-4183.6040040,-6746.4624020,21.5441210,149.5422000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (9)
  2402.     CreateObject(9910,-4198.5957030,-6738.9941410,35.6590650,0.0000000,0.0000000,315.0000000); //object(fishwarf01) (5)
  2403.     CreateObject(9910,-4436.1513670,-6779.3881840,28.8438870,0.0000000,0.0000000,225.0000000); //object(fishwarf01) (6)
  2404.     CreateObject(9910,-4450.6123050,-6767.6347660,27.6311490,0.0000000,0.0000000,135.0000000); //object(fishwarf01) (7)
  2405.     CreateObject(8661,-4461.0668950,-6751.1757810,16.5700230,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (10)
  2406.     CreateObject(9910,-4437.4042970,-6754.8359380,29.2189080,0.0000000,0.0000000,45.0000000); //object(fishwarf01) (8)
  2407.     CreateObject(9910,-4446.3037110,-6754.8662110,29.2170160,0.0000000,0.0000000,45.0000000); //object(fishwarf01) (9)
  2408.     CreateObject(5398,-4429.8276370,-6768.4853520,19.4395940,0.0000000,0.0000000,90.0000000); //object(laetraintunn02) (4)
  2409.     CreateObject(5398,-4429.7285160,-6779.5659180,19.5024260,0.0000000,0.0000000,90.0000000); //object(laetraintunn02) (5)
  2410.     CreateObject(5398,-4429.7812500,-6757.4262700,19.4524190,0.0000000,0.0000000,90.0000000); //object(laetraintunn02) (6)
  2411.     CreateObject(3570,-4417.7792970,-6773.7641600,16.4959960,0.0000000,0.0000000,0.0000000); //object(lasdkrt2) (1)
  2412.     CreateObject(3570,-4417.7915040,-6773.7690430,19.1683220,0.0000000,0.0000000,0.0000000); //object(lasdkrt2) (2)
  2413.     CreateObject(3570,-4417.7895510,-6773.7846680,21.8656460,0.0000000,0.0000000,0.0000000); //object(lasdkrt2) (3)
  2414.     CreateObject(3570,-4417.7846680,-6762.7153320,16.5085510,0.0000000,0.0000000,0.0000000); //object(lasdkrt2) (4)
  2415.     CreateObject(3570,-4417.7778320,-6762.7211910,19.2058750,0.0000000,0.0000000,0.0000000); //object(lasdkrt2) (5)
  2416.     CreateObject(3570,-4417.8632810,-6762.7158200,21.9032000,0.0000000,0.0000000,0.0000000); //object(lasdkrt2) (6)
  2417.     CreateObject(3570,-4417.8374020,-6751.8574220,17.9198550,0.0000000,0.0000000,0.0000000); //object(lasdkrt2) (7)
  2418.     CreateObject(3570,-4417.8281250,-6751.8554690,20.6171800,0.0000000,0.0000000,0.0000000); //object(lasdkrt2) (8)
  2419.     CreateObject(3570,-4417.8696290,-6751.8588870,23.2895050,0.0000000,0.0000000,0.0000000); //object(lasdkrt2) (9)
  2420.     CreateObject(3570,-4415.1425780,-6768.0224610,23.3773060,268.8998000,0.0000000,270.0000000); //object(lasdkrt2) (10)
  2421.     CreateObject(3570,-4415.0449220,-6775.9443360,23.3850120,268.8998000,0.0000000,270.0000000); //object(lasdkrt2) (11)
  2422.     CreateObject(3570,-4415.1416020,-6782.3876950,23.3738860,268.8998000,0.0000000,270.0000000); //object(lasdkrt2) (12)
  2423.     CreateObject(3570,-4415.1196290,-6759.9594730,23.3721710,268.8998000,0.0000000,270.0000000); //object(lasdkrt2) (13)
  2424.     CreateObject(3570,-4415.1196290,-6752.3964840,23.3769570,268.8998000,0.0000000,270.0000000); //object(lasdkrt2) (14)
  2425.     CreateObject(3570,-4441.9824220,-6773.9184570,16.3456820,0.0000000,0.0000000,0.0000000); //object(lasdkrt2) (15)
  2426.     CreateObject(3570,-4441.9545900,-6773.9350590,19.0430070,0.0000000,0.0000000,0.0000000); //object(lasdkrt2) (16)
  2427.     CreateObject(3570,-4441.9389650,-6773.9536130,21.7403320,0.0000000,0.0000000,0.0000000); //object(lasdkrt2) (17)
  2428.     CreateObject(3570,-4441.9667970,-6762.8916020,16.4570920,0.0000000,0.0000000,0.0000000); //object(lasdkrt2) (18)
  2429.     CreateObject(3570,-4441.9501950,-6762.8984380,19.1544170,0.0000000,0.0000000,0.0000000); //object(lasdkrt2) (19)
  2430.     CreateObject(3570,-4441.9321290,-6762.8994140,21.8517420,0.0000000,0.0000000,0.0000000); //object(lasdkrt2) (20)
  2431.     CreateObject(3675,-4451.4589840,-6780.0610350,21.1781140,0.0000000,0.0000000,180.0000000); //object(laxrf_refinerypipe) (1)
  2432.     CreateObject(3675,-4270.3593750,-6779.3564450,21.9038470,0.0000000,0.0000000,270.0000000); //object(laxrf_refinerypipe) (2)
  2433.     CreateObject(914,-4451.8544920,-6755.3759770,19.1919120,0.0000000,0.0000000,270.0000000); //object(grill) (1)
  2434.     CreateObject(2653,-4445.8627930,-6776.7539060,23.4603580,0.8594000,180.3774000,0.0000000); //object(cj_aircon3) (1)
  2435.     CreateObject(2653,-4445.8500980,-6768.9418950,23.5715980,0.8594000,180.3774000,0.0000000); //object(cj_aircon3) (2)
  2436.     CreateObject(2653,-4445.8623050,-6761.0864260,23.6930540,0.8594000,180.3774000,0.0000000); //object(cj_aircon3) (3)
  2437.     CreateObject(2653,-4445.8691410,-6753.4140630,23.8008500,0.8594000,180.3774000,0.0000000); //object(cj_aircon3) (4)
  2438.     CreateObject(1689,-4321.3833010,-6768.1821290,27.2855890,0.0000000,0.0000000,270.0000000); //object(gen_roofbit3) (1)
  2439.     CreateObject(1689,-4240.9443360,-6752.3818360,27.3405690,0.0000000,0.0000000,90.0000000); //object(gen_roofbit3) (2)
  2440.     CreateObject(8634,-4187.0351560,-6750.0239260,15.7107280,0.0000000,0.0000000,90.0000000); //object(vgsrailroad25) (7)
  2441.     CreateObject(8634,-4186.9218750,-6754.0498050,15.7107280,0.0000000,0.0000000,90.0000000); //object(vgsrailroad25) (8)
  2442.     CreateObject(1691,-4263.8652340,-6744.3027340,29.4018900,0.0000000,0.0000000,90.0000000); //object(gen_roofbit5) (1)
  2443.     CreateObject(1691,-4266.6875000,-6775.8198240,37.6174050,0.0000000,0.0000000,270.0000000); //object(gen_roofbit5) (2)
  2444.     CreateObject(1691,-4305.9106450,-6774.9750980,29.5518910,0.0000000,0.0000000,270.0000000); //object(gen_roofbit5) (3)
  2445.     CreateObject(1687,-4293.9794920,-6777.3896480,29.9419650,0.0000000,0.0000000,0.0000000); //object(gen_roofbit1) (1)
  2446.     CreateObject(1687,-4264.8842770,-6779.9829100,38.0074770,0.0000000,0.0000000,0.0000000); //object(gen_roofbit1) (2)
  2447.     CreateObject(1688,-4257.4819340,-6777.4853520,38.2188680,0.0000000,0.0000000,90.0000000); //object(gen_roofbit2) (1)
  2448.     CreateObject(1688,-4255.9765630,-6742.7001950,30.1033520,0.0000000,0.0000000,0.0000000); //object(gen_roofbit2) (2)
  2449.     CreateObject(1688,-4321.2172850,-6754.8735350,34.2533800,0.0000000,0.0000000,270.0000000); //object(gen_roofbit2) (3)
  2450.     CreateObject(1691,-4316.7412110,-6742.1376950,37.4923670,0.0000000,0.0000000,270.0000000); //object(gen_roofbit5) (4)
  2451.     CreateObject(1635,-4308.2895510,-6773.3730470,19.3063370,0.0000000,0.0000000,270.0000000); //object(nt_aircon1dbl) (1)
  2452.     CreateObject(1635,-4294.7524410,-6739.2084960,20.1435550,0.0000000,0.0000000,90.0000000); //object(nt_aircon1dbl) (2)
  2453.     CreateObject(1635,-4262.6704100,-6745.7119140,19.1535850,0.0000000,0.0000000,90.0000000); //object(nt_aircon1dbl) (3)
  2454.     CreateObject(1635,-4257.9057620,-6773.6020510,19.5814230,0.0000000,0.0000000,270.0000000); //object(nt_aircon1dbl) (4)
  2455.     CreateObject(1635,-4428.6547850,-6774.5732420,18.7435800,0.0000000,0.0000000,90.0000000); //object(nt_aircon1dbl) (5)
  2456.     CreateObject(1635,-4428.0625000,-6763.5161130,19.1613270,0.0000000,0.0000000,90.0000000); //object(nt_aircon1dbl) (6)
  2457.     CreateObject(1635,-4429.5361330,-6762.3955080,19.1600910,0.0000000,0.0000000,270.0000000); //object(nt_aircon1dbl) (7)
  2458.     CreateObject(1635,-4317.7905270,-6753.1948240,19.2720760,0.0000000,0.0000000,180.0000000); //object(nt_aircon1dbl) (8)
  2459.     CreateObject(1635,-4175.8212890,-6747.4643550,18.0115470,0.0000000,0.0000000,90.0000000); //object(nt_aircon1dbl) (9)
  2460.     CreateObject(1635,-4180.6806640,-6787.9311520,13.6966380,0.0000000,0.0000000,270.0000000); //object(nt_aircon1dbl) (10)
  2461.     CreateObject(3675,-4172.1376950,-6747.5756840,17.4781930,0.0000000,0.0000000,0.0000000); //object(laxrf_refinerypipe) (3)
  2462.     CreateObject(3585,-4401.3090820,-6766.5249020,16.7658980,0.0000000,0.0000000,0.0000000); //object(lastran1_la02) (1)
  2463.     CreateObject(3585,-4391.5888670,-6766.4599610,16.7658980,0.0000000,0.0000000,0.0000000); //object(lastran1_la02) (2)
  2464.     CreateObject(3585,-4428.2822270,-6770.4814450,16.7723120,0.0000000,0.0000000,0.0000000); //object(lastran1_la02) (3)
  2465.     CreateObject(3585,-4337.1391600,-6770.4770510,16.7867130,0.0000000,0.0000000,0.0000000); //object(lastran1_la02) (4)
  2466.     CreateObject(3585,-4267.2880860,-6754.5463870,16.7239070,0.0000000,0.0000000,0.0000000); //object(lastran1_la02) (5)
  2467.     CreateObject(3585,-4189.3291020,-6750.4130860,16.7018990,0.0000000,0.0000000,0.0000000); //object(lastran1_la02) (6)
  2468.     CreateObject(3585,-4205.1235350,-6750.5351560,16.7033410,0.0000000,0.0000000,0.0000000); //object(lastran1_la02) (7)
  2469.     CreateObject(3564,-4222.0854490,-6750.4848630,16.7345700,0.0000000,0.0000000,0.0000000); //object(lastran1_la01) (1)
  2470.     CreateObject(3564,-4380.7934570,-6770.4467770,16.7658980,0.0000000,0.0000000,0.0000000); //object(lastran1_la01) (2)
  2471.     CreateObject(3564,-4276.9072270,-6754.5371090,16.7239070,0.0000000,0.0000000,0.0000000); //object(lastran1_la01) (3)
  2472.     CreateObject(3564,-4287.9902340,-6750.4243160,16.7239070,0.0000000,0.0000000,0.0000000); //object(lastran1_la01) (4)
  2473.     CreateObject(3564,-4290.0595700,-6766.4291990,16.7303500,0.0000000,0.0000000,0.0000000); //object(lastran1_la01) (5)
  2474.     CreateObject(3564,-4270.5214840,-6770.5156250,16.7381380,0.0000000,0.0000000,0.0000000); //object(lastran1_la01) (6)
  2475.     CreateObject(3564,-4301.3750000,-6766.3989260,16.7303490,0.0000000,0.0000000,0.0000000); //object(lastran1_la01) (7)
  2476.     CreateObject(3564,-4370.9707030,-6770.3085940,16.7658980,0.0000000,0.0000000,0.0000000); //object(lastran1_la01) (8)
  2477.     CreateObject(1231,-4281.3515630,-6741.5927730,17.8030410,0.0000000,0.0000000,180.0000000); //object(streetlamp2) (1)
  2478.     CreateObject(1231,-4384.5214840,-6761.4174800,19.3023070,0.0000000,0.0000000,270.0000000); //object(streetlamp2) (2)
  2479.     CreateObject(1231,-4453.9970700,-6768.1816410,21.1895370,272.3375000,0.0000000,270.0000000); //object(streetlamp2) (3)
  2480.     CreateObject(1231,-4230.8779300,-6752.5214840,25.2281840,179.6226000,0.0000000,270.0000000); //object(streetlamp2) (4)
  2481.     CreateObject(1231,-4279.1923830,-6775.5844730,17.8030410,0.0000000,0.0000000,270.0000000); //object(streetlamp2) (5)
  2482.     CreateObject(1231,-4214.8701170,-6752.4218750,25.2210390,179.6226000,0.0000000,270.0000000); //object(streetlamp2) (6)
  2483.     CreateObject(1231,-4197.5493160,-6752.3881840,25.2851920,179.6226000,0.0000000,270.0000000); //object(streetlamp2) (7)
  2484.     CreateObject(1231,-4182.8466800,-6752.5556640,24.3093110,179.6226000,0.0000000,270.0000000); //object(streetlamp2) (8)
  2485.     CreateObject(1231,-4332.7207030,-6768.3432620,25.2960410,179.6226000,0.0000000,270.0000000); //object(streetlamp2) (9)
  2486.     CreateObject(1231,-4352.5136720,-6768.4096680,25.2960490,179.6226000,0.0000000,270.0000000); //object(streetlamp2) (10)
  2487.     CreateObject(1431,-4279.3959960,-6762.7822270,15.6262050,0.0000000,0.0000000,337.5000000); //object(dyn_box_pile) (1)
  2488.     CreateObject(1431,-4287.7866210,-6752.2797850,15.6416320,0.0000000,0.0000000,0.0000000); //object(dyn_box_pile) (2)
  2489.     CreateObject(1431,-4319.3994140,-6762.2548830,15.6262050,0.0000000,0.0000000,22.5000000); //object(dyn_box_pile) (3)
  2490.     CreateObject(1431,-4240.7050780,-6760.6884770,15.6262050,0.0000000,0.0000000,326.2500000); //object(dyn_box_pile) (4)
  2491.     CreateObject(1431,-4244.7221680,-6745.9848630,15.6262050,0.0000000,0.0000000,315.0000000); //object(dyn_box_pile) (5)
  2492.     CreateObject(1431,-4286.8745120,-6780.1459960,15.6262050,0.0000000,0.0000000,326.2500000); //object(dyn_box_pile) (6)
  2493.     CreateObject(1431,-4311.6767580,-6739.9868160,15.6262050,0.0000000,0.0000000,33.7500000); //object(dyn_box_pile) (7)
  2494.     CreateObject(1431,-4317.1723630,-6746.5009770,15.6262050,0.0000000,0.0000000,33.7500000); //object(dyn_box_pile) (8)
  2495.     CreateObject(2567,-4363.2397460,-6752.4067380,18.4995160,0.0000000,0.0000000,0.0000000); //object(ab_warehouseshelf) (1)
  2496.     CreateObject(2567,-4422.6220700,-6754.6333010,18.4995160,0.0000000,0.0000000,0.0000000); //object(ab_warehouseshelf) (2)
  2497.     CreateObject(2567,-4427.5815430,-6779.5678710,18.4995160,0.0000000,0.0000000,0.0000000); //object(ab_warehouseshelf) (3)
  2498.     CreateObject(2567,-4166.2270508,-6782.5649414,13.0249996,0.0000000,0.0000000,270.0000000); //object(ab_warehouseshelf) (4)
  2499.     CreateObject(12821,-4186.6630859,-6777.6860352,12.1400003,0.0000000,0.0000000,0.0000000); //object(cratesinalley) (1)
  2500.     CreateObject(12821,-4268.5937500,-6739.9829100,16.0717030,0.0000000,0.0000000,180.0000000); //object(cratesinalley) (2)
  2501.     CreateObject(12821,-4273.8540040,-6778.9477540,16.0717030,0.0000000,0.0000000,90.0000000); //object(cratesinalley) (3)
  2502.     CreateObject(12821,-4242.6303710,-6771.7587890,16.0717030,0.0000000,0.0000000,90.0000000); //object(cratesinalley) (4)
  2503.     CreateObject(18260,-4181.2661133,-6765.6069336,12.6700001,0.0000000,0.0000000,179.9945068); //object(crates01) (1)
  2504.     CreateObject(12821,-4189.6435550,-6775.6157230,11.9651110,0.0000000,0.0000000,180.0000000); //object(cratesinalley) (5)
  2505.     CreateObject(12821,-4165.5708010,-6748.4160160,16.0651210,0.0000000,0.0000000,180.0000000); //object(cratesinalley) (6)
  2506.     CreateObject(12821,-4164.0800781,-6757.3837891,16.0651207,0.0000000,0.0000000,180.0000000); //object(cratesinalley) (7)
  2507.     CreateObject(925,-4255.3125000,-6746.1738280,16.1404970,0.0000000,0.0000000,0.0000000); //object(rack2) (1)
  2508.     CreateObject(925,-4286.8959960,-6775.1948240,16.1404970,0.0000000,0.0000000,270.0000000); //object(rack2) (2)
  2509.     CreateObject(925,-4376.1611330,-6752.2407230,17.6338200,0.0000000,0.0000000,0.0000000); //object(rack2) (3)
  2510.     CreateObject(925,-4386.3354490,-6752.3989260,17.6338200,0.0000000,0.0000000,0.0000000); //object(rack2) (4)
  2511.     CreateObject(925,-4397.1801760,-6752.3417970,17.6338200,0.0000000,0.0000000,0.0000000); //object(rack2) (5)
  2512.     CreateObject(3798,-4299.4946290,-6757.7827150,15.0905630,0.0000000,0.0000000,0.0000000); //object(acbox3_sfs) (1)
  2513.     CreateObject(3798,-4301.4975590,-6756.0830080,15.0751360,0.0000000,0.0000000,348.7500000); //object(acbox3_sfs) (2)
  2514.     CreateObject(3798,-4251.7319340,-6763.2412110,15.0751360,0.0000000,0.0000000,11.2500000); //object(acbox3_sfs) (3)
  2515.     CreateObject(3798,-4272.1206050,-6758.6000980,15.0970050,0.0000000,0.0000000,11.2500000); //object(acbox3_sfs) (4)
  2516.     CreateObject(3798,-4299.5385740,-6747.8823240,15.0751360,0.0000000,0.0000000,0.0000000); //object(acbox3_sfs) (5)
  2517.     CreateObject(3800,-4272.0688480,-6758.6679690,17.0970040,0.0000000,0.0000000,337.5000000); //object(acbox4_sfs) (1)
  2518.     CreateObject(3800,-4253.4599610,-6763.0151370,15.0970050,0.0000000,0.0000000,0.0000000); //object(acbox4_sfs) (2)
  2519.     CreateObject(3800,-4299.3754880,-6757.6284180,17.0905630,0.0000000,0.0000000,348.7500000); //object(acbox4_sfs) (3)
  2520.     CreateObject(3800,-4297.7656250,-6747.1445310,15.0905630,0.0000000,0.0000000,11.2500000); //object(acbox4_sfs) (4)
  2521.     CreateObject(3800,-4201.9482420,-6757.0864260,15.0787810,0.0000000,0.0000000,0.0000000); //object(acbox4_sfs) (5)
  2522.     CreateObject(3800,-4280.6801760,-6742.6811520,15.0751360,0.0000000,0.0000000,0.0000000); //object(acbox4_sfs) (6)
  2523.     CreateObject(3798,-4282.7822270,-6741.4453130,15.0751360,0.0000000,0.0000000,337.5000000); //object(acbox3_sfs) (6)
  2524.     CreateObject(3798,-4251.2949220,-6772.9311520,15.0751360,0.0000000,0.0000000,0.0000000); //object(acbox3_sfs) (7)
  2525.     CreateObject(3800,-4251.3461910,-6773.5556640,17.0751360,0.0000000,0.0000000,0.0000000); //object(acbox4_sfs) (7)
  2526.     CreateObject(1328,-4280.0107420,-6741.6894530,15.5937290,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (1)
  2527.     CreateObject(1328,-4253.5668950,-6745.6596680,15.5937290,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (2)
  2528.     CreateObject(1328,-4241.1547850,-6766.9541020,15.5937290,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (3)
  2529.     CreateObject(1328,-4279.7377930,-6775.5185550,15.5937290,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (4)
  2530.     CreateObject(1328,-4315.6958010,-6746.2177730,15.5937290,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (5)
  2531.     CreateObject(1328,-4366.5234380,-6752.2592770,17.0870510,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (6)
  2532.     CreateObject(1328,-4419.5068360,-6753.9584960,17.0870510,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (7)
  2533.     CreateObject(1328,-4185.0009766,-6778.7221680,11.6619997,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (8)
  2534.     CreateObject(1265,-4172.6650390,-6747.5292970,15.5410540,0.0000000,0.0000000,0.0000000); //object(blackbag2) (1)
  2535.     CreateObject(1265,-4173.1098630,-6747.1494140,15.5410540,0.0000000,0.0000000,292.5000000); //object(blackbag2) (2)
  2536.     CreateObject(1327,-4179.3964840,-6757.6445310,15.9596440,0.0000000,0.0000000,270.0000000); //object(junk_tyre) (1)
  2537.     CreateObject(1437,-4306.2890630,-6766.4213870,13.5377010,0.0000000,0.0000000,270.0000000); //object(dyn_ladder_2) (1)
  2538.     CreateObject(1437,-4262.3374020,-6754.5141600,13.5812550,0.0000000,0.0000000,90.0000000); //object(dyn_ladder_2) (2)
  2539.     CreateObject(1437,-4287.7270510,-6778.1035160,16.2658250,9.4538000,0.0000000,90.0000000); //object(dyn_ladder_2) (3)
  2540.     CreateObject(1437,-4287.8134770,-6778.1313480,22.4997830,9.4538000,0.0000000,90.0000000); //object(dyn_ladder_2) (4)
  2541.     CreateObject(1437,-4287.8632810,-6778.1284180,24.3219110,10.3132000,0.0000000,90.0000000); //object(dyn_ladder_2) (5)
  2542.     CreateObject(1437,-4266.6801760,-6743.8774410,16.3408240,10.3132000,0.0000000,90.0000000); //object(dyn_ladder_2) (6)
  2543.     CreateObject(1437,-4266.6459960,-6743.8623050,22.4604890,10.3132000,0.0000000,90.0000000); //object(dyn_ladder_2) (7)
  2544.     CreateObject(1437,-4266.6210940,-6743.8632810,24.8116020,10.3132000,0.0000000,90.0000000); //object(dyn_ladder_2) (8)
  2545.     CreateObject(14411,-4449.8520510,-6773.1689450,13.3442120,0.0000000,0.0000000,180.0000000); //object(carter-stairs04) (1)
  2546.     CreateObject(14411,-4447.4267580,-6773.1582030,13.3442060,0.0000000,0.0000000,180.0000000); //object(carter-stairs04) (2)
  2547.     CreateObject(14411,-4450.2475590,-6764.0468750,13.3692050,0.0000000,0.0000000,360.0000000); //object(carter-stairs04) (3)
  2548.     CreateObject(14411,-4447.8720700,-6764.0522460,13.3692170,0.0000000,0.0000000,360.0000000); //object(carter-stairs04) (4)
  2549.     CreateObject(10175,-4294.8930660,-6780.6245120,40.1652070,0.0000000,0.0000000,0.0000000); //object(fire_esc_sfe05) (1)
  2550.     CreateObject(10175,-4291.3842770,-6738.9375000,39.4951860,0.0000000,0.0000000,180.0000000); //object(fire_esc_sfe05) (2)
  2551.     CreateObject(5706,-4379.5859380,-6790.5844730,15.3137040,0.0000000,0.0000000,270.0000000); //object(studiobld03_law) (1)
  2552.     CreateObject(5706,-4393.6958010,-6790.6079100,15.2636970,0.0000000,0.0000000,270.0000000); //object(studiobld03_law) (2)
  2553.     CreateObject(14411,-4405.2968750,-6776.0888670,15.8069690,0.0000000,0.0000000,270.0000000); //object(carter-stairs04) (5)
  2554.     CreateObject(14411,-4405.3095700,-6779.8037110,15.8069730,0.0000000,0.0000000,270.0000000); //object(carter-stairs04) (6)
  2555.     CreateObject(14411,-4364.5444340,-6779.7431640,15.9319670,0.0000000,0.0000000,90.0000000); //object(carter-stairs04) (7)
  2556.     CreateObject(14411,-4364.5795900,-6776.1225590,15.9069710,0.0000000,0.0000000,90.0000000); //object(carter-stairs04) (8)
  2557.     CreateObject(5706,-4360.9042970,-6790.5859380,10.4887200,325.6225000,0.0000000,270.0000000); //object(studiobld03_law) (3)
  2558.     CreateObject(5706,-4408.9179690,-6790.6865230,10.4035400,325.6225000,0.0000000,90.0001000); //object(studiobld03_law) (4)
  2559.     CreateObject(970,-4368.5292970,-6774.1318360,19.6856690,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (1)
  2560.     CreateObject(970,-4372.7709960,-6774.1606450,19.6856690,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (2)
  2561.     CreateObject(970,-4376.9941410,-6774.1635740,19.6856690,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (3)
  2562.     CreateObject(970,-4381.2377930,-6774.1923830,19.6856690,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (4)
  2563.     CreateObject(970,-4385.4633790,-6774.1376950,19.6856690,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (5)
  2564.     CreateObject(970,-4389.7514650,-6774.1430660,19.6356620,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (6)
  2565.     CreateObject(970,-4394.0551760,-6774.1552730,19.6356620,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (7)
  2566.     CreateObject(970,-4398.2856450,-6774.1425780,19.6356620,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (8)
  2567.     CreateObject(970,-4400.8789060,-6774.1435550,19.6356620,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (9)
  2568.     CreateObject(970,-4405.2705080,-6774.2021480,18.3529780,0.8594000,325.6225000,0.0000000); //object(fencesmallb) (10)
  2569.     Objects = CreateObject(970,-4364.3759770,-6774.1728520,18.3350940,0.8594000,325.6225000,180.0000000); //object(fencesmallb) (11)
  2570. }
  2571. stock LoadMap_BloodRiver()
  2572. {
  2573.     for(new i = 0; i <= Objects; i++) DestroyObject(i);
  2574.     TextDrawSetString(MapTD,"blood river");
  2575.     SendRconCommand("mapname Blood River");
  2576.     CreateObject(4847,4919.4179690,-1694.7794190,-4.1012790,0.0000000,0.0000000,270.0000000); //object(beach1_las0gj) (1)
  2577.     CreateObject(4847,4901.1289062,-1695.7021484,-4.1194248,0.0000000,0.0000000,90.0000000); //object(beach1_las0gj) (2)
  2578.     CreateObject(4847,4805.7172852,-1695.6845703,-4.0997281,0.0000000,0.0000000,270.0000000); //object(beach1_las0gj) (3)
  2579.     CreateObject(4847,4782.5136720,-1695.6989750,-4.1070720,0.0000000,0.0000000,270.0000000); //object(beach1_las0gj) (4)
  2580.     CreateObject(4847,5018.6435550,-1694.8193360,-4.0874360,0.0000000,0.0000000,90.0000000); //object(beach1_las0gj) (5)
  2581.     CreateObject(4847,5040.4243160,-1694.2799070,-4.0884650,0.0000000,0.0000000,90.0000000); //object(beach1_las0gj) (6)
  2582.     CreateObject(13236,4990.0375980,-1619.9698490,27.2026580,0.0000000,0.0000000,67.5000000); //object(cuntehil02) (1)
  2583.     CreateObject(13236,5025.7968750,-1734.7915040,25.2986560,0.0000000,0.0000000,22.5001000); //object(cuntehil02) (2)
  2584.     CreateObject(13236,5022.1743160,-1802.9628910,24.8940430,0.0000000,0.0000000,340.2330000); //object(cuntehil02) (3)
  2585.     CreateObject(13236,4859.4951172,-1832.2011719,22.6848145,0.0000000,0.0000000,270.0000000); //object(cuntehil02) (4)
  2586.     CreateObject(13236,4800.4101560,-1707.4527590,26.3778270,0.0000000,0.0000000,213.7500000); //object(cuntehil02) (5)
  2587.     CreateObject(13236,4827.2744140,-1602.5927730,23.2390710,0.0000000,0.0000000,180.0000000); //object(cuntehil02) (6)
  2588.     CreateObject(13236,4903.6606450,-1548.9244380,19.8319340,0.0000000,0.0000000,101.2500000); //object(cuntehil02) (7)
  2589.     CreateObject(18225,4870.7622070,-1854.9024660,12.8468250,0.0000000,0.0000000,180.0000000); //object(cunt_rockgp2_18) (1)
  2590.     CreateObject(18225,4916.4677730,-1855.7548830,4.8544740,0.0000000,0.0000000,296.0924000); //object(cunt_rockgp2_18) (2)
  2591.     CreateObject(18225,4931.3491210,-1862.9168700,39.0901530,357.4217000,344.5301000,324.4538000); //object(cunt_rockgp2_18) (3)
  2592.     CreateObject(18225,4860.4707030,-1885.3594970,52.6071970,0.0000000,0.0000000,168.7500000); //object(cunt_rockgp2_18) (4)
  2593.     CreateObject(7916,4904.6362300,-1866.3161620,36.5653720,0.0000000,0.0000000,191.2500000); //object(vegaswaterfall02) (1)
  2594.     CreateObject(7916,4901.5683590,-1846.4024660,13.2764100,0.0000000,0.0000000,180.0000000); //object(vegaswaterfall02) (2)
  2595.     CreateObject(7916,4903.8676760,-1837.4412840,7.6655380,0.0000000,0.0000000,180.0000000); //object(vegaswaterfall02) (3)
  2596.     CreateObject(7916,4903.5419920,-1832.4290770,3.9142600,5.1566000,1.7189000,183.4378000); //object(vegaswaterfall02) (4)
  2597.     CreateObject(7916,4902.3471680,-1861.9205320,32.7019460,0.0000000,0.0000000,213.7500000); //object(vegaswaterfall02) (5)
  2598.     CreateObject(7916,4899.3374020,-1856.3430180,27.6654070,0.0000000,0.0000000,180.0000000); //object(vegaswaterfall02) (6)
  2599.     CreateObject(7916,4898.6918950,-1856.4340820,23.9345820,0.0000000,0.0000000,202.5000000); //object(vegaswaterfall02) (7)
  2600.     CreateObject(7916,4897.7421880,-1852.6569820,17.4062310,0.0000000,0.0000000,157.5000000); //object(vegaswaterfall02) (8)
  2601.     CreateObject(7916,4897.9985350,-1855.3204350,20.7193090,12.0321000,0.0000000,180.0000000); //object(vegaswaterfall02) (9)
  2602.     CreateObject(7916,4898.7099610,-1859.8623050,27.1982650,23.2048000,0.0000000,191.2500000); //object(vegaswaterfall02) (10)
  2603.     CreateObject(7916,4905.3647460,-1864.0433350,33.9349290,12.8916000,0.0000000,192.8916000); //object(vegaswaterfall02) (11)
  2604.     CreateObject(7916,4897.2578130,-1868.7713620,36.9840130,18.9076000,0.0000000,192.8916000); //object(vegaswaterfall02) (12)
  2605.     CreateObject(7916,4908.7031250,-1869.5782470,34.1007120,18.9076000,0.0000000,263.1245000); //object(vegaswaterfall02) (13)
  2606.     CreateObject(7916,4889.5917970,-1860.6153560,28.2666760,12.8916000,0.0000000,148.8283000); //object(vegaswaterfall02) (14)
  2607.     CreateObject(7916,4914.1069340,-1868.6120610,19.9240110,0.0000000,0.0000000,146.2501000); //object(vegaswaterfall02) (15)
  2608.     CreateObject(7916,4896.7036130,-1846.6907960,10.9403680,20.6265000,7.7349000,208.4389000); //object(vegaswaterfall02) (16)
  2609.     CreateObject(7916,4910.9291990,-1850.5179440,20.7377260,35.2369000,0.0000000,247.5000000); //object(vegaswaterfall02) (17)
  2610.     CreateObject(7916,4903.9145510,-1846.7893070,15.3681810,36.0963000,0.0000000,232.9668000); //object(vegaswaterfall02) (18)
  2611.     CreateObject(9831,4901.6259770,-1830.5894780,2.6897170,0.0000000,0.0000000,11.2500000); //object(sfw_waterfall) (1)
  2612.     CreateObject(664,4890.3256840,-1876.2817380,43.6814120,0.0000000,0.0000000,0.0000000); //object(firtree2) (1)
  2613.     CreateObject(664,4919.0043950,-1877.8824460,49.0329320,0.0000000,0.0000000,0.0000000); //object(firtree2) (2)
  2614.     CreateObject(664,4933.8608400,-1829.7124020,59.5714490,0.0000000,0.0000000,0.0000000); //object(firtree2) (3)
  2615.     CreateObject(664,4855.0625000,-1850.8052980,54.1236720,0.0000000,0.0000000,0.0000000); //object(firtree2) (4)
  2616.     CreateObject(664,4856.5200200,-1790.2977290,62.5897600,0.0000000,0.0000000,0.0000000); //object(firtree2) (5)
  2617.     CreateObject(664,4815.6787110,-1765.4355470,67.4029920,0.0000000,0.0000000,0.0000000); //object(firtree2) (6)
  2618.     CreateObject(664,4822.0952150,-1693.8798830,64.6607210,0.0000000,0.0000000,0.0000000); //object(firtree2) (7)
  2619.     CreateObject(664,4839.9541020,-1638.3637700,60.7595750,0.0000000,0.0000000,0.0000000); //object(firtree2) (8)
  2620.     CreateObject(664,4865.1157230,-1602.8165280,61.8330460,0.0000000,0.0000000,0.0000000); //object(firtree2) (9)
  2621.     CreateObject(664,4915.3852540,-1588.9361570,57.7694170,0.0000000,0.0000000,0.0000000); //object(firtree2) (10)
  2622.     CreateObject(664,4985.8754880,-1612.6783450,54.5448530,0.0000000,0.0000000,0.0000000); //object(firtree2) (11)
  2623.     CreateObject(664,4978.7875980,-1669.9882810,66.0216600,0.0000000,0.0000000,0.0000000); //object(firtree2) (12)
  2624.     CreateObject(664,5009.8134770,-1741.8674320,65.2977980,0.0000000,0.0000000,0.0000000); //object(firtree2) (13)
  2625.     CreateObject(664,5026.5566410,-1714.5648190,63.0114440,0.0000000,0.0000000,0.0000000); //object(firtree2) (14)
  2626.     CreateObject(664,4977.5751950,-1798.3192140,67.1981430,0.0000000,0.0000000,0.0000000); //object(firtree2) (15)
  2627.     CreateObject(664,4936.9975590,-1656.6857910,0.8778950,0.0000000,0.0000000,236.2501000); //object(firtree2) (16)
  2628.     CreateObject(664,4884.8544920,-1815.9000240,0.2947320,0.0000000,0.0000000,0.0000000); //object(firtree2) (17)
  2629.     CreateObject(664,4875.3554690,-1646.8061520,4.0278430,0.0000000,0.0000000,0.0000000); //object(firtree2) (18)
  2630.     CreateObject(664,4946.3540040,-1727.3155520,3.9606500,0.0000000,0.0000000,0.0000000); //object(firtree2) (19)
  2631.     CreateObject(664,4820.1757810,-1734.8630370,3.6548570,0.0000000,0.0000000,0.0000000); //object(firtree2) (20)
  2632.     CreateObject(664,4780.8222660,-1728.7390140,45.3532870,0.0000000,0.0000000,0.0000000); //object(firtree2) (21)
  2633.     CreateObject(664,4771.0014650,-1758.0720210,32.0395580,0.0000000,0.0000000,0.0000000); //object(firtree2) (22)
  2634.     CreateObject(664,4997.3295900,-1722.8502200,4.7984640,0.0000000,0.0000000,101.2500000); //object(firtree2) (23)
  2635.     CreateObject(3502,4941.1962890,-1682.6453860,2.6362640,0.0000000,0.0000000,270.0000000); //object(vgsn_con_tube) (1)
  2636.     CreateObject(3502,4932.3149410,-1682.6403810,2.7247940,0.0000000,0.0000000,270.0000000); //object(vgsn_con_tube) (2)
  2637.     CreateObject(9831,4926.6137700,-1682.0517580,0.0726170,6.0161000,0.0000000,97.7349000); //object(sfw_waterfall) (2)
  2638.     CreateObject(3287,4934.0527340,-1678.2708740,7.3551760,0.0000000,0.0000000,270.0000000); //object(cxrf_oiltank) (1)
  2639.     CreateObject(3565,4932.5893550,-1679.5688480,1.3593210,0.0000000,0.0000000,0.0000000); //object(lasdkrt1_la01) (1)
  2640.     CreateObject(3565,4932.5854490,-1677.0316160,1.3667450,0.0000000,0.0000000,0.0000000); //object(lasdkrt1_la01) (2)
  2641.     CreateObject(664,4867.8940430,-1715.4333500,4.8425040,0.0000000,0.0000000,0.0000000); //object(firtree2) (24)
  2642.     CreateObject(3866,4962.7021480,-1792.4038090,12.6279160,0.0000000,0.0000000,0.0000000); //object(demolish1_sfxrf) (1)
  2643.     CreateObject(3866,4967.2124020,-1739.9125980,12.7779140,0.0000000,0.0000000,270.0000000); //object(demolish1_sfxrf) (2)
  2644.     CreateObject(3887,4821.8369140,-1646.1003420,6.0020120,0.0000000,0.0000000,180.0000000); //object(demolish4_sfxrf) (1)
  2645.     CreateObject(3887,4821.9179690,-1646.1826170,21.0625510,0.0000000,0.0000000,180.0000000); //object(demolish4_sfxrf) (2)
  2646.     CreateObject(3887,4961.4931640,-1687.3377690,12.8078020,0.0000000,0.0000000,0.0000000); //object(demolish4_sfxrf) (3)
  2647.     CreateObject(3887,4961.4687500,-1687.2364500,28.3619140,0.0000000,0.0000000,0.0000000); //object(demolish4_sfxrf) (4)
  2648.     CreateObject(3499,4968.5014650,-1713.7272950,14.3830110,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (1)
  2649.     CreateObject(3499,4953.2612300,-1714.2500000,15.3559780,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (2)
  2650.     CreateObject(3499,4953.0180660,-1708.1751710,10.5174600,90.2408000,0.0000000,0.0000000); //object(wdpillar02_lvs) (3)
  2651.     CreateObject(3499,4953.2509770,-1707.6529540,20.6035630,90.2408000,0.0000000,0.0000000); //object(wdpillar02_lvs) (4)
  2652.     CreateObject(3499,4968.9287110,-1701.3602290,15.2174380,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (5)
  2653.     CreateObject(3499,4959.2719730,-1714.0104980,20.0359330,90.2408000,0.0000000,270.0000000); //object(wdpillar02_lvs) (6)
  2654.     CreateObject(3499,4968.5825200,-1691.1867680,10.3682490,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (7)
  2655.     CreateObject(3499,4964.2929690,-1691.2525630,10.3098790,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (8)
  2656.     CreateObject(3499,4968.5771480,-1691.1217040,14.9056820,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (9)
  2657.     CreateObject(3499,4964.3442380,-1691.1384280,15.0973430,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (10)
  2658.     CreateObject(3361,4821.0512700,-1654.3016360,6.9824300,0.0000000,0.0000000,271.5643000); //object(cxref_woodstair) (1)
  2659.     CreateObject(3361,4818.7133790,-1663.7723390,11.0324250,0.0000000,0.0000000,0.0000000); //object(cxref_woodstair) (2)
  2660.     CreateObject(3361,4814.9243160,-1659.4952390,15.0365000,0.0000000,0.0000000,270.0000000); //object(cxref_woodstair) (3)
  2661.     CreateObject(3361,4818.3198240,-1653.5697020,18.7067410,359.1406000,353.9839000,213.7500000); //object(cxref_woodstair) (4)
  2662.     CreateObject(3361,4968.0839840,-1683.9584960,7.1632210,0.0000000,0.0000000,270.0000000); //object(cxref_woodstair) (5)
  2663.     CreateObject(3361,4968.1040040,-1679.9025880,9.8783010,0.0000000,0.0000000,270.0000000); //object(cxref_woodstair) (6)
  2664.     CreateObject(3361,4963.6230470,-1676.0827640,13.8132100,0.0000000,0.0000000,0.0000000); //object(cxref_woodstair) (7)
  2665.     CreateObject(3361,4968.0532230,-1671.7510990,13.9282990,0.0000000,0.0000000,270.0000000); //object(cxref_woodstair) (8)
  2666.     CreateObject(3361,4968.0463870,-1668.4290770,16.1283040,0.0000000,0.0000000,270.0000000); //object(cxref_woodstair) (9)
  2667.     CreateObject(3361,4965.9897460,-1668.9827880,20.1717570,0.0000000,0.0000000,90.0000000); //object(cxref_woodstair) (10)
  2668.     CreateObject(3361,4963.9047850,-1668.3990480,24.2217670,0.0000000,0.0000000,270.0000000); //object(cxref_woodstair) (11)
  2669.     CreateObject(3361,4961.8242190,-1668.9401860,28.2697890,0.0000000,0.0000000,90.0000000); //object(cxref_woodstair) (12)
  2670.     CreateObject(3406,4968.1000980,-1671.1690670,6.0239240,0.0000000,0.0000000,270.0000000); //object(cxref_woodjetty) (1)
  2671.     CreateObject(3406,4967.9804690,-1668.4848630,11.1350730,0.0000000,0.0000000,270.0000000); //object(cxref_woodjetty) (2)
  2672.     CreateObject(3406,4965.9321290,-1670.0306400,12.1100730,0.0000000,0.0000000,270.0000000); //object(cxref_woodjetty) (3)
  2673.     CreateObject(3280,4966.2978520,-1664.9949950,18.2044300,0.0000000,0.0000000,0.0000000); //object(a51_panel) (1)
  2674.     CreateObject(3280,4966.2631840,-1664.3123780,18.2044300,0.0000000,0.0000000,0.0000000); //object(a51_panel) (2)
  2675.     CreateObject(3280,4965.7402340,-1664.9516600,18.2044300,0.0000000,0.0000000,0.0000000); //object(a51_panel) (3)
  2676.     CreateObject(3280,4965.7006840,-1664.3421630,18.2044300,0.0000000,0.0000000,0.0000000); //object(a51_panel) (4)
  2677.     CreateObject(3280,4964.2172850,-1672.4990230,22.2478830,0.0000000,0.0000000,0.0000000); //object(a51_panel) (5)
  2678.     CreateObject(3280,4964.2163090,-1673.1280520,22.2478830,0.0000000,0.0000000,0.0000000); //object(a51_panel) (6)
  2679.     CreateObject(3280,4963.6206050,-1672.3748780,22.2478830,0.0000000,0.0000000,0.0000000); //object(a51_panel) (7)
  2680.     CreateObject(3280,4963.6132810,-1673.1166990,22.2478830,0.0000000,0.0000000,0.0000000); //object(a51_panel) (8)
  2681.     CreateObject(3280,4962.1123050,-1664.8852540,26.2978940,0.0000000,0.0000000,0.0000000); //object(a51_panel) (9)
  2682.     CreateObject(3280,4962.0952150,-1664.2982180,26.2978940,0.0000000,0.0000000,0.0000000); //object(a51_panel) (10)
  2683.     CreateObject(3280,4961.5668950,-1665.0100100,26.2978940,0.0000000,0.0000000,0.0000000); //object(a51_panel) (11)
  2684.     CreateObject(3280,4961.5493160,-1664.2897950,26.2978940,0.0000000,0.0000000,0.0000000); //object(a51_panel) (12)
  2685.     CreateObject(1407,4966.8198240,-1663.5690920,19.0111410,0.0000000,0.0000000,180.0000000); //object(dyn_f_r_wood_1) (1)
  2686.     CreateObject(1407,4964.7138670,-1673.8012700,23.0545940,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1) (2)
  2687.     CreateObject(1407,4962.9350590,-1663.6458740,27.1046050,0.0000000,0.0000000,180.0000000); //object(dyn_f_r_wood_1) (3)
  2688.     CreateObject(3499,4952.9428710,-1702.0753170,15.7157570,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (11)
  2689.     CreateObject(1410,4953.0048830,-1705.1019290,11.9519550,0.0000000,0.0000000,270.0000000); //object(dyn_f_r_wood_1b) (1)
  2690.     CreateObject(1410,4953.0156250,-1709.6951900,11.9326520,0.0000000,0.0000000,270.0000000); //object(dyn_f_r_wood_1b) (2)
  2691.     CreateObject(1410,4952.9995120,-1711.5692140,11.9262490,0.0000000,0.0000000,270.0000000); //object(dyn_f_r_wood_1b) (3)
  2692.     CreateObject(1410,4956.1542970,-1714.0806880,11.4325370,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (4)
  2693.     CreateObject(1410,4960.8154300,-1714.0986330,11.3964610,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (5)
  2694.     CreateObject(1410,4965.4741210,-1714.0411380,11.3556390,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (6)
  2695.     CreateObject(1410,4961.3330080,-1726.7142330,13.7724820,0.0000000,0.0000000,180.0000000); //object(dyn_f_r_wood_1b) (7)
  2696.     CreateObject(1410,4958.9941410,-1726.7589110,13.7724820,0.0000000,0.0000000,180.0000000); //object(dyn_f_r_wood_1b) (8)
  2697.     CreateObject(1410,4961.3476560,-1726.7385250,9.6725060,0.0000000,0.0000000,180.0000000); //object(dyn_f_r_wood_1b) (9)
  2698.     CreateObject(1410,4958.9687500,-1726.7790530,9.6725060,0.0000000,0.0000000,180.0000000); //object(dyn_f_r_wood_1b) (10)
  2699.     CreateObject(1410,4953.6035160,-1703.8376460,27.4506280,0.0000000,0.0000000,270.0000000); //object(dyn_f_r_wood_1b) (11)
  2700.     CreateObject(1410,4953.5170900,-1708.4416500,27.2437500,0.0000000,0.0000000,270.0000000); //object(dyn_f_r_wood_1b) (12)
  2701.     CreateObject(1410,4953.3222660,-1711.3723140,27.1162070,0.0000000,0.0000000,270.0000000); //object(dyn_f_r_wood_1b) (13)
  2702.     CreateObject(1410,4955.3833010,-1713.8218990,26.9990010,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (14)
  2703.     CreateObject(1410,4959.9755860,-1713.9650880,26.9581260,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (15)
  2704.     CreateObject(1410,4964.5869140,-1713.9752200,26.9009190,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (16)
  2705.     CreateObject(1410,4966.1044920,-1714.0010990,26.9190730,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (17)
  2706.     CreateObject(1410,4968.1201170,-1703.8843990,27.1910500,0.0000000,0.0000000,90.0000000); //object(dyn_f_r_wood_1b) (18)
  2707.     CreateObject(1410,4968.2026370,-1708.2719730,26.8572440,0.0000000,0.0000000,90.0000000); //object(dyn_f_r_wood_1b) (19)
  2708.     CreateObject(1410,4968.4526370,-1711.7222900,26.6099890,0.0000000,0.0000000,90.0000000); //object(dyn_f_r_wood_1b) (20)
  2709.     CreateObject(1410,4822.7211910,-1669.8654790,9.8573020,0.0000000,0.0000000,281.2500000); //object(dyn_f_r_wood_1b) (21)
  2710.     CreateObject(1410,4822.3891600,-1667.1347660,9.8573020,0.0000000,0.0000000,276.0934000); //object(dyn_f_r_wood_1b) (22)
  2711.     CreateObject(1410,4822.4604490,-1660.4576420,9.8573020,0.0000000,0.0000000,256.0944000); //object(dyn_f_r_wood_1b) (23)
  2712.     CreateObject(1410,4822.4589840,-1656.0544430,9.8573020,0.0000000,0.0000000,281.2500000); //object(dyn_f_r_wood_1b) (24)
  2713.     CreateObject(1410,4822.3129880,-1647.2380370,9.7823030,0.0000000,0.0000000,253.5161000); //object(dyn_f_r_wood_1b) (25)
  2714.     CreateObject(1410,4822.3627930,-1647.8143310,20.5821150,0.0000000,0.0000000,263.0472000); //object(dyn_f_r_wood_1b) (26)
  2715.     CreateObject(1410,4822.5810550,-1654.4622800,19.2719380,0.0000000,11.1727000,274.2972000); //object(dyn_f_r_wood_1b) (27)
  2716.     CreateObject(1410,4822.6650390,-1656.9421390,18.8123570,0.8594000,12.0321000,270.0000000); //object(dyn_f_r_wood_1b) (28)
  2717.     CreateObject(3866,4840.2602540,-1758.2573240,12.7544650,0.0000000,0.0000000,180.0000000); //object(demolish1_sfxrf) (3)
  2718.     CreateObject(3866,4860.1665040,-1617.5673830,12.4597640,0.0000000,0.0000000,180.0000000); //object(demolish1_sfxrf) (4)
  2719.     CreateObject(1457,4853.9316410,-1696.2485350,6.8253210,0.0000000,0.0000000,56.2500000); //object(dyn_outhouse_2) (1)
  2720.     CreateObject(1457,4860.4199220,-1711.6657710,6.8056240,0.0000000,0.0000000,146.2500000); //object(dyn_outhouse_2) (2)
  2721.     CreateObject(1457,4868.9858400,-1692.8000490,6.8056240,0.0000000,0.0000000,348.7500000); //object(dyn_outhouse_2) (3)
  2722.     CreateObject(1457,4871.7934570,-1645.3692630,6.8056240,0.0000000,0.0000000,337.5000000); //object(dyn_outhouse_2) (4)
  2723.     CreateObject(1457,4947.9599610,-1722.9468990,6.8237700,0.0000000,0.0000000,236.2501000); //object(dyn_outhouse_2) (5)
  2724.     CreateObject(1457,4965.8886720,-1809.5598140,6.8237700,0.0000000,0.0000000,247.5000000); //object(dyn_outhouse_2) (6)
  2725.     CreateObject(1457,4955.4033200,-1814.5982670,6.8237700,0.0000000,0.0000000,180.0000000); //object(dyn_outhouse_2) (7)
  2726.     CreateObject(1457,4993.4213870,-1714.5109860,6.8365840,0.0000000,0.0000000,337.5000000); //object(dyn_outhouse_2) (8)
  2727.     CreateObject(1457,4993.1289060,-1733.1998290,6.8365840,0.0000000,0.0000000,225.0000000); //object(dyn_outhouse_2) (9)
  2728.     CreateObject(1457,4981.1840820,-1728.0722660,6.8376130,0.0000000,0.0000000,112.5000000); //object(dyn_outhouse_2) (10)
  2729.     CreateObject(1457,4965.5195310,-1623.8026120,6.8237700,0.0000000,0.0000000,337.5000000); //object(dyn_outhouse_2) (11)
  2730.     CreateObject(1457,4968.9892580,-1638.3238530,6.8376130,0.0000000,0.0000000,258.7500000); //object(dyn_outhouse_2) (12)
  2731.     CreateObject(1457,4863.5791020,-1593.3470460,6.8056240,0.0000000,0.0000000,78.7500000); //object(dyn_outhouse_2) (13)
  2732.     CreateObject(1457,4869.7573240,-1584.3041990,6.8056240,0.0000000,0.0000000,0.0000000); //object(dyn_outhouse_2) (14)
  2733.     CreateObject(1457,4868.5200200,-1811.9951170,6.8056240,0.0000000,0.0000000,168.7499000); //object(dyn_outhouse_2) (15)
  2734.     CreateObject(3252,4868.5146480,-1701.8991700,5.2439130,0.0000000,0.0000000,0.0000000); //object(des_oldwattwr_) (1)
  2735.     CreateObject(3252,4987.0219730,-1718.7207030,5.1759010,0.0000000,0.0000000,0.0000000); //object(des_oldwattwr_) (2)
  2736.     CreateObject(3286,4929.8774410,-1682.6273190,-2.7352090,0.0000000,180.4820000,270.0000000); //object(cxrf_watertwr) (1)
  2737.     CreateObject(3286,4932.9526370,-1682.6428220,-2.7346580,0.0000000,180.4820000,270.0000000); //object(cxrf_watertwr) (2)
  2738.     CreateObject(3403,4962.6894530,-1761.1064450,7.8477470,0.0000000,0.0000000,33.7500000); //object(sw_logcover) (1)
  2739.     CreateObject(3403,4856.9731445,-1676.4628906,8.0046024,0.0000000,0.0000000,11.2500000); //object(sw_logcover) (2)
  2740.     CreateObject(13367,4890.4487300,-1602.2088620,11.5979200,0.0000000,0.0000000,0.0000000); //object(sw_watertower01) (1)
  2741.     CreateObject(16406,4853.6933590,-1794.5357670,9.3605180,0.0000000,0.0000000,247.5000000); //object(desn2_weemineb) (1)
  2742.     CreateObject(655,4851.7504880,-1729.5395510,5.2291310,0.0000000,0.0000000,0.0000000); //object(pinetree06) (1)
  2743.     CreateObject(655,4873.7011720,-1763.4660640,5.1094340,0.0000000,0.0000000,0.0000000); //object(pinetree06) (2)
  2744.     CreateObject(655,4860.2670900,-1659.5366210,5.0594330,0.0000000,0.0000000,0.0000000); //object(pinetree06) (3)
  2745.     CreateObject(655,4843.8286130,-1633.3637700,5.0791300,0.0000000,0.0000000,0.0000000); //object(pinetree06) (4)
  2746.     CreateObject(655,4880.0263670,-1598.4869380,3.2976470,0.0000000,0.0000000,0.0000000); //object(pinetree06) (5)
  2747.     CreateObject(655,4886.9643550,-1658.9281010,0.8562250,0.0000000,0.0000000,0.0000000); //object(pinetree06) (6)
  2748.     CreateObject(655,4941.2177730,-1623.6312260,3.1882580,0.0000000,0.0000000,0.0000000); //object(pinetree06) (7)
  2749.     CreateObject(655,4949.3706050,-1602.3854980,4.7541320,0.0000000,0.0000000,0.0000000); //object(pinetree06) (8)
  2750.     CreateObject(655,4973.1552730,-1656.3803710,5.1414220,0.0000000,0.0000000,0.0000000); //object(pinetree06) (9)
  2751.     CreateObject(655,4992.3061520,-1689.5567630,5.1414220,0.0000000,0.0000000,0.0000000); //object(pinetree06) (10)
  2752.     CreateObject(655,4988.2294920,-1755.9825440,5.1414220,0.0000000,0.0000000,0.0000000); //object(pinetree06) (11)
  2753.     CreateObject(655,4956.3476560,-1769.1519780,5.1525800,0.0000000,0.0000000,0.0000000); //object(pinetree06) (12)
  2754.     CreateObject(655,4940.6181640,-1796.7563480,3.4694020,0.0000000,0.0000000,0.0000000); //object(pinetree06) (13)
  2755.     CreateObject(655,4929.0634770,-1813.4814450,0.2406090,0.0000000,0.0000000,0.0000000); //object(pinetree06) (14)
  2756.     CreateObject(655,4907.6567380,-1846.1097410,30.7811950,0.0000000,356.5623000,22.5000000); //object(pinetree06) (15)
  2757.     CreateObject(655,4938.8251950,-1706.2175290,2.7575650,0.0000000,0.0000000,236.2501000); //object(pinetree06) (16)
  2758.     CreateObject(664,4881.4965820,-1681.1510010,1.8231870,0.0000000,0.0000000,191.2500000); //object(firtree2) (25)
  2759.     CreateObject(664,4881.1196290,-1732.4586180,1.1353500,0.0000000,0.0000000,0.0000000); //object(firtree2) (26)
  2760.     CreateObject(664,4873.1074220,-1757.5910640,4.4425010,0.0000000,0.0000000,0.0000000); //object(firtree2) (27)
  2761.     CreateObject(664,4942.2851560,-1770.5173340,2.8634490,0.0000000,0.0000000,45.0000000); //object(firtree2) (28)
  2762.     CreateObject(664,4948.6767580,-1628.9691160,4.6856490,0.0000000,0.0000000,157.5000000); //object(firtree2) (29)
  2763.     CreateObject(664,4990.6162110,-1770.8076170,70.5168380,0.0000000,0.0000000,0.0000000); //object(firtree2) (30)
  2764.     CreateObject(664,5008.1938480,-1698.4476320,72.0708310,0.0000000,0.0000000,0.0000000); //object(firtree2) (31)
  2765.     CreateObject(664,4812.6909180,-1661.2741700,72.1164090,0.0000000,0.0000000,0.0000000); //object(firtree2) (32)
  2766.     CreateObject(664,4818.1513670,-1820.6065670,67.3233870,0.0000000,0.0000000,0.0000000); //object(firtree2) (33)
  2767.     CreateObject(703,4868.1582030,-1745.0906980,4.6967880,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree7_big) (1)
  2768.     CreateObject(703,4955.6269530,-1650.2875980,5.0399330,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree7_big) (2)
  2769.     CreateObject(725,4888.7690430,-1629.7327880,-1.4410980,0.0000000,0.0000000,0.0000000); //object(veg_largefurs06) (1)
  2770.     CreateObject(725,4954.9658200,-1590.0410160,64.3927760,0.0000000,0.0000000,0.0000000); //object(veg_largefurs06) (2)
  2771.     CreateObject(725,4776.5087890,-1684.2835690,70.5165100,0.0000000,0.0000000,0.0000000); //object(veg_largefurs06) (3)
  2772.     CreateObject(647,4887.3955080,-1715.8819580,2.6951170,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (1)
  2773.     CreateObject(647,4932.5947270,-1727.6043700,2.0200030,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (2)
  2774.     CreateObject(647,4961.5878910,-1748.0052490,6.2462620,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (3)
  2775.     CreateObject(647,4951.1445310,-1635.8045650,6.4712610,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (4)
  2776.     CreateObject(647,4860.1689450,-1640.0915530,6.2531150,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (5)
  2777.     CreateObject(10985,4838.2041020,-1712.0568850,6.0195850,0.0000000,0.0000000,45.0000000); //object(rubbled02_sfs) (1)
  2778.     CreateObject(879,4844.1621090,-1708.8563230,6.2463070,0.0000000,0.0000000,348.7500000); //object(p_rubble04bcol) (1)
  2779.     CreateObject(879,4861.0615230,-1657.6966550,6.0338050,0.0000000,0.0000000,0.0000000); //object(p_rubble04bcol) (2)
  2780.     CreateObject(879,4895.8071290,-1702.7617190,-0.6352820,0.0000000,0.0000000,0.0000000); //object(p_rubble04bcol) (3)
  2781.     CreateObject(879,4927.6870120,-1746.7822270,0.3266720,0.0000000,0.0000000,36.1734000); //object(p_rubble04bcol) (4)
  2782.     CreateObject(879,4893.3583980,-1755.3778080,0.5182140,0.0000000,0.0000000,191.2500000); //object(p_rubble04bcol) (5)
  2783.     CreateObject(879,4926.6411130,-1606.0339360,0.0951880,0.0000000,345.3896000,0.0000000); //object(p_rubble04bcol) (6)
  2784.     CreateObject(879,4883.5454100,-1578.8481450,2.8888870,342.8113000,355.7028000,225.0000000); //object(p_rubble04bcol) (7)
  2785.     CreateObject(1407,4949.5800780,-1800.4763180,13.6598430,0.0000000,0.0000000,270.0000000); //object(dyn_f_r_wood_1) (4)
  2786.     CreateObject(1407,4949.5620120,-1798.1737060,13.6598430,0.0000000,0.0000000,270.0000000); //object(dyn_f_r_wood_1) (5)
  2787.     CreateObject(1407,4949.4609380,-1798.2341310,9.5598680,0.0000000,0.0000000,270.0000000); //object(dyn_f_r_wood_1) (6)
  2788.     CreateObject(1407,4949.4790040,-1800.5601810,9.5598680,0.0000000,0.0000000,270.0000000); //object(dyn_f_r_wood_1) (7)
  2789.     CreateObject(1407,4957.5244140,-1759.0509030,5.9710570,0.0000000,0.0000000,225.0000000); //object(dyn_f_r_wood_1) (8)
  2790.     CreateObject(1407,4956.3408200,-1762.9737550,5.9710570,0.0000000,0.0000000,281.2500000); //object(dyn_f_r_wood_1) (9)
  2791.     CreateObject(1407,4958.6357420,-1742.4183350,5.9710570,0.0000000,0.0000000,303.7500000); //object(dyn_f_r_wood_1) (10)
  2792.     CreateObject(1407,4948.2407230,-1805.0091550,5.9710570,0.0000000,0.0000000,236.2501000); //object(dyn_f_r_wood_1) (11)
  2793.     CreateObject(1407,4955.2045900,-1716.4353030,5.9710570,0.0000000,0.0000000,315.0000000); //object(dyn_f_r_wood_1) (12)
  2794.     CreateObject(1407,4948.3183590,-1634.2000730,5.9710570,0.0000000,0.0000000,258.7500000); //object(dyn_f_r_wood_1) (13)
  2795.     CreateObject(1407,4949.2377930,-1638.4074710,5.9710570,0.0000000,0.0000000,303.7500000); //object(dyn_f_r_wood_1) (14)
  2796.     CreateObject(1407,4958.7041020,-1626.5814210,5.9710570,0.0000000,0.0000000,225.0000000); //object(dyn_f_r_wood_1) (15)
  2797.     CreateObject(1407,4967.9975590,-1628.2241210,5.9710570,0.0000000,0.0000000,112.5000000); //object(dyn_f_r_wood_1) (16)
  2798.     CreateObject(1407,4946.8417970,-1600.7292480,5.9710570,0.0000000,0.0000000,292.5000000); //object(dyn_f_r_wood_1) (17)
  2799.     CreateObject(1407,4940.5151370,-1626.4902340,4.2232710,0.0000000,0.0000000,281.2500000); //object(dyn_f_r_wood_1) (18)
  2800.     CreateObject(1407,4989.7910160,-1689.1534420,5.9849000,0.0000000,0.0000000,348.7500000); //object(dyn_f_r_wood_1) (19)
  2801.     CreateObject(1407,4971.0468750,-1684.9570310,5.9849000,0.0000000,0.0000000,45.0000000); //object(dyn_f_r_wood_1) (20)
  2802.     CreateObject(1407,4971.3833010,-1712.1917720,5.9849000,0.0000000,0.0000000,45.0000000); //object(dyn_f_r_wood_1) (21)
  2803.     CreateObject(1407,4976.2387700,-1755.2342530,5.9849000,0.0000000,0.0000000,45.0000000); //object(dyn_f_r_wood_1) (22)
  2804.     CreateObject(1407,4956.2294920,-1779.3333740,5.9710570,0.0000000,0.0000000,281.2500000); //object(dyn_f_r_wood_1) (23)
  2805.     CreateObject(1407,4871.8730469,-1806.0908203,5.9529109,0.0000000,0.0000000,101.2445068); //object(dyn_f_r_wood_1) (24)
  2806.     CreateObject(1407,4852.7119140,-1786.5718990,5.9726080,0.0000000,0.0000000,123.7500000); //object(dyn_f_r_wood_1) (25)
  2807.     CreateObject(1407,4846.6040040,-1771.1761470,5.9726080,0.0000000,0.0000000,101.2500000); //object(dyn_f_r_wood_1) (26)
  2808.     CreateObject(1407,4856.1059570,-1752.8798830,5.9529110,0.0000000,0.0000000,33.7500000); //object(dyn_f_r_wood_1) (27)
  2809.     CreateObject(1407,4872.6992190,-1752.2106930,5.9529110,0.0000000,0.0000000,101.2500000); //object(dyn_f_r_wood_1) (28)
  2810.     CreateObject(1407,4873.0371090,-1766.0968020,5.9529110,0.0000000,0.0000000,67.5000000); //object(dyn_f_r_wood_1) (29)
  2811.     CreateObject(1407,4848.0761720,-1713.1260990,5.9726080,0.0000000,0.0000000,101.2500000); //object(dyn_f_r_wood_1) (30)
  2812.     CreateObject(1407,4845.6010740,-1700.7105710,5.9726080,0.0000000,0.0000000,56.2500000); //object(dyn_f_r_wood_1) (31)
  2813.     CreateObject(1407,4838.9389650,-1756.9422610,5.9726080,0.0000000,0.0000000,236.2501000); //object(dyn_f_r_wood_1) (32)
  2814.     CreateObject(1407,4821.9990230,-1738.9610600,5.9652640,0.0000000,0.0000000,101.2500000); //object(dyn_f_r_wood_1) (33)
  2815.     CreateObject(1407,4853.2998050,-1731.8789060,5.9726080,0.0000000,0.0000000,123.7501000); //object(dyn_f_r_wood_1) (34)
  2816.     CreateObject(1407,4864.7436520,-1694.0703130,5.9529110,0.0000000,0.0000000,180.0000000); //object(dyn_f_r_wood_1) (35)
  2817.     CreateObject(1407,4858.3515630,-1707.7185060,5.9529110,0.0000000,0.0000000,315.0000000); //object(dyn_f_r_wood_1) (36)
  2818.     CreateObject(1407,4870.1191410,-1710.7617190,5.9529110,0.0000000,0.0000000,67.5000000); //object(dyn_f_r_wood_1) (37)
  2819.     CreateObject(1407,4871.9975590,-1699.8260500,5.9529110,0.0000000,0.0000000,56.2501000); //object(dyn_f_r_wood_1) (38)
  2820.     CreateObject(1407,4881.1333010,-1685.0974120,3.8784060,0.0000000,0.0000000,78.7500000); //object(dyn_f_r_wood_1) (39)
  2821.     CreateObject(1407,4863.2880860,-1676.6314700,5.9529110,0.0000000,0.0000000,78.7500000); //object(dyn_f_r_wood_1) (40)
  2822.     CreateObject(1407,4860.9257810,-1680.2437740,5.9529110,0.0000000,0.0000000,33.7500000); //object(dyn_f_r_wood_1) (41)
  2823.     CreateObject(1407,4861.5898440,-1662.0511470,5.9529110,0.0000000,0.0000000,112.5001000); //object(dyn_f_r_wood_1) (42)
  2824.     CreateObject(1407,4863.6831050,-1653.9364010,5.9529110,0.0000000,0.0000000,78.7501000); //object(dyn_f_r_wood_1) (43)
  2825.     CreateObject(1407,4873.7158200,-1642.5657960,5.9529110,0.0000000,0.0000000,123.7500000); //object(dyn_f_r_wood_1) (44)
  2826.     CreateObject(1225,4931.4218750,-1685.1544190,1.1693920,0.0000000,0.0000000,0.0000000); //object(barrel4) (1)
  2827.     CreateObject(1225,4986.7275390,-1718.3023680,5.1781890,0.0000000,0.0000000,0.0000000); //object(barrel4) (2)
  2828.     CreateObject(1225,4953.6655270,-1702.9884030,11.1692820,0.0000000,0.0000000,0.0000000); //object(barrel4) (3)
  2829.     CreateObject(1225,4853.0961910,-1729.7952880,5.1658970,0.0000000,0.0000000,0.0000000); //object(barrel4) (4)
  2830.     CreateObject(1225,4822.9565430,-1736.6704100,5.1585530,0.0000000,0.0000000,0.0000000); //object(barrel4) (5)
  2831.     CreateObject(1225,4868.3061520,-1702.0202640,5.1462000,0.0000000,0.0000000,0.0000000); //object(barrel4) (6)
  2832.     CreateObject(1225,4891.8764650,-1702.3179930,0.1967540,0.0000000,0.0000000,0.0000000); //object(barrel4) (7)
  2833.     CreateObject(1225,4889.6518550,-1602.1622310,0.6626930,0.0000000,0.0000000,0.0000000); //object(barrel4) (8)
  2834.     CreateObject(1225,4871.1997070,-1612.9702150,8.5850050,0.0000000,0.0000000,0.0000000); //object(barrel4) (9)
  2835.     CreateObject(1225,4829.4096680,-1649.0354000,19.8828640,0.0000000,0.0000000,0.0000000); //object(barrel4) (10)
  2836.     CreateObject(1225,4953.9106450,-1667.2539060,27.0154230,0.0000000,0.0000000,0.0000000); //object(barrel4) (11)
  2837.     CreateObject(1225,4954.0126950,-1684.1871340,27.1822260,0.0000000,0.0000000,0.0000000); //object(barrel4) (12)
  2838.     CreateObject(1225,4891.9980470,-1754.2709960,0.1595060,0.0000000,0.0000000,0.0000000); //object(barrel4) (13)
  2839.     CreateObject(1407,4853.5136720,-1752.3680420,13.7828940,0.0000000,0.0000000,90.0000000); //object(dyn_f_r_wood_1) (45)
  2840.     CreateObject(1407,4853.4580080,-1750.1744380,13.7863920,0.0000000,0.0000000,90.0000000); //object(dyn_f_r_wood_1) (46)
  2841.     CreateObject(1407,4853.4624020,-1752.3680420,9.6864170,0.0000000,0.0000000,90.0000000); //object(dyn_f_r_wood_1) (47)
  2842.     CreateObject(1407,4853.5361330,-1750.2556150,9.8798780,0.0000000,0.0000000,90.0000000); //object(dyn_f_r_wood_1) (48)
  2843.     CreateObject(1407,4873.2958980,-1611.6229250,13.4916920,0.0000000,0.0000000,90.0000000); //object(dyn_f_r_wood_1) (49)
  2844.     CreateObject(1407,4873.3076170,-1609.4514160,13.4916920,0.0000000,0.0000000,90.0000000); //object(dyn_f_r_wood_1) (50)
  2845.     CreateObject(1407,4873.3549800,-1611.6589360,9.3917160,0.0000000,0.0000000,90.0000000); //object(dyn_f_r_wood_1) (51)
  2846.     Objects = CreateObject(1407,4873.3510740,-1609.5327150,9.3917160,0.0000000,0.0000000,90.0000000); //object(dyn_f_r_wood_1) (52)
  2847. }
  2848. ////////////////////////////////////////////////////////////////////////////////
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